Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.06 @ 15:28:19 Player: Scringis Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (54) 270 Value Destroyed (1496) 1496 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (44) 44 TOTAL SCORE: 3470 Bonus ------- High Alert Combat Kills 44 Cogmind --------- Core Integrity 363/550 Matter 300/300 Energy 275/275 System Corruption 0% Temperature Cool (0) Movement Walking (200) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Ion Engine Light Ion Engine > --- PROPULSION (3) --- Titanium Leg > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (4) ------- Minigun Minigun Minigun Minigun > --- INVENTORY (8) ---- Light Nuclear Core Reinforced Deuterium Engine Armored Wheel Large Storage Unit Advanced Visual Processing Unit Recoil Stabilizer Weapon Cycler Minigun Peak State ------------ > --- POWER ------------ Ion Engine Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Small Storage Unit > --- WEAPON ----------- Shock Rifle Shock Rifle EM Pulse Cannon Advanced EMP Blaster > --- INVENTORY -------- Ion Engine Recoil Stabilizer EM Pulse Cannon Assault Rifle [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Weapon EM Pulse Cannon Energy Gun Shock Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Advanced EMP Blaster Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility . | . . . . Weapon 2 | . . 2 . Parts Attached 27 | 6 . 2 19 Power 5 | 1 . . 4 Engine 4 | 1 . . 3 Core 1 | . . . 1 Reactor . | . . . . Propulsion 5 | 2 . . 3 Treads 2 | 2 . . . Leg 3 | . . . 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 . . 2 Device 2 | . . . 2 Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 14 | 2 . 2 10 Energy Gun 6 | 1 . . 5 Energy Cannon 2 | . . 2 . Ballistic Gun 5 | 1 . . 4 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . . 3 Parts Lost 13 | . . . 13 Power 3 | . . . 3 Propulsion 3 | . . . 3 Utility 1 | . . . 1 Weapon 6 | . . . 6 Highest Loss Streak 3 | . . . 3 To Critical Strikes 1 | . . . 1 Average Backups 3 | . 1 1 5 Power 1 | . 1 1 1 Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Tool/Special . | . . . . Unused Backups 13 | . . . 13 Power 2 | . . . 2 Propulsion 1 | . . . 1 Utility 6 | . . . 6 Weapon 4 | . . . 4 Tool/Special . | . . . . Average Slot Usage (%) 77 | . 85 76 76 Engine 12 | . 14 11 13 Core 1 | . . . 2 Treads 12 | . 28 22 7 Leg 6 | . . . 9 Device 4 | . . . 5 Storage 9 | . 14 11 9 Energy Gun 4 | . 14 . 4 Energy Cannon 13 | . . 20 12 Ballistic Gun 11 | . 14 11 11 Peak Build Rating 23 | 6 6 12 23 Average Rating 15 | 4 6 10 18 On Entrance 5 | . 6 6 11 Avg Prop Armor Cover (%) 7 | . . . 7 Naked Turns . | . . . . Heaviest Build 34 | 14 14 24 34 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 3 | . . . 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 2 1 4 8 Average Carried 4 | . 1 1 5 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 1 1 2 8 Class Distribution -------------------- 79% | Gunner 20% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 847 | 232 52 43 520 Remotely . | . . . . Salvage Created 1929 | . 80 334 1515 Parts 119 | . 7 19 93 Haulers Intercepted 3 | . . . 3 Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 44 | . 6 7 31 Guns 18 | . 3 1 14 Cannons 17 | . . 6 11 AOE 7 | . 3 . 4 Classes Destroyed 10 | . 1 2 7 Worker 3 | . . . 3 Builder 2 | . . . 2 Hauler 3 | . . . 3 Operator 1 | . . . 1 Watcher 1 | . . . 1 Swarmer 17 | . 6 . 11 Grunt 16 | . . 4 12 Duelist 1 | . . . 1 Sentry 9 | . . 3 6 Heavy 1 | . . . 1 Best Kill Streak 13 | . 3 2 13 Combat Bots Only 12 | . 3 2 12 Max Kills in Single Turn 3 | . 3 1 2 Gunslinging . | . . . . Exploded 3 | . 3 . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 118 | . 13 9 96 Missed 37 | . 4 2 31 Hits 81 | . 9 7 65 Projectile 81 | . 9 7 65 Critical Strikes 2 | . . . 2 Damage Taken 1497 | . 72 190 1235 Core 236 | . 14 35 187 Absorbed by Shields . | . . . . Core Remaining (%) 95 | 100 94 91 . Volleys Fired 90 | . 9 9 72 Largest 4 | . 2 3 4 Hottest 226 | . 60 146 226 Shots Fired 229 | . 18 27 184 Gun 148 | . 18 9 121 Cannon 81 | . . 18 63 Launcher . | . . . . Special . | . . . . Kinetic 111 | . 9 9 93 Thermal . | . . . . Explosive . | . . . . Electromagnetic 118 | . 9 18 91 Robot Hit Streak 16 | . 3 5 16 Robot Miss Streak 4 | . 2 2 4 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 146 | . 8 13 125 Core Hits 75 | . 7 7 61 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | . . . 1 Critical Strikes 3 | . . . 3 Destroy 2 | . . . 2 Corrupt 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3858 | . 207 365 3286 Guns 1304 | . 92 37 1175 Cannons 1586 | . . 256 1330 Explosions 940 | . 110 69 761 Melee . | . . . . Ramming 28 | . 5 3 20 Kinetic 956 | . 38 37 881 Thermal 707 | . 110 69 528 Explosive 233 | . . . 233 Electromagnetic 1934 | . 54 256 1624 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 141 | . 15 39 87 Projectiles 7 | . . . 7 Explosions 134 | . 15 39 80 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 272 | . . 59 213 Shots 5 | . . 1 4 Rammed 4 | . 3 1 . Targets Rammed 8 | . 3 1 4 Kicked 4 | . . . 4 Crushed . | . . . . Highest Temperature 367 | . . 159 367 Average Temperature 89 | . . 66 96 Received Heat Transfer 408 | . . 30 378 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 2 | . . . 2 Combat Hostiles 2 | . . . 2 Parts Fried 10 | . . . 10 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 800 | . 50 50 700 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 8 | . 1 . 7 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . . . 2 Low Security (%) 81 | 100 100 100 72 Level 1 9 | . . . 13 Level 2 9 | . . . 13 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 474 | . 113 135 474 Initial 44 | . . 34 44 Average 111 | . 64 63 135 Influence Increases 1373 | . 163 261 949 Destroy 0b10 Robot/C 880 | . 120 140 620 Destroy 0b10 Robot/NC 50 | . . . 50 Destroy Leader 198 | . 20 40 138 Successful Hack 2 | . . . 2 Disable Machine 75 | . . 45 30 Destroy Structure 93 | . 8 36 49 Lose Combat Pursuer 75 | . 15 . 60 Influence Decreases 935 | . 80 239 616 Entered New Map 110 | . . 49 61 Time Decay 695 | . 80 190 425 Lost Part 130 | . . . 130 Squads Dispatched 6 | . 1 1 4 Investigation . | . . . . Extermination . | . . . . Reinforcement 5 | . 1 1 3 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 8 | . 2 1 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 69 | . 8 10 51 Peak Tracking Total 11 | . 3 4 11 Tactical Retreats 4 | . 1 . 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 5 | . . 3 2 Max in Single Turn 2 | . . 2 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 1 | . . . 1 Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 4 | . . . 4 Successful 3 | . . . 3 Failed . | . . . . Catastrophic . | . . . . Database Lockouts 1 | . . . 1 Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 4 | . . . 4 Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 3 | . . . 3 Retrieve Study 3 | . . . 3 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 3 | . . . 3 Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2093 | 65 195 387 1446 Spaces Moved 1019 | 38 100 205 676 Core 7 | 7 . . . Treads 647 | 31 100 205 311 Legs 365 | . . . 365 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 123 Average Speed 162 | 139 160 160 164 Slowest Speed 330 | 160 160 160 330 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 36 | 4 33 36 71 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 92 | . 6 38 48 Melee . | . . . . Projectile . | . . . . AOE 92 | . 6 38 48 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1280 | 50 115 244 871 Wait 81 | . 4 24 53 Move 1016 | 37 99 204 676 Hop . | . . . . Pick Up 42 | 7 . 3 32 Fast Attach . | . . . . Attach 26 | 6 . 2 18 Detach . | . . . . Swap 4 | . . . 4 Drop 13 | . . 1 12 Fire 90 | . 9 9 72 Melee . | . . . . Ram . | . . . . Kick 4 | . . . 4 Crush 4 | . 3 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 8) 261 | -10/Materials | Entered another Materials area 261 | -9/Materials | Evolved 2 slots: Weapon x2 563 | -9/Materials | Build established: Gunner 635 | -9/Materials | Discovered new exit (range 9) 648 | -9/Materials | Entered another Materials area 648 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 979 | -8/Materials | Central database locked down 1242 | -8/Materials | Discovered new exit (range 12) 1267 | -8/Materials | Lost 3 parts (1p1n1w) 1666 | -8/Materials | Garrison activated, responded to threat 1739 | -8/Materials | Destroyed 12 combat bots 1838 | -8/Materials | Lost 3 parts (1n2w) 2094 | -8/Materials | Self-destructed Last Messages --------------- 01910_ K-01 Serf destroyed. 01910_ K-01 Serf collects debris. 01913_ G-47 Trooper destroyed. 01913_ Switching to secondary target: G-47 Trooper. 01913_ K-01 Serf collects debris. 01915_ K-01 Serf destroyed. 01919_ K-01 Serf collects debris. 01923_ G-47 Trooper destroyed. 01924_ K-01 Serf collects debris. 01932_ Acquired 12 matter. 01934_ Extracted 50 matter. 01934_ K-01 Serf collects debris. 01936_ Acquired 66 matter. 01938_ Acquired 68 matter. 01938_ K-01 Serf collects debris. 01953_ K-01 Serf cleans the Neutrino Reactor. 02078_ Dropped Corrupted Weapon Cycler. 02079_ Acquired Corrupted Weapon Cycler. 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"""""?? | | ####] # #???????# # """"" # | | #############+#######??????# + # | | ==%*[ %[= +??????# == # """"" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 20 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- EM Pulse Cannon | -8/Materials | Hacked Assault Rifle | -8/Materials | Hacked Lgt. Deuterium Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BoreRagnarokFacilitator Manual? 0 Play Time 00:12:35 Cumulative 43.6 hours Start 2025.11.06 @ 15:14:29 End 2025.11.06 @ 15:28:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 120 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 30 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7dce8ff7-d3d4-4de6-a7b3-b0643b454226