Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.14 @ 18:43:12 Player: unq Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (24) 4800 Robots Destroyed (590) 2950 Value Destroyed (28129) 28129 Prototype IDs (51) 1020 Alien Tech Used (0) 0 Bonus (12175) 12175 TOTAL SCORE: 53074 Bonus ------- High Alert Combat Kills 7336 Follower Combat Kills 3277 Entered Garrisons 400 Network Hubs Disabled 200 Met Imprinter 300 Was Imprinted 300 Acquired ECA 300 Scanned by Researcher 500 Friendly Fire -438 Cogmind --------- Core Integrity 0/1450 Matter 285/300 Energy 100/100 System Corruption 24% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Quantum Rifle Enhanced Quantum Rifle Gamma Bomb Array Force Lance Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Advanced Heavy Treads Improved Heavy Siege Treads Centrium Heavy Treads > --- UTILITY ---------- Coolant Network Huge Storage Unit Advanced Sensor Array Advanced Signal Interpreter Core Analyzer Centrium Medium Armor Plating Centrium Medium Armor Plating > --- WEAPON ----------- Long-range Phase Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Medium Treads Advanced Cooling System Improved Energy Well Large Matter Pod Structural Scanner Enhanced Optical Array Long-range IFF Parser Advanced Weapon Cycler Improved Transmission Jammer Centrium Medium Armor Plating Graphene Brace Improved Point Defense System Authchip [Processor] Long-range Tractor Beam Gamma Rifle Advanced Variable Charge Gun Advanced Variable Charge Gun Cooled Phase Gun Quantum Rifle Quantum Rifle Heavy Phase Cannon Advanced KE Penetrator Fusion Bomb Launcher Tactical Quantum Warhead [Rating: 176] Favorites ----------- Power Quantum Reactor Engine Heavy Deuterium Engine Power Core Enhanced Nuclear Core Reactor Quantum Reactor Propulsion Medium Treads Treads Medium Treads Leg Enhanced Biometal Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Advanced Cooling System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Centrium Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Advanced Variable Charge Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Linear Accelerator Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Slashing Weapon Great Axe Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Gar Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Tes Res Slots Evolved 16 | . . . 2 . 2 . . 2 . . 2 . . . . 2 2 . . . . 2 . 2 Power 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . 1 . 1 . . . . . . . . . . 1 1 . . . . . . . Utility 8 | . . . 1 . . . . 1 . . 2 . . . . 1 . . . . . 1 . 2 Weapon 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Parts Attached 403 | 7 13 1 40 1 35 16 18 20 14 8 3 2 3 4 2 45 9 22 13 4 4 17 37 65 Power 57 | 1 1 . 5 . 1 2 2 4 4 . . . . . . 8 1 8 2 1 . 3 7 7 Engine 22 | 1 . . 5 . 1 2 2 4 2 . . . . . . 4 . 1 . . . . . . Core 11 | . 1 . . . . . . . 2 . . . . . . 4 1 3 . . . . . . Reactor 24 | . . . . . . . . . . . . . . . . . . 4 2 1 . 3 7 7 Propulsion 95 | 2 3 . 14 . 9 6 5 6 2 4 . . 1 . 1 11 2 3 2 . 1 2 9 12 Treads 56 | . 2 . 14 . 9 1 2 5 2 2 . . 1 . 1 6 . 3 2 . 1 2 1 2 Leg 23 | 2 1 . . . . 2 1 . . . . . . . . . . . . . . . 8 9 Wheel 16 | . . . . . . 3 2 1 . 2 . . . . . 5 2 . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 140 | 2 5 1 8 1 14 3 6 7 1 3 3 1 2 2 1 15 4 8 3 3 3 8 10 26 Device 86 | 1 2 1 1 1 9 2 4 4 . 2 1 1 2 1 1 10 3 4 . 1 3 5 7 20 Storage 8 | 1 3 . . . 1 . . . . . . . . . . . 1 . . . . . 1 1 Processor 17 | . . . 1 . 2 . . . . . 1 . . . . 2 . 2 2 2 . 2 . 3 Hackware 5 | . . . . . . . . 2 . . . . . 1 . . . . . . . . 1 1 Protection 24 | . . . 6 . 2 1 2 1 1 1 1 . . . . 3 . 2 1 . . 1 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 111 | 2 4 . 13 . 11 5 5 3 7 1 . 1 . 2 . 11 2 3 6 . . 4 11 20 Energy Gun 29 | . . . 2 . 6 1 2 . 2 . . . . . . 1 1 1 2 . . 1 4 6 Energy Cannon 10 | . . . 2 . . . . 1 1 . . . . . . 2 . . . . . 2 . 2 Ballistic Gun 30 | 2 2 . 8 . 2 1 3 2 2 . . . . . . 1 . . 4 . . 1 . 2 Ballistic Cannon 18 | . . . . . . 1 . . 1 1 . . . 1 . 2 1 1 . . . . 6 4 Launcher 11 | . . . . . 2 1 . . . . . 1 . . . 3 . . . . . . 1 3 Special Weapon 5 | . 2 . . . . 1 . . 1 . . . . . . . . 1 . . . . . . Impact Weapon 4 | . . . 1 . . . . . . . . . . 1 . 2 . . . . . . . . Slashing Weapon 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . 2 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 31 | . . . 4 . 3 . . 1 7 . . . . 1 . 4 . . 4 . . 1 6 . Parts Lost 155 | . . . 1 . 10 7 8 2 2 1 . . . . . 29 7 5 1 . 1 2 19 60 Power 24 | . . . . . 1 1 1 1 . . . . . . . 7 2 1 . . . . 4 6 Propulsion 39 | . . . . . 3 2 2 . 2 1 . . . . . 9 1 1 1 . . 1 3 13 Utility 57 | . . . 1 . 3 2 3 1 . . . . . . . 8 3 1 . . 1 . 7 27 Weapon 35 | . . . . . 3 2 2 . . . . . . . . 5 1 2 . . . 1 5 14 Highest Loss Streak 23 | . . . 1 . 6 3 3 1 1 1 . . . . . 9 4 2 1 . 1 2 5 23 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Average Backups 19 | 2 10 15 19 20 19 18 19 19 19 19 17 18 18 18 18 16 18 22 23 24 23 23 23 19 Power . | . . . . 1 . . . . 1 1 1 1 1 1 . . . . 1 1 1 . . . Propulsion 1 | 1 1 1 2 3 2 1 1 1 2 1 2 2 2 2 2 1 1 3 1 1 1 1 1 1 Utility 9 | . 3 3 6 6 7 8 9 9 9 10 9 9 9 9 10 10 11 12 13 14 12 13 12 9 Weapon 6 | 1 4 9 7 8 7 7 6 6 6 6 4 4 4 4 4 3 4 4 6 7 7 8 8 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 76 | . 1 4 5 . 11 4 6 6 1 4 . . 1 . 1 1 1 6 2 . 1 3 9 9 Power 6 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . 3 Propulsion 18 | . . . 1 . 2 2 1 2 . . . . . . 1 . . 5 2 . . . . 2 Utility 26 | . 1 1 1 . 3 1 3 3 . 1 . . 1 . . . 1 1 . . 1 1 4 3 Weapon 23 | . . 3 2 . 4 1 1 1 . 3 . . . . . . . . . . . 2 5 1 Tool/Special 3 | . . . . . 2 . . . . . . . . . . 1 . . . . . . . . Average Slot Usage (%) 90 | . 100 100 99 100 99 84 91 99 99 86 85 85 86 84 80 84 85 83 83 83 84 88 87 82 Engine 5 | . 3 . 9 11 8 9 9 15 10 7 6 6 6 6 6 3 . 1 . . . . . . Core 3 | . 10 14 1 . . . . . 4 7 6 6 6 6 6 5 7 3 1 . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 3 8 10 10 13 13 10 Treads 17 | . 9 28 32 33 35 3 15 25 30 18 13 13 13 13 13 12 20 15 14 15 15 17 9 . Leg 2 | . 18 . . . . 4 . . . . . . . . . . . . . . . . 9 17 Wheel 3 | . . . . . . 13 12 4 . 5 6 6 6 6 6 8 2 2 . . . . . . Device 15 | . 14 14 8 . 12 11 10 13 14 15 20 22 19 19 20 20 19 12 5 5 18 21 16 15 Storage 7 | . 14 14 11 11 9 9 9 7 7 7 6 6 6 6 6 5 5 5 5 5 5 4 4 3 Processor 5 | . . . 11 11 2 . . . . . 5 6 6 6 6 5 10 14 20 20 7 5 9 15 Protection 3 | . . . 2 10 3 6 7 4 7 7 6 3 6 4 . 4 . 1 5 5 5 4 4 1 Energy Gun 3 | . . . . . 12 6 2 . . . . . . . . 1 7 6 10 10 10 4 6 4 Energy Cannon 1 | . . . . . . . . 3 7 1 . . . . 3 2 5 1 . . . 4 3 2 Ballistic Gun 8 | . 24 24 20 22 13 7 14 17 10 . . . . . . . . . 9 10 10 7 2 1 Ballistic Cannon 3 | . . . . . . 7 4 . 2 6 6 6 6 6 6 4 5 9 . . . . 5 3 Slashing Weapon 1 | . . . . . . 4 5 1 1 6 6 5 6 2 . . . . . . . . . 1 Peak Build Rating 176 | 7 13 15 20 20 37 44 40 55 58 68 75 77 78 80 82 89 97 119 136 136 144 163 176 175 Average Rating 75 | 5 9 12 18 19 32 39 34 46 56 62 74 75 74 75 80 76 87 105 127 135 137 152 164 131 On Entrance 68 | . 7 12 14 20 19 35 37 26 55 58 68 75 75 74 80 81 70 77 114 136 131 142 161 154 Avg Prop Armor Cover (%) 12 | . . . . . . 9 13 14 . 11 13 13 13 13 13 12 3 5 . . . 7 7 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 207 | 15 32 32 59 59 64 70 74 81 85 103 97 103 103 126 126 133 124 143 151 153 159 207 200 186 Greatest Support 225 | 20 40 40 60 60 85 85 40 112 112 112 28 28 28 28 28 147 152 210 220 220 220 220 225 165 Greatest Overweight (x) 22 | 4 1 . . . 1 2 22 7 . 3 3 3 3 4 4 8 5 5 . . . 1 2 2 Average Overweight (x) 1 | . . . . . . 1 2 1 . 2 3 3 3 3 4 2 . . . . . . . . Largest Inventory Capacity 25 | 8 20 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 Average Capacity 20 | 7 11 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 21 Most Carried 25 | 4 15 15 20 20 20 20 20 20 20 20 19 20 20 20 20 20 22 25 25 25 25 25 25 25 Average Carried 19 | 2 10 14 19 20 19 19 19 19 19 19 18 19 19 19 19 18 19 24 24 24 24 24 24 19 Final Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 5 Final Carried 25 | 4 15 15 20 20 20 19 20 20 20 20 18 20 20 20 20 20 20 25 25 23 24 25 23 5 Class Distribution -------------------- 28% | Mutant 21% | Scavenger-Tank 12% | Tank 11% | Scavenger-Mutant 7% | Skirmisher 6% | Scavenger-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Tank | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Tank | -7/Factory Tank | -7/Storage Mutant | -7/Garrison Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Skirmisher | -5/Proximity Caves Scavenger-Assassin | -5/Factory Skirmisher | -4/Factory Scavenger-Gunner | -4/Extension Scavenger-Tank | -4/Cetus Scavenger-Tank | -4/Archives Scavenger-Tank | -4/Hub_04(d) Scavenger-Tank | -3/Research Scavenger-Tank | -3/Testing Scavenger-Gunner | -2/Research Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Gar Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Tes Res Matter Collected 21610 | 266 553 194 871 147 1489 799 1319 1234 1145 809 18 446 237 132 937 2324 620 1305 229 116 400 786 2444 2790 Remotely 4910 | . . . . . . . 441 109 . . . . . . 414 1028 457 412 . . . . 957 1092 Salvage Created 25233 | 18 507 218 1106 58 2045 1420 1289 1256 1665 683 18 176 44 . 201 2198 580 1594 225 210 1433 1562 3126 3601 Parts 1170 | 2 27 21 77 11 113 64 62 57 80 12 2 2 2 . 14 86 27 57 15 6 71 76 127 159 Haulers Intercepted 22 | . 2 . 5 . 5 . . . 5 . . . . . . 1 . 2 . . 1 1 . . Recyclers Shooed 16 | 1 1 . 1 . 5 . 1 1 1 . . . . . . 1 1 2 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . . . . . 7 3 . 16 . . . . . . . . . Prevented 7 | . . . . . . . . . . . . . 1 . 6 . . . . . . . . . Parts Restored 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Broken 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Gar Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Tes Res Combat Hostiles Destroyed 443 | . 10 6 18 4 45 26 20 26 28 16 . 10 3 . 6 47 9 27 3 2 17 16 50 54 Melee 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . Guns 205 | . 10 6 18 4 36 10 11 22 19 . . . . . . 4 2 8 3 2 17 10 12 11 Cannons 183 | . . . . . 1 10 5 4 9 16 . 8 3 . 6 32 5 18 . . . 4 29 33 AOE 42 | . . . . . 7 1 4 . . . . 2 . . . 11 1 . . . . . 8 8 Classes Destroyed 22 | 1 5 1 3 . 3 3 . . . . . 1 . . 1 1 . . . . . . 2 1 Worker 37 | . 1 1 2 . 1 . 7 1 1 . 1 . . . . 3 1 2 . . 5 4 2 5 Builder 35 | . . . . . 2 . 2 . 1 . . . . . . 4 5 1 . . 4 . 6 10 Tunneler 7 | 1 . 1 . . 1 . 3 . . . . . . . . . 1 . . . . . . . Hauler 21 | . 2 . 5 . 5 . . . 5 . . . . . . 1 . 2 . . 1 . . . Recycler 19 | . . . 1 . 2 . 4 2 . . . . . . . 5 1 . . . . 1 1 2 Minesweeper 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Mechanic 4 | . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . 1 Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 18 | . 1 . . . 1 . 3 . 1 . . . . . . 2 . 2 . . 2 1 2 3 Swarmer 75 | . 3 2 2 4 14 8 2 4 3 3 . 4 2 . . 9 . 7 . . 4 . . 4 Saboteur 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . 2 Grunt 166 | . 7 4 7 . 18 5 11 15 15 9 . 2 . . 4 12 . 10 . . . . 25 22 Brawler 19 | . . . 1 . 3 . 2 . . 2 . 2 . . . 1 . 2 . . . . 1 5 Duelist 10 | . . . . . 1 . 1 . . . . . . . . 2 . 1 . . 1 . 4 . Protector 6 | . . . . . 2 . . 1 . . . . . . . . . . . . . . 2 1 Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Sentry 60 | . . . 8 . 7 7 4 3 7 2 . 2 1 . . 4 . 2 . 2 3 3 3 2 Specialist 7 | . . . . . . . . . . . . . . . . 4 . . . . 2 . . 1 Hunter 28 | . . . . . . 1 . . 1 . . . . . 2 3 2 2 . . 4 3 5 5 Programmer 59 | . . . . . . 4 . 3 2 . . . . . . 11 7 . . . 2 10 8 12 Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Behemoth 4 | . . . . . . 1 . . . . . . . . . . . 2 . . 1 . . . Cetus Guard 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . Z-Courier 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Butcher 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Infiltrator 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 15 | 1 4 6 2 4 8 5 7 5 7 5 1 5 2 . 3 13 7 4 3 2 10 4 10 15 Combat Bots Only 10 | . 3 4 2 4 7 5 4 5 7 5 . 5 2 . 3 10 3 4 3 2 5 3 7 8 Max Kills in Single Turn 6 | 1 1 2 2 2 2 1 3 2 2 2 1 2 1 . 1 3 2 2 1 1 3 2 4 6 Gunslinging 1 | . . 1 1 1 . . . 1 . . . . . . . . . . . . 1 . . . Exploded 3 | . . . . . 2 1 2 . . . . 2 . . . 3 1 . . . . . 2 3 Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Gar Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Tes Res Hostile Shots Fired 3170 | . 37 19 82 12 237 137 99 157 289 122 . 79 30 . 45 313 113 143 26 6 126 130 483 485 Missed 936 | . 13 6 17 4 67 35 22 51 104 53 . 32 13 . 13 94 37 42 11 2 32 38 124 126 Intercepted 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Hits 2234 | . 24 13 65 8 170 102 77 106 185 69 . 47 17 . 32 219 76 101 15 4 94 92 359 359 Melee 31 | . . . 4 . 12 . . . . . . . . . . 2 . . . . . . 9 4 Projectile 2203 | . 24 13 61 8 158 102 77 106 185 69 . 47 17 . 32 217 76 101 15 4 94 92 350 355 AOE 14 | . . . . . 1 . . 2 . . . . . . . 2 3 . . . . . 5 1 Critical Strikes 91 | . . . . . 12 2 2 4 3 1 . 2 . . . 8 2 5 3 . 2 4 22 19 Actively Blocked 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Part Disruptions 7 | . . . . . . . . 1 . . . . . . . 1 . . . . . 2 1 2 Actively Blocked 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Damage Taken 36577 | . 277 184 890 58 2671 1707 1227 1172 1193 497 . 437 95 . 504 4399 1681 2244 415 106 1593 917 6286 8024 Core 3784 | . 82 52 74 6 247 212 29 191 190 20 . 39 . . 54 271 264 99 52 . 69 24 335 1474 Absorbed by Shields 5472 | . . . 32 . 268 12 40 136 560 232 . 192 68 . 132 248 18 . . . . 959 1560 1015 Reduced by Siege Mode 340 | . . . . . . . . . . . . . . . . . . 112 . . 83 3 142 . Ignored by Resistances 40 | . . . . . . . 15 . . . . . . . . 25 . . . . . . . . Regen/Repaired (Parts) 395 | . 13 . . . 147 . . 194 22 . . . . 19 . . . . . . . . . . Core Remaining (%) 63 | 100 . 46 . 80 . . 11 . . 42 . . . . 89 72 . . . . 57 . 72 . Volleys Fired 1336 | 4 50 17 64 4 116 70 68 67 79 44 . 29 19 . 32 162 34 72 6 7 51 66 146 129 Largest 4 | 2 2 2 2 2 3 3 3 3 3 1 . 2 1 . 2 3 4 4 4 4 4 4 4 4 Hottest 439 | 40 120 100 46 46 147 183 130 123 98 70 . 109 70 . 160 197 270 275 193 230 390 310 439 323 Shots Fired 3205 | 8 89 33 126 8 325 182 148 170 225 46 . 30 19 . 33 223 102 251 23 26 156 200 419 363 Gun 1923 | 8 79 32 126 8 314 128 111 124 131 . . . . . . 50 40 88 23 26 156 122 197 160 Cannon 1227 | . . . . . 5 52 31 46 94 46 . 28 19 . 33 168 62 163 . . . 78 215 187 Launcher 44 | . . . . . 6 2 6 . . . . 2 . . . 5 . . . . . . 7 16 Special 11 | . 10 1 . . . . . . . . . . . . . . . . . . . . . . Kinetic 1841 | 8 79 32 126 8 184 126 122 124 145 46 . 28 19 . 22 134 39 129 11 14 71 74 151 149 Thermal 1297 | . 10 1 . . 126 54 18 46 80 . . . . . 11 84 63 122 12 12 85 123 261 189 Explosive 36 | . . . . . 6 2 6 . . . . 2 . . . 5 . . . . . . 7 8 Electromagnetic 31 | . . . . . 9 . 2 . . . . . . . . . . . . . . 3 . 17 Robot Hit Streak 44 | 2 9 4 15 5 44 12 9 18 14 6 . 6 6 . 5 13 16 30 10 5 17 20 18 25 Robot Miss Streak 8 | 2 4 4 3 1 5 5 8 6 5 2 . 4 2 . 3 5 4 3 1 3 4 3 7 5 Penetration Max 2 | . . . . . . . . 1 . 1 . . . . . 2 . . 1 1 1 1 . 1 Secondary Targets 25 | . 3 4 2 1 5 . . 2 . . . . . . . . . . 2 1 5 . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . 1 . . . . . . . . . . 1 1 1 . . . Shots Hit Robots 2008 | 4 48 18 88 6 210 140 117 116 149 42 1 20 6 . 15 121 55 152 19 15 85 120 232 229 Core Hits 1132 | 1 25 11 42 4 95 51 70 110 90 19 1 8 3 . 7 93 29 71 9 8 45 45 134 161 Critical Kills 22 | . 1 . . . 1 . 1 2 . . . . . . . 1 1 . . . 6 6 2 1 Critical Parts Destroyed 27 | . . . . . 1 . 1 . . . . . . . . 6 . 1 1 1 4 10 1 1 Critical Strikes 99 | . 1 . 1 . 7 5 6 2 . 2 . 1 . . 2 11 2 11 2 1 10 17 8 10 Burn 20 | . . . . . 5 4 3 . . . . . . . . . . 5 1 . . . . 2 Meltdown 4 | . . . . . . . . . . . . . . . . . 1 . . . . 2 1 . Destroy 44 | . 1 . 1 . 1 . 2 2 . . . . . . . 6 . . 1 1 10 15 2 2 Blast 26 | . . . . . . . 1 . . 1 . 1 . . 2 4 1 5 . . . . 5 6 Smash 3 | . . . . . 1 . . . . . . . . . . 1 . 1 . . . . . . Sever 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Melee Attacks 200 | . . . 5 . 10 70 20 5 13 24 1 1 9 2 . 18 4 4 . . . 3 . 11 Impact 42 | . . . 5 . 7 . . . . . . . . 1 . 18 4 4 . . . 3 . . Slashing 157 | . . . . . 3 70 20 5 13 24 1 1 9 1 . . . . . . . . . 10 Piercing 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Sneak Attacks 25 | . . . . . 2 1 14 1 1 . 1 . . . . 2 . 2 . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 77273 | 56 612 285 1343 97 4916 4479 3855 2636 3670 2975 76 1781 416 . 965 9078 2758 5239 494 421 3158 4095 11220 12648 Guns 28816 | 56 612 271 1339 97 3559 1615 1476 1901 1955 . . . . . . 596 671 1501 494 421 2994 2706 3598 2954 Cannons 31883 | . . . . . 62 1062 613 638 1594 2121 . 1585 416 . 965 5880 1357 3482 . . . 1389 5313 5406 Explosions 11683 | . . . . . 1052 111 612 31 . . . 196 . . . 2387 729 . . . 106 . 2294 4165 Melee 4743 | . . . . . 220 1691 1154 66 98 854 76 . . . . 215 . 246 . . . . . 123 Ramming 148 | . . 14 4 . 23 . . . 23 . . . . . . . 1 10 . . 58 . 15 . Kinetic 36644 | 56 612 271 1339 97 1946 1802 1797 1901 2123 2121 . 1585 416 . 885 5206 822 2653 211 210 1251 1562 3833 3945 Thermal 23963 | . . . . . 1631 875 280 638 1426 . . . . . 80 1270 1206 2330 283 211 1743 2453 5078 4459 Explosive 10297 | . . . . . 969 111 612 . . . . 196 . . . 2342 729 . . . . . 2294 3044 Electromagnetic 1478 | . . . . . 127 . 12 31 . . . . . . . 45 . . . . 106 80 . 1077 Impact 613 | . . . . . 152 . . . . . . . . . . 215 . 246 . . . . . . Slashing 4130 | . . . . . 68 1691 1154 66 98 854 76 . . . . . . . . . . . . 123 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 27 | . . . 3 3 5 6 7 3 4 4 . . . . . 6 3 3 3 3 5 5 27 24 Average Corruption 5 | . . . 3 3 4 5 6 1 3 4 . . . . . 2 2 3 3 3 3 3 16 9 Corruption Purged 14 | . . . . . . . . . . . . . . . . 8 . . . . . . . 6 Corruption Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Effects 540 | . . . 25 4 61 42 40 12 34 19 . . . . . 19 8 41 6 3 21 32 117 56 Message Errors 118 | . . . 5 1 18 12 6 4 9 2 . . . . . 4 1 11 2 . 6 8 23 6 Matter Fused 107 | . . . 4 2 17 7 11 1 8 7 . . . . . 3 1 8 2 1 3 6 13 13 Heat Flow Errors 62 | . . . 4 1 3 4 5 1 2 4 . . . . . 3 . 5 1 . 3 2 18 6 Energy Discharges 68 | . . . 3 . 8 6 1 1 6 2 . . . . . 2 . 8 . . 4 3 16 8 Parts Rejected 10 | . . . . . . 1 1 . . . . . . . . 1 1 1 . . . . 2 3 Parts Fused 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Data Loss (minor) 68 | . . . 5 . 7 3 8 2 4 . . . . . . 3 2 7 . 1 2 5 11 8 Data Loss (major) 22 | . . . 1 . 2 3 2 . 1 . . . . . . 1 1 . . 1 . 1 7 2 Misfires 28 | . . . 3 . 2 3 3 1 3 2 . . . . . 2 . 1 . . 2 1 3 2 Alerts 16 | . . . . . 2 2 1 1 . 2 . . . . . . . . . . 1 1 4 2 Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 3 Weapon Failures 34 | . . . . . 1 1 2 . 1 . . . . . . . 2 . 1 . . 5 18 3 Overload Shots 11 | . . . . . . . . . . . . . . . 1 5 . . . . 4 . 1 . Effects 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Overflow Damage 3219 | . . . . . 115 89 237 18 60 294 . 304 . . 61 967 181 151 . . . 65 318 359 Projectiles 1834 | . . . . . . 50 2 18 2 294 . 304 . . 61 602 76 25 . . . 65 187 148 Explosions 647 | . . . . . 33 . 2 . . . . . . . . 165 105 . . . . . 131 211 Melee 738 | . . . . . 82 39 233 . 58 . . . . . . 200 . 126 . . . . . . Knockbacks 133 | . . . . . 1 12 6 . 2 3 . 3 . . 6 18 10 15 . . . . 38 19 Impact 5 | . . . . . 1 . . . . . . . . . . 1 1 2 . . . . . . Kinetic 112 | . . . . . . 9 6 . 2 2 . 3 . . 6 15 8 11 . . . . 34 16 Secondary 16 | . . . . . . 3 . . . 1 . . . . . 2 1 2 . . . . 4 3 Self-Inflicted Damage 1667 | . . . . . 276 . 132 28 . . . 58 . . . 347 88 . . . 76 . 415 247 Shots 39 | . . . . . 6 . 5 2 . . . 1 . . . 4 1 . . . 1 . 5 14 Rammed 18 | . . 2 1 . 5 . . . 2 . . . . . . 1 1 2 . . 3 . 1 . Targets Rammed 20 | . . 2 1 . 5 . . . 4 . . . . . . 1 1 2 . . 3 . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Highest Temperature 677 | . 56 28 145 129 284 478 314 416 159 231 . 4 . . . 244 375 677 182 153 368 390 527 501 Average Temperature 96 | . 20 11 44 64 58 142 94 100 47 111 . 3 . . . 53 147 97 46 67 97 92 89 154 Received Heat Transfer 6585 | . 120 75 265 . 859 249 585 418 416 165 . 111 9 . 65 592 81 319 . 18 204 32 942 1060 Effects 64 | . . . . . 1 6 3 3 . . . . . . . . 1 18 . . . 2 11 19 Shutdowns 25 | . . . . . . 1 . 2 . . . . . . . . 1 3 . . . 2 8 8 Energy Bleed 5 | . . . . . 1 . . . . . . . . . . . . 2 . . . . . 2 Interference 14 | . . . . . . . 3 . . . . . . . . . . 4 . . . . . 7 Matter Decay 5 | . . . . . . . . . . . . . . . . . . 4 . . . . 1 . Short Circuit 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Damage (minor) 4 | . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 1 Damage (major) 9 | . . . . . . 4 . . . . . . . . . . . 4 . . . . 1 . Siege Activations 12 | . . . . . . . . . . . . . . . . . . 1 1 . 2 2 6 . Total Turns 189 | . . . . . . . . . . . . . . . . . . 31 4 . 29 24 101 . Longest Duration 31 | . . . . . . . . . . . . . . . . . . 31 4 . 19 15 29 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 Combat Hostiles 3 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 Robots Corrupted 7 | . . . . . 2 . . . . . . . . . . 1 1 1 . . . . . 2 Combat Hostiles 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . 2 Parts Fried 17 | . . . . . 4 . . . . . . . . . . 2 1 4 . . . . . 6 Impact Corruptions 14 | . . . . . 3 . . . . . . . . . . 6 1 4 . . . . . . Robots Melted 4 | . . . . . . . . . . . . . . . . . 1 . . . . 2 1 . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . 1 . . . . 2 1 . Parts Melted 48 | . . . . . 3 2 1 . 1 . . . . . . . 2 4 . . 5 13 10 7 Heat Transferred 30120 | . . . . . 3282 1813 740 777 1850 . . . . . 111 1554 1480 3294 481 222 1815 2516 5460 4725 Parts Sabotaged 12 | . . . . . . . . . . . . . . . . 4 . . . . . . 1 7 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Gar Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Tes Res Maximum Alert Level 5 | . . . 1 . 3 5 3 2 3 5 3 . . . . 3 2 4 3 1 3 2 4 5 Low Security (%) 26 | 100 100 100 78 100 34 . . . 8 . . . . . . 40 . 3 . . 22 . 13 . Level 1 23 | . . . 21 . 12 . . 57 48 . . . . . . 1 23 49 . 100 53 73 36 . Level 2 22 | . . . . . 49 22 . 42 32 15 . . . . . 20 76 25 . . 23 26 6 31 Level 3 17 | . . . . . 2 27 100 . 10 33 100 . . . . 37 . 19 100 . . . 11 27 Level 4 7 | . . . . . . 32 . . . 42 . . . . . . . 1 . . . . 31 19 Level 5 2 | . . . . . . 16 . . . 8 . . . . . . . . . . . . . 21 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1780 | 5 124 107 271 147 786 1747 1086 567 841 1731 908 . . . . 1040 638 1391 850 395 745 437 1334 1780 Initial 908 | . . 2 11 57 2 509 851 414 184 541 908 . . . . . 485 298 778 280 92 390 222 744 Average 506 | . 32 20 118 76 388 1080 846 384 441 1138 887 . . . . 456 490 470 776 325 296 354 653 1062 Influence Increases 20030 | 5 360 186 909 90 1366 1388 792 779 1419 1260 5 310 70 . 313 1776 665 2127 122 155 1117 585 1972 2259 Destroy 0b10 Robot/C 10620 | . 200 120 500 80 860 700 400 500 740 640 . 280 60 . 180 980 240 1160 80 80 420 320 1020 1060 Destroy 0b10 Robot/NC 860 | 5 20 15 55 . 70 25 100 20 50 15 5 . . . 5 75 45 75 5 . 60 35 65 115 Destroy Leader 1832 | . 46 10 146 10 202 10 106 120 222 30 . 10 10 . 40 186 72 116 . . 114 92 124 166 Allied During Kill 1222 | . . 25 31 . . 37 . . 166 181 . 20 . . 28 16 25 561 29 22 81 . . . Successful Hack 415 | . 9 . 35 . 12 34 30 58 65 34 . . . . . . 16 14 . . . 24 36 48 Select Force Hacks 120 | . 60 . 60 . . . . . . . . . . . . . . . . . . . . . Disable Machine 1170 | . . . 30 . 45 30 45 60 105 90 . . . . . 240 135 15 . 45 165 30 105 30 Anti-Garrison Action 850 | . . . . . . 400 . . . 250 . . . . . . . . . . . . 200 . Destroy Structure 2176 | . 10 1 7 . 72 77 51 21 41 20 . . . . . 234 132 156 8 8 262 84 392 600 Partial Spotted 60 | . . . 15 . . . 30 . . . . . . . . 15 . . . . . . . . Lose Combat Pursuer 705 | . 15 15 30 . 105 75 30 . 30 . . . . . 60 30 . 30 . . 15 . 30 240 Influence Decreases 18277 | 5 353 163 790 232 589 425 1628 1284 992 362 873 690 485 68 313 784 1047 1346 813 590 637 934 1044 1830 Entered New Map 6741 | . . 5 19 92 5 275 896 497 222 292 823 320 93 68 . . 507 312 613 420 173 355 174 580 Time Decay 8461 | 5 353 158 571 140 474 . 502 607 550 . 50 350 392 . 253 469 410 614 170 150 374 559 680 630 Lost Part 1550 | . . . 10 . 100 70 80 20 20 10 . . . . . 290 70 50 10 . 10 20 190 600 Lost Ally 1075 | . . . 40 . 10 80 . 10 200 60 . 20 . . 60 25 60 370 20 20 80 . . 20 Purge Threat 450 | . . . 150 . . . 150 150 . . . . . . . . . . . . . . . . Squads Dispatched 103 | . 2 2 4 . 8 . 7 7 11 . . . . . . 9 6 7 . . 7 4 13 16 Investigation 17 | . 2 1 2 . 1 . 1 2 3 . . . . . . . 1 2 . . . . 2 . Extermination 27 | . . . . . . . . 3 3 . . . . . . 5 3 . . . 1 3 5 4 Reinforcement 25 | . . . 2 . 2 . 1 1 3 . . . . . . 2 1 1 . . 3 1 3 5 Assault 22 | . . 1 . . 2 . 1 1 . . . . . . . 2 1 4 . . . . 3 7 Garrison 12 | . . . . . 3 . 4 . 2 . . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . . . . . . . . . . 1 1 1 . . 1 . . 2 Haulers Reinforced 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Gar Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Tes Res Distress Signals 29 | . 1 . 1 . 4 . 4 . 5 . . . . . . 1 . 2 1 . 3 . . 7 Communications Jammed 32 | . . . . . . . . 4 . . . . . . . 10 . . . . . 1 17 . Distress Signals 26 | . . . . . . . . 1 . . . . . . . 10 . . . . . 1 14 . Times Spotted 704 | . 20 10 30 3 69 40 32 26 45 31 . 12 3 . 11 63 23 65 5 4 23 19 63 107 Peak Tracking Total 10 | . 4 4 6 3 8 5 4 5 7 6 . 5 2 . 3 10 5 8 5 1 5 3 7 10 Tactical Retreats 37 | . 1 1 2 . 5 5 2 . 2 . . . . . 4 2 . 2 . . 1 . 1 9 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Gar Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Tes Res Traps Triggered 11 | . . . . . 1 2 2 . 1 4 . . . . . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Fabricated Traps 10 | . . . . . . . . . . . . . . . 9 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Gar Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Tes Res Machines Disabled 93 | . . . 2 . 3 10 3 4 7 12 . . . . . 16 9 2 . 3 11 2 7 2 Max in Single Turn 5 | . . . 1 . 1 1 1 2 1 1 . . . . . 2 5 1 . 1 3 1 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Garrison Relay 9 | . . . . . . 5 . . . 4 . . . . . . . . . . . . . . Phase Generator 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 4 | . . . . . . 1 . . 1 1 . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Gar Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Tes Res Machines Accessed 102 | . 11 2 16 . 13 4 6 10 12 3 1 . 1 . . 3 3 4 1 1 . 2 5 4 Terminals 58 | . 8 . 10 . 7 4 4 5 9 3 1 . . . . . 1 4 1 . . . 1 . Fabricators 4 | . . . . . . . . 2 . . . . . . . . . . . . . . 2 . Repair Stations 11 | . 1 . 2 . 2 . 1 1 1 . . . . . . 1 . . . . . 2 . . Recycling Units 8 | . 2 . 2 . 1 . . . 1 . . . . . . 1 1 . . . . . . . Scanalyzers 12 | . . . 2 . 2 . 1 1 . . . . . . . 1 1 . . . . . 1 3 Garrison Access 5 | . . . . . 1 . . 1 1 . . . . . . . . . . . . . 1 1 Total Hacks 309 | . 26 2 56 . 36 6 19 34 35 6 2 . 1 . . 9 7 7 2 25 . 7 16 13 Successful 169 | . 12 2 35 . 23 3 11 18 12 3 . . 1 . . 3 3 3 . 25 . 1 9 5 Failed 137 | . 13 . 21 . 12 3 7 16 23 3 2 . . . . 6 4 4 2 . . 6 7 8 Catastrophic 17 | . 1 . 1 . . . 1 2 3 1 2 . . . . . . 2 . . . . 2 2 Database Lockouts 3 | . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . Manual 210 | . 21 . 19 . 14 1 9 12 14 3 2 . . . . 8 11 11 4 . 27 13 25 16 Terminals 164 | . 21 . 32 . 22 6 11 22 29 6 2 . . . . . 2 7 2 . . . 2 . Fabricators 12 | . . . . . . . . 5 . . . . . . . . . . . . . . 7 . Repair Stations 32 | . 3 . 5 . 5 . 3 3 2 . . . . . . 4 . . . . . 7 . . Recycling Units 13 | . 2 . 4 . 2 . . . 1 . . . . . . 2 2 . . . . . . . Scanalyzers 50 | . . . 15 . 5 . 5 2 . . . . . . . 3 3 . . . . . 6 11 Garrison Access 10 | . . . . . 2 . . 2 3 . . . . . . . . . . . . . 1 2 Terminal Hacks 68 | . 2 2 8 . 4 2 4 6 7 2 . . 1 . . . 1 3 . 25 . . 1 . Record 25 | . . . . . . . . . . . . . . . . . . . . 25 . . . . Robot Schematic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Robot Analysis 3 | . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Open Door 12 | . . 2 . . . 1 . . 2 1 . . 1 . . . 1 3 . . . . 1 . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . Locate Traps 8 | . . . 4 . 2 . 1 1 . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . 3 . . . . . . . . . . . . . . 3 . Load Schematic 4 | . . . . . . . . 2 . . . . . . . . . . . . . . 2 . Build 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Repair Station Hacks 16 | . 2 . 3 . 4 . 1 2 2 . . . . . . 1 . . . . . 1 . . Scan Component 10 | . 1 . 2 . 2 . 1 1 1 . . . . . . 1 . . . . . 1 . . Repair 6 | . 1 . 1 . 2 . . 1 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . 1 . . . . . . . . . . 1 1 . . . . . . . Retrieve Components 3 | . . . . . 1 . . . . . . . . . . 1 1 . . . . . . . Scanalyzer 31 | . . . 14 . 4 . 4 1 . . . . . . . . 1 . . . . . 3 4 Insert Component 8 | . . . 6 . 2 . . . . . . . . . . . . . . . . . . . Analyze 6 | . . . 5 . 1 . . . . . . . . . . . . . . . . . . . Retrieve Study 17 | . . . 3 . 1 . 4 1 . . . . . . . . 1 . . . . . 3 4 Garrison Access Hacks 3 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . 1 Unlock Access 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 42 | . 8 . 10 . 9 1 2 6 2 1 . . . . . 1 . . . . . . 2 . Terminals 34 | . 6 . 8 . 9 1 2 5 2 1 . . . . . . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Botnet 12 | . 1 . 2 . 2 1 1 2 2 1 . . . . . . . . . . . . . . Skim 21 | . 5 . 6 . 6 . 1 3 . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Recompile 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . 2 . . . . . . . . . . . . 1 . . . . . . . . Reject 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Tunnel 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 84 | . 9 . 14 . 11 4 5 9 12 2 1 . . . . 2 3 2 1 . . 2 3 4 Full Trace Events 7 | . . . 1 . 1 . . 1 2 . . . . . . . 1 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . 1 . . . . . 3 . . . . . . 3 . 1 . Robots Built 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . 58 . . . . . . . . . . . . . . . . Total Robot Build Rating 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . Part Schematics Acquired 37 | . . . 5 . 1 . . . . . . . . 16 . . . . . . . . 15 . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Time 62 | . . . . . . . . . . . . . . . . . . . . . . . 62 . Total Part Build Rating 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 . Part Studies Acquired 17 | . . . 3 . 1 . 4 1 . . . . . . . . 1 . . . . . 3 4 Parts Repaired 6 | . 1 . 1 . 2 . . 1 1 . . . . . . . . . . . . . . . Time 222 | . 38 . 44 . 83 . . 38 19 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 21 | . . . . . 1 . . . . . . . . . . 10 10 . . . . . . . Parts Scanalyzed 6 | . . . 5 . 1 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 5 . 1 . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Gar Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 36 | . . . . . . 18 . . . 15 . . . . . . . . . . . . 3 . Machine Destruction 36 | . . . . . . 18 . . . 15 . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 20 | . . . . . . 4 . . . . . 1 . . . . . 15 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Gar Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Tes Res Total Allies 67 | . . 4 . . 1 4 . 1 10 4 . 1 . 4 . 4 3 25 . . 3 1 . 2 Largest Group 10 | . . 4 3 . 1 4 . 1 10 4 1 1 . 4 4 4 3 6 4 3 5 1 . 1 Highest-Rated Group 470 | . . 71 63 . 10 93 . 23 173 208 89 89 . 154 154 112 117 470 199 142 379 31 . 33 Highest-Rated Ally 159 | . . 31 31 . 10 31 . 23 29 95 89 89 . 41 41 28 39 159 51 51 96 31 . 33 Zionite Dispatches 8 | . . . . . . . . . . . . . . . . 1 1 2 . . 1 1 . 2 Light 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Fire 3 | . . . . . . . . . . . . . . . . 1 1 1 . . . . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Defense Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Initial Warlord ECA Mod 18 | . . . . . . . 12 11 11 11 18 18 18 18 . . . . . . . . . . Total Orders 13 | . . . 1 . . . . 3 . . . . . . . . . 2 . . 1 2 . 4 STAY 4 | . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . 1 FOLLOW 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 AID 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . DROP 4 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . 2 PICKUP 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Ally Attacks 599 | . . 1 32 . . 38 . . 117 60 . 18 . . 32 10 19 192 21 9 50 . . . Total Damage 13977 | . . . 425 . . 714 . . 1252 2493 . 613 . . 531 128 221 5510 385 181 1524 . . . Kills 107 | . . . 10 . . 9 . . 10 16 . 4 . . 3 2 4 41 2 2 4 . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Gar Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Tes Res Active Infowar (turns) 25114 | 28 1489 1202 2251 291 1776 660 434 1496 973 470 113 709 876 1319 1335 1962 934 331 . 2 507 1640 2215 2101 Optics 1958 | . . . . . . . . . . . . . . . . . . . . . . . . 1958 Sensors 9803 | . . . . . 155 . 309 . 586 . 110 709 876 1319 1335 1767 777 331 . . . . 1011 518 IFF 1276 | . . . . . . . . . . . . . . . . . . . . . . . 715 561 Terrain 2028 | . . . . . . . . . . . . . . . . 1101 927 . . . . . . . Structural 2535 | . . . . . . . . . . . . . . . . . . . . 1 401 759 335 1039 Seismic 11082 | 28 1489 1202 1655 17 1751 660 125 1214 387 470 . . . . . 2 158 . . 2 507 1186 27 202 Machine Analysis 3208 | . . . 2251 291 666 . . . . . . . . . . . . . . . . . . . Cloaking 15 | . . . . . . . . . . . . . . . . . . . . . . . . 15 Jamming 6704 | . . . . . . . . 1363 . . 113 498 . . . 1083 . . . . . 1624 2023 . Robot Analysis Total 3 | . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . . . . . . 1 2 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 17 | . . . . . . . . . . . . . . . . 1 1 1 . . 5 2 5 2 Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Guard Positions 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Unaware Analyses 3 | . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . Trap Installations 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Active Garrisons 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Gar Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Tes Res Turns Passed 35234 | 88 1518 1259 2251 291 3150 1480 1351 1963 1580 1168 113 790 922 1809 1781 2663 990 2032 344 317 871 1640 2682 2181 Spaces Moved 18033 | 49 843 717 1043 174 1435 780 729 1082 657 600 71 451 562 1191 1027 1402 465 882 178 165 440 710 1128 1252 Core 547 | 14 . . . . . . 3 . . . . . . . . . . . . . . . . 530 Treads 8677 | . 214 717 1043 174 1435 13 3 684 657 119 . . . . . 48 458 864 178 165 440 710 727 28 Legs 1759 | 35 629 . . . . . . . . . . . . . . . . . . . . . 401 694 Wheels 7050 | . . . . . . 767 723 398 . 481 71 451 562 1191 1027 1354 7 18 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 158 115 105 115 160 145 145 145 145 145 160 101 155 140 160 160 160 160 106 50 Average Speed 150 | 127 130 160 160 160 161 122 131 144 160 148 145 145 145 148 160 144 164 164 160 160 160 176 173 117 Slowest Speed 1150 | 250 190 160 160 160 227 158 1150 175 160 240 145 145 145 160 160 400 165 167 166 160 160 255 305 320 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 4 99 95 93 32 87 74 41 29 79 89 2 60 69 90 70 36 13 85 61 88 45 20 71 35 Regions Visited 24 Branch Regions 12 Pre-discovered Areas 25 | . 4 1 4 1 1 . . . 1 . . 1 . 3 1 . . . . . 8 . . . Known Exits Taken 20 | . . 1 1 1 1 . 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 15 | . . 2 . 2 . . . . . . . 2 3 2 4 . . . . . . . . . Spaces Dug 356 | . 7 1 4 . 6 16 4 9 10 1 . 1 14 1 2 26 10 15 . . 180 7 23 19 Terrain Destroyed 1346 | . 10 1 4 . 76 29 54 21 38 14 . 54 26 1 15 125 66 61 . 3 222 50 255 221 Melee 85 | . . . 4 . 6 16 4 4 9 1 . 1 9 1 . 14 3 2 . . . 2 . 9 Projectile 498 | . 10 1 . . . 1 16 10 29 13 . 11 17 . 15 44 17 59 . 3 51 48 91 62 AOE 763 | . . . . . 70 12 34 7 . . . 42 . . . 67 46 . . . 171 . 164 150 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Gar Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Tes Res Total 23241 | 63 1156 792 1502 180 2000 1039 975 1350 961 754 78 539 627 1228 1116 1806 613 1285 224 203 528 946 1604 1672 Wait 1790 | . 211 38 267 . 300 24 86 95 127 1 3 42 21 14 35 75 76 66 7 14 19 90 125 54 Move 18011 | 48 842 716 1042 173 1434 779 728 1081 657 599 70 450 561 1190 1026 1402 464 881 177 164 439 709 1127 1252 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 297 | 4 16 6 22 1 32 10 15 21 7 7 . 1 2 . 3 26 9 21 6 1 4 12 37 34 Fast Attach 209 | 7 2 . 9 . 14 7 7 10 12 5 . 1 2 10 2 27 4 9 6 6 1 8 25 35 Attach 190 | . 5 . 4 . 16 7 5 8 3 2 2 . 1 . . 32 7 8 3 2 2 6 31 46 Detach 85 | . 4 . 1 . 4 5 3 3 1 4 . 1 1 2 . 17 1 2 3 4 1 4 11 13 Swap 470 | . 15 7 45 1 32 24 29 34 33 12 2 5 5 . 12 31 9 18 5 . 5 33 55 58 Drop 363 | . 11 6 42 1 37 12 14 26 17 15 . . 6 10 5 15 4 22 11 5 3 15 46 40 Fire 1336 | 4 50 17 64 4 116 70 68 67 79 44 . 29 19 . 32 162 34 72 6 7 51 66 146 129 Melee 200 | . . . 5 . 10 70 20 5 13 24 1 1 9 2 . 18 4 4 . . . 3 . 11 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 19 | . . 2 1 . 5 . . . 4 . . . . . . . 1 2 . . 3 . 1 . Escape Stasis 32 | . . . . . . . . . . 32 . . . . . . . . . . . . . . Rewire 203 | . . . . . . 22 . . . . . 9 . . . . . 172 . . . . . . Trap 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . Miscellaneous 34 | . . . . . . 9 . . 8 9 . . . . . . . 8 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Storage (discovered 3 exits: Fac / *Rec / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 2 exits: *Ext x2) -4/Extension (discovered 3 exits: *Res x2 / *Cet) -4/Cetus -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) -3/Research -3/Testing -2/Research (discovered 2 exits: Qua x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 36 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 6) 301 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 10) 574 | -10/Materials | Discovered new exit (range 14) 659 | -10/Materials | Discovered new exit (range 8) 839 | -10/Materials | Discovered new exit (range 7) 1184 | -10/Materials | Discovered new exit (range 16) 1285 | -10/Materials | Central database locked down 1324 | -10/Materials | Learned 2 Storage zone layouts 1379 | -10/Materials | Learned 2 Storage zone layouts 1426 | -10/Materials | Learned location of 2 exits from Subcaves 1463 | -10/Materials | Learned location of Mines (-10) 1488 | -10/Materials | Learned location of 2 exits from Mines 1510 | -10/Materials | Repaired Imp. Heat Sink 1567 | -10/Materials | Learned location of Storage (-7) 1607 | -10/Materials | Entered Mines 1608 | -10/Mines | Identified exit to Materials 1614 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1628 | -10/Mines | Met a Derelict bent on vengeance 1700 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2339 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2357 | -10/Mines | Discovered new exit (range 6) 2455 | -10/Mines | Met a Derelict testing a Signal Generator 2709 | -10/Mines | Met a Derelict shopkeep closing up shop 2788 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2805 | -10/Mines | Core integrity fell below 50% 2866 | -10/Mines | Entered Materials 2866 | -9/Materials | Accompanied by 3 allies 2866 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2867 | -9/Materials | Identified exit to Mines 3659 | -9/Materials | Build established: Scavenger-Mutant 3848 | -9/Materials | Discovered new exit (range 4) 4042 | -9/Materials | Learned location of Zion (-6) 4131 | -9/Materials | Learned location of 1 exit from Recycling 4159 | -9/Materials | Loaded intel: 18 trap records 4188 | -9/Materials | Identified exit to Materials 4193 | -9/Materials | Learned location of 1 exit from Storage 4206 | -9/Materials | Learned Storage non-interactive machine intel 4229 | -9/Materials | Learned Storage emergency access door positions 4263 | -9/Materials | Learned location of 1 exit from Storage 4962 | -9/Materials | Repaired Broken Plasma Cutter 5117 | -9/Materials | Entered Mines 5157 | -9/Mines | Discovered exit to Materials (range 8) 5360 | -9/Mines | Assembled infested the area 5408 | -9/Mines | Entered Materials 5408 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 5761 | -8/Materials | Build established: Skirmisher 5897 | -8/Materials | Repaired Cld. Ion Engine 6312 | -8/Materials | Central database locked down 6618 | -8/Materials | Build established: Tank 6698 | -8/Materials | Repaired Hrd. Light Armor Plating 6705 | -8/Materials | Garrison activated, responded to threat 6774 | -8/Materials | Identified exit to Garrison 6825 | -8/Materials | Discovered new exit (range 16) 7008 | -8/Materials | First assault squad dispatched 7637 | -8/Materials | Lost 6 parts (1p3n2w) 7649 | -8/Materials | Destroyed 7 combat bots 7909 | -8/Materials | Discovered new exit (range 13) 7911 | -8/Materials | Learned 4 Factory zone layouts 8005 | -8/Materials | Learned location of 1 exit from Recycling 8036 | -8/Materials | Learned location of 1 exit from Storage 8058 | -8/Materials | Learned Factory security intel 8070 | -8/Materials | Learned Factory trap positions 8122 | -8/Materials | Learned Factory security intel 8558 | -8/Materials | Entered Garrison 8679 | -8/Garrison | Build established: Mutant 8768 | -8/Garrison | Spotted B-75 Beast 8778 | -8/Garrison | Triggered checkpoint 8790 | -8/Garrison | Core integrity fell below 50% 8806 | -8/Garrison | Destroyed B-75 Beast 8882 | -8/Garrison | Garrison Relay disabled 9164 | -8/Garrison | Triggered checkpoint 9204 | -8/Garrison | Triggered checkpoint 9301 | -8/Garrison | Garrison Relay disabled 9312 | -8/Garrison | Triggered checkpoint 9387 | -8/Garrison | Phase Generator disabled 9508 | -8/Garrison | Lost 3 parts (2n1w) 9599 | -8/Garrison | Discovered new exit (range 14) 9656 | -8/Garrison | Triggered checkpoint 9706 | -8/Garrison | Triggered checkpoint 9730 | -8/Garrison | Garrison Relay disabled 9755 | -8/Garrison | Core integrity fell below 20% 9782 | -8/Garrison | Build established: Scavenger-Mutant 9788 | -8/Garrison | Garrison Relay disabled 9872 | -8/Garrison | Garrison Relay disabled 9952 | -8/Garrison | Discovered new exit (range 8) 10038 | -8/Garrison | Entered Materials 10107 | -8/Materials | Build established: Scavenger-Tank 10552 | -8/Materials | Central database locked down 10705 | -8/Materials | Garrison activated, responded to threat 10736 | -8/Materials | Lost 3 parts (1p2w) 11105 | -8/Materials | Garrison activated, responded to threat 11193 | -8/Materials | Identified exit to Factory 11238 | -8/Materials | First assault squad dispatched 11389 | -8/Materials | Entered Factory 11389 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 11390 | -7/Factory | Identified exit to Lower Caves 11392 | -7/Factory | Loaded intel: 112 trap records 11543 | -7/Factory | Build established: Scavenger-Mutant 11871 | -7/Factory | Fabricated M-28 Smith (x1) 12585 | -7/Factory | Discovered new exit (range 13) 12619 | -7/Factory | Build established: Tank 12989 | -7/Factory | First assault squad dispatched 12989 | -7/Factory | Discovered new exit (range 5) 13122 | -7/Factory | Identified exit to Storage 13237 | -7/Factory | Repaired Broken Enh. Autogun? 13352 | -7/Factory | Entered Storage 13353 | -7/Storage | Identified exit to Recycling 13354 | -7/Storage | Identified exit to Factory 13357 | -7/Storage | Loaded intel: 23 non-interactive machine locations 13536 | -7/Storage | Destroyed 7 combat bots 14058 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 14147 | -7/Storage | Used back door to open Recycling access 14378 | -7/Storage | Lost 3 allies 14415 | -7/Storage | Repaired Hardlight Generator 14550 | -7/Storage | Learned location of Armory (-3) 14682 | -7/Storage | Garrison activated, responded to threat 14767 | -7/Storage | Core integrity fell below 50% 14836 | -7/Storage | Garrison activated, responded to threat 14930 | -7/Storage | Identified exit to Garrison 14932 | -7/Storage | Entered Garrison 14936 | -7/Garrison | Triggered checkpoint 14948 | -7/Garrison | Discovered exit to Factory (range 62) 14948 | -7/Garrison | Discovered exit to Factory (range 77) 14948 | -7/Garrison | Discovered exit to Factory (range 53) 14961 | -7/Garrison | Found embedded Infiltrators 15001 | -7/Garrison | Phase Generator disabled 15064 | -7/Garrison | Triggered checkpoint 15115 | -7/Garrison | Garrison Relay disabled 15158 | -7/Garrison | Triggered checkpoint 15375 | -7/Garrison | Rescued a captive Derelict 15376 | -7/Garrison | Rescued a captive Derelict 15392 | -7/Garrison | Garrison Relay disabled 15406 | -7/Garrison | Build established: Mutant 15502 | -7/Garrison | Triggered checkpoint 15557 | -7/Garrison | Garrison Relay disabled 15576 | -7/Garrison | Triggered checkpoint 15682 | -7/Garrison | Triggered checkpoint 15842 | -7/Garrison | Heavy support dispatched to Factory 15891 | -7/Garrison | H-XX Assembler disabled 15998 | -7/Garrison | Triggered checkpoint 16060 | -7/Garrison | Garrison Relay disabled 16100 | -7/Garrison | Entered Factory 16100 | -6/Factory | Accompanied by 1 ally 16100 | -6/Factory | Evolved 2 slots: Utility x2 16132 | -6/Factory | Discovered new exit (range 13) 16152 | -6/Factory | Identified exit to Lower Caves 16213 | -6/Factory | Entered Lower Caves 16213 | -6/Lower Caves | Accompanied by 1 ally 16219 | -6/Lower Caves | Met a Warlord Commander 16220 | -6/Lower Caves | Learned location of Warlord (-5) 16221 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 16230 | -6/Lower Caves | Found Unknown Device 16230 | -6/Lower Caves | Identified Encrypted Comm Array 16659 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 16919 | -6/Lower Caves | Discovered new exit (range 13) 16928 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16971 | -6/Lower Caves | Identified exit to Lower Caves 17003 | -6/Lower Caves | Entered another Lower Caves area 17064 | -6/Lower Caves | Discovered new exit (range 9) 17075 | -6/Lower Caves | Identified exit to Factory 17859 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 17893 | -6/Lower Caves | Discovered new exit (range 7) 17902 | -6/Lower Caves | Identified exit to Zion 17925 | -6/Lower Caves | Entered Zion 17989 | -6/Zion | Learned location of Quarantine (-2) 18030 | -6/Zion | Discovered new exit (range 16) 18357 | -6/Zion | Learned Factory trap positions 18402 | -6/Zion | Found Prototype Device 18402 | -6/Zion | Identified Bomb Factory No. 2 18788 | -6/Zion | Learned Factory terminal intel 18852 | -6/Zion | Given A8's code to call for help 19040 | -6/Zion | Met Imprinter 19416 | -6/Zion | Imprinted 19419 | -6/Zion | Declared Zion's savior 19718 | -6/Zion | Identified exit to Proximity Caves 19734 | -6/Zion | Entered Proximity Caves 19734 | -5/Proximity Caves | Accompanied by 4 allies 19792 | -5/Proximity Caves | Spotted B-75 Beast 19814 | -5/Proximity Caves | Allies destroyed B-75 Beast 20479 | -5/Proximity Caves | Discovered exit to Factory (range 14) 20628 | -5/Proximity Caves | Learned 4 Factory zone layouts 20794 | -5/Proximity Caves | Build established: Skirmisher 21515 | -5/Proximity Caves | Entered Factory 21515 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21516 | -5/Factory | Identified exit to Factory 21517 | -5/Factory | Loaded intel: 93 trap records 21518 | -5/Factory | Loaded intel: 26 terminal locations 21595 | -5/Factory | Zion Fire squad teleported in 21630 | -5/Factory | Discovered new exit (range 4) 21635 | -5/Factory | Identified exit to Upper Caves 21835 | -5/Factory | Retrieved Zion intel report: Active Garrisons 21938 | -5/Factory | Build established: Assassin 22403 | -5/Factory | Build established: Scavenger-Assassin 22591 | -5/Factory | Cargo convoy interrupted 22639 | -5/Factory | Lost 9 parts (1p2n4u2w) 22647 | -5/Factory | Destroyed 10 combat bots 22910 | -5/Factory | Found Prototype Processor 23015 | -5/Factory | First assault squad dispatched 23039 | -5/Factory | Terminal network hard line cut 23092 | -5/Factory | Identified Exp. Targeting Computer 23209 | -5/Factory | Lost 4 parts (1p2n1u) 23216 | -5/Factory | Destroyed 8 combat bots 23522 | -5/Factory | Lost 3 parts (2n1w) 23629 | -5/Factory | Lost 4 parts (2p1n1u) 24178 | -5/Factory | Entered another Factory area 24178 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 24179 | -4/Factory | Identified exit to Extension 24207 | -4/Factory | Lost 4 parts (1p1n2u) 24627 | -4/Factory | Retrieved Zion intel report: Guard Positions 24628 | -4/Factory | Zion Fire squad teleported in 24928 | -4/Factory | First assault squad dispatched 24951 | -4/Factory | Discovered exit to Extension (range 6) 25105 | -4/Factory | Lost 4 parts (1p1n1u1w) 25168 | -4/Factory | Entered Extension 25366 | -4/Extension | Build established: Scavenger-Tank 25564 | -4/Extension | Retrieved Zion intel report: Unaware Analyses 25565 | -4/Extension | Zion Heavy Resupply teleported in 25567 | -4/Extension | Zion Fire squad teleported in 25671 | -4/Extension | Build established: Scavenger-Gunner 25778 | -4/Extension | Lost 3 allies 25778 | -4/Extension | Rescued a captive Derelict 26049 | -4/Extension | Build established: Gunner 26131 | -4/Extension | Enhanced Grunt warped into view, answering call for help 26152 | -4/Extension | Enhanced Grunt warped into view, answering call for help 26154 | -4/Extension | Rescued A7 26390 | -4/Extension | Spotted B-86 Titan 26407 | -4/Extension | Spotted B-86 Titan 26421 | -4/Extension | Destroyed B-86 Titan 26442 | -4/Extension | Destroyed B-86 Titan 26458 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 26470 | -4/Extension | Lost 6 allies 26490 | -4/Extension | Discovered new exit (range 3) 26493 | -4/Extension | Identified exit to Research 26536 | -4/Extension | Rescued a captive Derelict 26668 | -4/Extension | First assault squad dispatched 26747 | -4/Extension | Terminal network hard line cut 26871 | -4/Extension | Build established: Scavenger-Gunner 26943 | -4/Extension | Disrupted transfer network 27020 | -4/Extension | Lost 4 allies 27133 | -4/Extension | Discovered exit to Research (range 10) 27135 | -4/Extension | Discovered new exit (range 6) 27198 | -4/Extension | Identified exit to Cetus 27200 | -4/Extension | Entered Cetus 27200 | -4/Cetus | Accompanied by 4 allies 27226 | -4/Cetus | Spotted Cetus Guard 27226 | -4/Cetus | Spotted Cetus Guard 27228 | -4/Cetus | Spotted Cetus Guard 27232 | -4/Cetus | Spotted Cetus Guard 27233 | -4/Cetus | Destroyed Cetus Guard 27243 | -4/Cetus | Allies destroyed Cetus Guard 27245 | -4/Cetus | Destroyed Cetus Guard 27249 | -4/Cetus | Destroyed Cetus Guard 27468 | -4/Cetus | Build established: Scavenger-Tank 27520 | -4/Cetus | Discovered new exit (range 16) 27542 | -4/Cetus | Identified exit to Archives 27544 | -4/Cetus | Entered Archives 27544 | -4/Archives | Accompanied by 3 allies 27632 | -4/Archives | Unable to access archive contents 27635 | -4/Archives | Discovered new exit (range 16) 27649 | -4/Archives | Unable to access archive contents 27652 | -4/Archives | Discovered new exit (range 15) 27667 | -4/Archives | Unable to access archive contents 27670 | -4/Archives | Discovered exit to Research (range 16) 27686 | -4/Archives | Unable to access archive contents 27833 | -4/Archives | Identified exit to Hub_04(d) 27861 | -4/Archives | Entered Hub_04(d) 27861 | -4/Hub_04(d) | Accompanied by 2 allies 27925 | -4/Hub_04(d) | Retrieved Zion intel report: Trap Installations 27926 | -4/Hub_04(d) | Zion Light squad teleported in 28035 | -4/Hub_04(d) | Retrieved Zion intel report: Unaware Analyses 28045 | -4/Hub_04(d) | Spotted B-86 Titan 28052 | -4/Hub_04(d) | Destroyed B-86 Titan 28401 | -4/Hub_04(d) | Retrieved Zion intel report: Unaware Schematics 28415 | -4/Hub_04(d) | Garrison activated, responded to threat 28646 | -4/Hub_04(d) | Retrieved Zion intel report: Depthwide Sectors/-4 28669 | -4/Hub_04(d) | Retrieved Zion intel report: Component Stockpiles 28710 | -4/Hub_04(d) | Discovered exit to Research (range 8) 28730 | -4/Hub_04(d) | Network Hub disabled 28732 | -4/Hub_04(d) | Entered Research 28732 | -3/Research | Evolved 2 slots: Power x1, Utility x1 28894 | -3/Research | Retrieved Zion intel report: Active Garrisons 28895 | -3/Research | Zion Defense Resupply teleported in 29084 | -3/Research | P-80 Master assimilated allied VR-XLP(A) 29474 | -3/Research | Retrieved Zion intel report: Emergency Access 29533 | -3/Research | Discovered new exit (range 5) 29996 | -3/Research | Terminal network hard line cut 30371 | -3/Research | Identified exit to Testing 30372 | -3/Research | Entered Testing 30556 | -3/Testing | Retrieved Zion intel report: Trap Installations 30621 | -3/Testing | Scanned by Researcher 30652 | -3/Testing | Retrieved Zion intel report: Guard Positions 30665 | -3/Testing | Found Fusion Bomb Launcher 30678 | -3/Testing | Found Prototype Device 30678 | -3/Testing | Identified Exp. Focal Shield 30916 | -3/Testing | Found Prototype Device 30916 | -3/Testing | Identified Exp. Shield Generator 31099 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 31157 | -3/Testing | Retrieved Zion intel report: Component Stockpiles 31384 | -3/Testing | System corruption reached 10% 31430 | -3/Testing | Lost 3 parts (1p1n1u) 31456 | -3/Testing | Found Prototype Launcher 31494 | -3/Testing | Identified Hellfire Missile Launcher 31498 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 31565 | -3/Testing | Found Prototype Launcher 31598 | -3/Testing | Identified Tactical Quantum Warhead 31611 | -3/Testing | Terminal network hard line cut 31749 | -3/Testing | Destroyed 7 combat bots 32122 | -3/Testing | First assault squad dispatched 32491 | -3/Testing | Destroyed 7 combat bots 32626 | -3/Testing | Lost 3 parts (1p1u1w) 32804 | -3/Testing | Discovered new exit (range 12) 32824 | -3/Testing | Identified exit to Research 32923 | -3/Testing | Fabricated Exp. Hacking Suite? 32981 | -3/Testing | Lost 5 parts (1p1n1u2w) 33054 | -3/Testing | Entered Research 33054 | -2/Research | Evolved 2 slots: Utility x2 33304 | -2/Research | First assault squad dispatched 33360 | -2/Research | Retrieved Zion intel report: Branch Access 33360 | -2/Research | Identified exit to Quarantine 33502 | -2/Research | Lost 10 parts (1p3n4u2w) 33730 | -2/Research | Found Gamma Bomb Array 33919 | -2/Research | Retrieved Zion intel report: Trap Installations 33920 | -2/Research | Zion Defense Resupply teleported in 33973 | -2/Research | System corruption reached 10% 34276 | -2/Research | Zion Thermal Resupply teleported in 34375 | -2/Research | Lost 5 parts (1n4u) 34378 | -2/Research | Destroyed 8 combat bots 34487 | -2/Research | Terminal network hard line cut 34693 | -2/Research | Build established: Scavenger-Gunner 34833 | -2/Research | Destroyed 8 combat bots 34836 | -2/Research | Lost 23 parts (3p3n11u6w) 34917 | -2/Research | Core integrity fell below 50% 34959 | -2/Research | Lost 9 parts (1p1n3u4w) 35089 | -2/Research | Found Gamma Bomb Array 35145 | -2/Research | Core integrity fell below 20% 35209 | -2/Research | Lost 3 parts (3u) 35221 | -2/Research | Build established: Mutant 35235 | -2/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 35146_ Terminal disabled. 35149_ Enh. Optical Array destroyed. 35149_ System corrupted by crushing effect (+2). 35150_ Core Analyzer destroyed. 35150_ System corrupted by crushing effect (+2). 35151_ Acquired 106 matter. 35159_ MYUD5MRLEX,QCQ>8A&8QTKJK8Y KP 3G6JUKTML2 35202_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 8F. 35202_ Slug penetrates Vacuum Chamber. 35215_ System corrupted: Energy discharge (-23). [Achievement: Punisher] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????????????????????????????????^??????????? | | ?????????????^^???????????????????????^??????????? | | ?????????????^???????????????????????????????????? | | ?????????????^^???????????????????????^??????????? | | ??????????????^???????????????????????^??????????? | | ??????????????????????????????????????^??????????? | | ??????????????????????????????????????^??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#+##+##?????????????????????? | | ?????????????????????# ?????????????????????? | | ?????????????????????# ?????????????????????? | | ?????????????????????# ????????????????? ???? | | ?????????????????????+ #???????????????? ???? | | ?????????????????????# #?????????????? #### | | ?????????????????????#^^^ ^#?????????????# | | ?????????????????????#^ ^#?????????????# | | ????????????????????## ###???????????? | | ?????????????????#### +????????????? | | ????????????# g @ #??????????????? | | ????????????# gg ###/###??????????????? | | ????????????+ ??????# #???????#######+## | | ??????????????????????# #???????# # " | | ??????????????????????# #???????# ! ! # " | | ??????????????????????# #???????# !# " | | ??????????????????????###+########### # | | ???????????????????????# # """ + | | ???????????????????????# # """ # | | ????????????^??????????# """ """ # """ ##### | | ???????????????????????# """ """ # #???? | | ???????????????????????# """ """ # #???? | | ???????????????????????# ######+####??? | | ???????????????????????# # = # #??? | | ???????????????????????# """ """ # + #??? | | ???????????????????????# """ """ #* = # #??? | | ???????????????????????# """ """ # # #??? | | ???????????????????????# # =?# #??? | | ???????????????????????# ####?# #??? | | ?????????????????????#########+########### #### | | ??????????????????# ^ | | ??????????????????# ^^ ^ | | ??????????????????# ^^ ^ | | ????????????????? ^ | | ?????????????????############## ######+########### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Energy Generation 67 Energy Capacity 1240 Matter Stores 300 Matter Capacity 450 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 2 Base Temperature (-) 100 EM Shielding 2 Corruption Block 20 Armor Coverage 900 Resistance: KI 30 Point Defense Rating 160 Weapon Cycling 25 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 9 Recoil Reduction 6 Matter Filtering 30 Particle Charging 25 Salvage Targeting 4 Offensive Hacking 16 Authchip Count 1 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Sensor Array | -9/Materials | Scanalyzed Plasma Cutter | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Minigun | -8/Materials | Scanalyzed Enh. Optical Array | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Coil Gun | -6/Zion | Archive Mass Driver | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Adv. Thermal Shield | -6/Zion | Archive Impulse Thruster | -6/Zion | Archive Imp. Actuator Array | -6/Zion | Archive Hyp. Gauss Cannon | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Focal Shield | -6/Zion | Archive EM Shield | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Thunder Hammer | -3/Testing | Archive Enh. Multireflex Exoskeleton | -3/Testing | Archive Adv. Micro-nuke Launcher | -3/Testing | Archive Hds. Centrium Wheel | -3/Testing | Archive Hvy. Wave Gun | -3/Testing | Archive Adv. Matter Compressor | -3/Testing | Archive Gravity Neutralizer | -3/Testing | Archive Adv. KE Penetrator | -3/Testing | Z-intel Coolant Network | -3/Testing | Z-intel Exp. Signal Interpreter | -3/Testing | Z-intel Exp. Matter Compressor | -3/Testing | Z-intel Hvy. Tesla Rifle | -3/Testing | Z-intel Hvy. Gatling Laser | -3/Testing | Z-intel Kinetic Spear | -3/Testing | Z-intel Exp. Hacking Suite | -3/Testing | Z-intel Robot Schematics ------------------ M-28 Smith | -7/Factory | Hacked B-48 Gladiator | -6/Zion | Archive R-10 Processor | -6/Zion | Archive L-41 Fighter | -6/Zion | Archive Y-64 Sentinel | -4/Hub_04(d) | Z-intel L-61 Swordsman | -4/Hub_04(d) | Z-intel I-47 Archangel | -4/Hub_04(d) | Z-intel G-67 Veteran | -3/Testing | Archive Fabricated ------------ M-28 Smith | x1 | -7/Factory | Authchip Exp. Hacking Suite | x1 | -3/Testing | Authchip Repaired ---------- Imp. Heat Sink | 67% | -10/Materials Plasma Cutter | 99% | -9/Materials | Broken Cld. Ion Engine | 36% | -8/Materials Hrd. Light Armor Plating | 57% | -8/Materials Enh. Autogun | 88% | -7/Factory | Broken Hardlight Generator | 26% | -7/Storage Studied --------- Rocket Launcher | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Adv. Treads | -8/Materials | Hacked Wheel | -8/Materials | Hacked Imp. Grenade Launcher | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Lgt. Ion Engine | -8/Materials | Hacked Lgt. Angular Momentum Engine | -7/Factory | Hacked Powered Hammer | -4/Factory | Hacked Quantum Rifle | -3/Testing | Hacked Quantum Reactor | -3/Testing | Hacked Imp. Heavy Siege Treads | -3/Testing | Hacked Flexi-carbon Leg | -2/Research | Hacked Lgt. Antimatter Reactor | -2/Research | Hacked Enh. Nova Cannon | -2/Research | Hacked Enh. Hardcell Cannon | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Punisher Tailor-made You Again Challenges ------------ None Game ------ Seed MakeshiftUltimateScreen Manual? 0 Play Time 09:56:58 Cumulative 279.9 hours Start 2026.01.31 @ 23:08:14 End 2026.02.14 @ 18:43:12 Sessions 24 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 58 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b1c6f59e-fbdd-4659-a542-07bbf7b61fd2