Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.07 @ 12:53:46

Player: Phosphorus

Result: Destroyed by DAS Turret with DAS Cannon

 Performance 
-------------
Evolutions (0)             0
Regions Visited (3)        600
Robots Destroyed (12)      60
Value Destroyed (197)      197
Prototype IDs (28)         560
Alien Tech Used (0)        0
Bonus (334)                334
              TOTAL SCORE: 1751

 Bonus
-------
Follower Combat Kills      46
Aligned with FarCom        300
Friendly Fire              -12

 Cogmind 
---------
Core Integrity             0/250
Matter                     178/300
Energy                     244/250
System Corruption          0%
Temperature                Cool (14)
Movement                   Walking (120)
Location                   -10/Exiles

 Parts 
-------
>              --- POWER (1) --------
               Ion Engine
>              --- PROPULSION (2) ---
      Advanced Myomer Leg
      Advanced Myomer Leg
>              --- UTILITY (2) ------
         Large Storage Unit
>              --- WEAPON (2) -------
               8R-AWN's Boregun
               Missile Launcher
>              --- INVENTORY (15) ---
               Ion Engine
  Experimental Heat Sink
               AWS/Thermal
         Heavy Particle Cannon
               Firepult
               Assault Rifle
               8R-AWN's Boregun
               Grenade Launcher
      Improved Grenade Launcher

 Peak State 
------------
>               --- POWER ------------
                Ion Engine
>               --- PROPULSION -------
       Advanced Myomer Leg
       Advanced Myomer Leg
>               --- UTILITY ----------
          Large Storage Unit
>               --- WEAPON -----------
                AWS/Thermal
>               --- INVENTORY --------
                Ion Engine
   Experimental Heat Sink
  High-capacity Matter Pod
                Gravity Neutralizer
                Structural Scanner
          Heavy Particle Cannon
                Firepult
                Assault Rifle
          Light Assault Rifle
                8R-AWN's Boregun
                8R-AWN's Boregun
                Grenade Launcher
       Improved Grenade Launcher
                Missile Launcher
[Rating: 40]

 Favorites 
-----------
Power                      Deuterium Engine
  Engine                   Deuterium Engine
  Power Core               Light Nuclear Core
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Advanced Myomer Leg
Utility                    Structural Scanner
  Device                   Structural Scanner
  Storage                  Large Storage Unit
Weapon                     Assault Rifle
  Energy Gun               Medium Laser
  Energy Cannon            Heavy Particle Cannon
  Ballistic Gun            Assault Rifle
  Launcher                 Grenade Launcher
  Special Weapon           Mining Laser

 Build                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Exi 
Slots Evolved              .    | .   .   .   .   
  Power                    .    | .   .   .   .   
  Propulsion               .    | .   .   .   .   
  Utility                  .    | .   .   .   .   
  Weapon                   .    | .   .   .   .   
Parts Attached             37   | 7   5   4   21  
  Power                    5    | 1   .   1   3   
    Engine                 4    | 1   .   1   2   
    Core                   1    | .   .   .   1   
    Reactor                .    | .   .   .   .   
  Propulsion               6    | 2   .   .   4   
    Treads                 3    | 2   .   .   1   
    Leg                    3    | .   .   .   3   
    Wheel                  .    | .   .   .   .   
    Hover                  .    | .   .   .   .   
    Flight                 .    | .   .   .   .   
  Utility                  7    | 2   1   1   3   
    Device                 5    | 1   1   .   3   
    Storage                2    | 1   .   1   .   
    Processor              .    | .   .   .   .   
    Hackware               .    | .   .   .   .   
    Protection             .    | .   .   .   .   
    Artifact               .    | .   .   .   .   
  Weapon                   19   | 2   4   2   11  
    Energy Gun             5    | 2   2   .   1   
    Energy Cannon          5    | .   .   1   4   
    Ballistic Gun          5    | .   .   1   4   
    Ballistic Cannon       .    | .   .   .   .   
    Launcher               2    | .   .   .   2   
    Special Weapon         2    | .   2   .   .   
    Impact Weapon          .    | .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   
  Unidentified Prototypes  5    | .   .   .   5   
Parts Lost                 7    | .   1   .   6   
  Power                    2    | .   .   .   2   
  Propulsion               4    | .   .   .   4   
  Utility                  1    | .   1   .   .   
  Weapon                   .    | .   .   .   .   
  Highest Loss Streak      6    | .   1   .   6   
  To Critical Strikes      3    | .   .   .   3   
Average Slot Usage (%)     97   | .   96  100 96  
  Engine                   13   | .   14  14  13  
  Treads                   26   | .   28  28  25  
  Device                   13   | .   11  14  13  
  Storage                  14   | .   14  14  14  
  Energy Gun               7    | .   26  12  .   
  Energy Cannon            4    | .   .   3   5   
  Ballistic Gun            14   | .   .   12  19  
Peak Build Rating          40   | 7   7   13  40  
  Average Rating           11   | 5   6   8   14  
  On Entrance              6    | .   7   7   13  
Naked Turns                .    | .   .   .   .   
Heaviest Build             38   | 14  14  38  38  
  Greatest Support         60   | 40  40  40  60  
  Greatest Overweight (x)  8    | .   .   .   8   
  Average Overweight (x)   .    | .   .   .   .   
Largest Inventory Capacity 15   | 8   8   15  15  
  Average Capacity         13   | 6   8   12  15  
  Most Carried             15   | 8   8   15  15  
  Average Carried          11   | 3   7   11  13  
  Final Capacity           15   | 8   8   15  15  
  Final Carried            15   | 8   8   15  11  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines
 Mutant | -10/Exiles

 Resources                      | -11 -10 -10 -10 
-----------                Run  | Yrd Mat Min Exi 
Matter Collected           797  | 265 43  35  454 
  Remotely                 .    | .   .   .   .   
Salvage Created            471  | 44  226 71  130 
  Parts                    32   | 10  9   4   9   
Haulers Intercepted        1    | .   1   .   .   
Recyclers Shooed           .    | .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   
  Prevented                .    | .   .   .   .   

 Kills                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Exi 
Combat Hostiles Destroyed  13   | .   6   1   6   
  Guns                     8    | .   6   1   1   
  AOE                      5    | .   .   .   5   
Classes Destroyed          6    | 1   3   1   1   
  Worker                   1    | .   .   1   .   
  Tunneler                 2    | 2   .   .   .   
  Hauler                   1    | .   1   .   .   
  Swarmer                  3    | .   3   .   .   
  Grunt                    4    | .   3   1   .   
  Assembled                5    | .   .   .   5   
Best Kill Streak           4    | 2   3   1   4   
  Combat Bots Only         4    | .   3   1   4   
Max Kills in Single Turn   3    | 1   2   1   3   
  Gunslinging              1    | .   1   .   .   
  Exploded                 3    | .   .   .   3   
  Melee                    .    | .   .   .   .   
Uniques/NPCs Destroyed     1    | .   .   .   1   
  8R-AWN (-10/Exiles)

 Combat                         | -11  -10  -10  -10  
--------                   Run  | Yrd  Mat  Min  Exi  
Hostile Shots Fired        95   | .    28   4    63   
  Missed                   26   | .    7    2    17   
Damage Taken               1166 | .    200  27   939  
  Core                     254  | .    26   .    228  
  Absorbed by Shields      .    | .    .    .    .    
Core Remaining (%)         100  | 100  .    .    .    
Volleys Fired              66   | 3    21   6    36   
  Largest                  2    | 2    2    2    2    
  Hottest                  250  | 90   100  70   250  
Shots Fired                112  | 6    38   12   56   
  Gun                      95   | 6    34   12   43   
  Cannon                   4    | .    .    .    4    
  Launcher                 9    | .    .    .    9    
  Special                  4    | .    4    .    .    
  Kinetic                  49   | .    .    6    43   
  Thermal                  54   | 6    38   6    4    
  Explosive                9    | .    .    .    9    
  Electromagnetic          .    | .    .    .    .    
  Robot Hit Streak         9    | 1    7    5    9    
  Robot Miss Streak        3    | 2    3    2    3    
  Penetration Max          .    | .    .    .    .    
  Secondary Targets        3    | .    3    .    .    
    Max Gunslinging Chain  1    | .    1    .    .    
Shots Hit Robots           67   | 2    23   7    35   
  Core Hits                39   | 2    12   4    21   
  Critical Kills           1    | .    .    .    1    
  Critical Parts Destroyed .    | .    .    .    .    
  Critical Strikes         7    | .    2    1    4    
    Burn                   3    | .    2    1    .    
    Destroy                4    | .    .    .    4    
Melee Attacks              .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    
Damage Inflicted           1548 | 25   312  114  1097 
  Guns                     812  | 25   309  98   380  
  Cannons                  149  | .    .    .    149  
  Explosions               568  | .    .    .    568  
  Melee                    .    | .    .    .    .    
  Ramming                  19   | .    3    16   .    
  Kinetic                  417  | .    .    37   380  
  Thermal                  708  | 25   309  61   313  
  Explosive                404  | .    .    .    404  
  Electromagnetic          .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
Highest Corruption         .    | .    .    .    .    
  Average Corruption       .    | .    .    .    .    
  Corruption Purged        .    | .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    
Overload Shots             .    | .    .    .    .    
Overflow Damage            .    | .    .    .    .    
  Projectiles              .    | .    .    .    .    
  Explosions               .    | .    .    .    .    
  Melee                    .    | .    .    .    .    
Knockbacks                 .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Kinetic                  .    | .    .    .    .    
  Secondary                .    | .    .    .    .    
Self-Inflicted Damage      68   | .    .    .    68   
  Shots                    7    | .    .    .    7    
  Rammed                   4    | 1    1    2    .    
Targets Rammed             4    | 1    1    2    .    
  Kicked                   .    | .    .    .    .    
  Crushed                  .    | .    .    .    .    
Highest Temperature        432  | 60   156  18   432  
  Average Temperature      83   | 26   41   9    173  
  Received Heat Transfer   107  | .    72   15   20   
  Effects                  3    | .    .    .    3    
    Shutdowns              1    | .    .    .    1    
    Energy Bleed           1    | .    .    .    1    
    Damage (minor)         1    | .    .    .    1    
Siege Activations          .    | .    .    .    .    
Robots Corrupted           .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Fried              .    | .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    
Robots Melted              .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Melted             6    | .    6    .    .    
  Heat Transferred         1619 | 74   966  259  320  
Parts Sabotaged            .    | .    .    .    .    
Parts Stolen               .    | .    .    .    .    
Parts Stripped             .    | .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    

 Alert                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Exi 
Peak Influence             145  | 10  145 82  .   
  Initial                  8    | .   6   8   .   
  Average                  37   | 2   79  20  .   
Maximum Alert Level        .    | .   .   .   .   
  Low Security (%)         100  | 100 100 100 .   
  Level 1                  .    | .   .   .   .   
  Level 2                  .    | .   .   .   .   
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Squads Dispatched          4    | .   3   1   .   
  Investigation            2    | .   1   1   .   
  Extermination            .    | .   .   .   .   
  Reinforcement            2    | .   2   .   .   
  Assault                  .    | .   .   .   .   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Searches Triggered         .    | .   .   .   .   
Construction Impeded       .    | .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   

 Stealth                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Exi 
Distress Signals           .    | .   .   .   .   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              25   | .   9   6   10  
  Peak Tracking Total      9    | .   3   3   9   
  Tactical Retreats        2    | .   .   1   1   

 Traps                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Exi 
Traps Triggered            .    | .   .   .   .   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 .    | .   .   .   .   
  Reprogrammed             .    | .   .   .   .   
  Reused                   4    | .   .   .   4   
Traps Extracted            .    | .   .   .   .   
  Installed                4    | .   .   .   4   
  Triggered                .    | .   .   .   .   
Most Traps Carried         4    | .   .   4   4   

 Machines                       | -11 -10 -10 -10 
----------                 Run  | Yrd Mat Min Exi 
Machines Disabled          7    | .   .   .   7   
  Max in Single Turn       2    | .   .   .   2   
Machines Repaired          .    | .   .   .   .   
Machines Dismantled        .    | .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   

 Hacking                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Exi 
Machines Accessed          4    | .   2   1   1   
  Terminals                2    | .   2   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Total Hacks                6    | .   4   1   1   
  Successful               3    | .   1   1   1   
  Failed                   3    | .   3   .   .   
    Catastrophic           .    | .   .   .   .   
  Database Lockouts        .    | .   .   .   .   
  Manual                   5    | .   4   .   1   
  Terminals                4    | .   4   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             2    | .   .   1   1   
  Open Door                1    | .   .   1   .   
  Derelict Proto ID Bank   1    | .   .   .   1   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   
Scanalyzer                 .    | .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         1    | .   1   .   .   
  Terminals                1    | .   1   .   .   
    Operators              1    | .   1   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   
  Used                     .    | .   .   .   .   
Hacking Detections         2    | .   2   .   .   
  Full Trace Events        1    | .   1   .   .   
  Feedback Events          .    | .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   
  Parts Built              .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             .    | .   .   .   .   
  Time                     .    | .   .   .   .   
Parts Recycled             .    | .   .   .   .   
  Recycled Matter          .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
  Retrieved Components     .    | .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 
------------               Run  | Yrd Mat Min Exi 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -10 -10 
--------                   Run  | Yrd Mat Min Exi 
Total Allies               3    | .   .   3   .   
  Largest Group            3    | .   .   3   1   
  Highest-Rated Group      40   | .   .   40  8   
  Highest-Rated Ally       16   | .   .   16  8   
Total Orders               1    | .   .   .   1   
  STAY                     1    | .   .   .   1   
Ally Attacks               27   | .   .   25  2   
  Total Damage             272  | .   .   250 22  
  Kills                    5    | .   .   4   1   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              .    | .   .   .   .   

 Intel                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Exi 
Robot Analysis Total       .    | .   .   .   .   
Derelict Logs Recovered    1    | .   .   1   .   
Drone Launches             .    | .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   

 Exploration                    | -11  -10  -10  -10  
-------------              Run  | Yrd  Mat  Min  Exi  
Turns Passed               3478 | 111  485  998  1884 
Spaces Moved               1769 | 56   113  585  1015 
  Core                     8    | 6    .    .    2    
  Treads                   1704 | 50   113  585  956  
  Legs                     57   | .    .    .    57   
  Wheels                   .    | .    .    .    .    
  Hover                    .    | .    .    .    .    
  Flight                   .    | .    .    .    .    
  Fastest Speed            50   | 50   160  160  120  
  Average Speed            158  | 148  160  160  158  
  Slowest Speed            450  | 160  160  160  450  
  Overloaded Moves         .    | .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    
  Robots Hopped            .    | .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    
Exploration Rate (%)       47   | 4    20   92   72   
  Regions Visited          3
    Branch Regions         2
  Pre-discovered Areas     .    | .    .    .    .    
  Known Exits Taken        .    | .    .    .    .    
  Unknown Exits Taken      3    | 1    1    1    .    
Scrap Searched             1    | .    .    1    .    
Spaces Dug                 3    | .    3    .    .    
Terrain Destroyed          73   | .    3    .    70   
  Melee                    .    | .    .    .    .    
  Projectile               12   | .    3    .    9    
  AOE                      59   | .    .    .    59   
Terrain Rammed             .    | .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    
  Machines Disabled        .    | .    .    .    .    

 Actions                        | -11  -10  -10  -10  
---------                  Run  | Yrd  Mat  Min  Exi  
Total                      2331 | 74   371  639  1247 
  Wait                     362  | .    224  19   119  
  Move                     1767 | 56   112  584  1015 
  Hop                      .    | .    .    .    .    
  Pick Up                  43   | 8    4    14   17   
  Fast Attach              15   | 7    1    1    6    
  Attach                   11   | .    .    .    11   
  Detach                   11   | .    .    .    11   
  Swap                     11   | .    4    3    4    
  Drop                     38   | .    4    10   24   
  Fire                     66   | 3    21   6    36   
  Melee                    .    | .    .    .    .    
  Ram                      .    | .    .    .    .    
  Kick                     .    | .    .    .    .    
  Crush                    3    | .    1    2    .    
  Escape Stasis            .    | .    .    .    .    
  Rewire                   .    | .    .    .    .    
  Trap                     4    | .    .    .    4    
  Miscellaneous            .    | .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials
-10/Mines (discovered 3 exits: [*Mat x2] / *Exi)
-10/Exiles (discovered 2 exits: [*Min x2])

 History 
---------
 Turn | Location      | Event
    3 | -11/Scrapyard | Discovered new exit (range 16)
  112 | -11/Scrapyard | Entered Materials
  312 | -10/Materials | Build established: Mutant
  590 | -10/Materials | Discovered new exit (range 5)
  597 | -10/Materials | Entered Mines
  628 | -10/Mines     | Found a hidden stash of uninstalled traps
  701 | -10/Mines     | Assisted by bots powering up and referring to "LRC-V3"
  967 | -10/Mines     | Discovered new exit (range 11)
 1002 | -10/Mines     | Discovered new exit (range 6)
 1357 | -10/Mines     | Met a Derelict shopkeep closing up shop
 1588 | -10/Mines     | Deemed a non-threat by the Exiles lab entrance
 1588 | -10/Mines     | Discovered new exit (range 5)
 1595 | -10/Mines     | Entered Exiles
 1595 | -10/Exiles    | Accompanied by 1 ally
 1621 | -10/Exiles    | Discovered new exit (range 15)
 1639 | -10/Exiles    | Met 8R-AWN
 1661 | -10/Exiles    | Met EX-HEX
 1754 | -10/Exiles    | Met EX-DEC
 1923 | -10/Exiles    | Discovered new exit (range 12)
 2035 | -10/Exiles    | Met EX-BIN
 2074 | -10/Exiles    | Aligned with FarCom system
 2075 | -10/Exiles    | Given EX-Vault access code
 2115 | -10/Exiles    | Opened EX-Vault
 2129 | -10/Exiles    | Found Firepult
 2165 | -10/Exiles    | Warned to stay clear of 0b10 Research branches
 2597 | -10/Exiles    | Found AWS/Thermal
 3033 | -10/Exiles    | Warned about trapping Exiles lab
 3137 | -10/Exiles    | Attacked by the Exiles
 3241 | -10/Exiles    | Found Prototype Ballistic Gun
 3242 | -10/Exiles    | Identified 8R-AWN's Boregun
 3323 | -10/Exiles    | Core integrity fell below 50%
 3345 | -10/Exiles    | Lost 6 parts (2p4n)
 3348 | -10/Exiles    | Destroyed 8R-AWN
 3349 | -10/Exiles    | Core integrity fell below 20%
 3377 | -10/Exiles    | Found 8R-AWN's Boregun
 3394 | -10/Exiles    | Found Prototype Device
 3394 | -10/Exiles    | Identified AS-neutralizer No. 17b
 3479 | -10/Exiles    | Destroyed by DAS Turret with DAS Cannon

 Last Messages 
---------------
03402_ Acquired AWS/Thermal.
03406_ Dropped Hcp. Matter Pod.
03407_ Extracted 50 matter.
03407_ Dropped Structural Scanner.
03407_ Dropped Gravity Neutralizer.
03408_ Dropped Lgt. Assault Rifle.
03424_ HV Slug penetrates as-53304.
03424_ as-53304 suffers critical hit (Destroy).
03424_ as-53304 destroyed.
03438_ Acquired 5 matter.
03448_ Machine disabled.
03456_ The unstable cave ceiling collapses.
03469_ HV Slug penetrates Machine. <x3>
03471_ HV Slug penetrates DAS Turret.
03472_ Knocked back.
03473_ HV Slug penetrates Machine. <x2>
03473_ Machine disabled.
03476_ HV Slug penetrates DAS Turret.
03476_ HV Slug penetrates Machine.
03477_ Knocked back.

 Map 
-----
+----------------------------------------------------+
| ##???????????????????????????????????   "######    |
| ##??????????????####????????????????????????###    |
| ##??????????#########???????????????????????###    |
| ########????#####"###???????????????????????##"    |
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|    #""###???##    "# ?###???????????????????##"    |
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|        #######   " ### ##????##########?????##"    |
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|            ##    """  ###?##?##"" """##?????###    |
|            #"    """#####   ?##""    ##?????###    |
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| ######           "##   ####??##""   "##??????##"   |
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| #######" !          # ###????##""  ""##????####"   |
|  !!     !!!!*          #####?####  ###########""   |
| !*%!  !  [ ! #"        ##########  ##########""    |
|   =  *% !   ###         ""#;###X   #"###"""""""    |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          14
Energy Capacity            275
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                55
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              MinesnifferXenonCalibrator
  Manual?         0
Play Time         00:23:41
  Cumulative      149.4 hours
  Start           2024.08.06 @ 20:41:16
  End             2024.08.07 @ 12:53:46
Sessions          3
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          82
  Rogue           82
  Adventurer      0
  Explorer        0
Win Type          -
  Total           5
  Types           2/0/1/1/0/0/0/1/0
Lore%             54
Gallery%          70
Achievement%      64
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              18/SmallcapsGlow
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: aa14b231-da80-4302-922b-39fd1e257c6a