Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.13 @ 18:39:23 Player: JerichoAlar Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (65) 325 Value Destroyed (1945) 1945 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (76) 76 TOTAL SCORE: 4106 Bonus ------- High Alert Combat Kills 76 Cogmind --------- Core Integrity 63/550 Matter 212/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (5) ------ Large Storage Unit Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Flight Unit Heat Sink Core Shielding Improved Medium Laser Improved Medium Laser Improved Medium Laser Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Assault Rifle Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Sensor Array Targeting Computer > --- WEAPON ----------- Assault Cannon Assault Cannon > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Aluminum Leg Titanium Leg Heat Sink Core Shielding Improved Power Shielding Hacking Suite Improved Medium Laser Improved Medium Laser Improved Medium Laser Assault Rifle Grenade Launcher Grenade Launcher [Rating: 24] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Power Shielding Weapon Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 64 | 6 9 41 8 Power 10 | 1 1 7 1 Engine 8 | 1 1 5 1 Core 2 | . . 2 . Reactor . | . . . . Propulsion 23 | 2 3 16 2 Treads . | . . . . Leg 22 | 2 3 15 2 Wheel . | . . . . Hover . | . . . . Flight 1 | . . 1 . Utility 10 | 1 3 3 3 Device 3 | . 1 1 1 Storage 3 | 1 2 . . Processor 1 | . . 1 . Hackware 1 | . . . 1 Protection 2 | . . 1 1 Artifact . | . . . . Weapon 21 | 2 2 15 2 Energy Gun 2 | . . 1 1 Energy Cannon 4 | . . 4 . Ballistic Gun 6 | 2 2 2 . Ballistic Cannon 3 | . . 3 . Launcher 6 | . . 5 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 5 | . . 4 1 Parts Lost 21 | . 1 9 11 Power 5 | . 1 2 2 Propulsion 7 | . . 4 3 Utility 3 | . . . 3 Weapon 6 | . . 3 3 Highest Loss Streak 11 | . 1 3 11 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 98 97 75 Engine 10 | . 14 9 . Core 1 | . . 1 6 Leg 29 | . 28 31 16 Device 11 | . 12 11 12 Storage 11 | . 14 11 9 Processor 6 | . . 10 6 Energy Cannon 4 | . . 7 7 Ballistic Gun 14 | . 28 7 . Ballistic Cannon 2 | . . 4 . Launcher 1 | . . 1 5 Naked Turns . | . . . . Heaviest Build 37 | 12 30 37 34 Greatest Support 51 | 20 20 51 37 Greatest Overweight (x) 8 | . 1 3 8 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 6 12 15 15 Most Carried 15 | 5 14 15 13 Average Carried 11 | 2 7 14 11 Final Capacity 15 | 8 15 15 15 Final Carried 14 | 4 14 14 10 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 1681 | 209 374 1071 27 Remotely . | . . . . Salvage Created 2036 | . 522 1394 120 Parts 125 | . 38 77 10 Haulers Intercepted 8 | . 2 6 . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 45 | . 8 32 5 Guns 15 | . 8 7 . Cannons 19 | . . 19 . AOE 11 | . . 6 5 Classes Destroyed 12 | . 5 5 2 Worker 2 | . 1 1 . Builder 1 | . . . 1 Hauler 8 | . 2 6 . Recycler 1 | . . 1 . Mechanic 2 | . . 1 1 Operator 2 | . 1 1 . Watcher 4 | . 3 1 . Swarmer 3 | . . 3 . Grunt 32 | . 8 20 4 Duelist 2 | . . 2 . Sentry 7 | . . 7 . Heavy 1 | . . . 1 Best Kill Streak 7 | . 3 6 7 Combat Bots Only 5 | . 3 5 5 Max Kills in Single Turn 3 | . 1 3 2 Gunslinging . | . . . . Exploded 3 | . . 3 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 3397 | . 315 1924 1158 Core 853 | . 76 290 487 Absorbed by Shields . | . . . . Core Remaining (%) 65 | 100 69 27 . Volleys Fired 192 | . 47 126 19 Largest 2 | . 2 2 1 Hottest 136 | . 40 136 68 Shots Fired 320 | . 94 207 19 Gun 169 | . 94 75 . Cannon 129 | . . 115 14 Launcher 22 | . . 17 5 Special . | . . . . Kinetic 236 | . 94 142 . Thermal 62 | . . 48 14 Explosive 22 | . . 17 5 Electromagnetic . | . . . . Robot Hit Streak 12 | . 9 12 6 Robot Miss Streak 2 | . 2 2 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 212 | . 59 140 13 Core Hits 110 | . 26 63 21 Critical Kills 2 | . 1 1 . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 7 | . 2 5 . Destroy 3 | . 2 1 . Blast 4 | . . 4 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4837 | . 806 3133 898 Guns 1435 | . 759 676 . Cannons 2012 | . . 1807 205 Explosions 1317 | . . 624 693 Melee . | . . . . Ramming 73 | . 47 26 . Kinetic 2613 | . 759 1854 . Thermal 989 | . . 629 360 Explosive 1162 | . . 624 538 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . 2 . Average Corruption 2 | . . 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 12 | . . 12 . Message Errors 2 | . . 2 . Matter Fused 2 | . . 2 . Heat Flow Errors 3 | . . 3 . Energy Discharges 2 | . . 2 . Data Loss (minor) 2 | . . 2 . Misfires 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 29 | . . 29 . Projectiles . | . . . . Explosions 29 | . . 29 . Melee . | . . . . Knockbacks 11 | . 1 10 . Impact 2 | . 1 1 . Kinetic 8 | . . 8 . Secondary 1 | . . 1 . Self-Inflicted Damage 227 | . . 208 19 Shots 9 | . . 8 1 Rammed . | . . . . Targets Rammed 17 | . 9 8 . Kicked 17 | . 9 8 . Crushed . | . . . . Highest Temperature 204 | . 20 204 58 Average Temperature 52 | . 5 58 27 Received Heat Transfer 1239 | . 201 660 378 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 1617 | . . 1147 470 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 586 | . 236 586 361 Initial 247 | . . . 247 Average 170 | . 57 232 254 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 65 | 100 94 53 10 Level 1 18 | . 5 19 89 Level 2 16 | . . 27 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 1 4 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 6 | . 1 3 2 Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 7 | . 2 5 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 77 | . 15 54 8 Peak Tracking Total 6 | . 4 5 6 Tactical Retreats 4 | . 2 2 . Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 6 | . . 4 2 Max in Single Turn 2 | . . 1 2 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 17 | . 7 9 1 Terminals 16 | . 7 9 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 43 | . 16 25 2 Successful 22 | . 7 13 2 Failed 21 | . 9 12 . Catastrophic 7 | . 3 4 . Database Lockouts . | . . . . Manual 13 | . 4 9 . Terminals 41 | . 16 25 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Terminal Hacks 18 | . 7 11 . Record 1 | . . 1 . Prototype ID Bank 3 | . . 3 . Emergency Access Points 1 | . . 1 . Alert Level 2 | . . 2 . Unreport Threat 1 | . 1 . . Locate Traps 1 | . . 1 . Dispatch Records 1 | . 1 . . Reinforcement Status 1 | . 1 . . Hauler Manifests 1 | . . 1 . Registered Components 1 | . 1 . . Zone Layout 5 | . 3 2 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . . 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . . 2 . Terminals 2 | . . 2 . Botnet 2 | . . 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 13 | . 5 7 1 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 3798 | 75 1271 2214 238 Spaces Moved 2090 | 55 676 1250 109 Core 15 | 6 . . 9 Treads . | . . . . Legs 2075 | 49 676 1250 100 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 123 Average Speed 143 | 112 154 136 173 Slowest Speed 450 | 120 190 330 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 47 | 4 88 85 12 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 20 | . . 20 . Terrain Destroyed 139 | . . 101 38 Melee . | . . . . Projectile 7 | . . 7 . AOE 132 | . . 94 38 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 2561 | 65 808 1550 138 Wait 122 | . 52 70 . Move 2087 | 54 675 1249 109 Hop . | . . . . Pick Up 37 | 5 10 22 . Fast Attach 23 | 5 2 13 3 Attach 15 | 1 1 8 5 Detach 2 | . . 1 1 Swap 26 | . 6 20 . Drop 40 | . 6 33 1 Fire 192 | . 47 126 19 Melee . | . . . . Ram . | . . . . Kick 17 | . 9 8 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 14) 76 | -11/Junkyard | Entered Materials 316 | -10/Materials | Build established: Mutant 499 | -10/Materials | Discovered new exit (range 16) 682 | -10/Materials | Discovered new exit (range 8) 827 | -10/Materials | Discovered new exit (range 12) 917 | -10/Materials | Discovered new exit (range 19) 1229 | -10/Materials | Discovered new exit (range 13) 1347 | -10/Materials | Entered another Materials area 1347 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1612 | -9/Materials | Discovered new exit (range 14) 1643 | -9/Materials | Build established: Scavenger-Mutant 2151 | -9/Materials | Discovered new exit (range 11) 2256 | -9/Materials | Build established: Mutant 2822 | -9/Materials | Discovered new exit (range 5) 2888 | -9/Materials | Core integrity fell below 50% 3052 | -9/Materials | Discovered new exit (range 13) 3347 | -9/Materials | First assault squad dispatched 3484 | -9/Materials | Lost 3 parts (2n1w) 3561 | -9/Materials | Entered another Materials area 3561 | -8/Materials | Evolved 2 slots: Utility x2 3774 | -8/Materials | Core integrity fell below 50% 3795 | -8/Materials | Core integrity fell below 20% 3798 | -8/Materials | Lost 11 parts (2p3n3u3w) 3799 | -8/Materials | Self-destructed Last Messages --------------- Grenade Launcher destroyed. Lgt. Deuterium Engine destroyed. Critical hit (Burn: +37). U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Acquired 10 matter. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Critical hit (Burn: +37). U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Acquired Aluminum Leg. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. U-05 Engineer builds a Wall. 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""????????????? | | ??????????????# #### # !] ???????????? | | ??????????????# ???##################??????????? | | ??????????????# ????????????????????????????????? | | ??????????????# ?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WaveMinesnifferWings Manual? 0 Play Time 00:34:23 Cumulative 3.0 hours Start 2023.03.13 @ 18:07:16 End 2023.03.13 @ 18:39:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 14 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: e3ca5987-acde-4e33-8b5b-c1db8bcc8e96