Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.08 @ 04:13:42 Player: Darby Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (322) 1610 Value Destroyed (14972) 14972 Prototype IDs (255) 5100 Alien Tech Used (5) 1000 Bonus (32112) 32112 TOTAL SCORE: 66494 Bonus ------- High Alert Combat Kills 702 Follower Combat Kills 1854 Entered Garrisons 1200 Used RIF Installer 4000 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Zhirov 300 Found Hidden Lab 3000 Decrypted A0 Command 3000 Used Core Reset Matrix 3000 Pursued by Intercept 1000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -44 Cogmind --------- Core Integrity 0/1600 Matter 269/300 Energy 7/100 System Corruption 6% Temperature Cool (27) Movement Walking (190) Ox1 Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Advanced Myomer Leg > --- UTILITY (15) ----- Advanced Coolant Injector High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Advanced Transmission Jammer > --- WEAPON (2) ------- Cooled Nova Cannon > --- INVENTORY (20) --- Advanced Energy Well (500) Advanced Sensor Array Transdimensional Reconstructor Long-range Proton Cannon Enhanced Nova Cannon Guided Remote Datajack Peak State ------------ > --- POWER ------------ Improved Fusion Compressor Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Coolant Injector High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Microactuators Microactuators Improved Actuator Array Improved Actuator Array Advanced Transmission Jammer Advanced ECM Suite Advanced ECM Suite Advanced Powered Armor System Mapper Deep Network Scanner > --- WEAPON ----------- Cooled Nova Cannon Enhanced Force Lance > --- INVENTORY -------- Light Quantum Reactor Advanced Myomer Leg Advanced Myomer Leg Heavy Armored Exoskeleton Advanced Energy Well Advanced Sensor Array Centrium Heavy Armor Plating Transdimensional Reconstructor Core Reset Matrix Long-range Proton Cannon Enhanced Nova Cannon Micro-nuke Launcher Guided Remote Datajack [Rating: 199] Favorites ----------- Power Antimatter Reactor Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Centrium Leg Treads Heavy Treads Leg Centrium Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Cloaking Device Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware System Mapper Protection Advanced Powered Armor Weapon Heavy Pick Energy Gun EM Shotgun Energy Cannon Enhanced Nova Cannon Ballistic Gun Enhanced Coil Gun Ballistic Cannon Mass Driver Launcher Micro-nuke Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Chainsword Piercing Weapon Heavy Pick Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . . 2 . . . 2 . . . . 2 . . . . . 2 . . . . 2 . . 2 2 . Power 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . Utility 12 | . . . 1 . . . 1 . . . 1 . . . 1 . . . . 1 . . . . . 1 . . . . 2 . . 2 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 557 | 7 13 . 32 23 2 2 18 19 2 10 59 4 59 8 59 3 7 15 10 3 6 10 24 7 16 6 9 3 4 . 11 14 4 24 6 58 Power 74 | 1 . . 2 2 . . . 1 . 1 3 . 13 . 13 . . 3 2 . 2 . 2 1 2 1 . . . . 2 4 . 6 2 11 Engine 19 | 1 . . 2 2 . . . 1 . 1 1 . 3 . 6 . . 1 1 . . . . . . . . . . . . . . . . . Core 25 | . . . . . . . . . . . 2 . 10 . 7 . . 1 1 . . . . 1 . . . . . . . . . 2 . 1 Reactor 30 | . . . . . . . . . . . . . . . . . . 1 . . 2 . 2 . 2 1 . . . . 2 4 . 4 2 10 Propulsion 95 | 2 3 . 5 4 . . 4 6 2 . 16 1 7 . 13 . . 2 1 . 3 1 8 . . . . . 3 . . . . 1 . 13 Treads 18 | . 3 . 1 . . . 1 1 . . . . 1 . . . . . 1 . 3 1 1 . . . . . . . . . . . . 5 Leg 58 | 2 . . 4 1 . . . 5 . . 12 1 1 . 11 . . 2 . . . . 7 . . . . . 3 . . . . 1 . 8 Wheel 19 | . . . . 3 . . 3 . 2 . 4 . 5 . 2 . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 240 | 2 2 . 10 2 . 2 6 4 . 1 29 1 31 4 28 2 6 9 4 3 1 4 9 5 11 3 5 2 1 . 7 9 3 14 3 17 Device 155 | 1 1 . 8 . . 1 4 1 . 1 18 . 23 2 21 2 2 7 1 2 . 1 5 5 6 2 5 . 1 . 6 6 1 11 . 11 Storage 7 | 1 1 . . 1 . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Processor 10 | . . . . . . . . . . . . . 2 . 3 . 2 . . . . 1 . . . . . . . . . . . . 2 . Hackware 24 | . . . . . . . . 1 . . 3 1 . 1 . . . . 2 . 1 2 3 . 4 1 . 1 . . 1 2 1 . . . Protection 44 | . . . 2 1 . 1 2 2 . . 6 . 6 1 3 . 2 2 1 1 . . 1 . 1 . . 1 . . . 1 1 3 . 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 148 | 2 8 . 15 15 2 . 8 8 . 8 11 2 8 4 5 1 1 1 3 . . 5 5 1 3 2 4 1 . . 2 1 1 3 1 17 Energy Gun 25 | 1 . . 4 8 1 . 3 3 . 4 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 45 | . 6 . 6 . . . . . . . 2 1 3 . 2 1 . . . . . 3 2 1 1 1 2 . . . 1 . 1 1 . 11 Ballistic Gun 8 | 1 . . . . . . 3 1 . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 . . Ballistic Cannon 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 16 | . 1 . . 6 . . . . . 2 1 . . 2 . . . . . . . . 1 . 1 . 1 . . . . . . . . 1 Special Weapon 21 | . 1 . 5 1 . . 2 1 . . 1 . . . . . . . 2 . . . 1 . 1 1 . . . . . 1 . 1 1 2 Impact Weapon 4 | . . . . . . . . 1 . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . . . . . . . 5 . 2 2 1 . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 10 | . . . . . . . . . . . . . . . 2 . . 1 1 . . 2 . . . . . 1 . . . . . . . 3 Special Melee Weapon 7 | . . . . . 1 . . 2 . . . 1 2 . . . . . . . . . . . . . 1 . . . . . . . . . Unidentified Prototypes 19 | . 1 . 1 . . . 1 . . . 3 . 1 . 1 . 1 . . . . 2 . . . . . . 1 . . 1 3 1 . 2 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . System Corruption 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Parts Lost 91 | . . . 2 2 . 1 4 2 . 3 8 1 3 2 6 . . 7 3 . . 1 2 . 5 . . . . . . . . 9 . 30 Power 15 | . . . . . . . . . . 1 . . . . 1 . . 2 1 . . . . . 1 . . . . . . . . 3 . 6 Propulsion 20 | . . . 1 1 . . 1 2 . . 3 1 1 . 1 . . 3 2 . . . . . . . . . . . . . . . . 4 Utility 41 | . . . . . . 1 1 . . 1 4 . 1 2 4 . . 2 . . . . 2 . 2 . . . . . . . . 5 . 16 Weapon 15 | . . . 1 1 . . 2 . . 1 1 . 1 . . . . . . . . 1 . . 2 . . . . . . . . 1 . 4 Highest Loss Streak 21 | . . . 1 2 . 1 3 1 . 1 2 1 1 2 1 . . 6 2 . . 1 1 . 3 . . . . . . . . 4 . 21 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 100 100 98 99 100 99 91 96 84 79 85 99 86 71 91 100 94 89 86 83 83 81 88 99 93 99 97 95 95 95 100 96 95 89 62 82 Engine 3 | . 14 14 11 11 11 11 9 9 9 9 1 . 2 . 8 6 6 3 5 5 2 . . . . . . . . . . . . . . . Core 3 | . . . . . . . . . . . 5 7 4 7 3 6 6 5 6 5 5 5 4 2 1 . . . . . . . . . 1 . Reactor 3 | . . . . . . . . . . . . . . . . . . 1 . . 2 5 5 8 9 15 15 15 15 15 13 13 13 10 9 10 Treads 2 | . 25 28 5 . . . 2 7 . . . . . . . . . . 3 5 12 16 6 . . . . . . . . . . . . 3 Leg 17 | . 2 . 27 28 . . . 5 8 . 24 37 11 . 15 33 31 26 14 11 3 . 19 33 33 30 30 30 30 30 27 27 27 22 11 7 Wheel 6 | . . . . 4 33 33 29 20 13 18 6 . 14 23 10 . . . . . . . . . . . . . . . . . . . . . Device 14 | . 14 14 18 11 11 11 11 14 18 18 13 18 15 11 19 13 12 14 14 11 11 2 5 18 15 12 12 10 10 10 18 14 10 14 11 24 Storage 6 | . 14 14 11 11 11 11 9 9 9 9 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 3 Processor 5 | . . . . . . . . . . . . . 5 . 4 13 13 13 12 11 11 9 5 5 5 5 5 5 5 5 4 4 4 4 6 10 Hackware 6 | . . . . . . . . 3 . . 4 3 . . . . . . 5 11 16 26 20 11 10 17 15 15 15 15 17 18 18 14 11 9 Protection 5 | . . . 4 11 11 10 13 9 9 7 4 7 5 7 6 6 9 6 4 5 . . 1 2 3 5 5 5 5 5 3 4 7 9 . 2 Energy Gun 1 | . 1 . 1 20 11 22 10 10 9 13 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . 24 28 19 . . . . . . . . 2 2 7 4 3 1 . . . . 4 3 4 . 5 4 4 . . 2 4 7 4 3 1 Special Weapon 1 | . . . 1 . . . 3 . . . 4 . . . . . . . 2 5 5 . 4 . 2 2 5 5 5 5 1 3 1 1 1 . Slashing Weapon 2 | . . . . . . . . . . . 8 7 9 6 4 . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . 3 8 6 9 9 5 5 4 . . . . . . 5 5 3 . . . . 2 Peak Build Rating 199 | 8 14 14 24 26 23 23 29 45 43 46 60 63 61 61 76 78 83 87 87 79 99 112 143 145 134 146 147 147 149 149 163 166 175 187 157 199 Average Rating 84 | 5 13 14 21 23 21 20 24 33 41 43 45 61 56 51 69 77 78 77 79 78 90 107 128 139 124 144 144 146 145 149 159 164 167 178 147 181 On Entrance 84 | . 8 14 14 22 22 23 20 29 40 43 41 60 59 54 61 76 78 79 87 75 79 99 112 137 134 124 144 147 143 149 149 163 163 175 132 157 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 156 | 15 34 34 39 62 62 60 80 78 63 66 72 73 75 82 87 84 91 83 78 72 72 82 100 112 106 116 122 122 111 111 115 139 145 156 115 149 Greatest Support 245 | 20 46 46 66 45 36 36 52 63 63 56 92 92 89 68 100 96 96 96 84 44 210 210 210 146 146 146 146 146 180 180 180 180 180 180 150 245 Greatest Overweight (x) 6 | . . . 1 1 1 1 2 6 2 1 3 . 2 1 2 . . 2 1 1 2 . . . . . . . . . . . . . . 1 Average Overweight (x) . | . . . . . 1 1 1 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 10 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 8 11 11 15 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 18 20 20 20 20 20 20 20 20 17 20 Average Carried 18 | 5 8 11 13 15 20 19 19 19 20 19 19 19 19 19 18 19 19 19 20 18 19 19 19 19 16 16 16 19 19 20 19 19 19 18 16 17 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 8 11 11 15 20 20 20 20 20 20 18 20 20 19 18 19 19 20 20 20 19 20 20 20 19 19 15 20 20 20 20 20 19 20 16 16 6 Class Distribution -------------------- 46% | Bothacker-Mutant 13% | Bothacker-Assassin 13% | Scavenger-Mutant 11% | Hacker-Mutant 9% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Assassin | -7/Factory Bothacker-Assassin | -7/Garrison Bothacker-Assassin | -6/Factory Bothacker-Mutant | -6/Lower Caves Bothacker-Mutant | -6/Lower Caves Bothacker-Mutant | -6/Data Miner Bothacker-Mutant | -5/Proximity Caves Bothacker-Mutant | -5/Factory Bothacker-Mutant | -5/Waste Bothacker-Mutant | -5/Factory Hacker-Mutant | -5/Garrison Hacker-Mutant | -5/Factory Scavenger-Mutant | -5/Garrison Bothacker-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Armory Hacker-Mutant | -3/Lab Hacker-Mutant | -2/Research Hacker-Mutant | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Matter Collected 8356 | 312 158 6 315 335 . 35 173 359 20 155 852 95 980 246 734 109 181 137 211 . 135 56 399 21 502 132 138 105 . 133 85 71 . 453 164 549 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16388 | 230 716 . 1082 526 . 197 344 482 100 373 1554 336 864 276 1649 . 22 421 199 . 1735 375 738 21 305 92 8 . . 21 269 213 . 844 164 2232 Parts 853 | 23 54 . 50 25 . 7 18 22 3 27 97 26 49 27 88 . 3 20 10 . 24 26 44 4 14 4 3 . . 2 14 10 . 41 6 112 Haulers Intercepted 16 | . . . 2 . . . . . 1 . 7 . . . 2 . . . . . . 1 . . . 1 . . . . . . . 1 1 . Recyclers Shooed 5 | . 2 . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . . . . . . . . . . . 3 . 12 . . . . . . . 11 . . 12 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Combat Hostiles Destroyed 210 | . 11 . 17 16 . 3 6 9 1 15 19 9 8 13 6 . . 4 6 . 6 4 16 . 5 . 1 . . . 1 3 . 8 . 23 Melee 68 | . . . . . . . . . 1 3 16 9 5 2 6 . . 4 6 . 6 3 . . . . . . . . . . . . . 7 Guns 40 | . . . . 7 . 2 6 9 . 4 . . . . . . . . . . . . 8 . 3 . . . . . . . . 1 . . Cannons 59 | . 8 . 15 . . . . . . . 1 . 3 4 . . . . . . . 1 4 . 1 . . . . . 1 2 . 6 . 13 AOE 35 | . 2 . . 9 . 1 . . . 8 2 . . 7 . . . . . . . . 4 . 1 . 1 . . . . . . . . . Classes Destroyed 19 | 3 4 . 4 1 . . . . . 2 1 1 . . . . 1 . . . 1 . . . . . . . . . . . . . . 1 Worker 35 | 2 3 . 1 1 . 2 . . . . 5 . 10 . 7 . . . . . . . . . . . . . . . . . . 3 . 1 Builder 17 | . 5 . . . . . . . . . 5 . . . 5 . . . . . . . . 1 . . . . . . . . . 1 . . Tunneler 8 | 5 . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Hauler 16 | . . . 2 . . . . . 1 . 7 . . . 2 . . . . . . 1 . . . 1 . . . . . . . 1 1 . Recycler 25 | 1 2 . 2 1 . . . . . . 3 . 4 . 6 . . . . . . . . . . . . . . . 1 . . 1 . 4 Minesweeper 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Operator 3 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Watcher 11 | . 3 . 1 . . . . . . . 2 . 1 . 2 . . . . . . . . . . . . . . . 1 . . . 1 . Swarmer 41 | . 3 . . . . . . . . 8 6 3 1 8 . . . . 5 . . . 6 . . . 1 . . . . . . . . . Cutter 5 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 2 . . Grunt 51 | . 8 . 10 10 . 2 3 3 1 3 2 . . 2 . . . . . . . . 5 . 2 . . . . . . . . . . . Brawler 3 | . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 33 | . . . 6 . . . 3 6 . 1 2 3 2 . 2 . . . 1 . . 1 2 . 1 . . . . . . . . . . 3 Specialist 5 | . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . Hunter 10 | . . . . . . . . . . 1 . . . . . . . . . . . 1 2 . 1 . . . . . . 1 . . . 4 Programmer 38 | . . . . . . . . . . . 9 . 4 3 4 . . . . . . 2 . . 1 . . . . . 1 2 . 1 . 11 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Compactor 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Grunt 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Combat Programmer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Assembled 6 | . . . . 5 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 7 | 5 7 . 6 5 . 5 3 3 2 4 6 3 5 4 3 . 1 2 3 . 2 2 4 1 2 1 1 . . 1 3 3 . 5 1 4 Combat Bots Only 6 | . 5 . 6 5 . 3 3 3 1 4 3 3 2 4 2 . . 2 3 . 2 2 4 . 2 . 1 . . . 1 3 . 4 . 3 Max Kills in Single Turn 4 | 2 4 . 1 2 . 1 1 1 1 3 1 1 1 3 1 . 1 1 2 . 1 1 4 1 1 1 1 . . 1 1 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 . . 2 . 1 . . . 3 1 . . 3 . . . . . . . . 4 . 1 . 1 . . . . . . . . . Melee 2 | . . . . . . . . . 1 1 1 1 1 1 1 . . 1 2 . 1 1 . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Data Miner (-6/Data Miner) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Hostile Shots Fired 2114 | . 46 . 56 30 . 8 37 62 3 63 216 153 195 36 159 . . 37 70 . . 38 61 . 48 1 8 . . . 6 8 . 149 . 624 Missed 668 | . 13 . 13 10 . 2 12 14 . 20 79 64 54 11 67 . . 8 17 . . 15 22 . 14 1 2 . . . 2 5 . 34 . 189 Damage Taken 28165 | . 405 . 599 324 . 157 364 669 46 640 1773 726 1348 338 1430 . . 1250 818 . . 453 700 . 693 48 105 . . . 94 100 . 2754 . 12331 Core 3369 | . 90 . 11 79 . 29 14 154 32 87 221 88 166 53 163 . . 46 184 . . 65 42 . 49 . 21 . . . . 24 . 145 . 1606 Absorbed by Shields 582 | . . . . . . . . . . . . 123 40 37 . . . . . . . . 98 . 18 . . . . . . 76 . 190 . . Redirected to Shielding 117 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 117 . . Ignored by Resistances 303 | . . . . . . . 30 64 . . . . . . . . . 77 13 . . . 88 . . . . . . . . . . . . 31 Regen/Repaired (Parts) 388 | . . . . . . . . . . . . . . . 65 . . . . . . 108 . . . . . . . . . . . 204 . 11 Core Remaining (%) 71 | 100 . 64 . . . 70 . . . 47 . . . 24 . . . . 53 . . . . . 84 . . . . 98 . . 88 90 . . Volleys Fired 813 | 14 51 . 53 29 . 9 28 42 . 26 21 . 42 21 11 1 . . 6 . 9 17 55 22 33 22 5 1 3 3 20 37 8 72 23 129 Largest 2 | 2 2 . 2 2 . 2 2 2 . 2 1 . 1 1 1 1 . . 1 . 1 1 1 1 1 2 1 1 1 1 1 1 1 2 1 1 Hottest 150 | 70 136 . 136 100 . 90 100 150 . 150 90 . 105 105 105 35 . . 5 . 5 90 120 120 81 150 49 120 10 10 120 120 120 150 120 120 Shots Fired 1036 | 28 95 . 101 51 . 18 39 82 . 46 23 . 42 21 10 1 1 . 6 . 9 17 56 22 33 23 5 1 3 3 20 37 7 84 23 129 Gun 309 | 28 12 . . 40 . 18 35 82 . 41 . . . . . . . . . . . . 23 . 16 2 . . . . . . . 12 . . Cannon 600 | . 78 . 96 . . . . . . . 8 . 42 16 10 1 1 . . . . 17 19 22 8 14 . 1 . . 19 25 7 71 22 123 Launcher 31 | . 1 . . 10 . . . . . 5 2 . . 5 . . . . . . . . 2 . 1 . 3 . . . . . . . . 2 Special 96 | . 4 . 5 1 . . 4 . . . 13 . . . . . . . 6 . 9 . 12 . 8 7 2 . 3 3 1 12 . 1 1 4 Kinetic 129 | 14 6 . . . . . 2 50 . . 4 . . . . . . . . . . . 23 . 16 2 . . . . . . . 12 . . Thermal 690 | 14 88 . 101 1 . . 4 32 . 41 4 . 42 16 10 1 1 . . . . 12 19 22 . 14 . 1 . . 19 25 7 71 22 123 Explosive 31 | . 1 . . 10 . . . . . 5 2 . . 5 . . . . . . . . 2 . 1 . 3 . . . . . . . . 2 Electromagnetic 104 | . . . . 40 . 18 33 . . . . . . . . . . . . . . 5 . . 8 . . . . . . . . . . . Robot Hit Streak 24 | 5 9 . 7 13 . 17 13 22 . 23 6 . 11 5 4 . . . 9 . 12 2 10 12 14 7 3 . 3 6 7 12 . 7 5 24 Robot Miss Streak 5 | 1 5 . 5 4 . 3 2 3 . 3 3 . 1 5 4 . . . . . 2 1 2 . 3 2 . 1 . . 1 2 . 5 2 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Secondary Targets 4 | . . . . 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 . . Shots Hit Robots 986 | 18 54 . 56 36 4 15 31 58 2 39 94 35 63 13 73 . 1 33 15 . 71 15 40 2 21 8 2 . 3 4 10 19 . 29 6 116 Core Hits 436 | 9 26 . 23 38 . 12 19 16 1 19 42 10 23 12 28 . . 17 4 . 11 9 22 1 11 2 4 . . 1 3 2 . 17 2 52 Critical Kills 12 | . 2 . 2 . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . 1 . 1 . 3 Critical Parts Destroyed 6 | . . . . . . . . . 1 1 . . . . . . . . . . . . 1 . 1 . . . . . . . . 2 . . Critical Strikes 70 | . 4 . 2 . . . . 4 1 2 8 3 8 1 2 . 1 5 2 . 5 1 3 . 1 . . . . . . 1 . 3 . 13 Burn 7 | . 2 . . . . . . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 10 | . 2 . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . 3 Destroy 6 | . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . . . 2 . . Smash 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 21 | . . . . . . . . . . . 8 3 7 1 2 . . . . . . . . . . . . . . . . . . . . . Impale 24 | . . . . . . . . . . . . . . . . . 1 5 2 . 5 1 . . . . . . . . . . . . . 10 Melee Attacks 760 | . . . . . 4 . . 6 4 28 165 48 93 6 130 2 3 47 32 3 66 26 . . . . . . . 3 1 . . . . 93 Impact 34 | . . . . . . . . 1 4 28 1 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 409 | . . . . . . . . . . . 164 43 93 6 103 . . . . . . . . . . . . . . . . . . . . . Piercing 303 | . . . . . . . . . . . . . . . 27 2 3 47 32 3 66 26 . . . . . . . 3 1 . . . . 93 Sneak Attacks 144 | . . . . . 4 . . 1 1 . 22 3 16 . 27 . 1 1 . . 66 1 . . . . . . . 1 . . . . . . Combat Hostiles 69 | . . . . . . . . 1 . . . 2 . . . . . . . . 66 . . . . . . . . . . . . . . . Follow-up Attacks 36 | . . . . . . . . . . . 3 . 1 . 1 . . 7 2 . . . . . . . . . . . . . . . . 22 Damage Inflicted 38175 | 232 1270 . 1209 1179 . 379 495 986 156 1505 4162 1081 2823 1309 4013 . 76 1067 318 . 2407 618 1617 94 889 64 250 . . 78 480 473 . 1672 236 7037 Guns 4130 | 232 86 . . 387 . 168 455 986 . 625 . . . . . . . . . . . . 535 . 325 64 . . . . . . . 267 . . Cannons 11198 | . 1025 . 1209 . . . . . . . 168 . 597 279 327 . . . . . . 117 736 94 188 . . . . . 480 455 . 1405 236 3882 Explosions 3880 | . 158 . . 791 . 211 40 . . 608 243 . . 857 . . . . . . . . 346 . 376 . 250 . . . . . . . . . Melee 18939 | . . . . . . . . . 156 272 3751 1081 2226 173 3686 . 76 1067 318 . 2407 493 . . . . . . . 78 . . . . . 3155 Ramming 28 | . 1 . . 1 . . . . . . . . . . . . . . . . . 8 . . . . . . . . . 18 . . . . Kinetic 1865 | 108 23 . . . . . 18 525 . . . . . . . . . . . . . . 535 . 325 64 . . . . . . . 267 . . Thermal 12612 | 124 1088 . 1209 195 . 211 40 461 . 625 168 . 597 279 327 . . . . . . . 736 94 . . . . . . 480 455 . 1405 236 3882 Explosive 3434 | . 158 . . 596 . . . . . 608 243 . . 857 . . . . . . . . 346 . 376 . 250 . . . . . . . . . Electromagnetic 1297 | . . . . 387 . 168 437 . . . . . . . . . . . . . . 117 . . 188 . . . . . . . . . . . Impact 428 | . . . . . . . . . 156 272 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 10683 | . . . . . . . . . . . 3751 1081 2226 173 3452 . . . . . . . . . . . . . . . . . . . . . Piercing 7828 | . . . . . . . . . . . . . . . 234 . 76 1067 318 . 2407 493 . . . . . . . 78 . . . . . 3155 Highest Corruption 47 | . 4 4 . . . . . . . . 12 12 13 13 1 1 1 1 1 . . 1 1 1 2 1 1 1 1 1 2 3 3 24 1 47 Average Corruption 5 | . 4 4 . . . . . . . . 7 12 10 13 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 2 3 8 1 20 Corruption Purged 8 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . 3 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 417 | . 12 2 . . . . . . . . 86 33 109 31 14 7 7 2 10 . . 4 7 1 4 3 9 9 2 3 2 7 5 6 3 39 Message Errors 103 | . 5 . . . . . . . . . 25 10 25 4 2 2 1 . 3 . . 2 2 . . . 4 . 1 . 2 2 1 1 . 11 Matter Fused 123 | . 1 2 . . . . . . . . 26 9 31 14 5 2 1 1 3 . . 1 1 . 1 2 1 4 . 1 . 1 2 1 2 11 Heat Flow Errors 52 | . 3 . . . . . . . . . 8 4 14 3 1 . 4 . 1 . . . 1 . . 1 . 2 . 1 . . 1 1 1 6 Energy Discharges 45 | . 1 . . . . . . . . . 8 2 15 4 1 2 . . 1 . . . . 1 1 . 3 1 . . . 1 . 1 . 3 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Fused 7 | . . . . . . . . . . . 1 2 2 . . . . . . . . . . . 1 . . . . 1 . . . . . . Data Loss (minor) 42 | . 1 . . . . . . . . . 9 3 12 3 2 . . . 2 . . . 2 . 1 . 1 1 . . . 1 . . . 4 Data Loss (major) 20 | . . . . . . . . . . . 3 2 4 . 2 1 . 1 . . . 1 . . . . . 1 1 . . 1 . . . 3 Misfires 6 | . . . . . . . . . . . 2 . 1 1 . . 1 . . . . . 1 . . . . . . . . . . . . . Alerts 9 | . . . . . . . . . . . 4 . 3 . . . . . . . . . . . . . . . . . . 1 . . . 1 Misdirections 3 | . . . . . . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 5 | . 1 . . . . . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . 1 . . . Overload Shots 8 | . . . . . . . . . . . 1 . . . 7 . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2266 | . 34 . 11 . . . . . 121 78 298 37 335 30 496 . 112 65 98 . 14 . . 17 13 . . . . . 16 9 . 92 . 390 Projectiles 401 | . 34 . 11 . . . . . . . 25 . 49 . . . . . . . . . . 17 13 . . . . . 16 1 . 92 . 143 Explosions 46 | . . . . . . . . . . 16 . . . 30 . . . . . . . . . . . . . . . . . . . . . . Melee 1819 | . . . . . . . . . 121 62 273 37 286 . 496 . 112 65 98 . 14 . . . . . . . . . . 8 . . . 247 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 131 | . 36 . . 34 . 34 . . . . 27 . . . . . . . . . . . . . . . . . . . . . . . . . Shots 5 | . 1 . . 1 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 4 | . 1 . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Targets Rammed 6 | . 1 . . 1 . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 . . . . Kicked 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 408 | 90 342 . 276 40 . 48 246 243 . 261 276 234 408 307 248 2 234 . 180 . . 84 260 394 170 287 54 306 . 94 198 203 267 401 174 189 Average Temperature 94 | 38 119 . 104 20 . 26 86 75 . 58 83 91 108 106 105 1 87 . 95 . . 25 107 120 71 131 32 115 . 48 64 64 71 100 60 54 Received Heat Transfer 3415 | . 189 . 246 94 . 36 180 270 27 198 429 174 221 63 318 . . . 18 . . 27 160 . 213 . 12 . . . . . . . . 540 Effects 16 | . 6 . . . . . . . . 2 1 . 1 . . . . . . . . . . 1 . 5 . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Energy Bleed 3 | . 1 . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Interference 12 | . 5 . . . . . . . . 1 1 . . . . . . . . . . . . . . 5 . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Total Turns 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Longest Duration 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . 2 . 1 . . Impact Corruptions 4 | . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Melted 10 | . 2 . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . 3 Combat Hostiles 8 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 3 Parts Melted 44 | . 3 . 3 . . . . 7 . 4 3 . 2 . . . . . . . . . . . . . . . . . . 1 . 4 2 15 Heat Transferred 13752 | 370 2183 . 2183 200 . 100 50 1110 . 1184 161 . 592 240 235 . . . . . . . 555 74 . . . . . . 333 296 . 1073 185 2628 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . 2 . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Peak Influence 1001 | 40 347 135 550 461 . 107 149 957 493 1001 719 576 312 628 371 . . . . 6 2 104 705 445 690 502 . . . . 112 166 . 157 153 461 Initial 525 | . 26 135 52 214 . . . 39 466 320 525 213 302 218 329 . . . . . 2 . 44 369 311 361 . . . . 39 58 . . 69 97 Average 272 | 15 102 135 249 339 . 83 53 515 477 598 452 393 100 436 198 . . . . 2 . 43 357 404 506 379 . . . . 82 95 . 55 121 266 Maximum Alert Level 3 | . 1 . 2 2 . . . 3 2 3 3 2 1 2 1 . . . . . . . 3 2 2 2 . . . . . . . . . 2 Low Security (%) 44 | 100 87 100 51 . . 100 100 8 . . 1 . 83 . 66 . . . . 100 100 100 37 . . . . . . . 100 100 . 100 100 27 Level 1 30 | . 12 . 29 95 . . . 20 . 14 45 48 16 43 33 . . . . . . . 11 36 15 52 . . . . . . . . . 67 Level 2 22 | . . . 18 4 . . . 44 100 53 52 51 . 56 . . . . . . . . 47 63 84 47 . . . . . . . . . 5 Level 3 2 | . . . . . . . . 26 . 31 . . . . . . . . . . . . 4 . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 57 | . . . . . . . 3 . . . 16 . 5 . 6 . . . . . . 4 . . . 2 . . . . 1 1 . 6 3 10 Investigation 5 | . . . . . . . 1 . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . 1 . Extermination 27 | . . . . . . . . . . . 7 . 5 . 3 . . . . . . 1 . . . 1 . . . . 1 . . 1 1 7 Reinforcement 16 | . . . . . . . 2 . . . 5 . . . 2 . . . . . . 1 . . . 1 . . . . . . . 2 1 2 Assault 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Distress Signals 21 | . 2 . . . . . 4 . . 1 3 . 4 . 2 . . . . . . . . 1 . . . . . . . . . . . 4 Communications Jammed 141 | . . . . . . . . . . . 4 . 20 . . . . . . . . . . . . . . . . . 15 . . 8 . 94 Distress Signals 135 | . . . . . . . . . . . 3 . 16 . . . . . . . . . . . . . . . . . 15 . . 7 . 94 Times Spotted 408 | . 17 . 23 18 . 2 7 14 1 18 53 11 34 12 33 . . 4 9 . 3 5 17 2 18 5 6 . . 4 7 5 . 23 1 56 Peak Tracking Total 17 | . 4 . 7 4 . 2 4 4 1 5 4 3 4 4 6 . . 2 4 . 2 2 4 2 4 2 2 . . 3 2 3 . 5 1 17 Tactical Retreats 41 | . . . 2 1 . . . 1 . 1 5 . 7 2 7 . . . 1 . . 1 1 1 5 . . . . . . . . 2 . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Traps Triggered 45 | . 1 . . . . . . 6 . 8 3 2 6 5 2 . . . . 1 . . 4 . . 1 . . . . 1 . . 1 . 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Machines Disabled 51 | . 3 . 4 1 . 1 1 7 . 4 2 1 4 3 1 . . . . . . . 4 . 2 2 . . . . 1 3 1 1 1 4 Max in Single Turn 2 | . 1 . 2 1 . 1 1 1 . 2 1 1 1 1 1 . . . . . . . 1 . 1 1 . . . . 1 1 1 1 1 2 Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Relay 12 | . . . . . . . . 6 . 1 . 1 . 1 . . . . . . . . 2 . 1 . . . . . . . . . . . Phase Generator 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Machines Accessed 131 | . 6 . 3 2 5 . 6 2 1 4 22 2 13 2 13 . 1 4 . 1 . 6 2 2 . 3 2 . 8 . 2 4 2 2 5 6 Terminals 77 | . 5 . 3 1 . . 3 2 . 4 15 2 7 2 8 . . . . . . 2 2 1 . 2 . . . . 2 4 . 2 4 6 Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . Repair Stations 7 | . . . . . . . . . . . . . 3 . 2 . . . . . . 2 . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . 1 . . . 3 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . . . . 1 . 1 . 4 . 2 . 1 . . . . 1 . 1 . 1 . . . . . . . . . . 1 . Total Hacks 369 | . 9 . 11 3 50 . 16 6 2 6 42 5 32 2 25 . 4 26 . 1 . 13 2 4 . 9 2 . 43 . 5 9 20 2 10 10 Successful 258 | . 2 . 6 2 50 . 10 3 2 1 17 . 17 2 12 . 4 26 . 1 . 9 2 4 . 3 2 . 43 . 3 4 20 1 5 7 Failed 111 | . 7 . 5 1 . . 6 3 . 5 25 5 15 . 13 . . . . . . 4 . . . 6 . . . . 2 5 . 1 5 3 Catastrophic 34 | . 2 . 1 1 . . 1 2 . 3 7 2 3 . 7 . . . . . . 2 . . . . . . . . 1 1 . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 80 | . 8 . 4 2 1 . 9 2 . . 15 . 3 . 14 . . . . . . 5 . 2 . 2 . . . . . 6 . 1 3 3 Terminals 152 | . 8 . 11 2 . . 9 6 . 6 26 5 17 2 14 . . . . . . 4 2 2 . 6 . . . . 5 9 . 2 6 10 Fabricators 6 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . 3 . . . . . . . . . . Repair Stations 16 | . . . . . . . . . . . . . 6 . 6 . . . . . . 4 . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 22 | . . . . . . . 5 . . . 10 . 5 . 2 . . . . . . . . . . . . . . . . . . . . . Garrison Access 24 | . . . . . . . 1 . 2 . 6 . 4 . 2 . . . . 1 . 2 . 2 . . . . . . . . . . 4 . Terminal Hacks 197 | . 1 . 5 2 50 . 3 2 . 1 6 . 7 2 1 . 4 26 . . . . 2 1 . 3 2 . 43 . 3 3 20 1 4 5 Record 121 | . . . . . 49 . . . . . . . 1 . . . 4 11 . . . . . . . . . . 35 . 1 . 20 . . . Part Schematic 18 | . 1 . . . . . . . . . 1 . . . . . . 9 . . . . . 1 . . . . 4 . . 2 . . . . Robot Schematic 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 12 | . . . 3 . . . . . . . . . 2 . . . . 3 . . . . . . . . . . 4 . . . . . . . Open Door 7 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 3 1 Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Branch Access Points 4 | . . . 1 . . . . . . . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Emergency Access Points 3 | . . . . . . . . 1 . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hauler Manifests 5 | . . . . . . . 1 . . . 1 . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . . Zone Layout 7 | . . . 1 1 . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . 1 1 . . . . Garrison Registry 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Security Stations 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 10 | . . . . . . . . . . . . . 1 . 5 . . . . . . 4 . . . . . . . . . . . . . . Scan Component 6 | . . . . . . . . . . . . . 1 . 3 . . . . . . 2 . . . . . . . . . . . . . . Repair 4 | . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 14 | . . . . . . . 4 . . . 4 . 4 . 2 . . . . . . . . . . . . . . . . . . . . . Insert Component 7 | . . . . . . . 2 . . . 2 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . Analyze 7 | . . . . . . . 2 . . . 2 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 20 | . . . . . . . 1 . 2 . 5 . 4 . 2 . . . . 1 . 2 . 2 . . . . . . . . . . 1 . Unlock Access 6 | . . . . . . . 1 . 1 . 1 . 1 . . . . . . . . 1 . 1 . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Coupler Status 13 | . . . . . . . . . 1 . 4 . 3 . 1 . . . . 1 . 1 . 1 . . . . . . . . . . 1 . Unauthorized Hacks 15 | . 1 . 1 . . . 2 1 . . 2 . 1 . 2 . . . . . . 1 . 1 . . . . . . . 1 . . . 2 Terminals 11 | . . . 1 . . . 1 1 . . 2 . 1 . 1 . . . . . . . . 1 . . . . . . . 1 . . . 2 Botnet 11 | . . . 1 . . . 1 1 . . 2 . 1 . 1 . . . . . . . . 1 . . . . . . . 1 . . . 2 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recyclers 3 | . 1 . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacking Detections 85 | . 5 . 3 1 . . 4 2 . 4 20 2 11 1 10 . . . . . . 4 . 1 . 3 . . . . 2 4 . 1 3 4 Full Trace Events 6 | . . . . . . . . 1 . 1 . . . . 1 . . . . . . 2 . . . . . . . . . . . . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . 1 . . . . . 2 . . . 3 . 2 . 1 . . 9 . . . . . 1 . . . . 4 . . 2 . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . . . . . . . . . . 84 . . . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . Time 278 | . . . . . . . . . . . . . . . 124 . . . . . . 154 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . . . . . 2 . . . 2 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . 2 . . . 2 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Used RIF Installer 8 | . . . . . . . . 1 . 1 . 1 . 1 . . . . . . . . 2 . 2 . . . . . . . . . . . Coupler Efficiency 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hotswap 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Threat Obfuscator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Robot Detection 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Autoassimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Robots Hacked 47 | . . . . . 4 . . 2 . . 4 3 . . . . . . 3 . 6 . 7 . 3 3 . . 3 2 1 1 . 1 1 3 Non-combat 13 | . . . . . 3 . . . . . 4 . . . . . . . . . . . . . . . . . . . 1 1 . . 1 3 Combat 34 | . . . . . 1 . . 2 . . . 3 . . . . . . 3 . 6 . 7 . 3 3 . . 3 2 . . . 1 . . Robot Hacks Applied 51 | . . . . . 4 . . 3 . . 5 3 . . . . . . 3 . 7 . 7 . 3 3 1 . 3 2 1 1 . 1 1 3 parse_system 10 | . . . . . 4 . . . . . 1 1 . . . . . . . . . . . . . . 1 . 3 . . . . . . . recall_reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . purge_threat 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . block_reporting 6 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 . . . 3 ignore_targets 7 | . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . broadcast_data 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . spike_heat 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . disable_weapons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . reboot_system 3 | . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . overwrite_iff 5 | . . . . . . . . 1 . . . 1 . . . . . . . . . . 1 . 1 . . . . . . . . 1 . . formatsys_low 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . formatsys_high 13 | . . . . . . . . . . . . 1 . . . . . . 3 . . . 3 . 2 3 . . . 1 . . . . . . Relay Couplers Released 51 | . . . . . . . . 23 . 5 . 3 . 4 2 . . . . . . . 9 . 5 . . . . . . . . . . . Machine Destruction 48 | . . . . . . . . 20 . 5 . 3 . 4 2 . . . . . . . 9 . 5 . . . . . . . . . . . Programmers 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Attached 14 | . . . . . . . . 1 . . 1 1 . . . . . . 2 . 1 . 3 . 3 1 . . . . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Total Allies 102 | . . . . 1 . . . 3 . . 1 2 . . . . . . 3 . . . 4 . 3 3 . . . 1 . 8 . 1 . 72 Largest Group 32 | . . . . 1 . . . 1 . . 1 1 . . . . . . 2 1 1 . 3 . 2 2 2 2 2 3 3 4 . 1 . 32 Highest-Rated Group 896 | . . . . 31 . . . 31 . . 10 32 . . . . . . 58 41 41 . 175 . 82 274 274 274 274 326 326 260 . 64 . 896 Highest-Rated Ally 234 | . . . . 31 . . . 31 . . 10 32 . . . . . . 41 41 41 . 85 . 49 137 137 137 137 137 137 65 . 64 . 234 Total Orders 38 | . . . . . . . . . . . . . . . . . . . . . . . . . 14 . 7 . . 11 . 6 . . . . EXPLORE 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . 4 . . . . . . RETURN 31 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 . 6 . . 7 . 6 . . . . Ally Attacks 584 | . . . . 6 . . . 9 . . . 11 . . . . . . 12 . 13 . 32 . 86 9 63 . . 40 10 32 . 3 . 258 Total Damage 14780 | . . . . 102 . . . 174 . . . 424 . . . . . . 115 . 607 . 1073 . 1583 632 1497 . . 1277 308 513 . 165 . 6310 Kills 58 | . . . . 1 . . . 2 . . . 3 . . . . . . . . . . 6 . 8 4 6 . . 4 1 1 . 1 . 21 Allies Corrupted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . 3 Allies Melted 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Robot Analysis Total 146 | . . . . . . . 1 . . . . . . . . . . 145 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . 2 . . . . . . . . . . . . 1 . 2 . . . . . . . 2 3 . . . . . . . . Drone Launches 42 | . . . . . . . . . . . . . . . . . . . . . . . . . 16 . 9 . . 10 . 7 . . . . Drone Recoveries 41 | . . . . . . . . . . . . . . . . . . . . . . . . . 16 . 9 . . 10 . 6 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Turns Passed 33903 | 126 754 44 774 710 330 452 510 1098 88 1201 4290 759 3080 812 2892 996 1329 300 1579 80 1502 762 878 375 660 551 782 675 191 711 262 466 248 612 330 2694 Spaces Moved 22296 | 54 342 28 372 360 317 416 346 756 62 799 3117 484 2330 585 1997 822 1088 142 837 32 757 355 518 206 304 240 546 579 147 559 168 302 168 347 213 1601 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1969 | . 302 28 69 . . . . . . . . . . . . . . . . . 557 355 74 . . . . . . . . . . . . 584 Legs 13072 | 50 40 . 303 281 . . . 98 13 . 1870 484 641 . 931 822 1088 142 837 32 200 . 444 206 304 240 546 579 147 559 168 302 168 347 213 1017 Wheels 7251 | . . . . 79 317 416 346 658 49 799 1247 . 1689 585 1066 . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 120 101 101 101 100 100 115 115 100 122 96 96 111 120 120 120 120 190 160 160 110 110 110 110 110 110 110 120 120 120 120 120 126 126 Average Speed 121 | 114 155 160 127 115 101 101 107 113 116 115 116 122 109 110 115 120 120 122 167 190 168 160 124 110 110 110 110 110 113 120 120 120 120 120 126 130 Slowest Speed 330 | 120 160 160 190 120 101 101 116 170 130 115 330 122 130 111 130 120 120 260 190 190 260 160 160 110 110 110 110 110 120 120 120 120 120 126 126 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Time Travels 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 4 60 14 47 77 71 93 38 79 11 71 78 78 54 71 41 87 98 80 76 2 100 11 70 7 59 9 69 80 62 69 13 19 91 17 12 46 Regions Visited 36 Branch Regions 15 Pre-discovered Areas 35 | . . . . 2 1 . . . . . . . . . . . 1 28 . . . . . . . . . . 3 . . . . . . . Known Exits Taken 22 | . . . 1 . . . 1 . 1 . 1 . 1 . 1 1 1 1 1 . . 1 . 1 . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 17 | . . . . 3 . 1 . . . . . . . . . . 6 . 1 . . . . . . . 3 3 . . . . . . . . Spaces Dug 334 | . 4 . 5 16 . . 4 . . 1 60 . 46 1 44 2 2 . 8 3 . 16 1 20 . 12 . . . 1 7 12 . 23 14 32 Terrain Destroyed 664 | . 10 . 5 89 . 17 8 . . 11 70 . 50 18 48 2 3 . 8 3 . 16 14 20 27 13 48 1 . 1 9 13 . 39 16 105 Melee 150 | . . . . . . . . . . 1 56 . 26 . 44 1 2 . 8 3 . 4 . . . . . . . 1 1 . . . . 3 Projectile 216 | . 4 . 5 1 . . 4 . . 1 5 . 24 6 4 1 1 . . . . 12 3 20 1 13 . 1 . . 8 13 . 39 16 34 AOE 298 | . 6 . . 88 . 17 4 . . 9 9 . . 12 . . . . . . . . 11 . 26 . 48 . . . . . . . . 68 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Total 26979 | 86 457 27 549 593 324 430 431 909 71 976 3522 623 2667 718 2365 826 1102 217 948 47 848 478 701 329 599 510 725 615 173 596 205 382 206 482 250 1992 Wait 2046 | 4 38 . 76 167 . . 32 22 . 55 118 70 109 48 117 . . 11 70 7 . 66 78 94 234 243 154 30 14 32 5 8 19 20 6 99 Move 22262 | 53 341 27 371 359 316 415 345 755 61 798 3116 483 2330 583 1996 821 1087 141 836 32 756 354 517 206 303 239 545 578 146 558 167 301 167 346 212 1601 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 190 | 8 7 . 11 8 1 2 5 16 . 1 18 6 7 6 18 . 1 5 . 1 3 4 13 . 8 . 6 1 1 . . 7 3 8 . 15 Fast Attach 103 | 7 2 . 1 1 . 1 2 . 2 . 16 1 5 1 11 . 2 6 2 . 3 1 6 . . . . 1 1 . . 2 3 4 5 17 Attach 105 | . . . 3 3 . . 4 4 . 2 5 . 2 5 7 . 1 4 . 2 . 2 6 1 8 4 4 . . . 4 2 . 9 1 22 Detach 43 | . . . . 2 . . . 1 . . 3 . 3 2 3 . 2 2 . . . . 2 . 3 . 5 1 . . 1 2 1 3 2 5 Swap 354 | . 11 . 28 19 2 1 12 15 . 8 38 3 52 2 41 3 5 5 8 1 3 7 12 6 8 2 5 2 4 . 7 11 2 11 . 20 Drop 188 | . 6 . 6 4 1 2 3 15 4 2 25 6 14 4 22 . 1 3 . 1 8 2 11 . 2 . 1 1 4 . . 10 3 9 1 17 Fire 813 | 14 51 . 53 29 . 9 28 42 . 26 21 . 42 21 11 1 . . 6 . 9 17 55 22 33 22 5 1 3 3 20 37 8 72 23 129 Melee 700 | . . . . . 4 . . 6 4 28 162 48 87 6 123 1 3 40 26 3 66 22 . . . . . . . 3 1 . . . . 67 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Crush 4 | . 1 . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Escape Stasis 159 | . . . . . . . . 24 . 56 . 6 16 40 16 . . . . . . . 1 . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 9 | . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x3 / *Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x2 / *Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Fac / Gar) -5/Garrison -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Arm) -3/Armory -3/Lab -2/Research (discovered 3 exits: *Acc x3) -1/Access -1/Command History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 127 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 4) 500 | -10/Materials | Discovered new exit (range 13) 798 | -10/Materials | Discovered new exit (range 7) 881 | -10/Materials | Entered Mines 901 | -10/Mines | Discovered new exit (range 16) 925 | -10/Mines | Entered Materials 925 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 995 | -9/Materials | Discovered new exit (range 9) 1491 | -9/Materials | Discovered new exit (range 8) 1530 | -9/Materials | Identified exit to Mines 1699 | -9/Materials | Entered Mines 1829 | -9/Mines | Discovered new exit (range 10) 1836 | -9/Mines | Assembled infested the area 2025 | -9/Mines | Learned location of Zion (-7) 2077 | -9/Mines | Escorted by a lone wolf Derelict 2097 | -9/Mines | Learned location of Storage (-8) 2149 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2190 | -9/Mines | Learned Materials terminal intel 2248 | -9/Mines | Discovered new exit (range 3) 2341 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2405 | -9/Mines | Discovered new exit (range 5) 2409 | -9/Mines | Entered Exiles 2424 | -9/Exiles | Discovered new exit (range 15) 2438 | -9/Exiles | Met 8R-AWN 2455 | -9/Exiles | Met EX-HEX 2501 | -9/Exiles | Met EX-DEC 2538 | -9/Exiles | Met EX-BIN 2559 | -9/Exiles | Aligned with FarCom system 2560 | -9/Exiles | Given EX-Vault access code 2600 | -9/Exiles | Opened EX-Vault 2605 | -9/Exiles | Found Chronowheel 2627 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2729 | -9/Exiles | Discovered new exit (range 10) 2739 | -9/Exiles | Left Exiles lab with Chronowheel 2739 | -9/Exiles | Entered Mines 2919 | -8/Mines | Discovered new exit (range 4) 3171 | -8/Mines | Discovered new exit (range 8) 3191 | -8/Mines | Entered Materials 3191 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3192 | -8/Materials | Loaded intel: 12 terminal locations 3376 | -8/Materials | Discovered new exit (range 7) 3541 | -8/Materials | Lost 3 parts (1n1u1w) 3679 | -8/Materials | Identified exit to Garrison 3701 | -8/Materials | Entered Garrison 3705 | -8/Garrison | Triggered checkpoint 3734 | -8/Garrison | Warlord forces raided the area 3757 | -8/Garrison | Triggered checkpoint 3789 | -8/Garrison | Garrison Relay disabled 3834 | -8/Garrison | Installed Relay Interface Framework 3865 | -8/Garrison | Triggered checkpoint 3868 | -8/Garrison | Triggered checkpoint 3885 | -8/Garrison | Build established: Scavenger-Mutant 3915 | -8/Garrison | Triggered checkpoint 3976 | -8/Garrison | Discovered new exit (range 10) 3989 | -8/Garrison | Triggered checkpoint 3999 | -8/Garrison | Garrison Relay disabled 4011 | -8/Garrison | Garrison Relay disabled 4051 | -8/Garrison | Triggered checkpoint 4124 | -8/Garrison | Discovered new exit (range 8) 4142 | -8/Garrison | Triggered checkpoint 4254 | -8/Garrison | Phase Generator disabled 4254 | -8/Garrison | Discovered new exit (range 11) 4308 | -8/Garrison | Garrison Relay disabled 4518 | -8/Garrison | Rescued a captive Derelict 4520 | -8/Garrison | Rescued a captive Derelict 4712 | -8/Garrison | Garrison Relay disabled 4757 | -8/Garrison | Garrison Relay disabled 4799 | -8/Garrison | Entered Materials 4859 | -8/Materials | Identified exit to Garrison 4887 | -8/Materials | Entered Garrison 5059 | -8/Garrison | Triggered checkpoint 5061 | -8/Garrison | Triggered checkpoint 5103 | -8/Garrison | Build established: Bothacker-Mutant 5202 | -8/Garrison | Discovered new exit (range 12) 5324 | -8/Garrison | Discovered new exit (range 12) 5417 | -8/Garrison | Triggered checkpoint 5484 | -8/Garrison | Learned Factory security intel 5491 | -8/Garrison | Discovered new exit (range 12) 5523 | -8/Garrison | Triggered checkpoint 5538 | -8/Garrison | Expanded RIF knowledge: Structural Interface 5921 | -8/Garrison | Core integrity fell below 50% 5971 | -8/Garrison | Garrison Relay disabled 6088 | -8/Garrison | Entered Factory 6088 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6103 | -7/Factory | Discovered new exit (range 12) 6499 | -7/Factory | Discovered new exit (range 12) 7596 | -7/Factory | Discovered new exit (range 3) 7688 | -7/Factory | First assault squad dispatched 7718 | -7/Factory | Garrison activated, responded to threat 8485 | -7/Factory | Discovered new exit (range 9) 8931 | -7/Factory | System corruption reached 10% 9624 | -7/Factory | Discovered new exit (range 11) 9887 | -7/Factory | Identified exit to Lower Caves 10375 | -7/Factory | Identified exit to Garrison 10378 | -7/Factory | Entered Garrison 10584 | -7/Garrison | Triggered checkpoint 10669 | -7/Garrison | Discovered new exit (range 5) 10720 | -7/Garrison | Triggered checkpoint 10780 | -7/Garrison | Discovered new exit (range 8) 10802 | -7/Garrison | Triggered checkpoint 10813 | -7/Garrison | Garrison Relay disabled 10882 | -7/Garrison | Triggered checkpoint 11041 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 11074 | -7/Garrison | Triggered checkpoint 11121 | -7/Garrison | Discovered new exit (range 12) 11137 | -7/Garrison | Entered Factory 11624 | -7/Factory | Core integrity fell below 50% 11852 | -7/Factory | Discovered exit to Lower Caves (range 10) 11927 | -7/Factory | Discovered new exit (range 9) 11937 | -7/Factory | Build established: Bothacker-Assassin 12809 | -7/Factory | Discovered new exit (range 7) 13894 | -7/Factory | Discovered exit to Lower Caves (range 13) 14055 | -7/Factory | Assembled infested ambush trap array 14074 | -7/Factory | Build established: Bothacker-Mutant 14217 | -7/Factory | Identified exit to Garrison 14217 | -7/Factory | Entered Garrison 14293 | -7/Garrison | Triggered checkpoint 14346 | -7/Garrison | Discovered new exit (range 7) 14443 | -7/Garrison | Triggered checkpoint 14517 | -7/Garrison | Triggered checkpoint 14561 | -7/Garrison | Learned Factory security intel 14574 | -7/Garrison | Garrison Relay disabled 14585 | -7/Garrison | Build established: Bothacker-Assassin 14644 | -7/Garrison | Discovered new exit (range 10) 14722 | -7/Garrison | Triggered checkpoint 14841 | -7/Garrison | Expanded RIF knowledge: Hotswap 15016 | -7/Garrison | Discovered new exit (range 10) 15029 | -7/Garrison | Entered Factory 15029 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 15235 | -6/Factory | Repaired Micro-nuke Launcher 15301 | -6/Factory | Repaired Imp. Fusion Compressor? 15644 | -6/Factory | Discovered new exit (range 14) 15690 | -6/Factory | Cargo convoy interrupted 16815 | -6/Factory | Discovered new exit (range 15) 17519 | -6/Factory | Build established: Bothacker-Gladiator 17742 | -6/Factory | Identified exit to Factory 17791 | -6/Factory | Identified exit to Lower Caves 17791 | -6/Factory | Identified exit to Extension 17921 | -6/Factory | Entered Lower Caves 18229 | -6/Lower Caves | Build established: Bothacker-Mutant 18327 | -6/Lower Caves | Encountered a Warlord checkpoint 18447 | -6/Lower Caves | Discovered new exit (range 13) 18533 | -6/Lower Caves | Identified exit to Lower Caves 18917 | -6/Lower Caves | Entered another Lower Caves area 19105 | -6/Lower Caves | Found Alien Artifact 19105 | -6/Lower Caves | Identified Core Expander 19105 | -6/Lower Caves | Installed Core Expander, added new Utility slot 19122 | -6/Lower Caves | Discovered exit to Factory (range 6) 19255 | -6/Lower Caves | Learned Armory trap positions 19482 | -6/Lower Caves | Learned Factory interactive machine intel 19738 | -6/Lower Caves | Discovered new exit (range 15) 19784 | -6/Lower Caves | Identified exit to Data Miner 20246 | -6/Lower Caves | Entered Data Miner 20246 | -6/Data Miner | Discovered new exit (range 6) 20269 | -6/Data Miner | Met Data Miner 20299 | -6/Data Miner | Learned location of Section 7 (-3) 20299 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 20311 | -6/Data Miner | Received God Mode back door access code from Data Miner 20320 | -6/Data Miner | Activated Chronowheel 20320 | -6/Data Miner | Spacetime reconverged on an earlier point 20323 | -6/Data Miner | Destroyed Data Miner 20326 | -6/Data Miner | Interfaced with the Data Conduit 20330 | -6/Data Miner | Found Prototype Hackware 20332 | -6/Data Miner | Found Prototype Hackware 20408 | -6/Data Miner | Found Exp. Thermal Shield 20433 | -6/Data Miner | Lost 6 parts (1p3n2u) 20495 | -6/Data Miner | Found Exp. Thermal Shield 20545 | -6/Data Miner | Identified exit to Proximity Caves 20546 | -6/Data Miner | Entered Proximity Caves 21061 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21730 | -5/Proximity Caves | Learned Factory non-interactive machine intel 21886 | -5/Proximity Caves | Learned Factory stockpile data 21981 | -5/Proximity Caves | Discovered exit to Factory (range 10) 22125 | -5/Proximity Caves | Entered Factory 22125 | -5/Factory | Accompanied by 1 ally 22125 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 22127 | -5/Factory | Loaded intel: 260 machine locations 22128 | -5/Factory | Loaded intel: 209 non-interactive machine locations 22129 | -5/Factory | Loaded intel: 51 interactive machine locations 22205 | -5/Factory | Sucked down chute 22205 | -5/Factory | Entered Waste 22209 | -5/Waste | Spotted C-40 Crusher 22210 | -5/Waste | 1 allies followed down the chute 22241 | -5/Waste | Found Adv. Powered Armor 22245 | -5/Waste | Spotted C-40 Crusher 22255 | -5/Waste | Spotted C-40 Crusher 22277 | -5/Waste | Spotted C-40 Crusher 22316 | -5/Waste | Spotted C-40 Crusher 22318 | -5/Waste | Spotted C-40 Crusher 22418 | -5/Waste | Destroyed C-40 Crusher 22699 | -5/Waste | Destroyed C-40 Crusher 22883 | -5/Waste | Destroyed C-40 Crusher 22890 | -5/Waste | Destroyed C-40 Crusher 22967 | -5/Waste | Destroyed C-40 Crusher 23170 | -5/Waste | Destroyed C-40 Crusher 23199 | -5/Waste | Discovered new exit (range 16) 23705 | -5/Waste | Identified exit to Factory 23707 | -5/Waste | Entered Factory 23708 | -5/Factory | Loaded intel: 250 machine locations 23750 | -5/Factory | Identified System Mapper 23752 | -5/Factory | Identified Ghost Barrier 23891 | -5/Factory | Identified exit to Garrison 24110 | -5/Factory | Repaired Broken Micro-nuke Launcher? 24160 | -5/Factory | Fabricated Combat Drone Bay? 24417 | -5/Factory | Repaired Adv. Powered Armor 24469 | -5/Factory | Entered Garrison 24470 | -5/Garrison | Loaded intel: 37 machine locations 24522 | -5/Garrison | Expanded RIF knowledge: Watcher Feeds 24552 | -5/Garrison | Spotted B-75 Beast 24554 | -5/Garrison | Assimilated Beast 6a with formatsys_high 24798 | -5/Garrison | Triggered checkpoint 24809 | -5/Garrison | Spotted B-75 Beast 24848 | -5/Garrison | Allies destroyed B-75 Beast 24877 | -5/Garrison | Triggered checkpoint 24993 | -5/Garrison | Expanded RIF knowledge: Robot Detection 25029 | -5/Garrison | Triggered checkpoint 25041 | -5/Garrison | Garrison Relay disabled 25098 | -5/Garrison | Discovered new exit (range 13) 25131 | -5/Garrison | Triggered checkpoint 25144 | -5/Garrison | Build established: Hacker-Mutant 25175 | -5/Garrison | Discovered new exit (range 10) 25175 | -5/Garrison | Discovered new exit (range 49) 25175 | -5/Garrison | Discovered new exit (range 51) 25199 | -5/Garrison | Identified exit to Factory 25263 | -5/Garrison | Garrison Relay disabled 25273 | -5/Garrison | Triggered checkpoint 25347 | -5/Garrison | Entered Factory 25348 | -5/Factory | Loaded intel: 237 machine locations 25673 | -5/Factory | Discovered new exit (range 4) 25677 | -5/Factory | Identified exit to Factory 25722 | -5/Factory | Identified exit to Garrison 25722 | -5/Factory | Entered Garrison 25723 | -5/Garrison | Loaded intel: 29 machine locations 25843 | -5/Garrison | Lost 3 parts (2u1w) 25932 | -5/Garrison | Expanded RIF knowledge: Threat Obfuscation 26000 | -5/Garrison | Triggered checkpoint 26005 | -5/Garrison | Triggered checkpoint 26106 | -5/Garrison | Build established: Scavenger-Mutant 26209 | -5/Garrison | Garrison Relay disabled 26244 | -5/Garrison | Triggered checkpoint 26257 | -5/Garrison | Discovered exit to Factory (range 18) 26280 | -5/Garrison | P-80 Master assimilated allied Sentinel 6b 26337 | -5/Garrison | Expanded RIF knowledge: Autoassimilate 26382 | -5/Garrison | Entered Factory 26382 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 26383 | -4/Factory | Loaded intel: 285 machine locations 26517 | -4/Factory | Identified exit to Upper Caves 26600 | -4/Factory | Build established: Bothacker-Mutant 26732 | -4/Factory | P-70 Sage assimilated allied Sentinel 7a 26933 | -4/Factory | Entered Upper Caves 26933 | -4/Upper Caves | Accompanied by 2 allies 27198 | -4/Upper Caves | Learned Research terminal intel 27222 | -4/Upper Caves | Build established: Scavenger-Mutant 27572 | -4/Upper Caves | Found DCF Scrap (15 items) 27595 | -4/Upper Caves | Encountered a Warlord checkpoint 27695 | -4/Upper Caves | Identified exit to Upper Caves 27715 | -4/Upper Caves | Entered another Upper Caves area 27715 | -4/Upper Caves | Accompanied by 2 allies 27783 | -4/Upper Caves | Discovered new exit (range 6) 27794 | -4/Upper Caves | Learned Research interactive machine intel 27798 | -4/Upper Caves | Identified exit to Research 28074 | -4/Upper Caves | Learned Research emergency access door positions 28077 | -4/Upper Caves | Learned Research emergency access door positions 28210 | -4/Upper Caves | Discovered new exit (range 9) 28377 | -4/Upper Caves | Identified exit to Zhirov 28390 | -4/Upper Caves | Entered Zhirov 28390 | -4/Zhirov | Accompanied by 2 allies 28390 | -4/Zhirov | Discovered new exit (range 3) 28410 | -4/Zhirov | Met Zhirov 28454 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 28470 | -4/Zhirov | Found Alien Artifact 28470 | -4/Zhirov | Identified Integrated Dissipator 28470 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 28491 | -4/Zhirov | Found Alien Artifact 28566 | -4/Zhirov | Identified exit to Proximity Caves 28581 | -4/Zhirov | Entered Proximity Caves 28581 | -3/Proximity Caves | Accompanied by 2 allies 28594 | -3/Proximity Caves | Ambushed by research squad 29138 | -3/Proximity Caves | Spotted B-86 Titan 29161 | -3/Proximity Caves | Allies destroyed B-86 Titan 29258 | -3/Proximity Caves | Discovered exit to Research (range 8) 29292 | -3/Proximity Caves | Entered Research 29292 | -3/Research | Accompanied by 3 allies 29292 | -3/Research | Evolved 2 slots: Utility x2 29293 | -3/Research | Identified exit to Armory 29295 | -3/Research | Loaded intel: 104 machine locations 29296 | -3/Research | Loaded intel: 44 interactive machine locations 29297 | -3/Research | Loaded intel: 22 terminal locations 29451 | -3/Research | Discovered new exit (range 19) 29554 | -3/Research | Entered Armory 29555 | -3/Armory | Loaded intel: 70 trap records 29556 | -3/Armory | Loaded intel: 77 machine locations 29741 | -3/Armory | Lost 5 allies 30016 | -3/Armory | Intercept squad dispatched 30018 | -3/Armory | Identified Transdimensional Reconstructor 30018 | -3/Armory | Warped through subspace to slip node 30018 | -3/Armory | Discovered new exit (range 1) 30018 | -3/Armory | Identified exit to Lab 30020 | -3/Armory | Entered Lab 30020 | -3/Lab | Discovered new exit (range 9) 30029 | -3/Lab | Identified exit to Research 30034 | -3/Lab | Hidden lab's door opened automatically 30034 | -3/Lab | Sensor layout match revealed 30035 | -3/Lab | Gained access to the hidden lab's interior 30049 | -3/Lab | Decrypted terminal 30065 | -3/Lab | Found Transdimensional Reconstructor 30074 | -3/Lab | Found Alien Artifact 30074 | -3/Lab | Identified Integrated Mediator 30074 | -3/Lab | Installed Integrated Mediator, increased core attachment efficiency 30113 | -3/Lab | Found Prototype Protection 30113 | -3/Lab | Identified Hvy. Regenerative Plating 30117 | -3/Lab | Found Prototype Energy Cannon 30117 | -3/Lab | Identified Warp Cannon 30138 | -3/Lab | Decrypted terminal 30138 | -3/Lab | Acquired modification code for an L2 power cell 30155 | -3/Lab | Found Prototype Special Weapon 30221 | -3/Lab | Found Deep Network Scanner 30253 | -3/Lab | Found Alien Artifact 30268 | -3/Lab | Entered Research 30268 | -2/Research | Evolved 2 slots: Utility x2 30270 | -2/Research | Loaded intel: 108 machine locations 30396 | -2/Research | Build established: Hacker-Mutant 30401 | -2/Research | Identified Gui. Remote Datajack 30568 | -2/Research | Identified exit to Access 30763 | -2/Research | System corruption reached 10% 30779 | -2/Research | Found Quantum Capacitor 30783 | -2/Research | Intercept squad dispatched 30788 | -2/Research | Spotted Tracker 30789 | -2/Research | Spotted Tracker 30799 | -2/Research | Spotted Combat Programmer 30803 | -2/Research | Destroyed Tracker 30816 | -2/Research | Destroyed Tracker 30823 | -2/Research | Destroyed Combat Programmer 30842 | -2/Research | Lost 4 parts (2p1u1w) 30860 | -2/Research | Spotted Combat Programmer 30880 | -2/Research | Entered Access 30880 | -1/Access | Evolved 2 slots: Utility x2 30881 | -1/Access | Loaded intel: 96 machine locations 30909 | -1/Access | Lost 4 parts (1p3u) 31202 | -1/Access | Discovered new exit (range 7) 31208 | -1/Access | Identified exit to Command 31210 | -1/Access | Entered Command 31211 | -1/Command | Loaded intel: 62 machine locations 31619 | -1/Command | Identified exit to Surface 31654 | -1/Command | Phase Generator disabled 32111 | -1/Command | Found Adv. Powered Armor 32121 | -1/Command | Found Centrium Heavy Armor Plating 32160 | -1/Command | Spotted B-99 Colossus 32429 | -1/Command | Destroyed B-99 Colossus 32644 | -1/Command | Spotted M Guard 32644 | -1/Command | Spotted M Guard 32825 | -1/Command | Spotted Combat Programmer 32828 | -1/Command | Spotted Combat Programmer 32834 | -1/Command | System corruption reached 10% 32841 | -1/Command | Destroyed M Guard 32855 | -1/Command | Destroyed M Guard 32880 | -1/Command | System corruption reached 30% 32891 | -1/Command | Destroyed Combat Programmer 32910 | -1/Command | Destroyed Combat Programmer 32910 | -1/Command | All MAIN.C guards destroyed 32921 | -1/Command | Lost 8 parts (3p4u1w) 32933 | -1/Command | Found Zero-point Reactor 32935 | -1/Command | Found Zero-point Reactor 32941 | -1/Command | Found Prototype Energy Cannon 32941 | -1/Command | Identified Cld. Nova Cannon 32946 | -1/Command | Found Hvy. Regenerative Plating 33177 | -1/Command | Build established: Hacker-Gladiator 33409 | -1/Command | Identified Core Reset Matrix 33409 | -1/Command | Used Core Reset Matrix 33419 | -1/Command | Disengaged cave seal 33419 | -1/Command | Assembled emerged from the dark tunnel 33483 | -1/Command | Lost 9 allies 33518 | -1/Command | Disengaged cave seal 33737 | -1/Command | First assault squad dispatched 33786 | -1/Command | Met MAIN.C 33802 | -1/Command | 0b10 Conduit disabled 33822 | -1/Command | Allies destroyed MAIN.C Shell 33823 | -1/Command | MAIN.C activated Command garrisons 33862 | -1/Command | Lost 10 allies 33872 | -1/Command | Core integrity fell below 50% 33894 | -1/Command | Emitted hypermatrix ping 33899 | -1/Command | Assembled emerged from beneath the floor 33902 | -1/Command | Core integrity fell below 20% 33904 | -1/Command | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 33900_ Enh. Force Lance destroyed. 33900_ I-47 Archangel distress signal jammed. 33900_ as-44186 sneak attacks. 33900_ Micro-nuke Launcher destroyed. 33900_ Knocked back. 33900_ L-61 Swordsman system corrupted by crushing effect. 33900_ Slug penetrates as-50576. 33900_ Slug penetrates P-80 Master. 33901_ I-47 Archangel distress signal jammed. 33902_ Adv. Myomer Leg severed. 33902_ I-47 Archangel distress signal jammed. 33902_ Slug penetrates L-61 Swordsman. 33902_ P-80 Master resets P-80 Master, system corruption cleaned. 33902_ Slug penetrates MAIN.C. 33902_ Slug penetrates P-80 Master. 33902_ P-80 Master destroyed. 33903_ I-47 Archangel distress signal jammed. 33903_ Knocked back. 33904_ 0b10 Conduit collapses. 33904_ Slug penetrates L-61 Swordsman. 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" " ??????????????? | | ?????????g?????# " """""""" " ??????????????? | | ???????????????# " """ " """""""?????????????? | | ???????????????# """ " " " ??????????????? | | ???????????????######?########?###???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Coolant Potential 100 Energy Generation 91 Energy Capacity 1010 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 4 Jamming Range 16 Cloak Strength 2 Corruption Containment 8 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 30 Utility Shielding 66 Melee Speed Boost 40 Phase Shifting 15 Evasion (%) 82 Targeting Accuracy 16 Melee Accuracy 5 Recoil Reduction 6 Offensive Hacking 45 Defensive Hacking 20 Relay Coupler Types 4 Relay Coupler Value 84 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Combat Drone Bay | x1 | -5/Factory Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Integrated Mediator Core Reset Matrix Achievements -------------- Ambidextrous Challenges ------------ None Game ------ Seed MiningProtonSpear Manual? 0 Play Time 09:44:05 Cumulative 276.1 hours Start 2025.01.07 @ 12:35:51 End 2025.01.08 @ 04:13:42 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 11 Types 3/0/5/1/1/0/0/1/0 Lore% 49 Gallery% 69 Achievement% 65 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Cog Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 43cfff54-c50b-45c6-b3bf-08f27a45713c