Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.17 @ 03:29:14 // Winter2019/RPGLIKE Player: Toaster Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (84) 420 Value Destroyed (3066) 3066 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (411) 411 TOTAL SCORE: 7697 Bonus ------- High Alert Combat Kills 111 Registered with UFD 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 360/360 System Corruption 2% Temperature Warm (191) Movement Walking (126) Location -5/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Light Antimatter Reactor > --- PROPULSION (3) --- Makeshift Leg Flexi-carbon Leg Thunder Leg > --- UTILITY (5) ------ Improved Coolant Injector Advanced Signal Interpreter Hardened Medium Armor Plating > --- WEAPON (3) ------- Plasma Cannon Heavy Ion Cannon Phase Cannon > --- INVENTORY (1) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Antimatter Reactor > --- PROPULSION ------- Makeshift Leg Flexi-carbon Leg Thunder Leg > --- UTILITY ---------- Improved Coolant Injector Advanced Signal Interpreter Hardened Medium Armor Plating Improved Hardlight Generator Dynamic Insulation System > --- WEAPON ----------- Plasma Cannon Heavy Ion Cannon Phase Cannon > --- INVENTORY -------- Makeshift Leg [Rating: 62] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Utility Dynamic Insulation System Device Dynamic Insulation System Processor Improved Signal Interpreter Protection Scrap Shield Weapon Beam Cannon Energy Gun Heavy Laser Energy Cannon Beam Cannon Ballistic Gun Barrage Gun Ballistic Cannon Battle Cannon Special Weapon Mining Laser Build | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 9 | 3 2 1 1 1 1 Power 1 | . . . . 1 . Propulsion 2 | 1 1 . . . . Utility 4 | 1 . 1 1 . 1 Weapon 2 | 1 1 . . . . Parts Attached 46 | 5 8 8 4 13 8 Power 4 | 1 . . 1 1 1 Engine 3 | 1 . . 1 1 . Core . | . . . . . . Reactor 1 | . . . . . 1 Propulsion 11 | 2 1 . . 4 4 Treads . | . . . . . . Leg 11 | 2 1 . . 4 4 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | . 4 3 2 3 3 Device 6 | . . 2 2 1 1 Storage . | . . . . . . Processor 4 | . 2 . . 1 1 Hackware . | . . . . . . Protection 5 | . 2 1 . 1 1 Artifact . | . . . . . . Weapon 16 | 2 3 5 1 5 . Energy Gun 4 | 2 . . 1 1 . Energy Cannon 8 | . 3 1 . 4 . Ballistic Gun 2 | . . 2 . . . Ballistic Cannon 1 | . . 1 . . . Launcher . | . . . . . . Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 3 | . . 1 . . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . . 1 . . 2 Weapon . | . . . . . . Highest Loss Streak 2 | . . 1 . . 2 To Critical Strikes . | . . . . . . Average Backups . | . . 1 1 . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . 1 1 . . Tool/Special . | . . . . . . Unused Backups 1 | . . . . 1 . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . . 1 . Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 91 | . 92 92 90 88 99 Engine 10 | . 13 10 9 9 12 Leg 27 | . 28 30 28 26 22 Device 13 | . . 8 13 18 22 Processor 3 | . 8 . . 2 7 Protection 8 | . 12 11 9 5 7 Energy Gun 1 | . 5 . 1 2 . Energy Cannon 17 | . 23 17 . 22 23 Ballistic Gun 5 | . . 8 17 . . Ballistic Cannon 2 | . . 2 9 1 . Peak Build Rating 62 | 5 9 17 28 50 62 Average Rating 28 | 3 7 13 21 37 56 On Entrance 18 | . 5 9 17 28 50 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 76 | 8 20 38 41 67 76 Greatest Support 73 | 25 35 35 35 70 73 Greatest Overweight (x) 1 | . . 1 1 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 1 | 1 1 1 1 1 1 Average Capacity 1 | 1 1 1 1 1 1 Most Carried 1 | . 1 1 1 1 1 Average Carried . | . . 1 1 . . Final Capacity 1 | 1 1 1 1 1 1 Final Carried 1 | . 1 1 1 . . Class Distribution -------------------- 53% | Gunner 19% | Derelict-Tank 13% | Mutant 4% | Tank 4% | Derelict-Skirmisher 3% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -10/Subcaves Gunner | -7/Recycling Gunner | -7/Scraptown Derelict-Tank | -5/Factory Resources | -11 -10 -10 -7 -7 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 1177 | 250 76 331 200 150 170 Remotely . | . . . . . . Salvage Created 2889 | . 833 498 225 . 1333 Parts 166 | . 53 38 10 . 65 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 19 | . . 19 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 68 | . 23 16 4 . 25 Guns 9 | . 4 2 3 . . Cannons 54 | . 18 14 1 . 21 AOE 2 | . 1 . . . 1 Classes Destroyed 19 | . 5 3 1 . 10 Worker 2 | . 1 . . . 1 Builder 1 | . . . . . 1 Tunneler 1 | . . . . . 1 Hauler 2 | . 2 . . . . Recycler 1 | . . . . . 1 Operator 2 | . . . . . 2 Turret 1 | . . 1 . . . Watcher 6 | . 3 . . . 3 Swarmer 16 | . 11 4 . . 1 Grunt 23 | . 12 2 . . 9 Brawler 1 | . . . . . 1 Duelist 1 | . . . . . 1 Protector 1 | . . . . . 1 Sentry 5 | . . . 4 . 1 Specialist 4 | . . . . . 4 Hunter 2 | . . . . . 2 Programmer 5 | . . . . . 5 Artisan 1 | . . 1 . . . Subdweller 10 | . . 10 . . . Best Kill Streak 8 | . 7 5 1 . 8 Combat Bots Only 8 | . 7 4 1 . 8 Max Kills in Single Turn 2 | . 2 2 1 . 2 Gunslinging . | . . . . . . Exploded 1 | . 1 . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 474 | . 97 82 99 . 196 Missed 136 | . 28 26 34 . 48 Hits 338 | . 69 56 65 . 148 Melee 2 | . . . . . 2 Projectile 336 | . 69 56 65 . 146 Critical Strikes 8 | . . 2 . . 6 Part Disruptions 1 | . . . . . 1 Actively Blocked 1 | . . . . . 1 Damage Taken 3959 | . 676 887 483 . 1913 Core 2740 | . 483 615 276 . 1366 Absorbed by Shields 666 | . . . . . 666 Redirected to Core 2205 | . 331 493 251 . 1130 Ignored by Resistances 211 | . . . . . 211 Core Remaining (%) 69 | 100 . . . 39 . Volleys Fired 207 | . 61 62 15 . 69 Largest 3 | . 2 3 3 . 3 Hottest 230 | . 120 180 86 . 230 Shots Fired 523 | . 122 152 45 . 204 Gun 107 | . 42 35 30 . . Cannon 402 | . 80 103 15 . 204 Launcher . | . . . . . . Special 14 | . . 14 . . . Kinetic 89 | . . 44 45 . . Thermal 413 | . 101 108 . . 204 Explosive . | . . . . . . Electromagnetic 21 | . 21 . . . . Robot Hit Streak 23 | . 7 21 7 . 23 Robot Miss Streak 4 | . 2 2 2 . 4 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 309 | . 63 74 31 . 141 Core Hits 134 | . 35 29 12 . 58 Critical Kills 2 | . . . . . 2 Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . . . 2 Meltdown 2 | . . . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7815 | . 1152 1323 582 . 4758 Guns 941 | . 326 207 408 . . Cannons 6217 | . 730 1116 174 . 4197 Explosions 609 | . 48 . . . 561 Melee . | . . . . . . Ramming 48 | . 48 . . . . Kinetic 861 | . . 279 582 . . Thermal 6187 | . 946 1044 . . 4197 Explosive 561 | . . . . . 561 Electromagnetic 158 | . 158 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . . . . 4 Energy Discharges 2 | . . . . . 2 Data Loss (minor) 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 156 | . 15 . . . 141 Projectiles 63 | . 15 . . . 48 Explosions 93 | . . . . . 93 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 11 | . 11 . . . . Kicked 11 | . 11 . . . . Crushed . | . . . . . . Highest Temperature 199 | . 198 . . . 199 Average Temperature 95 | . 57 . . . 104 Received Heat Transfer 1112 | . 234 255 150 . 473 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 4 | . . . . . 4 Combat Hostiles 3 | . . . . . 3 Parts Melted 19 | . 2 1 . . 16 Heat Transferred 10017 | . 1979 2220 . . 5818 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Maximum Alert Level 2 | . 2 . . . 2 Low Security (%) 76 | 100 65 . 100 . 57 Level 1 12 | . 28 . . . 13 Level 2 11 | . 6 . . . 28 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 646 | . 420 . 96 . 646 Initial . | . . . . . . Average 124 | . 149 . 20 . 225 Influence Increases 2284 | . 756 240 352 . 936 Destroy 0b10 Robot/C 1160 | . 460 140 80 . 480 Destroy 0b10 Robot/NC 80 | . 30 . . . 50 Destroy Leader 206 | . 90 10 . . 106 Successful Hack 89 | . 18 . 62 . 9 Select Force Hacks 270 | . 60 . 210 . . Disable Machine 165 | . . . . . 165 Destroy Structure 104 | . 8 . . . 96 Lose Combat Pursuer 210 | . 90 90 . . 30 Influence Decreases 1658 | . 406 590 265 87 310 Entered New Map 256 | . . 169 . 87 . Time Decay 1372 | . 406 411 265 . 290 Lost Part 30 | . . 10 . . 20 Squads Dispatched 14 | . 5 . . . 9 Investigation 5 | . 4 . . . 1 Extermination 3 | . . . . . 3 Reinforcement 4 | . 1 . . . 3 Assault 1 | . . . . . 1 Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 94 | . 36 20 4 . 34 Peak Tracking Total 12 | . 7 6 1 . 12 Tactical Retreats 6 | . 3 2 . . 1 Traps | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 8 | . 2 1 . . 5 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 2 | . 2 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -7 -7 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 11 | . . . . . 11 Max in Single Turn 4 | . . . . . 4 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 28 | . 9 1 13 1 4 Terminals 16 | . 7 . 6 . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 9 | . 2 . 7 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 76 | . 29 1 30 7 9 Successful 47 | . 12 1 21 7 6 Failed 29 | . 17 . 9 . 3 Catastrophic 2 | . 1 . 1 . . Database Lockouts . | . . . . . . Manual 41 | . 18 . 17 . 6 Terminals 43 | . 26 . 9 . 8 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 24 | . 3 . 21 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Terminal Hacks 19 | . 7 1 1 7 3 Robot Analysis 7 | . . . . 7 . Terminal Index 1 | . . . . . 1 Locate Traps 5 | . 4 . . . 1 Reprogram Traps 1 | . 1 . . . . Hauler Manifests 2 | . 1 . 1 . . Zone Layout 2 | . 1 . . . 1 Proto ID Catalog 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 11 | . 1 . 10 . . Report Inventory 9 | . 1 . 8 . . Retrieve Components 2 | . . . 2 . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 16 | . 4 . 10 . 2 Terminals 7 | . 2 . 3 . 2 Botnet 7 | . 2 . 3 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 9 | . 2 . 7 . . Tunnel 9 | . 2 . 7 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 5 . 7 . 3 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 5 | . . . 5 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Initial UFD Resources 37 | . . . . . 37 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Active Infowar (turns) 686 | . 684 2 . . . Optics 686 | . 684 2 . . . Robot Analysis Total 7 | . . . . 7 . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -7 -7 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 9457 | 38 1381 2009 1819 2631 1579 Spaces Moved 6110 | 35 952 1391 1052 1846 834 Core 15 | 15 . . . . . Treads . | . . . . . . Legs 6095 | 20 952 1391 1052 1846 834 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 126 Average Speed 136 | 90 120 120 167 140 136 Slowest Speed 210 | 120 120 190 190 200 210 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 59 | 4 93 62 92 83 21 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 11 | . 2 1 7 1 . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 17 | . . 7 . 10 . Spaces Dug 1 | . . . . . 1 Terrain Destroyed 52 | . 5 . . . 47 Melee . | . . . . . . Projectile 14 | . . . . . 14 AOE 38 | . 5 . . . 33 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Total 6757 | 39 1064 1580 1079 1877 1118 Wait 247 | . 12 75 . 3 157 Move 6105 | 34 951 1390 1051 1845 834 Hop . | . . . . . . Pick Up 3 | . 1 . . 1 1 Fast Attach 54 | 5 8 8 4 14 15 Attach . | . . . . . . Detach 6 | . 2 1 . 1 2 Swap 9 | . . 8 . . 1 Drop 31 | . 2 7 3 13 6 Fire 207 | . 61 62 15 . 69 Melee . | . . . . . . Ram . | . . . . . . Kick 11 | . 11 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 84 | . 16 29 6 . 33 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat] / *Rec / *Scr) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 15 | -11/Scrapyard | Discovered new exit (range 15) 39 | -11/Scrapyard | Entered Materials 69 | -10/Materials | Discovered new exit (range 7) 318 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 5) 903 | -10/Materials | Reached level 2 963 | -10/Materials | Destroyed 7 combat bots 1128 | -10/Materials | Reached level 3 1152 | -10/Materials | Discovered new exit (range 3) 1323 | -10/Materials | Upgraded with Weapon slot (x1) 1351 | -10/Materials | Upgraded with Propulsion slot (x1) 1401 | -10/Materials | Discovered new exit (range 12) 1420 | -10/Materials | Entered Subcaves 1421 | -10/Subcaves | Approached by a straggling Scientist 1621 | -10/Subcaves | Core integrity fell below 50% 1621 | -10/Subcaves | Reached level 4 1622 | -10/Subcaves | Build established: Tank 1625 | -10/Subcaves | Discovered new exit (range 11) 1678 | -10/Subcaves | Core integrity fell below 20% 1885 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1912 | -10/Subcaves | Upgraded with Utility slot (x1) 1939 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1955 | -10/Subcaves | Build established: Gunner 1976 | -10/Subcaves | Learned location of Zion (-6) 1976 | -10/Subcaves | Met a Zionite searching for "candidates" 1993 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2280 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 2870 | -10/Subcaves | Visited 4L-MR0's lab 3234 | -10/Subcaves | Discovered new exit (range 6) 3236 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3394 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3429 | -10/Subcaves | Entered Recycling 3619 | -7/Recycling | Reached level 5 3868 | -7/Recycling | Discovered new exit (range 8) 4439 | -7/Recycling | Upgraded with Utility slot (x1) 5184 | -7/Recycling | Reached level 6 5197 | -7/Recycling | Scanned before Scraplab entrance 5226 | -7/Recycling | Entered Scraplab 5243 | -7/Recycling | Discovered new exit (range 3) 5248 | -7/Recycling | Entered Scraptown 5863 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 5867 | -7/Scraptown | Learned Factory emergency access door positions 5869 | -7/Scraptown | Learned 8 Factory zone layouts 5881 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5885 | -7/Scraptown | Discovered new exit (range 11) 6059 | -7/Scraptown | Visited Bundlers 6249 | -7/Scraptown | Visited UFD Registry 6249 | -7/Scraptown | Registered with UFD as "Protonmech" 6407 | -7/Scraptown | Delivered Scrap Shield to a Scientist 6501 | -7/Scraptown | Visited Junk Cannon Lab 6550 | -7/Scraptown | Visited Analyses Database 6582 | -7/Scraptown | Visited Derelict Rescue Squad 6597 | -7/Scraptown | Visited Cartography Club 6618 | -7/Scraptown | Visited Chapter 10 6642 | -7/Scraptown | Visited Observation Area 6664 | -7/Scraptown | Visited DA-N13 Charitable Foundation 6686 | -7/Scraptown | Found DCF Scrap (28 items) 6872 | -7/Scraptown | Visited Curators Association 6932 | -7/Scraptown | Visited Abandonware Association 6952 | -7/Scraptown | Visited LU-1G1's Boring Crew 7010 | -7/Scraptown | Build established: Derelict-Gunner 7115 | -7/Scraptown | Visited CR-KLE's Repair Center 7206 | -7/Scraptown | Upgraded with Power slot (x1) 7352 | -7/Scraptown | Build established: Derelict-Skirmisher 7752 | -7/Scraptown | Build established: Derelict-Tank 7869 | -7/Scraptown | Discovered new exit (range 5) 7877 | -7/Scraptown | Identified exit to Factory 7879 | -7/Scraptown | Entered Factory 7880 | -5/Factory | Core integrity fell below 50% 7881 | -5/Factory | Reached level 7 7914 | -5/Factory | Discovered new exit (range 8) 7923 | -5/Factory | Identified exit to Factory 7999 | -5/Factory | Upgraded with Utility slot (x1) 8645 | -5/Factory | Cargo convoy interrupted 8667 | -5/Factory | Reached level 8 8754 | -5/Factory | Destroyed 8 combat bots 8938 | -5/Factory | Core integrity fell below 20% 8988 | -5/Factory | Garrison activated, responded to threat 9001 | -5/Factory | Reached level 9 9079 | -5/Factory | First assault squad dispatched 9458 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 09392_ Acquired 10 matter. 09440_ Triggered Ambush Trap. 09440_ B-60 Warrior emerges from a hatch in the floor. 09440_ G-50 Soldier emerges from a hatch in the floor. 09441_ U-05 Engineer lays Concrete. 09442_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 09444_ U-05 Engineer lays Concrete. 09448_ Melted Imp. Treads. 09448_ B-60 Warrior destroyed. 09448_ K-01 Serf collects debris. 09449_ U-05 Engineer lays Concrete. 09449_ P-70 Sage resets U-05 Engineer, system corruption cleaned. 09450_ K-01 Serf collects debris. 09451_ Imp. Hardlight Generator destroyed. 09453_ K-01 Serf collects debris. 09454_ Dynamic Insulation System destroyed. 09456_ R-10 Processor collects Imp. Treads. 09456_ K-01 Serf collects debris. 09458_ G-50 Soldier heat short circuits Adv. Heat Sink. 09458_ Penetrated by Slug. 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Rkg p t | | ?????????? u h | | ??????????? u k | | ??????????? | | ???????????####################### #####+##### | | ???????????# ! ! ???????????# # # | | ???????????# ??##########Rt # # | | ???????????+ * ?# # # """ # | | ???????????# """ """ # #u # """ | | ????""" #"" """ """ # """" # # """ # | | ????""" #"" """ """ # """" # # # | | ????""" #"" # """" # # # | | ????""" #T """ """ # """" # % # # | | ????""" #"" """ """ # """" #u ########### | | ????""" #"" """ """ # """" # ##% = T #? | | ???? #"" # """" + ## #? | | ???? # + # ## #? | | ???? ########+##### """" # ##[[ =[[#? | | ????##+#####??????# #???# """" # ##[ *%! #? | | ???? #??????# #???# """" # #######+### | | ????"T"" #??????# #???# """" # %%!! | | ????"""" #??????# #???# """" # !% | | ???? #??????# #???# """" # | | ????+#######??????# #???# """" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Coolant Potential 80 Energy Generation 42 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 800 Resistance: KI 30 Weapon Cycling 15 Evasion (%) 70 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Levels Raised 8 | . 2 1 2 . 3 XP Earned 16440 | 3000 3008 1750 2760 650 5272 XP Spent 14765 | 2960 2350 800 1100 2725 4830 Upgrades 45 | 10 7 1 1 12 14 Power Slot 1 | . . . . 1 . Propulsion Slot 2 | 1 1 . . . . Utility Slot 4 | 1 . 1 1 . 1 Weapon Slot 2 | 1 1 . . . . Core Integrity 8 | . . . . . 8 Heat Dissipation 8 | 3 5 . . . . Energy Generation 2 | . . . . . 2 Mass Support 2 | 1 . . . 1 . Inventory Capacity 1 | 1 . . . . . Sensor Range 10 | . . . . 10 . Ranged Accuracy 5 | 2 . . . . 3 Protomatter Created 1011 | . 160 240 45 . 566 Integrity Restored 1735 | . 301 579 135 . 720 Core 1732 | . 298 579 135 . 720 Parts 3 | . 3 . . . . Protomatter Decayed 161 | . 33 18 . . 110 Game ------ Seed SupersonicJammingMonowheel Manual? 0 Play Time 01:03:37 Cumulative 196.5 hours Start 2026.04.17 @ 02:20:18 End 2026.04.17 @ 03:29:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 90 Rogue 86 Adventurer 4 Explorer 0 Win Type - Total 7 Types 4/0/2/0/0/0/0/0/1/0 Lore% 73 Gallery% 51 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d9c83313-38d6-4e75-bfee-2e8b31722f87