Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.12 @ 01:03:19 Player: Kojian Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (46) 230 Value Destroyed (2028) 2028 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 5558 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/850 Matter 0/300 Energy 99/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Carbon-fiber Leg Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Thermal Generator Medium Storage Unit Visual Processing Unit Thermal Shield > --- WEAPON ----------- Shock Rifle Coil Gun Coil Gun Coil Gun > --- INVENTORY -------- Improved Heat Sink Core Analyzer Cooled Pulse Rifle Particle Cannon Assault Cannon [Rating: 51] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Visual Processing Unit Device ECM Suite Storage Medium Storage Unit Processor Visual Processing Unit Protection Propulsion Shielding Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Coil Gun Ballistic Cannon Flak Cannon Launcher Proton Missile Launcher Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . 1 . Propulsion 3 | . . 1 1 . 1 Utility 2 | . . 1 1 . . Weapon 2 | . . . . 1 1 Parts Attached 75 | 6 2 5 22 18 22 Power 7 | 1 . . 2 3 1 Engine 3 | 1 . . . 2 . Core 4 | . . . 2 1 1 Reactor . | . . . . . . Propulsion 23 | 2 . 4 5 5 7 Treads . | . . . . . . Leg 23 | 2 . 4 5 5 7 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 1 2 1 4 1 4 Device 7 | . . . 3 1 3 Storage 2 | 1 1 . . . . Processor 3 | . . 1 1 . 1 Hackware . | . . . . . . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 32 | 2 . . 11 9 10 Energy Gun 14 | 1 . . 3 8 2 Energy Cannon 4 | . . . 2 1 1 Ballistic Gun 10 | 1 . . 4 . 5 Ballistic Cannon 3 | . . . 2 . 1 Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 2 2 . Parts Lost 35 | . . . 2 8 25 Power 5 | . . . . 2 3 Propulsion 12 | . . . . 5 7 Utility 6 | . . . 1 . 5 Weapon 12 | . . . 1 1 10 Highest Loss Streak 14 | . . . 2 2 14 To Critical Strikes . | . . . . . . Average Slot Usage (%) 85 | . 90 95 96 85 64 Engine 5 | . 14 11 1 5 3 Core 5 | . . . 7 6 4 Leg 25 | . 28 28 36 21 15 Device 6 | . . . 10 7 7 Storage 8 | . 14 11 9 7 4 Processor 11 | . . 10 12 15 8 Protection 1 | . 4 11 . . . Energy Gun 11 | . 14 11 6 16 6 Energy Cannon 1 | . . . 2 1 . Ballistic Gun 6 | . 14 11 7 1 11 Peak Build Rating 51 | 6 7 14 27 35 51 Average Rating 24 | 3 6 10 21 29 34 On Entrance 13 | . 6 7 14 27 29 Naked Turns . | . . . . . . Heaviest Build 43 | 14 20 20 26 36 43 Greatest Support 76 | 20 20 39 52 52 76 Greatest Overweight (x) 4 | 1 . . . 1 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 8 Most Carried 10 | 6 7 10 10 10 10 Average Carried 6 | 3 5 7 6 7 6 Final Capacity 10 | 8 10 10 10 10 5 Final Carried 10 | 4 7 7 10 10 1 Class Distribution -------------------- 64% | Mutant 19% | Skirmisher 15% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1408 | 206 60 79 450 283 330 Remotely . | . . . . . . Salvage Created 2105 | . . 166 544 665 730 Parts 90 | . . 9 23 34 24 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . . . . . 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 40 | . . 3 13 13 11 Guns 29 | . . 3 7 11 8 Cannons 8 | . . . 5 2 1 AOE 3 | . . . 1 . 2 Classes Destroyed 10 | . . 2 5 2 1 Worker 3 | . . . 1 . 2 Recycler 1 | . . . . . 1 Watcher 2 | . . 1 1 . . Swarmer 4 | . . . 2 2 . Grunt 23 | . . 3 6 5 9 Brawler 1 | . . . 1 . . Duelist 1 | . . . . 1 . Sentry 5 | . . . 2 2 1 Hunter 2 | . . . 2 . . Programmer 4 | . . . . 3 1 Best Kill Streak 6 | . . 2 3 3 6 Combat Bots Only 5 | . . 2 3 3 5 Max Kills in Single Turn 4 | . . 1 1 1 4 Gunslinging . | . . . . . . Exploded 2 | . . . 1 . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 598 | . . 49 118 155 276 Missed 209 | . . 20 43 64 82 Damage Taken 5794 | . . 304 1001 1435 3054 Core 1379 | . . 76 208 228 867 Absorbed by Shields . | . . . . . . Redirected to Shielding 51 | . . 30 21 . . Ignored by Resistances 424 | . . . . . 424 Core Remaining (%) 82 | 100 100 81 62 67 . Volleys Fired 145 | . . 15 49 35 46 Largest 4 | . . 2 2 3 4 Hottest 178 | . . 70 116 178 172 Shots Fired 351 | . . 30 94 100 127 Gun 284 | . . 30 58 83 113 Cannon 66 | . . . 36 17 13 Launcher 1 | . . . . . 1 Special . | . . . . . . Kinetic 179 | . . 15 54 11 99 Thermal 119 | . . 15 12 67 25 Explosive . | . . . . . . Electromagnetic 53 | . . . 28 22 3 Robot Hit Streak 9 | . . 4 8 9 9 Robot Miss Streak 10 | . . 4 10 8 7 Penetration Max 2 | . . . . . 2 Secondary Targets 3 | . . . . 2 1 Max Gunslinging Chain 1 | . . . . 1 1 Shots Hit Robots 199 | . . 14 60 58 67 Core Hits 116 | . . 8 42 30 36 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 9 | . . 2 2 3 2 Burn 6 | . . 2 1 3 . Destroy 2 | . . . . . 2 Corrupt 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5076 | . . 229 1282 949 2616 Guns 3106 | . . 229 392 756 1729 Cannons 928 | . . . 633 193 102 Explosions 1039 | . . . 257 . 782 Melee . | . . . . . . Ramming 3 | . . . . . 3 Kinetic 2446 | . . 117 651 125 1553 Thermal 2085 | . . 112 208 796 969 Explosive . | . . . . . . Electromagnetic 542 | . . . 423 28 91 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . 2 5 Average Corruption 2 | . . . . 1 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 21 | . . . . 12 9 Message Errors 5 | . . . . 5 . Matter Fused 5 | . . . . 2 3 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . 1 . Parts Rejected 4 | . . . . . 4 Data Loss (minor) 2 | . . . . 1 1 Misfires 1 | . . . . 1 . Alerts 2 | . . . . 2 . Overload Shots . | . . . . . . Overflow Damage 196 | . . . 1 37 158 Projectiles . | . . . . . . Explosions 196 | . . . 1 37 158 Melee . | . . . . . . Knockbacks 12 | . . . 12 . . Impact . | . . . . . . Kinetic 10 | . . . 10 . . Secondary 2 | . . . 2 . . Self-Inflicted Damage 241 | . . . 26 46 169 Shots 5 | . . . 1 1 3 Rammed . | . . . . . . Targets Rammed 1 | . . . . . 1 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 774 | . . 81 112 564 774 Average Temperature 159 | . . 42 33 170 282 Received Heat Transfer 2256 | . . 135 342 303 1476 Effects 47 | . . . . 13 34 Shutdowns 7 | . . . . 4 3 Energy Bleed 3 | . . . . . 3 Interference 9 | . . . . 3 6 Matter Decay 9 | . . . . 3 6 Short Circuit 3 | . . . . 1 2 Damage (minor) 5 | . . . . 2 3 Damage (major) 10 | . . . . . 10 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . 1 1 2 . Heat Transferred 3449 | . . 481 372 1665 931 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . 2 . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 303 | . 27 118 303 261 269 Initial 65 | . . 11 49 65 9 Average 101 | . 9 83 136 123 76 Maximum Alert Level 1 | . . . 1 1 1 Low Security (%) 91 | 100 100 100 85 88 95 Level 1 8 | . . . 14 11 4 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 17 | . . . 3 9 5 Investigation 1 | . . . 1 . . Extermination 2 | . . . . 2 . Reinforcement 5 | . . . 2 1 2 Assault . | . . . . . . Garrison 9 | . . . . 6 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . 1 . 1 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 2 | . . . . 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 95 | . 1 10 32 24 28 Peak Tracking Total 7 | . 1 5 5 5 7 Tactical Retreats 17 | . 1 . 6 4 6 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 13 | . . 1 2 6 4 Max in Single Turn 3 | . . 1 1 3 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 7 | . 3 . 2 1 1 Terminals 4 | . 2 . 1 . 1 Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 16 | . 5 . 6 3 2 Successful 6 | . 2 . 3 1 . Failed 10 | . 3 . 3 2 2 Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 8 | . 3 . 3 . 2 Fabricators 3 | . . . . 3 . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers 3 | . . . 3 . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 1 . 2 . . Record 1 | . 1 . . . . Alert Level 1 | . . . 1 . . Assault Status 1 | . . . 1 . . Fabricator Hacks 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer 1 | . . . 1 . . Insert Component 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 3 . 2 1 . Full Trace Events 2 | . 1 . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built 1 | . . . . 1 . Authchips . | . . . . . . Time 152 | . . . . 152 . Total Part Build Rating 5 | . . . . 5 . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired . | . . . . . . Parts Damaged 1 | . . . 1 . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . . 4 Programmers 4 | . . . . . 4 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 3529 | 85 323 231 988 1213 689 Spaces Moved 2271 | 65 265 141 660 735 405 Core 190 | 23 . . . . 167 Treads . | . . . . . . Legs 2081 | 42 265 141 660 735 238 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 Average Speed 128 | 109 120 120 120 144 124 Slowest Speed 250 | 120 120 120 120 190 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 6 41 16 36 22 9 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 90 | . . . 5 14 71 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE 86 | . . . 5 14 67 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2591 | 76 269 174 764 815 493 Wait 1 | . . . 1 . . Move 2266 | 64 264 140 659 734 405 Hop . | . . . . . . Pick Up 65 | 6 2 7 19 17 14 Fast Attach 10 | 4 2 2 . . 2 Attach 37 | 2 . . 5 11 19 Detach 5 | . 1 . 1 2 1 Swap 28 | . . 3 17 7 1 Drop 33 | . . 7 13 9 4 Fire 145 | . . 15 49 35 46 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 9) 409 | -10/Materials | Entered another Materials area 409 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 619 | -9/Materials | Discovered new exit (range 17) 640 | -9/Materials | Entered another Materials area 640 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1598 | -8/Materials | Discovered new exit (range 11) 1628 | -8/Materials | Entered Factory 1628 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1744 | -7/Factory | Garrison activated, responded to threat 1966 | -7/Factory | Build established: Skirmisher 2023 | -7/Factory | Fabricated Cold Fusion Reactor? 2295 | -7/Factory | Garrison activated, responded to threat 2830 | -7/Factory | Discovered new exit (range 5) 2841 | -7/Factory | Entered another Factory area 2841 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2845 | -6/Factory | Build established: Mutant 3139 | -6/Factory | Garrison activated, responded to threat 3199 | -6/Factory | Lost 4 parts (1n1u2w) 3301 | -6/Factory | Lost 4 parts (2p1n1w) 3346 | -6/Factory | Lost 3 parts (2n1w) 3401 | -6/Factory | Core integrity fell below 50% 3425 | -6/Factory | Core integrity fell below 20% 3469 | -6/Factory | Lost 14 parts (1p3n4u6w) 3530 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- K-01 Serf collects debris. Overheating: System interference. Visual Processing Unit temporarily disabled. Thermal Shield destroyed. System corrupted: Matter fused (-9). Critical hit (Burn: +37). Cld. Pulse Rifle destroyed. System corrupted: Imp. Heat Sink rejected. Visual Processing Unit destroyed. R-10 Processor collects Imp. Heat Sink. Acquired Imp. Carbon-fiber Leg. Acquired Coil Gun. Slug penetrates Wall. System corrupted: Imp. Carbon-fiber Leg rejected. Slug penetrates Door. Acquired Imp. Carbon-fiber Leg. Critical hit (Burn: +37). System corrupted: Coil Gun rejected. Terminal disabled. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????#?????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????# #????????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# "???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????# | | ??????????????????????????# #???????????????????# | | ??????????????????????????# #???????????????????# | | ??????????????????????????#+############????????# | | ??????????????????????????# #????????# | | ??????????????????????????# ########## | | ??????????????????????????# """ """ # | | ??????????????????????????# """ """ # | | ??????????????????????????# """ """ # | | ??????????? ???????????# g # | | ??????????# ???????# """ / | | ???????????? #### """ # | | ???????????????? 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"" F"" ????????????????# #?? | | ???????????? ? ?""""" ?????????????????# #?? | | ??????????????????"" ???????????????? ^ #?? | | ?????????????????? ???????????????? #?? | | ?????????????????? ??????????????? #?? | | ?????????????????? ???????????????? #?? | | ????????????????? ???????????????? #?? | | ?????????????????? ?????????????????? #?? | | ?????????????????????????????????????? #?? | | ???????????????????????????????????????? ??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????? ### | | ???????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Resistance: TH 20 Propulsion Shielding 33 Evasion (%) 55 Core Analysis 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Cold Fusion Reactor | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 5k Club Just What I Needed Please Form A Line Serviceable Loadout Troublemaker Challenges ------------ None Game ------ Seed SuperchargedPiercingWand Manual? 0 Play Time 00:55:34 Cumulative 5.8 hours Start 2025.02.10 @ 21:31:27 End 2025.02.12 @ 01:03:19 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 10 Achievement% 8 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x44 Zoom Use 4% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a25289f9-0efe-492f-89cd-3feb3ad03d9c