Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.22 @ 13:36:28 Player: Faeren Result: Destroyed by as-41731 with Assembled Heavy Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (77) 385 Value Destroyed (1918) 1918 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (215) 215 TOTAL SCORE: 3918 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 215 Friendly Fire -24 Cogmind --------- Core Integrity 0/400 Matter 295/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Hovering (80) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Combat Airjet > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Aluminum Leg Light Armor Plating Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Heat Sink Medium Storage Unit Hacking Suite > --- WEAPON ----------- Improved EM Shotgun Advanced Beam Cannon > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Improved Signal Interpreter Heavy Assault Rifle [Rating: 20] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Combat Airjet Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Medium Armor Plating Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 70 | 6 10 9 39 6 Power 10 | 1 1 2 5 1 Engine 8 | 1 1 1 5 . Core 2 | . . 1 . 1 Reactor . | . . . . . Propulsion 23 | 2 1 4 13 3 Treads . | . . . . . Leg 22 | 2 1 4 13 2 Wheel . | . . . . . Hover 1 | . . . . 1 Flight . | . . . . . Utility 12 | 1 4 1 6 . Device 3 | . 1 . 2 . Storage 4 | 1 2 1 . . Processor 1 | . 1 . . . Hackware 1 | . . . 1 . Protection 3 | . . . 3 . Artifact . | . . . . . Weapon 25 | 2 4 2 15 2 Energy Gun 5 | 2 . . 2 1 Energy Cannon 3 | . . . 3 . Ballistic Gun 4 | . . . 3 1 Ballistic Cannon 12 | . 4 1 7 . Launcher . | . . . . . Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . . 5 . Parts Lost 26 | . 1 3 11 11 Power 4 | . . 2 . 2 Propulsion 7 | . . . 4 3 Utility 6 | . . . 4 2 Weapon 9 | . 1 1 3 4 Highest Loss Streak 6 | . 1 1 3 6 Average Slot Usage (%) 93 | . 96 91 94 89 Engine 9 | . 14 4 10 7 Leg 30 | . 27 28 32 29 Device 3 | . 2 . 3 10 Storage 12 | . 14 14 11 10 Processor 8 | . 9 14 5 . Hackware 3 | . . . 5 10 Protection 2 | . . . 4 . Energy Gun 1 | . 7 . . 1 Energy Cannon 2 | . . . 3 8 Ballistic Gun 2 | . . . 3 9 Ballistic Cannon 17 | . 20 25 14 . Naked Turns . | . . . . . Heaviest Build 43 | 11 43 19 30 24 Greatest Support 39 | 20 20 25 39 36 Greatest Overweight (x) 2 | . 2 . 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 12 | 6 12 8 8 8 Average Capacity 7 | 5 6 6 8 7 Most Carried 8 | 4 6 8 8 8 Average Carried 5 | 1 3 5 6 6 Final Capacity 8 | 6 6 8 8 4 Final Carried 8 | 1 6 7 8 2 Class Distribution -------------------- 54% | Mutant 45% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 1969 | 260 199 328 1114 68 Remotely . | . . . . . Salvage Created 1771 | . 251 156 1315 49 Parts 122 | . 23 15 78 6 Haulers Intercepted 6 | . 2 . 4 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 63 | . 12 14 34 3 Guns 8 | . 5 . 2 1 Cannons 54 | . 6 14 32 2 AOE 1 | . 1 . . . Classes Destroyed 9 | . 4 . 5 . Worker 3 | . 1 . 2 . Hauler 6 | . 2 . 4 . Operator 3 | . . . 3 . Watcher 2 | . . . 2 . Swarmer 23 | . 9 9 2 3 Grunt 32 | . 3 5 24 . Brawler 1 | . . . 1 . Duelist 1 | . . . 1 . Sentry 6 | . . . 6 . Best Kill Streak 8 | . 4 5 8 3 Combat Bots Only 7 | . 3 5 7 3 Max Kills in Single Turn 2 | . 2 1 2 1 Gunslinging . | . . . . . Exploded 1 | . 1 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 3940 | . 511 657 1716 1056 Core 655 | . 76 169 168 242 Absorbed by Shields . | . . . . . Core Remaining (%) 51 | 100 . 2 . . Volleys Fired 202 | . 36 44 111 11 Largest 2 | . 2 2 2 2 Hottest 103 | . 100 100 103 91 Shots Fired 368 | . 65 68 217 18 Gun 55 | . 29 . 14 12 Cannon 305 | . 36 60 203 6 Launcher . | . . . . . Special 8 | . . 8 . . Kinetic 298 | . 36 60 192 10 Thermal 68 | . 29 8 25 6 Explosive . | . . . . . Electromagnetic 2 | . . . . 2 Robot Hit Streak 12 | . 6 8 12 3 Robot Miss Streak 5 | . 4 5 4 5 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 202 | . 35 33 128 6 Core Hits 94 | . 18 18 53 5 Critical Hits 7 | . . . 7 . Critical Kills 5 | . . . 5 . Critical Parts Destroyed 2 | . . . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4152 | . 672 658 2658 164 Guns 405 | . 226 . 99 80 Cannons 3502 | . 305 556 2557 84 Explosions 141 | . 141 . . . Melee . | . . . . . Ramming 8 | . . 6 2 . Kinetic 3208 | . 305 556 2286 61 Thermal 776 | . 226 96 370 84 Explosive 141 | . 141 . . . Electromagnetic 19 | . . . . 19 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . 2 2 . 7 Average Corruption 1 | . 1 2 . 6 Corruption Purged . | . . . . . Effects 17 | . . 16 . 1 Message Errors 8 | . . 7 . 1 Heat Flow Errors 3 | . . 3 . . Energy Discharges 3 | . . 3 . . Data Loss (minor) 1 | . . 1 . . Targeting Errors 2 | . . 2 . . Overload Shots . | . . . . . Overflow Damage 43 | . . . 42 1 Projectiles 43 | . . . 42 1 Explosions . | . . . . . Melee . | . . . . . Knockbacks 30 | . 6 11 13 . Impact . | . . . . . Kinetic 24 | . 5 7 12 . Secondary 6 | . 1 4 1 . Self-Inflicted Damage 65 | . 63 1 1 . Shots 1 | . 1 . . . Rammed 4 | . . 3 1 . Targets Rammed 5 | . . 4 1 . Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 239 | . 117 208 239 2 Average Temperature 54 | . 27 58 61 1 Received Heat Transfer 861 | . 72 75 714 . Effects 2 | . . . 2 . Interference 2 | . . . 2 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 1680 | . 666 200 666 148 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 489 | . 262 317 489 227 Average Influence 227 | . 135 190 287 210 Maximum Alert Level 2 | . 1 1 2 1 Low Security (%) 37 | 100 68 48 20 30 Level 1 52 | . 31 51 59 69 Level 2 9 | . . . 19 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 2 1 7 . Investigation 7 | . 2 1 4 . Extermination . | . . . . . Reinforcement 3 | . . . 3 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 9 | . . . 9 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 115 | . 13 16 70 16 Peak Tracking Total 9 | . 4 3 8 9 Tactical Retreats 4 | . . . 2 2 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 5 | . 1 . 4 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 10 | . 7 . 3 . Max in Single Turn 5 | . 5 . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 17 | . 5 1 11 . Terminals 10 | . 3 1 6 . Fabricators . | . . . . . Repair Stations 3 | . 1 . 2 . Recycling Units 2 | . 1 . 1 . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 69 | . 20 3 46 . Successful 43 | . 10 . 33 . Failed 25 | . 10 3 12 . Catastrophic 4 | . 1 1 2 . Database Lockouts 4 | . . . 4 . Manual 25 | . 5 2 18 . Terminals 32 | . 7 3 22 . Fabricators . | . . . . . Repair Stations 19 | . 9 . 10 . Recycling Units 5 | . 4 . 1 . Scanalyzers 13 | . . . 13 . Garrison Access . | . . . . . Terminal Hacks 15 | . 3 . 12 . Record 4 | . 1 . 3 . Part Schematic 1 | . . . 1 . Robot Analysis 1 | . . . 1 . Branch Access Points 2 | . 1 . 1 . Alert Level 2 | . . . 2 . Unreport Threat 2 | . . . 2 . Transport Status 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 13 | . 5 . 8 . Scan Component 7 | . 3 . 4 . Repair 6 | . 2 . 4 . Recycling Unit Hacks 3 | . 2 . 1 . Report Inventory 2 | . 1 . 1 . Retrieve Components 1 | . 1 . . . Scanalyzer 12 | . . . 12 . Insert Component 6 | . . . 6 . Analyze 6 | . . . 6 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 15 | . 4 1 10 . Full Trace Events 9 | . 4 1 4 . Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 7 | . . . 7 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 6 | . 2 . 4 . Time 193 | . 52 . 141 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 8 | . 8 . . . Parts Scanalyzed 6 | . . . 6 . Part Schematics Acquired 6 | . . . 6 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 . Highest-Rated Group 40 | . . 40 40 . Highest-Rated Ally 16 | . . 16 16 . Total Orders 6 | . . 3 3 . GUARD 6 | . . 3 3 . Ally Attacks 24 | . . 3 21 . Total Damage 258 | . . 49 209 . Kills 9 | . . 2 7 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 4049 | 59 662 1055 1981 292 Spaces Moved 2406 | 48 385 688 1092 193 Core 15 | 15 . . . . Treads . | . . . . . Legs 2390 | 33 385 688 1092 192 Wheels . | . . . . . Hover 1 | . . . . 1 Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 80 Average Speed 119 | 98 120 120 120 119 Slowest Speed 180 | 120 180 120 150 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 49 | 4 52 92 72 28 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug 1 | . . 1 . . Terrain Destroyed 17 | . 11 4 2 . Melee . | . . . . . Projectile 6 | . . 4 2 . AOE 11 | . 11 . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 3200 | 60 519 832 1546 243 Wait 394 | . 64 79 245 6 Move 2402 | 47 384 687 1091 193 Hop . | . . . . . Pick Up 78 | 7 17 4 38 12 Fast Attach 2 | . . 2 . . Attach 35 | 6 3 1 19 6 Detach 3 | . . . 3 . Swap 33 | . 7 6 20 . Drop 46 | . 8 5 18 15 Fire 202 | . 36 44 111 11 Melee . | . . . . . Ram . | . . . . . Kick 5 | . . 4 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines (discovered 2 exits: [*Mat] / [*Exi]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 77 | -10/Materials | Discovered new exit (range 15) 321 | -10/Materials | Build established: Mutant 400 | -10/Materials | Repaired Aluminum Leg 621 | -10/Materials | Repaired Lgt. Cannon 673 | -10/Materials | Discovered new exit (range 13) 676 | -10/Materials | Identified exit to Mines 722 | -10/Materials | Entered Mines 821 | -10/Mines | Learned Materials interactive machine intel 921 | -10/Mines | Discovered new exit (range 8) 924 | -10/Mines | Core integrity fell below 50% 963 | -10/Mines | Core integrity fell below 20% 1198 | -10/Mines | Build established: Scavenger-Mutant 1405 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1460 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1502 | -10/Mines | Build established: Mutant 1747 | -10/Mines | Discovered new exit (range 5) 1748 | -10/Mines | Learned location of Storage (-7) 1777 | -10/Mines | Entered Materials 1777 | -9/Materials | Accompanied by 3 allies 1777 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1778 | -9/Materials | Loaded intel: 18 interactive machine locations 1821 | -9/Materials | Identified exit to Mines 2021 | -9/Materials | Repaired Lgt. Cannon 2082 | -9/Materials | Build established: Scavenger-Mutant 2666 | -9/Materials | Lost 3 parts (1n1u1w) 2709 | -9/Materials | Destroyed 7 combat bots 2712 | -9/Materials | Build established: Mutant 2889 | -9/Materials | Discovered new exit (range 10) 3168 | -9/Materials | Lost 3 parts (1n1u1w) 3230 | -9/Materials | Central database locked down 3356 | -9/Materials | Repaired Adv. Beam Cannon 3389 | -9/Materials | Repaired Imp. Aluminum Leg 3434 | -9/Materials | Build established: Scavenger-Mutant 3578 | -9/Materials | Destroyed 7 combat bots 3643 | -9/Materials | Repaired Hvy. Assault Rifle 3758 | -9/Materials | Entered Mines 3758 | -9/Mines | Discovered new exit (range 6) 3827 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3828 | -9/Mines | Discovered new exit (range 5) 3855 | -9/Mines | Found a hidden stash of uninstalled traps 3941 | -9/Mines | Assembled infested the area 3946 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3956 | -9/Mines | Core integrity fell below 50% 4007 | -9/Mines | Lost 5 parts (1p2n2w) 4041 | -9/Mines | Crushed by falling debris 4041 | -9/Mines | Core integrity fell below 20% 4050 | -9/Mines | Destroyed by as-41731 with Assembled Heavy Rifle Last Messages --------------- 04041_ Imp. Aluminum Leg destroyed. 04041_ System corrupted by crushing effect (+2). 04042_ U-05 Engineer lays Concrete. 04042_ Hvy. Assault Rifle destroyed. 04043_ U-05 Engineer lays Concrete. 04043_ K-01 Serf collects debris. 04044_ U-05 Engineer builds a Wall. 04044_ Hacking Suite destroyed. 04044_ Imp. EM Shotgun destroyed. 04044_ System corrupted by crushing effect (+2). 04044_ System corrupted by crushing effect (+1). 04044_ Knocked back. 04045_ The unstable cave ceiling collapses. 04047_ Dropped Aluminum Leg. 04048_ Dropped Med. Storage Unit. 04048_ U-05 Engineer lays Concrete. 04049_ Y29 =FDU26,A0W: