Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.28 @ 10:32:53 Player: MrPainting Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (103) 515 Value Destroyed (3266) 3266 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (417) 417 TOTAL SCORE: 8238 Bonus ------- High Alert Combat Kills 498 Follower Combat Kills 108 Friendly Fire -189 Cogmind --------- Core Integrity 590/850 Matter 29/300 Energy 94/100 System Corruption 8% Temperature Cool (0) Location -6/Waste Parts ------- Power (1) Propulsion (4) Utility (7) Weapon (3) Inventory (4) Improved Heavy Siege Treads Hardened Heavy Armor Plating Peak State ------------ Power Improved Deuterium Engine Propulsion Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Utility Humpback Enhanced Optical Array Advanced Signal Interpreter Hardened Heavy Armor Plating Hacking Suite Weapon Flak Gun Flak Gun Mini Assault Cannon Inventory Deuterium Engine Fission Core Armored Treads Armored Medium Treads Armored Medium Treads Improved Cooling System Improved Cooling System Large Storage Unit Large Storage Unit High-capacity Battery High-capacity Matter Pod Enhanced Optical Array Advanced Signal Interpreter Makeshift Transmission Jammer Improved ECM Suite Hardened Heavy Armor Plating System Shield System Shield Makeshift System Restoration Module Gauss Rifle Assault Cannon Heavy Missile Launcher Remote Datajack [Rating: 69] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Armored Medium Treads Leg Improved Aluminum Leg Utility Hacking Suite Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Light Cannon Energy Gun Lightning Gun Ballistic Gun Flak Gun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Slots Evolved 8 | . . . 2 . . . 2 2 2 . Power . | . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . Utility 5 | . . . . . . . 2 2 1 . Weapon 1 | . . . . . . . . . 1 . Parts Attached 104 | 6 12 2 6 . 8 1 14 45 9 1 Power 11 | 1 1 1 1 . 1 . . 5 1 . Engine 9 | 1 1 1 1 . 1 . . 3 1 . Core 2 | . . . . . . . . 2 . . Reactor . | . . . . . . . . . . . Propulsion 28 | 2 2 . 2 . 2 . 4 13 3 . Treads 17 | . . . 2 . . . 1 11 3 . Leg 11 | 2 2 . . . 2 . 3 2 . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 23 | . 3 1 1 . 1 . 4 12 1 . Device 8 | . 1 . . . . . 1 6 . . Storage 5 | . . 1 . . 1 . 1 2 . . Processor 6 | . 2 . . . . . 1 2 1 . Hackware 1 | . . . . . . . 1 . . . Protection 3 | . . . 1 . . . . 2 . . Artifact . | . . . . . . . . . . . Weapon 42 | 3 6 . 2 . 4 1 6 15 4 1 Energy Gun 17 | 3 1 . . . 3 1 4 5 . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 5 | . . . . . . . . 4 1 . Ballistic Cannon 13 | . 2 . 2 . 1 . 2 4 2 . Launcher 7 | . 3 . . . . . . 2 1 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 . 1 . Parts Lost 25 | . 5 . . . . . 3 9 1 7 Power 5 | . 2 . . . . . . 2 . 1 Propulsion 2 | . . . . . . . 1 1 . . Utility 7 | . . . . . . . . 3 . 4 Weapon 11 | . 3 . . . . . 2 3 1 2 Highest Loss Streak 7 | . 3 . . . . . 2 5 1 7 Average Slot Usage (%) 92 | . 90 96 87 100 100 100 98 90 84 63 Engine 7 | . 9 10 11 11 11 11 9 3 6 3 Core 1 | . . . . . . . . 2 . . Treads 15 | . . . 10 22 21 . 1 22 26 13 Leg 17 | . 28 28 22 22 22 44 33 7 . . Device 3 | . 5 . . . . . 5 8 . . Storage 8 | . . 4 11 11 11 11 18 9 6 5 Processor 8 | . 19 23 1 . . . 6 7 12 13 Hackware 3 | . . . . . . . 1 7 6 5 Protection 4 | . . . 9 11 11 11 3 2 6 5 Energy Gun 4 | . 18 . . . 5 11 15 4 . . Ballistic Gun 2 | . . . . . . . . 4 15 4 Ballistic Cannon 11 | . 3 28 22 22 16 11 2 5 2 8 Naked Turns 1 | . . . . . . . . . . 1 Heaviest Build 126 | 7 8 19 29 29 37 32 48 117 125 126 Greatest Support 108 | 20 26 26 26 26 46 46 60 108 108 108 Greatest Overweight (x) 38 | . . . 1 1 1 . 1 2 1 38 Average Overweight (x) . | . . . . 1 . . . . 1 4 Largest Inventory Capacity 36 | 4 4 8 8 8 10 10 16 36 24 24 Average Capacity 14 | 4 4 5 8 8 8 10 15 21 24 23 Most Carried 24 | 4 4 6 8 8 10 10 16 24 24 23 Average Carried 13 | 1 2 4 7 8 8 10 13 19 23 22 Final Capacity 4 | . . . . . . . . . . 4 Final Carried 4 | . . . . . . . . . . 4 Class Distribution -------------------- 61% | Mutant 28% | Hauler-Mutant 5% | Hauler-Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Tank | -6/Factory Hauler-Tank | -6/Waste Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Matter Collected 2765 | . 364 361 148 . 229 . 211 1298 154 . Remotely 535 | . . . . . . . . 535 . . Salvage Created 3717 | . 334 315 218 . 205 . 428 2012 205 . Parts 198 | . 16 22 11 . 9 . 16 105 19 . Haulers Intercepted 5 | . 1 . 1 . . . 1 2 . . Recyclers Shooed 7 | . 1 1 . . . . 2 3 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Combat Hostiles Destroyed 72 | . 8 9 4 . 3 . 6 37 5 . Guns 31 | . 5 . . . . . 4 17 5 . Cannons 27 | . . 8 4 . 3 . . 12 . . AOE 13 | . 3 1 . . . . 2 7 . . Classes Destroyed 16 | . 5 3 3 . 1 . . 4 . . Worker 3 | . . . . . . . . 2 1 . Builder 7 | . . 4 . . . . . 3 . . Tunneler 2 | . . 1 . . . . . 1 . . Hauler 5 | . 1 . 1 . . . 1 2 . . Recycler 6 | . 1 1 . . . . 1 3 . . Mechanic 1 | . . . . . . . . 1 . . Operator 2 | . . . 1 . . . . 1 . . Watcher 4 | . 1 . . . . . 1 2 . . Swarmer 12 | . 3 3 . . . . . 3 3 . Grunt 41 | . 5 5 2 . 2 . 5 22 . . Brawler 2 | . . . 1 . . . . 1 . . Duelist 1 | . . . . . . . . 1 . . Sentry 9 | . . . 1 . . . 1 6 1 . Hunter 3 | . . . . . 1 . . 2 . . Programmer 3 | . . . . . . . . 2 1 . Assembled 1 | . . 1 . . . . . . . . Thug 1 | . . . . . 1 . . . . . Best Kill Streak 9 | . 3 5 3 . 1 . 4 9 2 . Combat Bots Only 6 | . 3 3 3 . 1 . 3 6 2 . Max Kills in Single Turn 4 | . 2 3 1 . 1 . 2 4 1 . Gunslinging 1 | . . . . . . . . 1 . . Exploded 3 | . 1 1 . . . . 2 3 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Damage Taken 6153 | . 563 169 140 . . . 418 3476 349 1038 Core 868 | . 190 25 13 . . . 8 372 . 260 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 70 | 100 . 14 . . . 96 98 46 . . Volleys Fired 276 | . 31 27 11 . 32 . 25 127 12 11 Largest 3 | . 2 2 2 . 2 . 2 2 3 3 Hottest 125 | . 100 78 78 . 100 . 125 120 120 120 Shots Fired 538 | . 60 54 22 . 63 . 48 231 31 29 Gun 276 | . 44 . . . 16 . 46 135 27 8 Cannon 247 | . 6 54 22 . 47 . 2 93 4 19 Launcher 15 | . 10 . . . . . . 3 . 2 Special . | . . . . . . . . . . . Kinetic 349 | . 6 54 22 . 47 . 2 160 31 27 Thermal 93 | . 39 . . . . . 30 24 . . Explosive 15 | . 10 . . . . . . 3 . 2 Electromagnetic 81 | . 5 . . . 16 . 16 44 . . Robot Hit Streak 19 | . 12 17 5 . 10 . 7 16 19 8 Robot Miss Streak 14 | . 3 4 2 . 2 . 2 11 14 5 Penetration Max . | . . . . . . . . . . . Secondary Targets 8 | . 3 . . . . . . 5 . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . Shots Hit Robots 361 | . 37 28 12 . 41 . 32 167 22 22 Core Hits 249 | . 17 16 8 . 19 . 15 146 22 6 Critical Hits 9 | . . . . . . . . 9 . . Critical Kills 2 | . . . . . . . . 2 . . Critical Parts Destroyed 6 | . . . . . . . . 6 . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9362 | . 707 751 252 . 632 . 723 5002 280 1015 Guns 3546 | . 321 . . . 39 . 624 2040 280 242 Cannons 3515 | . 65 650 252 . 593 . . 1564 . 391 Explosions 2292 | . 321 101 . . . . 99 1389 . 382 Melee . | . . . . . . . . . . . Ramming 9 | . . . . . . . . 9 . . Kinetic 5296 | . 65 650 252 . 593 . . 2823 280 633 Thermal 1255 | . 277 101 . . . . 555 322 . . Explosive 2092 | . 321 . . . . . . 1389 . 382 Electromagnetic 710 | . 44 . . . 39 . 168 459 . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . 2 . 8 Average Corruption 1 | . . . . . . . . 1 . 8 Corruption Purged 2 | . . . . . . . . 2 . . Effects 13 | . . . . . . . . 9 . 4 Message Errors 6 | . . . . . . . . 6 . . Energy Discharges 1 | . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . 1 . 1 Targeting Errors 4 | . . . . . . . . 2 . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 180 | . 5 15 12 . 6 . 22 120 . . Projectiles 59 | . . 7 12 . 6 . . 34 . . Explosions 121 | . 5 8 . . . . 22 86 . . Melee . | . . . . . . . . . . . Knockbacks 31 | . . 7 2 . 2 . . 20 . . Impact . | . . . . . . . . . . . Kinetic 26 | . . 5 1 . 2 . . 18 . . Secondary 5 | . . 2 1 . . . . 2 . . Self-Inflicted Damage 411 | . 113 . . . . . 54 120 . 124 Shots 10 | . 4 . . . . . 1 3 . 2 Rammed . | . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . 1 . . Kicked 1 | . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . Highest Temperature 347 | . 96 42 69 . 336 . 347 327 64 331 Average Temperature 79 | . 25 11 27 . 97 . 173 71 26 179 Received Heat Transfer 1452 | . 69 51 66 . . . 180 1074 12 . Effects 4 | . . . . . 1 . 2 1 . . Energy Bleed 1 | . . . . . . . . 1 . . Interference 2 | . . . . . . . 2 . . . Short Circuit 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . 3 . . . . . . . . . Heat Transferred 2544 | . 814 150 . . . . 951 629 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Peak Influence 1133 | . 199 272 267 96 . . 183 1133 1100 385 Average Influence 262 | . 97 124 88 96 . . 77 356 712 377 Maximum Alert Level 4 | . . 1 1 . . . . 4 4 1 Low Security (%) 62 | . . . . . . . . . . . Level 1 11 | . . . . . . . . . . . Level 2 16 | . . . . . . . . . . . Level 3 5 | . . . . . . . . . . . Level 4 3 | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 23 | . 2 . 2 1 . . 1 16 1 . Investigation 2 | . . . . . . . 1 1 . . Extermination 3 | . . . . . . . . 2 1 . Reinforcement 10 | . 2 . 2 . . . . 6 . . Assault 4 | . . . . 1 . . . 3 . . Garrison 4 | . . . . . . . . 4 . . Intercept . | . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 3 . . Haulers Reinforced 1 | . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Distress Signals 3 | . 1 1 . . . . . 1 . . Communications Jammed 1 | . . . . . . . . 1 . . Distress Signals 1 | . . . . . . . . 1 . . Times Spotted 117 | . 13 9 12 . . . 11 64 6 2 Peak Tracking Total 9 | . 4 2 3 . . . 4 9 3 2 Tactical Retreats 8 | . . . . . . . . 7 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Traps Triggered 5 | . 1 . . . . . . 3 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Machines Disabled 6 | . 1 1 . . . . . 4 . . Max in Single Turn 2 | . 1 1 . . . . . 2 . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . 1 1 . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Machines Accessed 9 | . . . . . . . 1 7 1 . Terminals 5 | . . . . . . . 1 4 . . Fabricators 3 | . . . . . . . . 2 1 . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 21 | . . . . . . . 2 15 4 . Successful 16 | . . . . . . . 2 12 2 . Failed 5 | . . . . . . . . 3 2 . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 6 | . . . . . . . 1 5 . . Terminals 9 | . . . . . . . 2 7 . . Fabricators 11 | . . . . . . . . 7 4 . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 4 | . . . . . . . 1 3 . . Part Schematic 1 | . . . . . . . . 1 . . Locate Traps 1 | . . . . . . . . 1 . . Reinforcement Status 1 | . . . . . . . 1 . . . Recall Reinforcements 1 | . . . . . . . . 1 . . Fabricator Hacks 8 | . . . . . . . . 6 2 . Load Schematic 3 | . . . . . . . . 2 1 . Build 5 | . . . . . . . . 4 1 . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . Retrieve Components 1 | . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 7 | . . . . . . . 2 5 . . Terminals 3 | . . . . . . . 1 2 . . Botnet 3 | . . . . . . . 1 2 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 6 | . . . . . . . 1 4 1 . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . Parts Built 9 | . . . . . . . . 7 2 . Matter 1016 | . . . . . . . . 804 212 . Time 455 | . . . . . . . . 402 53 . Total Part Build Rating 52 | . . . . . . . . 40 12 . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . 10 . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Total Allies 9 | . . 3 . 3 . . . 3 . . Largest Group 3 | . . 3 2 3 3 . . 3 . . Highest-Rated Group 93 | . . 40 32 75 75 . . 93 . . Highest-Rated Ally 31 | . . 16 16 31 31 . . 31 . . Total Orders . | . . . . . . . . . . . Ally Attacks 40 | . . 1 18 . 6 . . 15 . . Total Damage 545 | . . 12 217 . 105 . . 211 . . Kills 4 | . . . 2 . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 5 | . . 3 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Turns Passed 6200 | 37 393 882 262 356 872 139 389 2410 382 78 Spaces Moved 3249 | 30 229 652 165 236 505 115 206 950 150 11 Core 15 | 14 . . . . . . . . . 1 Treads 739 | . . . . . . . . 579 150 10 Legs 2495 | 16 229 652 165 236 505 115 206 371 . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 150 120 120 120 125 190 190 Average Speed 144 | 87 120 120 126 150 148 120 132 165 190 355 Slowest Speed 1950 | 120 120 120 150 150 150 120 150 205 190 1950 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 37 | 3 49 99 22 62 80 35 18 25 4 18 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . Known Exits Taken 3 | . 1 1 . . . . . 1 . . Unknown Exits Taken 6 | 1 . . 1 1 1 1 1 . . . Scrap Searched 3 | . . 2 . 1 . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 174 | . 64 8 2 . 1 . 4 78 1 16 Melee . | . . . . . . . . . . . Projectile 18 | . . 3 2 . 1 . . 11 1 . AOE 156 | . 64 5 . . . . 4 67 . 16 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Total 4228 | 39 287 697 196 238 566 115 273 1568 222 27 Wait 441 | . . 14 6 3 . . 6 368 44 . Move 3240 | 29 228 651 164 235 504 114 205 949 150 11 Hop . | . . . . . . . . . . . Pick Up 92 | 4 11 2 5 . 9 . 16 40 3 2 Fast Attach 19 | 2 1 2 3 . 4 . 1 5 1 . Attach 38 | 3 6 . 1 . . . 5 20 2 1 Detach 7 | . . . . . . . . 7 . . Swap 47 | 1 5 . 2 . 4 1 8 20 6 . Drop 67 | . 5 1 4 . 13 . 7 31 4 2 Fire 276 | . 31 27 11 . 32 . 25 127 12 11 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 1 | . . . . . . . . 1 . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Min] / Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -6/Waste History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 38 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Discovered new exit (range 16) 249 | -10/Materials | Identified exit to Materials 313 | -10/Materials | Core integrity fell below 50% 328 | -10/Materials | Discovered new exit (range 14) 344 | -10/Materials | Identified exit to Mines 347 | -10/Materials | Build established: Mutant 356 | -10/Materials | Lost 3 parts (1p2w) 431 | -10/Materials | Entered Mines 555 | -10/Mines | Excavation squad dispatched 555 | -10/Mines | A large section of the Mines collapsed 630 | -10/Mines | Discovered exit to Materials (range 7) 641 | -10/Mines | Core integrity fell below 20% 684 | -10/Mines | Discovered exit to Materials (range 8) 738 | -10/Mines | Learned location of 1 exit from Materials 765 | -10/Mines | Learned location of Storage (-9) 832 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1313 | -10/Mines | Entered Materials 1313 | -9/Materials | Accompanied by 2 allies 1313 | -9/Materials | Evolved 2 slots: Propulsion x2 1314 | -9/Materials | Identified exit to Storage 1552 | -9/Materials | Discovered new exit (range 16) 1575 | -9/Materials | Entered Mines 1588 | -9/Mines | Met a Derelict testing a Signal Generator 1610 | -9/Mines | Discovered new exit (range 5) 1725 | -9/Mines | Found a hidden stash of uninstalled traps 1793 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1881 | -9/Mines | Learned Materials emergency access door positions 1890 | -9/Mines | Discovered new exit (range 10) 1922 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1922 | -9/Mines | Discovered new exit (range 5) 1931 | -9/Mines | Entered Exiles 1931 | -9/Exiles | Found Exiles lab destroyed 1931 | -9/Exiles | Accompanied by 3 allies 1961 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2792 | -9/Exiles | Discovered new exit (range 10) 2803 | -9/Exiles | Entered Mines 2939 | -8/Mines | Discovered new exit (range 2) 2942 | -8/Mines | Entered Materials 2942 | -8/Materials | Evolved 2 slots: Utility x2 3324 | -8/Materials | Discovered new exit (range 3) 3331 | -8/Materials | Entered Factory 3331 | -7/Factory | Evolved 2 slots: Utility x2 4020 | -7/Factory | Fabricated Arm. Medium Treads (x2) 4400 | -7/Factory | Build established: Hauler-Mutant 4631 | -7/Factory | Garrison activated, responded to threat 4925 | -7/Factory | Fabricated Arc Projector (x1) 5045 | -7/Factory | Fabricated Arm. Medium Treads (x2) 5165 | -7/Factory | Fabricated Arm. Medium Treads (x2) 5187 | -7/Factory | Allied Derelicts emerged from ambush trap array 5326 | -7/Factory | Local fabrication network quarantined 5331 | -7/Factory | First assault squad dispatched 5344 | -7/Factory | Garrison activated, responded to threat 5404 | -7/Factory | Lost 5 parts (1p1u3w) 5546 | -7/Factory | Discovered new exit (range 14) 5566 | -7/Factory | Core integrity fell below 50% 5740 | -7/Factory | Identified exit to Factory 5741 | -7/Factory | Entered another Factory area 5741 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6029 | -6/Factory | Local fabrication network quarantined 6033 | -6/Factory | Fabricated Arm. Medium Treads (x2) 6123 | -6/Factory | Sucked down chute 6123 | -6/Factory | Entered Waste 6128 | -6/Waste | Spotted C-40 Crusher 6138 | -6/Waste | EMP discharged 6149 | -6/Waste | Spotted C-40 Crusher 6166 | -6/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 6169 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6178 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6185 | -6/Waste | Crushed by Compactor (1 part destroyed) 6187 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6193 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6200 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6201 | -6/Waste | Self-destructed Last Messages --------------- 06175_ Critical hit. 06178_ Arm. Medium Treads crushed. 06178_ Imp. Deuterium Engine destroyed. 06180_ Acquired Arm. Medium Treads. 06185_ Arm. Medium Treads crushed. 06185_ Assault Cannon crushed. 06185_ Critical hit. 06187_ Flak Gun crushed. 06188_ Critical hit. 06193_ Hvy. Missile Launcher crushed. 06195_ System corrupted: Energy discharge (-36). 06196_ Hrd. Heavy Armor Plating destroyed. 06199_ Humpback destroyed. 06199_ Hacking Suite destroyed. 06200_ Imp. ECM Suite crushed. 06200_ Imp. Cooling System crushed. 06200_ System Shield crushed. 06200_ Hcp. Matter Pod crushed. 06200_ Enh. Optical Array crushed. 06200_ Adv. Signal Interpreter crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ??????????????#########??????????????????? | | ?????????????## #??????????????????? | | ?????????????# ###????????????????? | | ?????????????# = #????????????????? | | ?????????????# !=CC #?????? #????????? | | ????????????## *!]CC #### ########?? | | ????????????# [!@CC! | | ????????????## |![CC ] | | ?????????????# ![!* | | ?????????????# | | ?????????????# #### ######## | | ?????????????# #???? #????????? | | ?????????????# #?????? #????????? | | ?????????????############???????#????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 16 Energy Capacity 290 Matter Stores 500 Matter Capacity 500 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 600 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Arm. Medium Treads | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Arm. Medium Treads | x2 | -7/Factory Arc Projector | x1 | -7/Factory | Preloaded Arm. Medium Treads | x2 | -7/Factory Arm. Medium Treads | x2 | -7/Factory Arm. Medium Treads | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArchitectReclamationLeg Manual? 0 Play Time 01:04:17 Cumulative 38.7 hours Start 2019.10.28 @ 09:26:41 End 2019.10.28 @ 10:32:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 27 Gallery% 31 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e9b14f81-797e-46d9-bb63-68f6523e6e17