Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.11 @ 03:59:27 Player: LVNA Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (116) 580 Value Destroyed (5222) 5222 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (-201) -201 TOTAL SCORE: 11081 Bonus ------- Follower Combat Kills 793 Friendly Fire -994 Cogmind --------- Core Integrity 0/1150 Matter 65/300 Energy 35/150 System Corruption 8% Temperature Cool (42) Movement Core (200) Ox3 Location -4/Factory Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array Advanced Signal Interpreter Targeting Computer Improved Targeting Computer Improved Target Analyzer > --- WEAPON (5) ------- Precision Grenade Launcher > --- INVENTORY (5) ---- Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Enhanced Fission Core > --- PROPULSION ------- Light Treads Light Treads Armored Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Experimental Heat Sink Experimental Heat Sink High-capacity Storage Unit Improved Sensor Array Advanced Signal Interpreter Targeting Computer Improved Heavy Armor Plating > --- WEAPON ----------- Cooled Plasma Cannon Mass Driver Mass Driver Heavy Gauss Cannon Tiamat Missile Launcher > --- INVENTORY -------- Enhanced Nuclear Core Light Treads Light Treads Light Treads Improved Treads Armored Medium Treads Advanced Heat Sink Enhanced Optical Array Advanced Terrain Scanner Layered Medium Armor Plating Layered Medium Armor Plating Force Field Thermic Laser Heavy Beamcaster Cooled Particle Cannon Cooled Plasma Cannon Heavy Phase Cannon Heavy Flak Cannon Precision Grenade Launcher [Rating: 95] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Antigrav System Utility Targeting Computer Device Experimental Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Cooled Plasma Cannon Energy Gun Thermic Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Mass Driver Launcher Tiamat Missile Launcher Build | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Was Fac Fac Slots Evolved 12 | . . . 2 2 2 . 2 2 . . 2 Power . | . . . . . . . . . . . . Propulsion 3 | . . . . 1 1 . . 1 . . . Utility 6 | . . . . 1 1 . 1 1 . . 2 Weapon 3 | . . . 2 . . . 1 . . . . Parts Attached 158 | 7 6 2 7 24 5 24 18 3 5 14 43 Power 19 | 1 . 1 . 4 1 3 2 . 2 1 4 Engine 7 | 1 . . . 3 . 2 1 . . . . Core 10 | . . 1 . 1 1 1 1 . 1 1 3 Reactor 2 | . . . . . . . . . 1 . 1 Propulsion 34 | 3 . . 2 6 1 8 3 1 . 2 8 Treads 30 | 2 . . 2 6 1 8 3 1 . 2 5 Leg 1 | 1 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . 3 Flight . | . . . . . . . . . . . . Utility 41 | 1 3 . 2 4 2 3 4 2 2 5 13 Device 19 | . 1 . . 2 . 1 1 2 2 3 7 Storage 6 | 1 1 . 2 . 1 . . . . 1 . Processor 5 | . . . . . 1 . . . . . 4 Hackware . | . . . . . . . . . . . . Protection 11 | . 1 . . 2 . 2 3 . . 1 2 Artifact . | . . . . . . . . . . . . Weapon 64 | 2 3 1 3 10 1 10 9 . 1 6 18 Energy Gun 23 | 2 3 1 1 6 . 3 2 . 1 1 3 Energy Cannon 15 | . . . . 1 1 3 3 . . 1 6 Ballistic Gun 12 | . . . 2 3 . 2 4 . . . 1 Ballistic Cannon 5 | . . . . . . . . . . 3 2 Launcher 9 | . . . . . . 2 . . . 1 6 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . 1 . 6 1 . . 4 . Corrupted Parts 1 | . . . . . . 1 . . . . . System Corruption 2 | . . . . . . 2 . . . . . Parts Lost 55 | . . . . 13 . 3 . . . 1 38 Power 5 | . . . . 3 . . . . . . 2 Propulsion 19 | . . . . 4 . 2 . . . . 13 Utility 13 | . . . . 2 . 1 . . . . 10 Weapon 18 | . . . . 4 . . . . . 1 13 Highest Loss Streak 10 | . . . . 4 . 1 . . . 1 10 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 96 100 99 97 100 98 97 94 93 93 74 Engine 1 | . 14 11 . 1 . . . . . . . Core 5 | . . 2 11 7 7 6 6 5 5 5 3 Treads 24 | . 28 28 22 26 30 29 26 29 29 28 9 Device 9 | . . 14 11 8 7 6 11 11 11 11 12 Storage 8 | . 23 14 11 9 7 7 6 5 5 5 4 Processor 5 | . . . . . 7 7 6 5 5 5 17 Protection 4 | . . . . 8 7 6 6 5 5 5 1 Energy Gun 10 | . 27 28 29 13 7 4 7 11 10 11 2 Energy Cannon 7 | . . . . 3 9 15 9 5 5 8 10 Ballistic Gun 8 | . . . 14 17 12 9 15 11 11 1 1 Ballistic Cannon 1 | . . . . . . . . . . 5 4 Naked Turns . | . . . . . . . . . . . . Heaviest Build 115 | 13 21 18 39 50 72 83 90 91 94 105 115 Greatest Support 128 | 40 40 40 40 60 80 80 90 110 110 118 128 Greatest Overweight (x) 27 | 1 . . . 1 . 1 . . . 1 27 Average Overweight (x) . | . . . . . . . . . . . 2 Largest Inventory Capacity 20 | 8 8 8 15 15 20 20 20 20 20 20 20 Average Capacity 17 | 7 8 8 8 15 15 20 20 20 20 20 19 Most Carried 20 | 7 8 8 9 15 16 20 20 19 20 20 20 Average Carried 14 | 5 7 8 7 13 13 19 19 18 19 19 8 Final Capacity 20 | 8 8 8 15 15 20 20 20 20 20 20 5 Final Carried 20 | 6 8 8 8 11 15 19 20 19 20 20 1 Class Distribution -------------------- 41% | Scavenger-Gunner 16% | Scavenger-Tank 15% | Gunner 12% | Commander-Gunner 11% | Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Storage Commander-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Waste Gunner | -5/Factory Gunner | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Was Fac Fac Matter Collected 3101 | 270 60 20 86 572 124 469 178 97 58 345 822 Remotely . | . . . . . . . . . . . . Salvage Created 5342 | . 316 29 173 1293 435 1012 133 . . 713 1238 Parts 220 | . 12 3 9 60 24 46 6 . . 23 37 Haulers Intercepted 5 | . 1 . 1 1 . 2 . . . . . Recyclers Shooed 5 | . . . . 1 . . . . . 1 3 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Was Fac Fac Combat Hostiles Destroyed 94 | . 6 1 2 26 8 14 2 . . 10 25 Guns 41 | . 5 1 2 19 2 5 1 . . 4 2 Cannons 39 | . . . . 7 6 9 . . . 5 12 AOE 9 | . . . . . . . . . . . 9 Classes Destroyed 15 | . 2 . 2 2 3 1 . . . 1 4 Worker 4 | . . . . 1 1 1 . . . . 1 Builder 3 | . . . . . . 1 . . . . 2 Tunneler 1 | . . . . . . . . . . . 1 Hauler 5 | . 1 . 1 1 . 2 . . . . . Recycler 5 | . . . 1 . . 2 . . . 1 1 Operator 1 | . . . . . . . . . . . 1 Swarmer 4 | . . . . . . . . . . . 4 Grunt 48 | . 6 1 1 17 5 6 . . . 6 6 Brawler 2 | . . . . . 1 1 . . . . . Duelist 3 | . . . . . 1 . . . . 2 . Sentry 19 | . . . 1 7 . 5 2 . . . 4 Specialist 4 | . . . . . . . . . . . 4 Hunter 6 | . . . . 2 . 1 . . . 1 2 Programmer 8 | . . . . . 1 1 . . . 2 4 Heavy 2 | . . . . . . . . . . 1 1 Thug 1 | . . . . . . . . . . 1 . Best Kill Streak 8 | . 2 1 1 6 4 3 2 . . 4 8 Combat Bots Only 6 | . 2 1 1 6 3 3 2 . . 4 5 Max Kills in Single Turn 4 | . 1 1 1 2 2 2 1 . . 4 3 Gunslinging 1 | . . . . 1 . . . . . . . Exploded 3 | . . . . . . . . . . . 3 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Was Fac Fac Hostile Shots Fired 867 | . 25 9 5 151 20 110 9 1 . 49 488 Missed 291 | . 9 1 2 33 6 33 4 1 . 15 187 Damage Taken 10852 | . 193 107 64 1846 239 1061 43 . . 1088 6211 Core 1578 | . 23 27 . 183 47 72 16 . . 55 1155 Absorbed by Shields 183 | . . . . . . . . . . . 183 Regen/Repaired (Parts) 381 | . . . . . . 381 . . . . . Core Remaining (%) 88 | 100 . 80 100 66 . 83 98 . . 94 . Volleys Fired 216 | . 26 2 5 55 11 37 3 2 1 21 53 Largest 5 | . 2 2 4 4 4 4 5 5 5 5 5 Hottest 339 | . 130 130 220 213 217 219 255 255 261 339 289 Shots Fired 784 | . 50 4 20 213 44 138 15 10 5 102 183 Gun 447 | . 50 4 20 190 32 64 12 8 4 44 19 Cannon 323 | . . . . 23 12 74 3 2 1 58 150 Launcher 14 | . . . . . . . . . . . 14 Special . | . . . . . . . . . . . . Kinetic 274 | . . . 7 105 21 42 6 4 2 37 50 Thermal 448 | . 50 4 13 80 22 84 9 6 3 59 118 Explosive 14 | . . . . . . . . . . . 14 Electromagnetic 48 | . . . . 28 1 12 . . . 6 1 Robot Hit Streak 26 | . 16 4 6 26 9 21 4 7 11 19 15 Robot Miss Streak 8 | . 3 1 8 6 1 5 3 3 1 3 8 Penetration Max 1 | . . . . . . . . . . 1 1 Secondary Targets 5 | . 1 1 . 3 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . . Shots Hit Robots 519 | . 39 3 12 146 28 85 5 9 4 65 123 Core Hits 296 | . 24 4 10 70 18 54 5 5 1 29 76 Critical Kills 2 | . . . . . . . . . . . 2 Critical Parts Destroyed 1 | . . . . 1 . . . . . . . Critical Strikes 15 | . 3 1 . 3 . . . . . 3 5 Burn 10 | . 3 1 . 2 . . . . . 2 2 Meltdown 2 | . . . . . . . . . . . 2 Destroy 1 | . . . . 1 . . . . . . . Blast 2 | . . . . . . . . . . 1 1 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 14952 | . 484 52 198 2685 545 2156 109 205 95 2406 6017 Guns 5421 | . 484 52 198 2234 301 788 77 175 62 648 402 Cannons 6332 | . . . . 375 244 1199 32 30 33 1097 3322 Explosions 3147 | . . . . 39 . 157 . . . 661 2290 Melee . | . . . . . . . . . . . . Ramming 52 | . . . . 37 . 12 . . . . 3 Kinetic 3687 | . . . 55 1104 130 386 24 90 20 775 1103 Thermal 8273 | . 484 52 143 1101 409 1425 85 115 75 1573 2811 Explosive 2188 | . . . . . . 95 . . . . 2093 Electromagnetic 752 | . . . . 443 6 238 . . . 58 7 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 8 | . . . . . 1 5 . . . 1 8 Average Corruption 3 | . . . . . 1 3 . . . 1 6 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . 8 . Effects 63 | . . . . . . 37 . . . 7 19 Message Errors 19 | . . . . . . 13 . . . . 6 Matter Fused 9 | . . . . . . 7 . . . . 2 Heat Flow Errors 7 | . . . . . . 3 . . . 2 2 Energy Discharges 5 | . . . . . . 3 . . . 1 1 Parts Rejected 3 | . . . . . . 1 . . . 1 1 Parts Fused 1 | . . . . . . . . . . . 1 Data Loss (minor) 10 | . . . . . . 4 . . . 2 4 Data Loss (major) 4 | . . . . . . 3 . . . . 1 Misfires 3 | . . . . . . 2 . . . 1 . Alerts 1 | . . . . . . 1 . . . . . Weapon Failures 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 287 | . . . . 12 . 3 . . . 41 231 Projectiles 55 | . . . . . . 3 . . . 41 11 Explosions 232 | . . . . 12 . . . . . . 220 Melee . | . . . . . . . . . . . . Knockbacks 22 | . . . . . . . . . . 9 13 Impact . | . . . . . . . . . . . . Kinetic 20 | . . . . . . . . . . 9 11 Secondary 2 | . . . . . . . . . . . 2 Self-Inflicted Damage 508 | . . . . 51 . 52 . . . 176 229 Shots 11 | . . . . 1 . 1 . . . 3 6 Rammed 7 | . . . . 4 . 2 . . . . 1 Targets Rammed 7 | . . . . 4 . 2 . . . . 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 479 | . 325 30 90 434 128 267 159 117 123 479 201 Average Temperature 112 | . 86 17 39 132 49 98 83 67 72 190 38 Received Heat Transfer 1952 | . 114 60 24 900 63 282 18 . . 181 310 Effects 12 | . 1 . . 2 . 1 . . . 8 . Shutdowns 2 | . . . . 1 . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . 1 . Interference 2 | . 1 . . . . 1 . . . . . Matter Decay 2 | . . . . 1 . . . . . 1 . Short Circuit 1 | . . . . . . . . . . 1 . Damage (major) 4 | . . . . . . . . . . 4 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 5 | . . . . 2 . 3 . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 5 | . 1 . . . . . 1 . . 1 2 Combat Hostiles 5 | . 1 . . . . . 1 . . 1 2 Parts Melted 24 | . 3 . . 1 . 1 3 . . 5 11 Heat Transferred 13448 | . 1358 161 248 2269 740 1778 130 190 137 2307 4130 Parts Sabotaged 2 | . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 1 . 1 . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Was Fac Fac Peak Influence 443 | . 147 86 231 399 363 369 163 295 103 287 443 Initial 167 | . . 30 33 31 167 87 158 42 103 72 42 Average 147 | . 41 47 99 181 220 191 62 192 103 83 244 Maximum Alert Level 2 | . . . 1 1 1 1 . 1 . 1 2 Low Security (%) 69 | 100 100 100 97 53 59 64 100 27 100 96 17 Level 1 30 | . . . 2 46 40 35 . 72 . 3 82 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 29 | . 2 . . 6 2 3 1 . . 3 12 Investigation 2 | . . . . 1 . . 1 . . . . Extermination 7 | . . . . . 1 2 . . . 1 3 Reinforcement 12 | . 2 . . 2 . 1 . . . 2 5 Assault . | . . . . . . . . . . . . Garrison 8 | . . . . 3 1 . . . . . 4 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . 1 1 Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Was Fac Fac Distress Signals 4 | . . . . 2 . 1 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 167 | . 13 2 8 36 11 30 4 6 1 14 42 Peak Tracking Total 13 | . 2 2 3 8 5 6 2 3 1 4 13 Tactical Retreats 10 | . 1 . . 1 1 . . . . 2 5 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Was Fac Fac Traps Triggered 6 | . . . . 1 . 2 2 1 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Was Fac Fac Machines Disabled 17 | . . . . . . 2 . 4 . 5 6 Max in Single Turn 4 | . . . . . . 1 . . . 4 2 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Was Fac Fac Machines Accessed 30 | . 3 . 6 4 2 11 2 . . 1 1 Terminals 25 | . 3 . 5 3 2 9 1 . . 1 1 Fabricators . | . . . . . . . . . . . . Repair Stations 4 | . . . . 1 . 2 1 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 79 | . 10 . 17 9 3 32 5 . . 2 1 Successful 32 | . 4 . 9 4 . 11 2 . . 1 1 Failed 47 | . 6 . 8 5 3 21 3 . . 1 . Catastrophic 7 | . 1 . . . . 5 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 14 | . . . . . 4 6 1 . . 2 1 Terminals 60 | . 10 . 10 8 3 23 3 . . 2 1 Fabricators . | . . . . . . . . . . . . Repair Stations 12 | . . . . 1 . 9 2 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 7 | . . . 7 . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 20 | . 4 . 4 4 . 5 1 . . 1 1 Record 5 | . . . 1 1 . 3 . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . Open Door 1 | . . . . . . 1 . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . Alert Level 2 | . . . . 1 . . . . . 1 . Unreport Threat 3 | . . . . . . 1 1 . . . 1 Locate Traps 2 | . . . 1 1 . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . Surveillance Status 1 | . . . 1 . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 7 | . . . . . . 6 1 . . . . Scan Component 4 | . . . . . . 3 1 . . . . Repair 3 | . . . . . . 3 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 5 | . . . 5 . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . Analyze 3 | . . . 3 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 25 | . 3 . 4 4 2 9 2 . . 1 . Full Trace Events 1 | . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 3 | . . . . . . 3 . . . . . Time 96 | . . . . . . 96 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Was Fac Fac Total Allies 17 | . . 2 . . . 13 . 1 1 . . Largest Group 11 | . . 2 2 1 . 11 9 6 4 4 . Highest-Rated Group 284 | . . 42 42 31 . 284 157 88 101 101 . Highest-Rated Ally 100 | . . 31 31 31 . 100 29 41 41 41 . Total Orders 2 | . . . . . . 2 . . . . . ROAM 1 | . . . . . . 1 . . . . . FOLLOW 1 | . . . . . . 1 . . . . . Ally Attacks 132 | . . 5 18 2 . 58 15 28 2 4 . Total Damage 3046 | . . 64 211 43 . 1457 204 986 44 37 . Kills 33 | . . 1 6 . . 14 1 10 1 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Was Fac Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Was Fac Fac Turns Passed 9185 | 68 679 94 607 1317 591 1562 737 226 303 1609 1392 Spaces Moved 4451 | 36 340 54 356 580 326 744 418 121 175 911 390 Core 25 | 9 . . . . . . . . . . 16 Treads 4277 | 27 340 54 356 580 326 744 418 121 175 911 225 Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover 149 | . . . . . . . . . . . 149 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 162 162 162 162 160 Average Speed 172 | 138 160 160 160 164 160 168 162 162 162 162 277 Slowest Speed 1400 | 160 160 160 160 240 160 243 162 162 162 240 1400 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 31 | 4 54 16 31 46 9 91 15 4 81 24 7 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . 1 . . . . . . . . . . Unknown Exits Taken 8 | 1 . 1 1 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 302 | . . . . 9 . 29 3 1 . 44 216 Melee . | . . . . . . . . . . . . Projectile 73 | . . . . 4 . 18 3 1 . 13 34 AOE 229 | . . . . 5 . 11 . . . 31 182 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Was Fac Fac Total 5459 | 55 430 58 384 810 372 974 474 147 193 986 576 Wait 393 | . 37 . 5 112 17 118 6 12 . 19 67 Move 4441 | 35 339 53 355 579 325 743 417 121 174 910 390 Hop . | . . . . . . . . . . . . Pick Up 130 | 12 11 . 5 25 9 26 10 3 5 8 16 Fast Attach 29 | . 1 . 1 1 1 7 8 . 4 6 . Attach 83 | 7 2 . 2 16 2 9 3 2 . 3 37 Detach 10 | 1 . . . 1 . . 4 . . 1 3 Swap 46 | . 3 2 4 7 2 8 7 1 1 5 6 Drop 100 | . 11 1 7 10 5 24 16 2 8 13 3 Fire 216 | . 26 2 5 55 11 37 3 2 1 21 53 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 7 | . . . . 4 . 2 . . . . 1 Escape Stasis . | . . . . . . . . . . . . Rewire 4 | . . . . . . . . 4 . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Sto x2) -7/Storage -6/Factory -5/Factory -5/Waste -5/Factory -4/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 292 | -10/Materials | Discovered new exit (range 13) 308 | -10/Materials | Build established: Mutant 530 | -10/Materials | Identified exit to Mines 748 | -10/Materials | Entered Mines 788 | -10/Mines | Discovered new exit (range 14) 842 | -10/Mines | Entered Materials 842 | -9/Materials | Accompanied by 2 allies 842 | -9/Materials | Evolved 2 slots: Weapon x2 847 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1231 | -9/Materials | Build established: Scavenger-Gunner 1417 | -9/Materials | Discovered new exit (range 10) 1449 | -9/Materials | Entered another Materials area 1449 | -8/Materials | Accompanied by 1 ally 1449 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1753 | -8/Materials | Build established: Scavenger-Tank 2144 | -8/Materials | Garrison activated, responded to threat 2234 | -8/Materials | Lost 4 parts (2p2w) 2669 | -8/Materials | Discovered new exit (range 16) 2766 | -8/Materials | Entered Factory 2766 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2783 | -7/Factory | Lost 3 parts (2n1w) 2846 | -7/Factory | Discovered new exit (range 16) 3050 | -7/Factory | Build established: Scavenger-Gunner 3285 | -7/Factory | Garrison activated, responded to threat 3330 | -7/Factory | Discovered new exit (range 14) 3357 | -7/Factory | Entered Storage 3706 | -7/Storage | Repaired Lgt. Treads 3745 | -7/Storage | Repaired Arm. Treads 3778 | -7/Storage | Repaired Hrd. Light Armor Plating 4204 | -7/Storage | Met 01-MTF 4271 | -7/Storage | Found Prototype Launcher 4272 | -7/Storage | Identified Rocket Array 4630 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 4803 | -7/Storage | Discovered new exit (range 14) 4919 | -7/Storage | Entered Factory 4919 | -6/Factory | Accompanied by 9 allies 4919 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4941 | -6/Factory | Build established: Commander-Gunner 5584 | -6/Factory | Discovered new exit (range 13) 5656 | -6/Factory | Entered another Factory area 5656 | -5/Factory | Accompanied by 6 allies 5656 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5749 | -5/Factory | Lost 3 allies 5882 | -5/Factory | Sucked down chute 5882 | -5/Factory | Entered Waste 5882 | -5/Waste | The area was eerily silent 5883 | -5/Waste | Met a frightened Derelict 5937 | -5/Waste | 3 allies followed down the chute 6031 | -5/Waste | Build established: Scavenger-Gunner 6102 | -5/Waste | A Compactor rumbled back to life 6104 | -5/Waste | Allies destroyed C-40 Crusher 6151 | -5/Waste | Discovered new exit (range 16) 6185 | -5/Waste | Entered Factory 6185 | -5/Factory | Accompanied by 4 allies 6554 | -5/Factory | Lost 4 allies 7104 | -5/Factory | Build established: Gunner 7733 | -5/Factory | Cargo convoy interrupted 7755 | -5/Factory | Discovered new exit (range 14) 7794 | -5/Factory | Entered another Factory area 7794 | -4/Factory | Evolved 2 slots: Utility x2 7945 | -4/Factory | Garrison activated, responded to threat 8032 | -4/Factory | Lost 5 parts (3n1u1w) 8084 | -4/Factory | Garrison activated, responded to threat 8234 | -4/Factory | Lost 7 parts (2n2u3w) 8313 | -4/Factory | Lost 5 parts (3n2u) 8552 | -4/Factory | Lost 3 parts (1p2w) 8908 | -4/Factory | Core integrity fell below 50% 8938 | -4/Factory | Lost 10 parts (2n3u5w) 9175 | -4/Factory | Spotted Striker 9176 | -4/Factory | Cargo convoy interrupted 9182 | -4/Factory | Spotted Executioner 9182 | -4/Factory | Spotted Executioner 9183 | -4/Factory | Core integrity fell below 20% 9186 | -4/Factory | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 09175_ Knocked back. 09176_ ALERT: Cargo convoy interrupted, initiating access lockdown. 09182_ Tiamat Missile Launcher destroyed. 09182_ Destroyed Tiamat Missile Launcher. 09182_ C-30 ARC bursts open, deploying its payload. 09182_ Executioner unfolds itself. 09182_ P-70 Sage unfolds itself. 09182_ X-82 Rainmaker unfolds itself. 09182_ E-15 Imp unfolds itself. 09182_ Slug penetrates P-70 Sage. 09183_ The unstable cave ceiling collapses. 09183_ Enh. Fission Core blown off. 09183_ Imp. Force Field blown off. 09183_ E-15 Imp destroyed. 09183_ Slug penetrates P-70 Sage. 09184_ P-70 Sage destroyed. 09184_ Imp. Thermal Generator destroyed. 09185_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????# # #????????????????? | | ???##################/##### #????????????????? | | ???# #????????????????? | | ???# # "?????????????? | | ???# + "?????????????? | | ???# #????????????????? | | ???# [ #????????????????? | | ??#####+###########"#+##### #????????????????? | | ??# ## # #????????????????? | | ??# """ """ ## # #????????????????? | | ??# """ """ ## # ########?????????? | | ??# """ """ ## k " # ?????????? | | ??# ## " # """""??????????? | | ??# ## """"""""" " #?? ??????????? | | ??# ## """"""""" " #?"""""??????????? | | ??# ## """"""""" # # ???????????? | | ??############ """"""""" # %# """"???????????? | | ?????????????# """"""""" # +% ??????????????? | | ##????????#??# """"""""" #% ###??????????????? | | #######??????# # %%# ?????????????? | | #??????######### ## #? ????????????? | | #?#???## # #?? ????????????? | | "" #??#??## h #????????????????? | | "" #?#???## [[=% #????????????????? | | "" #?#??##; x!pE # ""????????????? | | #????# # =@%xE + ""????????????? | | "" #?##?# # !# #????????????????? | | "" #??#?# # # #????????????????? | | "" #????# # ## ##????????????????? | | #????# # ## #?????????????????? | | #????### ## #?????????????????? | | ###???#; % ## ##????????????????? | | #?????## % ## # ????????????????? | | " ##?????########+###### ###???????????????? | | #????### % # #????? H #?????????????????? | | F ##### ## #%#?#??? #?????????????????? | | " #? # # # ##???? #?????????????????? | | ######## #????? ##????????????????? | | ####+## ## #???? #????????????????? | | %%#### # #### #????????????????? | | %% % #????????????????? | | %%### "" #????????????????? | | #######% % # # ## ## ## #????????????????? | | ####+### # ### +####+######?????????????? | | " # %! ## ## # #?????????????? | | ""# % #?????????????? | | ""# %% #?????????????? | | T# # # #?????????????? | | "########### ## #?????????????? | | "##?# ###?# ###? #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Energy Generation 21 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 40 Targeting Accuracy 11 Target Analysis 6 Recoil Reduction 5 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend I Spy Challenges ------------ None Game ------ Seed LegStasisNanovents Manual? 0 Play Time 01:56:42 Cumulative 14.2 hours Start 2024.06.11 @ 02:01:39 End 2024.06.11 @ 03:59:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 22 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fc595b38-3439-4e74-8f0a-42e923307ee6