Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.16 @ 23:56:47 Player: GDW Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (36) 180 Value Destroyed (577) 577 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (240) 240 TOTAL SCORE: 2857 Bonus ------- Follower Combat Kills 272 Friendly Fire -32 Cogmind --------- Core Integrity 418/550 Matter 187/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Rolling (130) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Huge Wheel > --- UTILITY (4) ------ Huge Storage Unit Makeshift Light Armor Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Light Ion Engine Light Treads Light Treads Light Treads Armored Treads Carbon-fiber Leg Armored Huge Wheel Armored Huge Wheel Faulty Improved Flight Unit Improved Flight Unit Improved Flight Unit Medium Storage Unit Medium Matter Pod (100) Improved Sensor Array V3-11A's Pendant Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Hardened Medium Armor Plating Makeshift Light Armor Plating Hacking Suite > --- WEAPON ----------- Assault Rifle Heavy Battle Rifle Rocket Launcher > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Light Treads Armored Treads Carbon-fiber Leg Armored Huge Wheel Armored Huge Wheel Improved Flight Unit Improved Flight Unit Improved Flight Unit Medium Storage Unit Medium Matter Pod Improved Sensor Array V3-11A's Pendant [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility Medium Storage Unit Device V3-11A's Pendant Storage Medium Storage Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . . . . 2 Weapon 1 | . . . . 1 Parts Attached 36 | 7 1 10 2 16 Power 4 | 1 . 2 . 1 Engine 3 | 1 . 2 . . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 9 | 2 . . . 7 Treads 8 | 2 . . . 6 Leg . | . . . . . Wheel 1 | . . . . 1 Hover . | . . . . . Flight . | . . . . . Utility 17 | 2 1 7 1 6 Device 7 | 1 . 4 1 1 Storage 3 | 1 1 . . 1 Processor . | . . . . . Hackware 1 | . . . . 1 Protection 6 | . . 3 . 3 Artifact . | . . . . . Weapon 6 | 2 . 1 1 2 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 3 | 1 . . 1 1 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 9 | . . 1 . 8 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 3 | . . 1 . 2 Weapon 4 | . . . . 4 Highest Loss Streak 7 | . . 1 . 7 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 97 | . 100 99 100 86 Engine 12 | . 14 14 14 1 Core 1 | . . . . 6 Treads 26 | . 28 28 28 17 Device 11 | . 14 8 14 10 Storage 13 | . 14 14 14 9 Protection 3 | . . 5 . 9 Energy Gun 6 | . 14 13 . . Ballistic Gun 14 | . 14 14 14 17 Special Weapon 6 | . . . 14 7 Peak Build Rating 34 | 7 8 10 13 34 Average Rating 11 | 5 7 8 11 24 On Entrance 7 | . 7 8 10 13 Naked Turns . | . . . . . Heaviest Build 103 | 12 17 19 19 103 Greatest Support 60 | 40 40 40 40 60 Greatest Overweight (x) 3 | 1 . . . 3 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 25 | 8 10 10 10 25 Average Capacity 11 | 7 8 10 10 19 Most Carried 20 | 4 8 10 10 20 Average Carried 9 | 2 5 9 10 13 Final Capacity 25 | 8 10 10 10 25 Final Carried 17 | 4 8 10 10 17 Class Distribution -------------------- 87% | Mutant 5% | Tank 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Tank | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 958 | 300 9 314 83 252 Remotely . | . . . . . Salvage Created 945 | 173 143 238 . 391 Parts 76 | 11 6 34 . 25 Haulers Intercepted 3 | . 2 . . 1 Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 8 | . . . 8 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 23 | . 1 14 . 8 Guns 19 | . 1 14 . 4 AOE 4 | . . . . 4 Classes Destroyed 7 | 2 2 1 . 2 Builder 1 | . . . . 1 Tunneler 6 | 4 . 2 . . Hauler 3 | . 2 . . 1 Recycler 2 | 1 . . . 1 Operator 1 | . . . . 1 Swarmer 16 | . . 14 . 2 Grunt 7 | . 1 . . 6 Best Kill Streak 6 | 4 1 3 . 6 Combat Bots Only 5 | . 1 3 . 5 Max Kills in Single Turn 3 | 1 1 1 . 3 Gunslinging . | . . . . . Exploded 3 | . . . . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 173 | . 9 67 . 97 Missed 37 | . 2 17 . 18 Damage Taken 1676 | . 58 412 . 1206 Core 209 | . 15 62 . 132 Absorbed by Shields . | . . . . . Core Remaining (%) 84 | 100 . . 69 . Volleys Fired 107 | 10 18 34 9 36 Largest 3 | 2 2 2 1 3 Hottest 153 | 60 60 100 100 153 Shots Fired 198 | 19 36 63 9 71 Gun 182 | 19 36 59 . 68 Cannon . | . . . . . Launcher 2 | . . . . 2 Special 14 | . . 4 9 1 Kinetic 126 | 10 18 30 . 68 Thermal 70 | 9 18 33 9 1 Explosive 2 | . . . . 2 Electromagnetic . | . . . . . Robot Hit Streak 4 | 4 4 4 . 4 Robot Miss Streak 8 | 3 2 5 . 8 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 93 | 12 22 26 . 33 Core Hits 52 | 6 6 17 . 23 Critical Kills . | . . . . . Critical Parts Destroyed 3 | . 1 . . 2 Critical Strikes 3 | . 1 . . 2 Destroy 3 | . 1 . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1780 | 136 275 321 . 1048 Guns 1430 | 136 275 321 . 698 Cannons . | . . . . . Explosions 326 | . . . . 326 Melee . | . . . . . Ramming . | . . . . . Kinetic 1079 | 63 163 155 . 698 Thermal 375 | 73 112 166 . 24 Explosive 326 | . . . . 326 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 2 2 . Average Corruption 2 | . 2 2 2 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 28 | . 1 14 13 . Message Errors 6 | . . 2 4 . Matter Fused 7 | . . 4 3 . Heat Flow Errors 1 | . . . 1 . Energy Discharges 6 | . 1 2 3 . Data Loss (minor) 5 | . . 3 2 . Data Loss (major) 1 | . . 1 . . Misfires 1 | . . 1 . . Alerts 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 4 | . . . . 4 Projectiles . | . . . . . Explosions 4 | . . . . 4 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 246 | . 12 45 227 246 Average Temperature 52 | . 9 17 129 82 Received Heat Transfer 390 | . 12 . . 378 Effects 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 850 | 175 250 375 . 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Peak Influence 282 | 25 83 210 . 282 Initial 16 | . 16 5 . . Average 85 | 11 46 85 . 148 Maximum Alert Level 1 | . . 1 . 1 Low Security (%) 96 | 100 100 95 . 92 Level 1 3 | . . 4 . 7 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . . . 4 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 59 | . 9 16 3 31 Peak Tracking Total 10 | . 5 3 2 10 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 3 | . 1 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled 2 | . . 1 . 1 Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 5 | . 4 . . 1 Terminals 4 | . 4 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 10 | . 7 . . 3 Successful 8 | . 5 . . 3 Failed 2 | . 2 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 6 | . 6 . . . Terminals 7 | . 7 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 3 | . . . . 3 Garrison Access . | . . . . . Terminal Hacks 2 | . 2 . . . Robot Analysis 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 3 | . . . . 3 Insert Component 2 | . . . . 2 Analyze 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 3 . . . Terminals 3 | . 3 . . . Botnet 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . . 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies 4 | . . . 4 . Largest Group 4 | . . . 4 4 Highest-Rated Group 76 | . . . 76 76 Highest-Rated Ally 19 | . . . 19 19 Total Orders . | . . . . . Ally Attacks 81 | . . . 2 79 Total Damage 1037 | . . . 26 1011 Kills 12 | . . . . 12 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 3156 | 158 507 940 1061 490 Spaces Moved 1660 | 74 274 506 602 204 Core 3 | 3 . . . . Treads 1569 | 71 274 506 602 116 Legs . | . . . . . Wheels 88 | . . . . 88 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 130 Average Speed 160 | 156 160 160 160 167 Slowest Speed 240 | 160 160 160 160 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 4 52 79 34 20 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 1 | . . 1 . . Terrain Destroyed 11 | . . 1 . 10 Melee . | . . . . . Projectile 3 | . . 1 . 2 AOE 8 | . . . . 8 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 1920 | 94 306 563 674 283 Wait 77 | . 11 10 56 . Move 1656 | 73 273 505 601 204 Hop . | . . . . . Pick Up 27 | 4 3 2 2 16 Fast Attach 10 | 7 . . 1 2 Attach 8 | . . 1 . 7 Detach 2 | . . . . 2 Swap 18 | . 1 9 1 7 Drop 15 | . . 2 4 9 Fire 107 | 10 18 34 9 36 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -8/Materials History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 159 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Identified exit to Mines 302 | -10/Materials | Build established: Mutant 666 | -10/Materials | Entered Mines 1084 | -10/Mines | Discovered new exit (range 11) 1088 | -10/Mines | Learned location of Storage (-7) 1410 | -10/Mines | Identified exit to Subcaves 1606 | -10/Mines | Entered Subcaves 1704 | -10/Subcaves | Visited triangular shrine 1718 | -10/Subcaves | Found Prototype Device 1718 | -10/Subcaves | Identified V3-11A's Pendant 1723 | -10/Subcaves | Befriended Subdweller 1769 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1773 | -10/Subcaves | Befriended Subdweller 1773 | -10/Subcaves | Befriended Subdweller 1807 | -10/Subcaves | Discovered new exit (range 7) 1927 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 1998 | -10/Subcaves | Befriended Subdweller 2133 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2151 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2169 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2190 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2667 | -10/Subcaves | Entered Materials 2667 | -8/Materials | Accompanied by 4 allies 2667 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3093 | -8/Materials | Garrison activated, responded to threat 3157 | -8/Materials | Self-destructed Last Messages --------------- 03125_ K-01 Serf collects debris. 03128_ Destroyed Imp. Ion Engine. 03135_ U-05 Engineer lays Concrete. 03135_ M-13 Machinist repairs Y-45 Defender. 03136_ U-05 Engineer lays Concrete. 03136_ K-01 Serf collects debris. 03137_ U-05 Engineer lays Concrete. 03138_ M-13 Machinist repairs Lgt. Ion Engine. 03139_ K-01 Serf collects debris. 03140_ S-10 Pest destroyed. 03140_ Rocket Launcher destroyed. 03142_ Assault Rifle destroyed. 03143_ L-31 Rogue suffers critical hit (Destroy). 03143_ Destroyed Imp. Aluminum Leg. 03145_ Hrd. Medium Armor Plating destroyed. 03147_ Acquired 10 matter. 03150_ Hvy. Battle Rifle destroyed. 03153_ L-31 Rogue destroyed. 03155_ M-13 Machinist repairs G-47 Trooper. Map ----- +----------------------------------------------------+ | ??????????????????????????????????# !*#?# | | ??????????????????????????????????# "" #?# | | ??????????????????????????????????# S"" % #?# | | ??????????????????????????????????# "" #?# | | ??????????????????????????????????# #?#+### | | ??????????????????????????????#########+###### ### | | ??????????????????############# | | ??????????????????#! ! # | | ??????????????????# """ # """ | | ??????????????????# """ # """"" #####+### | | ??????????????????# "" """ # """"" ## T | | ??????????????????# S"" # """" ## | | ??????????????????# "" + ! """ ## """ | | ??????????????????# #!! ## """"" | | ??????????????????############# % + """"" | | ??????????????????????######### """ ## """"" | | ????????????????? ^ """"" %## """ | | ????????????????????????#######% """"" ## | | ??????????????????????????????# """"" ## = | | ??????????????????????????????# """ ######### | | ??????????????????????????????# #???????? | | ??????????????????????????????# % %=! #???????? | | ????????????????????########### """%=%[#???????? | | ????????????????????# # """"*%[ #???????? | | ????????????????????# g # """"" =#???????? | | ????????????????????# s@ g=# """" #???????? | | ????????????????????# """""!mY """ #???????? | | ????????????????????# """""=g #???????? | | ????????????????????# """""s# #???????? | | ????????????????????# Y # <" #???????? | | ????????????????????# ! # #???????? | | ????????????????????########### " #???????? | | ??????????????????????????????# "" #???????? | | ??????????????????????????????# %"" #???????? | | ??????????????????????????????# &%* ??????? | | ??????????????????????????????# =] ?????? | | ?????????????????????????????? ""????? | | ?????????????????????????????? =! = "Y????? | | ?????????????????????????????? %*% /% " ????? | | ??????????????????????????????"%=% ="" ?????? | | ????????????????????????????? %*%= T" ?????? | | ????????????????????????????? # ! "? ????????? | | ????????????????????????????? ? ???????????? | | ?????????????????????????????#? !????????????? | | ??????????????????????????????? ??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 325 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightpackZioniteBarrier Manual? 0 Play Time 00:31:38 Cumulative 26.4 hours Start 2025.01.16 @ 23:26:43 End 2025.01.16 @ 23:56:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 26 Achievement% 23 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 69e3aad6-6d1b-48eb-9ffb-17ec4d13fd27