Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.27 @ 15:55:58 Player: 50l Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (25) 125 Value Destroyed (609) 609 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (13425) 13425 TOTAL SCORE: 21339 Bonus ------- High Alert Combat Kills 30 Entered DSFs 500 Win 3000 Win Speed 9895 Cogmind --------- Core Integrity 916/1600 Matter 78/300 Energy 62/150 System Corruption 2% Temperature Cool (0) Movement Hovering (38) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (9) --- Cooled Antigrav System Cooled Antigrav System Cooled Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (12) ----- Experimental Coolant Injector Experimental Optical Array Improved Signal Interpreter Graphene Brace Improved Hacking Suite Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Biometal Leg Cooled Antigrav System Advanced Coolant Injector Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Experimental Coolant Injector Experimental Optical Array Improved Signal Interpreter Graphene Brace Improved Hacking Suite Advanced System Shield Advanced Corruption Screen > --- WEAPON ----------- Linear Accelerator Fusion Bomb Launcher > --- INVENTORY -------- Micro Antimatter Reactor Biometal Leg Cooled Antigrav System Advanced Coolant Injector [Rating: 168] Favorites ----------- Power Quantum Reactor Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Cooled Linear Gravjet Leg Aluminum Leg Hover Unit Cooled Linear Gravjet Flight Unit Impulse Thruster Utility Improved Signal Interpreter Device Graphene Brace Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Advanced System Shield Protection Improved Propulsion Shielding Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Linear Accelerator Launcher Fusion Bomb Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 . 2 . . 2 2 2 2 2 Power 1 | . . . . . . . . . . . 1 . . Propulsion 7 | . . 2 1 . . 1 . . . 2 1 . . Utility 10 | . . . 1 2 . 1 . . 2 . . 2 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 61 | 4 1 3 5 . 4 4 . 3 3 2 9 2 21 Power 5 | . . . . . . . . . 1 . . 1 3 Engine . | . . . . . . . . . . . . . . Core 1 | . . . . . . . . . 1 . . . . Reactor 4 | . . . . . . . . . . . . 1 3 Propulsion 25 | 2 . 2 2 . . . . 2 . . 4 1 12 Treads . | . . . . . . . . . . . . . . Leg 3 | 2 . . . . . . . . . . 1 . . Wheel . | . . . . . . . . . . . . . . Hover 10 | . . . . . . . . . . . . . 10 Flight 12 | . . 2 2 . . . . 2 . . 3 1 2 Utility 24 | . . 1 2 . 4 4 . . 2 2 5 . 4 Device 11 | . . 1 . . 2 1 . . 1 1 3 . 2 Storage 1 | . . . . . 1 . . . . . . . . Processor 4 | . . . 1 . . . . . 1 . 1 . 1 Hackware 7 | . . . . . 1 3 . . . 1 1 . 1 Protection 1 | . . . 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 7 | 2 1 . 1 . . . . 1 . . . . 2 Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . 1 Launcher 2 | . 1 . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 2 | . . . 1 . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . . . . 2 . 2 Parts Lost 39 | . . 5 . . 4 . . 3 . 7 1 7 12 Power 4 | . . . . . . . . . . . . 2 2 Propulsion 17 | . . 4 . . 2 . . . . 2 1 2 6 Utility 13 | . . . . . 1 . . 2 . 5 . 3 2 Weapon 5 | . . 1 . . 1 . . 1 . . . . 2 Highest Loss Streak 5 | . . 3 . . 4 . . 3 . 5 1 4 4 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 2 | . . 2 4 5 5 4 1 1 . 1 2 3 3 Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . 1 1 Utility 1 | . . 1 2 4 4 3 . . . . 1 1 1 Weapon . | . . 1 1 1 1 1 1 . . . . . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 3 | . . . . . 1 . . . . . . . 2 Power . | . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . 1 Utility 2 | . . . . . 1 . . . . . . . 1 Weapon . | . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 45 | . 57 38 40 46 32 13 40 39 49 33 38 43 62 Reactor 1 | . . . . . . . . . . . . 1 5 Leg 2 | . 28 14 . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . 20 Flight 5 | . . 5 11 15 3 . . 3 11 3 7 10 3 Device 7 | . . . 9 7 5 . 6 6 9 8 11 11 9 Processor 9 | . . . 6 7 7 6 6 6 11 10 12 13 12 Hackware 5 | . . . . . 1 . 20 16 11 7 1 4 7 Protection 1 | . . . 4 7 7 6 6 5 . . . . . Ballistic Gun 2 | . 25 18 . . . . . . . . . . . Peak Build Rating 168 | 4 4 5 15 15 19 18 18 23 29 36 86 90 168 Average Rating 60 | 2 4 3 11 15 12 8 18 18 28 25 55 78 123 On Entrance 19 | . 4 4 4 15 15 7 18 18 19 29 16 78 48 Avg Prop Armor Cover (%) 10 | 21 24 18 . . . . . . . . 28 . 5 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 60 | 2 2 4 5 5 7 2 2 7 6 7 11 17 60 Greatest Support 123 | 3 3 8 8 8 9 3 3 10 19 19 31 38 123 Greatest Overweight (x) 2 | . . 1 . . 2 . . 2 . 2 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 5 8 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 6 5 5 5 5 5 5 5 5 Most Carried 8 | . 1 5 5 5 8 5 2 3 2 2 3 5 5 Average Carried 3 | . . 2 4 5 5 4 2 2 . 1 2 3 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 1 5 5 5 5 2 2 3 . 2 3 5 3 Class Distribution -------------------- 50% | Mutant 27% | Hacker-Mutant 21% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Fac Res Res Acc Matter Collected 740 | 240 34 16 . . 9 . . 27 . 153 80 52 129 Remotely . | . . . . . . . . . . . . . . Salvage Created 436 | . 75 52 . . . . . 27 . . . . 282 Parts 22 | . 1 6 . . . . . 2 . . . . 13 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 17 | . 2 7 . . . . . 1 . . . . 7 Melee 1 | . . . . . . . . 1 . . . . . Guns 3 | . 1 2 . . . . . . . . . . . AOE 13 | . 1 5 . . . . . . . . . . 7 Classes Destroyed 8 | . 2 1 . . . . . . . . . . 5 Worker 3 | . . . . . . . . . . . . . 3 Builder 2 | . . . . . . . . . . . . . 2 Tunneler 1 | . . . . . . . . . . . . . 1 Hauler 1 | . 1 . . . . . . . . . . . . Watcher 1 | . . . . . . . . . . . . . 1 Swarmer 14 | . . 7 . . . . . 1 . . . . 6 Grunt 2 | . 2 . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . 1 Best Kill Streak 11 | . 3 4 . . . . . 1 . . . . 11 Combat Bots Only 7 | . 2 4 . . . . . 1 . . . . 7 Max Kills in Single Turn 5 | . 1 3 . . . . . 1 . . . . 5 Gunslinging . | . . . . . . . . . . . . . . Exploded 5 | . 1 3 . . . . . . . . . . 5 Melee 1 | . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Fac Res Res Acc Hostile Shots Fired 666 | . 11 71 4 . 45 . 1 50 2 133 20 117 212 Missed 333 | . 3 25 2 . 23 . 1 19 2 60 16 70 112 Hits 333 | . 8 46 2 . 22 . . 31 . 73 4 47 100 Melee 5 | . . . . . 5 . . . . . . . . Projectile 328 | . 8 46 2 . 17 . . 31 . 73 4 47 100 AOE 1 | . . . . . 1 . . . . . . . . Critical Strikes 12 | . . . . . 4 . . . . 3 . . 5 Actively Blocked 9 | . . . . . 1 . . . . 3 . . 5 Part Disruptions 2 | . . . . . . . . . . . . . 2 Damage Taken 6689 | . 89 514 36 . 694 . . 546 . 1228 102 1108 2372 Core 3089 | . 43 130 18 . 454 . . 306 . 966 . 488 684 Absorbed by Shields 36 | . . . . . 36 . . . . . . . . Redirected to Shielding 103 | . . . 11 . 70 . . 22 . . . . . Core Remaining (%) 71 | 100 82 67 96 . 35 . . 64 100 16 100 66 57 Volleys Fired 28 | . 4 13 . . . . . . . . . . 11 Largest 2 | . 2 2 . . . . . . . . . . 1 Hottest 54 | . 50 50 . . . . . . . . . . 54 Shots Fired 44 | . 8 25 . . . . . . . . . . 11 Gun 27 | . 5 22 . . . . . . . . . . . Cannon 6 | . . . . . . . . . . . . . 6 Launcher 11 | . 3 3 . . . . . . . . . . 5 Special . | . . . . . . . . . . . . . . Kinetic 33 | . 5 22 . . . . . . . . . . 6 Thermal . | . . . . . . . . . . . . . . Explosive 11 | . 3 3 . . . . . . . . . . 5 Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 4 | . 4 3 . . . . . . . . . . 2 Robot Miss Streak 3 | . 1 3 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 17 | . 5 9 . . . . . 1 . . . . 2 Core Hits 38 | . 8 10 . . . . . 1 . 1 . 1 17 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . . Critical Strikes 1 | . . 1 . . . . . . . . . . . Destroy 1 | . . 1 . . . . . . . . . . . Melee Attacks 3 | . . . . . . . . 3 . . . . . Impact . | . . . . . . . . . . . . . . Slashing 3 | . . . . . . . . 3 . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 1841 | . 196 318 . . . . . 51 . 34 3 5 1234 Guns 96 | . 17 79 . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 1381 | . 179 239 . . . . . . . . . . 963 Melee 51 | . . . . . . . . 51 . . . . . Ramming 313 | . . . . . . . . . . 34 3 5 271 Kinetic 96 | . 17 79 . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive 1381 | . 179 239 . . . . . . . . . . 963 Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 51 | . . . . . . . . 51 . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . 2 . . . 2 2 Average Corruption 1 | . . . . . . . . 2 . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . . . . 8 Effects 1 | . . . . . . . . . . . . . 1 Matter Fused 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 80 | . . 2 . . . . . . . . . . 78 Projectiles . | . . . . . . . . . . . . . . Explosions 42 | . . 2 . . . . . . . . . . 40 Melee 38 | . . . . . . . . . . . . . 38 Knockbacks 5 | . . . . . . . . . . 2 . . 3 Impact 5 | . . . . . . . . . . 2 . . 3 Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 211 | . . . . . . . . . . 15 1 2 193 Shots 1 | . . . . . . . . . . . . . 1 Rammed 16 | . . . . . . . . . . 6 1 1 8 Targets Rammed 16 | . . . . . . . . . . 6 1 1 8 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 14 | . 6 1 . . . . . . . . . . 14 Average Temperature 9 | . 6 1 . . . . . . . . . . 10 Received Heat Transfer 603 | . 48 168 18 . 9 . . 18 . 108 9 108 117 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 8 | . . . . . . . . . . . . . 8 Impact Corruptions 4 | . . . . . . . . . . . . . 4 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Fac Res Res Acc Maximum Alert Level 4 | . . 1 . . . . . . . 1 . 1 4 Low Security (%) 80 | 100 100 97 100 100 100 100 100 100 100 98 100 88 45 Level 1 4 | . . 2 . . . . . . . 1 . 11 9 Level 2 . | . . . . . . . . . . . . . 2 Level 3 13 | . . . . . . . . . . . . . 41 Level 4 . | . . . . . . . . . . . . . 1 Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 1110 | . 62 240 178 76 53 14 . 30 14 205 107 245 1110 Initial 146 | . . 21 101 76 53 14 . . 14 1 107 9 146 Average 210 | . 38 121 118 76 29 6 . 9 9 46 68 87 509 Influence Increases 2867 | . 72 379 127 . 15 . . 98 . 318 30 375 1453 Destroy 0b10 Robot/C 340 | . 40 140 . . . . . 20 . . . . 140 Destroy 0b10 Robot/NC 40 | . 5 . . . . . . . . . . . 35 Destroy Leader 44 | . 2 20 . . . . . 10 . . . . 12 Successful Hack 139 | . . 22 22 . . . . 8 . 3 . . 84 Disable Machine 60 | . 15 . . . . . . . . . . . 45 Destroy Structure 309 | . 10 17 . . . . . . . . . . 282 Partial Spotted 270 | . . 30 60 . . . . 15 . . 30 30 105 Lose Combat Pursuer 1665 | . . 150 45 . 15 . . 45 . 315 . 345 750 Influence Decreases 1782 | . 20 191 199 92 63 28 . 68 26 117 218 147 613 Entered New Map 523 | . . 31 139 92 23 14 . . 16 3 98 8 99 Time Decay 803 | . 20 110 60 . . 14 . 45 10 61 110 79 294 Search Patrol Dispatched 100 | . . . . . . . . . . . . . 100 Lost Part 356 | . . 50 . . 40 . . 23 . 53 10 60 120 Squads Dispatched 27 | . 1 2 . . 2 . . 1 . 3 2 3 13 Investigation 4 | . . . . . . . . 1 . 1 . . 2 Extermination 8 | . . . . . . . . . . 1 1 1 5 Reinforcement 15 | . 1 2 . . 2 . . . . 1 1 2 6 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Fac Res Res Acc Distress Signals 12 | . . 2 . . . . . 1 . 2 1 2 4 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 238 | . 5 27 7 . 9 . 6 8 2 31 13 43 87 Peak Tracking Total 23 | . 2 11 4 . 6 1 6 4 2 19 9 20 23 Tactical Retreats 37 | . . 3 2 . 1 . . 2 . 6 . 7 16 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Fac Res Res Acc Traps Triggered 9 | . . . . . 3 1 . 1 . . . . 4 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Fac Res Res Acc Machines Disabled 4 | . 1 . . . . . . . . . . . 3 Max in Single Turn 1 | . 1 . . . . . . . . . . . 1 Energy Cycler 2 | . . . . . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Fac Res Res Acc Machines Accessed 24 | . . 7 3 1 . . . 2 1 2 2 . 6 Terminals 24 | . . 7 3 1 . . . 2 1 2 2 . 6 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 65 | . . 19 14 1 . . . 4 2 7 2 . 16 Successful 25 | . . 8 6 1 . . . 2 1 1 . . 6 Failed 40 | . . 11 8 . . . . 2 1 6 2 . 10 Catastrophic 14 | . . 5 3 . . . . . . . 2 . 4 Database Lockouts . | . . . . . . . . . . . . . . Manual 51 | . . 18 14 . . . . 4 2 5 2 . 6 Terminals 65 | . . 19 14 1 . . . 4 2 7 2 . 16 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 12 | . . 4 2 1 . . . 1 . . . . 4 Record 1 | . . . . . . . . . . . . . 1 Part Schematic 2 | . . 1 1 . . . . . . . . . . Open DSF 1 | . . . . 1 . . . . . . . . . Level Access Points 2 | . . 1 . . . . . 1 . . . . . Zone Layout 6 | . . 2 1 . . . . . . . . . 3 Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 13 | . . 4 4 . . . . 1 1 1 . . 2 Terminals 13 | . . 4 4 . . . . 1 1 1 . . 2 Assimilate 2 | . . 1 1 . . . . . . . . . . Botnet 11 | . . 3 3 . . . . 1 1 1 . . 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 23 | . . 7 3 . . . . 2 1 2 2 . 6 Full Trace Events 3 | . . . . . . . . 1 . 1 . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 1 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Fac Res Res Acc Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Fac Res Res Acc Active Infowar (turns) 1262 | . . . . . . . . . 33 184 233 188 624 Optics 1262 | . . . . . . . . . 33 184 233 188 624 Terrain 107 | . . . . . . . . . 32 75 . . . Seismic 204 | . . . . . . . . . . . . . 204 Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Fac Res Res Acc Turns Passed 2013 | 19 46 233 123 1 75 51 60 112 33 184 233 188 655 Spaces Moved 4714 | 25 62 369 293 3 110 93 106 215 87 402 556 491 1902 Core 1166 | 25 62 276 89 . 78 93 106 131 . 219 87 . . Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 1442 | . . . . . . . . . . . . . 1442 Flight 2106 | . . 93 204 3 32 . . 84 87 183 469 491 460 Fastest Speed 20 | 50 50 47 34 34 34 50 50 34 34 34 35 35 20 Average Speed 36 | 50 50 49 38 34 47 50 50 44 34 43 38 37 28 Slowest Speed 150 | 50 50 100 50 34 150 50 50 150 34 150 50 40 111 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 23 | . . . . . . . . . . 1 4 15 3 Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 33 | 3 20 45 41 . 91 5 71 8 5 20 27 30 64 Regions Visited 13 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 8 | . . 1 1 1 . . . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 2 | . . . . . . . . . . . . . 2 Terrain Destroyed 141 | . 9 16 . . . . . . . . . . 116 Melee . | . . . . . . . . . . . . . . Projectile 2 | . . . . . . . . . . . . . 2 AOE 139 | . 9 16 . . . . . . . . . . 114 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Fac Res Res Acc Total 4891 | 28 68 395 300 2 132 97 112 224 89 410 564 481 1989 Wait 46 | . . 1 . . 2 . 7 . . . . . 36 Move 4660 | 24 61 368 292 2 109 93 105 214 86 399 548 463 1896 Hop 21 | . . . . . . . . . . 1 4 13 3 Pick Up 26 | . 1 6 2 . 4 . . 4 . 1 1 3 4 Fast Attach 44 | 4 . 1 3 . 1 1 . 1 . 2 9 1 21 Attach 24 | . . 2 2 . 3 3 . 2 3 . 1 1 7 Detach 3 | . . . . . . . . . . 1 1 . 1 Swap 7 | . 2 4 . . 1 . . . . . . . . Drop 6 | . . . 1 . 3 . . . . . . . 2 Fire 28 | . 4 13 . . . . . . . . . . 11 Melee 3 | . . . . . . . . 3 . . . . . Ram 14 | . . . . . . . . . . 6 . . 8 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . 9 . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory -3/Research (discovered 2 exits: *Res / *Qua) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 20 | -11/Scrapyard | Entered Materials 64 | -10/Materials | Discovered new exit (range 6) 66 | -10/Materials | Entered another Materials area 66 | -9/Materials | Evolved 2 slots: Propulsion x2 171 | -9/Materials | Discovered new exit (range 15) 258 | -9/Materials | Identified exit to Materials 267 | -9/Materials | Lost 3 parts (2n1w) 299 | -9/Materials | Entered another Materials area 299 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 324 | -8/Materials | Build established: Mutant 418 | -8/Materials | Discovered new exit (range 13) 422 | -8/Materials | Identified exit to Factory 422 | -8/Materials | Entered Factory 422 | -7/Factory | Evolved 2 slots: Utility x2 423 | -7/Factory | Identified exit to DSF 423 | -7/Factory | Entered DSF 438 | -7/DSF | Additional patrols routed to DSF 478 | -7/DSF | Lost 4 parts (2n1u1w) 480 | -7/DSF | Core integrity fell below 50% 490 | -7/DSF | Discovered new exit (range 16) 497 | -7/DSF | Identified exit to Factory 498 | -7/DSF | Entered Factory 498 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 549 | -6/Factory | Sucked down chute 549 | -6/Factory | Entered Waste 557 | -6/Waste | Spotted C-40 Crusher 578 | -6/Waste | Spotted C-40 Crusher 590 | -6/Waste | Spotted C-40 Crusher 592 | -6/Waste | Spotted C-40 Crusher 592 | -6/Waste | Spotted C-40 Crusher 603 | -6/Waste | Spotted C-40 Crusher 603 | -6/Waste | Discovered new exit (range 12) 609 | -6/Waste | Identified exit to Factory 609 | -6/Waste | Entered Factory 642 | -6/Factory | Identified exit to Factory 721 | -6/Factory | Entered another Factory area 721 | -5/Factory | Evolved 2 slots: Utility x2 731 | -5/Factory | Lost 3 parts (2u1w) 747 | -5/Factory | Discovered new exit (range 22) 753 | -5/Factory | Identified exit to Factory 754 | -5/Factory | Entered another Factory area 754 | -4/Factory | Evolved 2 slots: Propulsion x2 850 | -4/Factory | Build established: Hacker-Mutant 865 | -4/Factory | Lost 5 parts (2n3u) 873 | -4/Factory | Core integrity fell below 50% 931 | -4/Factory | Core integrity fell below 20% 931 | -4/Factory | Discovered new exit (range 16) 938 | -4/Factory | Identified exit to Research 938 | -4/Factory | Entered Research 938 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 1159 | -3/Research | Discovered new exit (range 5) 1160 | -3/Research | Identified exit to Quarantine 1164 | -3/Research | Discovered new exit (range 18) 1170 | -3/Research | Identified exit to Research 1171 | -3/Research | Entered another Research area 1171 | -2/Research | Evolved 2 slots: Utility x2 1174 | -2/Research | Build established: Mutant 1289 | -2/Research | Spotted B-90 Cyclops 1353 | -2/Research | Discovered new exit (range 9) 1356 | -2/Research | Identified exit to Access 1359 | -2/Research | Entered Access 1359 | -1/Access | Evolved 2 slots: Utility x2 1378 | -1/Access | Lost 4 parts (1p2n1u) 1585 | -1/Access | Found Fusion Bomb Launcher 1676 | -1/Access | Energy Cycler disabled 1749 | -1/Access | Destroyed 7 combat bots 1767 | -1/Access | Spotted B-99 Colossus 1827 | -1/Access | Spotted B-99 Colossus 1853 | -1/Access | Build established: Hacker-Sprinter 1859 | -1/Access | Search patrols dispatched 1923 | -1/Access | Spotted B-99 Colossus 1952 | -1/Access | Lost 4 parts (2p2w) 1987 | -1/Access | Spotted B-99 Colossus 1987 | -1/Access | Spotted B-99 Colossus 2012 | -1/Access | Discovered new exit (range 6) 2014 | -1/Access | Identified exit to Surface 2014 | *** | Escaped! Last Messages --------------- detected, Programmers report to Access Zone 4O. 02005_ C-30 ARC bursts open, deploying its payload. 02005_ H-88 Terminator unfolds itself. 02006_ Slug penetrates Door. 02006_ Cld. Linear Gravjet destroyed. 02007_ Slammed into H-88 Terminator. 02007_ Cld. Linear Gravjet destroyed. 02007_ Knocked back. 02007_ Penetrated by Slug. 02010_ Terminal disabled. 02012_ Cld. Linear Gravjet destroyed. 02012_ Cld. Antigrav System destroyed. 02012_ Knocked back. 02012_ The Access Shell folds into the floor. 02012_ EXIT=FOUND 02014_ EXIT=IDENTIFIED: SURFACE 02014_ Knocked back. [Achievement: I Was Wrong!] Map ----- +----------------------------------------------------+ | ???????????????? ####+#################### | | ???????????????? ???????????????# # | | ???????????????? ???????????????# ! # | | ???????????????? ???????????????# # | | ???????????????? ???????????????# " # | | ???????????????? ???????????????# """ # | | ???????????????? ???????????????# """# | | ???????????????? ???????????????# " # | | ???????????????? ???????????????# # | | ???????????????? ???????????????# #######+ | | ????????#######+####################+##+####### | | ??????? w h " "" | | ??????? H h " " "T | | ????????????######### ""#####+########## | | ????????????????????# ""#???# ### | | ????????????????????# "#???# #?# | | ????????????????????# T#???# #?# | | ????????????????????# ""#???# #?# | | ????????????????????# ""#???# #?# | | ???????????????????## ""##??# #?# | | ???????????????????# #??# #?# | | ???????????????????## ##??# #?# | | ###?????????????????# #?#############?# | | #?????????????????# #?# #?# | | #?????????????????# #?# #?# | | #?????????????????# @" #?# #?# | | #?????????????????# % "" #?? #?# | | #?????????????????# #?? * ### | | #?????????????????# #??** """"" [# | | #?????????????????# #?# """"" # | | #?????????????????#""""""""""#?# """"" + | | #??????????????????????????????# """"" # ! | | ###??????????????????????????????? """"" # | | ????????????????????#""""""""""???? ?# | | ????????????????????# ???= ?## | | ????????????????????# ??# ???# | | ????????????????????# ???#+########???# | | ????????????????????# ???# #??????????# | | ????????????????????# ???# ############ | | ????????????????????# ????# # # | | ?????????????????????? ????# # # | | ######################## ###### # # | | + """" # # # | | ###### ""R" # # # | | ?????# [ * " + # "" # | | ?????# ! # # "" # | | ?????# # / """""" # | | ?????# # # """""" # | | ?????# " ### # "" # | | ?????#######+######+#### #?# # "" / | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 120 Energy Generation 45 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Corruption Block 20 Propulsion Shielding 66 Evasion (%) 75 Offensive Hacking 30 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- VTOL Module | -9/Materials | Hacked Hacking Suite | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- I Was Wrong! Challenges ------------ None Game ------ Seed ShrapnelNetworkFragment Manual? 0 Play Time 01:00:50 Cumulative 363.4 hours Start 2026.07.27 @ 14:58:08 End 2026.07.27 @ 15:55:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 209 Rogue 135 Adventurer 74 Explorer 0 Win Type 0 Total 18 Types 15/0/0/3/0/0/0/0/0/0 Lore% 75 Gallery% 68 Achievement% 53 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a0972f44-08ec-4841-9c5c-df6a8bf4cd23