Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.18 @ 09:32:19 Player: Blade Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (69) 345 Value Destroyed (2229) 2229 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (50) 50 TOTAL SCORE: 5184 Bonus ------- Follower Combat Kills 50 Cogmind --------- Core Integrity 0/700 Matter 93/300 Energy 83/250 System Corruption 8% Temperature Warning (302) Movement Walking (130) Location -7/Storage Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY (5) ------ Cryofiber Web Large Storage Unit Layered Light Armor Plating Improved Field Recycling Unit > --- WEAPON (4) ------- Shock Rifle High-powered Shotgun > --- INVENTORY (15) --- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Armored Huge Wheel Small Matter Pod (35) Shock Rifle Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Large Storage Unit Improved Power Shielding Hardened Light Armor Plating > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun Flak Gun Gauss Cannon > --- INVENTORY -------- Ion Engine Improved Ion Engine Light Treads Medium Treads Small Matter Pod Improved Signal Interpreter System Shield System Restoration Module Improved Field Recycling Unit High-powered Shotgun Rocket Launcher Rocket Launcher Blade Saw [Rating: 44] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Cryofiber Web Storage Large Storage Unit Protection Light Armor Plating Weapon High-powered Shotgun Energy Gun Field Laser Energy Cannon Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Launcher Rocket Launcher Slashing Weapon Blade Saw Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 3 | . . . 1 2 . Weapon 2 | . . 2 . . . Parts Attached 87 | . 5 14 19 34 15 Power 10 | . . 3 3 2 2 Engine 9 | . . 3 3 1 2 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 23 | . 2 4 4 7 6 Treads 11 | . . . 3 6 2 Leg 11 | . 2 4 1 . 4 Wheel 1 | . . . . 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 22 | . 1 2 7 9 3 Device 9 | . . . 2 6 1 Storage 2 | . . . 2 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 11 | . 1 2 3 3 2 Artifact . | . . . . . . Weapon 32 | . 2 5 5 16 4 Energy Gun 8 | . . . . 6 2 Energy Cannon 1 | . . . . 1 . Ballistic Gun 13 | . 2 4 3 2 2 Ballistic Cannon 5 | . . 1 1 3 . Launcher 3 | . . . 1 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . 2 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 31 | . . . . 26 5 Power 3 | . . . . 2 1 Propulsion 6 | . . . . 5 1 Utility 7 | . . . . 6 1 Weapon 15 | . . . . 13 2 Highest Loss Streak 9 | . . . . 9 2 To Critical Strikes 1 | . . . . 1 . Average Slot Usage (%) 85 | . 91 96 99 80 68 Engine 8 | . 14 10 9 6 6 Treads 13 | . . . 22 14 9 Leg 6 | . 28 21 4 . 7 Device 10 | . . . 6 14 15 Storage 8 | . 14 11 10 7 7 Protection 9 | . 5 10 9 10 12 Energy Gun 3 | . . . . 5 2 Ballistic Gun 18 | . 28 39 27 10 5 Ballistic Cannon 3 | . . 1 9 3 . Naked Turns . | . . . . . . Heaviest Build 58 | 11 15 22 45 58 54 Greatest Support 84 | 20 20 20 84 84 60 Greatest Overweight (x) 6 | . . 1 1 6 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | . 8 8 15 15 15 Average Capacity 13 | . 8 8 13 15 15 Most Carried 15 | . 8 8 15 15 11 Average Carried 11 | . 7 7 12 12 9 Final Capacity 15 | 8 8 8 15 15 15 Final Carried 15 | 6 8 8 15 11 7 Class Distribution -------------------- 54% | Tank 32% | Mutant 9% | Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Tank | -7/Factory Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 1880 | 200 . 300 414 859 107 Remotely . | . . . . . . Salvage Created 2039 | . 199 373 395 810 262 Parts 118 | . 14 13 34 45 12 Haulers Intercepted 4 | . 1 . 2 1 . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled 15 | . . . . 15 . Retrieved Matter 166 | . . . . 166 . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 50 | . 5 10 9 20 6 Melee 1 | . . . . 1 . Guns 39 | . 5 9 4 15 6 Cannons 5 | . . 1 2 2 . AOE 5 | . . . 3 2 . Classes Destroyed 13 | . 4 2 3 4 . Worker 6 | . . . 4 2 . Builder 1 | . . . . 1 . Tunneler 4 | . 1 . 1 2 . Hauler 4 | . 1 . 2 1 . Operator 1 | . . . 1 . . Watcher 3 | . . . 3 . . Swarmer 9 | . 3 3 3 . . Grunt 26 | . 2 5 4 12 3 Brawler 1 | . . 1 . . . Sentry 4 | . . 1 2 . 1 Specialist 1 | . . . . 1 . Hunter 3 | . . . . 2 1 Programmer 6 | . . . . 5 1 Best Kill Streak 4 | . 3 4 4 4 3 Combat Bots Only 4 | . 3 4 4 4 3 Max Kills in Single Turn 2 | . 1 1 2 2 1 Gunslinging . | . . . . . . Exploded 2 | . . . 2 1 . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 595 | . 24 26 29 322 194 Missed 187 | . 6 7 9 114 51 Damage Taken 5651 | . 194 202 293 3684 1278 Core 781 | . 13 . 65 535 168 Absorbed by Shields . | . . . . . . Redirected to Shielding 72 | . . . . 72 . Core Remaining (%) 95 | 100 94 100 88 . . Volleys Fired 143 | . 20 15 20 61 27 Largest 4 | . 2 4 4 4 4 Hottest 249 | . 40 95 110 249 150 Shots Fired 394 | . 40 60 74 158 62 Gun 326 | . 40 58 54 112 62 Cannon 53 | . . 2 18 33 . Launcher 15 | . . . 2 13 . Special . | . . . . . . Kinetic 321 | . 40 60 72 103 46 Thermal 33 | . . . . 33 . Explosive 15 | . . . 2 13 . Electromagnetic 25 | . . . . 9 16 Robot Hit Streak 12 | . 5 8 4 12 9 Robot Miss Streak 7 | . 3 1 5 7 4 Penetration Max . | . . . . . . Secondary Targets 4 | . . 2 . . 2 Max Gunslinging Chain 1 | . . 1 . . 1 Shots Hit Robots 245 | . 21 36 39 104 45 Core Hits 140 | . 11 17 29 64 19 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . 1 1 . Critical Strikes 5 | . . . 1 4 . Burn 1 | . . . . 1 . Destroy 2 | . . . 1 1 . Blast 2 | . . . . 2 . Melee Attacks 5 | . . . . 5 . Impact . | . . . . . . Slashing 5 | . . . . 5 . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5181 | . 255 408 1122 2521 875 Guns 3533 | . 255 389 547 1486 856 Cannons 584 | . . 19 176 389 . Explosions 840 | . . . 308 532 . Melee . | . . . . . . Ramming 224 | . . . 91 114 19 Kinetic 3379 | . 255 408 723 1356 637 Thermal 474 | . . . . 474 . Explosive 840 | . . . 308 532 . Electromagnetic 264 | . . . . 45 219 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 10 | . 2 . . 10 8 Average Corruption 6 | . 2 . . 7 7 Corruption Purged 4 | . . . . 4 . Corruption Blocked . | . . . . . . Effects 62 | . 3 . . 50 9 Message Errors 12 | . 1 . . 9 2 Matter Fused 14 | . 1 . . 12 1 Heat Flow Errors 8 | . . . . 8 . Energy Discharges 6 | . . . . 4 2 Parts Rejected 1 | . . . . 1 . Data Loss (minor) 9 | . 1 . . 5 3 Data Loss (major) 1 | . . . . 1 . Misfires 7 | . . . . 7 . Alerts 3 | . . . . 2 1 Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 54 | . . . 22 32 . Projectiles 26 | . . . . 26 . Explosions 28 | . . . 22 6 . Melee . | . . . . . . Knockbacks 16 | . . . 6 10 . Impact 2 | . . . 1 1 . Kinetic 12 | . . . 4 8 . Secondary 2 | . . . 1 1 . Self-Inflicted Damage 107 | . . . . 107 . Shots 2 | . . . . 2 . Rammed 33 | . . . 11 22 . Targets Rammed 39 | . . . 14 23 2 Kicked 2 | . . . . . 2 Crushed 4 | . . . 3 1 . Highest Temperature 338 | . 9 120 267 254 338 Average Temperature 90 | . 4 40 75 80 226 Received Heat Transfer 1203 | . 63 81 135 600 324 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . . . 4 . Heat Transferred 1028 | . . . . 1028 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Peak Influence 331 | . 253 237 239 331 223 Initial 95 | . . 42 55 95 37 Average 141 | . 128 130 140 159 75 Maximum Alert Level 1 | . 1 1 1 1 1 Low Security (%) 76 | . 66 68 67 80 89 Level 1 23 | . 33 31 32 19 10 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 17 | . . 1 2 10 4 Investigation 4 | . . . 2 . 2 Extermination 4 | . . . . 3 1 Reinforcement 9 | . . 1 . 7 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced 1 | . . . . 1 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 6 | . . . 3 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 86 | . 11 12 19 35 9 Peak Tracking Total 6 | . 6 4 5 4 4 Tactical Retreats 10 | . 1 2 2 5 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 5 | . 1 3 . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . 1 . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 4 | . . . 2 2 . Max in Single Turn 1 | . . . 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 15 | . 4 2 4 2 3 Terminals 14 | . 3 2 4 2 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 33 | . 7 6 9 5 6 Successful 11 | . 4 3 1 1 2 Failed 22 | . 3 3 8 4 4 Catastrophic 10 | . 1 1 3 3 2 Database Lockouts . | . . . . . . Manual 11 | . . 6 2 3 . Terminals 32 | . 6 6 9 5 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 3 1 1 1 2 Record 1 | . . . . . 1 Part Schematic 1 | . . . . 1 . Prototype ID Bank 1 | . . . 1 . . Open Door 1 | . . . . . 1 Level Access Points 1 | . 1 . . . . Terminal Index 1 | . . 1 . . . Unreport Threat 1 | . 1 . . . . Security Status 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . . 2 . . . Terminals 2 | . . 2 . . . Track 1 | . . 1 . . . Botnet 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 13 | . 3 1 4 2 3 Full Trace Events 4 | . . . 2 . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . 1 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . 4 . Programmers 4 | . . . . 4 . Fabnet Peak Effective % . | . . . . . . Robots Rewired 1 | . . . . 1 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 . Highest-Rated Group 43 | . . . . 43 . Highest-Rated Ally 43 | . . . . 43 . Total Orders . | . . . . . . Ally Attacks 3 | . . . . 3 . Total Damage 135 | . . . . 135 . Kills 1 | . . . . 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 4021 | . 308 449 890 1996 378 Spaces Moved 1961 | 1 192 289 479 876 124 Core 3 | . . . . 3 . Treads 1324 | . . . 398 840 86 Legs 601 | 1 192 289 81 . 38 Wheels 33 | . . . . 33 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 115 | 120 120 120 120 115 130 Average Speed 162 | 120 120 122 157 180 208 Slowest Speed 350 | 120 120 190 240 350 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 1 46 32 42 18 21 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 128 | . . . 7 121 . Melee . | . . . . . . Projectile 2 | . . . . 2 . AOE 126 | . . . 7 119 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 2476 | . 230 350 560 1145 191 Wait 187 | . 11 26 6 129 15 Move 1956 | . 191 288 478 875 124 Hop . | . . . . . . Pick Up 21 | . 1 2 9 3 6 Fast Attach 33 | . 1 8 7 13 4 Attach 25 | . . 2 1 12 10 Detach 3 | . . . . 3 . Swap 29 | . 4 4 11 9 1 Drop 29 | . 2 5 14 7 1 Fire 143 | . 20 15 20 61 27 Melee 5 | . . . . 5 . Ram . | . . . . . . Kick 2 | . . . . . 2 Crush 37 | . . . 14 23 . Escape Stasis . | . . . . . . Rewire 6 | . . . . 5 1 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Discovered new exit (range 9) 150 | -10/Materials | Identified exit to Materials 303 | -10/Materials | Build established: Mutant 309 | -10/Materials | Entered another Materials area 309 | -9/Materials | Evolved 2 slots: Weapon x2 647 | -9/Materials | Build established: Tank 675 | -9/Materials | Discovered new exit (range 5) 758 | -9/Materials | Entered another Materials area 758 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1624 | -8/Materials | Discovered new exit (range 15) 1648 | -8/Materials | Entered Factory 1648 | -7/Factory | Evolved 2 slots: Utility x2 2499 | -7/Factory | System corruption reached 10% 2539 | -7/Factory | Lost 6 parts (1p1n1u3w) 2739 | -7/Factory | Cargo convoy interrupted 2778 | -7/Factory | Build established: Mutant 3161 | -7/Factory | Lost 8 parts (1n3u4w) 3549 | -7/Factory | Build established: Gunner 3601 | -7/Factory | Discovered new exit (range 14) 3637 | -7/Factory | Core integrity fell below 50% 3644 | -7/Factory | Entered Storage 3667 | -7/Storage | Lost 9 parts (1p3n1u4w) 3878 | -7/Storage | Core integrity fell below 20% 3925 | -7/Storage | Build established: Mutant 4022 | -7/Storage | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Trooper. 03985_ Slug penetrates Storage Shell. 03986_ R-06 Scavenger collects Corrupted Aluminum Leg. 03991_ R-06 Scavenger collects Imp. Heat Sink. 03995_ G-47 Trooper destroyed. 03998_ Slug penetrates Wall. 04001_ Penetrated by Slug. 04001_ R-06 Scavenger destroyed. 04002_ Energy bleed averted by Cryofiber Web. 04004_ Hpw. Shotgun destroyed. 04007_ Penetrated by Slug. 04009_ R-06 Scavenger collects Remote Datajack. 04010_ H-55 Commando misfires. 04013_ H-55 Commando destroyed. 04013_ R-06 Scavenger collects Imp. Heat Sink. 04016_ R-06 Scavenger collects Gravmag System. 04016_ Shock Rifle destroyed. 04020_ R-06 Scavenger collects Sml. Storage Unit. 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"" "" #???# | | ????????????????????# ""T"" #???# | | ????????????????????# """ #???# % | | ????????????????????# #???# | | ????????????????????##############???#### | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 300 Power Shielding 66 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- Arm. Treads | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutronVisualLeg Manual? 0 Play Time 00:42:18 Cumulative 89.2 hours Start 2024.06.18 @ 07:06:52 End 2024.06.18 @ 09:32:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 135 Rogue 50 Adventurer 79 Explorer 6 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 56 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: daa88bd1-3bdd-4b25-b4cc-481e181fa644