Cogmind - Beta 12 *** ADVENTURER MODE // 2023.09.21 @ 21:23:55 Player: xerxia Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (30) 150 Value Destroyed (1100) 1100 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (66) 66 TOTAL SCORE: 2636 Bonus ------- High Alert Combat Kills 41 Follower Combat Kills 25 Cogmind --------- Core Integrity 0/400 Matter 282/300 Energy 89/100 System Corruption 5% Temperature Warm (185) Movement Core (850) Ox16 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit Structural Scanner > --- WEAPON (3) ------- Beam Rifle Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY (20) --- Ion Engine Ion Engine Light Ion Engine Aluminum Leg Heat Sink Heat Sink Improved Assault Rifle Improved Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Light Armor Plating > --- WEAPON ----------- Beam Rifle Improved Assault Rifle Makeshift Axe > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Heat Sink Heat Sink Light Assault Rifle Heavy Assault Rifle [Rating: 17] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 32 | 6 . 6 2 18 Power 5 | 1 . 2 . 2 Engine 4 | 1 . 1 . 2 Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 10 | 2 . 2 . 6 Treads 1 | . . 1 . . Leg 9 | 2 . 1 . 6 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 . 1 1 4 Device 2 | . . 1 . 1 Storage 2 | 1 . . . 1 Processor 1 | . . . 1 . Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 10 | 2 . 1 1 6 Energy Gun 3 | 2 . . . 1 Energy Cannon . | . . . . . Ballistic Gun 5 | . . 1 . 4 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 20 | . . 2 . 18 Power 4 | . . 1 . 3 Propulsion 9 | . . 1 . 8 Utility 2 | . . . . 2 Weapon 5 | . . . . 5 Highest Loss Streak 6 | . . 2 . 6 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 94 | . 85 97 93 95 Engine 9 | . 14 12 . 8 Core 2 | . . . 11 2 Treads 4 | . . 11 . . Leg 19 | . 28 15 22 19 Device 12 | . . 12 11 14 Storage 12 | . 14 14 11 11 Protection 2 | . . . . 6 Energy Gun 10 | . 28 14 11 3 Ballistic Gun 12 | . . 13 11 14 Launcher 1 | . . . . 2 Slashing Weapon 5 | . . . 8 10 Naked Turns . | . . . . . Heaviest Build 60 | 10 10 14 17 60 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 2 | . . 1 . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 8 8 8 20 Average Capacity 8 | 7 8 8 8 9 Most Carried 11 | 5 4 7 7 11 Average Carried 5 | 2 3 3 6 7 Final Capacity 20 | 8 8 8 8 20 Final Carried 8 | 2 4 7 6 8 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Jun Mat Min Mat Sto Matter Collected 603 | 220 40 110 20 213 Remotely . | . . . . . Salvage Created 1286 | . . 198 119 969 Parts 86 | . . 10 13 63 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Sto Combat Hostiles Destroyed 26 | . . 4 2 20 Melee 16 | . . . 2 14 Guns 6 | . . 4 . 2 AOE 4 | . . . . 4 Classes Destroyed 5 | . . 2 1 2 Worker 1 | . . . . 1 Recycler 1 | . . . . 1 Watcher 2 | . . . 1 1 Grunt 12 | . . 2 . 10 Sentry 14 | . . 2 2 10 Best Kill Streak 5 | . . 2 3 5 Combat Bots Only 4 | . . 2 2 4 Max Kills in Single Turn 2 | . . 1 1 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Jun Mat Min Mat Sto Damage Taken 2354 | . . 481 63 1810 Core 502 | . . 91 11 400 Absorbed by Shields . | . . . . . Core Remaining (%) 81 | 100 . 63 . . Volleys Fired 48 | . . 26 . 22 Largest 3 | . . 2 . 3 Hottest 102 | . . 80 . 102 Shots Fired 72 | . . 38 . 34 Gun 66 | . . 38 . 28 Cannon . | . . . . . Launcher 6 | . . . . 6 Special . | . . . . . Kinetic 39 | . . 20 . 19 Thermal 27 | . . 18 . 9 Explosive 6 | . . . . 6 Electromagnetic . | . . . . . Robot Hit Streak 36 | . . 36 . 25 Robot Miss Streak 1 | . . 1 . 1 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 118 | . . 37 6 75 Core Hits 49 | . . 9 3 37 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . . . . 5 Sever 5 | . . . . 5 Melee Attacks 58 | . . . 6 52 Impact . | . . . . . Slashing 58 | . . . 6 52 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3018 | . . 436 211 2371 Guns 763 | . . 436 . 327 Cannons . | . . . . . Explosions 552 | . . . . 552 Melee 1703 | . . . 211 1492 Ramming . | . . . . . Kinetic 468 | . . 246 . 222 Thermal 295 | . . 190 . 105 Explosive 552 | . . . . 552 Electromagnetic . | . . . . . Impact . | . . . . . Slashing 1703 | . . . 211 1492 Piercing . | . . . . . Highest Corruption 5 | . . . . 5 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Message Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 22 | . . . . 22 Projectiles . | . . . . . Explosions . | . . . . . Melee 22 | . . . . 22 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 205 | . . 205 . 158 Average Temperature 92 | . . 113 . 48 Received Heat Transfer 1146 | . . 312 27 807 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 641 | . . 425 . 216 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Sto Peak Influence 463 | . 15 50 98 463 Initial 34 | . . 4 16 34 Average 144 | . 12 30 70 289 Maximum Alert Level 2 | . . . . 2 Low Security (%) 67 | 100 100 100 100 24 Level 1 19 | . . . . 44 Level 2 13 | . . . . 30 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . . . 5 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 2 | . . . . 2 Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Sto Distress Signals 3 | . . . 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 47 | . 1 4 3 39 Peak Tracking Total 10 | . 1 2 3 10 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Sto Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Jun Mat Min Mat Sto Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Sto Machines Accessed 3 | . . . . 3 Terminals 2 | . . . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 6 | . . . . 6 Successful 3 | . . . . 3 Failed 3 | . . . . 3 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 4 | . . . . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Terminal Hacks 2 | . . . . 2 Open Door 2 | . . . . 2 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Jun Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Jun Mat Min Mat Sto Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 62 | . . . . 62 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 7 | . . . . 7 Total Damage 142 | . . . . 142 Kills 1 | . . . . 1 Allies Corrupted 1 | . . . . 1 Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Jun Mat Min Mat Sto Turns Passed 1529 | 46 124 558 134 667 Spaces Moved 785 | 31 102 308 87 257 Core 6 | 6 . . . . Treads 274 | . . 274 . . Legs 505 | 25 102 34 87 257 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 152 | 106 120 156 120 176 Slowest Speed 260 | 120 120 190 120 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 3 26 70 18 61 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 25 | . . . . 25 Melee . | . . . . . Projectile . | . . . . . AOE 25 | . . . . 25 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Sto Total 998 | 44 103 345 111 395 Wait 30 | . . . 14 16 Move 781 | 30 101 307 86 257 Hop . | . . . . . Pick Up 41 | 8 2 6 2 23 Fast Attach 1 | . . . . 1 Attach 26 | 6 . 3 2 15 Detach . | . . . . . Swap 5 | . . 3 . 2 Drop 8 | . . . 1 7 Fire 48 | . . 26 . 22 Melee 58 | . . . 6 52 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Storage History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 16) 47 | -11/Junkyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 7) 171 | -10/Materials | Entered Mines 197 | -10/Mines | Met a Derelict bent on vengeance 284 | -10/Mines | Learned Materials security intel 313 | -10/Mines | Build established: Mutant 334 | -10/Mines | Learned location of Zion (-6) 374 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 533 | -10/Mines | Discovered new exit (range 12) 729 | -10/Mines | Entered Materials 729 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 821 | -9/Materials | Discovered new exit (range 10) 863 | -9/Materials | Entered Storage 1038 | -9/Storage | Lost 4 parts (1p1n2w) 1159 | -9/Storage | Core integrity fell below 50% 1188 | -9/Storage | Lost 5 parts (3n1u1w) 1472 | -9/Storage | Met a pair of Derelict thieves 1522 | -9/Storage | Core integrity fell below 20% 1530 | -9/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01511_ G-47 Trooper suffers critical hit (Burn). 01513_ Knocked back. 01513_ KY-HLM(g) destroyed. 01514_ Acquired 3 matter. 01514_ R-06 Scavenger collects Prototype Energy Gun. 01515_ Acquired 10 matter. 01516_ R-06 Scavenger collects Corrupted Lgt. Angular Momentum Engine. 01517_ R-06 Scavenger collects Imp. Heat Sink. 01517_ R-06 Scavenger collects Prototype Flight Unit. 01518_ Critical hit (Smash). 01518_ Aluminum Leg destroyed. 01518_ System corrupted by crushing effect (+3). 01519_ R-06 Scavenger collects Sml. Laser. 01520_ Mak. Axe destroyed. 01520_ System corrupted by crushing effect (+1). 01522_ R-06 Scavenger collects Beamcaster. 01523_ Aluminum Leg destroyed. 01529_ Imp. Ion Engine destroyed. 01530_ JKP8PZLWS3%WSS#FV &G:IBW2FU= 01530_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ??????????????????????????????####??? | | ???????????????????????????? ####### | | ????????????????## # ????? ###!#### | | ????????????????## # ????? # !% | | ????????????????## # ????? # | | ????????????????## # ????? # | | ????????????????## ##?????## "" | | ????????????????## ##?????##""" | | ????????????????## ##?????##"""" | | ????????????????## ##?????##"""" | | ????????????????## ##????### | | ????????????????## #############/## | | ????????########## ####### #### | | ????????########## # """ ## # | | ????????##] ] #### # "Y" ^^ / # | | ????????## ]] #T## # ^ ^ ## # | | ????????##ig g" # # ## # | | ????????##gm gl%%/ % % """"" ## # | | ????????## [bb"""# % # """"" ## # | | ????????## %@!# # # """""?## # | | ????????########## # ## # | | ????????########## #####"T"#### # | | ??????????## ??## ########## | | ??????????## # !| | | ??????????## + %! %= T | | ??????????## # | | ??????????## ?## ########## | | ??????????###??################### ## | | ??????????###??#########??????#### ## | | ????????????????????????????????## ## | | ????????????????????????????????## ## | | ??????????????????????????????????/## | | ?????????????????????????????????? | | ?????????????????????????????????? ? | | ?????????????????????????????????? ? | | ???????????????????????????????????[? | | ??????????????????????????????????? ? | | ??????????????????????????????????? ? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StasisPortableStick Manual? 0 Play Time 00:21:26 Cumulative 55.7 hours Start 2023.09.21 @ 21:01:55 End 2023.09.21 @ 21:23:55 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 72 Rogue 12 Adventurer 18 Explorer 42 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 43 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 53151ce2-cee4-4f47-9052-36689a5781b1