Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.05 @ 00:04:43 Player: golanco Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (49) 245 Value Destroyed (1174) 1174 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (335) 335 TOTAL SCORE: 4314 Bonus ------- Follower Combat Kills 35 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 147/300 Energy 47/280 System Corruption 5% Temperature Critical (1233) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ High-capacity Storage Unit Weapon Cycler > --- WEAPON (4) ------- Precision Beam Rifle Gatling Laser Gatling Laser > --- INVENTORY (20) --- Cooled Ion Engine Nuclear Core Light Nuclear Core Compact Battery (200) Weapon Cycler Weapon Cycler Weapon Cycler Skeleton Box Ion Cannon Improved Light Cannon Rocket Launcher Improved Grenade Launcher Power Maul Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Precision Beam Rifle Precision Beam Rifle Precision Beam Rifle Gatling Laser > --- INVENTORY -------- Cooled Ion Engine Nuclear Core Light Nuclear Core Light Treads Light Treads Compact Battery Weapon Cycler Weapon Cycler Weapon Cycler Weapon Cycler Light Armor Plating Skeleton Box Gatling Laser Gatling Laser Beam Cannon Ion Cannon Improved Light Cannon Rocket Launcher Improved Grenade Launcher Power Maul [Rating: 35] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Transport Network Coupler Protection Hardened Medium Armor Plating Weapon Shotgun Energy Gun Precision Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Shotgun Ballistic Cannon Light Cannon Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 1 | . . . . . 1 Weapon 2 | . . . . . 2 Parts Attached 52 | 7 6 2 1 . 36 Power 4 | 1 1 . . . 2 Engine 3 | 1 . . . . 2 Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 9 | 2 . . . . 7 Treads 9 | 2 . . . . 7 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 1 2 2 1 . 8 Device 5 | . 1 1 . . 3 Storage 4 | 1 1 1 1 . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 4 | . . . . . 4 Artifact . | . . . . . . Weapon 25 | 3 3 . . . 19 Energy Gun 15 | 3 . . . . 12 Energy Cannon 4 | . 2 . . . 2 Ballistic Gun 4 | . . . . . 4 Ballistic Cannon 2 | . 1 . . . 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . . . . 5 Parts Lost 11 | . . . . . 11 Power . | . . . . . . Propulsion 3 | . . . . . 3 Utility 4 | . . . . . 4 Weapon 4 | . . . . . 4 Highest Loss Streak 6 | . . . . . 6 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 98 | . 96 100 100 100 99 Engine 6 | . 6 . . . 8 Core 4 | . 7 14 14 14 . Treads 27 | . 28 28 28 28 26 Device 10 | . 10 14 14 14 8 Storage 10 | . 14 14 14 14 9 Processor 1 | . . . . . 2 Protection 4 | . . . . . 6 Energy Gun 9 | . 4 . . . 14 Energy Cannon 8 | . 18 14 14 14 3 Ballistic Gun 9 | . . . . . 15 Ballistic Cannon 5 | . 4 14 14 14 1 Peak Build Rating 35 | 6 10 12 12 13 35 Average Rating 20 | 4 8 10 12 12 27 On Entrance 8 | . 6 10 12 12 13 Naked Turns . | . . . . . . Heaviest Build 72 | 14 22 32 52 52 72 Greatest Support 63 | 40 40 40 40 40 63 Greatest Overweight (x) 3 | 1 . . 1 1 3 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 20 | 8 10 15 20 20 20 Average Capacity 17 | 7 8 13 16 20 20 Most Carried 20 | 1 10 11 13 16 20 Average Carried 14 | . 6 10 11 14 18 Final Capacity 20 | 8 10 15 20 20 20 Final Carried 16 | 1 10 11 12 16 13 Class Distribution -------------------- 56% | Skirmisher 39% | Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1234 | 245 159 20 . 10 800 Remotely . | . . . . . . Salvage Created 1613 | . 352 . . . 1261 Parts 95 | . 15 . . . 80 Haulers Intercepted 5 | . 1 . . . 4 Recyclers Shooed 2 | . 1 . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 33 | . 4 . . . 29 Guns 19 | . 1 . . . 18 Cannons 12 | . 3 . . . 9 Classes Destroyed 11 | . 5 . . . 6 Worker 1 | . . . . . 1 Builder 3 | . . . . . 3 Tunneler 1 | . . . . . 1 Hauler 5 | . 1 . . . 4 Recycler 1 | . 1 . . . . Operator 3 | . 1 . . . 2 Watcher 2 | . 1 . . . 1 Swarmer 14 | . . . . . 14 Grunt 15 | . 4 . . . 11 Sentry 3 | . . . . . 3 Heavy 1 | . . . . . 1 Best Kill Streak 12 | . 2 . . . 12 Combat Bots Only 9 | . 2 . . . 9 Max Kills in Single Turn 2 | . 1 . . . 2 Gunslinging 1 | . . . . . 1 Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 159 | . 16 . . . 143 Missed 34 | . 5 . . . 29 Damage Taken 2140 | . 153 . . . 1987 Core 663 | . 60 . . . 603 Absorbed by Shields . | . . . . . . Core Remaining (%) 88 | 100 . . . 76 . Volleys Fired 102 | 1 27 . . . 74 Largest 4 | 2 2 . . . 4 Hottest 282 | 100 120 . . . 282 Shots Fired 320 | 2 52 . . . 266 Gun 218 | 2 11 . . . 205 Cannon 102 | . 41 . . . 61 Launcher . | . . . . . . Special . | . . . . . . Kinetic 146 | . 5 . . . 141 Thermal 174 | 2 47 . . . 125 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 15 | . 6 . . . 15 Robot Miss Streak 9 | . 4 . . . 9 Penetration Max . | . . . . . . Secondary Targets 2 | . . . . . 2 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 173 | . 30 . . . 143 Core Hits 82 | . 12 . . . 70 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 6 | . 1 . . . 5 Burn 2 | . . . . . 2 Meltdown 1 | . . . . . 1 Destroy 2 | . . . . . 2 Blast 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2896 | . 500 . . . 2396 Guns 1836 | . 63 . . . 1773 Cannons 1060 | . 437 . . . 623 Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1029 | . 19 . . . 1010 Thermal 1867 | . 481 . . . 1386 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . . 5 Average Corruption 5 | . . . . . 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 63 | . . . . . 63 Message Errors 16 | . . . . . 16 Matter Fused 13 | . . . . . 13 Heat Flow Errors 9 | . . . . . 9 Energy Discharges 8 | . . . . . 8 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 5 | . . . . . 5 Data Loss (major) 3 | . . . . . 3 Misfires 5 | . . . . . 5 Alerts 1 | . . . . . 1 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 7 | . 7 . . . . Projectiles 7 | . 7 . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 4 | . . . . . 4 Impact . | . . . . . . Kinetic 4 | . . . . . 4 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 1 | . . . . 1 . Targets Rammed 1 | . . . . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 1233 | 39 350 . . . 1233 Average Temperature 191 | 20 115 . . . 217 Received Heat Transfer 699 | . 105 . . . 594 Effects 57 | . 6 . . . 51 Shutdowns 5 | . . . . . 5 Energy Bleed 3 | . 2 . . . 1 Interference 7 | . 3 . . . 4 Matter Decay 1 | . 1 . . . . Short Circuit 6 | . . . . . 6 Damage (minor) 8 | . . . . . 8 Damage (major) 23 | . . . . . 23 Damage (core) 4 | . . . . . 4 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Melted 11 | . 1 . . . 10 Heat Transferred 4212 | . 1073 . . . 3139 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 353 | . 180 47 . . 353 Initial 9 | . . 9 . . . Average 111 | . 32 26 . . 149 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 76 | 100 100 100 . 100 66 Level 1 23 | . . . . . 33 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 . . . 4 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 4 | . . . . . 4 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 4 | . 1 . . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 57 | . 13 . . . 44 Peak Tracking Total 8 | . 3 . . . 8 Tactical Retreats 3 | . . . . . 3 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 2 | . 1 . . . 1 Max in Single Turn 1 | . 1 . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 10 | . 4 . 2 . 4 Terminals 8 | . 4 . . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 27 | . 10 . 2 . 15 Successful 12 | . 2 . 2 . 8 Failed 15 | . 8 . . . 7 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 18 | . 8 . 1 . 9 Terminals 25 | . 10 . . . 15 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . . . 2 . 5 Record 1 | . . . 1 . . Alert Level 1 | . . . . . 1 Unreport Threat 1 | . . . . . 1 Locate Traps 2 | . . . . . 2 Hauler Manifests 1 | . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . 2 . . . 3 Terminals 5 | . 2 . . . 3 Botnet 5 | . 2 . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 4 . . . 4 Full Trace Events 3 | . 3 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 4 | . . 4 . . . Largest Group 4 | . . 4 2 1 1 Highest-Rated Group 71 | . . 71 39 8 8 Highest-Rated Ally 31 | . . 31 31 8 8 Total Orders . | . . . . . . Ally Attacks 7 | . . 3 . . 4 Total Damage 84 | . . 40 . . 44 Kills 1 | . . 1 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 4557 | 71 744 296 584 96 2766 Spaces Moved 2086 | 39 395 175 331 38 1108 Core 7 | 7 . . . . . Treads 2079 | 32 395 175 331 38 1108 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 240 160 Average Speed 193 | 146 160 160 176 240 215 Slowest Speed 400 | 160 160 160 240 240 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 4 66 38 70 24 63 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2392 | 48 457 191 333 42 1321 Wait 61 | . 14 14 . . 33 Move 2081 | 38 394 174 330 37 1108 Hop . | . . . . . . Pick Up 49 | 1 9 . 1 4 34 Fast Attach 22 | 7 4 . . . 11 Attach 16 | . . . . . 16 Detach 4 | . 3 . . . 1 Swap 14 | . 2 2 1 . 9 Drop 42 | 1 4 1 1 . 35 Fire 102 | 1 27 . . . 74 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . . 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 72 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 6) 816 | -10/Materials | Entered Mines 819 | -10/Mines | Received a Mining Laser from a helpful Derelict 837 | -10/Mines | Learned Materials terminal intel 888 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 895 | -10/Mines | Met a Derelict bent on vengeance 952 | -10/Mines | Discovered new exit (range 12) 1104 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1105 | -10/Mines | Discovered new exit (range 5) 1112 | -10/Mines | Entered Exiles 1112 | -10/Exiles | Accompanied by 2 allies 1151 | -10/Exiles | Met 8R-AWN 1178 | -10/Exiles | Met EX-HEX 1221 | -10/Exiles | Met EX-BIN 1244 | -10/Exiles | Aligned with FarCom system 1245 | -10/Exiles | Given EX-Vault access code 1282 | -10/Exiles | Opened EX-Vault 1290 | -10/Exiles | Found Skeleton Box 1323 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1369 | -10/Exiles | Met EX-DEC 1376 | -10/Exiles | Learned location of Zion (-7) 1665 | -10/Exiles | Discovered new exit (range 14) 1696 | -10/Exiles | Left Exiles lab with Skeleton Box 1696 | -10/Exiles | Entered Mines 1696 | -9/Mines | Accompanied by 1 ally 1743 | -9/Mines | Learned Materials security intel 1750 | -9/Mines | Discovered new exit (range 12) 1757 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1792 | -9/Mines | Entered Materials 1792 | -8/Materials | Accompanied by 1 ally 1792 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 1794 | -8/Materials | Loaded intel: 12 terminal locations 2096 | -8/Materials | Build established: Skirmisher 2218 | -8/Materials | Destroyed 9 combat bots 2404 | -8/Materials | Discovered new exit (range 8) 2532 | -8/Materials | Destroyed 7 combat bots 4033 | -8/Materials | Discovered new exit (range 16) 4527 | -8/Materials | Core integrity fell below 50% 4558 | -8/Materials | Core integrity fell below 20% 4559 | -8/Materials | Core destroyed Last Messages --------------- recycling unit. Recycling unit begins recycling process. Overheating: Energy bleed (-34). R-06 Scavenger inserts Flight Unit into recycling unit. Overheating: Cld. Ion Engine damaged (-18). Power failure, Cld. Ion Engine shutdown. System corrupted: Heat flow error (+235). R-06 Scavenger inserts Lgt. Assault Rifle into recycling unit. Recycling unit begins recycling process. Overheating: Prc. Beam Rifle damaged (-2). Overheating: Broken Gatling Laser damaged (-13). Overheating: Weapon Cycler damaged (-24). Overheating: Core damaged (-110). R-06 Scavenger collects Flight Unit. Lgt. Armor Plating destroyed. Prc. Beam Rifle destroyed. Power failure, Cld. Ion Engine shutdown. Overheating: Core damaged (-104). Map ----- +----------------------------------------------------+ | ???????????????????????????????? #???????## | | ???????????????????????????????? ######### # | | ???????????????????????????????# ## | # < ## | | ???????????????????????????????# ## # ## | | ???????????????????????????##### ## + T# | | ???????????????????????????? ## "" # ## | | ????????????????????????????# ## S"" # ## | | ????????????????????????????# ## "" # | | ????????????????????????????# ######### ##### | | ????????????????##########??# #???????# #???# | | ????????????????# *#### ######### #???# | | ????????????????# += ##### | | ????????????????# # ############### # % | | ????????????????# """ # #?????????????# # | | ???????????????x#x""""" # #?????????????# #!! | | ????????????????# """"" # #?????????????# #! | | ????????????????? """""%[# #????????? ???# #!! | | ?????????????????? """ = # #????????""" # # | | ?????????????????? # ;????????""" + ###+# | | ??????????????????#+###### ######????????# | | ?????????????????????????# +????????# | | ?????????????????#???????# #????????# | | ?????????????????# ##### %% # w ######## | | ?????????????????# =*%=%[= h+ #??????# | | ?????????????????# ###=%;###################### | | ?????????????????????# *[@ """ #????# % [%[= | | ?????????????????????# =r"Y" #????# === | | ????????????w????????# #????# "" " !%" | | ?????????????????????# #????# """" """ | | ?????????????????????####;######????#= """" """" | | ????????????????????????# #?????????# | | ????????????????????????# #?????????# % | | ????????????????????????#Y#???""T""?# """" """ | | ???????????????????????? +???"""""?# """" """" | | ????????????????????????# ??????????# """" """" | | ????????????????????????# ??????????# | | ????????????????????????# ??????????# ! | | ????????????????????????? ??????????# ####" "## | | ????????????????????????? ??????????# #??#"R"#? | | ????????????????????????? ??????????# ####"""?? | | ????????????????????????? ??????????# # #?? | | ????????????????????????????????????# # #?? | | ????????????????????????????????????# # #?? | | ????????????????????????????????????# # #?? | | ????????????????????????????????????# # ### | | ????????????????????????????????????# # ## | | ????????????????????????????????????# # ## | | ????????????????????????????????????# ###+#### | | ????????????????????T???????????????# # | | ????????????????????????????????????# + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Weapon Cycling 15 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravityFissionAutopenetrator Manual? 0 Play Time 00:25:28 Cumulative 53.8 hours Start 2025.04.04 @ 23:41:22 End 2025.04.05 @ 00:04:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 138 Rogue 138 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 30 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 60367192-1453-45c8-a5db-61038b15874e