Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.05 @ 03:51:36 Player: THN-L0C Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (62) 310 Value Destroyed (1359) 1359 Prototype IDs (239) 4780 Alien Tech Used (0) 0 Bonus (4034) 4034 TOTAL SCORE: 15283 Bonus ------- Follower Combat Kills 569 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Friendly Fire -135 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 90/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Melee Analysis Suite Experimental Melee Analysis Suite Armor Integrity Analyzer > --- WEAPON (2) ------- Longsword +1 > --- INVENTORY (5) ---- Light Antimatter Reactor Advanced Weight Redist. System Makeshift Transmission Jammer Improved Reaction Control System Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Improved Medium Treads Airjet Gravmag System Makeshift Flight Unit > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Improved Melee Analysis Suite Advanced Melee Analysis Suite Experimental Melee Analysis Suite Armor Integrity Analyzer Microactuators Layered Light Armor Plating > --- WEAPON ----------- Heavy Missile Launcher Longsword +1 > --- INVENTORY -------- Angular Momentum Engine Light Antimatter Reactor Armored Huge Wheel High-capacity Matter Pod Advanced Weight Redist. System Improved Melee Analysis Suite Force Booster Makeshift Transmission Jammer Reaction Control System Improved Reaction Control System Insulated Plating Remote Datajack Molecular Deconstructor [Rating: 75] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Fission Core Propulsion Airjet Treads Armored Treads Wheel Armored Huge Wheel Hover Unit Airjet Flight Unit Makeshift Flight Unit Utility Improved Melee Analysis Suite Device Microactuators Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Advanced System Shield Protection Light Armor Plating Weapon Greatsword Energy Gun Arc Projector Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Battle Rifle Launcher Heavy Missile Launcher Impact Weapon Heavy Hammer Slashing Weapon Greatsword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Slots Evolved 8 | . . . . . 4 2 . . . 2 . . . . Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . Utility 6 | . . . . . 2 2 . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 97 | 7 . 1 1 4 29 4 . 18 4 14 . 9 1 5 Power 6 | 1 . . . 1 1 1 . . . . . 1 . 1 Engine 5 | 1 . . . 1 1 1 . . . . . . . 1 Core 1 | . . . . . . . . . . . . 1 . . Reactor . | . . . . . . . . . . . . . . . Propulsion 26 | 2 . . . 2 8 . . 1 2 7 . 4 . . Treads 7 | 2 . . . 2 1 . . 1 . . . 1 . . Leg . | . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . 1 . . Hover 16 | . . . . . 7 . . . 2 6 . 1 . . Flight 2 | . . . . . . . . . . 1 . 1 . . Utility 33 | 2 . . 1 1 5 3 . 9 . 7 . 2 1 2 Device 11 | 1 . . . . . 2 . . . 5 . 1 1 1 Storage 3 | 1 . . 1 . . . . 1 . . . . . . Processor 11 | . . . . . 3 . . 8 . . . . . . Hackware 2 | . . . . . . . . . . 2 . . . . Protection 6 | . . . . 1 2 1 . . . . . 1 . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 32 | 2 . 1 . . 15 . . 8 2 . . 2 . 2 Energy Gun 4 | . . . . . 3 . . 1 . . . . . . Energy Cannon 2 | . . . . . 2 . . . . . . . . . Ballistic Gun 7 | 2 . 1 . . 4 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 3 | . . . . . 1 . . . 1 . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . 3 . . . . . . . . . Slashing Weapon 11 | . . . . . 2 . . 5 1 . . 1 . 2 Piercing Weapon 2 | . . . . . . . . 2 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . 5 1 . 7 . 1 . . . . Parts Lost 26 | . 2 . . 1 4 . . . . . . 6 9 4 Power 4 | . 1 . . . 1 . . . . . . . 1 1 Propulsion 10 | . . . . 1 2 . . . . . . 4 3 . Utility 10 | . 1 . . . 1 . . . . . . 1 4 3 Weapon 2 | . . . . . . . . . . . . 1 1 . Highest Loss Streak 8 | . 1 . . 1 3 . . . . . . 3 8 4 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 85 71 73 88 95 91 . 79 92 93 93 95 85 34 Engine 6 | . 12 . . 5 8 7 . 7 7 6 6 . . 2 Treads 7 | . 28 28 28 26 6 7 . 4 4 . . 5 5 . Hover 20 | . . . . . 27 23 . 23 25 25 26 11 5 . Device 3 | . 2 . . . . 6 . . . 10 20 13 10 1 Storage 7 | . 14 14 16 21 9 7 . 4 7 6 6 6 6 2 Processor 24 | . . . . . 19 23 . 30 38 32 26 26 25 20 Protection 2 | . . . . 7 6 6 . . . . . 5 5 3 Ballistic Gun 4 | . 28 28 28 28 7 . . . . . . . . . Slashing Weapon 4 | . . . . . 1 7 . 4 7 6 6 6 5 3 Peak Build Rating 75 | 7 7 8 10 11 44 52 52 69 62 74 73 75 75 38 Average Rating 49 | 5 6 6 8 10 38 50 52 54 61 72 72 72 68 30 On Entrance 36 | . 7 5 8 10 11 43 52 52 61 62 71 73 75 23 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 51 | 12 12 11 31 32 34 46 46 46 36 45 45 51 51 37 Greatest Support 40 | 40 40 40 40 40 40 33 24 24 33 35 34 34 28 3 Greatest Overweight (x) 12 | 2 . . . 1 1 1 1 1 1 1 1 2 7 12 Average Overweight (x) . | . . . . . . 1 1 . 1 1 1 1 1 6 Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 12 | 7 8 8 9 15 15 15 15 11 15 15 15 15 15 8 Most Carried 15 | 2 4 5 8 11 15 15 15 15 15 15 15 15 13 12 Average Carried 11 | . 3 4 6 8 14 14 15 11 14 14 14 14 11 6 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 4 5 8 9 15 15 15 15 15 13 15 13 12 4 Class Distribution -------------------- 50% | Gladiator 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Gladiator | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Zion Gladiator | -6/Proximity Caves Gladiator | -6/Factory Gladiator | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Matter Collected 2452 | 302 216 . 830 87 378 81 . 230 64 90 50 79 . 45 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2199 | 60 194 . . 128 626 394 . 68 122 62 123 287 . 135 Parts 100 | 9 11 . . 4 24 25 . 1 8 3 2 12 . 1 Haulers Intercepted 2 | . . . . . 2 . . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . . 1 13 . 5 14 . 1 Prevented 5 | . . . . . . . . 3 . . 2 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Combat Hostiles Destroyed 37 | . 7 . . 1 12 3 . . 4 1 . 8 . 1 Melee 12 | . . . . . 2 3 . . . 1 . 5 . 1 Guns 13 | . 7 . . 1 5 . . . . . . . . . AOE 10 | . . . . . 3 . . . 4 . . 3 . . Classes Destroyed 14 | 1 3 . . 1 5 1 . . 2 1 . . . . Worker 6 | . . . . . 2 3 . . . 1 . . . . Builder 8 | . . . . . 4 4 . . . . . . . . Tunneler 3 | 3 . . . . . . . . . . . . . . Hauler 2 | . . . . . 2 . . . . . . . . . Recycler 2 | . . . . 1 . 1 . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . Watcher 3 | . 1 . . . 2 . . . . . . . . . Swarmer 21 | . 5 . . . 6 . . . 4 . . 6 . . Grunt 7 | . 2 . . 1 3 . . . . . . 1 . . Sentry 6 | . . . . . 3 2 . . . . . 1 . . Hunter 2 | . . . . . . 1 . . . . . . . 1 Programmer 1 | . . . . . . . . . . 1 . . . . Decomposer 3 | . . . . . . . . . . . 1 2 . . Packrat 1 | . . . . . . . . . . . . . . 1 Samaritan 3 | . . . . . . . . . 1 . 2 . . . Tinkerer 1 | . . . . . . . . . 1 . . . . . Best Kill Streak 7 | 3 3 . . 1 7 5 . . 4 1 . 3 . 1 Combat Bots Only 4 | . 3 . . 1 3 1 . . 4 1 . 3 . 1 Max Kills in Single Turn 4 | 1 1 . . 1 3 1 . . 4 1 1 3 . 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . Exploded 4 | . . . . . 3 . . . 4 . . 3 . . Melee 1 | . . . . . 1 1 . . . 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Hostile Shots Fired 431 | . 53 . . 14 66 52 . . 14 . . 136 38 58 Missed 138 | . 13 . . 3 12 25 . . 8 . . 52 8 17 Damage Taken 4463 | . 414 . . 143 691 230 . . 68 33 . 964 1395 525 Core 1147 | . 116 . . 87 55 29 . . . . . 208 421 231 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 10 | . . . . . 10 . . . . . . . . . Ignored by Resistances 22 | . . . . . 22 . . . . . . . . . Regen/Repaired (Parts) 92 | . . . . . 92 . . . . . . . . . Core Remaining (%) 75 | 100 . . . 18 90 . . . 95 . . . . . Volleys Fired 66 | 8 24 . . 7 25 . . . 1 . . 1 . . Largest 2 | 2 2 . . 2 2 . . . 1 . . 1 . . Hottest 94 | 40 40 . . 53 94 . . . 39 . . 39 . . Shots Fired 123 | 16 48 . . 14 43 . . . 1 . . 1 . . Gun 120 | 16 48 . . 14 42 . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher 3 | . . . . . 1 . . . 1 . . 1 . . Special . | . . . . . . . . . . . . . . . Kinetic 118 | 16 48 . . 14 40 . . . . . . . . . Thermal 2 | . . . . . 2 . . . . . . . . . Explosive 3 | . . . . . 1 . . . 1 . . 1 . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 14 | 4 5 . . 14 9 . . . . . . 7 . . Robot Miss Streak 4 | 4 3 . . 2 2 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 3 | . 2 . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . Shots Hit Robots 160 | 8 25 . . 12 60 14 . 1 2 5 3 16 1 13 Core Hits 68 | 5 13 . . 5 17 7 . 1 6 1 1 10 . 2 Critical Kills 1 | . . . . . 1 . . . . . . . . . Critical Parts Destroyed 4 | . . . . . 4 . . . . . . . . . Critical Strikes 8 | . . . . . 5 1 . . . 1 . 1 . . Smash 5 | . . . . . 5 . . . . . . . . . Sever 3 | . . . . . . 1 . . . 1 . 1 . . Melee Attacks 165 | . . . . . 52 32 . 22 2 9 4 20 11 13 Impact 47 | . . . . . 47 . . . . . . . . . Slashing 114 | . . . . . 5 32 . 18 2 9 4 20 11 13 Piercing 4 | . . . . . . . . 4 . . . . . . Sneak Attacks 28 | . . . . . 9 9 . . 2 1 3 2 1 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 7369 | 83 284 . . 177 2239 1206 . 101 425 349 387 1235 127 756 Guns 1110 | 80 284 . . 177 569 . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions 565 | . . . . . 168 . . . 189 . . 208 . . Melee 5691 | . . . . . 1502 1206 . 101 236 349 387 1027 127 756 Ramming 3 | 3 . . . . . . . . . . . . . . Kinetic 1110 | 80 284 . . 177 569 . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive 565 | . . . . . 168 . . . 189 . . 208 . . Electromagnetic . | . . . . . . . . . . . . . . . Impact 1188 | . . . . . 1188 . . . . . . . . . Slashing 4503 | . . . . . 314 1206 . 101 236 349 387 1027 127 756 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . 4 . . . . . . Average Corruption 4 | . . . . . . . . 4 . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1423 | . . . . . 505 327 . . 185 79 185 75 . 67 Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 1423 | . . . . . 505 327 . . 185 79 185 75 . 67 Knockbacks 1 | . . . . . 1 . . . . . . . . . Impact 1 | . . . . . 1 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed 1 | 1 . . . . . . . . . . . . . . Targets Rammed 1 | 1 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 62 | . 10 . . . 62 . . . . . . . . . Average Temperature 19 | . 7 . . . 21 . . . . . . . . . Received Heat Transfer 639 | . 66 . . 60 225 48 . . 15 12 . 213 . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . 5 . . . . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . . . Parts Fried 18 | . . . . . 18 . . . . . . . . . Impact Corruptions 20 | . . . . . 20 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Peak Influence 320 | 15 120 46 . 101 320 158 . . . 163 . . . . Initial 108 | . 9 46 . . 39 108 . . . 63 . . . . Average 94 | 7 63 46 . 60 115 97 . . . 80 . . . . Maximum Alert Level 1 | . . . . . 1 . . . . . . . . . Low Security (%) 85 | 100 100 100 . 100 68 100 . . . 100 . . . . Level 1 14 | . . . . . 31 . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 7 | . 2 . . 1 . 2 . . . 2 . . . . Investigation 3 | . 1 . . . . 2 . . . . . . . . Extermination 2 | . . . . . . . . . . 2 . . . . Reinforcement 1 | . 1 . . . . . . . . . . . . . Assault 1 | . . . . 1 . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Distress Signals 4 | . 2 . . . 2 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 80 | . 13 . . 4 22 4 . 1 9 3 2 16 4 2 Peak Tracking Total 7 | . 3 . . 4 3 1 . 1 4 1 1 7 4 2 Tactical Retreats 10 | . 1 . . . 2 . . . . . 1 6 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Traps Triggered 5 | . 2 . . . . 2 . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 1 | . . . . . 1 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Machines Disabled 4 | . . . . . 2 . . . . 1 1 . . . Max in Single Turn 1 | . . . . . 1 . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Machines Accessed 28 | . 4 . 1 . 12 4 . . . 3 . . 4 . Terminals 18 | . 4 . . . 10 2 . . . 2 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . 1 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . 1 . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . Total Hacks 94 | . 9 . 1 . 34 10 . . . 8 . . 32 . Successful 66 | . 5 . 1 . 21 6 . . . 1 . . 32 . Failed 28 | . 4 . . . 13 4 . . . 7 . . . . Catastrophic 5 | . . . . . 2 1 . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 45 | . 9 . 1 . 22 5 . 2 . 5 1 . . . Terminals 49 | . 9 . . . 27 6 . . . 7 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 7 | . . . . . 5 2 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 2 . . . . 1 . . . . Garrison Access 2 | . . . . . . 2 . . . . . . . . Terminal Hacks 41 | . 1 . 1 . 5 1 . . . 1 . . 32 . Record 11 | . . . . . . . . . . . . . 11 . Part Schematic 13 | . . . . . . . . . . . . . 13 . Robot Schematic 5 | . . . . . . . . . . . . . 5 . Prototype ID Bank 3 | . . . . . . . . . . . . . 3 . Branch Access Points 3 | . . . . . 1 1 . . . 1 . . . . Locate Traps 3 | . . . . . 3 . . . . . . . . . Disarm Traps 1 | . . . . . 1 . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . 4 1 . . . . . . . . Scan Component 3 | . . . . . 2 1 . . . . . . . . Repair 2 | . . . . . 2 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 17 | . 4 . . . 10 3 . . . . . . . . Terminals 17 | . 4 . . . 10 3 . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . Botnet 5 | . . . . . 4 1 . . . . . . . . Skim 11 | . 4 . . . 5 2 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 19 | . 4 . . . 9 3 . . . 3 . . . . Full Trace Events 1 | . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . 1 . . . . . . . 13 . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 2 . . . . . . . . . Time 108 | . . . . . 108 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Total Allies 4 | . . . . 1 1 . . 2 . . . . . . Largest Group 2 | . . . . 1 1 . . 2 2 2 1 . . . Highest-Rated Group 192 | . . . . 31 31 . . 192 192 192 96 . . . Highest-Rated Ally 96 | . . . . 31 31 . . 96 96 96 96 . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 74 | . . . . 15 . . . . 22 26 11 . . . Total Damage 2376 | . . . . 213 . . . . 692 1026 445 . . . Kills 15 | . . . . 3 . . . . 5 4 3 . . . Allies Corrupted 2 | . . . . . 1 . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Robot Analysis Total 145 | . . . . . . . . . . . . . 145 . Derelict Logs Recovered 6 | . . 1 . . . . . 3 . . . 2 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Turns Passed 12382 | 110 540 78 581 168 2142 743 6 5312 481 863 232 851 227 48 Spaces Moved 6999 | 49 295 48 361 87 938 462 5 2863 279 725 202 510 170 5 Core 15 | 5 . . . . . . . . . . . . 5 5 Treads 842 | 44 295 48 361 87 6 . . . . . . 1 . . Legs . | . . . . . . . . . . . . . . . Wheels 376 | . . . . . . . . . . . . 211 165 . Hover 5766 | . . . . . 932 462 5 2863 279 725 202 298 . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 40 | 50 160 160 160 160 40 128 128 48 105 105 105 105 100 50 Average Speed 114 | 150 160 160 160 161 102 128 128 97 115 105 105 156 122 350 Slowest Speed 650 | 160 160 160 160 240 160 128 128 128 128 105 105 240 400 650 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 86 18 70 26 69 13 3 84 44 10 42 65 80 3 Regions Visited 14 Branch Regions 10 Pre-discovered Areas 30 | . . . . . 1 . . 1 . . . . 28 . Known Exits Taken 4 | . . . . . 1 1 . . 1 1 . . . . Unknown Exits Taken 10 | 1 1 1 1 1 . . 1 1 . . 1 1 1 . Scrap Searched 11 | . . . . . . . . 3 1 . 2 5 . . Spaces Dug 44 | . . . . . 20 18 . 1 . 3 . 2 . . Terrain Destroyed 81 | . . . . 1 29 18 . 1 13 3 . 16 . . Melee 44 | . . . . . 20 18 . 1 . 3 . 2 . . Projectile 1 | . . . . 1 . . . . . . . . . . AOE 36 | . . . . . 9 . . . 13 . . 14 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Total 11026 | 67 320 49 366 100 1984 566 4 5346 432 816 216 551 185 24 Wait 3543 | 1 . . . . 915 53 . 2380 144 38 10 . 2 . Move 6986 | 49 294 47 360 86 937 461 4 2862 278 724 201 509 169 5 Hop . | . . . . . . . . . . . . . . . Pick Up 81 | 2 2 1 4 1 13 7 . 35 . 8 1 7 . . Fast Attach 32 | 7 . . 1 2 13 2 . 4 1 . . 2 . . Attach 21 | . . . . 1 1 . . 6 1 2 . 5 . 5 Detach 11 | . . . . 1 2 . . 5 1 . . . 1 1 Swap 44 | . . 1 . 1 15 2 . 8 2 12 . 2 1 . Drop 64 | . . . 1 1 11 9 . 24 2 10 . 5 1 . Fire 66 | 8 24 . . 7 25 . . . 1 . . 1 . . Melee 165 | . . . . . 52 32 . 22 2 9 4 20 11 13 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . 13 . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Fac / *Low x2) -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 13) 302 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 14) 492 | -10/Materials | Discovered new exit (range 3) 637 | -10/Materials | Discovered new exit (range 7) 651 | -10/Materials | Entered Mines 690 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 721 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 723 | -10/Mines | Discovered new exit (range 5) 729 | -10/Mines | Entered Exiles 768 | -10/Exiles | Met 8R-AWN 795 | -10/Exiles | Met EX-HEX 838 | -10/Exiles | Met EX-BIN 857 | -10/Exiles | Aligned with FarCom system 859 | -10/Exiles | Given EX-Vault access code 905 | -10/Exiles | Opened EX-Vault 915 | -10/Exiles | Found Longsword +1 951 | -10/Exiles | Warned to stay clear of 0b10 Research branches 996 | -10/Exiles | Met EX-DEC 1288 | -10/Exiles | Discovered new exit (range 14) 1310 | -10/Exiles | Left Exiles lab with Longsword +1 1310 | -10/Exiles | Entered Mines 1311 | -9/Mines | Met a Derelict testing a Signal Generator 1358 | -9/Mines | Core integrity fell below 50% 1379 | -9/Mines | Core integrity fell below 20% 1445 | -9/Mines | Discovered new exit (range 15) 1448 | -9/Mines | Discovered new exit (range 10) 1478 | -9/Mines | Entered Materials 1478 | -8/Materials | Accompanied by 1 ally 1478 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3030 | -8/Materials | Discovered new exit (range 9) 3150 | -8/Materials | Learned location of 2 exits from Factory 3152 | -8/Materials | Lost 3 parts (1p2n) 3226 | -8/Materials | Identified exit to Factory 3256 | -8/Materials | Learned 4 Factory zone layouts 3258 | -8/Materials | Learned Factory emergency access door positions 3260 | -8/Materials | Learned location of 1 exit from Recycling 3271 | -8/Materials | Learned 2 Storage zone layouts 3303 | -8/Materials | Repaired Cld. Airjet 3399 | -8/Materials | Repaired Airjet 3477 | -8/Materials | Build established: Gladiator 3620 | -8/Materials | Entered Factory 3620 | -7/Factory | Evolved 2 slots: Utility x2 3621 | -7/Factory | Identified exit to Lower Caves 3621 | -7/Factory | Identified exit to Factory 4363 | -7/Factory | Entered Lower Caves 4364 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4369 | -7/Lower Caves | Entered Zion 4524 | -7/Zion | Discovered new exit (range 8) 4629 | -7/Zion | Learned location of Warlord (-5) 4629 | -7/Zion | Learned Factory trap positions 4852 | -7/Zion | Found Prototype Processor 4854 | -7/Zion | Found Prototype Processor 4856 | -7/Zion | Found Prototype Processor 4860 | -7/Zion | Found Prototype Processor 4864 | -7/Zion | Found Prototype Processor 4866 | -7/Zion | Found Prototype Processor 4964 | -7/Zion | Identified Exp. Terrain Scan Processor 4966 | -7/Zion | Identified Exp. Targeting Computer 4967 | -7/Zion | Identified Exp. Signal Interpreter 4969 | -7/Zion | Identified Exp. Melee Analysis Suite 4970 | -7/Zion | Identified Exp. Core Analyzer 4972 | -7/Zion | Identified Exp. Armor Integrity Analyzer 4976 | -7/Zion | System corruption cleaned by Quarantine Array 5820 | -7/Zion | Learned Factory emergency access door positions 6178 | -7/Zion | Given A8's code to call for help 7681 | -7/Zion | Build established: Mutant 9002 | -7/Zion | Build established: Gladiator 9059 | -7/Zion | Enhanced Grunt warped into view, answering call for help 9065 | -7/Zion | Enhanced Grunt warped into view, answering call for help 9320 | -7/Zion | Build established: Mutant 9681 | -7/Zion | Entered Proximity Caves 9681 | -6/Proximity Caves | Accompanied by 2 allies 9786 | -6/Proximity Caves | Build established: Gladiator 9851 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 10115 | -6/Proximity Caves | Discovered exit to Factory (range 7) 10162 | -6/Proximity Caves | Entered Factory 10162 | -6/Factory | Accompanied by 2 allies 10162 | -6/Factory | Evolved 2 slots: Utility x2 10163 | -6/Factory | Loaded intel: 111 trap records 10235 | -6/Factory | Discovered new exit (range 7) 10883 | -6/Factory | Identified exit to Lower Caves 11025 | -6/Factory | Entered Lower Caves 11025 | -6/Lower Caves | Accompanied by 1 ally 11105 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 11112 | -6/Lower Caves | Found Prototype Special Weapon 11237 | -6/Lower Caves | Encountered a Warlord checkpoint 11238 | -6/Lower Caves | Discovered new exit (range 14) 11257 | -6/Lower Caves | Entered another Lower Caves area 11263 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11291 | -6/Lower Caves | Found DCF Scrap (12 items) 11300 | -6/Lower Caves | Discovered new exit (range 15) 11317 | -6/Lower Caves | Lost 3 parts (1n1u1w) 11576 | -6/Lower Caves | Build established: Mutant 11700 | -6/Lower Caves | Encountered a Warlord checkpoint 11762 | -6/Lower Caves | Learned Factory emergency access door positions 12104 | -6/Lower Caves | Discovered new exit (range 2) 12108 | -6/Lower Caves | Entered Data Miner 12108 | -6/Data Miner | Discovered new exit (range 6) 12130 | -6/Data Miner | Met Data Miner 12152 | -6/Data Miner | Learned location of Section 7 (-2) 12152 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12173 | -6/Data Miner | Received God Mode back door access code from Data Miner 12243 | -6/Data Miner | Interfaced with the Data Conduit 12323 | -6/Data Miner | Core integrity fell below 50% 12335 | -6/Data Miner | Entered Proximity Caves 12352 | -5/Proximity Caves | Lost 8 parts (1p3n3u1w) 12361 | -5/Proximity Caves | Core integrity fell below 20% 12383 | -5/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 12356_ Destroyed Phase Shifter. 12357_ Reaction Control System destroyed. 12357_ Penetrated by Slug. 12362_ Slug penetrates Wall. 12364_ Wall collapses. 12365_ Penetrated by Slug. 12365_ Insulated Plating destroyed. 12365_ Penetrated by Slug. 12367_ H-66 Slayer destroyed. 12369_ Slug penetrates Wall. 12369_ Penetrated by Slug. 12369_ Angular Momentum Engine destroyed. 12372_ Slug penetrates Wall. 12372_ Penetrated by Slug. 12377_ Targeting Computer fries itself beyond repair. 12380_ Slug penetrates Wall. 12380_ Penetrated by Slug. 12382_ Destroyed Gauss Rifle. 12382_ Destroyed Hvy. Assault Rifle. 12383_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ???????????????????? | | ???????????????????????????? #??????????????????? | | ???????????????????????????? ??????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? #???????????????????? | | ??????????????????????????? ###?????????????????? | | ????????????????????####### #?????????????????? | | ????????????????????# ??????????????????? | | ????????????????????# %???????????????????? | | ????????????????????# ## #???????????????????? | | ????????????????????# ## ##??????????????????? | | ???????????####???### ## ##?????????????????? | | ???????????# ### ## h ??????????????????? | | ???????????# #;@ #?????????????????????? | | ??????????## % #?????????????????????? | | ??????????# !# #?????????????????????? | | ?????????# ###### !!# #?????????????????????? | | ??????????????????## %|# #?????????????????????? | | ???????????????????## #?????????????????????? | | ????????????????????# ####?????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????## #????????????????????????? | | ?????????????????????# ????????????????????????? | | ?????????????????????### ????????????????????????? | | ???????????????????????? ????????????????????????? | | ????????????????????????# ???????????????????????? | | ?????????????????????????#???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 1010 Additional Mass Support 9 Armor Coverage 225 Resistance: TH 10 Resistance: EM 15 Power Shielding 66 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 57 Targeting Accuracy 12 Melee Accuracy 26 Armor Integrity Analysis 30 Recoil Reduction 2 Force Boost 20 Defensive Hacking 26 Item Schematics ----------------- Cld. Airjet | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Adv. Shield Generator | -6/Data Miner | Free Adv. Target Analyzer | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Adv. Remote Datajack | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Robot Schematics ------------------ Y-54 Guardian | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Unlimited Data Challenges ------------ None Game ------ Seed DirtyGodChronowheel Manual? 0 Play Time 01:04:27 Cumulative 300.8 hours Start 2024.10.05 @ 02:48:11 End 2024.10.05 @ 03:51:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 238 Rogue 238 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 74 Gallery% 78 Achievement% 58 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b0d9cc32-14e2-4868-87d5-05e9274b9f44