Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.28 @ 17:43:45 Player: alexustasu Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (118) 590 Value Destroyed (4906) 4906 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (227) 227 TOTAL SCORE: 12383 Bonus ------- High Alert Combat Kills 36 Follower Combat Kills 191 Cogmind --------- Core Integrity 0/1450 Matter 33/300 Energy 99/100 System Corruption 71% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Backup Power VII Advanced Heat Sink Advanced ECM Suite Compact HERF Cannon Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- Advanced Heat Sink Improved Coolant Injector Large Storage Unit Advanced Terrain Scanner Advanced Targeting Computer Advanced Target Analyzer Improved Actuator Array Improved Phase Shifter Improved Cloaking Device Backup Plating VII Backup Plating VII > --- WEAPON ----------- Improved Heavy Laser Phase Gun Compact Tesla Bomb Launcher Plasma Lance > --- INVENTORY -------- Backup Power VII Advanced Heat Sink Advanced Recoil Stabilizer Advanced ECM Suite Reaction Control System Improved Weapon Shielding Dynamic Insulation System Quantum Rifle Compact HERF Cannon Coil Gun Heavy Machine Gun Heavy Machine Gun Magnetic Acceleration Cannon Linear Accelerator Plasma Sword [Rating: 158] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Reactor Micro Antimatter Reactor Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Centrium Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Compact Tesla Bomb Launcher Impact Weapon Power Maul Slashing Weapon Plasma Sword Piercing Weapon Plasma Lance Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Res Res Slots Evolved 16 | . . 2 . 2 2 . . 2 2 2 2 2 Power 1 | . . . . . . . . 1 . . . . Propulsion 4 | . . 1 . 1 . . . . . . . 2 Utility 9 | . . . . 1 2 . . 1 1 2 2 . Weapon 2 | . . 1 . . . . . . 1 . . . Parts Attached 152 | 6 4 3 28 18 10 3 2 11 4 8 22 33 Power 16 | 1 . . 3 . . . . 3 . 1 3 5 Engine 6 | 1 . . 3 . . . . 2 . . . . Core 1 | . . . . . . . . 1 . . . . Reactor 9 | . . . . . . . . . . 1 3 5 Propulsion 37 | 2 . 1 10 6 2 1 . . . 2 5 8 Treads 5 | . . . 4 . . . . . . . . 1 Leg 22 | 2 . 1 5 6 2 1 . . . 2 3 . Wheel 5 | . . . . . . . . . . . . 5 Hover 2 | . . . . . . . . . . . . 2 Flight 3 | . . . 1 . . . . . . . 2 . Utility 51 | 1 3 1 6 7 2 1 . 6 1 4 7 12 Device 29 | . . 1 3 2 1 1 . 3 1 4 6 7 Storage 6 | 1 1 . 1 2 . . . . . . . 1 Processor 7 | . 1 . 1 1 1 . . 1 . . 1 1 Hackware . | . . . . . . . . . . . . . Protection 9 | . 1 . 1 2 . . . 2 . . . 3 Artifact . | . . . . . . . . . . . . . Weapon 48 | 2 1 1 9 5 6 1 2 2 3 1 7 8 Energy Gun 20 | 1 . 1 3 4 3 . . 1 1 1 3 2 Energy Cannon 5 | . 1 . . . . . 1 . 2 . 1 . Ballistic Gun 7 | 1 . . 4 1 . . . . . . . 1 Ballistic Cannon 3 | . . . . . . . . . . . 1 2 Launcher 6 | . . . . . . 1 1 1 . . 1 2 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 3 | . . . 2 . 1 . . . . . . . Slashing Weapon 3 | . . . . . 2 . . . . . 1 . Piercing Weapon 1 | . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 3 2 1 . . 3 . . 2 2 Parts Lost 61 | . . . 3 2 . 3 . . . . 17 36 Power 6 | . . . . . . . . . . . 1 5 Propulsion 15 | . . . . 1 . 1 . . . . 5 8 Utility 22 | . . . 1 . . 1 . . . . 7 13 Weapon 18 | . . . 2 1 . 1 . . . . 4 10 Highest Loss Streak 11 | . . . 1 2 . 2 . . . . 10 11 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 13 | 3 7 11 14 14 14 12 14 14 14 14 12 13 Power . | . 1 1 1 1 1 1 1 . . . . 1 Propulsion 1 | 2 3 1 1 . 1 2 2 2 2 2 1 . Utility 4 | . . 4 5 4 4 3 4 3 4 3 3 4 Weapon 7 | . 2 5 6 8 8 6 7 9 8 8 7 7 Tool/Special . | . . . . . . . . . . . . . Unused Backups 62 | . 4 2 10 7 6 . . 8 3 3 4 15 Power 5 | . . . 2 . . . . 2 . . . 1 Propulsion 8 | . 3 1 1 . . . . . 1 . . 2 Utility 19 | . . . 3 1 2 . . 3 2 . 1 7 Weapon 30 | . 1 1 4 6 4 . . 3 . 3 3 5 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 94 99 99 99 98 99 100 99 99 99 97 80 Engine 7 | . 14 11 11 9 7 7 7 12 11 6 3 . Reactor 1 | . . . . . . . . . . 3 4 6 Treads 2 | . . . 8 . . . . . . . . 2 Leg 22 | . 28 33 24 36 30 30 30 26 23 21 16 2 Wheel 1 | . . . . . . . . . . . . 12 Device 16 | . . 9 2 8 18 20 23 18 22 30 29 22 Storage 7 | . 14 11 11 9 7 7 7 6 5 5 4 3 Processor 8 | . 3 1 7 9 7 7 7 12 11 10 13 7 Protection 1 | . 5 . . . 2 2 . 1 . . 2 3 Energy Gun 13 | . 14 20 18 21 19 9 . 15 11 10 7 6 Energy Cannon 2 | . 7 1 . . . . 6 . 5 5 5 . Ballistic Gun 4 | . 6 10 13 5 . . . . . . . 1 Impact Weapon 1 | . . . . . 1 7 7 3 5 5 . . Peak Build Rating 158 | 6 9 12 20 37 45 47 47 66 76 105 125 158 Average Rating 62 | 4 6 10 16 33 42 45 46 58 75 100 118 130 On Entrance 43 | . 6 9 12 19 35 44 46 47 64 76 105 97 Avg Prop Armor Cover (%) 6 | . . . 7 5 5 5 . . . . 2 8 Naked Turns 44 | . . . . . . . . . . . . 44 Heaviest Build 103 | 12 28 31 38 40 44 46 49 63 66 82 91 103 Greatest Support 86 | 20 20 30 40 72 51 69 69 69 69 86 86 80 Greatest Overweight (x) 10 | 1 1 1 7 . . . . . . 1 4 10 Average Overweight (x) . | . . . . . . . . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 8 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 6 10 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 4 7 11 14 14 14 12 14 14 14 14 12 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 10 15 15 15 15 13 15 15 15 15 6 5 Class Distribution -------------------- 45% | Gunner 24% | Mutant 13% | Skirmisher 6% | Tank 3% | Scavenger-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Gunner | -9/Storage Gunner | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Skirmisher | -5/Factory Gunner | -4/Factory Gunner | -3/Research Tank | -2/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Res Res Matter Collected 2771 | 224 84 . 619 296 123 162 104 206 99 . 602 252 Remotely . | . . . . . . . . . . . . . Salvage Created 5058 | . 173 . 1056 746 123 356 137 482 99 . 1357 529 Parts 235 | . 12 . 50 41 6 14 2 17 4 . 61 28 Haulers Intercepted 5 | . . . 3 1 . . . . 1 . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . 3 1 . . . . . Prevented 15 | . . . . . . 15 . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Res Res Combat Hostiles Destroyed 97 | . 5 . 19 15 3 8 3 11 . . 24 9 Melee 2 | . . . . . . . . . . . . 2 Guns 57 | . 4 . 16 15 3 . . 8 . . 5 6 Cannons 13 | . 1 . . . . . 1 . . . 11 . AOE 18 | . . . . . . 6 2 3 . . 7 . Classes Destroyed 16 | . 3 . 5 2 1 . 1 1 . . 1 2 Worker 4 | . . . 1 . . . . 2 . . 1 . Builder 5 | . . . . 1 . . . . . . 4 . Hauler 5 | . . . 3 1 . . . . 1 . . . Recycler 1 | . . . 1 . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . Watcher 5 | . 2 . 1 1 . . . . . . 1 . Swarmer 26 | . 3 . 6 3 1 3 . 2 . . 5 3 Grunt 32 | . 2 . 5 7 1 3 . 6 . . 8 . Brawler 3 | . . . . . . . 2 1 . . . . Duelist 2 | . . . . . 1 1 . . . . . . Sentry 16 | . . . 8 4 . 1 1 1 . . . 1 Hunter 5 | . . . . 1 . . . . . . 4 . Programmer 10 | . . . . . . . . 1 . . 6 3 Heavy 1 | . . . . . . . . . . . 1 . Striker 1 | . . . . . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . . 1 Best Kill Streak 22 | . 3 . 4 7 1 4 3 6 1 . 22 3 Combat Bots Only 19 | . 3 . 4 7 1 4 3 4 . . 19 3 Max Kills in Single Turn 4 | . 1 . 1 2 1 2 1 4 1 . 3 1 Gunslinging 1 | . . . . 1 . . . . . . . . Exploded 3 | . . . . . . 2 1 2 . . 3 . Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Res Res Hostile Shots Fired 618 | . 35 . 108 74 19 60 10 29 . . 162 121 Missed 205 | . 13 . 28 17 3 31 1 12 . . 60 40 Hits 413 | . 22 . 80 57 16 29 9 17 . . 102 81 Melee 12 | . . . . . 2 3 1 . . . . 6 Projectile 401 | . 22 . 80 57 14 26 8 17 . . 102 75 Critical Strikes 14 | . . . 2 2 1 2 . . . . 5 2 Part Disruptions 2 | . . . . . . . . . . . 2 . Damage Taken 12253 | . 184 . 982 695 303 338 114 176 . . 2828 6633 Core 2284 | . 43 . 127 55 . 28 5 53 . . 517 1456 Absorbed by Shields . | . . . . . . . . . . . . . Ignored by Resistances 13 | . . . . . . . . 13 . . . . Core Remaining (%) 87 | 100 82 . 68 90 . . 95 93 100 100 60 . Volleys Fired 265 | . 12 1 60 39 7 13 8 19 1 . 36 69 Largest 4 | . 2 3 3 3 3 1 1 3 3 . 4 4 Hottest 371 | . 100 116 135 167 185 63 69 195 224 . 371 258 Shots Fired 618 | . 24 3 160 113 21 13 8 49 3 . 117 107 Gun 506 | . 16 3 160 113 21 1 . 47 2 . 60 83 Cannon 79 | . 8 . . . . . 2 . 1 . 52 16 Launcher 33 | . . . . . . 12 6 2 . . 5 8 Special . | . . . . . . . . . . . . . Kinetic 96 | . 4 1 56 12 . . . . . . . 23 Thermal 465 | . 8 1 104 92 21 1 . 47 3 . 112 76 Explosive 15 | . . . . . . . 6 2 . . 5 2 Electromagnetic 42 | . 12 1 . 9 . 12 2 . . . . 6 Robot Hit Streak 26 | . 7 1 26 14 10 11 3 16 7 . 9 14 Robot Miss Streak 5 | . 4 1 5 4 5 1 2 2 . . 3 4 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 4 | . . . 2 2 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . Shots Hit Robots 390 | . 13 1 112 81 14 17 5 36 2 . 72 37 Core Hits 226 | . 8 . 34 36 9 12 7 40 2 . 50 28 Critical Kills 1 | . . . . . . . . . . . 1 . Critical Parts Destroyed 3 | . . . 1 . . 2 . . . . . . Critical Strikes 26 | . . . 8 12 . 2 . 1 . . 2 1 Burn 22 | . . . 7 12 . . . 1 . . 1 1 Meltdown 1 | . . . . . . . . . . . 1 . Smash 3 | . . . 1 . . 2 . . . . . . Melee Attacks 135 | . . . 18 . 1 8 1 3 1 3 18 82 Impact 34 | . . . 18 . . 8 1 3 1 3 . . Slashing 72 | . . . . . 1 . . . . . 18 53 Piercing 29 | . . . . . . . . . . . . 29 Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 11497 | . 194 14 1834 1390 263 732 310 1194 78 . 4205 1283 Guns 6000 | . 158 14 1482 1390 263 18 . 753 45 . 1161 716 Cannons 1652 | . 36 . . . . . 49 . 33 . 1498 36 Explosions 3052 | . . . . . . 430 261 441 . . 1546 374 Melee 778 | . . . 346 . . 284 . . . . . 148 Ramming 15 | . . . 6 . . . . . . . . 9 Kinetic 638 | . 50 . 394 148 . . . . . . . 46 Thermal 6703 | . 36 14 1088 1088 263 18 . 753 78 . 2659 706 Explosive 2470 | . . . . . . . 261 441 . . 1546 222 Electromagnetic 893 | . 108 . . 154 . 430 49 . . . . 152 Impact 630 | . . . 346 . . 284 . . . . . . Slashing 148 | . . . . . . . . . . . . 148 Piercing . | . . . . . . . . . . . . . Highest Corruption 71 | . 1 2 3 . . . . 1 . . 13 71 Average Corruption 5 | . 1 2 2 . . . . 1 . . 6 14 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 90 | . 1 . 32 . . . . 5 . . 15 37 Message Errors 19 | . . . 8 . . . . . . . 5 6 Matter Fused 24 | . 1 . 9 . . . . 2 . . 3 9 Heat Flow Errors 13 | . . . 5 . . . . 1 . . 2 5 Energy Discharges 11 | . . . 5 . . . . . . . 2 4 Data Loss (minor) 12 | . . . 3 . . . . 1 . . 1 7 Data Loss (major) 2 | . . . . . . . . . . . . 2 Misfires 2 | . . . . . . . . 1 . . . 1 Alerts 2 | . . . 2 . . . . . . . . . Misdirections 2 | . . . . . . . . . . . 1 1 Weapon Failures 3 | . . . . . . . . . . . 1 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 389 | . . . 100 . . 125 2 10 . . 137 15 Projectiles 65 | . . . . . . . . . . . 65 . Explosions 99 | . . . . . . . 2 10 . . 72 15 Melee 225 | . . . 100 . . 125 . . . . . . Knockbacks 2 | . . . 1 . . 1 . . . . . . Impact 2 | . . . 1 . . 1 . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 33 | . . . . . . 4 20 . . . . 9 Shots 3 | . . . . . . 1 1 . . . . 1 Rammed 3 | . . . 1 . . . . . . . . 2 Targets Rammed 5 | . . . 2 . . . . . . . 1 2 Kicked 2 | . . . 1 . . . . . . . 1 . Crushed . | . . . . . . . . . . . . . Highest Temperature 586 | . 192 45 405 431 164 8 . 246 . . 586 358 Average Temperature 129 | . 65 23 124 142 69 4 . 109 . . 191 122 Received Heat Transfer 1111 | . 12 . 261 279 81 63 18 63 . . 271 63 Effects 16 | . . . 7 4 . . . . . . 3 2 Shutdowns 2 | . . . . 2 . . . . . . . . Energy Bleed 8 | . . . 5 1 . . . . . . . 2 Interference 1 | . . . . 1 . . . . . . . . Matter Decay 2 | . . . 1 . . . . . . . 1 . Short Circuit 2 | . . . 1 . . . . . . . 1 . Damage (core) 1 | . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 6 | . . . 3 . . 2 . . . . . 1 Combat Hostiles 5 | . . . 2 . . 2 . . . . . 1 Parts Fried 8 | . . . 2 1 . 3 . . . . . 2 Impact Corruptions 10 | . . . 5 . . 5 . . . . . . Robots Melted 2 | . . . 1 . . . . . . . 1 . Combat Hostiles 2 | . . . 1 . . . . . . . 1 . Parts Melted 46 | . . . 11 9 1 . . 2 . . 21 2 Heat Transferred 12551 | . 74 37 3293 3367 506 37 . 1204 111 . 2886 1036 Parts Sabotaged 2 | . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Res Res Maximum Alert Level 2 | . . . 1 1 . . . . . . 2 1 Low Security (%) 93 | 100 100 100 87 95 100 . . 100 100 100 75 99 Level 1 5 | . . . 12 4 . . . . . . 17 . Level 2 . | . . . . . . . . . . . 6 . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 443 | . 71 22 350 215 74 . . 115 39 2 443 207 Initial 180 | . . . . 144 74 . . . 39 . . 180 Average 68 | . 21 2 125 79 20 . . 33 4 . 104 81 Influence Increases 3354 | . 125 22 906 450 97 180 60 314 9 6 747 438 Destroy 0b10 Robot/C 2160 | . 100 . 600 300 60 160 60 220 . . 480 180 Destroy 0b10 Robot/NC 110 | . 10 . 40 15 . . . 10 5 . 30 . Destroy Leader 440 | . 14 . 178 84 . 20 . 40 2 . 72 30 Allied During Kill 48 | . . . 48 . . . . . . . . . Successful Hack 45 | . . 22 4 5 5 . . 9 . . . . Disable Machine 45 | . . . . . . . . . . . 15 30 Destroy Structure 311 | . 1 . 6 1 2 . . 20 2 6 150 123 Partial Spotted 45 | . . . . . 15 . . 15 . . . 15 Lose Combat Pursuer 150 | . . . 30 45 15 . . . . . . 60 Influence Decreases 3347 | . 125 22 564 626 263 180 60 234 89 6 426 752 Entered New Map 472 | . . . . 198 92 . . . 41 . . 141 Time Decay 2269 | . 125 22 404 388 171 160 60 234 48 6 256 395 Lost Part 456 | . . . 30 20 . 20 . . . . 170 216 Lost Ally 150 | . . . 130 20 . . . . . . . . Squads Dispatched 29 | . 1 . 5 6 . . . 2 . 2 8 5 Investigation 5 | . 1 . 1 2 . . . 1 . . . . Extermination 9 | . . . . . . . . 1 . 2 3 3 Reinforcement 10 | . . . 1 3 . . . . . . 4 2 Assault 1 | . . . . . . . . . . . 1 . Garrison 4 | . . . 3 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . Haulers Reinforced 2 | . . . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Res Res Distress Signals 10 | . 1 . 4 2 . . . 1 . . 2 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 173 | . 11 . 39 27 4 8 3 12 . . 40 29 Peak Tracking Total 15 | . 4 . 6 6 3 4 3 4 . . 15 9 Tactical Retreats 10 | . . . 2 1 1 . . . . . 1 5 ECM-based Alert Blocks 15 | . . . . . . . . . . . 7 8 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Res Res Traps Triggered 13 | . 2 1 2 2 3 . . . . . 3 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Res Res Machines Disabled 3 | . . . . . . . . . . . 1 2 Max in Single Turn 1 | . . . . . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Res Res Machines Accessed 22 | . 2 1 10 5 2 . . 2 . . . . Terminals 19 | . 2 . 10 3 2 . . 2 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . Scanalyzers 2 | . . 1 . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 39 | . 3 2 19 7 4 . . 4 . . . . Successful 14 | . . 2 5 4 2 . . 1 . . . . Failed 25 | . 3 . 14 3 2 . . 3 . . . . Catastrophic 7 | . 1 . 1 3 1 . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 14 | . 3 . 5 3 . . . 3 . . . . Terminals 34 | . 3 . 19 4 4 . . 4 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . Scanalyzers 4 | . . 2 . 2 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 9 | . . . 5 1 2 . . 1 . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . Open Door 4 | . . . 4 . . . . . . . . . Level Access Points 1 | . . . . . . . . 1 . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . Zone Layout 2 | . . . . 1 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . . Scanalyzer 4 | . . 2 . 2 . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . Retrieve Study 2 | . . . . 2 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 20 | . 2 1 8 5 2 . . 2 . . . . Full Trace Events 2 | . . . 1 . . . . 1 . . . . Feedback Events 1 | . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . 1 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Res Res Total Allies 10 | . . . 10 . . . . . . . . . Largest Group 10 | . . . 10 1 . . . . . . . . Highest-Rated Group 88 | . . . 88 13 . . . . . . . . Highest-Rated Ally 16 | . . . 16 13 . . . . . . . . Total Orders 14 | . . . 14 . . . . . . . . . ROAM 4 | . . . 4 . . . . . . . . . FOLLOW 3 | . . . 3 . . . . . . . . . GUARD 2 | . . . 2 . . . . . . . . . EXPLORE 5 | . . . 5 . . . . . . . . . Ally Attacks 45 | . . . 45 . . . . . . . . . Total Damage 500 | . . . 500 . . . . . . . . . Kills 12 | . . . 12 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Res Res Active Infowar (turns) 7898 | . 96 186 328 852 583 578 506 774 411 1242 1208 1134 Optics 131 | . 96 14 . . 21 . . . . . . . Sensors 6610 | . . 172 328 852 583 578 506 774 411 1242 1164 . Terrain 1523 | . . . . . . . . . . . 499 1024 Cloaking 838 | . . . . . . . . . . . . 838 Jamming 2575 | . . . . . 246 . . . 378 1242 709 . ECM 443 | . . . . . . . . . . . 151 292 Robot Analysis Total 1 | . . . . . 1 . . . . . . . Derelict Logs Recovered 2 | . . . . . . 2 . . . . . . Drone Launches 14 | . . . 14 . . . . . . . . . Drone Recoveries 10 | . . . 10 . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Res Res Turns Passed 10722 | 58 412 187 2264 1095 583 599 506 833 411 1242 1208 1324 Spaces Moved 5598 | 43 256 92 839 688 337 451 400 529 320 536 575 532 Core 31 | 12 . . . . . . . . . . . 19 Treads 252 | . . . 252 . . . . . . . . . Legs 4873 | 31 256 92 586 688 337 451 400 529 320 536 575 72 Wheels 440 | . . . . . . . . . . . . 440 Hover 1 | . . . . . . . . . . . . 1 Flight 1 | . . . 1 . . . . . . . . . Fastest Speed 50 | 50 120 120 160 115 115 120 120 120 120 120 120 50 Average Speed 132 | 102 126 182 181 117 116 120 120 120 120 121 140 120 Slowest Speed 550 | 120 190 190 550 120 120 120 120 120 120 190 400 550 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 84 | . . . . . . . . . . . 4 80 Cave-ins Triggered 19 | . . . . . . . . . . . 1 18 Exploration Rate (%) 30 | 4 46 11 92 52 9 63 48 15 7 13 16 16 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . 1 . 1 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . 1 . . . 1 . Scrap Searched 3 | . . . . . . 1 2 . . . . . Spaces Dug 128 | . . . 2 . 1 . . 3 1 3 18 100 Terrain Destroyed 291 | . . . 2 . 1 . 47 19 1 3 91 127 Melee 101 | . . . 2 . 1 . . 3 1 3 18 73 Projectile 39 | . . . . . . . . 2 . . 10 27 AOE 151 | . . . . . . . 47 14 . . 63 27 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Res Res Total 8271 | 54 323 110 1436 897 512 483 416 690 348 1125 883 994 Wait 1739 | . 39 . 428 107 122 3 3 75 5 560 182 215 Move 5581 | 42 255 91 838 687 336 450 399 528 319 535 573 528 Hop . | . . . . . . . . . . . . . Pick Up 148 | 6 7 10 22 16 12 2 1 19 7 7 13 26 Fast Attach 64 | 6 2 1 7 1 7 . 2 4 1 1 15 17 Attach 57 | . . 2 5 4 5 4 . 2 3 2 14 16 Detach 15 | . 1 . . 1 2 . 1 2 1 1 1 5 Swap 101 | . 2 1 23 22 4 3 . 15 2 5 15 9 Drop 155 | . 5 4 33 20 16 . 1 23 8 11 14 20 Fire 265 | . 12 1 60 39 7 13 8 19 1 . 36 69 Melee 135 | . . . 18 . 1 8 1 3 1 3 18 82 Ram 3 | . . . . . . . . . . . . 3 Kick 2 | . . . 1 . . . . . . . 1 . Crush 1 | . . . 1 . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . 1 4 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 9) 315 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 16) 471 | -10/Materials | Entered another Materials area 471 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 618 | -9/Materials | Discovered new exit (range 5) 658 | -9/Materials | Entered Storage 784 | -9/Storage | Build established: Skirmisher 976 | -9/Storage | Lost 3 allies 1797 | -9/Storage | Build established: Gunner 2512 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2613 | -9/Storage | Garrison activated, responded to threat 2670 | -9/Storage | Lost 5 allies 2912 | -9/Storage | Discovered new exit (range 6) 2922 | -9/Storage | Entered Materials 2922 | -8/Materials | Accompanied by 1 ally 2922 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3282 | -8/Materials | Garrison activated, responded to threat 3786 | -8/Materials | Destroyed 7 combat bots 3947 | -8/Materials | Discovered new exit (range 13) 4017 | -8/Materials | Entered Factory 4017 | -7/Factory | Evolved 2 slots: Utility x2 4374 | -7/Factory | Discovered new exit (range 16) 4600 | -7/Factory | Entered Lower Caves 4602 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4629 | -7/Lower Caves | Identified exit to Lower Caves 4741 | -7/Lower Caves | Build established: Mutant 5199 | -7/Lower Caves | Entered another Lower Caves area 5422 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5687 | -7/Lower Caves | Discovered new exit (range 5) 5705 | -7/Lower Caves | Entered Factory 5705 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6045 | -6/Factory | Spotted B-75 Beast 6436 | -6/Factory | Identified exit to Factory 6538 | -6/Factory | Entered another Factory area 6538 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6539 | -5/Factory | Identified exit to Upper Caves 6558 | -5/Factory | Discovered new exit (range 15) 6593 | -5/Factory | Identified exit to Factory 6842 | -5/Factory | Build established: Skirmisher 6949 | -5/Factory | Entered another Factory area 6949 | -4/Factory | Evolved 2 slots: Utility x2 7246 | -4/Factory | Build established: Gunner 8173 | -4/Factory | Discovered new exit (range 16) 8190 | -4/Factory | Identified exit to Research 8191 | -4/Factory | Entered Research 8191 | -3/Research | Evolved 2 slots: Utility x2 9142 | -3/Research | Lost 10 parts (5n3u2w) 9179 | -3/Research | Destroyed 19 combat bots 9191 | -3/Research | First assault squad dispatched 9229 | -3/Research | Crushed by falling debris 9230 | -3/Research | System corruption reached 10% 9260 | -3/Research | Lost 3 parts (2u1w) 9277 | -3/Research | Discovered new exit (range 15) 9399 | -3/Research | Entered another Research area 9399 | -2/Research | Evolved 2 slots: Propulsion x2 9409 | -2/Research | Found Prototype Launcher 9409 | -2/Research | Identified Com. Tesla Bomb Launcher 9412 | -2/Research | Found Com. Tesla Bomb Launcher 9415 | -2/Research | Lost 3 parts (2u1w) 9425 | -2/Research | Found Faulty Com. Tesla Bomb Launcher 9427 | -2/Research | Found Com. Tesla Bomb Launcher 9485 | -2/Research | Found Quantum Capacitor 9656 | -2/Research | Lost 7 parts (1p3n1u2w) 9993 | -2/Research | Cargo convoy interrupted 9993 | -2/Research | Spotted B-90 Cyclops 10004 | -2/Research | Spotted Striker 10043 | -2/Research | Destroyed Striker 10057 | -2/Research | Spotted Executioner 10093 | -2/Research | Destroyed Executioner 10337 | -2/Research | Crushed by falling debris 10338 | -2/Research | System corruption reached 10% 10368 | -2/Research | Lost 3 parts (2u1w) 10416 | -2/Research | Build established: Scavenger-Tank 10421 | -2/Research | Crushed by falling debris 10438 | -2/Research | Crushed by falling debris 10445 | -2/Research | Crushed by falling debris 10476 | -2/Research | Lost 3 parts (2u1w) 10521 | -2/Research | Crushed by falling debris 10532 | -2/Research | Crushed by falling debris 10532 | -2/Research | System corruption reached 30% 10535 | -2/Research | Crushed by falling debris 10535 | -2/Research | Core integrity fell below 50% 10566 | -2/Research | Lost 5 parts (2p1n1u1w) 10567 | -2/Research | Crushed by falling debris 10590 | -2/Research | Crushed by falling debris 10621 | -2/Research | Lost 3 parts (1n1u1w) 10630 | -2/Research | Crushed by falling debris 10631 | -2/Research | Crushed by falling debris 10648 | -2/Research | Crushed by falling debris 10650 | -2/Research | Crushed by falling debris 10654 | -2/Research | Crushed by falling debris 10654 | -2/Research | Core integrity fell below 20% 10655 | -2/Research | Crushed by falling debris 10666 | -2/Research | Crushed by falling debris 10668 | -2/Research | Crushed by falling debris 10673 | -2/Research | Crushed by falling debris 10704 | -2/Research | Lost 11 parts (3n5u3w) 10723 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- The unstable cave ceiling collapses. Crushed by falling debris. System corrupted: Energy discharge (-29). The unstable cave ceiling collapses. Crushed by falling debris. Imp. Actuator Array destroyed. System corrupted by crushing effect (+3). The unstable cave ceiling collapses. Crushed by falling debris. The unstable cave ceiling collapses. Crushed by falling debris. Lrg. Storage Unit destroyed. System corrupted by crushing effect (+2). Hvy. Machine Gun crushed. U-05 Engineer builds a Wall. Dropped Linear Accelerator. System corrupted: Component data lost. System corrupted: Matter fused (-7). Slug penetrates Wall. Slammed into P-80 Master. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ???????????????????????????? | | ???????????????????# ??????????????????????????? | | ???????????????????# ??????????????????????????? | | ???????????????????# ??????????????????????????? | | ???????????????????# ??????????????????????????? | | ???????????????????# ?????????????????????????? | | ???????????????????# ?????????????????????????? | | ???????????????????# u?????????????????????????? | | ???????????????????# k####?????????????????????? | | ???????????????????# ?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# u ########??????????????? | | ???????????????????# ! @h# #??????????????? | | ???????????????????# # #??????????????? | | ???????????????????# p/ #??????????????? | | ???????????????????####+##h# #??????????????? | | ?????????????????????????# # #??????????????? | | ?????????????????????????#R# #??????????????? | | ?????????????????????????# ########??????????????? | | ?????????????????????????# ########??????????????? | | ?????????????????????????# ???????? | | ?????????????????????#####+########??????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????#! #?????????????????? | | ?????????????????#####!] #?????????????????? | | ?????????????????# #[#!! #?????????????????? | | ????????????????## #############?????????????????? | | ???#????##?????###### #??????????????????????????? | | ??????????????#####??# #?????????????????????????? | | ?????????????## ##????# #??????????????? ! ????? | | ????????????## ##?#????# #?????????????? ? ? | | ???????????#####????????##?????????????? | | ????#?????## ##?????##????????????????? = | | ?????????## ##???????????????????? ????? %* | | ????#???#####??????????????????????????? | ? | | ??????#?# ##????????????????????? ?????## !% | | ????#??####?????????????#??????????????# # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Coolant Potential 80 Energy Generation 41 Energy Capacity 725 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Cloak Strength 3 Base Temperature (-) 200 Armor Coverage 600 Resistance: KI 20 Weapon Cycling 20 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 67 Targeting Accuracy 8 Target Analysis 8 Core Analysis 6 Recoil Reduction 2 Particle Charging 15 Trap Extractor Capacity 16 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- DIY Cooler I Spy Item+ Jackpot Rockin' Loadout Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed UtilityTrackerPurifier Manual? 0 Play Time 03:05:59 Cumulative 39.2 hours Start 2026.02.28 @ 14:31:31 End 2026.02.28 @ 17:43:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 29 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/CogWide Map View 77x35 Zoom Use 26% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d8395b9f-be5a-484c-8977-fe4ba6b1812e