Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 00:02:53 Player: Zaros426 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (14) 70 Value Destroyed (193) 193 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3043 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 407/550 Matter 177/300 Energy 29/550 System Corruption 6% Temperature Cool (0) Movement Core (1150) Ox22 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Medium Storage Unit High-capacity Storage Unit High-capacity Battery Compact Battery Signal Interpreter > --- WEAPON (2) ------- Latent Energy Streamer Enhanced Autogun > --- INVENTORY (20) --- Nuclear Core Reinforced Deuterium Engine High-capacity Matter Pod (192) Reflective Plating Improved Shield Generator Heavy Laser Chainsword Chainsword EMP Trap Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Medium Storage Unit High-capacity Battery Compact Battery Signal Interpreter Seismic Detector Improved Shield Generator > --- WEAPON ----------- Latent Energy Streamer Enhanced Autogun > --- INVENTORY -------- Nuclear Core Reinforced Deuterium Engine Fission Core Advanced Treads High-capacity Matter Pod Reflective Plating Heavy Laser Chainsword Chainsword EMP Trap [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Signal Interpreter Device Seismic Detector Storage Medium Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Cannon Latent Energy Streamer Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . . . 4 Weapon . | . . . . . . Parts Attached 27 | 7 2 2 3 . 13 Power 2 | 1 . 1 . . . Engine 2 | 1 . 1 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 3 . . 1 . 3 Treads 2 | . . . 1 . 1 Leg . | . . . . . . Wheel 5 | 3 . . . . 2 Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 2 1 1 1 . 6 Device 5 | 1 . 1 . . 3 Storage 5 | 1 . . 1 . 3 Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 7 | 1 1 . 1 . 4 Energy Gun . | . . . . . . Energy Cannon 3 | . . . 1 . 2 Ballistic Gun 4 | 1 1 . . . 2 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 7 | . 1 2 . . 4 Power 1 | . . 1 . . . Propulsion 4 | . 1 . . . 3 Utility 2 | . . 1 . . 1 Weapon . | . . . . . . Highest Loss Streak 3 | . 1 2 . . 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 93 78 99 100 91 Engine 12 | . 14 10 14 14 8 Treads 9 | . . . 13 14 1 Wheel 15 | . 27 14 14 14 15 Device 5 | . 14 11 1 . 15 Storage 13 | . 9 . 12 14 24 Processor 12 | . 4 14 14 14 9 Energy Cannon 7 | . . . 5 14 9 Ballistic Gun 18 | . 22 28 22 14 8 Naked Turns . | . . . . . . Heaviest Build 36 | 12 13 8 24 24 36 Greatest Support 26 | 26 20 10 10 10 22 Greatest Overweight (x) 9 | 1 . . 2 2 9 Average Overweight (x) 1 | . . . 1 2 1 Largest Inventory Capacity 20 | 8 8 5 10 10 20 Average Capacity 8 | 7 7 5 9 10 10 Most Carried 10 | 5 4 5 10 10 10 Average Carried 7 | 2 3 4 8 9 8 Final Capacity 20 | 8 5 5 10 10 20 Final Carried 10 | 3 3 5 10 9 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 426 | 291 61 27 24 23 . Remotely . | . . . . . . Salvage Created 319 | 79 62 58 . . 120 Parts 33 | 8 12 10 . . 3 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 9 | . 5 2 . . 2 Guns 7 | . 5 2 . . . AOE 2 | . . . . . 2 Classes Destroyed 4 | 2 1 . . . 1 Worker 1 | 1 . . . . . Tunneler 4 | 3 . 1 . . . Swarmer 7 | . 5 2 . . . Grunt 2 | . . . . . 2 Best Kill Streak 3 | 1 3 2 . . 2 Combat Bots Only 3 | . 3 2 . . 2 Max Kills in Single Turn 2 | 1 1 1 . . 2 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 117 | . 44 10 . 3 60 Missed 35 | . 11 3 . 3 18 Damage Taken 1088 | . 285 55 . 3 745 Core 209 | . 58 8 . . 143 Absorbed by Shields 154 | . . . . . 154 Core Remaining (%) 86 | 100 . . . 73 . Volleys Fired 77 | 39 27 7 . 1 3 Largest 2 | 1 2 2 . 1 1 Hottest 60 | 20 40 40 . 20 60 Shots Fired 93 | 39 35 14 . 1 4 Gun 92 | 39 35 14 . 1 3 Cannon 1 | . . . . . 1 Launcher . | . . . . . . Special . | . . . . . . Kinetic 92 | 39 35 14 . 1 3 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 1 | . . . . . 1 Robot Hit Streak 9 | 6 9 5 . 6 3 Robot Miss Streak 4 | 3 2 4 . . 1 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 61 | 27 20 10 . 1 3 Core Hits 24 | 7 8 5 . . 4 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 1 | . 1 . . . . Destroy 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 848 | 224 159 83 . 17 365 Guns 512 | 224 159 83 . 10 36 Cannons 5 | . . . . . 5 Explosions 324 | . . . . . 324 Melee . | . . . . . . Ramming 7 | . . . . 7 . Kinetic 512 | 224 159 83 . 10 36 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 329 | . . . . . 329 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . . . . 6 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . . . 3 Message Errors 2 | . . . . . 2 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 95 | . . . . 3 92 Shots 1 | . . . . . 1 Rammed 1 | . . . . 1 . Targets Rammed 1 | . . . . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 24 | . . . . . 24 Average Temperature 24 | . . . . . 24 Received Heat Transfer 270 | . 36 . . . 234 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Latent Energy Used 200 | . . . . . 200 LE Corruption 3 | . . . . . 3 Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 188 | 20 188 108 . 60 175 Initial 73 | . 13 73 . . 29 Average 44 | 6 111 100 . 4 66 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 . . . 2 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 2 | . 1 . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 26 | . 11 3 . 4 8 Peak Tracking Total 5 | . 4 3 . 5 3 Tactical Retreats 7 | . 2 . . 3 2 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 3 | . . . . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed 2 | . . 1 . 1 . Triggered . | . . . . . . Most Traps Carried 2 | . . 2 2 2 1 Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 6 | . 3 . 1 . 2 Terminals 3 | . 2 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 17 | . 8 . 1 . 8 Successful 10 | . 4 . 1 . 5 Failed 7 | . 4 . . . 3 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals 11 | . 7 . . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 4 | . . . . . 4 Garrison Access . | . . . . . . Terminal Hacks 7 | . 3 . 1 . 3 Alert Level 1 | . 1 . . . . Dispatch Records 1 | . . . . . 1 Investigation Status 1 | . . . . . 1 Hauler Manifests 1 | . 1 . . . . Zone Layout 2 | . 1 . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 2 | . . . . . 2 Insert Component 1 | . . . . . 1 Analyze 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 2 . . . 2 Full Trace Events 3 | . 1 . . . 2 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . 1 . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 2252 | 166 159 201 766 600 360 Spaces Moved 1913 | 96 121 214 763 452 267 Core 20 | 18 . . . . 2 Treads 7 | . . . . . 7 Legs . | . . . . . . Wheels 1886 | 78 121 214 763 452 258 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 80 110 80 Average Speed 97 | 83 80 80 98 110 102 Slowest Speed 500 | 100 80 80 110 110 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 5 26 33 92 57 23 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 15 | . . . . . 15 Melee . | . . . . . . Projectile . | . . . . . . AOE 15 | . . . . . 15 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2215 | 148 154 231 779 554 349 Wait 162 | . 3 4 2 99 54 Move 1908 | 95 120 213 762 451 267 Hop . | . . . . . . Pick Up 24 | 6 1 3 7 . 7 Fast Attach 18 | 3 1 2 3 . 9 Attach 7 | 3 . . . . 4 Detach . | . . . . . . Swap 2 | 1 1 . . . . Drop 14 | 1 1 1 5 1 5 Fire 77 | 39 27 7 . 1 3 Melee . | . . . . . . Ram 1 | . . . . 1 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 2 | . . 1 . 1 . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 167 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 17) 301 | -10/Materials | Build established: Mutant 313 | -10/Materials | Discovered new exit (range 11) 325 | -10/Materials | Identified exit to Mines 326 | -10/Materials | Entered Mines 337 | -10/Mines | Met a Derelict bent on vengeance 345 | -10/Mines | Found a hidden stash of uninstalled traps 426 | -10/Mines | Learned location of 1 exit from Materials 454 | -10/Mines | Assembled infested the area 523 | -10/Mines | Discovered new exit (range 5) 526 | -10/Mines | Identified exit to Exiles 527 | -10/Mines | Entered Exiles 552 | -10/Exiles | Met 8R-AWN 591 | -10/Exiles | Met EX-HEX 650 | -10/Exiles | Met EX-DEC 670 | -10/Exiles | Visited The Gauntlet 826 | -10/Exiles | Discovered new exit (range 11) 835 | -10/Exiles | Identified exit to Mines 909 | -10/Exiles | Met EX-BIN 953 | -10/Exiles | Aligned with FarCom system 954 | -10/Exiles | Given EX-Vault access code 976 | -10/Exiles | Opened EX-Vault 986 | -10/Exiles | Found Latent Energy Streamer 1008 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1293 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 1293 | -10/Exiles | Entered Mines 1824 | -9/Mines | Learned Materials interactive machine intel 1878 | -9/Mines | Discovered new exit (range 11) 1892 | -9/Mines | Identified exit to Materials 1893 | -9/Mines | Entered Materials 1893 | -8/Materials | Evolved 4 slots: Utility x4 1894 | -8/Materials | Identified exit to Factory 1895 | -8/Materials | Loaded intel: 19 interactive machine locations 2251 | -8/Materials | Lost 3 parts (2n1u) 2253 | -8/Materials | Self-destructed Last Messages --------------- 02226_ U-05 Engineer lays Concrete. 02226_ Acquired Imp. Shield Generator. 02228_ U-05 Engineer lays Concrete. 02233_ Acquired Enh. Autogun. 02233_ U-05 Engineer lays Concrete. 02234_ Door malfunctions. 02234_ G-47 Trooper destroyed. 02234_ U-05 Engineer lays Concrete. 02234_ U-05 Engineer destroyed. 02235_ System corrupted: FCS attempts to trigger Enh. Autogun. 02235_ System corrupted: Enh. Autogun misfires. 02236_ U-05 Engineer lays Concrete. 02243_ Dropped Imp. Shield Generator. 02243_ Critical hit (Burn: +37). 02244_ Acquired Imp. Shield Generator. 02244_ U-05 Engineer lays Concrete. 02246_ U-05 Engineer builds a Wall. 02251_ Acquired Hcp. Storage Unit. 02252_ U-05 Engineer builds a Wall. 02252_ Adv. Treads destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ??????????????########################???????????? | | ###??########## # """" #???????????? | | [[#??# [ # "T" """ # ""S"" ! #???????????? | | [#??# """ # """"" # "" "" #???????????? | | #??#= ! 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" #?????????? | | ########?????########""" " #?????????? | | ????????????????????# " + #?????????? | | ????????????????????### " # #?????????? | | ???????????????????????# # # #?????????? | | ????????????????????????#### # #?????????? | | ??????????????????????????? # #?????????? | | ?????????????????????????? ##########?????????? | | ?????????????????????????######??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 575 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Recoil Reduction 1 Item Schematics ----------------- Chainsword | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BeamModifiedAutobeam Manual? 0 Play Time 00:21:29 Cumulative 49.1 hours Start 2024.04.16 @ 23:38:04 End 2024.04.17 @ 00:02:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 43 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 26c3a024-9e87-46e4-8b12-531061a79ec9