Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.10 @ 19:14:18 Player: Vulpy Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (53) 265 Value Destroyed (1611) 1611 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4876 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 232/300 Energy 81/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Angular Momentum Engine Gravmag System VTOL Module Large Storage Unit Improved Melee Analysis Suite Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads Gravmag System > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Improved Signal Interpreter Advanced Terrain Scanner Improved Terrain Scan Processor Improved Targeting Computer EM Shield > --- WEAPON ----------- Heavy Plasma Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Angular Momentum Engine Compact Wheel Compact Wheel Compact Wheel Gravmag System VTOL Module Large Storage Unit Large Storage Unit Advanced Terrain Scanner Improved Melee Analysis Suite Improved Melee Analysis Suite EM Disruption Field EM Disruption Field Remote Datajack [Rating: 56] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 3 | . . 1 1 1 . Utility 5 | . . 1 1 1 2 Weapon . | . . . . . . Parts Attached 76 | 1 2 17 23 4 29 Power 4 | . . 1 1 . 2 Engine 4 | . . 1 1 . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 35 | . . 6 14 1 14 Treads 16 | . . 6 6 . 4 Leg 3 | . . . 3 . . Wheel 5 | . . . 1 1 3 Hover 8 | . . . 4 . 4 Flight 3 | . . . . . 3 Utility 22 | 1 2 3 6 3 7 Device 11 | 1 . 2 3 1 4 Storage 4 | . 2 1 . 1 . Processor 4 | . . . 1 . 3 Hackware . | . . . . . . Protection 3 | . . . 2 1 . Artifact . | . . . . . . Weapon 15 | . . 7 2 . 6 Energy Gun 2 | . . 1 . . 1 Energy Cannon 4 | . . 3 . . 1 Ballistic Gun 5 | . . 2 2 . 1 Ballistic Cannon 1 | . . . . . 1 Launcher . | . . . . . . Special Weapon 2 | . . . . . 2 Impact Weapon . | . . . . . . Slashing Weapon 1 | . . 1 . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 42 | . . 2 12 . 28 Power 4 | . . . 1 . 3 Propulsion 22 | . . 1 6 . 15 Utility 6 | . . 1 3 . 2 Weapon 10 | . . . 2 . 8 Highest Loss Streak 13 | . . 1 5 . 13 To Critical Strikes 1 | . . . . . 1 Average Backups 12 | 6 7 13 14 13 11 Power 1 | 1 1 1 1 1 . Propulsion 2 | 4 3 1 1 1 3 Utility 4 | . . 4 3 6 6 Weapon 5 | 1 2 6 8 5 . Tool/Special . | . . . . . . Unused Backups 23 | 6 3 5 2 . 7 Power 6 | 1 . 3 . . 2 Propulsion 8 | 2 3 2 . . 1 Utility 6 | 1 . . 1 . 4 Weapon 3 | 2 . . 1 . . Tool/Special . | . . . . . . Average Slot Usage (%) 93 | . 100 93 95 95 88 Engine 8 | . 14 11 8 7 3 Treads 22 | . . 31 25 . 14 Leg 3 | . 28 . 6 . . Wheel 2 | . . . 1 5 5 Hover 3 | . . . 1 30 8 Device 15 | . 14 17 15 20 14 Storage 8 | . 14 11 9 7 5 Processor 7 | . . . 3 7 21 Protection 1 | . . . 4 . . Energy Gun 3 | . 14 8 . . 1 Energy Cannon 1 | . . 1 . . 1 Ballistic Gun 8 | . 14 7 13 9 1 Special Weapon 1 | . . . . . 3 Slashing Weapon 2 | . . 4 2 4 . Peak Build Rating 56 | 7 7 17 35 39 56 Average Rating 24 | 6 7 12 20 37 43 On Entrance 18 | 6 7 7 17 35 37 Naked Turns 9 | . . . . . 9 Heaviest Build 53 | 14 29 35 39 35 53 Greatest Support 86 | 20 20 69 86 36 80 Greatest Overweight (x) 3 | . 1 1 3 2 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 8 15 25 15 15 15 Average Capacity 14 | 8 8 15 15 15 14 Most Carried 15 | 8 9 15 15 15 15 Average Carried 12 | 6 7 13 14 13 11 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 15 | 8 9 14 15 13 5 Class Distribution -------------------- 50% | Mutant 26% | Scavenger-Mutant 18% | Skirmisher 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1702 | 221 . 259 668 . 554 Remotely . | . . . . . . Salvage Created 1996 | 112 . 468 787 . 629 Parts 95 | 5 . 28 41 . 21 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 4 | . . 1 . . 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 42 | . . 10 17 . 15 Melee 7 | . . 4 1 . 2 Guns 23 | . . 2 15 . 6 Cannons 12 | . . 4 1 . 7 Classes Destroyed 14 | 2 . 7 2 . 3 Worker 3 | . . 1 1 . 1 Builder 1 | . . 1 . . . Tunneler 2 | 1 . . 1 . . Hauler 1 | . . 1 . . . Recycler 3 | 1 . 1 . . 1 Operator 1 | . . 1 . . . Swarmer 16 | . . 6 4 . 6 Grunt 14 | . . 3 8 . 3 Brawler 1 | . . . 1 . . Duelist 1 | . . 1 . . . Sentry 4 | . . . 4 . . Specialist 3 | . . . . . 3 Hunter 2 | . . . . . 2 Programmer 1 | . . . . . 1 Best Kill Streak 4 | 2 . 4 3 . 4 Combat Bots Only 4 | . . 4 3 . 4 Max Kills in Single Turn 1 | 1 . 1 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 522 | . . 79 165 . 278 Missed 111 | . . 16 39 . 56 Hits 411 | . . 63 126 . 222 Melee 1 | . . . 1 . . Projectile 410 | . . 63 125 . 222 Critical Strikes 11 | . . 1 4 . 6 Damage Taken 6683 | . . 789 1989 . 3905 Core 1291 | . . 135 286 . 870 Absorbed by Shields . | . . . . . . Redirected to Shielding 38 | . . . 38 . . Ignored by Resistances 20 | . . . . . 20 Core Remaining (%) 82 | 100 100 66 48 100 . Volleys Fired 194 | 7 . 23 83 . 81 Largest 2 | 2 . 2 2 . 2 Hottest 163 | 60 . 136 91 . 163 Shots Fired 309 | 14 . 44 146 . 105 Gun 225 | 14 . 26 133 . 52 Cannon 78 | . . 18 13 . 47 Launcher . | . . . . . . Special 6 | . . . . . 6 Kinetic 228 | 7 . 13 133 . 75 Thermal 76 | 7 . 31 13 . 25 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 19 | 2 . 7 19 . 10 Robot Miss Streak 6 | 6 . 4 3 . 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 234 | 5 . 38 117 . 74 Core Hits 95 | 3 . 16 40 . 36 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . . 1 . 4 Burn 1 | . . . . . 1 Blast 3 | . . . . . 3 Sever 1 | . . . 1 . . Melee Attacks 41 | . . 23 16 . 2 Impact . | . . . . . . Slashing 41 | . . 23 16 . 2 Piercing . | . . . . . . Sneak Attacks 5 | . . 3 1 . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4299 | 55 . 858 1575 . 1811 Guns 1732 | 55 . 159 1081 . 437 Cannons 1719 | . . 264 268 . 1187 Explosions . | . . . . . . Melee 751 | . . 435 226 . 90 Ramming 73 | . . . . . 73 Kinetic 2279 | 12 . 85 1081 . 1101 Thermal 1196 | 43 . 338 268 . 547 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 751 | . . 435 226 . 90 Piercing . | . . . . . . Highest Corruption 4 | . . 3 4 . 1 Average Corruption 2 | . . 3 4 . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 39 | . . 12 20 . 7 Message Errors 12 | . . 4 4 . 4 Matter Fused 11 | . . 2 8 . 1 Heat Flow Errors 4 | . . 2 2 . . Energy Discharges 7 | . . 3 4 . . Parts Rejected 1 | . . . . . 1 Data Loss (minor) 3 | . . 1 1 . 1 Alerts 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 95 | . . 69 1 . 25 Projectiles 23 | . . . . . 23 Explosions . | . . . . . . Melee 72 | . . 69 1 . 2 Knockbacks 6 | . . . . . 6 Impact . | . . . . . . Kinetic 5 | . . . . . 5 Secondary 1 | . . . . . 1 Self-Inflicted Damage 33 | . . . . . 33 Shots . | . . . . . . Rammed 13 | . . 1 . . 12 Targets Rammed 15 | . . 1 . . 14 Kicked . | . . . . . . Crushed 2 | . . . . . 2 Highest Temperature 330 | . . 330 184 . 225 Average Temperature 88 | . . 145 67 . 59 Received Heat Transfer 984 | . . 39 810 . 135 Effects 4 | . . 4 . . . Interference 3 | . . 3 . . . Damage (minor) 1 | . . 1 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . . 2 . 3 Heat Transferred 2233 | 100 . 656 481 . 996 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 192 | 10 . 172 164 7 192 Initial 44 | . . . 44 7 . Average 48 | 1 . 44 77 1 32 Influence Increases 1494 | 10 . 316 583 . 585 Destroy 0b10 Robot/C 840 | . . 200 340 . 300 Destroy 0b10 Robot/NC 55 | 10 . 25 10 . 10 Destroy Leader 172 | . . 42 70 . 60 Successful Hack 22 | . . . 8 . 14 Destroy Structure 15 | . . 4 5 . 6 Lose Combat Pursuer 390 | . . 45 150 . 195 Influence Decreases 1364 | 10 . 209 673 17 455 Entered New Map 73 | . . . 63 10 . Time Decay 974 | 10 . 199 490 7 268 Lost Part 317 | . . 10 120 . 187 Squads Dispatched 9 | . . 2 . . 7 Investigation 3 | . . 1 . . 2 Extermination 1 | . . . . . 1 Reinforcement 5 | . . 1 . . 4 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 2 | . . 1 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 79 | . . 20 29 1 29 Peak Tracking Total 7 | . . 7 6 1 7 Tactical Retreats 11 | . . 2 3 . 6 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 4 | . . . . . 4 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 11 | . . 4 2 . 5 Terminals 10 | . . 3 2 . 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 27 | . . 8 7 . 12 Successful 12 | . . 5 2 . 5 Failed 15 | . . 3 5 . 7 Catastrophic 5 | . . 2 1 . 2 Database Lockouts . | . . . . . . Manual 8 | . . 3 3 . 2 Terminals 25 | . . 6 7 . 12 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . . 3 2 . 4 Branch Access Points 1 | . . . 1 . . Emergency Access Points 1 | . . . . . 1 Alert Level 2 | . . 1 1 . . Dispatch Records 1 | . . 1 . . . Recall Investigation 1 | . . 1 . . . Recall Extermination 1 | . . . . . 1 Zone Layout 2 | . . . . . 2 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . . . . 1 Terminals 1 | . . . . . 1 Botnet 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 11 | . . 4 2 . 5 Full Trace Events 2 | . . 2 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat 1 | . . . . . 1 Combat . | . . . . . . Robot Hacks Applied 2 | . . . . . 2 parse_system 1 | . . . . . 1 find_dsf 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 3858 | 17 168 1165 1287 82 1139 Optics 1772 | . . . 551 82 1139 Sensors 653 | . . . . . 653 Terrain 1266 | . . . 531 82 653 Structural 1179 | . . 686 493 . . Traps 118 | . . . 118 . . Seismic 2700 | 17 168 1155 1083 82 195 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 3912 | 62 168 1165 1287 82 1148 Spaces Moved 2005 | 32 101 449 518 96 809 Core 16 | . . . . . 16 Treads 1001 | . . 429 380 . 192 Legs 237 | 32 101 20 84 . . Wheels 367 | . . . . 10 357 Hover 384 | . . . 54 86 244 Flight . | . . . . . . Fastest Speed 44 | 120 120 160 48 48 44 Average Speed 125 | 120 124 161 147 59 100 Slowest Speed 330 | 120 190 190 330 130 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 7 | . . 2 5 . . Cave-ins Triggered 2 | . . 1 1 . . Exploration Rate (%) 16 | 3 20 28 30 2 16 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 16 | . . 7 9 . . Terrain Destroyed 21 | . . 7 9 . 5 Melee 16 | . . 7 9 . . Projectile 5 | . . . . . 5 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 3028 | 41 144 809 878 120 1036 Wait 565 | . 34 265 197 17 52 Move 2000 | 31 100 448 517 95 809 Hop . | . . . . . . Pick Up 54 | 2 4 14 12 . 22 Fast Attach 27 | 1 . 2 15 . 9 Attach 36 | . . 6 6 4 20 Detach 10 | . . 3 2 2 3 Swap 48 | . 2 14 15 2 15 Drop 38 | . 4 10 15 . 9 Fire 194 | 7 . 23 83 . 81 Melee 41 | . . 23 16 . 2 Ram 8 | . . . . . 8 Kick . | . . . . . . Crush 7 | . . 1 . . 6 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 3) 63 | -11/Scrapyard | Entered Materials 196 | -10/Materials | Discovered new exit (range 16) 231 | -10/Materials | Entered another Materials area 231 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 316 | -9/Materials | Build established: Mutant 899 | -9/Materials | Crushed by falling debris 1365 | -9/Materials | Discovered new exit (range 16) 1396 | -9/Materials | Entered another Materials area 1396 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1739 | -8/Materials | Lost 5 parts (1p2n1u1w) 1889 | -8/Materials | Crushed by falling debris 1920 | -8/Materials | Lost 3 parts (1n2u) 1952 | -8/Materials | Build established: Scavenger-Mutant 2440 | -8/Materials | Core integrity fell below 50% 2678 | -8/Materials | Discovered new exit (range 13) 2683 | -8/Materials | Entered Factory 2683 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2686 | -7/Factory | Discovered new exit (range 15) 2765 | -7/Factory | Entered another Factory area 2765 | -6/Factory | Evolved 2 slots: Utility x2 3032 | -6/Factory | Lost 13 parts (2p6n1u4w) 3686 | -6/Factory | Discovered new exit (range 13) 3800 | -6/Factory | Core integrity fell below 50% 3871 | -6/Factory | Build established: Skirmisher 3901 | -6/Factory | Core integrity fell below 20% 3904 | -6/Factory | Released all parts (10) 3913 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 03904_ Released Visual Processing Unit. 03904_ Released Lrg. Storage Unit. 03904_ Released Imp. Terrain Scan Processor. 03904_ Released Adv. Terrain Scanner. 03904_ Released Arm. Treads. 03904_ Released VTOL Module. 03904_ Released Hvy. Plasma Cannon. 03905_ H-66 Slayer heat short circuits Gauss Rifle. 03905_ R-10 Processor collects Adv. Terrain Scanner. 03905_ Acquired 5 matter. 03906_ Penetrated by Slug. 03906_ K-01 Serf collects debris. 03906_ Acquired 6 matter. 03906_ Acquired 54 matter. 03907_ Slammed into K-01 Serf. 03908_ Slug penetrates Wall. 03909_ Acquired 2 matter. 03911_ Wall collapses. 03912_ R-10 Processor collects Arm. Treads. 03913_ Penetrated by Slug. 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"""## " | | ?????????????????????#???###??#??#?## ## T | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 110 Armor Coverage 150 Resistance: EM 25 Core Shielding 20 Evasion (%) 56 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinearSupersonicShockpuncher Manual? 0 Play Time 02:03:37 Cumulative 77.9 hours Start 2025.08.07 @ 19:54:51 End 2025.08.10 @ 19:14:18 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 59 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 33 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ea463c3f-2a2d-4095-b064-ba0d1377ef80