Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.31 @ 00:34:06 Player: Beico Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (12) 60 Value Destroyed (365) 365 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2085 Bonus ------- None Cogmind --------- Core Integrity 449/550 Matter 41/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Hovering (120) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Hover Unit > --- UTILITY (5) ------ Terrain Scanner Reaction Control System Propulsion Shielding > --- WEAPON (2) ------- Rocket Launcher > --- INVENTORY (5) ---- Faulty Heavy Ion Engine Cooling System Small Storage Unit Structural Scanner Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Hover Unit Hover Unit > --- UTILITY ---------- Small Storage Unit Terrain Scanner Propulsion Shielding > --- WEAPON ----------- Improved Medium Laser Particle Cannon > --- INVENTORY -------- Aluminum Leg Compact Wheel Cooling System Structural Scanner Particle Cannon Particle Cannon Grenade Launcher [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Leg Aluminum Leg Hover Unit Hover Unit Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Protection Propulsion Shielding Weapon Particle Cannon Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 27 | . 15 10 2 Power 4 | . 2 1 1 Engine 3 | . 2 1 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 4 | . 3 1 . Treads . | . . . . Leg 2 | . 1 1 . Wheel . | . . . . Hover 2 | . 2 . . Flight . | . . . . Utility 10 | . 5 5 . Device 3 | . 2 1 . Storage 4 | . 2 2 . Processor 1 | . 1 . . Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 9 | . 5 3 1 Energy Gun 3 | . 2 1 . Energy Cannon 5 | . 3 2 . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 2 | . 1 . 1 Power 1 | . 1 . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . 1 . 1 To Critical Strikes . | . . . . Average Slot Usage (%) 83 | . 96 73 55 Engine 11 | . 14 11 1 Leg 12 | . 24 . . Hover 11 | . 2 22 12 Device 12 | . 11 13 18 Storage 9 | . 14 6 . Protection 5 | . . 10 9 Energy Gun 9 | . 12 8 . Energy Cannon 8 | . 15 1 . Naked Turns . | . . . . Heaviest Build 53 | 11 53 20 12 Greatest Support 20 | 20 20 12 12 Greatest Overweight (x) 6 | . 6 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 20 8 5 Average Capacity 7 | 8 8 6 5 Most Carried 9 | 6 9 8 5 Average Carried 5 | 6 7 4 4 Final Capacity 8 | 8 8 5 5 Final Carried 7 | 6 7 5 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 320 | 200 120 . . Remotely . | . . . . Salvage Created 471 | . 425 46 . Parts 18 | . 18 . . Haulers Intercepted 2 | . 1 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 8 | . 7 . 1 Guns 4 | . 4 . . Cannons 2 | . 2 . . AOE 2 | . 1 . 1 Classes Destroyed 5 | . 4 . 1 Hauler 2 | . 1 1 . Recycler 1 | . 1 . . Watcher 1 | . 1 . . Grunt 7 | . 7 . . Sentry 1 | . . . 1 Best Kill Streak 4 | . 4 1 1 Combat Bots Only 3 | . 3 . 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . 1 . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 830 | . 364 282 184 Core 288 | . 89 98 101 Absorbed by Shields . | . . . . Redirected to Shielding 20 | . . 14 6 Regen/Repaired (Parts) 97 | . . 97 . Core Remaining (%) 79 | 100 64 75 . Volleys Fired 42 | . 31 5 6 Largest 2 | . 2 1 1 Hottest 136 | . 136 56 33 Shots Fired 73 | . 62 5 6 Gun 51 | . 46 5 . Cannon 16 | . 16 . . Launcher 6 | . . . 6 Special . | . . . . Kinetic . | . . . . Thermal 55 | . 50 5 . Explosive 6 | . . . 6 Electromagnetic 12 | . 12 . . Robot Hit Streak 12 | . 12 2 5 Robot Miss Streak 5 | . 5 1 1 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 42 | . 34 3 5 Core Hits 21 | . 17 1 3 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 727 | . 555 57 115 Guns 324 | . 273 51 . Cannons 244 | . 244 . . Explosions 149 | . 34 . 115 Melee . | . . . . Ramming 10 | . 4 6 . Kinetic . | . . . . Thermal 490 | . 439 51 . Explosive 115 | . . . 115 Electromagnetic 112 | . 112 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 8 | . . . 8 Projectiles . | . . . . Explosions 8 | . . . 8 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 129 | . 40 3 86 Shots 6 | . 1 . 5 Rammed 1 | . . 1 . Targets Rammed 2 | . 1 1 . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 536 | . 536 42 2 Average Temperature 120 | . 130 20 2 Received Heat Transfer 342 | . 183 132 27 Effects 4 | . 4 . . Shutdowns 1 | . 1 . . Matter Decay 1 | . 1 . . Short Circuit 1 | . 1 . . Damage (minor) 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 930 | . 819 111 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 241 | . 241 75 114 Initial 35 | . . 20 35 Average 82 | . 122 39 82 Maximum Alert Level 1 | . 1 . . Low Security (%) 88 | 100 75 100 100 Level 1 11 | . 24 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 1 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 24 | . 10 12 2 Peak Tracking Total 9 | . 4 9 1 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 4 | . . 4 . Reused 1 | . . 1 . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . 1 . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 3 | . 2 . 1 Max in Single Turn 1 | . 1 . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 7 | . 4 3 . Terminals 5 | . 3 2 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 20 | . 10 10 . Successful 11 | . 6 5 . Failed 9 | . 4 5 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 17 | . 9 8 . Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 5 3 . Prototype ID Bank 1 | . 1 . . Emergency Access Points 1 | . . 1 . Locate Traps 3 | . 2 1 . Reprogram Traps 1 | . . 1 . Security Status 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 3 . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1003 | 5 489 439 70 Spaces Moved 793 | 5 284 436 68 Core 1 | . 1 . . Treads . | . . . . Legs 247 | 5 242 . . Wheels . | . . . . Hover 545 | . 41 436 68 Flight . | . . . . Fastest Speed 56 | 120 116 56 56 Average Speed 96 | 120 121 82 80 Slowest Speed 350 | 120 350 116 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 2 45 34 9 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 34 | . 3 . 31 Melee . | . . . . Projectile . | . . . . AOE 34 | . 3 . 31 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 965 | 4 371 513 77 Wait 57 | . 13 44 . Move 790 | 4 283 435 68 Hop . | . . . . Pick Up 13 | . 10 3 . Fast Attach 11 | . 6 4 1 Attach 10 | . 5 4 1 Detach 11 | . 5 6 . Swap 6 | . 4 2 . Drop 23 | . 13 9 1 Fire 42 | . 31 5 6 Melee . | . . . . Ram 1 | . . 1 . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 6 | -11/Scrapyard | Entered Materials 334 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 12) 495 | -10/Materials | Entered another Materials area 495 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 559 | -9/Materials | Repaired Sml. Storage Unit 909 | -9/Materials | Discovered new exit (range 16) 934 | -9/Materials | Entered another Materials area 934 | -8/Materials | Evolved 2 slots: Utility x2 1004 | -8/Materials | Self-destructed Last Messages --------------- Map updated. 00909_ K-01 Serf cleans the Nuclear Reactor. 00909_ EXIT=FOUND 00917_ Connecting with Scanalyzer... PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE 00935_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00935_ O-16 Technician uses terminal to summon reinforcements. 00935_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M009. 00935_ O-16 Technician locks terminal. 00949_ Dropped Imp. Ion Engine. 00949_ Acquired Lgt. Nuclear Core. 00961_ Hover Unit destroyed. 00961_ Destroyed Hover Unit. 00963_ Processing Tank disabled. 00964_ The unstable cave ceiling collapses. 00971_ Y-45 Defender destroyed. 00975_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????#????#?????????????????????????????? | | ???????#?????????######??????????????????? | | ??????????######## ######?????????????? | | ???????? ? #?????????????? | | ?########?##+##### #?????????????? | | ?# #?# [ # ##+#####???????????? | | ?# #?# ## ## @ #???????????? | | ?# """ #?# """ ## ## """ #???????????? | | ?# """ ### """ ## ## """ #???????????? | | ?# """ """ ## ## """ #???????????? | | ?# ## ## #???????????? | | ## # ##+## # ! #???????????? | | ########???????????? | | #??????????????????? | | ### # ###+## #??????????????????? | | # ######??????????????????? | | " # """#???#???#???????????????? | | "" # """????????????#???????????? | | """ ### """????????????????????????? | | """ #?# ????????????????????????? | | """ #?# ##??????????????????????? | | #?########???????????????????????? | | #????????????????????????????????? | | * #????????????????????????????????? | | #########????????????????????????????????? | | ??????????#??????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ???#?????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Propulsion Shielding 33 Evasion (%) 61 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HellfireArmageddonLog Manual? 0 Play Time 00:17:57 Cumulative 27.8 hours Start 2022.03.30 @ 22:30:03 End 2022.03.31 @ 00:34:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 31 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c4ac5b28-cd27-4028-8b75-90e9a6aab241