Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 10:00:08 Player: gabr Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (75) 375 Value Destroyed (2195) 2195 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4710 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 145/300 Energy 49/100 System Corruption 9% Temperature Warm (127) Movement Core (1450) Ox28 Location -8/Storage Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Huge Storage Unit Salvage Targeting Computer > --- WEAPON (2) ------- Heavy Particle Gun Enhanced Autogun > --- INVENTORY (25) --- Improved Ion Engine Aluminum Leg Aluminum Leg Improved Heat Sink Advanced Weight Redist. System Improved Targeting Computer Improved Targeting Computer Heavy Armor Plating Hardened Medium Armor Plating Improved EM Shotgun Improved Medium Laser Improved Medium Laser Shotgun Shotgun Shotgun Shotgun Improved Assault Rifle Enhanced Autogun Peak State ------------ > --- POWER ------------ Cooled Ion Engine Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Huge Storage Unit Salvage Targeting Computer > --- WEAPON ----------- Improved EM Shotgun Gauss Rifle > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Advanced Weight Redist. System Improved Targeting Computer Improved Targeting Computer Heavy Armor Plating Hardened Medium Armor Plating Improved EM Shotgun Heavy EM Shotgun Improved Medium Laser Improved Medium Laser Heavy Particle Gun Shotgun Shotgun Shotgun Improved Assault Rifle Enhanced Autogun Enhanced Autogun Missile Launcher [Rating: 29] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Utility Huge Storage Unit Device Thermal Generator Storage Huge Storage Unit Processor Improved Targeting Computer Weapon Shotgun Energy Gun Improved EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Shotgun Launcher Missile Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power 2 | . . . . 2 . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 97 | 6 8 12 . 25 46 Power 16 | 1 . 2 . 5 8 Engine 11 | 1 . 1 . 3 6 Core 5 | . . 1 . 2 2 Reactor . | . . . . . . Propulsion 36 | 2 2 7 . 9 16 Treads 8 | . 2 2 . 4 . Leg 28 | 2 . 5 . 5 16 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 1 4 1 . 1 4 Device 2 | . . 1 . 1 . Storage 4 | 1 1 . . . 2 Processor 5 | . 3 . . . 2 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 34 | 2 2 2 . 10 18 Energy Gun 15 | 2 . . . 4 9 Energy Cannon 1 | . . . . 1 . Ballistic Gun 15 | . 2 2 . 4 7 Ballistic Cannon . | . . . . . . Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 7 | . . 1 . . 6 Corrupted Parts 3 | . . . . 2 1 System Corruption 6 | . . . . 5 1 Parts Lost 32 | . . 1 . 10 21 Power 11 | . . 1 . 3 7 Propulsion 12 | . . . . 4 8 Utility . | . . . . . . Weapon 9 | . . . . 3 6 Highest Loss Streak 7 | . . 1 . 7 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 93 99 100 94 93 Engine 14 | . 14 6 11 20 16 Core 4 | . . 4 . 3 7 Treads 3 | . 3 13 . 3 . Leg 32 | . 22 30 44 30 33 Device 5 | . . 4 11 9 3 Storage 9 | . 14 11 11 9 8 Processor 4 | . 9 6 . . 5 Energy Gun 8 | . 21 . . 7 12 Ballistic Gun 9 | . 7 21 22 6 3 Naked Turns . | . . . . . . Heaviest Build 114 | 13 91 95 95 111 114 Greatest Support 92 | 20 46 92 40 92 40 Greatest Overweight (x) 31 | . 30 2 2 9 31 Average Overweight (x) 1 | . 2 1 2 2 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 24 | 7 23 25 25 25 24 Most Carried 25 | 2 20 25 25 25 25 Average Carried 21 | 1 7 23 25 24 22 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 2 20 25 25 25 19 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Matter Collected 1853 | 189 26 488 14 322 814 Remotely . | . . . . . . Salvage Created 3002 | . 98 612 . 918 1374 Parts 178 | . 7 21 . 60 90 Haulers Intercepted 5 | . . . . 2 3 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Combat Hostiles Destroyed 56 | . 2 10 . 19 25 Melee 3 | . . . . 3 . Guns 45 | . 2 10 . 13 20 Cannons 3 | . . . . 3 . AOE 5 | . . . . . 5 Classes Destroyed 11 | . 2 2 . 6 1 Worker 3 | . . . . . 3 Builder 4 | . . . . 1 3 Hauler 5 | . . . . 2 3 Recycler 3 | . . 3 . . . Operator 1 | . . . . 1 . Watcher 3 | . 1 . . 1 1 Swarmer 13 | . . . . 7 6 Grunt 21 | . 2 9 . 4 6 Duelist 1 | . . . . 1 . Sentry 19 | . . 1 . 5 13 Hunter 2 | . . . . 2 . Best Kill Streak 6 | . 1 3 . 6 4 Combat Bots Only 6 | . 1 3 . 6 4 Max Kills in Single Turn 2 | . 1 1 . 1 2 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Hostile Shots Fired 427 | . 20 63 . 137 207 Missed 97 | . 5 10 . 30 52 Damage Taken 4716 | . 163 669 . 1462 2422 Core 641 | . 33 49 . 167 392 Absorbed by Shields 90 | . . . . 90 . Regen/Repaired (Parts) 276 | . . 76 . . 200 Core Remaining (%) 91 | 100 86 . 87 . . Volleys Fired 234 | . 11 29 . 54 140 Largest 2 | . 2 2 . 2 2 Hottest 106 | . 90 46 . 90 106 Shots Fired 394 | . 22 58 . 87 227 Gun 371 | . 22 58 . 75 216 Cannon 12 | . . . . 12 . Launcher 11 | . . . . . 11 Special . | . . . . . . Kinetic 174 | . 8 58 . 30 78 Thermal 105 | . 14 . . 16 75 Explosive 11 | . . . . . 11 Electromagnetic 104 | . . . . 41 63 Robot Hit Streak 15 | . 4 14 . 7 15 Robot Miss Streak 5 | . 5 4 . 3 5 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 236 | . 10 50 . 59 117 Core Hits 125 | . 6 27 . 34 58 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 5 | . . 1 . 1 3 Burn 2 | . . . . . 2 Destroy 2 | . . 1 . . 1 Corrupt 1 | . . . . 1 . Melee Attacks 5 | . . . . 5 . Impact . | . . . . . . Slashing 5 | . . . . 5 . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4348 | . 148 829 . 1119 2252 Guns 3469 | . 148 829 . 687 1805 Cannons 205 | . . . . 205 . Explosions 513 | . . . . 66 447 Melee 161 | . . . . 161 . Ramming . | . . . . . . Kinetic 1706 | . 89 829 . 266 522 Thermal 1388 | . 59 . . 295 1034 Explosive 200 | . . . . . 200 Electromagnetic 893 | . . . . 397 496 Impact . | . . . . . . Slashing 161 | . . . . 161 . Piercing . | . . . . . . Highest Corruption 9 | . . . . 6 9 Average Corruption 7 | . . . . 4 8 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 74 | . . . . 5 69 Message Errors 11 | . . . . . 11 Matter Fused 23 | . . . . 3 20 Heat Flow Errors 6 | . . . . . 6 Energy Discharges 9 | . . . . . 9 Parts Rejected 1 | . . . . . 1 Parts Fused 3 | . . . . 1 2 Data Loss (minor) 12 | . . . . 1 11 Data Loss (major) 3 | . . . . . 3 Misfires 4 | . . . . . 4 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 68 | . . . . 32 36 Projectiles . | . . . . . . Explosions 68 | . . . . 32 36 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 246 | . . . . 40 206 Shots 6 | . . . . 1 5 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 504 | . 150 12 . 504 415 Average Temperature 121 | . 56 4 . 141 121 Received Heat Transfer 1712 | . 90 366 . 392 864 Effects 13 | . . . . 6 7 Shutdowns 7 | . . . . 5 2 Energy Bleed 2 | . . . . . 2 Interference 3 | . . . . . 3 Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . . . 3 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 8 | . . . . 2 6 Heat Transferred 2904 | . 161 . . 495 2248 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 6 | . . . . 2 4 Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Peak Influence 398 | . 65 267 . 220 398 Initial 67 | . . 27 . . 67 Average 91 | . 22 72 . 92 138 Maximum Alert Level 1 | . . 1 . 1 1 Low Security (%) 86 | 100 100 95 100 90 72 Level 1 13 | . . 4 . 9 27 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 16 | . 1 2 . 3 10 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 6 | . 1 2 . 3 . Assault . | . . . . . . Garrison 9 | . . . . . 9 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Distress Signals 5 | . 1 2 . 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 83 | . 6 17 . 31 29 Peak Tracking Total 10 | . 2 5 . 10 5 Tactical Retreats 4 | . . 1 . 3 . Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 1 | . . . . . 1 Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Machines Disabled 5 | . . . . . 5 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Machines Accessed 9 | . 1 2 . 1 5 Terminals 5 | . 1 . . 1 3 Fabricators . | . . . . . . Repair Stations 2 | . . 1 . . 1 Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . . . 1 Total Hacks 25 | . 4 4 . 3 14 Successful 10 | . . 3 . 1 6 Failed 15 | . 4 1 . 2 8 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 15 | . 4 1 . 3 7 Terminals 13 | . 4 . . 3 6 Fabricators . | . . . . . . Repair Stations 6 | . . 2 . . 4 Recycling Units . | . . . . . . Scanalyzers 2 | . . 2 . . . Garrison Access 4 | . . . . . 4 Terminal Hacks 2 | . . . . . 2 Open Door 1 | . . . . . 1 Disarm Traps 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . 2 . . 2 Scan Component 2 | . . 1 . . 1 Repair 2 | . . 1 . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer 1 | . . 1 . . . Insert Component 1 | . . 1 . . . Garrison Access Hacks 1 | . . . . . 1 Coupler Status 1 | . . . . . 1 Unauthorized Hacks 2 | . . . . 1 1 Terminals 2 | . . . . 1 1 Assimilate 2 | . . . . 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 1 1 . 1 3 Full Trace Events 3 | . 1 . . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . 1 . . 1 Time 42 | . . 16 . . 26 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 . . Highest-Rated Group 31 | . . . 31 . . Highest-Rated Ally 31 | . . . 31 . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Turns Passed 6083 | 67 555 1200 494 1354 2413 Spaces Moved 1955 | 50 158 446 190 409 702 Core 9 | 4 2 . . . 3 Treads 206 | . 24 152 . 30 . Legs 1740 | 46 132 294 190 379 699 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 160 260 240 260 Average Speed 259 | 114 313 225 260 273 269 Slowest Speed 1600 | 120 1550 260 260 750 1600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 3 27 37 56 35 48 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . 3 . . Spaces Dug . | . . . . . . Terrain Destroyed 74 | . . . . 17 57 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 73 | . . . . 17 56 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Total 2580 | 57 196 587 191 549 1000 Wait 184 | . . 77 2 46 59 Move 1950 | 49 157 445 189 408 702 Hop . | . . . . . . Pick Up 53 | 2 13 14 . 1 23 Fast Attach 50 | 6 8 3 . 14 19 Attach 22 | . . 7 . 5 10 Detach 21 | . 7 1 . 4 9 Swap 25 | . . 2 . 6 17 Drop 31 | . . 9 . 6 16 Fire 234 | . 11 29 . 54 140 Melee 5 | . . . . 5 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 5 | . . . . . 5 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 18) 623 | -10/Materials | Entered another Materials area 623 | -9/Materials | Evolved 2 slots: Propulsion x2 1244 | -9/Materials | Repaired Shotgun 1734 | -9/Materials | Discovered new exit (range 13) 1823 | -9/Materials | Entered Mines 1826 | -9/Mines | Received a Mining Laser from a helpful Derelict 1992 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2301 | -9/Mines | Discovered new exit (range 7) 2317 | -9/Mines | Entered Materials 2317 | -8/Materials | Evolved 2 slots: Power x2 3394 | -8/Materials | Lost 7 parts (3p3n1w) 3602 | -8/Materials | Discovered new exit (range 14) 3671 | -8/Materials | Entered Storage 3725 | -8/Storage | Build established: Scavenger-Mutant 4204 | -8/Storage | Build established: Mutant 4354 | -8/Storage | Repaired Huge Storage Unit 5470 | -8/Storage | Lost 3 parts (1p1n1w) 5536 | -8/Storage | Discovered new exit (range 9) 5797 | -8/Storage | Build established: Scavenger-Mutant 5806 | -8/Storage | Core integrity fell below 50% 5946 | -8/Storage | Lost 4 parts (1p2n1w) 6038 | -8/Storage | Lost 5 parts (1p4n) 6067 | -8/Storage | Core integrity fell below 20% 6084 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 06051_ The unstable cave ceiling collapses. 06055_ R-06 Scavenger collects Imp. Ion Engine. 06056_ Y-45 Defender emerges from the garrison. 06056_ Missile Launcher destroyed. 06063_ The unstable cave ceiling collapses. 06065_ K-01 Serf collects debris. 06065_ Hvy. Assault Rifle destroyed. 06066_ R-06 Scavenger destroyed. 06068_ K-01 Serf collects debris. 06072_ Critical hit (Burn: +37). 06075_ The unstable cave ceiling collapses. 06076_ K-01 Serf collects debris. 06077_ R-06 Scavenger collects Tractor Beam. 06079_ K-01 Serf collects debris. 06079_ R-06 Scavenger collects Welding Torch. 06080_ Heat Sink melted. 06080_ Y-45 Defender destroyed. 06082_ K-01 Serf collects debris. 06083_ R-06 Scavenger collects Lgt. Treads. 06084_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????# # # ##????????????????????? | | ????## = k = ?????????????????????? | | ????# """! % #?????????????????????? | | ????## "G% * #?????????????????????? | | ?????# """! #?????????????????????? | | ?????# Y #######???????????????? | | ?????# ###%/!### #???????????????? | | ?????## # [ @! #???????????????? | | ????????# < * +???????????????? | | ????????# r%! #???????????????? | | ????????######+#### #???????????????? | | ????????????? ???##% ##???????????????? | | ???????????? ?????# #????????????????? | | ??????????? ?????# #????????????????? | | ??????????"""??????# #????????????????? | | ????????? """??????#^ ^#????????????????? | | ????????? ""???????# +????????????????? | | ???????????????????# # ???????????????? | | ???????????????????# # ?????????????## | | ???????????????????# #?##????#+##+#??# | | ??????????????????## ##??????# #### | | ??????????????????# ######## #### | | ??????????????????# *+ | | ??????????????????# ##### ##########= | | ??????????????????# #???#+#??????### | | ???????????????? + #??? ????????# | | ??????????????# #######?? """????????# | | ??????????????###?????????# ???????????# | | ??????????????????????????#????????????## | | ????????????????????????????????????????? | | ????????????????????????????????????????# | | ????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 32 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- True Hacker Challenges ------------ None Game ------ Seed GunDisruptionShotgun Manual? 0 Play Time 00:50:16 Cumulative 31.9 hours Start 2024.03.31 @ 04:47:19 End 2024.03.31 @ 10:00:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 28 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7191121d-5e11-4857-894d-eac2ebe21781