Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.17 @ 23:29:17 Player: Mr Goldstein Result: Destroyed by AA-ZFU(z) with Zionite Laser-S Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (7) 35 Value Destroyed (123) 123 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 4558 Bonus ------- Pacifist 200 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/700 Matter 238/300 Energy 98/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Makeshift System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Cooling System Phase Shifter Makeshift Armor Plating Makeshift Axe Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum-Compact Exoskeleton Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Armored Scrap Engine Small Storage Unit > --- WEAPON ----------- Kinetic Assault Construct/C Flak Thermal Construct/G > --- INVENTORY -------- Cooling System Grenade Launcher [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Leg Constructs Wheel Compact Wheel Utility Advanced Heat Sink Device Advanced Heat Sink Storage Small Storage Unit Hackware Makeshift Hacking Suite Weapon Makeshift Axe Energy Gun Constructs Energy Cannon Constructs Launcher Grenade Launcher Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . . 4 . . . . Power . | . . . . . . . . . . . Propulsion 3 | . . . 1 . . 2 . . . . Utility 3 | . . . 1 . . 2 . . . . Weapon . | . . . . . . . . . . . Parts Attached 15 | . . . . . 6 . 1 . 5 3 Power 1 | . . . . . 1 . . . . . Engine 1 | . . . . . 1 . . . . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 3 | . . . . . 3 . . . . . Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 3 | . . . . . 3 . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 7 | . . . . . 2 . . . 3 2 Device 2 | . . . . . 1 . . . 1 . Storage 1 | . . . . . 1 . . . . . Processor . | . . . . . . . . . . . Hackware 4 | . . . . . . . . . 2 2 Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 4 | . . . . . . . 1 . 2 1 Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . Slashing Weapon 2 | . . . . . . . . . 1 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 2 | . . . . . . . 1 . . 1 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 1 | . . . . . . . . . . 1 Weapon 1 | . . . . . . . 1 . . . Highest Loss Streak 1 | . . . . . . . 1 . . 1 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 15 | . . . . . 32 34 . . 12 29 Wheel 2 | . . . . . 9 11 . . . . Device 5 | . . . . . 10 3 . . 6 6 Hackware 2 | . . . . . . . . . 2 17 Naked Turns 545 | . 12 108 23 88 18 36 149 83 28 . Heaviest Build 17 | . . . . . 17 17 . . 7 7 Greatest Support 42 | 3 3 3 3 3 42 42 3 3 3 3 Greatest Overweight (x) 2 | . . . . . 2 . . . 2 2 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 5 8 8 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 6 5 5 5 5 Most Carried 5 | . . . . . 2 2 2 1 5 5 Average Carried 2 | . . . . . 1 2 1 1 4 4 Final Capacity 8 | 5 5 5 5 5 8 5 5 5 5 5 Final Carried 5 | . . . . . 2 2 1 1 4 5 Scrap Engine Consumption 24 | . . . . . 24 . . . . . Constructs Created 3 | . . . . . 2 1 . . . . Class Distribution -------------------- 76% | Mutant 13% | Hacker-Mutant 6% | Scavenger-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Hacker-Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 ----------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Zio Dee Matter Collected 296 | 156 . . . . 84 . 35 4 . 17 Remotely . | . . . . . . . . . . . Salvage Created 390 | . . . . . 263 . 86 . . 41 Parts 24 | . . . . . 17 . 2 . . 5 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 3 | . . . . . 3 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . 2 . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Zio Dee Combat Hostiles Destroyed 2 | . . . . . . . 2 . . . AOE 2 | . . . . . . . 2 . . . Classes Destroyed 4 | . . . . . 2 . 1 . . 1 Builder 1 | . . . . . 1 . . . . . Recycler 4 | . . . . . 4 . . . . . Grunt 2 | . . . . . . . 2 . . . Z-Technician 3 | . . . . . . . . . . 3 Best Kill Streak 3 | . . . . . 3 . 2 . . 3 Combat Bots Only 2 | . . . . . . . 2 . . . Max Kills in Single Turn 1 | . . . . . 1 . 1 . . 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Zio Dee Damage Taken 1262 | . . 47 30 358 60 77 99 340 . 251 Core 1135 | . . 47 30 358 . 77 65 340 . 218 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 61 | 100 . 81 . . 3 . . . . . Volleys Fired 15 | . . . . . 12 . 3 . . . Largest 1 | . . . . . 1 . 1 . . . Hottest 62 | . . . . . 62 . 30 . . . Shots Fired 15 | . . . . . 12 . 3 . . . Gun 6 | . . . . . 6 . . . . . Cannon 6 | . . . . . 6 . . . . . Launcher 3 | . . . . . . . 3 . . . Special . | . . . . . . . . . . . Kinetic 6 | . . . . . 6 . . . . . Thermal 6 | . . . . . 6 . . . . . Explosive 3 | . . . . . . . 3 . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 11 | . . . . . 11 . 4 . . . Robot Miss Streak 1 | . . . . . 1 . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 16 | . . . . . 10 . 3 . . 3 Core Hits 24 | . . . . 1 15 . 6 . . 2 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . Melee Attacks 31 | . . . . . . . . . 28 3 Impact 23 | . . . . . . . . . 23 . Slashing 8 | . . . . . . . . . 5 3 Piercing . | . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 764 | . . 6 4 9 158 . 319 . . 268 Guns 88 | . . . . . 88 . . . . . Cannons 70 | . . . . . 70 . . . . . Explosions 313 | . . . . . . . 313 . . . Melee 268 | . . . . . . . . . . 268 Ramming 25 | . . 6 4 9 . . 6 . . . Kinetic 70 | . . . . . 70 . . . . . Thermal 88 | . . . . . 88 . . . . . Explosive 313 | . . . . . . . 313 . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 268 | . . . . . . . . . . 268 Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . . . . . 2 2 2 . Average Corruption 2 | . . . . . . . 2 2 2 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 2 | . . . . . . . . 1 1 . Matter Fused 1 | . . . . . . . . 1 . . Data Loss (major) 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 83 | . . . . . . . 2 . . 81 Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 83 | . . . . . . . 2 . . 81 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 12 | . . 3 2 4 . . 3 . . . Shots . | . . . . . . . . . . . Rammed 6 | . . 1 1 3 . . 1 . . . Targets Rammed 6 | . . 1 1 3 . . 1 . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 142 | . . . . . 142 . 5 . . 2 Average Temperature 54 | . . . . . 57 . 5 . . 2 Received Heat Transfer 411 | . . 24 9 126 45 . 36 99 . 72 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Zio Dee Peak Influence 110 | . . . . 110 78 77 . . . . Initial 42 | . . . . 5 42 32 . . . . Average 43 | . . . . 54 58 38 . . . . Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . . . . Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 2 | . . . . 2 . . . . . . Investigation 1 | . . . . 1 . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 1 | . . . . 1 . . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Zio Dee Distress Signals 1 | . . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 36 | . 2 4 1 11 1 4 4 5 . 4 Peak Tracking Total 12 | . . 4 . 12 1 4 4 5 . 3 Tactical Retreats 6 | . . . . 2 . 1 2 1 . . Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Zio Dee Traps Triggered 1 | . . . . 1 . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 ---------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Zio Dee Machines Disabled 1 | . . . . . . . . . . 1 Max in Single Turn . | . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Zio Dee Machines Accessed 8 | . . 1 . . 7 . . . . . Terminals 3 | . . . . . 3 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . . . . . 4 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 13 | . . 1 . . 12 . . . . . Successful 6 | . . 1 . . 5 . . . . . Failed 7 | . . . . . 7 . . . . . Catastrophic 1 | . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 2 | . . . . 1 . . . . 1 . Terminals 6 | . . . . . 6 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 6 | . . . . . 6 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 3 | . . 1 . . 2 . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . Open Door 1 | . . 1 . . . . . . . . Recycling Unit Index 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . 3 . . . . . Retrieve Components 3 | . . . . . 3 . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 6 | . . . . . 6 . . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 7 | . . . . . 7 . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 ------------ Run | Jun Mat Min Mat Sto Rec Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Zio Dee Total Allies 6 | . . . . . . . . . 6 . Largest Group 6 | . . . . . . . . . 6 5 Highest-Rated Group 344 | . . . . . . . . . 344 306 Highest-Rated Ally 96 | . . . . . . . . . 96 96 Total Orders . | . . . . . . . . . . . Ally Attacks 20 | . . . . . . . . . . 20 Total Damage 301 | . . . . . . . . . . 301 Kills 1 | . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . 1 . 3 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 ------------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Zio Dee Turns Passed 1721 | 9 12 108 23 88 392 66 155 83 656 129 Spaces Moved 2644 | 18 23 214 44 169 404 95 294 166 1085 132 Core 2577 | 18 23 214 44 169 359 73 294 166 1085 132 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 67 | . . . . . 45 22 . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 Average Speed 53 | 50 50 50 50 50 55 59 50 50 53 64 Slowest Speed 150 | 50 50 50 50 50 150 93 50 50 150 150 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 39 | 3 6 84 7 37 81 4 63 32 90 32 Regions Visited 10 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . . . . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 1 1 1 . Scrap Searched 5 | . . . . . . . 2 1 2 . Spaces Dug 3 | . . . . . . . . . 3 . Terrain Destroyed 23 | . . . . . . . 20 . 3 . Melee 3 | . . . . . . . . . 3 . Projectile . | . . . . . . . . . . . AOE 20 | . . . . . . . 20 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Zio Dee Total 2898 | 17 22 214 44 171 559 104 298 165 1131 173 Wait 184 | . . . . . 135 9 . . 8 32 Move 2634 | 17 22 213 43 168 403 94 293 165 1084 132 Hop . | . . . . . . . . . . . Pick Up 10 | . . . . . 3 . . . 7 . Fast Attach 11 | . . . . . 5 . . . 4 2 Attach 4 | . . . . . 1 . 1 . 1 1 Detach 2 | . . . . . . . . . . 2 Swap . | . . . . . . . . . . . Drop 5 | . . . . . . 1 . . 3 1 Fire 15 | . . . . . 12 . 3 . . . Melee 27 | . . . . . . . . . 24 3 Ram 6 | . . 1 1 3 . . 1 . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Storage -9/Recycling -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 2 | -11/Junkyard | Discovered new exit (range 16) 10 | -11/Junkyard | Entered Materials 15 | -10/Materials | Discovered new exit (range 14) 22 | -10/Materials | Entered Mines 26 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 74 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 127 | -10/Mines | Discovered new exit (range 7) 130 | -10/Mines | Entered Materials 130 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 131 | -9/Materials | Identified exit to Storage 153 | -9/Materials | Entered Storage 205 | -9/Storage | Core integrity fell below 50% 223 | -9/Storage | Core integrity fell below 20% 239 | -9/Storage | Used back door to open Recycling access 239 | -9/Storage | Discovered new exit (range 5) 241 | -9/Storage | Entered Recycling 246 | -9/Recycling | Found Scrap Engine 318 | -9/Recycling | Build established: Mutant 619 | -9/Recycling | Discovered new exit (range 15) 633 | -9/Recycling | Entered Factory 633 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 663 | -7/Factory | Released all parts (8) 692 | -7/Factory | Discovered new exit (range 15) 699 | -7/Factory | Entered Lower Caves 826 | -7/Lower Caves | Encountered a Warlord checkpoint 843 | -7/Lower Caves | Learned location of 1 exit from Factory 849 | -7/Lower Caves | Discovered new exit (range 10) 854 | -7/Lower Caves | Entered another Lower Caves area 858 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 870 | -7/Lower Caves | Spotted B-75 Beast 904 | -7/Lower Caves | Core integrity fell below 50% 935 | -7/Lower Caves | Discovered new exit (range 6) 937 | -7/Lower Caves | Entered Zion 974 | -7/Zion | Discovered new exit (range 16) 992 | -7/Zion | System corruption cleaned by Quarantine Array 1036 | -7/Zion | Learned Factory terminal intel 1125 | -7/Zion | Learned Factory emergency access door positions 1250 | -7/Zion | Learned 4 Factory zone layouts 1261 | -7/Zion | Given A8's code to call for help 1418 | -7/Zion | Imprinted 1420 | -7/Zion | Declared Zion's savior 1543 | -7/Zion | Enhanced Grunt warped into view, answering call for help 1549 | -7/Zion | Enhanced Grunt warped into view, answering call for help 1575 | -7/Zion | Discovered new exit (range 4) 1577 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 1593 | -7/Zion | Entered Deep Caves 1593 | -7/Deep Caves | Accompanied by 6 allies 1679 | -7/Deep Caves | Z-Facility disabled 1710 | -7/Deep Caves | Attacked by Z-Imprinter 1721 | -7/Deep Caves | Core integrity fell below 20% 1722 | -7/Deep Caves | Destroyed by AA-ZFU(z) with Zionite Laser-S Last Messages --------------- 01596_ KR-RLR(M) slips into the shadows. 01597_ 8U-R9G(M) slips into the shadows. 01612_ Dropped Mak. Hammer. 01675_ NEW_ZION: Z-Facility proximity alert. 01679_ Chain reaction triggered in Lgt. Ion Engine. 01679_ Z-Facility disabled. 01681_ SX-9TW(o) destroyed. 01686_ Sneak attack on MJ-HH8(o). 01686_ Destroyed Datajack. 01686_ MJ-HH8(o) destroyed. 01688_ Acquired 17 matter. 01690_ Sneak attack on KA-C1U(o). 01690_ KA-C1U(o) destroyed. 01693_ Sneak attack on 2Z-JW1(o). 01693_ 2Z-JW1(o) destroyed. 01697_ Acquired Mak. Hacking Suite. 01707_ Enhanced Grunt critical meltdown. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 01712_ Adv. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????##?????????????????????? | | ?????????????????????????# =?????###############?? | | ?????????????????????????# =??#### ##? | | ?????????????????????????# =?## #? | | ?????????????????######??# ### ## | | ?????????????#?### # #?# ## | | ????????????? # zzz ## | | ???????????? | | ???????????? | | ???????????? | | ??????????? | | ??????????? """"" """""" | | ?????????? """""""""""""" | | ?????????? """"""""""""" | | ?????????? @ """""""""""""" | | ?????????? """"""""""" | | ?????????? """""""""""""" | | ??????????? """""""""""" | | ??????????? """""""""""""" | | ???????????? """"""""""""" | | ???????????? """?"""""/" " | | ???????????? """""""""%= | | ????????????? """""""" = | | ????????????? """""""""% | | ?????????????? ""?"""""" | | ?????????????? ""?"""""""" | | ???????????????? "??"""""""" % | | ?????????????????? "???"" | | ????????????????????? ??????" """ | | ??????????????????????? ????????" """"" | | ????????????????????????????????????" """"""" | | ???????????????????????????????????"" "?""""" | | ?????????????????????????????????????????"""" | | ???????????????????????????????????????????" | | ??????????????????????????????????????????? | | ?????????????????????????????????????????? | | ???????????????????????????????????????????" | | ??????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Offensive Hacking 33 Defensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ForceThermalDisintegrator Manual? 0 Play Time 00:20:47 Cumulative 122.9 hours Start 2023.04.17 @ 23:09:03 End 2023.04.17 @ 23:29:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 347 Rogue 347 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 61 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5ccd97e9-f044-440b-9acf-000c91e814de