Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 11:32:13 Player: Catty Watty Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (35) 175 Value Destroyed (1090) 1090 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (204) 204 TOTAL SCORE: 2789 Bonus ------- High Alert Combat Kills 4 Entered Garrisons 200 Cogmind --------- Core Integrity 0/400 Matter 297/300 Energy 250/250 System Corruption 8% Temperature Cool (0) Movement Walking (120) Location -9/Garrison Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Aluminum Leg Aluminum Leg Small Storage Unit Seismic Detector Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer ECM Suite Hacking Suite Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Hardened Light Armor Plating > --- WEAPON ----------- Beam Rifle Improved Medium Laser > --- INVENTORY -------- Aluminum Leg Small Storage Unit Seismic Detector ECM Suite Hardened Light Armor Plating Hacking Suite Heavy Assault Rifle [Rating: 16] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Signal Interpreter Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 32 | 8 2 3 8 11 Power 6 | 1 1 . 2 2 Engine 6 | 1 1 . 2 2 Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 . 1 1 3 Treads . | . . . . . Leg 7 | 2 . 1 1 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 2 1 2 2 2 Device 1 | 1 . . . . Storage 2 | 1 . . 1 . Processor 2 | . 1 1 . . Hackware . | . . . . . Protection 4 | . . 1 1 2 Artifact . | . . . . . Weapon 10 | 3 . . 3 4 Energy Gun 5 | 3 . . . 2 Energy Cannon . | . . . . . Ballistic Gun 4 | . . . 2 2 Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 16 | . . . 3 13 Power 2 | . . . 1 1 Propulsion 3 | . . . . 3 Utility 4 | . . . 1 3 Weapon 7 | . . . 1 6 Highest Loss Streak 4 | . . . 2 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 99 100 95 95 Engine 10 | . 14 11 9 10 Leg 31 | . 28 33 33 31 Device 1 | . 8 . . . Storage 11 | . 14 11 10 11 Processor 10 | . 5 11 11 11 Protection 8 | . . 11 10 10 Energy Gun 15 | . 28 22 10 9 Ballistic Gun 6 | . . . 9 9 Naked Turns . | . . . . . Heaviest Build 37 | 12 16 20 37 36 Greatest Support 30 | 20 20 30 30 30 Greatest Overweight (x) 3 | . . . 1 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 Average Capacity 11 | 6 8 8 12 15 Most Carried 12 | . 8 8 11 12 Average Carried 8 | . 7 6 8 10 Final Capacity 15 | 8 8 8 15 15 Final Carried 10 | . 8 7 10 10 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Gar Matter Collected 631 | 169 63 98 177 124 Remotely . | . . . . . Salvage Created 1293 | 24 76 69 504 620 Parts 93 | 3 10 7 31 42 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Combat Hostiles Destroyed 29 | . 2 1 8 18 Guns 28 | . 2 1 8 17 AOE 1 | . . . . 1 Classes Destroyed 8 | 1 2 1 2 2 Worker 1 | . . . 1 . Tunneler 1 | 1 . . . . Recycler 1 | . . . 1 . Watcher 3 | . 1 1 1 . Swarmer 3 | . . . . 3 Grunt 17 | . 2 . 3 12 Sentry 8 | . . 1 5 2 Programmer 1 | . . . . 1 Best Kill Streak 5 | 1 2 1 3 5 Combat Bots Only 5 | . 2 1 3 5 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Hostile Shots Fired 262 | . 8 4 63 187 Missed 72 | . 3 . 16 53 Damage Taken 2440 | . 55 64 630 1691 Core 430 | . 21 . 123 286 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 18 | . . . 18 . Core Remaining (%) 95 | 100 91 . . . Volleys Fired 116 | 3 9 12 46 46 Largest 2 | 2 2 2 2 2 Hottest 112 | 90 90 90 90 112 Shots Fired 199 | 6 18 23 77 75 Gun 198 | 6 18 23 77 74 Cannon . | . . . . . Launcher 1 | . . . . 1 Special . | . . . . . Kinetic 61 | . . . 39 22 Thermal 137 | 6 18 23 38 52 Explosive 1 | . . . . 1 Electromagnetic . | . . . . . Robot Hit Streak 15 | 3 4 4 15 9 Robot Miss Streak 5 | 1 2 2 5 4 Penetration Max . | . . . . . Secondary Targets 4 | . 1 . . 3 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 130 | 4 11 13 50 52 Core Hits 57 | 1 6 6 19 25 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 12 | 1 1 1 2 7 Burn 12 | 1 1 1 2 7 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1998 | 51 130 140 685 992 Guns 1866 | 51 130 140 685 860 Cannons . | . . . . . Explosions 132 | . . . . 132 Melee . | . . . . . Ramming . | . . . . . Kinetic 549 | . . . 381 168 Thermal 1317 | 51 130 140 304 692 Explosive 132 | . . . . 132 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . . . 7 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Matter Fused 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 37 | . . . . 37 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 321 | 90 228 156 241 321 Average Temperature 96 | 48 89 62 74 126 Received Heat Transfer 807 | . 30 18 240 519 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . . 2 3 Heat Transferred 4113 | 210 421 458 989 2035 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Peak Influence 503 | 5 90 104 245 503 Initial 89 | . 3 37 43 89 Average 161 | . 53 82 119 293 Maximum Alert Level 2 | . . . 1 2 Low Security (%) 66 | 100 100 100 81 23 Level 1 26 | . . . 18 57 Level 2 6 | . . . . 19 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 3 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Distress Signals 3 | . 3 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 40 | . 4 3 12 21 Peak Tracking Total 8 | . 2 1 3 8 Tactical Retreats 2 | . . . 1 1 Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Traps Triggered 4 | . . . . 4 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Gar Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Machines Accessed 8 | . 2 . 4 2 Terminals 4 | . 2 . . 2 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 2 | . . . 2 . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 15 | . 5 . 7 3 Successful 9 | . 1 . 6 2 Failed 6 | . 4 . 1 1 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 8 | . 5 . . 3 Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 3 | . . . 3 . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks 3 | . 1 . . 2 Branch Access Points 1 | . 1 . . . Emergency Access Points 1 | . . . . 1 Patrol Navigation 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks 3 | . . . 3 . Process 1 | . . . 1 . Report Inventory 2 | . . . 2 . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 . 2 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 32 | . . . 32 . Parts Recycled . | . . . . . Recycled Matter 22 | . . . 22 . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 4 | . . . . 4 Programmers 4 | . . . . 4 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Gar Turns Passed 2003 | 82 339 283 571 728 Spaces Moved 901 | 55 152 182 216 296 Core 7 | 7 . . . . Treads . | . . . . . Legs 894 | 48 152 182 216 296 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 153 | 111 120 120 165 189 Slowest Speed 330 | 120 120 120 190 330 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 3 22 14 42 45 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 6 | . . . . 6 Melee . | . . . . . Projectile . | . . . . . AOE 6 | . . . . 6 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Total 1322 | 66 292 224 352 388 Wait 219 | . 115 25 72 7 Move 897 | 54 151 181 215 296 Hop . | . . . . . Pick Up 27 | . 11 2 7 7 Fast Attach 19 | 8 1 . 6 4 Attach 13 | . 1 3 2 7 Detach 1 | . . . 1 . Swap . | . . . . . Drop 10 | 1 4 1 3 1 Fire 116 | 3 9 12 46 46 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 20 | . . . . 20 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 2 exits: [*Mat] / *Sto) -9/Storage -9/Garrison (discovered 2 exits: *Rec x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 196 | -10/Materials | Identified exit to Mines 253 | -10/Materials | Discovered new exit (range 11) 311 | -10/Materials | Build established: Mutant 421 | -10/Materials | Identified exit to Materials 422 | -10/Materials | Entered another Materials area 422 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 482 | -9/Materials | Discovered new exit (range 12) 500 | -9/Materials | Identified exit to Storage 562 | -9/Materials | Discovered new exit (range 12) 705 | -9/Materials | Entered Storage 745 | -9/Storage | Repaired Imp. Ion Engine 1269 | -9/Storage | Identified exit to Garrison 1276 | -9/Storage | Entered Garrison 1381 | -9/Garrison | Triggered checkpoint 1384 | -9/Garrison | Triggered checkpoint 1411 | -9/Garrison | Core integrity fell below 50% 1434 | -9/Garrison | Lost 4 parts (1p1n2w) 1442 | -9/Garrison | Triggered checkpoint 1588 | -9/Garrison | Discovered new exit (range 9) 1634 | -9/Garrison | Triggered checkpoint 1697 | -9/Garrison | Build established: Scavenger-Mutant 1749 | -9/Garrison | Identified exit to Recycling 1806 | -9/Garrison | Triggered checkpoint 1857 | -9/Garrison | Core integrity fell below 20% 1879 | -9/Garrison | Lost 4 parts (2n1u1w) 1965 | -9/Garrison | Discovered exit to Recycling (range 13) 2004 | -9/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- A bubble of rippling energy engulfs the area. Field strength at 85. Field strength at 70. Field strength at 55. Field strength at 40. Field strength at 25. Field strength at 10. Stasis field depleted. Connecting with Garrison Terminal... >>Download(Navigation) Retrieving Recycling patrol records... Downloaded protocol data. ALERT: Suspicious activity at Terminal G004. Transmitting hostile system tracking data. EXIT=FOUND: RECYCLING System corrupted: Matter fused (-10). P-60 Hacker suffers critical hit (Burn). Imp. Medium Laser destroyed. Lgt. Assault Rifle destroyed. Lgt. Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????### ## | | ????????????????????????????????########### ## | | ????????????????????????????????# ^ | | ????????????????????????????????# | | ????????????????????????????????# ###+#### | | ????????????????????????????????# #??????## ## | | ????????????????????????????????# #???????#^ ## | | ????????????????????????????????# #???????# #### | | ????????????????????????????????# #???????# #??? | | ????????????????????????????????# #???????+ #??? | | ????????????????????????????????# #???????# #??? | | ???????????????????????########## ##+###### #??? | | ???????????????????????# #??? | | ???????????????????????# #??? | | ???????????????????????# p### ### ###+######+##??? | | ???????????????????????#p ##" #?# #??????????????? | | ???????????????????????# ##T #?# #??????????????? | | ???????????????????????# ##""#?# #??????????????? | | ???????????????????????# #####?# #??+???????????? | | ???????????????????????# #?????# ??????????????? | | ???????????????????????# #?????###??????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# @#??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# > #?????????????+????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????######??????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????+??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermicTeslaDatajack Manual? 0 Play Time 00:17:20 Cumulative 4.4 hours Start 2024.04.13 @ 11:15:45 End 2024.04.13 @ 11:32:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 13 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a5935fc4-8b42-4a7f-9a04-359c48a03cb4