Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.12 @ 02:15:34 Player: Sigil Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (23) 115 Value Destroyed (669) 669 Prototype IDs (48) 960 Alien Tech Used (0) 0 Bonus (7988) 7988 TOTAL SCORE: 18232 Bonus ------- Follower Combat Kills 142 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Acquired SGEMP 2000 Met MAIN.C 5000 Friendly Fire -654 Cogmind --------- Core Integrity 0/1600 Matter 250/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Coolant Injector Advanced Coolant Injector Experimental Sensor Array AEGIS Remote Shield Force Lance Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Impulse Thruster Impulse Thruster Impulse Thruster Q-thruster Q-thruster Cooled Q-thruster Cooled Q-thruster Experimental Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Advanced Power Amplifier Coolant Network Experimental Energy Well Triangulator Experimental Sensor Array Advanced Signal Interpreter Improved Transmission Jammer Advanced ECM Suite SHELL Armor > --- WEAPON ----------- Particle Cleaver > --- INVENTORY -------- AEGIS Remote Shield Z-bomb Delivery System [Rating: 194] Favorites ----------- Power Micro Antimatter Reactor Engine Light Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Biomechanical Wings Treads Light Treads Leg Aluminum Leg Flight Unit Biomechanical Wings Utility Advanced Power Amplifier Device Advanced Power Amplifier Storage Experimental Energy Well Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Falx Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Z-bomb Delivery System Special Weapon Mining Laser Slashing Weapon Falx Piercing Weapon Force Lance Build | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Com Slots Evolved 18 | . . . 2 2 . 2 2 . . 2 . . . . 2 2 2 . 2 . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . Propulsion 6 | . . . 1 . . . 1 . . 1 . . . . 1 . . . 2 . Utility 11 | . . . 1 2 . 2 1 . . 1 . . . . . 2 2 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 161 | 7 12 . 4 7 10 7 5 . 13 5 . 1 10 . 5 4 21 22 11 17 Power 18 | 1 1 . 1 . . 1 . . 1 1 . . . . 2 1 3 4 1 1 Engine 4 | 1 1 . 1 . . . . . . . . . . . 1 . . . . . Core 5 | . . . . . . 1 . . 1 1 . . . . 1 . . 1 . . Reactor 9 | . . . . . . . . . . . . . . . . 1 3 3 1 1 Propulsion 50 | 4 4 . 2 3 6 1 1 . 8 3 . . . . 1 . 9 3 3 2 Treads 4 | 2 2 . . . . . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 44 | . 2 . 2 3 6 1 1 . 8 3 . . . . 1 . 9 3 3 2 Utility 79 | . 2 . 1 4 2 5 3 . 4 1 . 1 10 . 2 3 8 14 6 13 Device 48 | . . . 1 2 . 4 . . 3 . . 1 8 . 1 3 4 9 3 9 Storage 6 | . 1 . . . . . . . 1 . . . . . . . . 3 1 . Processor 6 | . 1 . . . . 1 2 . . . . . . . 1 . . 1 . . Hackware 8 | . . . . 2 . . . . . 1 . . . . . . 4 . . 1 Protection 11 | . . . . . 2 . 1 . . . . . 2 . . . . 1 2 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 14 | 2 5 . . . 2 . 1 . . . . . . . . . 1 1 1 1 Energy Gun 3 | 1 2 . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | 1 2 . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . . . . 1 . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 2 . 1 . . . . . . . . . 1 . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . 1 . 1 . . . 3 . . . 1 . . . 5 8 1 . Corrupted Parts 1 | . . . . . . . . . 1 . . . . . . . . . . . System Corruption 8 | . . . . . . . . . 8 . . . . . . . . . . . Parts Lost 34 | . . . . 2 2 2 . . . . . . . . . 2 1 1 1 23 Power 3 | . . . . 1 . . . . . . . . . . . . . . . 2 Propulsion 12 | . . . . 1 2 . . . . . . . . . . . . 1 . 8 Utility 18 | . . . . . . 2 . . . . . . . . . 2 1 . . 13 Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . Highest Loss Streak 18 | . . . . 2 2 1 . . . . . . . . . 2 1 1 1 18 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 62 71 77 76 76 91 90 93 93 94 94 94 92 92 92 93 90 92 81 79 Engine 1 | . 8 14 11 8 . . . . . . . . . . . 3 . . . . Core 2 | . . . . . . 6 6 6 6 5 5 5 5 5 9 4 . . . . Reactor 2 | . . . . . . . . . . . . . . . . . 7 8 6 7 Flight 26 | . 16 28 33 27 25 23 26 26 26 29 29 29 29 29 31 28 25 25 31 29 Device 23 | . . . 11 9 9 23 13 13 18 17 17 17 25 39 31 36 32 37 28 26 Storage 1 | . 7 14 11 9 1 . . . . . . . . . . . . . 4 2 Processor 7 | . 2 14 11 9 9 7 11 13 13 11 11 11 8 5 8 9 6 4 4 4 Hackware 8 | . . . . 13 18 15 13 13 13 17 17 17 10 . . . 12 10 . . Protection 4 | . . . . . 7 7 11 13 7 5 5 5 4 5 5 4 . . 4 5 Slashing Weapon 3 | . . . . . 5 7 6 6 6 5 5 5 5 5 5 4 4 4 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 67 | 5 10 8 11 11 6 14 20 20 21 21 20 20 25 25 33 36 37 49 65 67 Greatest Support 72 | 40 40 8 12 12 15 15 20 20 24 30 30 30 30 30 36 36 42 44 72 67 Greatest Overweight (x) 1 | 1 1 . . . . . . . . . . . . . . . 1 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 6 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 5 8 8 8 8 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 4 6 7 6 7 4 4 4 5 4 4 5 5 3 2 4 4 4 4 4 3 Final Capacity 8 | 5 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 5 8 8 7 7 5 5 5 5 5 5 5 5 2 5 5 5 5 5 5 5 Class Distribution -------------------- 25% | Hacker-Ninja 24% | Infiltrator-Sprinter 18% | Hacker-Sprinter 10% | Infiltrator-Ninja 10% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Ninja | -6/Factory Hacker-Ninja | -6/Waste Hacker-Ninja | -6/Factory Hacker-Ninja | -5/Factory Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -5/Upper Caves Infiltrator-Sprinter | -5/Warlord Infiltrator-Sprinter | -4/Proximity Caves Infiltrator-Ninja | -4/Factory Infiltrator-Ninja | -3/Research Infiltrator-Ninja | -2/Research Hacker-Sprinter | -2/Testing Infiltrator-Sprinter | -1/Access Infiltrator-Sprinter | -1/Command Resources | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Mat Sto Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Com Matter Collected 1731 | 255 108 24 40 10 11 60 . . 363 . 50 . 180 . . . 285 210 70 65 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 1410 | 68 118 . . . 11 60 . . 303 . . . 117 . . . 28 534 . 171 Parts 67 | 1 16 . . . 1 2 . . 8 . . . 6 . . . 2 22 . 9 Haulers Intercepted 2 | . . . . . . 1 . . . . . . . . . . . 1 . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Com Combat Hostiles Destroyed 7 | . 6 . . . 1 . . . . . . . . . . . . . . . Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . Guns 6 | . 6 . . . . . . . . . . . . . . . . . . . Classes Destroyed 6 | 1 2 . . . . 1 . . 1 . . . . . . . . 1 . . Hauler 2 | . . . . . . 1 . . . . . . . . . . . 1 . . Recycler 4 | 1 . . . . . . . . 2 . . . . . . . . . . 1 Operator 3 | . . . . . . . . . 1 . . . . . . . 1 . . 1 Watcher 1 | . 1 . . . . . . . . . . . . . . . . . . . Swarmer 7 | . 6 . . . 1 . . . . . . . . . . . . . . . Researcher 6 | . . . . . . . . . . . . . . . . . . 6 . . Best Kill Streak 4 | 1 3 . . . 1 1 . . 2 . . . . . . . 1 4 . 1 Combat Bots Only 3 | . 3 . . . 1 . . . . . . . . . . . . . . . Max Kills in Single Turn 1 | 1 1 . . . 1 1 . . 1 . . . . . . . 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Mat Sto Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Com Damage Taken 5201 | . 200 10 87 298 359 108 32 . 16 25 . . 45 32 . 325 81 383 117 3083 Core 2282 | . 35 . 31 158 159 40 17 . . 25 . . 33 . . 88 . 96 . 1600 Absorbed by Shields 102 | . . . . . . . . . . . . . 33 . . . . . . 69 Redirected to Shielding 211 | . . . . . 92 . 9 . . . . . . . . . . . . 110 Regen/Repaired (Parts) 70 | . . . . 25 . . . . . . . . . . . . . . 8 37 Core Remaining (%) 89 | 100 . 86 92 . 42 94 . . 98 . . . . 94 100 93 . 93 . . Volleys Fired 17 | 7 10 . . . . . . . . . . . . . . . . . . . Largest 2 | 2 2 . . . . . . . . . . . . . . . . . . . Hottest 60 | 60 60 . . . . . . . . . . . . . . . . . . . Shots Fired 34 | 14 20 . . . . . . . . . . . . . . . . . . . Gun 34 | 14 20 . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 17 | 7 10 . . . . . . . . . . . . . . . . . . . Thermal 17 | 7 10 . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 6 | 6 4 . . . . . . . . . . . . . . . . . . . Robot Miss Streak 4 | 1 4 . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 59 | 11 11 . . . 2 6 . . 6 . . . 7 . . 1 1 12 . 2 Core Hits 22 | 3 8 . . . 1 1 . . 2 . . . 2 . . . . 4 . 1 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . Critical Strikes 3 | . . . . . . 1 . . . . . . 2 . . . . . . . Sever 3 | . . . . . . 1 . . . . . . 2 . . . . . . . Melee Attacks 183 | . . . . . 4 15 1 . 23 . 4 . 7 2 1 16 18 70 3 19 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 161 | . . . . . 4 15 1 . 23 . 4 . 7 2 1 16 18 70 . . Piercing 22 | . . . . . . . . . . . . . . . . . . . 3 19 Sneak Attacks 13 | . . . . . . 1 . . 3 . . . . . . . 1 6 . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 3315 | 104 114 . . . 39 145 . . 484 . . . 654 . . 62 107 1403 . 203 Guns 218 | 104 114 . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . Melee 3097 | . . . . . 39 145 . . 484 . . . 654 . . 62 107 1403 . 203 Ramming . | . . . . . . . . . . . . . . . . . . . . . Kinetic 95 | 47 48 . . . . . . . . . . . . . . . . . . . Thermal 123 | 57 66 . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 2894 | . . . . . 39 145 . . 484 . . . 654 . . 62 107 1403 . . Piercing 203 | . . . . . . . . . . . . . . . . . . . . 203 Highest Corruption 25 | . . . . . 1 . . 17 25 . . . . . . . . 1 . 8 Average Corruption 13 | . . . . . 1 . . 9 23 . . . . . . . . 1 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 46 | . . . . . . . . . . . . . . . . . 46 . . . Effects 34 | . . . . . . . . 2 28 . . . . . . . . . . 4 Message Errors 4 | . . . . . . . . . 3 . . . . . . . . . . 1 Matter Fused 15 | . . . . . . . . 1 12 . . . . . . . . . . 2 Heat Flow Errors 4 | . . . . . . . . 1 3 . . . . . . . . . . . Energy Discharges 4 | . . . . . . . . . 4 . . . . . . . . . . . Parts Rejected 1 | . . . . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 4 | . . . . . . . . . 3 . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . 2 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 860 | . . . . . 1 . . . 206 . . . . . . . 97 489 . 67 Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . Melee 860 | . . . . . 1 . . . 206 . . . . . . . 97 489 . 67 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 359 | 20 48 . 16 . . . . 212 194 . . . . . . . 98 . 359 92 Average Temperature 78 | 8 14 . 10 . . . . 141 93 . . . . . . . 43 . 181 22 Received Heat Transfer 329 | . . 6 42 99 72 18 . . . 9 . . 20 . . 9 . 18 . 36 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . Heat Transferred 275 | 125 150 . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Com Peak Influence 1164 | 5 165 64 134 275 453 311 176 111 210 58 . . . . 84 448 496 525 409 1164 Initial 314 | . 3 64 24 56 115 205 88 66 77 28 . . . . 37 43 240 183 314 194 Average 247 | 3 122 64 62 132 226 210 124 82 108 41 . . . . 64 246 371 303 311 757 Maximum Alert Level 4 | . . . . 1 2 1 . . 1 . . . . . . 2 2 2 2 4 Low Security (%) 47 | 100 100 100 100 89 50 23 100 100 93 100 . . . . 100 46 . 4 . 2 Level 1 38 | . . . . 10 47 76 . . 6 . . . . . . 37 61 76 97 25 Level 2 7 | . . . . . 2 . . . . . . . . . . 15 38 19 2 7 Level 3 5 | . . . . . . . . . . . . . . . . . . . . 59 Level 4 . | . . . . . . . . . . . . . . . . . . . . 5 Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 25 | . . . . 2 1 3 1 . 3 . . . . . . 3 2 3 2 5 Investigation 7 | . . . . 1 . 2 1 . 2 . . . . . . . . . . 1 Extermination 2 | . . . . . . 1 . . . . . . . . . . . . . 1 Reinforcement 16 | . . . . 1 1 . . . 1 . . . . . . 3 2 3 2 3 Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . . . . 1 1 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Com Distress Signals 17 | . . . 2 2 . 1 . . . . . . 2 1 . 1 6 2 . . Communications Jammed 12 | . . . . . . . . . . . . . . . . 2 1 4 . 5 Distress Signals 11 | . . . . . . . . . . . . . . . . 2 . 4 . 5 Times Spotted 336 | . 7 2 10 40 20 11 5 6 8 2 . 3 23 13 2 20 15 29 6 114 Peak Tracking Total 75 | . 3 2 9 27 12 4 3 6 3 2 . 3 12 9 2 6 4 9 6 75 Tactical Retreats 48 | . . . 1 4 6 4 1 . 2 . . 1 . 1 1 7 5 5 1 9 Traps | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Com Traps Triggered 14 | . . . . 1 1 2 1 . . . . . . . . 1 . 2 . 6 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed 5 | . . . . . 5 . . . . . . . . . . . . . . . Reused 2 | . . . . . 2 . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . 2 . . . . . . . 11 . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Mat Sto Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Com Machines Disabled 10 | . . . . . . . . . . . . . . 2 . . . 8 . . Max in Single Turn 1 | . . . . . . . . . . . . . . 1 . . . 1 . . Garrison Access 2 | . . . . . . . . . . . . . . . . . 1 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Com Machines Accessed 61 | . 1 . 3 5 5 6 3 . 6 . . . 4 1 5 2 . 11 5 4 Terminals 44 | . 1 . 3 3 4 4 2 . 6 . . . . 1 3 1 . 8 4 4 Fabricators 2 | . . . . . . 1 . . . . . . . . . . . 1 . . Repair Stations 3 | . . . . 1 . . 1 . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . 1 . 1 . . . . . . . . 2 1 . 1 . . Garrison Access 2 | . . . . . 1 . . . . . . . . . . . . 1 . . Total Hacks 158 | . 5 . 7 16 10 18 11 . 25 . . . 11 1 16 4 . 24 6 4 Successful 74 | . 3 . 2 7 7 11 5 . 8 . . . 11 1 5 2 . 8 3 1 Failed 84 | . 2 . 5 9 3 7 6 . 17 . . . . . 11 2 . 16 3 3 Catastrophic 13 | . . . . 3 . . . . 1 . . . . . . 1 . 5 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 86 | . 5 . 7 8 . 12 8 . 25 . . . . . 10 2 . 6 1 2 Terminals 116 | . 5 . 7 8 9 12 8 . 25 . . . . 1 11 2 . 20 4 4 Fabricators 3 | . . . . . . 2 . . . . . . . . . . . 1 . . Repair Stations 8 | . . . . 3 . . 3 . . . . . . . . . . . 2 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 17 | . . . . 5 . 4 . . . . . . . . 5 2 . 1 . . Garrison Access 3 | . . . . . 1 . . . . . . . . . . . . 2 . . Terminal Hacks 30 | . . . . 1 7 1 . . 1 . . . 11 1 . . . 4 3 1 Record 3 | . . . . . . . . . . . . . 3 . . . . . . . Part Schematic 3 | . . . . 1 1 . . . . . . . . . . . . 1 . . Prototype ID Bank 8 | . . . . . 1 . . . . . . . 7 . . . . . . . Open Door 10 | . . . . . 3 . . . . . . . 1 1 . . . 1 3 1 Terminal Index 2 | . . . . . . 1 . . 1 . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . 1 . . Reprogram Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . 1 . . . . . . . . . . . . 1 . . Fabricator Hacks 3 | . . . . . . 2 . . . . . . . . . . . 1 . . Load Schematic 2 | . . . . . . 1 . . . . . . . . . . . 1 . . Build 1 | . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . 2 . . 2 . . . . . . . . . . . . . Scan Component 2 | . . . . 1 . . 1 . . . . . . . . . . . . . Repair 2 | . . . . 1 . . 1 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 13 | . . . . 4 . 4 . . . . . . . . 3 2 . . . . Insert Component 7 | . . . . 2 . 2 . . . . . . . . 2 1 . . . . Analyze 6 | . . . . 2 . 2 . . . . . . . . 1 1 . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 23 | . 3 . 2 . . 4 3 . 7 . . . . . 2 . . 2 . . Terminals 23 | . 3 . 2 . . 4 3 . 7 . . . . . 2 . . 2 . . Track 1 | . . . . . . 1 . . . . . . . . . . . . . . Assimilate 5 | . 1 . 1 . . . . . 2 . . . . . . . . 1 . . Botnet 12 | . 1 . 1 . . 2 2 . 3 . . . . . 2 . . 1 . . Operators 5 | . 1 . . . . 1 1 . 2 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 1 . 3 4 3 5 3 . 6 . . . . . 5 2 . 8 3 3 Full Trace Events 4 | . . . . . . 1 1 . 2 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . 3 1 2 . . . . . . . . 1 1 . 16 . . Parts Built 1 | . . . . . . 1 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 204 | . . . . . . 204 . . . . . . . . . . . . . . Total Part Build Rating 8 | . . . . . . 8 . . . . . . . . . . . . . . Parts Repaired 2 | . . . . 1 . . 1 . . . . . . . . . . . . . Time 197 | . . . . 136 . . 61 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . 2 . 2 . . . . . . . . 1 1 . . . . Part Schematics Acquired 6 | . . . . 2 . 2 . . . . . . . . 1 1 . . . . Parts Damaged 3 | . . . . 1 . 1 . . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Mat Sto Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . 1 . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . 3 . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Mat Sto Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Com Total Allies 6 | . . . 1 . . . . . 1 . . . 3 . . . . 1 . . Largest Group 3 | . . . 1 . . . . . 1 . . . 3 . . . . 1 . . Highest-Rated Group 163 | . . . 10 . . . . . 10 . . . 163 . . . . 45 . . Highest-Rated Ally 65 | . . . 10 . . . . . 10 . . . 65 . . . . 45 . . Total Orders 1 | . . . . . . . . . . . . . 1 . . . . . . . RETURN 1 | . . . . . . . . . . . . . 1 . . . . . . . Ally Attacks 5 | . . . . . . . . . . . . . 5 . . . . . . . Total Damage 250 | . . . . . . . . . . . . . 250 . . . . . . . Kills 2 | . . . . . . . . . . . . . 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . . . 1 . 3 . . . . . . Drone Launches 1 | . . . . . . . . . . . . . 1 . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . 1 . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Mat Sto Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Com Turns Passed 5857 | 280 223 89 85 290 162 525 201 126 488 89 177 78 546 133 138 357 435 635 353 447 Spaces Moved 12535 | 119 315 231 197 489 257 716 352 263 884 283 388 267 1077 367 196 853 1171 1415 1134 1561 Core 180 | 101 47 . . . . . . . . . . . . . . . . . . 32 Treads 37 | 16 21 . . . . . . . . . . . . . . . . . . . Legs 2 | 2 . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 12316 | . 247 231 197 489 257 716 352 263 884 283 388 267 1077 367 196 853 1171 1415 1134 1529 Fastest Speed 8 | 50 37 37 34 34 29 29 26 26 26 28 28 28 28 28 25 25 17 13 8 8 Average Speed 24 | 73 49 37 34 34 35 29 26 26 27 28 28 28 28 28 26 25 21 18 14 15 Slowest Speed 160 | 160 160 37 34 34 40 32 26 26 31 31 28 28 34 28 28 25 92 91 92 50 Overloaded Moves 417 | . . . . . . . . . . . . . . . . . . 25 61 331 Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . 1 Robots Hopped 112 | . 1 1 3 13 11 5 . . 3 2 1 1 13 . . 1 3 19 14 21 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 6 35 62 25 31 44 23 11 86 31 8 59 58 91 47 5 33 32 94 27 51 Regions Visited 20 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . . . . . . . . 1 . . . . . . Known Exits Taken 17 | . 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 3 | . . 1 . . . . . . . . . 2 . . . . . . . . Spaces Dug 118 | . . . . . . . 1 . 14 . 4 . . . 1 15 17 46 3 17 Terrain Destroyed 118 | . . . . . . . 1 . 14 . 4 . . . 1 15 17 46 3 17 Melee 118 | . . . . . . . 1 . 14 . 4 . . . 1 15 17 46 3 17 Projectile . | . . . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Com Total 14803 | 298 368 233 212 598 311 996 459 320 1077 290 446 268 1297 393 279 964 1316 1670 1298 1710 Wait 1728 | 157 7 . 7 111 40 258 94 54 135 . 56 . 154 22 72 82 87 149 152 91 Move 12305 | 118 312 228 191 463 235 705 352 262 877 278 385 264 1054 366 195 849 1164 1379 1106 1522 Hop 98 | . 1 1 2 12 10 5 . . 3 2 1 1 9 . . 1 3 16 13 18 Pick Up 84 | 5 10 2 4 3 3 4 4 2 9 2 . 1 4 2 3 6 5 5 3 7 Fast Attach 85 | 5 4 . . 2 3 1 3 . 8 2 . . 5 . 2 1 16 16 8 9 Attach 44 | 2 6 . 2 2 3 3 1 . 1 2 . . 4 . 3 2 4 . 3 6 Detach 21 | 3 6 . . 1 1 . . . . . . . . 1 1 . 1 1 3 3 Swap 32 | . 2 . 2 3 4 3 1 . 4 1 . 1 1 . . 1 1 6 . 2 Drop 131 | 1 10 2 4 1 8 2 3 2 17 3 . 1 13 . 2 5 17 24 7 9 Fire 17 | 7 10 . . . . . . . . . . . . . . . . . . . Melee 183 | . . . . . 4 15 1 . 23 . 4 . 7 2 1 16 18 70 3 19 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 29 | . . . . . . . . . . . . . . . . 1 . 4 . 24 Rewire 46 | . . . . . . . . . . . . . 46 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -8/Materials -8/Storage -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res x2) -3/Research (discovered 2 exits: *Res x2) -2/Research -2/Testing -1/Access -1/Command History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 16) 281 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 439 | -10/Materials | Discovered new exit (range 9) 483 | -10/Materials | Identified exit to Mines 498 | -10/Materials | Discovered new exit (range 10) 504 | -10/Materials | Entered Mines 513 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 514 | -10/Mines | Found Prototype Device 528 | -10/Mines | Met a Derelict bent on vengeance 591 | -10/Mines | Discovered new exit (range 3) 592 | -10/Mines | Identified exit to Materials 593 | -10/Mines | Entered Materials 593 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 594 | -9/Materials | Identified Exp. Sensor Array 675 | -9/Materials | Discovered new exit (range 8) 677 | -9/Materials | Identified exit to Materials 678 | -9/Materials | Entered another Materials area 678 | -8/Materials | Evolved 2 slots: Utility x2 868 | -8/Materials | Repaired Broken Exp. Sensor Array 925 | -8/Materials | Build established: Scavenger-Mutant 964 | -8/Materials | Discovered new exit (range 13) 968 | -8/Materials | Identified exit to Storage 968 | -8/Materials | Entered Storage 1033 | -8/Storage | Core integrity fell below 50% 1113 | -8/Storage | Discovered new exit (range 16) 1130 | -8/Storage | Identified exit to Factory 1130 | -8/Storage | Entered Factory 1130 | -7/Factory | Evolved 2 slots: Utility x2 1381 | -7/Factory | Fabricated Exp. Sensor Array? 1404 | -7/Factory | Build established: Hacker-Sprinter 1650 | -7/Factory | Discovered new exit (range 12) 1655 | -7/Factory | Identified exit to Factory 1655 | -7/Factory | Entered another Factory area 1655 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1765 | -6/Factory | Repaired Broken Imp. Shield Generator 1854 | -6/Factory | Spotted B-75 Beast 1856 | -6/Factory | Sucked down chute 1856 | -6/Factory | Entered Waste 1871 | -6/Waste | EMP discharged 1879 | -6/Waste | Found Corrupted Prototype Device 1880 | -6/Waste | Spotted C-40 Crusher 1888 | -6/Waste | Spotted C-40 Crusher 1907 | -6/Waste | Spotted C-40 Crusher 1954 | -6/Waste | Spotted C-40 Crusher 1964 | -6/Waste | Spotted C-40 Crusher 1964 | -6/Waste | Spotted C-40 Crusher 1971 | -6/Waste | EMP discharged 1971 | -6/Waste | System corruption reached 10% 1979 | -6/Waste | Discovered new exit (range 10) 1981 | -6/Waste | Identified exit to Factory 1982 | -6/Waste | Entered Factory 2007 | -6/Factory | Build established: Hacker-Ninja 2089 | -6/Factory | Identified Adv. Kinecellerator 2467 | -6/Factory | Discovered new exit (range 8) 2469 | -6/Factory | Identified exit to Factory 2470 | -6/Factory | Entered another Factory area 2470 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2538 | -5/Factory | Discovered new exit (range 5) 2539 | -5/Factory | Identified exit to Upper Caves 2552 | -5/Factory | Discovered new exit (range 18) 2559 | -5/Factory | Entered Upper Caves 2731 | -5/Upper Caves | Discovered new exit (range 17) 2736 | -5/Upper Caves | Identified exit to Upper Caves 2736 | -5/Upper Caves | Entered another Upper Caves area 2736 | -5/Upper Caves | Discovered new exit (range 20) 2745 | -5/Upper Caves | Identified exit to Factory 2783 | -5/Upper Caves | Encountered a Warlord checkpoint 2792 | -5/Upper Caves | Discovered new exit (range 20) 2797 | -5/Upper Caves | Identified exit to Warlord 2799 | -5/Upper Caves | Learned Factory terminal intel 2814 | -5/Upper Caves | Entered Warlord 2877 | -5/Warlord | Met Warlord 2891 | -5/Warlord | Warlord's base attacked by MAIN.C 3108 | -5/Warlord | Learned Armory terminal intel 3145 | -5/Warlord | Found Prototype Device 3145 | -5/Warlord | Identified Wardrone Bay 3241 | -5/Warlord | Warlord forces counterattacked 3287 | -5/Warlord | Spotted Executioner 3317 | -5/Warlord | Spotted Executioner 3333 | -5/Warlord | Allies destroyed Executioner 3358 | -5/Warlord | Discovered new exit (range 9) 3360 | -5/Warlord | Identified exit to Proximity Caves 3360 | -5/Warlord | Entered Proximity Caves 3383 | -4/Proximity Caves | Learned Research terminal intel 3412 | -4/Proximity Caves | Build established: Infiltrator-Sprinter 3464 | -4/Proximity Caves | Learned Research security intel 3472 | -4/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 3483 | -4/Proximity Caves | Discovered exit to Factory (range 3) 3493 | -4/Proximity Caves | Entered Factory 3493 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 3494 | -4/Factory | Loaded intel: 26 terminal locations 3546 | -4/Factory | Discovered new exit (range 16) 3559 | -4/Factory | Discovered new exit (range 11) 3560 | -4/Factory | Identified exit to Research 3631 | -4/Factory | Entered Research 3631 | -3/Research | Evolved 2 slots: Utility x2 3633 | -3/Research | Loaded intel: 22 terminal locations 3659 | -3/Research | Spotted B-86 Titan 3744 | -3/Research | Discovered new exit (range 17) 3760 | -3/Research | Spotted B-86 Titan 3856 | -3/Research | Found Prototype Processor 3909 | -3/Research | Build established: Infiltrator-Ninja 3910 | -3/Research | Found Faulty Exp. ECM Suite 3982 | -3/Research | Discovered new exit (range 21) 3988 | -3/Research | Identified exit to Research 3988 | -3/Research | Entered another Research area 3988 | -2/Research | Warlord forces began assault on 0b10 3988 | -2/Research | Evolved 2 slots: Utility x2 4098 | -2/Research | Research machine network offline 4366 | -2/Research | Found Prototype Slashing Weapon 4366 | -2/Research | Identified Particle Cleaver 4394 | -2/Research | Discovered new exit (range 9) 4422 | -2/Research | Identified exit to Testing 4423 | -2/Research | Entered Testing 4484 | -2/Testing | Found Prototype Processor 4484 | -2/Testing | Identified Spectral Analyzer 4564 | -2/Testing | Build established: Hacker-Sprinter 4581 | -2/Testing | Scanned by Researcher 4614 | -2/Testing | Found Prototype Launcher 4614 | -2/Testing | Identified Z-bomb Delivery System 4635 | -2/Testing | Found Prototype Device 4635 | -2/Testing | Identified AEGIS Remote Shield 4673 | -2/Testing | Search patrols dispatched 4746 | -2/Testing | Spotted Striker 4779 | -2/Testing | Spotted Alpha 7 4881 | -2/Testing | Stole the SGEMP Prototype 5050 | -2/Testing | Found Lgt. Regenerative Plating 5053 | -2/Testing | Found Prototype Protection 5057 | -2/Testing | Discovered new exit (range 8) 5058 | -2/Testing | Identified exit to Access 5058 | -2/Testing | Entered Access 5058 | -1/Access | Evolved 2 slots: Propulsion x2 5061 | -1/Access | Identified SHELL Armor 5103 | -1/Access | Build established: Infiltrator-Sprinter 5308 | -1/Access | Search patrols dispatched 5410 | -1/Access | Discovered new exit (range 8) 5410 | -1/Access | Identified exit to Command 5411 | -1/Access | Entered Command 5536 | -1/Command | Spotted Alpha 7 5536 | -1/Command | Spotted Alpha 7 5536 | -1/Command | Spotted Striker 5536 | -1/Command | Spotted Striker 5536 | -1/Command | Spotted Executioner 5536 | -1/Command | Spotted Executioner 5536 | -1/Command | Spotted Executioner 5536 | -1/Command | Spotted Executioner 5701 | -1/Command | Search patrols dispatched 5807 | -1/Command | Spotted M Guard 5807 | -1/Command | Spotted M Guard 5807 | -1/Command | Spotted Combat Programmer 5808 | -1/Command | Spotted Combat Programmer 5815 | -1/Command | Met MAIN.C 5847 | -1/Command | Core integrity fell below 50% 5856 | -1/Command | Core integrity fell below 20% 5858 | -1/Command | Destroyed by Combat Programmer with EMDS Last Messages --------------- 05838_ Dropped Triangulator. 05839_ S-43 Plague springs to life. 05839_ Impulse Thruster destroyed. 05839_ Slug penetrates Wall. 05840_ Adv. Power Amplifier destroyed. 05841_ Exp. Q-thruster destroyed. 05841_ Dropped Imp. Transmission Jammer. 05842_ S-43 Plague destroyed. 05843_ Adv. Power Amplifier destroyed. 05845_ Penetrated by EMDS Slug. 05847_ S-43 Plague destroyed. 05849_ Penetrated by Slug. 05852_ Penetrated by EMDS Slug. 05855_ System Shield severed. 05855_ Penetrated by Slug. 05855_ Slug penetrates S-43 Plague. 05856_ Slug penetrates Wall. 05856_ Penetrated by EMDS Slug. 05856_ Slug penetrates Wall. 05858_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????# #????????????????# | | ???????????????????????????# #????????????????# | | ????????????????????########/"#######???????????# | | ????????????????????# #???????????# | | ????????????????????# #### ### #### #???????????# | | ????????????????????# #??# #?# #??# #?????????### | | ????????????????????# #??# #?# #??#!#?????????#"" | | ????????????????????###??###?#+####"###???????#"T | | ????????????????????????????? # #???????### | | ????????????????????????????# #[% #?????????# | | ????????????????????????? ? # #?????????# | | ?????????????????????????l ? # #?????????# | | ????????????????????????? b? # #?????????# | | ?????????????????????????bb ? # ! #?????????# | | ?????????????????????????l #?# ### ##?????????# | | ?????????????????????????ll#?# #?# #??????????# | | ?????????????????????????lb#?# #?# #??????????# | | ????????????????????????#l #?# #?# #??????????## | | ????????????????????????#lb#?# #?# #???????????# | | ????????????????????????#l #?# #?# #???????????# | | ????????????????????????#b #?# h#?# #???????????# | | ??????????????????#######b/###h/###h;######## #### | | ??????????????????# bbbsb h s s% + + | | ??????????????????# b hs p= + + | | ??????????????????# sls ss s + + | | ??????????????????# c @p s + + | | ??????????????????########;#########"######## #### | | ?????????????????????????? #??????? #?????# ????# | | ???????????????????????????#??????? #?????#?????# | | ??????????????????????????????????? #???????????# | | ??????????????????????????????????? #???????????# | | ??????????????????????????????????? #???????????# | | ??????????????????????????????????? #???????????# | | ??????????????????????????????????? #???????????# | | ??????????????????????????????????? ???????????# | | ??????????????????????????????????? ???????????# | | ??????????????????????????????????? ???????????# | | ????????????????????????????????????? ???????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Energy Generation 58 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Cloak Strength 3 Power Amplification 90 Additional Mass Support 9 Armor Coverage 900 Propulsion Shielding 66 Evasion (%) 77 Recoil Reduction 2 Kinecelleration 50 Offensive Hacking 10 Defensive Hacking 36 Item Schematics ----------------- Imp. Propulsion Shielding | -8/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Com. Matter Pod | -8/Storage | Hacked Imp. VTOL Module | -7/Factory | Scanalyzed Imp. Shield Generator | -7/Factory | Scanalyzed Adv. Force Field | -4/Factory | Scanalyzed Adv. Sensor Array | -3/Research | Scanalyzed Imp. Quantum Reactor | -2/Testing | Archive Graviton Reactor | -2/Testing | Archive Adv. Gravity Neutralizer | -2/Testing | Archive Ionic Axe | -2/Testing | Archive Exp. Matter Compressor | -2/Testing | Archive Cld. Plasma Rifle | -2/Testing | Archive Diametric Drive | -2/Testing | Archive Adv. Remote Shield | -2/Testing | Archive Cld. Phase Cannon | -2/Testing | Archive Exp. Optical Array | -2/Testing | Archive Helical Railgun | -2/Testing | Archive Exp. Force Field | -2/Testing | Archive Imp. Matter Neutralizer | -2/Testing | Archive Hdn. Centrium Heavy Treads | -2/Testing | Archive Exp. Power Amplifier | -2/Testing | Archive Lgt. Regenerative Plating | -2/Testing | Hacked Robot Schematics ------------------ A-02 Transporter | -2/Testing | Archive H-88 Terminator | -2/Testing | Archive C-65 Expert | -2/Testing | Archive Fabricated ------------ Exp. Sensor Array | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Meet Your Maker Speed Demon Challenges ------------ None Game ------ Seed CatalystBarrageSteel Manual? 0 Play Time 03:17:26 Cumulative 65.9 hours Start 2022.07.11 @ 21:44:40 End 2022.07.12 @ 02:15:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 55 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3ca50e4a-21f4-4c68-aed3-abfaa5a605ff