Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.15 @ 14:10:04 Player: Mogwok Wargfriend Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (129) 645 Value Destroyed (2977) 2977 Prototype IDs (33) 660 Alien Tech Used (2) 400 Bonus (744) 744 TOTAL SCORE: 8926 Bonus ------- Follower Combat Kills 144 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/700 Matter 275/300 Energy 90/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Medium Storage Unit Skeleton Box Phasing AFG Gauss Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Advanced Targeting Computer Improved Medium Armor Plating Phasing AFG > --- WEAPON ----------- Chainsword Makeshift Spear CR-A16's Pointy Stick > --- INVENTORY -------- Light Nuclear Core Armored Treads Wheel Improved Cooling System Makeshift ECM Suite Improved Medium Armor Plating Layered Light Armor Plating Skeleton Box Gauss Rifle Makeshift Shrapnel Gun [Rating: 59] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Improved Signal Interpreter Device Advanced Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Heavy Battle Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 3 | . . . . . 2 1 . . . . Utility 3 | . . . . . 2 1 . . . . Weapon . | . . . . . . . . . . . Parts Attached 100 | 7 5 11 . 3 20 29 10 10 2 3 Power 12 | 1 1 1 . . 4 1 3 . . 1 Engine 6 | 1 1 . . . . 1 2 . . 1 Core 6 | . . 1 . . 4 . 1 . . . Reactor . | . . . . . . . . . . . Propulsion 38 | 2 2 3 . . 8 15 3 3 . 2 Treads 2 | . . . . . . . 1 1 . . Leg 20 | 2 2 3 . . 8 3 1 . . 1 Wheel 15 | . . . . . . 11 1 2 . 1 Hover 1 | . . . . . . 1 . . . . Flight . | . . . . . . . . . . . Utility 30 | 2 1 4 . 3 5 10 1 3 1 . Device 9 | 1 1 2 . . 2 2 . . 1 . Storage 4 | 1 . 1 . . . 2 . . . . Processor 6 | . . . . 1 3 2 . . . . Hackware . | . . . . . . . . . . . Protection 11 | . . 1 . 2 . 4 1 3 . . Artifact . | . . . . . . . . . . . Weapon 20 | 2 1 3 . . 3 3 3 4 1 . Energy Gun 6 | 1 . 1 . . 2 2 . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 6 | 1 1 1 . . . . 1 2 . . Ballistic Cannon 2 | . . 1 . . . . . 1 . . Launcher 1 | . . . . . . 1 . . . . Special Weapon 2 | . . . . . 1 . 1 . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . Piercing Weapon 2 | . . . . . . . 1 . 1 . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . 2 . . 1 1 1 1 1 . Parts Lost 33 | . . 6 . . 3 7 1 6 . 10 Power 3 | . . . . . . . . 1 . 2 Propulsion 16 | . . 1 . . 2 5 1 2 . 5 Utility 8 | . . 3 . . 1 1 . 1 . 2 Weapon 6 | . . 2 . . . 1 . 2 . 1 Highest Loss Streak 9 | . . 4 . . 1 2 1 4 . 9 To Critical Strikes . | . . . . . . . . . . . Average Backups 7 | 3 7 6 7 7 6 8 8 8 10 9 Power . | . 1 . 1 . . 1 1 . 1 . Propulsion 1 | 1 2 1 1 1 . . 1 1 2 . Utility 3 | . 1 1 2 2 2 3 3 3 4 4 Weapon 1 | . 2 1 2 2 1 1 1 1 2 2 Tool/Special . | . . . . . . . . . . . Unused Backups 21 | . 6 2 . . 1 3 4 . . 5 Power 5 | . . 1 . . 1 1 1 . . 1 Propulsion 5 | . 3 . . . . 2 . . . . Utility 6 | . 1 . . . . . 2 . . 3 Weapon 4 | . 2 1 . . . . 1 . . . Tool/Special 1 | . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 100 93 100 100 96 90 91 81 78 82 Engine 4 | . 14 6 . . . 3 5 3 7 6 Core 4 | . . 7 14 14 9 3 . 2 . . Leg 15 | . 28 27 28 28 33 6 5 . . . Wheel 11 | . . . . . . 22 21 19 14 14 Device 7 | . 14 6 14 1 9 7 6 4 . . Storage 9 | . 14 12 14 14 9 7 7 7 7 7 Processor 10 | . . . . . 15 12 15 14 14 14 Protection 6 | . . 4 . 11 1 8 7 8 13 13 Energy Gun 8 | . 14 13 14 14 9 7 7 3 . . Ballistic Gun 6 | . 14 7 14 14 6 6 3 1 . . Slashing Weapon 1 | . . . . . . . . 3 7 6 Piercing Weapon 2 | . . . . . . . . 6 13 14 Peak Build Rating 59 | 7 9 23 23 23 33 48 49 57 59 55 Average Rating 33 | 5 8 12 23 17 28 40 47 52 51 51 On Entrance 27 | . 7 9 23 23 17 32 42 49 50 51 Naked Turns . | . . . . . . . . . . . Heaviest Build 55 | 14 15 19 18 24 26 45 41 46 55 42 Greatest Support 66 | 20 20 20 20 20 45 58 58 66 56 66 Greatest Overweight (x) 8 | . . 1 . 1 2 3 . 1 . 8 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 8 8 25 10 10 10 10 Average Capacity 8 | 7 8 7 8 8 8 9 10 10 10 10 Most Carried 10 | 4 8 8 8 8 8 10 10 10 10 10 Average Carried 8 | 3 7 7 8 8 7 9 9 9 9 9 Final Capacity 10 | 8 8 8 8 8 8 10 10 10 10 5 Final Carried 10 | 4 8 8 8 8 8 10 10 10 10 5 Class Distribution -------------------- 53% | Scavenger-Mutant 30% | Mutant 16% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Derelict-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Matter Collected 2792 | 291 132 130 5 81 430 859 452 367 30 15 Remotely . | . . . . . . . . . . . Salvage Created 4371 | 153 452 55 . 192 1295 1667 158 323 . 76 Parts 260 | 12 37 3 . 9 69 102 9 16 . 3 Haulers Intercepted 9 | . 2 . . . 6 1 . . . . Recyclers Shooed 5 | . . . . 1 . 4 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . 7 25 2 9 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 71 | . 11 1 . 3 17 14 8 15 . 2 Melee 10 | . . . . . . . . 8 . 2 Guns 47 | . 11 . . 3 17 14 2 . . . AOE 14 | . . 1 . . . . 6 7 . . Classes Destroyed 14 | 3 4 . . . 2 4 . 1 . . Worker 13 | 1 . 1 . . 3 8 . . . . Builder 5 | . . . . . . 5 . . . . Tunneler 7 | 3 . . . . 1 3 . . . . Hauler 9 | . 2 . . . 6 1 . . . . Recycler 14 | 1 . . . 2 2 9 . . . . Operator 2 | . . . . . 1 1 . . . . Watcher 8 | . 3 . . . 4 1 . . . . Swarmer 34 | . 6 . . 3 3 1 7 13 . 1 Grunt 22 | . 5 1 . . 11 5 . . . . Brawler 1 | . . . . . . 1 . . . . Duelist 2 | . . . . . . 1 . . . 1 Sentry 5 | . . . . . 3 . 1 1 . . Hunter 1 | . . . . . . . . 1 . . Programmer 6 | . . . . . . 6 . . . . Best Kill Streak 10 | 4 3 1 . 3 5 10 4 5 . 2 Combat Bots Only 5 | . 3 1 . 2 4 3 4 5 . 2 Max Kills in Single Turn 3 | 1 1 1 . 1 2 3 3 2 . 1 Gunslinging 1 | . . . . . 1 . . . . . Exploded 3 | . . 1 . . . . 3 2 . . Melee 1 | . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Hostile Shots Fired 588 | . 58 36 . 16 82 145 33 135 . 83 Missed 190 | . 15 13 . 2 26 56 15 47 . 16 Hits 398 | . 43 23 . 14 56 89 18 88 . 67 Melee 9 | . . . . . . 3 . . . 6 Projectile 389 | . 43 23 . 14 56 86 18 88 . 61 AOE 2 | . . 2 . . . . . . . . Critical Strikes 10 | . . . . . 3 2 1 1 . 3 Part Disruptions 1 | . . . . . . . . 1 . . Damage Taken 6127 | . 444 626 . 110 732 1348 285 1068 . 1514 Core 982 | . 111 49 . 29 92 123 52 158 . 368 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 97 | . . . . . 97 . . . . . Core Remaining (%) 69 | 100 . . . 24 83 . . . . . Volleys Fired 361 | 21 50 6 . 14 120 107 29 14 . . Largest 2 | 2 2 2 . 2 2 2 2 2 . . Hottest 161 | 70 70 95 . 98 113 161 91 91 . . Shots Fired 629 | 41 100 11 . 24 186 205 38 24 . . Gun 529 | 41 100 10 . 24 142 189 13 10 . . Cannon 3 | . . 1 . . . . . 2 . . Launcher 33 | . . . . . . 8 13 12 . . Special 64 | . . . . . 44 8 12 . . . Kinetic 252 | 21 50 5 . 14 69 87 3 3 . . Thermal 344 | 20 50 6 . 10 117 110 22 9 . . Explosive 33 | . . . . . . 8 13 12 . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 12 | 9 9 3 . 3 12 11 7 11 . . Robot Miss Streak 7 | 3 4 1 . 6 7 4 1 4 . . Penetration Max . | . . . . . . . . . . . Secondary Targets 6 | . . . . . 5 1 . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . . Shots Hit Robots 377 | 29 59 6 . 9 103 121 4 30 . 16 Core Hits 198 | 8 27 1 . 5 59 61 12 20 . 5 Critical Kills 1 | . . . . . 1 . . . . . Critical Parts Destroyed 2 | . . . . . 2 . . . . . Critical Strikes 20 | 2 2 . . . 5 7 . 2 . 2 Burn 14 | 2 2 . . . 2 7 . 1 . . Destroy 3 | . . . . . 3 . . . . . Sever 2 | . . . . . . . . 1 . 1 Impale 1 | . . . . . . . . . . 1 Melee Attacks 121 | . . . . . . . 8 86 1 26 Impact . | . . . . . . . . . . . Slashing 21 | . . . . . . . . 17 1 3 Piercing 100 | . . . . . . . 8 69 . 23 Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 9 | . . . . . . . . 2 . 7 Damage Inflicted 8657 | 299 696 93 . 177 2099 3157 547 1155 . 434 Guns 6139 | 299 692 89 . 177 2097 2623 82 80 . . Cannons . | . . . . . . . . . . . Explosions 1506 | . . . . . . 507 465 534 . . Melee 975 | . . . . . . . . 541 . 434 Ramming 37 | . 4 4 . . 2 27 . . . . Kinetic 2716 | 147 325 37 . 124 948 1113 22 . . . Thermal 3514 | 152 367 52 . 53 1149 1601 60 80 . . Explosive 1415 | . . . . . . 416 465 534 . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 444 | . . . . . . . . 406 . 38 Piercing 531 | . . . . . . . . 135 . 396 Highest Corruption 6 | . . 2 2 2 . 6 6 6 6 . Average Corruption 3 | . . 2 2 2 . 3 6 6 6 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 139 | . . 5 5 3 . 45 32 44 5 . Message Errors 38 | . . 3 1 2 . 14 7 9 2 . Matter Fused 30 | . . 2 1 1 . 8 9 9 . . Heat Flow Errors 13 | . . . . . . 7 . 6 . . Energy Discharges 17 | . . . 2 . . 4 5 6 . . Parts Fused 2 | . . . . . . . . 2 . . Data Loss (minor) 22 | . . . 1 . . 7 5 7 2 . Data Loss (major) 9 | . . . . . . 1 4 3 1 . Misfires 5 | . . . . . . 3 1 1 . . Alerts 1 | . . . . . . . . 1 . . Weapon Failures 2 | . . . . . . 1 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 164 | . . . . . . 90 34 40 . . Projectiles . | . . . . . . . . . . . Explosions 145 | . . . . . . 90 34 21 . . Melee 19 | . . . . . . . . 19 . . Knockbacks 1 | . 1 . . . . . . . . . Impact 1 | . 1 . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 118 | . . . . . . 81 31 6 . . Shots 7 | . . . . . . 4 2 1 . . Rammed 4 | . . . . . . 4 . . . . Targets Rammed 7 | . 1 1 . . 1 4 . . . . Kicked 3 | . 1 1 . . 1 . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 439 | 180 179 252 . 439 67 286 36 219 . 6 Average Temperature 85 | 88 53 114 . 239 19 68 10 67 . 4 Received Heat Transfer 1443 | . 162 156 . . 306 312 27 66 . 414 Effects 3 | . . . . 3 . . . . . . Shutdowns 2 | . . . . 2 . . . . . . Interference 1 | . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 7 | . 1 . . . 1 5 . . . . Heat Transferred 8138 | 592 1221 111 . 111 2575 3195 111 222 . . Parts Sabotaged 4 | . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Maximum Alert Level 2 | . . . . . . 2 . . . . Low Security (%) 92 | 100 100 100 . 100 100 80 . . . . Level 1 5 | . . . . . . 13 . . . . Level 2 2 | . . . . . . 6 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 471 | 10 93 20 . 33 180 471 . . . . Initial 80 | . . 15 . . . 80 . . . . Average 60 | 1 33 2 . 2 59 101 . . . . Influence Increases 2839 | 25 366 70 . 85 657 925 180 375 . 156 Destroy 0b10 Robot/C 1500 | . 220 20 . 60 340 280 160 300 . 120 Destroy 0b10 Robot/NC 295 | 25 25 5 . 10 85 135 . . . 10 Destroy Leader 294 | . 60 . . 10 90 74 20 30 . 10 Allied During Kill 19 | . . . . 3 . . . . . 16 Successful Hack 182 | . 46 . . . 48 88 . . . . Disable Machine 105 | . 15 . . . . 90 . . . . Destroy Structure 84 | . . . . 2 34 48 . . . . Lose Combat Pursuer 360 | . . 45 . . 60 210 . 45 . . Influence Decreases 2839 | 25 327 109 . 85 479 637 622 342 57 156 Entered New Map 358 | . . 24 . . . 98 173 6 57 . Time Decay 2205 | 25 327 85 . 45 449 493 439 246 . 96 Lost Part 185 | . . . . . 30 45 10 60 . 40 Lost Ally 90 | . . . . 40 . . . 30 . 20 Purge Threat 1 | . . . . . . 1 . . . . Squads Dispatched 16 | . 1 . . . 4 10 . . . 1 Investigation 2 | . . . . . . 2 . . . . Extermination 5 | . . . . . . 5 . . . . Reinforcement 6 | . 1 . . . 3 2 . . . . Assault 1 | . . . . . . . . . . 1 Garrison 2 | . . . . . 1 1 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Distress Signals 6 | . . . . . 2 4 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 142 | . 20 6 . 3 32 33 11 23 . 14 Peak Tracking Total 15 | . 4 15 . 2 6 6 4 4 . 7 Tactical Retreats 12 | . . 2 . . 3 5 . 2 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Traps Triggered 8 | . . . . . . 8 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 2 | . . 2 . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 4 | . . 4 . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Disabled 9 | . 1 . . . . 6 1 1 . . Max in Single Turn 5 | . 1 . . . . 5 1 1 . . Garrison Access 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Accessed 37 | . 9 1 2 1 7 15 2 . . . Terminals 17 | . 7 . . 1 4 5 . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 2 | . . . . . 1 1 . . . . Recycling Units 8 | . 2 . . . 1 5 . . . . Scanalyzers 2 | . . . . . 1 1 . . . . Garrison Access 2 | . . . . . . 2 . . . . Total Hacks 99 | . 25 1 6 1 30 34 2 . . . Successful 58 | . 12 1 6 1 19 17 2 . . . Failed 41 | . 13 . . . 11 17 . . . . Catastrophic 6 | . 2 . . . . 4 . . . . Database Lockouts . | . . . . . . . . . . . Manual 57 | . 22 . 1 . 13 20 . 1 . . Terminals 53 | . 20 . . 1 16 16 . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 8 | . . . . . 6 2 . . . . Recycling Units 15 | . 5 . . . 2 8 . . . . Scanalyzers 11 | . . . . . 6 5 . . . . Garrison Access 2 | . . . . . . 2 . . . . Terminal Hacks 26 | . 6 1 6 1 6 4 2 . . . Record 7 | . . . 5 . 1 . 1 . . . Robot Analysis 6 | . 3 . . . 2 1 . . . . Prototype ID Bank 2 | . . . . . 1 1 . . . . Open Door 2 | . . 1 . . . . 1 . . . Terminal Index 2 | . 1 . . . . 1 . . . . Alert Level 1 | . . . . . 1 . . . . . Unreport Threat 1 | . . . . . . 1 . . . . Locate Traps 3 | . 2 . . . 1 . . . . . Zone Layout 1 | . . . . 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . Network Status 1 | . . . . . . 1 . . . . Repair Station Hacks 4 | . . . . . 4 . . . . . Scan Component 2 | . . . . . 2 . . . . . Repair 2 | . . . . . 2 . . . . . Recycling Unit Hacks 4 | . 1 . . . 1 2 . . . . Report Inventory 3 | . 1 . . . 1 1 . . . . Retrieve Components 1 | . . . . . . 1 . . . . Scanalyzer 8 | . . . . . 5 3 . . . . Insert Component 4 | . . . . . 3 1 . . . . Analyze 4 | . . . . . 2 2 . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks 14 | . 5 . . . 3 6 . . . . Terminals 7 | . 3 . . . 1 3 . . . . Assimilate 1 | . . . . . . 1 . . . . Botnet 3 | . 2 . . . . 1 . . . . Operators 3 | . 1 . . . 1 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . Mechanics 1 | . . . . . 1 . . . . . Recycling Units 6 | . 2 . . . 1 3 . . . . Reject 6 | . 2 . . . 1 3 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 28 | . 8 . . . 7 13 . . . . Full Trace Events 1 | . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . 2 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . 2 1 . . 15 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . . . 2 . . . . . Time 82 | . . . . . 82 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 2 | . . . . . . 2 . . . . Parts Scanalyzed 3 | . . . . . 2 1 . . . . Part Schematics Acquired 3 | . . . . . 2 1 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . Programmers 3 | . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 2 | . . . . . . 2 . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Total Allies 7 | . . 1 . 2 . 1 . . 3 . Largest Group 3 | . . 1 1 2 . 1 . . 3 3 Highest-Rated Group 84 | . . 31 31 43 . 26 . . 84 84 Highest-Rated Ally 31 | . . 31 31 31 . 26 . . 31 31 Total Orders 2 | . . 1 . . . . . 1 . . EXPLORE 1 | . . . . . . . . 1 . . RETURN 1 | . . 1 . . . . . . . . Ally Attacks 41 | . . 1 . 7 . . . 14 . 19 Total Damage 380 | . . . . 85 . . . . . 295 Kills 7 | . . . . . . . . . . 7 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Active Infowar (turns) 3009 | 36 462 161 491 21 . 17 1016 805 . . Optics 17 | . . . . . . 17 . . . . Sensors 2494 | . . 161 491 21 . . 1016 805 . . Seismic 498 | 36 462 . . . . . . . . . Robot Analysis Total 4 | . 3 . . . 1 . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . 1 1 1 . Drone Launches 17 | . . 2 . . . . . 15 . . Drone Recoveries 1 | . . 1 . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Turns Passed 12517 | 191 1508 938 491 305 2142 3104 1135 1352 884 467 Spaces Moved 9196 | 112 1028 698 407 149 1174 2182 1137 1079 855 375 Core 23 | 22 . . . . . . . . . 1 Treads . | . . . . . . . . . . . Legs 3896 | 90 1028 698 407 149 1174 349 . . . 1 Wheels 5277 | . . . . . . 1833 1137 1079 855 373 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 85 85 86 100 93 Average Speed 105 | 106 120 120 120 172 122 95 86 95 100 99 Slowest Speed 450 | 120 120 190 120 190 260 190 90 115 100 450 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 2 | . . . . . 2 . . . . . Cave-ins Triggered 1 | . . 1 . . . . . . . . Exploration Rate (%) 64 | 7 99 92 79 39 58 43 88 80 83 42 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 3 | . . . 1 . . . . . 2 . Known Exits Taken 5 | . . . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 16 | . . 1 . 3 . . 2 5 5 . Spaces Dug 48 | . . . . . 17 . 1 30 . . Terrain Destroyed 282 | . . . . 2 48 64 61 107 . . Melee 31 | . . . . . . . 1 30 . . Projectile 55 | . . . . 2 48 2 . 3 . . AOE 196 | . . . . . . 62 60 74 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Total 11140 | 143 1213 784 410 173 1600 2971 1241 1290 883 432 Wait 1154 | . 109 53 1 3 263 584 17 81 19 24 Move 9186 | 111 1027 697 406 148 1173 2181 1136 1078 854 375 Hop . | . . . . . . . . . . . Pick Up 52 | 4 10 7 1 2 6 9 6 3 1 3 Fast Attach 82 | 7 1 3 . 1 9 35 11 11 2 2 Attach 25 | . . 5 . . 3 5 . 7 . 5 Detach 15 | . . . . 1 . 3 2 6 2 1 Swap 47 | . 4 3 . 2 12 15 8 2 1 . Drop 91 | . 11 5 1 2 13 28 17 7 3 4 Fire 361 | 21 50 6 . 14 120 107 29 14 . . Melee 108 | . . . . . . . 8 81 1 18 Ram 4 | . . . . . . 4 . . . . Kick 3 | . 1 1 . . 1 . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 8 | . . . 1 . . . 7 . . . Trap 4 | . . 4 . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 192 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 840 | -10/Materials | Discovered new exit (range 6) 1098 | -10/Materials | Discovered new exit (range 7) 1139 | -10/Materials | Discovered new exit (range 10) 1386 | -10/Materials | Discovered new exit (range 13) 1504 | -10/Materials | Discovered new exit (range 12) 1700 | -10/Materials | Entered Mines 1749 | -10/Mines | Assembled infested the area 1801 | -10/Mines | Found a hidden stash of uninstalled traps 1855 | -10/Mines | Crushed by falling debris 1929 | -10/Mines | Found the Drone Emporium 1943 | -10/Mines | Found Prototype Device 2041 | -10/Mines | Discovered new exit (range 14) 2132 | -10/Mines | Core integrity fell below 50% 2139 | -10/Mines | Identified Bomb Drone Bay 2169 | -10/Mines | Lost 4 parts (1n2u1w) 2223 | -10/Mines | Learned Materials terminal intel 2329 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2335 | -10/Mines | Found Prototype Device 2413 | -10/Mines | Discovered new exit (range 9) 2420 | -10/Mines | Received a Mining Laser from a helpful Derelict 2449 | -10/Mines | Build established: Scavenger-Mutant 2476 | -10/Mines | Identified Exp. Sensor Array 2593 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2626 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2628 | -10/Mines | Discovered new exit (range 5) 2638 | -10/Mines | Entered Exiles 2638 | -10/Exiles | Accompanied by 1 ally 2667 | -10/Exiles | Met 8R-AWN 2688 | -10/Exiles | Met EX-HEX 2772 | -10/Exiles | Met EX-DEC 2795 | -10/Exiles | Visited The Gauntlet 2850 | -10/Exiles | Learned location of Zion (-7) 2894 | -10/Exiles | Met EX-BIN 2908 | -10/Exiles | Aligned with FarCom system 2909 | -10/Exiles | Given EX-Vault access code 2963 | -10/Exiles | Opened EX-Vault 2985 | -10/Exiles | Found Skeleton Box 3009 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3114 | -10/Exiles | Discovered new exit (range 12) 3129 | -10/Exiles | Left Exiles lab with Skeleton Box 3129 | -10/Exiles | Entered Mines 3266 | -9/Mines | Learned Materials stockpile data 3272 | -9/Mines | Discovered new exit (range 15) 3365 | -9/Mines | Discovered new exit (range 12) 3434 | -9/Mines | Entered Materials 3434 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3436 | -8/Materials | Loaded intel: 12 terminal locations 4273 | -8/Materials | Repaired Hvy. Battle Rifle 4312 | -8/Materials | Repaired Lgt. Nuclear Core 5295 | -8/Materials | Garrison activated, responded to threat 5398 | -8/Materials | Discovered new exit (range 16) 5415 | -8/Materials | Identified exit to Factory 5576 | -8/Materials | Entered Factory 5576 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5595 | -7/Factory | Discovered new exit (range 18) 8213 | -7/Factory | Discovered new exit (range 14) 8255 | -7/Factory | Identified exit to Factory 8426 | -7/Factory | Garrison activated, responded to threat 8679 | -7/Factory | Identified exit to Lower Caves 8680 | -7/Factory | Entered Lower Caves 8699 | -7/Lower Caves | Encountered a Warlord checkpoint 8705 | -7/Lower Caves | Found DCF Scrap (15 items) 8914 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9015 | -7/Lower Caves | Build established: Mutant 9251 | -7/Lower Caves | Found Alien Artifact 9251 | -7/Lower Caves | Identified Dimensional Node Initializer 9251 | -7/Lower Caves | Initialized slip node 9755 | -7/Lower Caves | Discovered new exit (range 10) 9812 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9814 | -7/Lower Caves | Identified exit to Lower Caves 9815 | -7/Lower Caves | Entered another Lower Caves area 9835 | -7/Lower Caves | Discovered exit to Factory (range 8) 9838 | -7/Lower Caves | Encountered a Warlord checkpoint 9838 | -7/Lower Caves | Learned Factory trap positions 9897 | -7/Lower Caves | Entered a destroyed Warlord outpost 9932 | -7/Lower Caves | Found Alien Artifact 9932 | -7/Lower Caves | Identified Core Expander 9932 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 10385 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10457 | -7/Lower Caves | Lost 4 parts (1p1u2w) 10557 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 10622 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 10701 | -7/Lower Caves | Lost 15 allies 10722 | -7/Lower Caves | Build established: Derelict-Mutant 11153 | -7/Lower Caves | Discovered new exit (range 15) 11166 | -7/Lower Caves | Identified exit to Zion 11167 | -7/Lower Caves | Entered Zion 11246 | -7/Zion | Found CR-A16's Pointy Stick 11268 | -7/Zion | Given the Hacking Drone Bay 11288 | -7/Zion | Discovered new exit (range 13) 11305 | -7/Zion | Identified exit to Proximity Caves 11344 | -7/Zion | Found Prototype Device 11344 | -7/Zion | Identified Phasing AFG 11367 | -7/Zion | System corruption cleaned by Quarantine Array 11677 | -7/Zion | Rebuked by Imprinter 11801 | -7/Zion | Given A8's code to call for help 11914 | -7/Zion | Gained Derelict followers 12051 | -7/Zion | Entered Proximity Caves 12051 | -6/Proximity Caves | Accompanied by 3 allies 12448 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 12470 | -6/Proximity Caves | Core integrity fell below 50% 12501 | -6/Proximity Caves | Core integrity fell below 20% 12518 | -6/Proximity Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- (Impale). 12510_ Mak. Spear follow-up attack on Y-64 Sentinel. 12511_ Penetrated by Slug. 12514_ Slug penetrates Wall. 12516_ C-30 ARC bursts open, deploying its payload. 12516_ G-67 Veteran unfolds itself. 12516_ B-48 Gladiator unfolds itself. 12516_ G-50 Soldier unfolds itself. 12516_ E-15 Imp unfolds itself. 12516_ Imp. Deuterium Engine destroyed. 12517_ Dropped Imp. Cooling System. 12517_ Dropped Mak. ECM Suite. 12518_ Dropped Mak. Shrapnel Gun. 12518_ Lyr. Light Armor Plating blown off. 12518_ Arm. Wheel blown off. 12518_ CR-A16's Pointy Stick blown off. 12518_ Mak. Spear blown off. 12518_ E-15 Imp destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????? ???????????????? | | ???????????????????????????#???? ?????????????? | | ????????????????#?##?????? #??? ????????????? | | ????????????????# #""????? #??? ????????????? | | ????????????????# # ????? #?? #?????????????? | | ##??????????????# #???? #?#gb #??????????????? | | ##??######?????? ???? ##gg #???????????????? | | #?## ????????# ??? # #????????????????? | | #?# ????????? ??? ##???????????????? | | #?# ?????????## %### ##??????????????? | | ### #?????????? #??????????????? | | ### #?###???????? |!= #???????????????? | | ## ### ##???????##%!!% #????????????????? | | ## #???????#/*@[Y #????????????????? | | ## #####??## %!= ###??????????????? | | ## ##?# g #??????????????? | | ## ### ##??????????????? | | ### ## ## ##???????????????? | | #### ##??##????????????????? | | #### ### ## ##????????????????????? | | ######?##### #????????????????????? | | # ##???????## #### ##????????????????????? | | #### #?####???## #??# ##?????????????????????? | | ??## #?# ##???# #??# #??????????????????????? | | ?## #?# #???# #??# #??????????????????????? | | ## ### #???# #??# #??????????????????????? | | % ##??# #??# ??????????????????????? | | %% #### ?? ?????????????????????? | | ## ?? % ????????????????????? | | ### #####?## ????????????????????? | | #?# ##????? ???????????????????? | | ## ## #????? ??????????????????? | | ## ### #?????# #?????????????????? | | ## #?## #??????## ##?????????????????? | | ### #??## ##????????###??????????????????? | | ##?## ##????####??????????????????????????????? | | ????######???????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 55 Targeting Accuracy 8 Matter Filtering 30 Item Schematics ----------------- Hvy. Battle Rifle | -8/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Shock Absorption System | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Point Defense System | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Hvy. Battle Rifle | 36% | -8/Materials Lgt. Nuclear Core | 64% | -8/Materials Alien Tech Used ----------------- Dimensional Node Initializer Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptionAlertTendrils Manual? 0 Play Time 01:34:36 Cumulative 216.9 hours Start 2025.06.14 @ 20:49:11 End 2025.06.15 @ 14:10:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 205 Rogue 205 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 59 Achievement% 47 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/TamsynBold Map View 50x44 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b1dcc6f7-0ad2-4341-828c-926edbc42906