Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.06 @ 22:07:57 Player: the cat Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (522) 2610 Value Destroyed (28680) 28680 Prototype IDs (65) 1300 Alien Tech Used (5) 1000 Bonus (23046) 23046 TOTAL SCORE: 68136 Bonus ------- Triggered High Security 500 High Alert Combat Kills 9524 Follower Combat Kills 1906 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met R17 at Research 2000 Met Sigix 2000 Win 3000 Friendly Fire -1984 Cogmind --------- Core Integrity 295/1600 Matter 78/300 Energy 99/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Armored Heavy Treads Armored Heavy Treads Cooled Q-thruster > --- UTILITY (13) ----- Experimental Signal Interpreter Terrain Scan Processor Experimental Targeting Computer Graphene Brace > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (0) Enhanced Nova Cannon CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Armored Heavy Treads Improved Heavy Siege Treads Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Huge Storage Unit Assembled Biocell Array Experimental Optical Array Advanced Sensor Array Experimental Signal Interpreter Assembled Combat Suite Experimental Targeting Computer Experimental Target Analyzer Centrium Medium Armor Plating Centrium Medium Armor Plating Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Antimatter Reactor Centrium Heavy Treads Experimental Biometal Heavy Treads Matter Compressor Experimental Targeting Computer Advanced Weapon Cycler Graphene Brace Experimental EM Disruption Field Antimissile System Advanced System Restoration Module Long-range Tractor Beam Phasing AFG Transdimensional Reconstructor High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator HERF Cannon Heavy Phase Cannon Hardcell Cannon Gamma Bomb Array Scatter Rocket Array Micro-nuke Launcher CR-A16's Behemoth Slayer [Rating: 204] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Compact Wheel Hover Unit Improved Linear Gravjet Flight Unit Cooled Q-thruster Utility Huge Storage Unit Device GOLEM Unit Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Heavy Beamcaster Energy Cannon Assembled Focal Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Missile Launcher Impact Weapon Heavy Flail Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . . . . 2 . . . . 2 . . . . 2 . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Utility 11 | . . . 1 . . . 1 2 . . . . 2 . . . . . . . 1 . . . . 2 . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 701 | . 18 1 5 1 . . 54 15 3 . 2 2 74 17 36 7 7 12 52 12 44 5 . 11 12 20 19 19 13 2 36 52 109 19 22 Power 34 | . 2 . 2 . . . 7 1 . . . . 1 1 3 . . 1 3 . 5 . . 1 . 1 . . . . 1 . 5 . . Engine 17 | . 1 . 2 . . . 7 . . . . . 1 1 2 . . 1 1 . 1 . . . . . . . . . . . . . . Core 6 | . 1 . . . . . . 1 . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Reactor 11 | . . . . . . . . . . . . . . . 1 . . . 2 . . . . 1 . 1 . . . . 1 . 5 . . Propulsion 125 | . 2 1 1 1 . . 16 1 . . . . 17 3 5 . 1 . 5 2 9 . . 1 . 2 5 1 1 1 8 3 19 8 12 Treads 100 | . 1 . 1 1 . . 16 1 . . . . 15 3 5 . 1 . 1 2 6 . . 1 . 2 3 1 1 1 6 1 12 8 11 Leg 11 | . . . . . . . . . . . . . . . . . . . 3 . 3 . . . . . 2 . . . . 2 1 . . Wheel 6 | . 1 1 . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . 1 . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . Flight 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 Utility 324 | . 3 . 2 . . . 10 2 . . . . 29 7 15 3 2 6 20 6 24 5 . 8 10 14 13 8 7 . 18 45 58 5 4 Device 164 | . . . . . . . 4 1 . . . . 12 3 10 1 2 2 9 3 6 2 . 3 6 6 10 3 4 . 5 30 34 5 3 Storage 11 | . 1 . . . . . 1 . . . . . . 1 . . . . 4 . . . . 1 . . . . . . 1 1 . . 1 Processor 34 | . . . . . . . 1 . . . . . 7 . . 1 . 2 1 2 4 . . . . 2 . 2 . . 3 4 5 . . Hackware 12 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . 1 4 3 . . Protection 103 | . 2 . 2 . . . 4 1 . . . . 10 3 5 1 . 2 6 1 11 3 . 4 4 5 3 3 3 . 8 6 16 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 218 | . 11 . . . . . 21 11 3 . 2 2 27 6 13 4 4 5 24 4 6 . . 1 2 3 1 10 5 1 9 4 27 6 6 Energy Gun 29 | . 2 . . . . . 1 . . . . . . 4 6 2 2 3 6 2 1 . . . . . . . . . . . . . . Energy Cannon 68 | . . . . . . . 10 7 2 . 2 1 13 . . . 1 . 5 . . . . . . 3 . 5 4 . 2 1 5 4 3 Ballistic Gun 25 | . 5 . . . . . 5 . . . . . 8 . . . . . . . . . . . . . . 1 . . . . 6 . . Ballistic Cannon 7 | . . . . . . . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . 3 . . Launcher 54 | . 2 . . . . . 3 . . . . . . . 6 2 1 1 7 2 4 . . . 1 . . 4 . 1 5 3 9 2 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 21 | . 2 . . . . . 2 4 1 . . 1 3 1 1 . . 1 5 . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 13 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 1 . 1 . . . 2 . 4 . 2 Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Unidentified Prototypes 38 | . 1 . . . . . 2 2 . . . . 1 . 2 . . 1 6 . . . . 4 1 . . 2 . . 4 5 7 . . Corrupted Parts 16 | . . . . . . . . . . . . . 1 . 2 . . . 1 . . . . . . . . . 1 1 . . 10 . . System Corruption 99 | . . . . . . . . . . . . . 3 . 13 . . . 10 . . . . . . . . . 10 3 . . 60 . . Parts Lost 146 | . 1 . . . . . 13 . . . . . 28 . 9 . 1 . 4 2 9 . . . 2 2 1 2 . . 13 4 44 2 9 Power 12 | . 1 . . . . . 2 . . . . . 2 . . . . . 1 . 2 . . . . . 1 . . . 1 . 2 . . Propulsion 47 | . . . . . . . 4 . . . . . 12 . 4 . 1 . 2 . 2 . . . . . . . . . 1 . 14 1 6 Utility 69 | . . . . . . . 5 . . . . . 9 . 5 . . . 1 2 4 . . . 2 2 . 2 . . 9 4 21 1 2 Weapon 18 | . . . . . . . 2 . . . . . 5 . . . . . . . 1 . . . . . . . . . 2 . 7 . 1 Highest Loss Streak 12 | . 1 . . . . . 6 . . . . . 12 . 3 . 1 . 2 1 2 . . . 2 1 1 1 . . 8 4 12 2 5 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 97 100 95 100 100 100 98 84 84 84 69 84 89 77 78 86 85 84 91 92 91 90 94 79 85 84 79 82 85 83 84 80 73 40 38 Engine 2 | . 12 . 5 11 11 11 8 6 . . . . 3 5 5 6 6 6 3 . . 5 5 . . . . . . . . . . . . Core 1 | . 1 14 5 . . . . . 7 7 7 7 2 . . . . . . . 6 5 5 5 5 2 . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . 2 6 1 . . 4 5 7 7 5 4 5 4 4 4 . . Treads 14 | . 6 14 19 22 22 22 35 30 30 30 30 30 25 25 19 20 19 20 13 8 7 11 11 11 5 5 4 5 5 5 3 3 10 13 14 Leg 5 | . 14 . . . . . . . . . . . . . . . . . 8 17 14 11 11 5 11 10 10 10 9 10 9 9 4 . . Device 12 | . . . . . . . 8 7 7 7 7 7 8 6 11 20 20 16 6 19 11 11 11 12 11 21 20 17 15 15 21 16 12 5 4 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 6 7 7 10 11 11 11 11 10 10 10 10 10 9 9 7 . . Processor 10 | . . . . . . . 5 7 7 7 7 7 19 13 9 11 13 13 19 6 11 11 11 11 9 5 5 7 14 10 7 15 14 16 15 Protection 10 | . 12 14 19 22 22 22 11 7 7 7 7 7 7 6 8 7 6 9 13 11 10 7 11 6 10 9 9 14 12 15 15 9 5 . . Energy Gun 1 | . 8 . . . . . . . . . . . . 6 11 12 12 5 3 5 . . . . . . . . . . . . . . . Energy Cannon 6 | . . . . . . . 11 10 8 15 . 13 7 . . . . . 2 6 9 10 11 4 10 9 9 8 6 9 8 8 5 . . Ballistic Gun 2 | . 17 28 22 22 22 22 6 . . . . . 4 . . . . . . . . . . . . . . . . . . . 1 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 194 | 12 38 38 45 45 45 45 72 76 74 74 74 74 90 146 149 118 120 135 137 128 148 146 133 142 156 165 180 186 174 174 180 194 182 4 14 Greatest Support 240 | 20 20 16 16 16 16 16 80 83 83 83 83 83 100 115 110 110 110 70 104 104 100 60 60 130 60 95 100 100 80 60 95 100 240 75 7 Greatest Overweight (x) 53 | . 3 3 2 2 2 2 3 . . . . . 7 2 1 1 1 1 8 2 4 2 2 2 2 2 2 2 53 2 4 5 3 1 4 Average Overweight (x) 1 | . 1 2 2 2 2 2 . . . . . . . . 1 1 1 1 2 1 1 2 2 . 2 1 1 1 7 2 1 2 1 . . Largest Inventory Capacity 25 | . 15 15 15 15 15 15 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Average Capacity 22 | . 14 15 15 15 15 15 15 20 20 20 20 20 20 23 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 23 5 5 Most Carried 25 | . 15 15 15 15 15 15 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Average Carried 22 | . 13 15 14 14 15 15 15 19 20 19 20 20 19 23 22 24 24 24 23 23 24 24 25 24 24 24 24 23 24 24 24 24 20 4 4 Final Capacity 25 | 8 15 15 15 15 15 15 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 Final Carried 25 | 6 15 15 15 15 15 15 20 20 20 20 20 20 14 25 23 25 25 24 25 23 25 25 25 25 25 25 25 25 25 25 25 25 5 5 3 Class Distribution -------------------- 24% | Scavenger-Mutant 18% | Mutant 15% | Golem 8% | Derelict-Mutant 7% | Scavenger-Golem 6% | Skirmisher 6% | Scavenger-Skirmisher 4% | Scavenger-Assassin 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Assassin | -7/Factory Assassin | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Skirmisher | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Derelict-Assassin | -6/Zion Derelict-Mutant | -6/Deep Caves Mutant | -5/Proximity Caves Golem | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Golem | -5/Zhirov Golem | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Extension Scavenger-Mutant | -4/Cetus Scavenger-Assassin | -4/Archives Scavenger-Golem | -4/Hub_04(d) Golem | -3/Research Golem | -3/Quarantine Scavenger-Mutant | -2/Research Mutant | -1/Access Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Acc Com Matter Collected 12937 | 200 352 83 74 44 . 10 1090 65 33 241 . 131 715 666 693 240 76 203 1477 398 752 83 . 103 262 252 138 410 130 34 648 878 2027 184 245 Remotely 1698 | . . . . . . . . . . . . . . . 378 . . . 491 . 92 . . . 120 . . . . . . 222 395 . . Salvage Created 32819 | . 571 63 67 84 . . 2386 195 . 235 . 156 1339 626 1061 100 70 178 2379 322 2776 356 . 325 297 2271 764 1118 575 536 3047 3430 6824 296 372 Parts 1372 | . 30 6 6 4 . . 124 9 . 7 . 2 72 9 56 5 4 . 24 3 134 12 . 1 8 102 48 37 25 18 116 188 281 24 17 Haulers Intercepted 11 | . 1 . . . . . 5 . . . . . . . . . . . . . 1 . . . . 2 . . . 2 . . . . . Recyclers Shooed 12 | . . . . . . . 2 . . . . . . . 3 . . . . . 2 . . . . 4 . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 62 | . . . . . . . . . 9 7 . 6 . . . 4 5 9 . 6 . 11 . . 5 . . . . . . . . . . Prevented 13 | . . . . . . . . . . . . . . . . . 6 . . . . . . 7 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Acc Com Combat Hostiles Destroyed 506 | . 13 2 2 2 . . 43 3 . 5 . 1 21 . 20 3 1 . 74 7 46 5 . . 4 21 11 19 4 5 55 44 79 14 2 Melee 7 | . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . Guns 55 | . 13 2 2 2 . . 13 . . . . . 3 . 7 . . . 2 2 . . . . . . . . . . . . 9 . . Cannons 234 | . . . . . . . 19 3 . 5 . 1 16 . . . . . . 1 33 5 . . . 21 9 8 4 1 36 36 35 . 1 AOE 160 | . . . . . . . 9 . . . . . . . 12 3 . . 51 4 12 . . . 3 . . 8 . 3 18 4 19 14 . Classes Destroyed 30 | . 5 . 1 . . . 6 2 . 1 . . 2 . 1 . . . 4 . . . . . . . . . . . 4 3 . 1 . Worker 20 | . 1 1 . . . . 1 . . . . . 2 . 3 . . . . . 4 . . . . . . . . . . . 7 1 . Builder 17 | . . . . . . . 2 . . . . . . . 8 . . . . . . . . . . . 1 . . . . . 6 . . Tunneler 4 | . . . . . . . . 2 . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Hauler 11 | . 1 . . . . . 5 . . . . . . . . . . . . . 1 . . . . 2 . . . 2 . . . . . Recycler 12 | . . . . . . . 1 . . . . . . . 2 . . . . . 2 . . . . 4 . . . . . . 2 . 1 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Operator 10 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . 2 2 . . Watcher 17 | . . . . . . . 1 . . . . . 1 . . . . . . . 2 . . . . 4 1 . . . . 3 5 . . Swarmer 62 | . 3 2 1 . . . 3 . . 2 . 1 1 . . 3 . . . . 10 . . . . . 4 4 . 1 12 . 3 12 . Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Grunt 158 | . 10 . . 2 . . 25 . . 2 . . 6 . 14 . . . . 4 20 . . . 4 3 2 5 . 3 12 11 35 . . Brawler 9 | . . . . . . . . . . . . . . . 1 . . . . . 1 2 . . . . . 1 . . . 2 2 . . Duelist 10 | . . . . . . . 1 . . . . . 1 . 1 . . . . 1 1 . . . . . . 1 . . 3 . 1 . . Protector 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Sentry 43 | . . . 1 . . . 9 1 . 1 . . 4 . 2 . . . . 1 5 1 . . . 3 3 . 4 1 1 3 3 . . Demolisher 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Specialist 5 | . . . . . . . 4 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hunter 36 | . . . . . . . . . . . . . 3 . . . 1 . . . . 2 . . . 6 . 4 . . 2 4 13 . 1 Programmer 62 | . . . . . . . . 2 . . . . 3 . 2 . . . . . 8 . . . . 9 . . . . 1 18 19 . . Heavy 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Behemoth 8 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . 1 . 2 . . . 1 . 1 . 1 Cetus Guard 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Lightning 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Striker 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Z-Technician 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Z-Light 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Assembled 47 | . . . . . . . . . . . . . . . . . . . 47 . . . . . . . . . . . . . . . . Golem 22 | . . . . . . . . . . . . . . . . . . . 21 1 . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Revision 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 40 | . 5 2 1 2 . . 7 1 . 3 . 1 6 . 11 3 1 . 40 3 13 2 . . 3 4 4 7 6 4 6 6 17 9 2 Combat Bots Only 38 | . 4 2 1 2 . . 6 1 . 3 . 1 5 . 4 3 1 . 38 3 11 2 . . 3 4 3 7 2 4 6 5 14 8 1 Max Kills in Single Turn 11 | . 2 1 1 1 . . 2 1 . 1 . 1 2 . 9 2 1 . 11 1 5 1 . . 4 1 2 3 1 2 3 2 3 7 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 11 | . . . . . . . 2 . . . . . . . 4 2 . . 11 1 4 . . . 3 . . 3 . 2 3 2 2 6 . Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Acc Com Damage Taken 52203 | . 362 61 111 161 . . 3132 178 . 167 . 29 5820 . 2078 63 251 . 1092 452 3111 658 . . 660 1127 794 1354 373 163 6153 2368 12093 2619 6773 Core 4913 | . 51 10 15 20 . . 439 15 . 13 . . 515 . 100 . 21 . 153 49 342 34 . . 58 63 69 96 17 . 416 117 995 302 1003 Absorbed by Shields 266 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 266 Reduced by Siege Mode 264 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . 49 . 210 . . Redirected to Shielding 242 | . . . . . . . . . . . . . . . . . . . 128 . . . . . . . . . . . . . 114 . . Regen/Repaired (Parts) 117 | . . . . . . . . . . . . . . . . . . . . . . . . . . 117 . . . . . . . . . Core Remaining (%) 54 | 100 . 75 . . . 91 20 . . . . 96 . . . . . . . 1 . . . . 56 . . . . 78 . 51 17 . 18 Volleys Fired 1359 | . 39 8 5 7 . . 142 10 3 11 . 9 96 2 54 4 5 2 53 35 98 16 . . 19 77 25 44 30 19 159 129 227 9 22 Largest 2 | . 2 2 2 2 . . 2 2 1 2 . 2 2 2 2 2 2 2 2 2 2 2 . . 2 2 2 2 2 2 2 2 2 1 1 Hottest 162 | . 90 46 46 46 . . 143 125 65 125 . 125 155 162 162 162 150 162 162 106 106 50 . . 50 113 50 115 115 50 113 113 155 120 120 Shots Fired 2262 | . 77 16 10 14 . . 274 19 3 22 . 19 153 4 96 12 11 5 79 48 173 31 . . 31 141 40 63 44 31 251 207 357 9 22 Gun 494 | . 76 16 10 14 . . 140 . . . . . 28 4 85 10 6 5 8 22 10 . . . . . . . . . . . 60 . . Cannon 1609 | . . . . . . . 126 19 3 22 . 19 125 . . . 5 . 45 17 153 31 . . 29 141 40 48 44 27 238 195 257 6 19 Launcher 159 | . 1 . . . . . 8 . . . . . . . 11 2 . . 26 9 10 . . . 2 . . 15 . 4 13 12 40 3 3 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 355 | . 64 16 10 14 . . 140 . . . . . 45 . . . . . . . . . . . . . . . . . . . 66 . . Thermal 1642 | . 12 . . . . . 126 19 3 22 . 19 86 4 85 10 6 5 8 39 163 31 . . 29 135 40 38 39 27 235 191 245 6 19 Explosive 107 | . 1 . . . . . 8 . . . . . . . 11 2 . . 26 9 10 . . . 2 . . 10 . . 12 2 8 3 3 Electromagnetic 158 | . . . . . . . . . . . . . 22 . . . 5 . 45 . . . . . . 6 . 15 5 4 4 14 38 . . Robot Hit Streak 73 | . 12 2 4 4 . . 18 9 . 5 . 5 34 3 11 4 4 3 19 8 32 11 . . 1 14 8 25 29 8 37 22 73 2 12 Robot Miss Streak 11 | . 4 2 1 1 . . 6 1 . 2 . 1 2 . 8 1 1 1 11 3 9 1 . . 6 2 2 3 1 2 3 3 4 4 1 Penetration Max 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . Secondary Targets 8 | . 2 . 1 . . . 4 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1616 | . 50 8 7 9 . . 195 16 . 14 . 15 109 12 64 5 8 5 107 23 136 26 . 4 2 80 30 48 39 13 155 139 279 1 17 Core Hits 1358 | . 19 4 3 4 . . 92 5 . 10 . 3 44 1 101 4 1 1 226 24 101 10 . 8 22 46 17 54 16 12 99 109 272 36 14 Critical Kills 13 | . . . . . . . 2 . . . . . 3 . . . . . 2 . . . . . . . . . . . . . 6 . . Critical Parts Destroyed 11 | . 1 . . . . . . . . . . 1 . 1 . . . 1 6 . . . . . . . . . . . . . 1 . . Critical Strikes 43 | . 1 . . . . . 2 . . . . 1 7 2 7 1 . 1 11 1 1 . . 1 . . . . . . . . 7 . . Burn 13 | . . . . . . . . . . . . . . 1 7 1 . . 2 1 1 . . . . . . . . . . . . . . Meltdown 7 | . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . 4 . . Destroy 5 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 3 . . Blast 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Smash 12 | . 1 . . . . . . . . . . 1 . 1 . . . 1 8 . . . . . . . . . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Melee Attacks 155 | . 5 . . . . . 4 17 1 . . 3 10 9 1 . . 9 74 . 5 . . 4 1 . 2 . 2 . 2 . 2 . 4 Impact 122 | . 5 . . . . . 4 17 1 . . 3 10 9 1 . . 9 63 . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 31 | . . . . . . . . . . . . . . . . . . . 11 . 5 . . 4 1 . 2 . . . 2 . 2 . 4 Sneak Attacks 8 | . 2 . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 83492 | . 921 179 115 133 . . 4447 589 . 378 . 530 3451 980 3940 207 214 281 8522 1310 7654 1190 . 718 553 4038 1315 3320 1582 924 9850 7883 15882 1068 1318 Guns 6944 | . 737 179 100 133 . . 1617 . . . . . 599 68 1458 70 90 91 138 162 138 . . . . . . . . . . . 1364 . . Cannons 46828 | . . . . . . . 1972 405 . 378 . 359 2852 . . . 124 . 966 472 5639 1190 . . . 3979 1315 1569 1582 607 6914 6399 9348 . 758 Explosions 24137 | . . . . . . . 759 . . . . . . . 2467 137 . . 4580 676 1696 . . . 553 . . 1751 . 317 2936 1484 5166 1067 548 Melee 4943 | . 184 . . . . . 90 184 . . . 171 . 860 . . . 190 2809 . 133 . . 322 . . . . . . . . . . . Ramming 640 | . . . 15 . . . 9 . . . . . . 52 15 . . . 29 . 48 . . 396 . 59 . . . . . . 4 1 12 Kinetic 5542 | . 645 179 100 133 . . 1617 . . . . . 1341 . . . . . . . . . . . . . . . . . . . 1527 . . Thermal 46786 | . 92 . . . . . 1972 405 . 378 . 359 1734 68 1458 70 90 91 138 634 5777 1190 . . . 3860 1315 1472 1336 607 7064 6408 9334 176 758 Explosive 18409 | . . . . . . . 759 . . . . . . . 2467 137 . . 4580 676 1696 . . . 553 . . 1153 . . 2635 608 1706 891 548 Electromagnetic 7172 | . . . . . . . . . . . . . 376 . . . 124 . 966 . . . . . . 119 . 695 246 317 151 867 3311 . . Impact 4293 | . 184 . . . . . 90 184 . . . 171 . 860 . . . 190 2614 . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 650 | . . . . . . . . . . . . . . . . . . . 195 . 133 . . 322 . . . . . . . . . . . Highest Corruption 63 | . . . . . . . . 3 3 3 3 4 4 4 23 23 23 23 10 10 6 2 2 2 2 8 8 . 10 3 7 20 63 . 10 Average Corruption 7 | . . . . . . . . 2 3 3 3 3 3 4 11 23 23 23 10 10 2 2 2 2 2 3 6 . 6 3 2 12 27 . 5 Corruption Purged 32 | . . . . . . . . . . . . . 4 . . . . . . . 6 . . . . . 8 . 10 . . . 4 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 656 | . . . . . . . . 10 11 20 5 22 16 25 48 49 35 3 46 39 21 8 3 16 16 15 4 . 5 . 60 96 81 . 2 Message Errors 167 | . . . . . . . . 5 3 6 1 6 4 4 15 17 8 . 14 9 5 2 . 6 5 4 . . 2 . 10 23 17 . 1 Matter Fused 166 | . . . . . . . . 2 3 5 1 3 8 10 9 10 16 . 12 7 5 2 1 6 2 5 1 . . . 17 25 16 . . Heat Flow Errors 85 | . . . . . . . . . . 5 2 5 2 4 5 4 1 1 7 8 6 . . . 1 1 2 . . . 7 13 11 . . Energy Discharges 61 | . . . . . . . . 2 3 2 . 3 . 1 5 1 3 . 5 2 . 1 . 2 1 2 . . 3 . 5 13 6 . 1 Parts Rejected 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . Data Loss (minor) 85 | . . . . . . . . 1 2 2 1 2 1 4 6 10 2 . 5 8 4 2 2 1 3 . 1 . . . 8 9 11 . . Data Loss (major) 27 | . . . . . . . . . . . . 1 . 1 2 1 2 1 1 1 . 1 . . 1 2 . . . . 5 6 2 . . Misfires 25 | . . . . . . . . . . . . 2 . . 1 6 2 1 2 1 . . . . 3 1 . . . . 2 2 2 . . Alerts 12 | . . . . . . . . . . . . . 1 1 1 . . . . 1 1 . . 1 . . . . . . 3 . 3 . . Misdirections 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . Weapon Failures 18 | . . . . . . . . . . . . . . . 3 . 1 . . 1 . . . . . . . . . . 3 5 5 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2646 | . 164 . . . . . 50 85 . . . 98 56 232 5 . . 134 556 62 184 29 . 34 . 112 23 2 59 . 199 211 246 . 105 Projectiles 1183 | . . . . . . . 5 15 . . . 10 56 . . . . . . 50 184 29 . . . 109 23 2 59 . 117 189 230 . 105 Explosions 201 | . . . . . . . . . . . . . . . 5 . . . 64 12 . . . . . . . . . . 82 22 16 . . Melee 1262 | . 164 . . . . . 45 70 . . . 88 . 232 . . . 134 492 . . . . 34 . 3 . . . . . . . . . Knockbacks 34 | . 1 . . . . . . 1 . . . 4 2 . . . . 2 18 . . . . 4 . . . . . . . . 2 . . Impact 25 | . 1 . . . . . . 1 . . . 3 . . . . . 2 14 . . . . 4 . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 2 . . Secondary 5 | . . . . . . . . . . . . 1 . . . . . . 4 . . . . . . . . . . . . . . . . Self-Inflicted Damage 1450 | . . . 7 . . . . . . . . . . . 219 23 . . 196 35 . . . . 22 . . . . . 241 62 502 137 6 Shots 106 | . . . . . . . . . . . . . . . 11 1 . . 10 1 . . . . 1 . . . . . 6 8 62 6 . Rammed 28 | . . . 1 . . . 1 . . . . . . 10 2 . . . 4 . . . . 7 . . . . . . . . . 1 2 Targets Rammed 81 | . . . 1 . . . 1 . . . . . . 10 2 . . . 4 . 2 . . 54 . 3 . . . . . . 1 1 2 Kicked 52 | . . . . . . . . . . . . . . . . . . . . . 2 . . 47 . 3 . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Highest Temperature 419 | . 282 . 9 84 . . 405 302 22 246 246 300 359 195 419 153 225 124 254 219 242 4 . . 112 158 173 126 135 2 226 232 399 64 180 Average Temperature 89 | . 80 . 6 39 . . 91 124 12 100 107 109 107 86 115 71 140 66 68 75 93 4 . . 41 51 61 43 59 2 98 85 94 26 79 Received Heat Transfer 6935 | . 156 . 24 90 . . 1422 12 . 81 . . 1434 . 381 . . . 189 216 759 45 . . 93 96 108 168 36 33 230 102 1026 198 36 Effects 21 | . . . . . . . 3 2 . 3 . . 3 . 2 . . . . . . . . . . . . . . . . 2 6 . . Shutdowns 4 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 2 . . Energy Bleed 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Interference 12 | . . . . . . . . 2 . 3 . . 2 . . . . . . . . . . . . . . . . . . 1 4 . . Short Circuit 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Siege Activations 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . 2 . . Total Turns 160 | . . . . . . . . . . . . . . . . . . . . . . . . . . 38 . 14 . . 49 . 59 . . Longest Duration 51 | . . . . . . . . . . . . . . . . . . . . . . . . . . 38 . 14 . . 49 . 51 . . Robots Corrupted 32 | . . . . . . . . . . . . . 1 . . . 1 . 9 . . . . . . . . 3 1 1 1 4 11 . . Combat Hostiles 31 | . . . . . . . . . . . . . 1 . . . 1 . 9 . . . . . . . . 3 . 1 1 4 11 . . Parts Fried 60 | . 1 . . . . . 4 . . . . . 4 2 . . 2 . . . . . . 1 . . . 5 4 1 . 8 27 1 . Impact Corruptions 43 | . 4 . . . . . 2 3 . . . 5 . 4 . . . 5 13 . . . . 6 . 1 . . . . . . . . . Robots Melted 9 | . . . . . . . 2 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 5 . . Combat Hostiles 8 | . . . . . . . 2 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 4 . . Parts Melted 57 | . 1 . . . . . 8 3 . 1 . . 7 . 5 . . . . . 2 1 . . . 3 1 . 1 1 4 4 13 1 1 Heat Transferred 33964 | . 248 . . . . . 3219 518 . 555 . 481 2519 185 2382 185 148 148 370 608 3271 650 . . . 2000 750 811 981 325 3784 3166 5818 250 592 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 6 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Acc Com Peak Influence 2639 | . 184 131 197 169 . . 459 392 . . . . 367 25 1198 . . . . . 893 . . . . 322 298 531 361 212 1420 1178 2639 2615 1759 Initial 1673 | . . 71 . 76 . . . 192 . . . . 35 25 . . . . . . 31 . . . . . 143 128 208 . 111 790 642 1583 1673 Average 459 | . 56 97 76 127 . . 214 223 . . . . 159 7 625 . . . . . 650 . . . . 125 84 349 92 122 474 836 1391 1921 1692 Maximum Alert Level 5 | . . . . . . . 2 1 . . . . 1 . 4 . . . . . 3 . . . . 1 1 2 1 1 4 4 5 5 5 Low Security (%) 45 | . 100 100 100 100 . 100 48 29 . . . . 65 100 25 . . . . . 5 . . . . 70 79 26 81 90 45 . . . . Level 1 16 | . . . . . . . 38 70 . . . . 34 . 10 . . . . . 14 . . . . 29 20 36 18 9 5 . . . . Level 2 11 | . . . . . . . 12 . . . . . . . 13 . . . . . 15 . . . . . . 36 . . 20 30 25 . . Level 3 15 | . . . . . . . . . . . . . . . 37 . . . . . 64 . . . . . . . . . 7 52 23 . . Level 4 6 | . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . 20 16 11 31 . Level 5 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 27 100 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 113 | . 3 . 1 . . . 8 5 . . . . 12 . 12 . . . . . 10 . . . . 7 2 1 . 1 2 11 29 6 3 Investigation 15 | . 2 . . . . . 1 2 . . . . 1 . 2 . . . . . 2 . . . . . 1 1 . . . 1 2 . . Extermination 26 | . . . . . . . . 3 . . . . 3 . 2 . . . . . 3 . . . . 4 . . . . . 5 6 . . Reinforcement 36 | . 1 . 1 . . . 6 . . . . . 5 . 6 . . . . . 2 . . . . 3 1 . . 1 2 . 6 1 1 Assault 30 | . . . . . . . . . . . . . 1 . 2 . . . . . 2 . . . . . . . . . . 5 13 5 2 Garrison 6 | . . . . . . . 1 . . . . . 2 . . . . . . . 1 . . . . . . . . . . . 2 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 17 | . . . . . . . . . . . . . 2 . . . . . . . 2 . . . . . 1 . . . . 3 8 . 1 Construction Impeded 6 | . . . . . . . . . . . . . . . 3 . . . . . 1 . . . . 1 . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Acc Com Distress Signals 36 | . 2 . . . . . 5 . . . . . . . 2 . . . . . 3 . . . . 3 4 2 . 1 9 1 3 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 793 | . 21 3 8 4 . . 62 7 . 4 . 4 33 1 37 3 1 . 62 9 63 5 . . 4 25 28 27 15 12 80 61 152 41 21 Peak Tracking Total 27 | . 3 3 6 2 . . 6 3 . 3 . 3 7 1 7 3 1 . 27 4 7 3 . . 3 4 5 6 2 6 6 5 13 14 19 Tactical Retreats 31 | . . 1 . . . . . . . 1 . 1 . . . . . . 5 . . . . . . . 2 . . . 1 1 12 6 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Acc Com Traps Triggered 33 | . 1 . . . . . . 1 . . . . 4 . . . . . . . 5 . . . . 2 3 . . . 3 5 4 . 5 Indirectly 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Acc Com Machines Disabled 58 | . . . . . . . 5 . . . . . 3 . 4 . . 1 2 . 8 . . . 1 1 3 1 2 2 11 7 3 4 . Max in Single Turn 2 | . . . . . . . 1 . . . . . 1 . 1 . . 1 1 . 2 . . . 1 1 1 1 1 1 1 1 1 1 . Garrison Access 10 | . . . . . . . 1 . . . . . 1 . . . . . . . 3 . . . . . . . . . 2 . 2 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Acc Com Machines Accessed 85 | . 5 . . . 4 . 10 3 . 3 4 . 5 . 3 1 . . . . 9 . . 5 1 7 6 2 . 1 1 9 6 . . Terminals 48 | . 5 . . . . . 8 1 . . . . 2 . 3 1 . . . . 3 . . . . 4 6 2 . 1 . 8 4 . . Fabricators 10 | . . . . . . . . 2 . . . . 2 . . . . . . . 3 . . . . 2 . . . . . . 1 . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Units 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 6 | . . . . . . . 1 . . . . . 1 . . . . . . . 2 . . . . . . . . . 1 . 1 . . Total Hacks 242 | . 16 . . . 4 . 34 4 . 6 28 . 13 . 8 1 . . . . 28 . . 18 1 15 20 9 . 1 1 22 13 . . Successful 145 | . 5 . . . 4 . 19 2 . 6 28 . 6 . 3 1 . . . . 15 . . 18 1 10 8 3 . . 1 10 5 . . Failed 97 | . 11 . . . . . 15 2 . . . . 7 . 5 . . . . . 13 . . . . 5 12 6 . 1 . 12 8 . . Catastrophic 21 | . 3 . . . . . . 2 . . . . 1 . 2 . . . . . 1 . . . . . 3 1 . 1 . 4 3 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 101 | . 13 . . . . . 23 1 . . . . 9 . 5 . . . . . 16 . . . . 7 10 . . 1 . 10 6 . . Terminals 137 | . 16 . . . . . 28 1 . . . . 7 . 8 1 . . . . 10 . . . . 7 20 9 . 1 . 21 8 . . Fabricators 25 | . . . . . . . . 3 . . . . 4 . . . . . . . 11 . . . . 4 . . . . . . 3 . . Repair Stations 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Recycling Units 7 | . . . . . . . 5 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 11 | . . . . . . . 1 . . . . . 2 . . . . . . . 5 . . . . . . . . . 1 . 2 . . Terminal Hacks 104 | . 4 . . . 4 . 14 . . 6 28 . 3 . 2 1 . . . . 5 . . 18 1 2 6 3 . . . 6 1 . . Record 30 | . . . . . 4 . . . . 4 11 . . . . 1 . . . . . . . 6 1 . . 3 . . . . . . . Part Schematic 15 | . 1 . . . . . . . . . 10 . . . . . . . . . . . . 4 . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 9 | . . . . . . . 1 . . . 3 . . . . . . . . . . . . 4 . . 1 . . . . . . . . Open Door 3 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 4 | . . . . . . . 1 . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 5 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . 1 . . . . 2 . . . Unreport Threat 11 | . . . . . . . 2 . . . . . 1 . . . . . . . 2 . . . . 1 2 . . . . 2 1 . . Locate Traps 4 | . 1 . . . . . 1 . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hauler Manifests 3 | . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 9 | . 1 . . . . . 5 . . . . . 1 . . . . . . . 1 . . . . . . . . . . 1 . . . Fabricator Hacks 11 | . . . . . . . . 2 . . . . 1 . . . . . . . 4 . . . . 2 . . . . . . 2 . . Network Status 6 | . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . 2 . . Load Schematic 4 | . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access Hacks 3 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Seal Access 3 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Unauthorized Hacks 24 | . 1 . . . . . 4 . . . . . 2 . 1 . . . . . 5 . . . . 4 2 . . . . 3 2 . . Terminals 12 | . 1 . . . . . 1 . . . . . 1 . 1 . . . . . 1 . . . . 1 2 . . . . 3 1 . . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Botnet 10 | . 1 . . . . . 1 . . . . . . . 1 . . . . . 1 . . . . 1 2 . . . . 2 1 . . Disrupt 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . . . . . . . . 1 . . . . . . . 3 . . . . 2 . . . . . . . . . Fabnet 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Haulers 3 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Mechanics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Units 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Jam 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 65 | . 5 . . . . . 9 3 . . . . 5 . 3 1 . . . . 9 . . . . 6 6 2 . 1 . 9 6 . . Full Trace Events 7 | . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 1 . . . 1 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . 1 . . . . . . . . . 10 . . . . . . . . . . . . 4 . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . . . . . . . . 152 . . . . . . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Time 80 | . . . . . . . . . . . . . . . . . . . . . . . . . . 80 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 17 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . 2 . 8 2 . . . Non-combat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Combat 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . . . 8 2 . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . check_alert 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Relay Couplers Released 8 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . 3 . 1 2 . Machine Destruction 8 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . 3 . 1 2 . Fabnet Peak Effective % 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 3 3 3 3 4 4 1 . . Autooverrided 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . . . 8 2 . . . Robots Rewired 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Acc Com Total Allies 77 | . . 4 . . . . . . . . . 1 . 20 . . . . . . . . . . 2 3 17 . . . 8 2 14 . 6 Largest Group 20 | . . 3 4 4 2 2 2 . . . . 1 . 20 20 . . . . . . . . . 1 1 8 8 . . 1 1 8 . 5 Highest-Rated Group 775 | . . 40 71 71 32 32 32 . . . . 96 . 775 764 . . . . . . . . . 47 49 348 343 . . 116 82 115 . 70 Highest-Rated Ally 159 | . . 16 31 31 16 16 16 . . . . 96 . 46 46 . . . . . . . . . 47 49 159 51 . . 116 82 15 . 15 Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 441 | . . . 28 8 . . 9 . . . . 14 . 8 130 . . . . . . . . . 3 2 64 47 . . 18 2 83 . 25 Total Damage 11277 | . . . 329 81 . . 109 . . . . 570 . 271 3801 . . . . . . . . . 99 42 1438 1274 . . 685 86 1676 . 816 Kills 64 | . . . 3 2 . . . . . . . 3 . 1 29 . . . . . . . . . . . 10 5 . . 3 . 7 . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . 1 . . . . 2 . . 1 . . . 2 . 1 . 2 . . . . 1 . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Acc Com Turns Passed 49089 | . 1059 449 194 348 1094 56 2863 1256 720 1265 262 1160 2330 1275 1422 980 708 3150 4972 1036 2499 870 276 1089 1266 1574 1704 585 2190 229 4014 2912 2671 330 281 Spaces Moved 20256 | 1 579 331 126 243 816 43 1417 694 429 732 157 666 1082 539 481 394 284 1096 1596 495 967 307 132 281 488 534 542 189 338 83 1463 938 1047 502 244 Core 920 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 . . . 138 501 241 Treads 9715 | . . . . . . . 1340 694 429 732 157 666 1081 539 481 394 284 1096 924 . . . . 132 . 186 52 79 27 . 26 3 392 1 . Legs 7249 | 1 273 . . . . . . . . . . . . . . . . . 356 495 967 307 132 149 488 348 490 110 271 83 1437 935 407 . . Wheels 2259 | . 306 331 126 243 816 43 77 . . . . . 1 . . . . . 316 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 113 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 110 . 3 Fastest Speed 30 | 120 120 125 130 130 130 130 130 165 165 165 165 165 158 156 240 240 240 240 160 180 183 210 210 160 210 180 180 210 210 210 210 180 30 50 50 Average Speed 190 | 120 150 127 130 130 130 130 161 165 165 165 165 165 161 216 240 240 240 240 218 185 206 210 210 171 210 212 211 222 507 210 211 212 168 50 55 Slowest Speed 2700 | 120 190 130 130 130 130 130 165 165 165 165 165 165 246 320 240 240 240 240 240 210 270 210 210 240 210 240 240 240 2700 210 270 330 320 145 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . Exploration Rate (%) 53 | 2 92 67 20 48 91 21 94 25 61 61 74 75 24 95 16 56 47 84 86 58 38 54 27 60 57 17 76 67 93 15 45 96 40 22 20 Regions Visited 35 Branch Regions 23 Pre-discovered Areas 5 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . 3 . . . . . . . . . . . Known Exits Taken 22 | . . . . . . . . 1 1 1 1 1 . . 1 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 . . . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 28 | . . . . 1 . 1 . . . 2 . 1 . . . 13 2 2 . 1 . 1 . . 4 . . . . . . . . . . Spaces Dug 175 | . 2 . . . . . 2 15 1 . . . 11 . 1 . . 2 49 13 12 1 . . 14 9 . . . 4 15 15 8 . 1 Terrain Destroyed 1365 | . 8 . . . . . 86 15 1 1 . . 24 . 183 19 . 2 167 82 69 5 . . 78 37 6 118 4 12 161 78 119 77 13 Melee 39 | . 2 . . . . . 2 14 1 . . . 7 . 1 . . 2 8 . . . . . . . . . . . . . 1 . 1 Projectile 311 | . . . . . . . 15 1 . 1 . . 17 . 4 . . . 1 12 21 5 . . 27 37 6 6 4 12 58 46 36 . 2 AOE 1015 | . 6 . . . . . 69 . . . . . . . 178 19 . . 158 70 48 . . . 51 . . 112 . . 103 32 82 77 10 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Acc Com Total 28286 | . 684 342 147 263 849 43 1737 763 435 770 160 705 1500 615 629 426 300 1608 2858 566 1297 506 131 850 703 844 1062 290 777 108 2145 1660 1591 568 354 Wait 4666 | . 7 . 5 8 34 1 32 7 . 22 . 26 165 7 38 . 2 444 1006 12 108 165 . 457 157 161 365 17 375 1 419 468 101 18 38 Move 20214 | . 578 330 126 242 815 42 1416 693 428 731 156 665 1082 538 480 393 283 1095 1595 494 966 306 131 280 487 533 541 188 337 82 1462 937 1041 501 240 Hop 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Pick Up 352 | . 20 1 3 2 . . 42 9 . 3 . . 36 17 10 10 . 20 40 4 23 6 . 8 5 14 5 7 2 . 16 12 36 1 . Fast Attach 246 | . 7 . 1 . . . 10 2 . . 2 . 15 7 9 4 3 3 6 2 17 . . 8 7 12 16 6 5 1 16 28 32 13 14 Attach 250 | . 5 . 3 . . . 16 1 . . . . 36 2 11 . 1 3 12 4 17 5 . 4 4 7 1 7 5 1 16 11 64 6 8 Detach 108 | . 1 . . . . . . . . . . . 7 . 3 . 1 1 7 2 7 . . 5 2 3 1 4 4 2 7 8 30 7 6 Swap 212 | . 6 1 1 1 . . 28 12 3 . . 2 23 8 16 3 3 6 34 6 10 . . . 2 1 2 6 3 . 5 14 16 . . Drop 552 | . 16 2 3 3 . . 46 12 . 3 2 . 30 13 5 12 2 25 27 7 44 8 . 26 19 33 30 11 14 2 43 53 39 12 10 Fire 1359 | . 39 8 5 7 . . 142 10 3 11 . 9 96 2 54 4 5 2 53 35 98 16 . . 19 77 25 44 30 19 159 129 227 9 22 Melee 155 | . 5 . . . . . 4 17 1 . . 3 10 9 1 . . 9 74 . 5 . . 4 1 . 2 . 2 . 2 . 2 . 4 Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Kick 52 | . . . . . . . . . . . . . . . . . . . . . 2 . . 47 . 3 . . . . . . . . . Crush 25 | . . . . . . . 1 . . . . . . 10 2 . . . 4 . . . . 7 . . . . . . . . 1 . . Escape Stasis 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . 9 Rewire 65 | . . . . . . . . . . . . . . 2 . . . . . . . . . 4 . . 59 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Upp x2 / *Ext x2) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / *Arc) -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) -3/Research (discovered 4 exits: *Res x2 / *Qua x2) -3/Quarantine -2/Research -1/Access -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 12) 311 | -10/Materials | Build established: Mutant 747 | -10/Materials | Discovered new exit (range 7) 850 | -10/Materials | Discovered new exit (range 5) 990 | -10/Materials | Discovered new exit (range 8) 1060 | -10/Materials | Entered Mines 1064 | -10/Mines | Met a Derelict bent on vengeance 1210 | -10/Mines | Learned 2 Materials zone layouts 1489 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1502 | -10/Mines | Discovered new exit (range 5) 1506 | -10/Mines | Received a Mining Laser from a helpful Derelict 1509 | -10/Mines | Entered Materials 1509 | -9/Materials | Accompanied by 4 allies 1509 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1521 | -9/Materials | Discovered new exit (range 16) 1648 | -9/Materials | Discovered new exit (range 13) 1703 | -9/Materials | Entered Mines 1703 | -9/Mines | Accompanied by 4 allies 1714 | -9/Mines | Learned location of Storage (-9) 1767 | -9/Mines | Discovered new exit (range 11) 2041 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2041 | -9/Mines | Discovered new exit (range 5) 2051 | -9/Mines | Entered Exiles 2051 | -9/Exiles | Found Exiles lab abandoned 2051 | -9/Exiles | Accompanied by 2 allies 2707 | -9/Exiles | Discovered new exit (range 10) 3145 | -9/Exiles | Entered Mines 3145 | -8/Mines | Accompanied by 2 allies 3186 | -8/Mines | Discovered new exit (range 11) 3201 | -8/Mines | Entered Materials 3201 | -8/Materials | Accompanied by 2 allies 3201 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3413 | -8/Materials | Lost 6 parts (1p2n2u1w) 4053 | -8/Materials | Lost 3 parts (2u1w) 4094 | -8/Materials | Found Prototype Device 4199 | -8/Materials | Core integrity fell below 50% 4398 | -8/Materials | Build established: Scavenger-Mutant 4402 | -8/Materials | Discovered new exit (range 16) 4652 | -8/Materials | Garrison activated, responded to threat 4898 | -8/Materials | Discovered new exit (range 7) 5271 | -8/Materials | Discovered new exit (range 10) 5904 | -8/Materials | Build established: Mutant 6064 | -8/Materials | Entered Factory 6064 | -7/Factory | Evolved 2 slots: Utility x2 6065 | -7/Factory | Identified Active Sensor Suite 6762 | -7/Factory | Build established: Scavenger-Assassin 6898 | -7/Factory | Discovered new exit (range 15) 6950 | -7/Factory | Identified exit to Factory 7043 | -7/Factory | Discovered new exit (range 4) 7048 | -7/Factory | Identified exit to Lower Caves 7320 | -7/Factory | Entered Lower Caves 7408 | -7/Lower Caves | Learned Factory stockpile data 7505 | -7/Lower Caves | Learned Factory emergency access door positions 7707 | -7/Lower Caves | Discovered new exit (range 12) 7723 | -7/Lower Caves | Identified exit to Lower Caves 7786 | -7/Lower Caves | Build established: Assassin 7856 | -7/Lower Caves | Encountered a Warlord checkpoint 8040 | -7/Lower Caves | Entered another Lower Caves area 8042 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8051 | -7/Lower Caves | Discovered exit to Factory (range 14) 8052 | -7/Lower Caves | Encountered a Warlord checkpoint 8396 | -7/Lower Caves | Learned Factory stockpile data 8614 | -7/Lower Caves | Discovered new exit (range 9) 8619 | -7/Lower Caves | Build established: Skirmisher 8629 | -7/Lower Caves | Identified exit to Data Miner 9305 | -7/Lower Caves | Entered Data Miner 9306 | -7/Data Miner | Discovered new exit (range 6) 9338 | -7/Data Miner | Met Data Miner 9368 | -7/Data Miner | Learned location of Section 7 (-2) 9368 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9396 | -7/Data Miner | Received God Mode back door access code from Data Miner 9565 | -7/Data Miner | Identified exit to Proximity Caves 9567 | -7/Data Miner | Entered Proximity Caves 10031 | -6/Proximity Caves | Learned 8 Factory zone layouts 10162 | -6/Proximity Caves | Escorted by Enhanced Grunt 10636 | -6/Proximity Caves | Spotted B-75 Beast 10716 | -6/Proximity Caves | Discovered exit to Factory (range 3) 10727 | -6/Proximity Caves | Entered Factory 10727 | -6/Factory | Evolved 2 slots: Utility x2 11118 | -6/Factory | Spotted B-75 Beast 11146 | -6/Factory | Destroyed B-75 Beast 11530 | -6/Factory | Build established: Scavenger-Mutant 11765 | -6/Factory | Incoming investigation squad redirected 11798 | -6/Factory | Incoming assault squad redirected 11863 | -6/Factory | Lost 12 parts (1p6n3u2w) 12200 | -6/Factory | Cargo convoy interrupted 13009 | -6/Factory | Discovered new exit (range 9) 13030 | -6/Factory | Core integrity fell below 50% 13057 | -6/Factory | Sucked down chute 13057 | -6/Factory | Entered Waste 13058 | -6/Waste | Joined by Warlord forces that had cleared the area 13083 | -6/Waste | Lost 9 parts (1p5n2u1w) 13151 | -6/Waste | Found Damper Plating 13237 | -6/Waste | Found Damper Plating 13650 | -6/Waste | Discovered new exit (range 13) 13660 | -6/Waste | A Compactor rumbled back to life 13661 | -6/Waste | Spotted C-40 Crusher 13662 | -6/Waste | Allies destroyed C-40 Crusher 14325 | -6/Waste | Identified exit to Factory 14332 | -6/Waste | Entered Factory 14332 | -6/Factory | Accompanied by 20 allies 14664 | -6/Factory | Identified exit to Lower Caves 14764 | -6/Factory | Discovered new exit (range 14) 14793 | -6/Factory | Identified exit to Factory 15032 | -6/Factory | First assault squad dispatched 15039 | -6/Factory | Found Prototype Launcher 15039 | -6/Factory | Identified Scatter Rocket Array 15109 | -6/Factory | System corruption reached 10% 15140 | -6/Factory | Lost 3 parts (1n2u) 15457 | -6/Factory | Lost 3 parts (2n1u) 15754 | -6/Factory | Entered Lower Caves 15966 | -6/Lower Caves | Learned Factory emergency access door positions 16148 | -6/Lower Caves | Identified exit to Lower Caves 16273 | -6/Lower Caves | Build established: Scavenger-Skirmisher 16734 | -6/Lower Caves | Entered another Lower Caves area 16862 | -6/Lower Caves | Encountered a Warlord checkpoint 16931 | -6/Lower Caves | Spotted B-75 Beast 17169 | -6/Lower Caves | Discovered new exit (range 13) 17442 | -6/Lower Caves | Entered Zion 17525 | -6/Zion | System corruption cleaned by Quarantine Array 17620 | -6/Zion | Discovered new exit (range 19) 17841 | -6/Zion | Found CR-A16's Pointy Stick 17946 | -6/Zion | Build established: Scavenger-Assassin 18002 | -6/Zion | Learned Factory terminal intel 18150 | -6/Zion | Found Prototype Processor 18196 | -6/Zion | Identified Exp. Core Analyzer 18253 | -6/Zion | Found Prototype Processor 18257 | -6/Zion | Found Prototype Processor 18263 | -6/Zion | Found Prototype Processor 18421 | -6/Zion | Build established: Assassin 18434 | -6/Zion | Identified Exp. Armor Integrity Analyzer 18540 | -6/Zion | Identified Exp. Melee Analysis Suite (x2) 19392 | -6/Zion | Build established: Derelict-Assassin 19420 | -6/Zion | Received a visual enhancement algorithm 19495 | -6/Zion | Found Prototype Device 19495 | -6/Zion | Identified Phasing AFG 19556 | -6/Zion | Discovered new exit (range 20) 19702 | -6/Zion | Given the Hacking Drone Bay 20534 | -6/Zion | Build established: Derelict-Mutant 20576 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 20592 | -6/Zion | Entered Deep Caves 20824 | -6/Deep Caves | Attacked by Z-Imprinter 20835 | -6/Deep Caves | Destroyed Z-Imprinter 21010 | -6/Deep Caves | Found Prototype Protection 21010 | -6/Deep Caves | Identified Zio. Weapon Casing 21060 | -6/Deep Caves | Found Zio. Weapon Casing 21638 | -6/Deep Caves | Z-Facility disabled 22049 | -6/Deep Caves | Core integrity fell below 20% 23005 | -6/Deep Caves | Discovered new exit (range 6) 23137 | -6/Deep Caves | Spotted as-22778 23292 | -6/Deep Caves | Destroyed as-22778 23511 | -6/Deep Caves | Triggered Deep Caves wall 23522 | -6/Deep Caves | Spotted AS-37093 23524 | -6/Deep Caves | Exposed GOLEM chamber 23534 | -6/Deep Caves | Spotted AS-12834 23536 | -6/Deep Caves | Destroyed AS-12834 23539 | -6/Deep Caves | Destroyed AS-37093 23567 | -6/Deep Caves | Destroyed 38 combat bots 23642 | -6/Deep Caves | Destroyed 7 combat bots 23823 | -6/Deep Caves | Found Unknown Device 23848 | -6/Deep Caves | Found Corrupted Unknown Device 23860 | -6/Deep Caves | Found Unknown Device 24313 | -6/Deep Caves | Identified GOLEM Unit (x3) 24619 | -6/Deep Caves | Build established: Golem 24806 | -6/Deep Caves | Found Prototype Device 24806 | -6/Deep Caves | Identified PSU Rigger 25467 | -6/Deep Caves | Build established: Mutant 25564 | -6/Deep Caves | Entered Proximity Caves 26009 | -5/Proximity Caves | Learned Factory garrison access intel 26232 | -5/Proximity Caves | Learned Factory interactive machine intel 26387 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 26577 | -5/Proximity Caves | Discovered exit to Factory (range 8) 26600 | -5/Proximity Caves | Entered Factory 26600 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 26602 | -5/Factory | Loaded intel: 52 interactive machine locations 26603 | -5/Factory | Loaded intel: 26 terminal locations 26604 | -5/Factory | Loaded intel: 4 garrison access locations 26706 | -5/Factory | Incoming investigation squad redirected 27052 | -5/Factory | Garrison activated, responded to threat 27115 | -5/Factory | Destroyed 11 combat bots 27169 | -5/Factory | Incoming assault squad redirected 27375 | -5/Factory | Build established: Golem 27487 | -5/Factory | Fabricated Exp. Targeting Computer (x1) 27573 | -5/Factory | Spotted B-75 Beast 27613 | -5/Factory | Revealed the true nature of CR-A16's Pointy Stick 27618 | -5/Factory | Destroyed B-75 Beast 27656 | -5/Factory | Discovered new exit (range 15) 27700 | -5/Factory | Identified exit to Factory 28079 | -5/Factory | Build established: Scavenger-Golem 28147 | -5/Factory | Discovered exit to Factory (range 9) 28185 | -5/Factory | Identified exit to Upper Caves 28790 | -5/Factory | Found Hvy. Reflective Plating 29000 | -5/Factory | First assault squad dispatched 29099 | -5/Factory | Entered Upper Caves 29620 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 29643 | -5/Upper Caves | Build established: Scavenger-Mutant 29959 | -5/Upper Caves | Discovered new exit (range 4) 29965 | -5/Upper Caves | Identified exit to Upper Caves 29969 | -5/Upper Caves | Entered another Upper Caves area 30226 | -5/Upper Caves | Discovered new exit (range 4) 30232 | -5/Upper Caves | Identified exit to Zhirov 30245 | -5/Upper Caves | Entered Zhirov 30245 | -5/Zhirov | Discovered new exit (range 3) 30281 | -5/Zhirov | Met Zhirov 30313 | -5/Zhirov | Learned location of Quarantine (-3) 30317 | -5/Zhirov | Learned location of Testing (-2) 30317 | -5/Zhirov | Learned location of Command (-1) 30333 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 30370 | -5/Zhirov | Found Alien Artifact 30370 | -5/Zhirov | Identified Integrated Reactor 30370 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 30820 | -5/Zhirov | Found Alien Artifact 30879 | -5/Zhirov | Identified exit to Proximity Caves 31181 | -5/Zhirov | Build established: Golem 31334 | -5/Zhirov | Entered Proximity Caves 31887 | -4/Proximity Caves | Learned Research security intel 32152 | -4/Proximity Caves | Found Alien Artifact 32152 | -4/Proximity Caves | Identified Dimensional Node Initializer 32152 | -4/Proximity Caves | Initialized slip node 32284 | -4/Proximity Caves | Spotted B-86 Titan 32320 | -4/Proximity Caves | Destroyed B-86 Titan 32329 | -4/Proximity Caves | Found Hvy. Reflective Plating 32429 | -4/Proximity Caves | Discovered exit to Factory (range 15) 32600 | -4/Proximity Caves | Entered Factory 32600 | -4/Factory | Evolved 2 slots: Utility x2 32787 | -4/Factory | Identified exit to Upper Caves 32787 | -4/Factory | Identified exit to Extension 33082 | -4/Factory | Build established: Scavenger-Mutant 33631 | -4/Factory | Repaired Scatter Rocket Array? 33678 | -4/Factory | Found Hvy. Reflective Plating 34174 | -4/Factory | Entered Extension 34675 | -4/Extension | Rescued a captive Derelict 34676 | -4/Extension | Rescued a captive Derelict 34795 | -4/Extension | Rescued A7 34825 | -4/Extension | Spotted B-86 Titan 34838 | -4/Extension | Spotted B-86 Titan 34842 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 34867 | -4/Extension | Destroyed B-86 Titan 34869 | -4/Extension | Destroyed B-86 Titan 34888 | -4/Extension | Found Hvy. Reflective Plating 35011 | -4/Extension | Rescued a captive Derelict 35046 | -4/Extension | Rescued a captive Derelict 35047 | -4/Extension | Rescued a captive Derelict 35175 | -4/Extension | Build established: Golem 35187 | -4/Extension | Rescued a captive Derelict 35228 | -4/Extension | Rescued a captive Derelict 35300 | -4/Extension | Incoming investigation squad redirected 35432 | -4/Extension | Rescued a captive Derelict 35433 | -4/Extension | Rescued a captive Derelict 35528 | -4/Extension | Build established: Scavenger-Golem 35536 | -4/Extension | Discovered new exit (range 10) 35538 | -4/Extension | Discovered new exit (range 6) 35563 | -4/Extension | Identified exit to Research 35686 | -4/Extension | Identified exit to Cetus 35878 | -4/Extension | Disrupted transfer network 35878 | -4/Extension | Entered Cetus 35878 | -4/Cetus | Accompanied by 8 allies 35902 | -4/Cetus | Spotted Cetus Guard 35904 | -4/Cetus | Spotted Cetus Guard 35906 | -4/Cetus | Spotted Cetus Guard 35907 | -4/Cetus | Spotted Cetus Guard 35914 | -4/Cetus | Allies destroyed Cetus Guard 35932 | -4/Cetus | Allies destroyed Cetus Guard 35932 | -4/Cetus | Allies destroyed Cetus Guard 36232 | -4/Cetus | Discovered new exit (range 16) 36239 | -4/Cetus | Build established: Scavenger-Mutant 36294 | -4/Cetus | Spotted Cetus Guard 36294 | -4/Cetus | Spotted Cetus Guard 36299 | -4/Cetus | Spotted Cetus Guard 36301 | -4/Cetus | Spotted Cetus Guard 36310 | -4/Cetus | Destroyed Cetus Guard 36314 | -4/Cetus | Destroyed Cetus Guard 36318 | -4/Cetus | Destroyed Cetus Guard 36319 | -4/Cetus | Destroyed Cetus Guard 36357 | -4/Cetus | Discovered exit to Research (range 15) 36368 | -4/Cetus | Met Revision 17 36374 | -4/Cetus | Destroyed 7 combat bots 36461 | -4/Cetus | Identified exit to Archives 36463 | -4/Cetus | Entered Archives 36555 | -4/Archives | Discovered new exit (range 21) 36599 | -4/Archives | Discovered new exit (range 21) 36606 | -4/Archives | Discovered exit to Research (range 22) 36914 | -4/Archives | Build established: Scavenger-Assassin 37969 | -4/Archives | Identified exit to Hub_04(d) 38026 | -4/Archives | System corruption reached 10% 38074 | -4/Archives | Build established: Scavenger-Mutant 38653 | -4/Archives | Entered Hub_04(d) 38702 | -4/Hub_04(d) | Discovered exit to Research (range 16) 38882 | -4/Hub_04(d) | Entered Research 38882 | -3/Research | Evolved 2 slots: Utility x2 39090 | -3/Research | Revision forces began assault on 0b10 39095 | -3/Research | Met up with Revision 17++ 39206 | -3/Research | Found Gamma Bomb Array 39247 | -3/Research | Spotted B-86 Titan 39255 | -3/Research | Destroyed B-86 Titan 39562 | -3/Research | Discovered new exit (range 8) 39571 | -3/Research | Build established: Scavenger-Golem 39575 | -3/Research | Identified exit to Research 39590 | -3/Research | Research terminal network offline 39858 | -3/Research | Spotted Striker 39859 | -3/Research | Destroyed Striker 39860 | -3/Research | Spotted Striker 39889 | -3/Research | Spotted Striker 39982 | -3/Research | Found Fusion Bomb Launcher 40094 | -3/Research | Spotted Striker 40103 | -3/Research | Destroyed Striker 40133 | -3/Research | Spotted Striker 40141 | -3/Research | Destroyed Striker 40249 | -3/Research | Discovered new exit (range 4) 40256 | -3/Research | Identified exit to Quarantine 40405 | -3/Research | Discovered exit to Quarantine (range 22) 40416 | -3/Research | Build established: Golem 40461 | -3/Research | Discovered exit to Research (range 22) 40698 | -3/Research | Spotted Striker 40720 | -3/Research | Destroyed Striker 40864 | -3/Research | Spotted Striker 41157 | -3/Research | Local machine network offline 41176 | -3/Research | Spotted Striker 41189 | -3/Research | Destroyed Striker 41409 | -3/Research | Spotted Striker 41409 | -3/Research | Destroyed Striker 41414 | -3/Research | Spotted Striker 41426 | -3/Research | Destroyed Striker 41553 | -3/Research | Spotted Striker 41573 | -3/Research | Destroyed Striker 41851 | -3/Research | Spotted Striker 41865 | -3/Research | Destroyed Striker 41899 | -3/Research | Spotted Striker 41900 | -3/Research | Spotted Striker 41902 | -3/Research | Spotted Striker 41904 | -3/Research | Destroyed Striker 41907 | -3/Research | Destroyed Striker 41938 | -3/Research | Destroyed Striker 41945 | -3/Research | Spotted Striker 42008 | -3/Research | Spotted Executioner 42024 | -3/Research | Spotted Striker 42026 | -3/Research | Destroyed Striker 42063 | -3/Research | Destroyed Executioner 42093 | -3/Research | Destroyed Striker 42099 | -3/Research | Identified Transdimensional Reconstructor 42099 | -3/Research | Warped through subspace 42129 | -3/Research | Lost 8 parts (1p5u2w) 42328 | -3/Research | Build established: Scavenger-Golem 42328 | -3/Research | Spotted Striker 42337 | -3/Research | Destroyed Striker 42645 | -3/Research | Spotted Striker 42659 | -3/Research | Destroyed Striker 42743 | -3/Research | Spotted Striker 42755 | -3/Research | Destroyed Striker 42755 | -3/Research | Spotted Striker 42765 | -3/Research | Destroyed Striker 42893 | -3/Research | Spotted Striker 42896 | -3/Research | Entered Quarantine 42931 | -3/Quarantine | Found Alien Artifact 42986 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 43055 | -3/Quarantine | Found Alien Artifact 43055 | -3/Quarantine | Identified Core Reset Matrix 43055 | -3/Quarantine | Used Core Reset Matrix 43059 | -3/Quarantine | Detected hypermatrix surge 43059 | -3/Quarantine | Sensed 9 artifacts in vicinity 43155 | -3/Quarantine | Cryocooling Duct disabled 43168 | -3/Quarantine | Build established: Golem 43170 | -3/Quarantine | Ambient heat levels rising (+20) 43170 | -3/Quarantine | Non-combat units ordered to evacuate 43406 | -3/Quarantine | Found Transdimensional Reconstructor 43410 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 43413 | -3/Quarantine | Found Transdimensional Reconstructor 43840 | -3/Quarantine | Found Subatomic Replicator 43896 | -3/Quarantine | First assault squad dispatched 43912 | -3/Quarantine | Incoming assault squad redirected 44182 | -3/Quarantine | Met incapacitated Sigix Warrior 44182 | -3/Quarantine | Lockdown squad dispatched 44246 | -3/Quarantine | Spotted Lightning 44252 | -3/Quarantine | Spotted Lightning 44252 | -3/Quarantine | Destroyed Lightning 44253 | -3/Quarantine | Spotted Lightning 44260 | -3/Quarantine | System corruption reached 10% 44297 | -3/Quarantine | Destroyed Lightning 44306 | -3/Quarantine | Destroyed Lightning 44311 | -3/Quarantine | Found Prototype Device 44321 | -3/Quarantine | Identified Exp. EM Disruption Field 44324 | -3/Quarantine | Lost 4 parts (4u) 44333 | -3/Quarantine | Found Exp. Targeting Computer 44395 | -3/Quarantine | Found Unknown Device 44395 | -3/Quarantine | Identified Antimissile System 44456 | -3/Quarantine | Incoming assault squad redirected 44825 | -3/Quarantine | Found Prototype Processor 44825 | -3/Quarantine | Identified Exp. Target Analyzer 45278 | -3/Quarantine | Discovered exit to Research (range 15) 45304 | -3/Quarantine | Incoming assault squad redirected 45808 | -3/Quarantine | Entered Research 45808 | -2/Research | Evolved 2 slots: Propulsion x2 46058 | -2/Research | First assault squad dispatched 46088 | -2/Research | Incoming assault squad redirected 46324 | -2/Research | Found Prototype Processor 46324 | -2/Research | Identified Exp. Signal Interpreter 46499 | -2/Research | Build established: Scavenger-Skirmisher 46879 | -2/Research | Incoming assault squad redirected 47076 | -2/Research | Lost 8 parts (1n5u2w) 47081 | -2/Research | Destroyed 8 combat bots 47145 | -2/Research | Destroyed 8 combat bots 47190 | -2/Research | Lost 6 parts (1p1n3u1w) 47277 | -2/Research | Build established: Mutant 47288 | -2/Research | Spotted B-90 Cyclops 47303 | -2/Research | Destroyed B-90 Cyclops 47311 | -2/Research | Warped through subspace 47382 | -2/Research | System corruption reached 10% 47425 | -2/Research | Incoming investigation squad redirected 47480 | -2/Research | Lost 4 parts (2n1u1w) 47526 | -2/Research | Destroyed 14 combat bots 47579 | -2/Research | Build established: Scavenger-Mutant 47600 | -2/Research | System corruption reached 30% 47628 | -2/Research | Garrison activated, responded to threat 47741 | -2/Research | Incoming investigation squad redirected 47825 | -2/Research | Incoming assault squad redirected 47879 | -2/Research | Warped through subspace 47993 | -2/Research | Spotted B-90 Cyclops 47998 | -2/Research | Core integrity fell below 50% 48015 | -2/Research | Garrison activated, responded to threat 48088 | -2/Research | Incoming assault squad redirected 48093 | -2/Research | Warped through subspace 48123 | -2/Research | Lost 12 parts (1p4n4u3w) 48251 | -2/Research | Emitted hypermatrix ping 48256 | -2/Research | Assembled emerged from beneath the floor 48335 | -2/Research | Incoming assault squad redirected 48342 | -2/Research | Incoming assault squad redirected 48383 | -2/Research | Assembled emerged from beneath the floor 48443 | -2/Research | Core integrity fell below 20% 48468 | -2/Research | Discovered new exit (range 12) 48478 | -2/Research | Identified exit to Access 48479 | -2/Research | Entered Access 48479 | -1/Access | Evolved 2 slots: Propulsion x2 48500 | -1/Access | Found Unknown Device 48500 | -1/Access | Identified Quantum Capacitor 48624 | -1/Access | Build established: Mutant 48674 | -1/Access | High security lockdown imminent 48695 | -1/Access | Destroyed 8 combat bots 48754 | -1/Access | High security lockdown engaged 48767 | -1/Access | Energy Cycler disabled 48805 | -1/Access | Discovered new exit (range 10) 48805 | -1/Access | Spotted B-99 Colossus 48806 | -1/Access | Spotted B-99 Colossus 48809 | -1/Access | Identified exit to Command 48809 | -1/Access | Entered Command 48993 | -1/Command | Spotted Executioner 48993 | -1/Command | Spotted Executioner 48993 | -1/Command | Spotted Striker 48993 | -1/Command | Spotted Alpha 7 48993 | -1/Command | Spotted Alpha 7 48993 | -1/Command | Spotted Executioner 48993 | -1/Command | Spotted Executioner 48993 | -1/Command | Spotted Striker 48998 | -1/Command | Spotted B-99 Colossus 49010 | -1/Command | Core integrity fell below 50% 49035 | -1/Command | Lost 5 parts (3n1u1w) 49053 | -1/Command | Emitted hypermatrix ping 49054 | -1/Command | Spotted B-99 Colossus 49058 | -1/Command | Assembled emerged from beneath the floor 49058 | -1/Command | Destroyed B-99 Colossus 49059 | -1/Command | First assault squad dispatched 49076 | -1/Command | Incoming assault squad redirected 49084 | -1/Command | System corruption reached 10% 49087 | -1/Command | Discovered new exit (range 7) 49089 | -1/Command | Core integrity fell below 20% 49089 | -1/Command | Identified exit to Surface 49090 | *** | Heading to fleet! Last Messages --------------- 49086_ Field strength at 46. 49086_ P-80 Master destroyed. 49087_ Wall collapses. 49087_ The Access Shell folds into the floor. 49087_ EXIT=FOUND 49087_ Field strength at 31. 49087_ Slug penetrates P-80 Master. 49087_ P-80 Master destroyed. 49087_ Slug penetrates B-99 Colossus. 49087_ Penetrated by Slug. 49087_ Field strength at 76. 49087_ Knocked back. 49087_ Penetrated by Slug. 49087_ Slug penetrates Wall. 49088_ Field strength at 3. 49088_ Field strength at 68. 49089_ Stasis field depleted. 49089_ Field strength at 60. 49089_ EXIT=IDENTIFIED: SURFACE 49089_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????##??????????????????????????? | | ???????????????????###;##########????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# @" #????????????????? | | ???????????????????# "" #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# % #????????????????? | | ???????????????????# K #?#######????????? | | ???????????????????#### ^ ####?# ] #????????? | | ?????????????????????# ^^^ #???# #????????? | | ?????????????????????## ^%K ^##???# *#????????? | | ?????????????????????# % BB #???# #????????? | | ?????????????????????## ^BB##???# #????????? | | ?????????????????????# ^ ^ #???# #????????? | | ?????????????????????#; EE ##???# #????????? | | ?????????????????????# ^h #???# #????????? | | ?????????????????????## =]7% #???# #??######? | | ??????????????????????# ^[ %^##???# #### #? | | ?????????????????????## ]!%!!###?# + # #? | | ?????????????????????# =!%**% #?# # # [ #? | | ????????####??????####" %[!=!"#####+##### # #? | | ????????+ ?????# =!%% % % = + #? | | ????????# ###### % % % !%! # #? | | ????????+ % % # #? | | ????????# # #? | | ????+#### % % # #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Coolant Potential 50 Energy Generation 55 Energy Capacity 2100 Matter Stores 300 Matter Capacity 550 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Additional Mass Support 20 Armor Coverage 1600 Resistance: KI 15 Resistance: TH 25 Resistance: EX 15 Resistance: EM 90 Resistance: I 15 Resistance: S 15 Resistance: P 15 Propulsion Shielding 66 Weapon Shielding 100 Weapon Cycling 15 Phase Shifting 8 Evasion (%) 64 Targeting Accuracy 24 Target Analysis 10 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 8 Salvage Targeting 4 Offensive Hacking 25 Defensive Hacking 14 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Exp. Targeting Computer | x1 | -5/Factory | Authchip Alien Tech Used ----------------- Integrated Reactor Dimensional Node Initializer Transdimensional Reconstructor Core Reset Matrix High-powered Transdimensional Reconstructor Achievements -------------- Boltbath Equal Opportunity Bot Great Explorer Challenges ------------ None Game ------ Seed ThiefAssemblyKatana Manual? 0 Play Time 08:39:51 Cumulative 271.6 hours Start 2022.05.05 @ 22:48:24 End 2022.05.06 @ 22:07:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 65 Adventurer 17 Explorer 0 Win Type 2 Total 15 Types 8/0/6/1/0/0/0/0/0 Lore% 77 Gallery% 81 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/Dina Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fb5734b6-7be8-48ac-bec3-ed1298a9474d