Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.26 @ 20:36:05 Player: KN-OKO Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (106) 530 Value Destroyed (4741) 4741 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (-60) -60 TOTAL SCORE: 9811 Bonus ------- High Alert Combat Kills 180 Friendly Fire -240 Cogmind --------- Core Integrity 0/1150 Matter 96/300 Energy 100/100 System Corruption 21% Temperature Cool (77) Movement Core (700) Ox13 Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Advanced Coolant Injector High-capacity Storage Unit Experimental Optical Array Signal Interpreter Advanced Terrain Scan Processor Advanced Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Wheel Armored Wheel Armored Wheel Armored Wheel High-capacity Matter Pod (200) EM Disruption Field Improved Plasma Cutter Chainsword Great Axe Plasma Lance Plasma Lance Plasma Lance Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Medium Armored Exoskeleton Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Experimental Optical Array Signal Interpreter Advanced Terrain Scan Processor Improved Medium Armor Plating Advanced Thermal Shield Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Dispersion Rifle Heavy Plasma Cannon KE Penetrator Railgun > --- INVENTORY -------- Micro Fission Core Myomer Leg Myomer Leg Myomer Leg Wheel Improved Heat Sink High-capacity Matter Pod Advanced Thermal Shield EM Disruption Field Dispersion Rifle Dispersion Rifle KE Penetrator KE Penetrator Rocket Launcher Improved Plasma Cutter Chainsword Great Axe Plasma Lance Plasma Lance Plasma Lance [Rating: 114] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Myomer Leg Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Advanced Hacking Suite Protection Light Armor Plating Weapon Minigun Energy Gun Dispersion Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Minigun Launcher Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Greatsword Piercing Weapon Plasma Lance Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 2 Power . | . . . . . . . . Propulsion 2 | . . 1 . . 1 . . Utility 8 | . . . 2 2 1 1 2 Weapon 2 | . . 1 . . . 1 . Parts Attached 176 | 7 4 13 20 30 14 13 75 Power 8 | 1 . 1 1 1 . 1 3 Engine 3 | 1 . . . 1 . 1 . Core 5 | . . 1 1 . . . 3 Reactor . | . . . . . . . . Propulsion 32 | 2 1 4 5 6 2 . 12 Treads 23 | 2 1 4 5 6 2 . 3 Leg 9 | . . . . . . . 9 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 80 | 2 1 4 13 7 10 9 34 Device 51 | 1 . 1 6 5 5 7 26 Storage 4 | 1 1 1 1 . . . . Processor 5 | . . 1 1 . 2 . 1 Hackware 5 | . . . 1 . 1 . 3 Protection 15 | . . 1 4 2 2 2 4 Artifact . | . . . . . . . . Weapon 56 | 2 2 4 1 16 2 3 26 Energy Gun 4 | . . . . . . . 4 Energy Cannon 2 | . . . . . . . 2 Ballistic Gun 27 | 2 2 4 1 9 . . 9 Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . . . . . 3 Special Weapon . | . . . . . . . . Impact Weapon 11 | . . . . 6 1 . 4 Slashing Weapon 7 | . . . . 1 1 3 2 Piercing Weapon 2 | . . . . . . . 2 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . 1 . . . . 2 Parts Lost 59 | . . . 7 1 1 1 49 Power 4 | . . . 1 . . . 3 Propulsion 16 | . . . 2 . . . 14 Utility 22 | . . . 3 1 1 . 17 Weapon 17 | . . . 1 . . 1 15 Highest Loss Streak 20 | . . . 4 1 1 1 20 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 92 | . 99 98 93 99 93 88 82 Engine 3 | . 14 1 . 3 6 5 1 Core 2 | . . 9 4 3 . . 3 Treads 20 | . 27 32 26 23 26 23 5 Leg 1 | . . . . . . . 6 Device 10 | . 14 9 8 12 8 6 12 Storage 7 | . 14 11 9 7 6 5 5 Processor 13 | . . . 12 15 19 17 13 Hackware 5 | . . . 3 7 6 5 10 Protection 3 | . . 1 2 1 3 9 2 Ballistic Gun 13 | . 28 32 27 19 . . 3 Impact Weapon 1 | . . . . 2 6 . 1 Slashing Weapon 4 | . . . . . 5 11 7 Peak Build Rating 114 | 7 8 20 26 41 57 70 114 Average Rating 47 | 5 7 16 23 32 53 64 87 On Entrance 28 | . 7 8 20 26 41 56 66 Naked Turns . | . . . . . . . . Heaviest Build 93 | 15 30 55 58 69 74 78 93 Greatest Support 104 | 40 40 60 60 68 96 96 104 Greatest Overweight (x) 2 | . 1 . . 1 . . 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 Average Capacity 19 | 6 14 15 20 20 20 20 20 Most Carried 20 | 3 10 15 20 20 20 20 20 Average Carried 16 | 2 8 13 18 19 19 19 13 Final Capacity 20 | 8 15 20 20 20 20 20 20 Final Carried 20 | 3 10 15 20 20 20 18 12 Class Distribution -------------------- 26% | Gladiator 17% | Scavenger-Gunner 11% | Scavenger-Mutant 9% | Mutant 8% | Hacker-Gladiator 7% | Hacker-Tank 6% | Gunner 4% | Skirmisher 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Gladiator | -6/Factory Gladiator | -5/Factory Hacker-Gladiator | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Matter Collected 3174 | 248 56 387 851 488 155 139 850 Remotely . | . . . . . . . . Salvage Created 5104 | 76 58 387 1091 494 485 220 2293 Parts 256 | 4 3 22 60 27 25 18 97 Haulers Intercepted 6 | . 1 1 1 1 1 . 1 Recyclers Shooed 5 | 1 . . 1 . . . 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 76 | . . 7 23 6 4 4 32 Melee 21 | . . . 1 . 2 4 14 Guns 41 | . . 7 22 6 . . 6 Cannons 4 | . . . . . . . 4 AOE 7 | . . . . . . . 7 Classes Destroyed 15 | 2 2 3 5 1 1 . 1 Worker 4 | . . 1 . 2 . . 1 Builder 6 | . 1 . . . . . 5 Tunneler 1 | 1 . . . . . . . Hauler 6 | . 1 1 1 1 1 . 1 Recycler 5 | 1 . . 1 1 1 . 1 Mechanic 2 | . . . 1 . . . 1 Operator 4 | . . . 2 1 1 . . Watcher 1 | . . . 1 . . . . Swarmer 8 | . . . 7 1 . . . Grunt 29 | . . 6 9 1 2 . 11 Brawler 1 | . . . . . . . 1 Duelist 3 | . . . 3 . . . . Sentry 13 | . . 1 4 2 . . 6 Hunter 8 | . . . . . 1 . 7 Programmer 15 | . . . . 3 1 4 7 Best Kill Streak 11 | 1 2 4 11 1 2 2 6 Combat Bots Only 10 | . . 4 10 1 1 2 4 Max Kills in Single Turn 2 | 1 1 2 2 1 1 1 2 Gunslinging 1 | . . 1 1 . . . . Exploded 2 | . . . . . . . 2 Melee 1 | . . . 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Hostile Shots Fired 814 | . . 21 104 38 29 34 588 Missed 208 | . . 8 17 13 6 10 154 Damage Taken 10632 | . . 171 1225 481 466 479 7810 Core 1474 | . . 28 199 36 22 38 1151 Absorbed by Shields 33 | . . . . . . . 33 Ignored by Resistances 958 | . . . . . . . 958 Regen/Repaired (Parts) 100 | . . 56 44 . . . . Core Remaining (%) 91 | 100 100 93 63 94 97 96 . Volleys Fired 141 | 10 4 8 53 18 . . 48 Largest 4 | 2 2 3 3 3 . . 4 Hottest 246 | 40 40 73 73 78 . . 246 Shots Fired 391 | 20 8 24 159 53 . . 127 Gun 358 | 20 8 24 159 53 . . 94 Cannon 20 | . . . . . . . 20 Launcher 13 | . . . . . . . 13 Special . | . . . . . . . . Kinetic 327 | 20 8 24 159 53 . . 63 Thermal 51 | . . . . . . . 51 Explosive 13 | . . . . . . . 13 Electromagnetic . | . . . . . . . . Robot Hit Streak 23 | 5 6 9 20 23 . . 10 Robot Miss Streak 5 | 1 1 1 3 5 . . 4 Penetration Max 1 | . . . . . . . 1 Secondary Targets 12 | . . 3 8 . . . 1 Max Gunslinging Chain 2 | . . 2 1 . . . 1 Shots Hit Robots 361 | 15 6 16 105 44 23 9 143 Core Hits 190 | 2 2 11 46 26 4 5 94 Critical Kills 2 | . . . . . . . 2 Critical Parts Destroyed 4 | . . . 1 1 . . 2 Critical Strikes 19 | . . . 1 1 3 . 14 Destroy 3 | . . . 1 . . . 2 Smash 3 | . . . . 1 . . 2 Sever 13 | . . . . . 3 . 10 Melee Attacks 208 | . . . . 30 32 21 125 Impact 57 | . . . . 24 14 . 19 Slashing 148 | . . . . 6 18 21 103 Piercing 3 | . . . . . . . 3 Sneak Attacks 10 | . . . . 3 4 . 3 Combat Hostiles 1 | . . . . . 1 . . Follow-up Attacks 39 | . . . . . 3 2 34 Damage Inflicted 12644 | 205 89 284 1825 1239 1271 386 7345 Guns 4467 | 205 72 284 1807 738 . . 1361 Cannons 464 | . . . . . . . 464 Explosions 2243 | . . . . 140 . . 2103 Melee 5399 | . . . . 361 1271 386 3381 Ramming 71 | . 17 . 18 . . . 36 Kinetic 3919 | 205 72 284 1807 738 . . 813 Thermal 1448 | . . . . . . . 1448 Explosive 1807 | . . . . 140 . . 1667 Electromagnetic . | . . . . . . . . Impact 1092 | . . . . 361 316 . 415 Slashing 4307 | . . . . . 955 386 2966 Piercing . | . . . . . . . . Highest Corruption 21 | . . . 2 1 . 6 21 Average Corruption 9 | . . . 2 1 . 2 16 Corruption Purged 2 | . . . . . . 2 . Corruption Blocked . | . . . . . . . . Effects 67 | . . . 3 4 . 4 56 Message Errors 13 | . . . 1 . . 1 11 Matter Fused 19 | . . . 1 . . 2 16 Heat Flow Errors 5 | . . . . 2 . . 3 Energy Discharges 5 | . . . . . . . 5 Parts Rejected 6 | . . . . 1 . . 5 Data Loss (minor) 8 | . . . 1 1 . 1 5 Data Loss (major) 3 | . . . . . . . 3 Misfires 1 | . . . . . . . 1 Misdirections 3 | . . . . . . . 3 Weapon Failures 4 | . . . . . . . 4 Overload Shots . | . . . . . . . . Overflow Damage 687 | . . . . 191 249 19 228 Projectiles 27 | . . . . . . . 27 Explosions 86 | . . . . 56 . . 30 Melee 574 | . . . . 135 249 19 171 Knockbacks 7 | . . . . . 2 . 5 Impact 7 | . . . . . 2 . 5 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 282 | . . . . 164 . . 118 Shots 5 | . . . . 2 . . 3 Rammed 9 | . 3 . 3 . . . 3 Targets Rammed 14 | . 4 . 4 . . . 6 Kicked 3 | . . . . . . . 3 Crushed 2 | . 1 . 1 . . . . Highest Temperature 247 | . . 105 247 233 . . 243 Average Temperature 56 | . . 38 56 42 . . 70 Received Heat Transfer 2558 | . . 96 558 78 90 . 1736 Siege Activations . | . . . . . . . . Robots Corrupted 5 | . . . . 1 3 . 1 Combat Hostiles 3 | . . . . . 2 . 1 Parts Fried 4 | . . . . 2 1 . 1 Impact Corruptions 10 | . . . . 3 4 . 3 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . . . . . . . 5 Heat Transferred 1640 | . . . . . . . 1640 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Peak Influence 725 | 10 60 214 409 184 96 58 725 Initial 118 | . 6 . 20 118 19 46 24 Average 103 | 3 31 58 179 90 35 34 189 Maximum Alert Level 3 | . . 1 2 . . . 3 Low Security (%) 86 | 100 100 84 53 100 100 100 71 Level 1 9 | . . 15 40 . . . 12 Level 2 3 | . . . 5 . . . 9 Level 3 1 | . . . . . . . 5 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 19 | . 1 1 . 3 3 2 9 Investigation 2 | . . . . . 1 . 1 Extermination 10 | . . . . 3 1 2 4 Reinforcement 6 | . 1 1 . . 1 . 3 Assault 1 | . . . . . . . 1 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced 1 | . . . . . 1 . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Distress Signals 10 | . . 1 4 . 1 . 4 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 121 | . 6 8 34 14 7 4 48 Peak Tracking Total 11 | . 2 4 10 2 2 2 11 Tactical Retreats 6 | . . . 3 . 2 . 1 Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Traps Triggered 7 | . 1 . 1 . 2 1 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . 1 . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Disabled 23 | . . . 2 5 1 . 15 Max in Single Turn 3 | . . . 1 1 1 . 3 Garrison Access 2 | . . . . . . . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Accessed 33 | . 4 5 4 7 4 5 4 Terminals 18 | . 3 4 2 4 1 3 1 Fabricators 3 | . . . . 1 1 1 . Repair Stations 2 | . . 1 1 . . . . Recycling Units 6 | . 1 . . 2 1 1 1 Scanalyzers 1 | . . . . . 1 . . Garrison Access 3 | . . . 1 . . . 2 Total Hacks 71 | . 13 10 9 11 7 11 10 Successful 38 | . 10 8 4 5 3 3 5 Failed 33 | . 3 2 5 6 4 8 5 Catastrophic 10 | . 2 . 1 1 2 2 2 Database Lockouts . | . . . . . . . . Manual 21 | . 11 3 2 . 2 3 . Terminals 45 | . 11 8 4 7 2 9 4 Fabricators 3 | . . . . 1 1 1 . Repair Stations 5 | . . 2 3 . . . . Recycling Units 10 | . 2 . . 3 2 1 2 Scanalyzers 2 | . . . . . 2 . . Garrison Access 6 | . . . 2 . . . 4 Terminal Hacks 21 | . 8 6 2 2 . 1 2 Robot Analysis 2 | . 2 . . . . . . Prototype ID Bank 5 | . 1 3 . 1 . . . Branch Access Points 4 | . 1 1 . 1 . . 1 Terminal Index 1 | . . . 1 . . . . Unreport Threat 5 | . 2 . 1 . . 1 1 Locate Traps 1 | . . 1 . . . . . Hauler Manifests 1 | . . 1 . . . . . Zone Layout 2 | . 2 . . . . . . Fabricator Hacks 2 | . . . . 1 . 1 . Network Status 2 | . . . . 1 . 1 . Repair Station Hacks 4 | . . 2 2 . . . . Scan Component 2 | . . 1 1 . . . . Repair 2 | . . 1 1 . . . . Recycling Unit Hacks 8 | . 2 . . 2 1 1 2 Report Inventory 6 | . 1 . . 2 1 1 1 Retrieve Components 2 | . 1 . . . . . 1 Scanalyzer 2 | . . . . . 2 . . Insert Component 1 | . . . . . 1 . . Analyze 1 | . . . . . 1 . . Garrison Access Hacks 1 | . . . . . . . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 30 | . 4 4 4 6 4 4 4 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . 1 1 . . . . Time 52 | . . 26 26 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . 2 . . . . . 1 Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 Machine Destruction 2 | . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . . . . 1 . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total Allies 1 | . . . . 1 . . . Largest Group 1 | . . . . 1 . . . Highest-Rated Group 12 | . . . . 12 . . . Highest-Rated Ally 12 | . . . . 12 . . . Total Orders . | . . . . . . . . Ally Attacks 4 | . . . . 4 . . . Total Damage 13 | . . . . 13 . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Robot Analysis Total 2 | . 2 . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Turns Passed 7348 | 127 411 531 1007 1774 955 901 1642 Spaces Moved 3223 | 55 232 239 442 782 459 442 572 Core 4 | 4 . . . . . . . Treads 2851 | 51 232 239 442 782 459 442 204 Legs 368 | . . . . . . . 368 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 162 162 120 Average Speed 172 | 152 161 160 160 190 162 162 184 Slowest Speed 260 | 160 240 160 160 240 162 162 260 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 23 | 5 53 21 39 23 15 10 20 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 5 | . . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 34 | . . . . 12 6 6 10 Terrain Destroyed 189 | . . . . 57 6 6 120 Melee 28 | . . . . 12 6 6 4 Projectile 15 | . . . . . . . 15 AOE 146 | . . . . 45 . . 101 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total 4485 | 75 258 376 642 990 629 600 915 Wait 601 | 1 5 94 98 87 111 115 90 Move 3216 | 54 231 238 441 781 458 441 572 Hop . | . . . . . . . . Pick Up 98 | 3 8 11 18 14 8 6 30 Fast Attach 37 | 7 3 4 2 2 1 2 16 Attach 60 | . . 1 8 5 5 4 37 Detach 12 | . . 1 . 1 3 1 6 Swap 79 | . 1 8 10 23 8 7 22 Drop 65 | . 2 11 8 24 8 6 6 Fire 141 | 10 4 8 53 18 . . 48 Melee 157 | . . . . 30 27 18 82 Ram . | . . . . . . . . Kick 3 | . . . . . . . 3 Crush 11 | . 4 . 4 . . . 3 Escape Stasis . | . . . . . . . . Rewire 5 | . . . . 5 . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 4 exits: *Mat / Min x2 / Sto) -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -5/Factory -4/Factory (discovered 3 exits: *Upp x2 / Arm) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 128 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Identified exit to Mines 300 | -10/Materials | Build established: Mutant 502 | -10/Materials | Discovered new exit (range 12) 539 | -10/Materials | Entered another Materials area 539 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 764 | -9/Materials | Identified exit to Mines 764 | -9/Materials | Identified exit to Storage 917 | -9/Materials | Repaired Lgt. Treads 1014 | -9/Materials | Discovered new exit (range 10) 1052 | -9/Materials | Identified exit to Materials 1070 | -9/Materials | Entered another Materials area 1070 | -8/Materials | Evolved 2 slots: Utility x2 1686 | -8/Materials | Destroyed 10 combat bots 1693 | -8/Materials | Lost 4 parts (2n2u) 1963 | -8/Materials | Repaired Lgt. Treads 1971 | -8/Materials | Discovered new exit (range 3) 1974 | -8/Materials | Identified exit to Factory 2077 | -8/Materials | Entered Factory 2077 | -7/Factory | Evolved 2 slots: Utility x2 2262 | -7/Factory | Build established: Scavenger-Gunner 2499 | -7/Factory | Identified exit to Lower Caves 3757 | -7/Factory | Discovered new exit (range 9) 3835 | -7/Factory | Identified exit to Factory 3851 | -7/Factory | Entered another Factory area 3851 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4220 | -6/Factory | Build established: Gladiator 4730 | -6/Factory | Discovered new exit (range 10) 4743 | -6/Factory | Identified exit to Factory 4806 | -6/Factory | Entered another Factory area 4806 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5340 | -5/Factory | Discovered new exit (range 11) 5354 | -5/Factory | Identified exit to Factory 5707 | -5/Factory | Entered another Factory area 5707 | -4/Factory | Evolved 2 slots: Utility x2 5993 | -4/Factory | Build established: Hacker-Gladiator 6171 | -4/Factory | System corruption reached 10% 6219 | -4/Factory | Lost 13 parts (1p5n6u1w) 6535 | -4/Factory | Discovered new exit (range 20) 6545 | -4/Factory | Lost 4 parts (2u2w) 6546 | -4/Factory | Identified exit to Upper Caves 6546 | -4/Factory | Identified exit to Armory 6671 | -4/Factory | Core integrity fell below 50% 7003 | -4/Factory | Build established: Hacker-Tank 7195 | -4/Factory | Spotted B-86 Titan 7279 | -4/Factory | Lost 3 parts (1p1u1w) 7329 | -4/Factory | Core integrity fell below 20% 7349 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 07338_ Adv. Thermal Shield destroyed. 07340_ K-01 Serf collects debris. 07340_ Myomer Leg destroyed. 07340_ Adv. Hacking Suite destroyed. 07342_ G-67 Veteran destroyed. 07342_ Switching to secondary target: G-67 Veteran. 07342_ Slug penetrates G-67 Veteran. 07342_ U-05 Engineer lays Concrete. 07343_ K-01 Serf collects debris. 07343_ KE Penetrator destroyed. 07343_ Dispersion Rifle destroyed. 07343_ U-05 Engineer lays Concrete. 07345_ Slug penetrates Subcomponent Replicator. 07345_ U-05 Engineer lays Concrete. 07346_ K-01 Serf collects debris. 07346_ KE Penetrator destroyed. 07346_ U-05 Engineer lays Concrete. 07346_ Hvy. Plasma Cannon destroyed. 07347_ U-05 Engineer lays Concrete. 07349_ Mic. Fission Core destroyed. Map ----- +----------------------------------------------------+ | " * =# # ? """"??????? #????????? | | " " # +? """"??????? #????????? | | " # #? """"?###?? #????????? | | " ! # #?? # ### #????????? | | " # ####+# # # #????????? | | " # " "" # h% #????????? | | " " "" # h p #????????? | | # " T" + """"" u #????????? | | % " "" # "" F" BB #????????? | | %%%# " "" # "" "" BB [=#???"????? | | # # * g[ #?""" " | | ######### ===^ k # """ ? | | == ??? | | == """ ???? | | === """ ???? | | !**!== % """ ""?? | | %|%!! * | | #################+##;##=% # # | | #??# =; g # #????????? | | ##??# # = g ##### ####????????? | | #???# #= ! ###????????????????? | | #???# ;== % #????????????????? | | ????# [ # gg #?????????????????? | | ????# # " g=%% #??????????????????? | | ????# """"""" # " #??????????????????? | | ????# """"""" # """@ %##??????????????????? | | ????# """"""" [ # #???????????????????? | | ????# """"""" ##########???????????????????? | | ?????#???##########"?????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Coolant Potential 100 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 16 Armor Coverage 525 Resistance: TH 30 Resistance: EM 25 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 6 Recoil Reduction 7 Offensive Hacking 28 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Arm. Treads | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SkeletonLightningField Manual? 0 Play Time 01:02:58 Cumulative 446.5 hours Start 2024.10.22 @ 16:34:26 End 2024.10.26 @ 20:36:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 311 Rogue 311 Adventurer 0 Explorer 0 Win Type - Total 40 Types 34/0/4/2/0/0/0/0/0 Lore% 74 Gallery% 84 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 49560d87-ea9e-48ed-8bf4-2b87e99782c4