Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.14 @ 19:44:52 Player: Artackni Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (255) 1275 Value Destroyed (9847) 9847 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (2702) 2702 TOTAL SCORE: 18344 Bonus ------- High Alert Combat Kills 1794 Follower Combat Kills 235 Entered Garrisons 200 Met Imprinter 300 Was Imprinted 300 Friendly Fire -127 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 95/100 System Corruption 17% Temperature Cool (27) Movement Core (1450) Ox28 Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Heat Sink Huge Storage Unit > --- WEAPON (4) ------- Falx > --- INVENTORY (25) --- Angular Momentum Engine Light Angular Momentum Engine Medium Treads Improved Heat Sink Advanced Signal Interpreter Advanced Signal Interpreter Seismic Detector Improved Particle Charger Makeshift Hacking Suite Improved Trap Extractor (2/6 Shock) Drone Bay (2/2) Advanced Datajack Peak State ------------ > --- POWER ------------ Makeshift Power Source Light Angular Momentum Engine > --- PROPULSION ------- Medium Treads Medium Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System Improved Cooling System Huge Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Cooled Pulse Rifle Plasma Rifle Heavy Beamcaster Makeshift Shrapnel Gun > --- INVENTORY -------- Deuterium Engine Angular Momentum Engine Antimatter Reactor Medium Treads Compact Wheel Advanced Heat Sink Seismic Detector Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Heavy Armor Plating Makeshift Hacking Suite Improved Trap Extractor Improved Field Recycling Unit Heavy Laser Heavy Beamcaster Heavy Beamcaster Phase Gun Improved EM Pulse Cannon Cooled Particle Cannon Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Improved Datajack Advanced Datajack [Rating: 74] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Compact Wheel Treads Medium Treads Wheel Compact Wheel Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Heavy Beamcaster Energy Gun Heavy Beamcaster Energy Cannon Cooled Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Heavy Missile Launcher Slashing Weapon Falx Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Gar Slots Evolved 8 | . . . 4 2 . . . . . . 2 . Power 1 | . . . . . . . . . . . 1 . Propulsion 2 | . . . . 1 . . . . . . 1 . Utility 3 | . . . 2 1 . . . . . . . . Weapon 2 | . . . 2 . . . . . . . . . Parts Attached 185 | 7 . 13 24 58 17 9 6 1 2 1 24 23 Power 23 | 1 . 2 2 5 1 . 1 . . 1 4 6 Engine 18 | 1 . 2 2 2 . . 1 . . 1 3 6 Core 4 | . . . . 3 . . . . . . 1 . Reactor 1 | . . . . . 1 . . . . . . . Propulsion 39 | 2 . 3 3 14 2 1 3 . . . 5 6 Treads 13 | 1 . 1 1 5 . . 1 . . . 1 3 Leg . | . . . . . . . . . . . . . Wheel 26 | 1 . 2 2 9 2 1 2 . . . 4 3 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 69 | 2 . 2 9 27 3 8 2 1 . . 9 6 Device 38 | 1 . 1 3 17 2 3 . . . . 6 5 Storage 5 | 1 . . 2 1 . 1 . . . . . . Processor 6 | . . . . 1 . 4 . . . . 1 . Hackware . | . . . . . . . . . . . . . Protection 20 | . . 1 4 8 1 . 2 1 . . 2 1 Artifact . | . . . . . . . . . . . . . Weapon 54 | 2 . 6 10 12 11 . . . 2 . 6 5 Energy Gun 20 | 2 . 1 3 4 5 . . . . . 2 3 Energy Cannon 5 | . . . 1 3 . . . . 1 . . . Ballistic Gun 9 | . . 1 1 1 1 . . . 1 . 3 1 Ballistic Cannon 5 | . . 2 1 . 1 . . . . . 1 . Launcher 13 | . . 2 4 3 4 . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . Unidentified Prototypes 5 | . . . . 3 . . . . . . 2 . Corrupted Parts 2 | . . . . 1 . . . . . . . 1 System Corruption 9 | . . . . 4 . . . . . . . 5 Parts Lost 87 | . . 10 2 15 . . 9 . . . 16 35 Power 16 | . . 2 . 2 . . 1 . . . 3 8 Propulsion 23 | . . 3 . 3 . . 3 . . . 4 10 Utility 20 | . . . . 7 . . 3 . . . 3 7 Weapon 28 | . . 5 2 3 . . 2 . . . 6 10 Highest Loss Streak 16 | . . 6 1 2 . . 3 . . . 7 16 To Critical Strikes 1 | . . . . . . . 1 . . . . . Average Backups 19 | 3 6 6 9 21 23 22 18 16 23 22 22 17 Power 2 | . 1 . . 1 1 1 1 1 4 3 3 3 Propulsion 3 | 1 3 1 1 4 6 5 3 2 2 2 4 3 Utility 6 | . . . 3 7 6 6 6 5 7 7 8 8 Weapon 6 | . 1 3 4 7 7 6 5 5 9 7 5 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 34 | . . 2 4 6 1 5 . . 1 2 4 9 Power 6 | . . . . 1 . 1 . . . 1 1 2 Propulsion 7 | . . 1 1 3 . 1 . . . . . 1 Utility 13 | . . 1 1 1 . 3 . . 1 1 . 5 Weapon 7 | . . . 2 1 1 . . . . . 3 . Tool/Special 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 89 | . 100 96 92 95 91 91 90 92 71 92 91 76 Engine 5 | . 14 13 9 2 . . 5 7 7 7 9 9 Core 1 | . . . . 4 3 . . . . . 2 . Treads 7 | . 14 13 5 7 . . 3 7 7 7 14 8 Wheel 10 | . 14 13 12 10 14 15 11 7 7 7 6 9 Device 14 | . 14 15 15 14 22 18 10 15 15 15 10 11 Storage 7 | . 14 9 7 7 7 7 7 7 7 7 6 6 Processor 4 | . . . . 3 . 4 7 7 7 7 6 4 Protection 8 | . . . 12 10 7 6 10 7 7 7 6 2 Energy Gun 13 | . 28 12 16 10 8 30 26 21 1 . 16 11 Energy Cannon 4 | . . . 1 7 7 . 2 7 1 15 . . Ballistic Gun 2 | . . . 5 1 . . . . . 7 7 5 Launcher 3 | . . 7 4 6 13 . 1 . . 3 . . Special Melee Weapon 1 | . . . . . . . . . 6 3 . . Peak Build Rating 74 | 7 7 12 39 60 63 63 63 61 61 58 74 68 Average Rating 49 | 5 7 9 31 50 54 61 59 58 44 56 67 54 On Entrance 41 | . 7 7 11 38 47 63 62 61 61 55 58 68 Avg Prop Armor Cover (%) 9 | 14 12 9 3 6 5 . 12 13 16 11 9 9 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 141 | 12 12 29 60 141 138 130 127 123 122 124 132 138 Greatest Support 126 | 10 10 20 40 84 44 44 44 16 16 16 126 44 Greatest Overweight (x) 13 | 1 1 6 2 5 4 3 7 7 7 7 13 7 Average Overweight (x) 3 | . 1 . . 2 2 2 4 7 6 7 2 3 Largest Inventory Capacity 25 | 8 8 8 15 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 7 8 7 10 22 25 25 25 25 25 25 25 25 Most Carried 25 | 5 7 8 15 25 25 25 25 24 25 24 25 25 Average Carried 20 | 3 6 6 10 21 24 24 19 17 24 23 23 17 Final Capacity 25 | 8 8 5 15 25 25 25 25 25 25 25 25 25 Final Carried 25 | 5 7 5 15 25 25 25 16 24 23 24 25 12 Class Distribution -------------------- 25% | Tank 19% | Mutant 16% | Scavenger-Gunner 10% | Gunner 9% | Scavenger-Tank 8% | Derelict-Tank 6% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Tank | -7/Factory Bomber | -7/Waste Bomber | -7/Factory Gunner | -7/Lower Caves Tank | -7/Lower Caves Mutant | -7/Zion Tank | -6/Proximity Caves Derelict-Tank | -6/Factory Scavenger-Gunner | -6/Garrison Resources | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Gar Matter Collected 5789 | 257 . 266 676 2114 345 258 266 153 34 95 896 429 Remotely 841 | . . . . 496 345 . . . . . . . Salvage Created 11595 | 38 . 147 1507 4323 606 865 522 227 . 161 2028 1171 Parts 460 | 6 . 10 67 188 1 27 25 7 . 2 90 37 Haulers Intercepted 4 | . . . 1 2 . . . . . . 1 . Recyclers Shooed 11 | . . . . 8 . . . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . 20 . . 2 . . Prevented 5 | . . . . . . . . . . 5 . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Gar Combat Hostiles Destroyed 178 | . . 6 23 78 1 11 11 . . 3 28 17 Melee 5 | . . . . . . . . . . . . 5 Guns 78 | . . 2 11 16 . 10 9 . . . 20 10 Cannons 30 | . . 2 3 22 . . . . . 2 1 . AOE 61 | . . 1 9 40 1 . 1 . . 1 6 2 Classes Destroyed 21 | 1 . 1 11 4 1 . 2 . . . 1 . Worker 17 | . . . 1 12 . . . . . . 4 . Builder 10 | . . . 1 7 . 1 . . . . 1 . Tunneler 4 | 2 . . . 2 . . . . . . . . Hauler 4 | . . . 1 2 . . . . . . 1 . Recycler 27 | . . . 4 17 . 3 . . . . 3 . Mechanic 7 | . . . 1 3 . 1 . . . . 2 . Operator 1 | . . . . 1 . . . . . . . . Watcher 7 | . . . 1 3 . . . . . . 3 . Swarmer 20 | . . . . 13 . . 6 . . 1 . . Grunt 74 | . . . 10 36 . 3 3 . . 1 8 13 Brawler 16 | . . . 2 9 . 1 . . . . 2 2 Duelist 4 | . . . . 3 . . . . . . . 1 Protector 5 | . . . 2 2 . . . . . . 1 . Sentry 17 | . . . 7 3 . 3 1 . . 1 2 . Specialist 3 | . . . . . . . . . . . 3 . Hunter 11 | . . . 2 2 . 2 . . . . 5 . Programmer 19 | . . . . 10 . 2 . . . . 6 1 Behemoth 2 | . . . . . . . 1 . . . 1 . Compactor 1 | . . . . . 1 . . . . . . . Subdweller 6 | . . 6 . . . . . . . . . . Decomposer 1 | . . . . . . . . . . 1 . . Packrat 1 | . . . . . . . . 1 . . . . Samaritan 6 | . . . . . . . 3 3 . . . . Best Kill Streak 10 | 2 . 2 10 8 1 3 5 . . 2 10 5 Combat Bots Only 10 | . . 2 10 5 1 3 5 . . 2 8 5 Max Kills in Single Turn 9 | 1 . 1 9 6 1 2 2 1 . 1 3 2 Gunslinging 1 | . . . . 1 . . 1 . . . . 1 Exploded 8 | . . 1 8 3 1 . 1 . . 1 2 2 Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Gar Hostile Shots Fired 1158 | . . 50 91 330 . 92 61 . . 15 245 274 Missed 338 | . . 11 24 105 . 33 22 . . 8 72 63 Hits 820 | . . 39 67 225 . 59 39 . . 7 173 211 Melee 9 | . . . . 8 . . . . . . . 1 Projectile 811 | . . 39 67 217 . 59 39 . . 7 173 210 Critical Strikes 40 | . . 1 4 10 . 2 2 . . 1 11 9 Part Disruptions 2 | . . . . . . . . . . . 2 . Damage Taken 14446 | . . 1025 1121 3746 18 643 843 . . 144 2889 4017 Core 1625 | . . 127 117 347 . 135 41 . . . 198 660 Absorbed by Shields 93 | . . . . . . . . . . . . 93 Redirected to Shielding 109 | . . . . 109 . . . . . . . . Ignored by Resistances 34 | . . . . 34 . . . . . . . . Regen/Repaired (Parts) 70 | . . . . 70 . . . . . . . . Core Remaining (%) 63 | 100 . 49 78 . . . . . . 25 . . Volleys Fired 546 | 8 1 58 61 195 8 35 32 14 1 9 78 46 Largest 4 | 1 2 2 4 4 3 4 4 2 1 3 4 4 Hottest 324 | 40 80 70 235 234 128 324 270 101 20 123 278 257 Shots Fired 1427 | 8 2 77 146 497 23 126 95 29 1 24 270 129 Gun 1004 | 8 2 24 121 217 13 126 72 28 1 9 256 127 Cannon 335 | . . 52 22 223 . . 14 1 . 15 8 . Launcher 88 | . . 1 3 57 10 . 9 . . . 6 2 Special . | . . . . . . . . . . . . . Kinetic 326 | . . 56 42 77 . . . . . 9 94 48 Thermal 958 | 8 1 1 101 363 13 126 86 29 1 9 166 54 Explosive 79 | . . 1 3 48 10 . 9 . . . 6 2 Electromagnetic 64 | . 1 19 . 9 . . . . . 6 4 25 Robot Hit Streak 29 | 3 . 19 9 14 9 16 23 16 . 4 10 29 Robot Miss Streak 10 | 3 2 2 4 10 1 5 3 2 . 4 4 4 Penetration Max 1 | . . . 1 . . . . . . . . 1 Secondary Targets 13 | . . . . 2 . 2 2 . . . 3 4 Max Gunslinging Chain 2 | . . . . 2 . 1 1 . . . 1 1 Shots Hit Robots 893 | 4 . 42 78 285 18 71 65 21 14 14 179 102 Core Hits 556 | 2 . 12 54 250 6 29 24 9 . 9 108 53 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . 2 Critical Strikes 47 | . . 2 4 5 . 8 5 2 . . 11 10 Burn 39 | . . . 4 5 . 8 5 2 . . 11 4 Destroy 2 | . . . . . . . . . . . . 2 Blast 2 | . . 2 . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . 1 Sever 3 | . . . . . . . . . . . . 3 Melee Attacks 38 | . . . . 3 . . . . 15 1 . 19 Impact . | . . . . . . . . . . . . . Slashing 19 | . . . . . . . . . . . . 19 Piercing . | . . . . . . . . . . . . . Sneak Attacks 18 | . . . . 3 . . . . 14 1 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 29997 | 44 . 822 2558 12998 993 1632 1510 441 . 543 5313 3143 Guns 13354 | 44 . 206 1317 2460 226 1632 1017 441 . 124 3811 2076 Cannons 4745 | . . 516 234 3244 . . 301 . . 275 175 . Explosions 11369 | . . 100 1007 7294 767 . 192 . . 144 1327 538 Melee 529 | . . . . . . . . . . . . 529 Ramming . | . . . . . . . . . . . . . Kinetic 4050 | . . 568 476 876 . . . . . 124 1445 561 Thermal 14013 | 44 . . 1471 4938 226 1632 1318 441 . 336 2515 1092 Explosive 9905 | . . 100 611 6542 767 . 192 . . . 1155 538 Electromagnetic 1500 | . . 154 . 642 . . . . . 83 198 423 Impact . | . . . . . . . . . . . . . Slashing 529 | . . . . . . . . . . . . 529 Piercing . | . . . . . . . . . . . . . Highest Corruption 17 | . 2 2 . 8 8 10 10 10 10 . 6 17 Average Corruption 6 | . 2 2 . 3 8 9 10 10 10 . 5 12 Corruption Purged 14 | . . . . 14 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 298 | . 1 10 . 98 18 43 42 29 4 . 21 32 Message Errors 79 | . . 1 . 25 7 12 12 9 1 . 3 9 Matter Fused 59 | . 1 4 . 21 3 8 7 6 2 . 4 3 Heat Flow Errors 36 | . . 3 . 12 3 4 5 4 1 . 2 2 Energy Discharges 37 | . . 1 . 13 1 5 4 6 . . 2 5 Parts Rejected 5 | . . . . 1 . 1 1 . . . 1 1 Parts Fused 1 | . . . . . . . 1 . . . . . Data Loss (minor) 32 | . . . . 15 1 7 4 . . . 4 1 Data Loss (major) 9 | . . . . 4 2 1 . 1 . . 1 . Misfires 13 | . . 1 . 3 1 1 3 2 . . 1 1 Alerts 8 | . . . . 3 . . 2 1 . . 1 1 Misdirections 4 | . . . . . . . . . . . . 4 Weapon Failures 15 | . . . . 1 . 4 3 . . . 2 5 Overload Shots 18 | . . . . 8 . . . . . . 1 9 Effects 2 | . . . . 1 . . . . . . . 1 Heat Surge 2 | . . . . 1 . . . . . . . 1 Overflow Damage 532 | . . . 57 336 . . 53 . . 16 50 20 Projectiles 204 | . . . . 135 . . 53 . . 16 . . Explosions 328 | . . . 57 201 . . . . . . 50 20 Melee . | . . . . . . . . . . . . . Knockbacks 20 | . . 9 1 10 . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 19 | . . 8 1 10 . . . . . . . . Secondary 1 | . . 1 . . . . . . . . . . Self-Inflicted Damage 1105 | . . . 138 411 19 . . . . . 453 84 Shots 30 | . . . 3 14 1 . . . . . 10 2 Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 461 | . 18 202 382 382 172 268 461 241 92 19 354 256 Average Temperature 104 | . 12 88 150 83 49 104 135 129 67 6 105 94 Received Heat Transfer 4502 | . . 108 387 915 . 210 449 . . 69 411 1953 Effects 7 | . . . 1 1 . . 1 2 . . 2 . Energy Bleed 1 | . . . . . . . 1 . . . . . Interference 5 | . . . . 1 . . . 2 . . 2 . Damage (minor) 1 | . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 3 | . . . . . . 1 1 . . . 1 . Combat Hostiles 3 | . . . . . . 1 1 . . . 1 . Parts Melted 61 | . . . 4 10 . 23 5 2 . . 16 1 Heat Transferred 25104 | 100 . . 2482 8045 407 3330 2479 925 . 409 5116 1811 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . 1 . . . . . 1 1 . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Gar Maximum Alert Level 5 | . . . 2 5 2 2 . . . . 1 2 Low Security (%) 21 | 100 100 . 63 1 . . . . . . 63 . Level 1 30 | . . . 3 25 . 87 . . . . 36 40 Level 2 32 | . . . 32 39 100 12 . . . . . 59 Level 3 3 | . . . . 7 . . . . . . . . Level 4 7 | . . . . 15 . . . . . . . . Level 5 4 | . . . . 10 . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1955 | 5 . . 477 1955 684 459 . . . . 367 656 Initial 684 | . . . . 209 684 338 . . . . 38 238 Average 501 | 1 . . 167 762 587 341 . . . . 159 429 Influence Increases 6259 | 10 . . 851 2666 38 453 285 . . 217 1051 688 Destroy 0b10 Robot/C 3440 | . . . 420 1520 . 220 220 . . 140 580 340 Destroy 0b10 Robot/NC 420 | 10 . . 55 245 . 25 . . . . 75 10 Destroy Leader 762 | . . . 124 340 . 80 20 . . 10 148 40 Allied During Kill 72 | . . . . . . . . . . 52 20 . Trap Triggered on 0b10 20 | . . . . 20 . . . . . . . . Successful Hack 42 | . . . . 17 . 21 . . . . 4 . Disable Machine 480 | . . . 30 225 . 75 . . . . 135 15 Anti-Garrison Action 200 | . . . 150 . . . . . . . . 50 Destroy Structure 493 | . . . 72 284 38 2 . . . . 74 23 Lose Combat Pursuer 330 | . . . . 15 . 30 45 . . 15 15 210 Influence Decreases 5683 | 10 . . 390 1172 1509 610 612 . . 155 772 453 Entered New Map 1918 | . . . . 252 1271 146 122 . . . 24 103 Time Decay 2953 | 10 . . 370 770 238 464 400 . . 135 566 . Lost Part 760 | . . . 20 150 . . 90 . . . 150 350 Lost Ally 52 | . . . . . . . . . . 20 32 . Squads Dispatched 41 | . . . 3 27 . 2 . . . . 9 . Investigation . | . . . . . . . . . . . . . Extermination 15 | . . . . 9 . 2 . . . . 4 . Reinforcement 11 | . . . . 9 . . . . . . 2 . Assault 8 | . . . 2 6 . . . . . . . . Garrison 7 | . . . 1 3 . . . . . . 3 . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 4 | . . . . 4 . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Gar Distress Signals 5 | . . . . 4 . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 262 | . . 6 26 108 1 13 14 . . 10 50 34 Peak Tracking Total 11 | . 1 2 10 6 1 5 9 . . 5 11 11 Tactical Retreats 11 | . . . . 1 . 1 1 . . 1 1 6 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Gar Traps Triggered 16 | . 1 4 . 9 . 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts 76 | . . . . 76 . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 2 | . . . . 2 . . . . . . . . Reprogrammed 8 | . . . . 8 . . . . . . . . Reused 2 | . . . . 2 . . . . . . . . Traps Extracted 8 | . . . . 8 . . . . . . . . Installed 4 | . . . . 4 . . . . . . . . Triggered 2 | . . . . 2 . . . . . . . . Most Traps Carried 3 | . . . . 3 2 2 2 2 2 2 2 2 Machines | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Gar Machines Disabled 34 | . . . 3 15 . 5 . . . . 9 2 Max in Single Turn 4 | . . . 1 2 . 1 . . . . 4 1 Garrison Access 3 | . . . 1 2 . . . . . . . . Garrison Relay 1 | . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Gar Machines Accessed 26 | . . . 1 11 . 6 1 . 1 . 6 . Terminals 10 | . . . 1 4 . 5 . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . Repair Stations 2 | . . . . 1 . . . . . . 1 . Recycling Units 7 | . . . . 4 . . . . . . 3 . Scanalyzers 1 | . . . . . . 1 . . . . . . Garrison Access 3 | . . . . 2 . . . . . . 1 . Total Hacks 44 | . . . 2 19 . 13 1 . 2 . 7 . Successful 22 | . . . 2 9 . 4 1 . 2 . 4 . Failed 22 | . . . . 10 . 9 . . . . 3 . Catastrophic 8 | . . . . 4 . 3 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 24 | . . . 1 8 . 10 . . . . 5 . Terminals 23 | . . . 2 11 . 10 . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . Repair Stations 3 | . . . . 2 . . . . . . 1 . Recycling Units 8 | . . . . 4 . . . . . . 4 . Scanalyzers 3 | . . . . . . 3 . . . . . . Garrison Access 3 | . . . . 2 . . . . . . 1 . Terminal Hacks 6 | . . . 1 2 . . 1 . 2 . . . Record 1 | . . . . 1 . . . . . . . . Part Schematic 2 | . . . . . . . . . 2 . . . Open Door 1 | . . . . . . . 1 . . . . . Locate Traps 2 | . . . 1 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . . . 1 . Repair Station Hacks 2 | . . . . 2 . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . Recycling Unit Hacks 4 | . . . . 3 . . . . . . 1 . Report Inventory 1 | . . . . . . . . . . . 1 . Retrieve Components 3 | . . . . 3 . . . . . . . . Scanalyzer 3 | . . . . . . 3 . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . Analyze 1 | . . . . . . 1 . . . . . . Retrieve Study 1 | . . . . . . 1 . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . 1 . Seal Access 1 | . . . . 1 . . . . . . . . Unauthorized Hacks 4 | . . . 1 1 . 1 . . . . 1 . Terminals 3 | . . . 1 1 . 1 . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . Botnet 1 | . . . . 1 . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . Reject 1 | . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 20 | . . . . 8 . 6 . . . . 6 . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . 1 . . 18 . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . 1 . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . Time 22 | . . . . 22 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 18 | . . . . 18 . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Gar Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 16 | . . . . 2 . . . . 13 1 . . Non-combat 10 | . . . . 2 . . . . 7 1 . . Combat 6 | . . . . . . . . . 6 . . . Robot Hacks Applied 18 | . . . . 3 . . . . 14 1 . . parse_system 16 | . . . . 1 . . . . 14 1 . . no_distress 2 | . . . . 2 . . . . . . . . Relay Couplers Released 11 | . . . 1 2 . . . . . . . 8 Machine Destruction 8 | . . . 1 2 . . . . . . . 5 Programmers 3 | . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Gar Total Allies 4 | . . . . . . . . . 4 . . . Largest Group 4 | . . . . . . . . . 4 4 3 . Highest-Rated Group 154 | . . . . . . . . . 154 154 116 . Highest-Rated Ally 40 | . . . . . . . . . 40 40 40 . Total Orders 1 | . . . . 1 . . . . . . . . STAY 1 | . . . . 1 . . . . . . . . Ally Attacks 42 | . . . . . . . . . . 27 15 . Total Damage 1227 | . . . . . . . . . . 625 602 . Kills 6 | . . . . . . . . . . 4 2 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Gar Active Infowar (turns) 6771 | 23 99 874 146 2 . 972 238 927 2050 609 831 . Optics 353 | . . 207 146 . . . . . . . . . Seismic 6769 | 23 99 874 146 . . 972 238 927 2050 609 831 . ECM 2 | . . . . 2 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 2 . 1 1 . . Drone Launches 1 | . . . . 1 . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Gar Turns Passed 16794 | 93 99 949 1443 5327 513 1163 1118 927 2050 609 1831 672 Spaces Moved 9006 | 69 40 699 888 2643 318 756 637 422 1053 278 921 282 Core 5 | 3 . 2 . . . . . . . . . . Treads 1075 | . . 134 252 261 . . . . . . 428 . Legs . | . . . . . . . . . . . . . Wheels 7926 | 66 40 563 636 2382 318 756 637 422 1053 278 493 282 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 95 95 115 115 130 125 125 205 190 205 145 125 Average Speed 151 | 89 95 110 128 146 138 128 156 205 191 205 159 150 Slowest Speed 350 | 95 95 350 240 175 160 130 205 205 205 205 275 205 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 44 | 3 7 35 43 44 95 19 83 61 86 41 30 27 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 3 | . . . . . . . 1 . 2 . . . Known Exits Taken 3 | . . . . . . 1 . . . 1 1 . Unknown Exits Taken 7 | 1 1 1 1 . . . 1 1 1 . . . Scrap Searched 5 | . . . . . . . 2 2 1 . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 656 | . . 10 77 331 54 . 84 . . 6 84 10 Melee . | . . . . . . . . . . . . . Projectile 33 | . . 1 8 17 . . 2 . . 1 . 4 AOE 623 | . . 9 69 314 54 . 82 . . 5 84 6 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Gar Total 10992 | 88 98 796 1071 3691 367 865 687 454 1093 298 1089 395 Wait 785 | . 56 12 48 603 4 29 . 5 9 4 . 15 Move 8995 | 68 39 698 887 2643 317 755 636 421 1052 277 920 282 Hop . | . . . . . . . . . . . . . Pick Up 133 | 5 2 7 23 33 6 11 2 8 2 3 28 3 Fast Attach 70 | 7 . 4 14 25 1 2 1 . 1 . 7 8 Attach 69 | . . 9 . 9 1 . 10 . 4 . 18 18 Detach 14 | . . 2 . 1 . 1 1 . 5 . 4 . Swap 153 | . . 2 14 61 21 18 5 6 . 2 21 3 Drop 109 | . . 4 24 38 9 14 . . 4 2 13 1 Fire 546 | 8 1 58 61 195 8 35 32 14 1 9 78 46 Melee 38 | . . . . 3 . . . . 15 1 . 19 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap 80 | . . . . 80 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Garrison History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 6) 193 | -10/Materials | Entered Subcaves 194 | -10/Subcaves | Approached by a straggling Scientist 197 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 280 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 293 | -10/Subcaves | Discovered new exit (range 15) 294 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 323 | -10/Subcaves | Build established: Mutant 380 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 855 | -10/Subcaves | Core integrity fell below 50% 870 | -10/Subcaves | Lost 6 parts (1p2n3w) 1110 | -10/Subcaves | Discovered new exit (range 20) 1142 | -10/Subcaves | Entered Materials 1142 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 2017 | -8/Materials | Build established: Scavenger-Tank 2142 | -8/Materials | Destroyed 10 combat bots 2344 | -8/Materials | Discovered new exit (range 16) 2585 | -8/Materials | Entered Factory 2585 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2851 | -7/Factory | Discovered new exit (range 8) 2914 | -7/Factory | Discovered new exit (range 15) 3325 | -7/Factory | Discovered new exit (range 7) 3337 | -7/Factory | Build established: Scavenger-Gunner 3802 | -7/Factory | Build established: Gunner 4275 | -7/Factory | Build established: Scavenger-Gunner 5586 | -7/Factory | Build established: Gunner 5785 | -7/Factory | First assault squad dispatched 6059 | -7/Factory | Build established: Tank 6550 | -7/Factory | Repaired Hvy. Missile Launcher 6560 | -7/Factory | Garrison activated, responded to threat 7912 | -7/Factory | Sucked down chute 7912 | -7/Factory | Entered Waste 7912 | -7/Waste | The area was eerily silent 8072 | -7/Waste | A Compactor rumbled back to life 8072 | -7/Waste | Spotted C-40 Crusher 8125 | -7/Waste | Destroyed C-40 Crusher 8394 | -7/Waste | Discovered new exit (range 13) 8425 | -7/Waste | Entered Factory 8521 | -7/Factory | Core integrity fell below 50% 8751 | -7/Factory | Discovered new exit (range 9) 8881 | -7/Factory | Build established: Bomber 8892 | -7/Factory | System corruption reached 10% 9064 | -7/Factory | Identified exit to Factory 9512 | -7/Factory | Discovered new exit (range 16) 9587 | -7/Factory | Identified exit to Lower Caves 9588 | -7/Factory | Entered Lower Caves 9678 | -7/Lower Caves | Build established: Gunner 9826 | -7/Lower Caves | Spotted B-75 Beast 9850 | -7/Lower Caves | Destroyed B-75 Beast 10026 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10226 | -7/Lower Caves | Lost 3 parts (1n2u) 10472 | -7/Lower Caves | Build established: Derelict-Tank 10676 | -7/Lower Caves | Learned Factory trap positions 10680 | -7/Lower Caves | Learned location of Extension (-4) 10680 | -7/Lower Caves | Discovered new exit (range 15) 10706 | -7/Lower Caves | Entered another Lower Caves area 10772 | -7/Lower Caves | Discovered exit to Factory (range 14) 11011 | -7/Lower Caves | Build established: Tank 11545 | -7/Lower Caves | Found DCF Scrap (16 items) 11604 | -7/Lower Caves | Discovered new exit (range 11) 11633 | -7/Lower Caves | Entered Zion 11658 | -7/Zion | Given A8's code to call for help 11713 | -7/Zion | System corruption cleaned by Quarantine Array 12071 | -7/Zion | Build established: Mutant 12086 | -7/Zion | Met Imprinter 12135 | -7/Zion | Imprinted 12138 | -7/Zion | Declared Zion's savior 13649 | -7/Zion | Discovered new exit (range 16) 13683 | -7/Zion | Entered Proximity Caves 13683 | -6/Proximity Caves | Accompanied by 4 allies 13964 | -6/Proximity Caves | Build established: Tank 14243 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14267 | -6/Proximity Caves | Discovered exit to Factory (range 11) 14292 | -6/Proximity Caves | Entered Factory 14292 | -6/Factory | Accompanied by 3 allies 14292 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 14293 | -6/Factory | Loaded intel: 89 trap records 14541 | -6/Factory | Spotted B-75 Beast 14561 | -6/Factory | Destroyed B-75 Beast 14642 | -6/Factory | Build established: Derelict-Tank 15156 | -6/Factory | Garrison activated, responded to threat 15312 | -6/Factory | Lost 5 parts (1p2u2w) 15436 | -6/Factory | Cargo convoy interrupted 15498 | -6/Factory | Lost 7 parts (1p3n1u2w) 15508 | -6/Factory | Destroyed 8 combat bots 15724 | -6/Factory | Build established: Scavenger-Gunner 15840 | -6/Factory | Terminal network hard line cut 16121 | -6/Factory | Identified exit to Garrison 16123 | -6/Factory | Entered Garrison 16137 | -6/Garrison | Attempted to install RIF, but system incompatible 16179 | -6/Garrison | Triggered checkpoint 16193 | -6/Garrison | System corruption reached 10% 16244 | -6/Garrison | Lost 5 parts (1p2n1u1w) 16276 | -6/Garrison | Garrison Relay disabled 16439 | -6/Garrison | Triggered checkpoint 16465 | -6/Garrison | Core integrity fell below 50% 16541 | -6/Garrison | Lost 16 parts (4p3n2u7w) 16656 | -6/Garrison | Lost 4 parts (1p1n2u) 16736 | -6/Garrison | Core integrity fell below 20% 16760 | -6/Garrison | Build established: Scavenger-Mutant 16795 | -6/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 16682_ Acquired Hrd. Heavy Armor Plating. 16686_ Acquired 20 matter. 16708_ System corrupted: Energy discharge (-136). 16721_ P-70 Sage destroyed. 16725_ QD EC5MOJYH0LWH6BCE6OXJCEBX2V6KEQS%2IBHP Garrison Door activated. 16740_ Lgt. Angular Momentum Engine destroyed. 16746_ System corrupted: Matter fused (-6). 16767_ System corrupted: Hvy. Laser failed to cycle. 16773_ 5B|AY VK Q1TJWX91RITTGU:TTHW 16776_ Hrd. Heavy Armor Plating destroyed. 16780_ Arm. Huge Wheel+ destroyed. 16786_ G-50 Soldier Carbon-fiber Leg severed. 16787_ Rnf. Deuterium Engine destroyed. 16787_ Critical hit (Burn: +37). 16788_ W 3SZWM1 86O%Z QJO2EWE0RJSO2KE >QDX 2FI 16788_ Hvy. Laser destroyed. 16789_ Cld. Pulse Rifle destroyed. 16790_ Imp. Medium Treads destroyed. 16795_ Adv. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????? ?????????????? | | ?????????????????????????????????? #????????????? | | ?????????????????????????????????# #?#####??????? | | ?????????????????????????????????# #? #??????? | | ????????????????????????????????## ## ## ???? | | ????????????????????????????????# ?#?? | | ????????????????????????????????# ? ? #?? | | ????????????????????????????????# ? ?" #?? | | ????????????????????????????????# ## #?"%"#?? | | ??????????????????????????????### ## ## " ### | | ??????????????????????????????# # | | ??????????????????????????????# ? | | ??????????????????????????????# !! ?? | | ??????????????????????????????# [!| ???? | | ????????????????????????????????# # !!%#??? #?? | | ???????????????????????########## *=!## #?? | | ???????????????????????# @ g * ;% [ #?? | | ???????????????????????# g g =% = % + | | ???????????????????????# ######*=%%=%= #?? | | ??#####????????????????# #????##=* ## ## #?? | | ??#" "#????????????????# #?????# # #??? #?? | | ??# #????????????????# g####### #######??????? | | ??#" "#????????????????# # #????????????? | | ??#" "#????????????????# ####### #????????????? | | ??#^ #????????????????# #?????# #????????????? | | ??## ##????????????????# #?????# #????????????? | | #### ###################+;####### #????????????? | | # =%[ *%[ #????????????? | | # = =% ^ = = #????????????? | | # % % %/% ^ % #????????????? | | # /"################## ###########????????????? | | # ###????????????????# ###????????????????????? | | #####??????????????????# %##### #??????????????? | | ???????????????????????# ! % #??????????????? | | ???????????????????????# #######??????????????? | | ???????????????????????# ###????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #"#????????????????????? | | ???????????????????????# !!"#????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 31 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Armor Coverage 800 Resistance: EM 25 Weapon Shielding 66 Evasion (%) 41 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Matter Filtering 30 Trap Extractor Capacity 6 Item Schematics ----------------- Antimatter Reactor | -7/Factory | Scanalyzed Weapon Cycler | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Force Field | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Fission Core | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Hvy. Mass Driver | -7/Zion | Archive Battle Cannon | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Hvy. Missile Launcher | 17% | -7/Factory Studied --------- Arm. Huge Wheel | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- My Bad The One Challenges ------------ None Game ------ Seed ArchitectTacticalBlade Manual? 0 Play Time 03:37:55 Cumulative 73.5 hours Start 2026.01.12 @ 19:47:47 End 2026.01.14 @ 19:44:52 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 47 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 962f6a2c-e3f8-4b77-8337-7a717f50f84b