Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.26 @ 23:55:31 Player: jumpy Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (86) 430 Value Destroyed (3020) 3020 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (-1218) -1218 TOTAL SCORE: 8472 Bonus ------- Follower Combat Kills 372 Friendly Fire -1590 Cogmind --------- Core Integrity 0/1300 Matter 17/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Compact Wheel Advanced Hacking Suite Linear Accelerator Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Neutrino Core > --- PROPULSION ------- Light Treads Light Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Improved Signal Interpreter Core Analyzer Core Analyzer Improved Weapon Cycler Layered Medium Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Heavy Plasma Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Improved Deuterium Engine Neutrino Core Light Treads Improved Medium Treads Improved Medium Treads Armored Medium Treads Improved Heat Sink Advanced Hacking Suite Long-range Proton Cannon Great Axe [Rating: 69] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Micro Antimatter Reactor Propulsion Carbon-fiber Leg Treads Improved Medium Treads Leg Carbon-fiber Leg Hover Unit Gravmag Array Flight Unit Field Propulsion Array Utility Core Analyzer Device Seismic Detector Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Gauss Rifle Energy Gun Spread Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Chainsword Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Fac Upp Upp Fac Res Slots Evolved 14 | . . . 2 . 2 2 2 . 2 . . 2 2 Power 1 | . . . . . . . . . 1 . . . . Propulsion 4 | . . . 1 . . 1 . . . . . . 2 Utility 8 | . . . 1 . 1 1 2 . 1 . . 2 . Weapon 1 | . . . . . 1 . . . . . . . . Parts Attached 125 | 7 2 . 5 2 18 10 15 21 18 8 . 16 3 Power 11 | 1 . . . . 2 . 1 1 3 1 . 2 . Engine 5 | 1 . . . . 1 . . 1 1 . . 1 . Core 5 | . . . . . 1 . 1 . 1 1 . 1 . Reactor 1 | . . . . . . . . . 1 . . . . Propulsion 28 | 2 . . . . 6 2 2 10 1 1 . 4 . Treads 10 | . . . . . . . . 7 1 1 . 1 . Leg 15 | 2 . . . . 6 2 2 3 . . . . . Wheel . | . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . 2 . Flight 1 | . . . . . . . . . . . . 1 . Utility 47 | 2 1 . 2 . 2 5 7 7 10 6 . 5 . Device 19 | 1 . . 1 . 1 1 3 1 5 3 . 3 . Storage 6 | 1 1 . . . . . 1 1 2 . . . . Processor 13 | . . . . . 1 1 3 2 1 3 . 2 . Hackware 1 | . . . . . . 1 . . . . . . . Protection 8 | . . . 1 . . 2 . 3 2 . . . . Artifact . | . . . . . . . . . . . . . . Weapon 39 | 2 1 . 3 2 8 3 5 3 4 . . 5 3 Energy Gun 12 | . 1 . 3 . 4 . 2 1 . . . 1 . Energy Cannon 7 | . . . . 2 . . . 1 2 . . 2 . Ballistic Gun 7 | 2 . . . . 3 1 1 . . . . . . Ballistic Cannon 4 | . . . . . . . . 1 . . . 2 1 Launcher 4 | . . . . . 1 . 2 . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . Slashing Weapon 3 | . . . . . . 2 . . 1 . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . 1 . . 1 2 . . 2 . Corrupted Parts 9 | . . . . . . . . 9 . . . . . System Corruption 49 | . . . . . . . . 49 . . . . . Parts Lost 42 | . . . 1 . 1 2 16 . 16 . . 1 5 Power 5 | . . . . . . . 2 . 2 . . . 1 Propulsion 13 | . . . . . . . 6 . 6 . . . 1 Utility 15 | . . . 1 . 1 1 4 . 5 . . 1 2 Weapon 9 | . . . . . . 1 4 . 3 . . . 1 Highest Loss Streak 13 | . . . 1 . 1 1 13 . 10 . . 1 5 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 9 | 4 7 7 8 10 14 14 14 3 6 4 3 2 3 Power 1 | . 1 1 1 1 1 2 3 . 1 1 . . . Propulsion 1 | 1 2 2 2 2 1 1 1 . 2 . . . 1 Utility 1 | . 2 2 1 2 3 2 . . 1 2 3 1 1 Weapon 4 | 1 2 2 3 5 8 8 7 3 1 . . . 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 23 | 1 . . 1 . 4 3 9 1 1 1 . . 2 Power 4 | . . . . . 1 . 2 . . 1 . . . Propulsion 3 | . . . . . 1 . 1 . . . . . 1 Utility 5 | 1 . . . . 1 1 1 . . . . . 1 Weapon 11 | . . . 1 . 1 2 5 1 1 . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 73 | . 100 100 85 88 95 93 93 46 78 6 35 31 18 Engine 5 | . 14 14 11 11 7 7 5 4 3 . . . 1 Core 1 | . . . . . 1 . . . 4 . 5 3 . Treads 4 | . . . . . . . . 4 21 . 5 3 . Leg 14 | . 28 28 22 22 25 24 25 8 . . . . . Device 7 | . 14 14 11 11 16 7 10 . 6 . 5 7 2 Storage 5 | . 14 14 11 11 9 7 5 . 4 . . . . Processor 10 | . . . . . 2 14 16 12 12 5 17 7 7 Protection 5 | . . . 8 11 6 1 7 8 8 . . . . Energy Gun 1 | . 2 14 17 16 1 . 1 . . . . . . Energy Cannon 1 | . . . . 5 . . . . 4 . . 3 . Ballistic Gun 9 | . 25 14 4 . 23 20 16 . . . . . . Slashing Weapon 1 | . . . . . . 2 . 4 . . . . . Peak Build Rating 69 | 7 8 7 13 16 37 41 60 55 69 27 26 59 49 Average Rating 36 | 5 7 7 10 12 29 38 51 28 57 6 26 33 26 On Entrance 19 | . 7 7 7 12 16 37 40 2 44 2 26 26 49 Avg Prop Armor Cover (%) 5 | . . . . . . . . 5 . . . . . Naked Turns 277 | . . . . . . . 17 42 50 45 . 123 . Heaviest Build 90 | 12 28 28 37 46 54 54 56 49 90 8 8 54 14 Greatest Support 117 | 20 20 20 20 20 40 55 70 100 117 23 23 46 40 Greatest Overweight (x) 11 | . 1 1 1 2 2 1 11 6 1 . . 1 3 Average Overweight (x) . | . . 1 1 1 1 . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 10 20 5 5 5 5 Average Capacity 11 | 7 9 15 15 15 15 15 14 5 11 5 5 5 5 Most Carried 15 | 7 8 7 11 11 15 15 15 10 10 5 3 3 4 Average Carried 9 | 4 7 7 8 10 14 14 14 3 6 4 3 2 3 Final Capacity 15 | 8 15 15 15 15 15 15 5 10 5 5 5 5 5 Final Carried 15 | 7 7 7 10 11 15 15 5 9 5 3 3 3 3 Class Distribution -------------------- 35% | Mutant 23% | Scavenger-Mutant 21% | Scavenger-Gunner 11% | Skirmisher 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Skirmisher | -6/Factory Mutant | -6/Extension Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Fac Upp Upp Fac Res Matter Collected 2746 | 362 . 32 39 16 280 547 350 486 507 7 . 113 7 Remotely . | . . . . . . . . . . . . . . Salvage Created 3593 | 191 . 36 77 46 591 503 656 275 989 . . 229 . Parts 209 | 20 . 7 4 2 38 32 39 7 54 . . 6 . Haulers Intercepted 3 | . . . . . 1 . 1 . 1 . . . . Recyclers Shooed 2 | . . . . . . 1 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . 7 1 . . Prevented 4 | . . . . . . . . . . 1 3 . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Fac Upp Upp Fac Res Combat Hostiles Destroyed 52 | . . 3 2 . 11 5 15 . 13 . . 3 . Melee 4 | . . . . . . . 1 . 3 . . . . Guns 20 | . . 3 2 . 5 5 5 . . . . . . Cannons 13 | . . . . . . . . . 10 . . 3 . AOE 15 | . . . . . 6 . 9 . . . . . . Classes Destroyed 17 | 3 . 1 1 . 4 4 2 . 2 . . . . Worker 6 | 1 . . . . 2 1 1 . 1 . . . . Builder 2 | . . . . . . 1 . . 1 . . . . Tunneler 7 | 5 . . . . . 2 . . . . . . . Hauler 3 | . . . . . 1 . 1 . 1 . . . . Recycler 8 | 1 . . . 1 1 2 . 2 1 . . . . Mechanic 2 | . . . . . . 1 . . . . . 1 . Operator 2 | . . . . . . 1 . . 1 . . . . Watcher 3 | . . . . . 1 . 1 . 1 . . . . Swarmer 10 | . . 3 . . 3 . 3 . 1 . . . . Saboteur 2 | . . . . . . . 2 . . . . . . Grunt 14 | . . . . . 6 2 1 . 5 . . . . Brawler 1 | . . . . . . . . . 1 . . . . Sentry 10 | . . . 2 . . 1 4 . 2 . . 1 . Specialist 2 | . . . . . . . 2 . . . . . . Hunter 5 | . . . . . 2 . 2 . 1 . . . . Programmer 7 | . . . . . . 2 1 . 2 . . 2 . Heavy 1 | . . . . . . . . . 1 . . . . Best Kill Streak 9 | 2 . 3 2 1 5 5 9 1 4 . . 2 . Combat Bots Only 9 | . . 3 2 . 3 2 9 . 2 . . 2 . Max Kills in Single Turn 3 | 1 . 1 1 1 3 3 2 1 1 . . 1 . Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . 1 . . . . . . Melee 1 | . . . . . . . 1 . 1 . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 . . . . . A7 (-6/Extension) Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Fac Upp Upp Fac Res Hostile Shots Fired 826 | . . 9 12 . 45 49 337 22 129 16 1 85 121 Missed 298 | . . . 4 . 13 16 140 13 39 8 1 26 38 Hits 528 | . . 9 8 . 32 33 197 9 90 8 . 59 83 Melee 7 | . . . . . . . . . 7 . . . . Projectile 521 | . . 9 8 . 32 33 197 9 83 8 . 59 83 Critical Strikes 24 | . . . 1 . . 1 8 . 8 . . 5 1 Part Disruptions 1 | . . . . . . . . . . . . 1 . Damage Taken 9900 | . . 72 123 45 501 482 2403 84 2956 144 . 1220 1870 Core 3845 | . . . 15 . 41 48 715 72 793 144 . 664 1353 Absorbed by Shields 174 | . . . . . . . . . . . . 120 54 Core Remaining (%) 67 | 100 . 100 . 96 92 93 . 7 . . 6 42 . Volleys Fired 200 | 23 . 4 4 1 24 21 35 1 65 . . 20 2 Largest 3 | 2 . 2 2 2 3 3 3 1 2 . . 3 1 Hottest 231 | 40 . 70 130 130 84 84 125 60 134 . . 231 54 Shots Fired 407 | 46 . 8 8 2 64 63 72 1 99 . . 42 2 Gun 254 | 46 . 8 8 2 61 63 56 1 . . . 9 . Cannon 134 | . . . . . . . . . 99 . . 33 2 Launcher 19 | . . . . . 3 . 16 . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 274 | 46 . 4 . . 61 63 47 . 40 . . 11 2 Thermal 84 | . . 4 8 2 . . 4 . 35 . . 31 . Explosive 16 | . . . . . 3 . 13 . . . . . . Electromagnetic 33 | . . . . . . . 8 1 24 . . . . Robot Hit Streak 12 | 6 . 3 12 3 4 12 8 . 9 . . 11 1 Robot Miss Streak 7 | 5 . 2 2 5 7 3 4 . 4 . . 4 1 Penetration Max 1 | . . . . . 1 1 1 . . . . . . Secondary Targets 4 | . . 1 . . 2 . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . 1 . . . . . . Shots Hit Robots 244 | 21 . 4 6 2 25 38 44 10 74 . . 19 1 Core Hits 173 | 11 . 3 12 4 29 19 47 5 38 . . 5 . Critical Kills 1 | . . . . . 1 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 6 | . . . . . 1 . . 1 2 . . 2 . Destroy 1 | . . . . . 1 . . . . . . . . Blast 2 | . . . . . . . . . . . . 2 . Sever 3 | . . . . . . . . 1 2 . . . . Melee Attacks 44 | . . . . . . 13 6 10 12 . . . 3 Impact 1 | . . . . . . . . . 1 . . . . Slashing 40 | . . . . . . 13 6 10 11 . . . . Piercing 3 | . . . . . . . . . . . . . 3 Sneak Attacks 13 | . . . . . . 4 . 9 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . 1 . . . . Damage Inflicted 8759 | 240 . 46 113 28 1125 1482 2102 532 2290 . . 761 40 Guns 2675 | 240 . 46 113 28 744 799 678 . . . . 27 . Cannons 2635 | . . . . . . . . . 1868 . . 730 37 Explosions 2129 | . . . . . 381 395 1353 . . . . . . Melee 1286 | . . . . . . 288 71 532 395 . . . . Ramming 34 | . . . . . . . . . 27 . . 4 3 Kinetic 3374 | 240 . 21 . . 744 799 596 . 685 . . 252 37 Thermal 1445 | . . 25 113 28 . . 103 . 671 . . 505 . Explosive 1744 | . . . . . 381 395 968 . . . . . . Electromagnetic 876 | . . . . . . . 364 . 512 . . . . Impact 50 | . . . . . . . . . 50 . . . . Slashing 1236 | . . . . . . 288 71 532 345 . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 55 | . . . . . 1 3 6 55 9 9 9 7 . Average Corruption 5 | . . . . . 1 2 1 12 2 9 9 6 . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 76 | . . . . . 3 9 3 23 19 8 5 6 . Message Errors 20 | . . . . . 1 2 . 9 5 . . 3 . Matter Fused 19 | . . . . . . 2 2 3 5 4 2 1 . Heat Flow Errors 7 | . . . . . 1 1 . 4 . . . 1 . Energy Discharges 8 | . . . . . . 1 . 1 1 3 1 1 . Parts Rejected 1 | . . . . . . . 1 . . . . . . Parts Fused 2 | . . . . . . 1 . 1 . . . . . Data Loss (minor) 9 | . . . . . . 1 . 5 1 1 1 . . Data Loss (major) 5 | . . . . . 1 . . . 3 . 1 . . Misfires 2 | . . . . . . 1 . . 1 . . . . Alerts 1 | . . . . . . . . . 1 . . . . Weapon Failures 2 | . . . . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 295 | . . . . . . 133 19 32 34 . . 77 . Projectiles 111 | . . . . . . . . . 34 . . 77 . Explosions 63 | . . . . . . 52 11 . . . . . . Melee 121 | . . . . . . 81 8 32 . . . . . Knockbacks 10 | . . . . . . . . . 7 . . 3 . Impact 1 | . . . . . . . . . 1 . . . . Kinetic 9 | . . . . . . . . . 6 . . 3 . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 177 | . . . . . . 61 28 . . . . 87 1 Shots 3 | . . . . . . 1 1 . . . . 1 . Rammed 7 | . . . . . . . . . 5 . . 1 1 Targets Rammed 8 | . . . . . . . . . 5 . . 2 1 Kicked . | . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . 1 . Highest Temperature 407 | . . 36 169 69 376 214 252 205 407 . . 211 . Average Temperature 104 | . . 19 83 38 137 26 80 87 156 . . 67 . Received Heat Transfer 1119 | . . . 36 . 180 123 384 12 270 48 . 57 9 Effects 9 | . . . . . 3 . . . 6 . . . . Shutdowns 3 | . . . . . 1 . . . 2 . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . Interference 5 | . . . . . 2 . . . 3 . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . 1 . 5 . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 1922 | . . 74 150 30 . . 124 . 1050 . . 494 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Fac Upp Upp Fac Res Maximum Alert Level 1 | . . . . . . . 1 . . . . 1 . Low Security (%) 96 | 100 100 100 100 100 100 100 97 100 100 . . 67 100 Level 1 3 | . . . . . . . 2 . . . . 32 . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 311 | 5 . 70 60 15 191 134 225 188 163 . . 311 158 Initial 156 | . . . 11 15 . 60 48 100 61 . . . 156 Average 56 | 1 . 27 11 4 66 36 29 84 76 . . 117 123 Influence Increases 3179 | 35 . 70 75 5 364 299 607 371 658 150 15 453 77 Destroy 0b10 Robot/C 1260 | . . 60 40 . 220 100 300 180 300 . . 60 . Destroy 0b10 Robot/NC 170 | 35 . . . 5 25 40 15 15 30 . . 5 . Destroy Leader 314 | . . 10 20 . 54 40 64 22 84 . . 20 . Allied During Kill 67 | . . . . . . . . 56 11 . . . . Successful Hack 49 | . . . . . . . . 28 14 . . 7 . Disable Machine 300 | . . . . . 15 90 45 15 30 . . 105 . Destroy Structure 254 | . . . . . 35 29 48 10 54 . . 76 2 Partial Spotted 15 | . . . 15 . . . . . . . . . . Lose Combat Pursuer 750 | . . . . . 15 . 135 45 135 150 15 180 75 Influence Decreases 3046 | 35 . 40 65 45 229 335 499 451 679 190 81 154 243 Entered New Map 539 | . . . 19 25 . 75 51 107 66 40 13 . 143 Time Decay 2088 | 35 . 40 46 20 219 240 299 324 453 150 68 144 50 Lost Part 399 | . . . . . 10 20 149 . 160 . . 10 50 Lost Ally 20 | . . . . . . . . 20 . . . . . Squads Dispatched 23 | . . . . . 3 5 7 . 4 . . 3 1 Investigation 2 | . . . . . 1 . 1 . . . . . . Extermination 8 | . . . . . . 3 2 . 2 . . 1 . Reinforcement 11 | . . . . . 2 2 2 . 2 . . 2 1 Assault . | . . . . . . . . . . . . . . Garrison 2 | . . . . . . . 2 . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Fac Upp Upp Fac Res Distress Signals 10 | . 2 . . . 2 . 2 1 1 . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 169 | . 2 3 3 . 18 15 40 14 28 8 1 25 12 Peak Tracking Total 16 | . 5 3 2 . 6 3 16 3 9 7 1 9 11 Tactical Retreats 24 | . . . . . 1 . 5 2 3 5 1 5 2 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Fac Upp Upp Fac Res Traps Triggered 11 | . . . . 1 . 2 1 2 3 . . 1 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Fac Upp Upp Fac Res Machines Disabled 22 | . . . . . 1 6 3 3 2 . . 7 . Max in Single Turn 4 | . . . . . 1 4 1 1 . . . 4 . Garrison Access 1 | . . . . . . . 1 . . . . . . Energy Cycler 1 | . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Fac Upp Upp Fac Res Machines Accessed 17 | . 1 . 1 1 2 1 1 6 2 1 . 1 . Terminals 13 | . 1 . 1 . 1 1 . 6 2 . . 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Total Hacks 33 | . 4 . 2 1 6 2 2 10 3 1 . 2 . Successful 13 | . . . . 1 3 . 1 5 1 1 . 1 . Failed 20 | . 4 . 2 . 3 2 1 5 2 . . 1 . Catastrophic 4 | . . . 1 . . . . 2 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 20 | . 4 . 2 . 3 2 . 6 3 . . . . Terminals 26 | . 4 . 2 . 3 2 . 10 3 . . 2 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 3 . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . . . Terminal Hacks 8 | . . . . 1 1 . . 4 . 1 . 1 . Robot Schematic 1 | . . . . . 1 . . . . . . . . Open Door 6 | . . . . 1 . . . 4 . 1 . . . Branch Access Points 1 | . . . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . Unauthorized Hacks 2 | . . . . . . . . 1 1 . . . . Terminals 2 | . . . . . . . . 1 1 . . . . Botnet 1 | . . . . . . . . . 1 . . . . Disrupt 1 | . . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 11 | . 1 . 1 . 2 1 1 2 2 . . 1 . Full Trace Events 1 | . . . . . 1 . . . . . . . . Feedback Events 1 | . . . . . 1 . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Fac Upp Upp Fac Res Total Allies 5 | . . . . . . . . 5 . . . . . Largest Group 4 | . . . . . . . . 4 2 . . . . Highest-Rated Group 260 | . . . . . . . . 260 65 . . . . Highest-Rated Ally 159 | . . . . . . . . 159 34 . . . . Total Orders 5 | . . . . . . . . . . . . 5 . STAY 1 | . . . . . . . . . . . . 1 . EXPLORE 1 | . . . . . . . . . . . . 1 . RETURN 3 | . . . . . . . . . . . . 3 . Ally Attacks 84 | . . . . . . . . 75 9 . . . . Total Damage 1810 | . . . . . . . . 1535 275 . . . . Kills 13 | . . . . . . . . 10 3 . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Fac Upp Upp Fac Res Active Infowar (turns) 3907 | 38 105 151 229 118 624 1174 1370 . . . . 41 57 Sensors 1098 | . . . . . . . 1000 . . . . 41 57 Terrain 814 | . . . . . . . 814 . . . . . . Seismic 2994 | 38 105 151 229 118 624 1174 555 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . 2 . . . Drone Launches 3 | . . . . . . . . . . . . 3 . Drone Recoveries 3 | . . . . . . . . . . . . 3 . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Fac Upp Upp Fac Res Turns Passed 7336 | 240 105 151 236 118 624 1174 1441 808 1199 316 157 653 114 Spaces Moved 4719 | 136 78 74 100 54 246 594 880 555 644 577 99 539 143 Core 1221 | 9 . . . . . . 35 205 101 564 . 237 70 Treads 886 | . . . . . . . . 71 543 13 99 160 . Legs 2397 | 127 78 74 100 54 246 594 845 279 . . . . . Wheels . | . . . . . . . . . . . . . . Hover 149 | . . . . . . . . . . . . 76 73 Flight 66 | . . . . . . . . . . . . 66 . Fastest Speed 40 | 50 120 190 190 190 190 120 50 50 50 50 160 40 50 Average Speed 122 | 115 132 190 190 202 197 171 119 102 143 52 160 92 54 Slowest Speed 600 | 120 190 190 190 260 260 190 600 350 245 160 160 240 200 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . 1 . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 22 | 8 16 32 11 9 22 21 22 39 17 71 15 19 8 Regions Visited 13 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . . 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . . Scrap Searched 2 | . . 1 . . . . . . . 1 . . . Spaces Dug 13 | . . . . . . 7 4 . 1 . . 1 . Terrain Destroyed 197 | . . . . . 34 31 53 21 21 . . 37 . Melee 11 | . . . . . . 7 4 . . . . . . Projectile 33 | . . . . . 1 2 . . 21 . . 9 . AOE 152 | . . . . . 32 22 49 21 . . . 28 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Ext Fac Upp Upp Fac Res Total 5842 | 174 80 77 136 60 343 680 1201 773 808 589 98 651 172 Wait 549 | . . . 22 3 15 15 241 145 37 . . 63 8 Move 4704 | 135 77 73 99 53 245 593 879 554 643 576 98 536 143 Hop 1 | . . . . . . . . . . . . 1 . Pick Up 69 | 8 . . 4 . 18 7 8 8 10 2 . 3 1 Fast Attach 67 | 7 . . 1 . 2 3 2 16 12 5 . 18 1 Attach 40 | . . . 1 . 4 2 10 4 12 3 . 2 2 Detach 2 | . . . . . . . . 1 . . . . 1 Swap 51 | . 2 . 4 3 16 9 10 3 4 . . . . Drop 67 | 1 1 . 1 . 19 7 10 7 9 3 . 6 3 Fire 200 | 23 . 4 4 1 24 21 35 1 65 . . 20 2 Melee 43 | . . . . . . 13 6 10 11 . . . 3 Ram 1 | . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . Crush 7 | . . . . . . . . . 5 . . 2 . Escape Stasis 41 | . . . . . . 10 . 24 . . . . 7 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/Extension -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 4 exits: *Res / Upp x2 / Arm) -3/Research History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 241 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Met a group of wandering Federalists 305 | -10/Materials | Discovered new exit (range 8) 318 | -10/Materials | Build established: Mutant 346 | -10/Materials | Entered Mines 370 | -10/Mines | Met a Derelict bent on vengeance 484 | -10/Mines | Discovered new exit (range 7) 497 | -10/Mines | Entered Materials 497 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 641 | -9/Materials | Discovered new exit (range 15) 733 | -9/Materials | Entered Mines 784 | -9/Mines | Discovered new exit (range 12) 798 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 851 | -9/Mines | Entered Materials 851 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1363 | -8/Materials | Build established: Scavenger-Gunner 1435 | -8/Materials | Discovered new exit (range 15) 1475 | -8/Materials | Entered Factory 1475 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2638 | -7/Factory | Discovered new exit (range 10) 2649 | -7/Factory | Entered another Factory area 2649 | -6/Factory | Evolved 2 slots: Utility x2 2680 | -6/Factory | Garrison activated, responded to threat 3654 | -6/Factory | Build established: Skirmisher 4012 | -6/Factory | Discovered new exit (range 19) 4026 | -6/Factory | Garrison activated, responded to threat 4039 | -6/Factory | Cargo convoy interrupted 4073 | -6/Factory | Released all parts (4) 4078 | -6/Factory | Core integrity fell below 50% 4085 | -6/Factory | Destroyed 9 combat bots 4086 | -6/Factory | Core integrity fell below 20% 4090 | -6/Factory | Entered Extension 4103 | -6/Extension | Lost 13 parts (2p5n4u2w) 4147 | -6/Extension | Rescued a captive Derelict 4158 | -6/Extension | Rescued a captive Derelict 4168 | -6/Extension | Rescued a captive Derelict 4301 | -6/Extension | Build established: Mutant 4346 | -6/Extension | Rescued A7 4448 | -6/Extension | Energy Cycler disabled 4449 | -6/Extension | Rescued a captive Derelict 4451 | -6/Extension | Rescued a captive Derelict 4640 | -6/Extension | Spotted B-75 Beast 4643 | -6/Extension | Allies destroyed B-75 Beast 4659 | -6/Extension | Spotted B-75 Beast 4718 | -6/Extension | Allies destroyed B-75 Beast 4729 | -6/Extension | Discovered new exit (range 15) 4741 | -6/Extension | System corruption reached 10% 4748 | -6/Extension | System corruption reached 30% 4819 | -6/Extension | Murdered A7 4820 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 4898 | -6/Extension | Entered Factory 4898 | -5/Factory | Accompanied by 2 allies 4898 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5024 | -5/Factory | Build established: Scavenger-Mutant 5758 | -5/Factory | Lost 10 parts (1p4n3u2w) 5926 | -5/Factory | Lost 3 parts (2u1w) 6047 | -5/Factory | Released all parts (11) 6065 | -5/Factory | Core integrity fell below 50% 6090 | -5/Factory | Discovered new exit (range 16) 6097 | -5/Factory | Entered Upper Caves 6099 | -5/Upper Caves | Core integrity fell below 20% 6118 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6124 | -5/Upper Caves | Encountered a Warlord checkpoint 6179 | -5/Upper Caves | Learned Factory emergency access door positions 6302 | -5/Upper Caves | Learned Factory machine intel 6354 | -5/Upper Caves | Build established: Mutant 6367 | -5/Upper Caves | Discovered new exit (range 15) 6413 | -5/Upper Caves | Entered another Upper Caves area 6554 | -5/Upper Caves | Discovered new exit (range 13) 6570 | -5/Upper Caves | Entered Factory 6570 | -4/Factory | Evolved 2 slots: Utility x2 6572 | -4/Factory | Loaded intel: 308 machine locations 6984 | -4/Factory | Released all parts (10) 7027 | -4/Factory | Identified exit to Upper Caves 7027 | -4/Factory | Identified exit to Armory 7056 | -4/Factory | Core integrity fell below 50% 7133 | -4/Factory | Discovered new exit (range 8) 7222 | -4/Factory | Identified exit to Research 7223 | -4/Factory | Entered Research 7223 | -3/Research | Evolved 2 slots: Propulsion x2 7305 | -3/Research | Core integrity fell below 50% 7317 | -3/Research | Core integrity fell below 20% 7337 | -3/Research | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 07287_ M-13 Machinist repairs S-43 Plague. 07289_ M-13 Machinist repairs S-43 Plague Xenon Bombardment Thruster. 07289_ Acquired Hvy. Pick. 07302_ Adv. Melee Analysis Suite destroyed. 07308_ Hvy. Pick destroyed. 07312_ Penetrated by Slug. 07312_ Slug penetrates Wall. 07320_ Triggered Stasis Trap. 07320_ A bubble of rippling energy engulfs the area. 07320_ Field strength at 94. 07320_ Field strength at 88. 07321_ Field strength at 82. 07322_ Field strength at 76. 07323_ Field strength at 58. 07324_ Field strength at 52. 07325_ Field strength at 24. 07326_ Field strength at 12. 07327_ Stasis field depleted. 07330_ U-05 Engineer lays Concrete. 07335_ W-44 Eye sends out distress signal. Map ----- +----------------------------------------------------+ | # #??????########## #??????? | | # #??????# #??????? | | ### #??????# #???? # | | ??# #??????# #??? ? | | ??# #??????# """ #??? "# | | ??# #??????# """" #?? "# | | ??# ######## """" #? "# | | ??# """ # T# | | ??# # "# | | ??# " "# | | ??# # "# | | ??################+##### #? # | | ???????????????? ???# #??? # | | ?????????????? ???# #????? # | | ?????????????""" ? ""??# ####??????? | | ?????????????"""??""S??# #?????????? | | ??????????????"???""???# #?????????? | | ???????????????????????# #?????????? | | ???????????????????????# #?????????? | | ???????????????????????# #?????????? | | ???????????????????????#s#?????????? | | ???????????????????????#s#?????????? | | ???????????????????????#s#?????????? | | ???????????????????????# ###???????? | | ???????????????????????#% +???????? | | ???????????????????????# @ #???????? | | ???????????????????????# #???????? | | ???????????????????????# #???????? | | ???????????????????????# +???????? | | ???????????????????????# #???????? | | ???????????????????????# #???????? | | ???????????????????????# #???????? | | ???????????????????????# #???????? | | ???????????????????????# w#???????? | | ???????????????????????# #???????? | | ???????????????????????# #???????? | | ???????????????????????# u#???????? | | ???????????????????????# #???????? | | ???????????????????????? #???????? | | ???????????????????????? ????????? | | ???????????????????????? ????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ?????????????????????????H?????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 33 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 450 Weapon Cycling 20 Evasion (%) 62 Targeting Accuracy 5 Melee Accuracy 8 Core Analysis 9 Recoil Reduction 4 Kinecelleration 30 Salvage Targeting 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ M-28 Smith | -8/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProtonRefineryGun Manual? 0 Play Time 00:51:09 Cumulative 305.6 hours Start 2025.12.26 @ 23:01:29 End 2025.12.26 @ 23:55:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 652 Rogue 652 Adventurer 0 Explorer 0 Win Type - Total 20 Types 14/0/4/1/1/0/0/0/0/0 Lore% 81 Gallery% 72 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: d0d10f68-7af1-471e-a612-75cdcb68f79d