Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.31 @ 03:01:48 Player: FL-IST Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1100 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 309/400 Matter 68/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Improved Targeting Computer > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (5) ---- Light Assault Rifle Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Flight Unit > --- UTILITY ---------- Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Assault Rifle > --- INVENTORY -------- Light Assault Rifle [Rating: 6] Favorites ----------- Power None Propulsion Flight Unit Flight Unit Flight Unit Utility Improved Targeting Computer Processor Improved Targeting Computer Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 4 | 1 1 2 Power . | . . . Engine . | . . . Core . | . . . Reactor . | . . . Propulsion 1 | . 1 . Treads . | . . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight 1 | . 1 . Utility 2 | . . 2 Device . | . . . Storage . | . . . Processor 2 | . . 2 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 1 | 1 . . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Backups . | . 1 1 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . 1 1 Tool/Special . | . . . Unused Backups 1 | . . 1 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 30 | . 21 36 Flight 7 | . 7 8 Processor 10 | . . 17 Ballistic Gun 12 | . 14 11 Peak Build Rating 6 | 1 2 6 Average Rating 3 | . 1 4 On Entrance 1 | . 1 2 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 2 | 2 2 2 Greatest Support 4 | 3 4 4 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 1 | 1 1 1 Average Carried . | . 1 1 Final Capacity 5 | 5 5 5 Final Carried 1 | 1 1 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected . | . . . Remotely . | . . . Salvage Created . | . . . Parts . | . . . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed . | . . . Classes Destroyed . | . . . Best Kill Streak . | . . . Combat Bots Only . | . . . Max Kills in Single Turn . | . . . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 21 | . 7 14 Missed 7 | . 4 3 Hits 14 | . 3 11 Projectile 14 | . 3 11 Critical Strikes 1 | . . 1 Damage Taken 189 | . 28 161 Core 101 | . 10 91 Absorbed by Shields . | . . . Core Remaining (%) 98 | 100 96 . Volleys Fired 2 | . 2 . Largest 1 | . 1 . Hottest 20 | . 20 . Shots Fired 2 | . 2 . Gun 2 | . 2 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 2 | . 2 . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 1 | . 1 . Robot Miss Streak 1 | . 1 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 1 | . 1 . Core Hits 1 | . 1 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 18 | . 18 . Guns 10 | . 10 . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 8 | . 8 . Kinetic 10 | . 10 . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 4 | . 4 . Shots . | . . . Rammed 2 | . 2 . Targets Rammed 2 | . 2 . Kicked . | . . . Crushed . | . . . Highest Temperature 2 | . . 2 Average Temperature 2 | . . 2 Received Heat Transfer 66 | . . 66 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 45 | . 45 20 Initial 18 | . . 18 Average 6 | . 2 9 Influence Increases 75 | . 45 30 Lose Combat Pursuer 75 | . 45 30 Influence Decreases 75 | . . 75 Entered New Map 27 | . . 27 Time Decay 28 | . . 28 Lost Part 20 | . . 20 Squads Dispatched 2 | . 1 1 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 17 | . 8 9 Peak Tracking Total 7 | . 7 6 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 1 | . . 1 Terminals 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . . 4 Successful . | . . . Failed 4 | . . 4 Catastrophic 2 | . . 2 Database Lockouts . | . . . Manual 4 | . . 4 Terminals 4 | . . 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . . 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 150 | 12 56 82 Spaces Moved 280 | 18 111 151 Core 87 | 18 39 30 Treads . | . . . Legs . | . . . Wheels . | . . . Hover . | . . . Flight 193 | . 72 121 Fastest Speed 40 | 50 40 40 Average Speed 43 | 50 43 41 Slowest Speed 50 | 50 50 50 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 1 | . . 1 Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 19 | 3 33 22 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 301 | 19 115 167 Wait 15 | . . 15 Move 276 | 17 110 149 Hop 1 | . . 1 Pick Up 1 | 1 . . Fast Attach 4 | 1 1 2 Attach . | . . . Detach . | . . . Swap . | . . . Drop . | . . . Fire 2 | . 2 . Melee . | . . . Ram 2 | . 2 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 13 | -11/Scrapyard | Entered Materials 49 | -10/Materials | Discovered new exit (range 6) 65 | -10/Materials | Discovered new exit (range 10) 69 | -10/Materials | Entered another Materials area 69 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 151 | -9/Materials | Self-destructed Last Messages --------------- 00028_ Slammed into T-07 Excavator. 00035_ Destabilizing: System interference. 00035_ Assault Rifle temporarily disabled. 00039_ Acquired Flight Unit. 00049_ EXIT=FOUND 00049_ T-07 Excavator is excavating. 00065_ EXIT=FOUND PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE 00075_ Acquired Imp. Targeting Computer. 00085_ Connecting with Terminal... 00085_ Current location identified: Materials 00087_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00095_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M009. 00109_ K-01 Serf collects debris. 00110_ Critical hit (Burn: +37). 00131_ Imp. Targeting Computer destroyed. 00136_ Flight Unit destroyed. Map ----- +----------------------------------------------------+ | ???# | | ???# | | ???# | | ???## ####################### | | ????# #????????# T ?? | | ????# ##???????# """ """ ? | | ????# ###?????# """ """ ?? | | ????# / """ ""???? | | ????# #############??? ?????? | | ????# #??????# #####+##?????? | | ????# ######## ######? | | ????# # # ^ ##"T"## | | ????# # """ # | | ????# # """ # ^ | | ????# # """ ## | | ????# + ## """""" | | ????# # [ !## """""" | | ????# ######### !!! """""" | | ?####+#####????# !! """""" | | ?# #????# ! """""" | | ?# """ #????# | | ?# """ #????# | | ?# """ # ??# | | ?# # # ######## | | ?# """ # + #### #??????? | | ?# """ @# # #??# #??????? | | ?# """ # ??# #??? #??????? | | ?# ###### #??? #??????? | | ?########### #??? #??????? | | ???????????# #??? +??????? | | ???????????# #???? #??????? | | ???????????####+####??????#??????? | | ????????????? ???????????????? | | ???????????# """ ?????????????? | | ???????????# """ #????????????? | | ???????????# """ #????????????? | | ???????????# #????????????? | | ???????????# """ #????????????? | | ???????????# """ #????????????? | | ???????????????? #????????????? | | ???????????????? #????????????? | | ????????????????#####????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 5 Energy Capacity 100 Matter Stores 90 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 62 Targeting Accuracy 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlightRegenerativeTorch Manual? 0 Play Time 00:03:45 Cumulative 423.6 hours Start 2026.08.31 @ 02:58:56 End 2026.08.31 @ 03:01:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 329 Rogue 329 Adventurer 0 Explorer 0 Win Type - Total 29 Types 17/0/8/2/0/0/0/1/1/0 Lore% 88 Gallery% 80 Achievement% 71 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a2da6f82-e3b0-48d9-9cba-f3993a9f90c7