Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.24 @ 06:35:48 Player: Komeiji O. Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (202) 1010 Value Destroyed (6540) 6540 Prototype IDs (52) 1040 Alien Tech Used (0) 0 Bonus (3442) 3442 TOTAL SCORE: 19532 Bonus ------- High Alert Combat Kills 350 Aligned with FarCom 300 Win 3000 Friendly Fire -208 Cogmind --------- Core Integrity 271/1600 Matter 300/300 Energy 92/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (15) ----- Spectral Analyzer Advanced Target Analyzer > --- WEAPON (2) ------- Nanosword > --- INVENTORY (5) ---- Structural Scanner Trap Reconfigurator Cooled Phase Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Improved Quantum Reactor > --- PROPULSION ------- Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Nuclear Pulse Thruster Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Gravity Neutralizer Spectral Analyzer Transport Network Coupler Advanced Target Analyzer Nanoactuators Advanced Reaction Control System Experimental Reaction Control System Graphene Brace Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Advanced System Shield > --- WEAPON ----------- Cooled Phase Cannon Nanosword > --- INVENTORY -------- Cooled Cesium-ion Thruster Advanced Transmission Jammer ECM Suite Advanced Reaction Control System Improved Cloaking Device Trap Extractor Trap Reconfigurator Cooled Phase Cannon Improved Datajack Plasma Cutter [Rating: 166] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Neutrino Core Reactor Micro Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cooled Cesium-ion Thruster Utility Hacking Suite Device Improved Heat Sink Storage Huge Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Cooled Phase Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Nanosword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 2 2 2 . Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . . . . . 2 1 1 . . . . . . Utility 13 | . . . 2 . . . . 1 1 2 1 2 2 2 . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 415 | 7 25 2 46 4 2 7 41 75 51 21 40 36 14 40 4 Power 34 | 1 6 . 5 . . . 6 4 3 1 2 1 3 2 . Engine 17 | 1 5 . 4 . . . 3 3 1 . . . . . . Core 10 | . 1 . 1 . . . 3 1 1 1 2 . . . . Reactor 7 | . . . . . . . . . 1 . . 1 3 2 . Propulsion 80 | 2 2 . 12 1 . . 15 23 8 3 2 6 2 4 . Treads 31 | 2 1 . 8 1 . . 12 7 . . . . . . . Leg 1 | . . . . . . . . 1 . . . . . . . Wheel 9 | . 1 . 3 . . . 2 3 . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 39 | . . . 1 . . . 1 12 8 3 2 6 2 4 . Utility 218 | 2 8 . 13 3 . 3 11 32 37 15 29 24 6 32 3 Device 158 | 1 4 . 5 1 . 2 4 20 30 12 23 19 6 28 3 Storage 11 | 1 4 . 2 . . . . 2 2 . . . . . . Processor 7 | . . . 3 . . . 1 . 1 . . 1 . 1 . Hackware 12 | . . . . . . . . 2 1 2 2 2 . 3 . Protection 30 | . . . 3 2 . 1 6 8 3 1 4 2 . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 83 | 2 9 2 16 . 2 4 9 16 3 2 7 5 3 2 1 Energy Gun 22 | . 3 . 3 . 1 . 5 10 . . . . . . . Energy Cannon 10 | . . . . . . . . . . . 3 3 3 1 . Ballistic Gun 22 | 2 4 1 11 . 1 2 1 . . . . . . . . Ballistic Cannon 3 | . . . . . . . 1 . . 1 1 . . . . Launcher 7 | . . 1 1 . . 2 2 1 . . . . . . . Special Weapon 6 | . 2 . 1 . . . . 2 . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . 1 3 . 1 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 7 | . . . . . . . . 2 . 1 2 1 . 1 . Unidentified Prototypes 28 | . . . 5 . . . 1 4 5 3 1 5 3 1 . Parts Lost 60 | . 8 . 5 1 . 3 2 7 . . 3 1 . 8 22 Power 5 | . 2 . . . . . . . . . . . . 1 2 Propulsion 17 | . 2 . . 1 . . 1 5 . . 1 . . 2 5 Utility 31 | . . . 3 . . 3 1 2 . . 2 1 . 5 14 Weapon 7 | . 4 . 2 . . . . . . . . . . . 1 Highest Loss Streak 22 | . 5 . 2 1 . 2 1 2 . . 2 1 . 3 22 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 97 100 98 100 90 99 99 91 94 93 93 93 97 96 86 Engine 5 | . 12 14 7 11 11 11 3 6 1 . . . . . . Core 2 | . 1 . 3 . . . 5 . . 3 10 4 1 . . Reactor 1 | . . . . . . . . . 4 1 . 3 6 7 7 Treads 14 | . 18 14 18 9 11 11 30 21 . . . . . . . Wheel 5 | . 7 14 3 12 11 11 5 5 . . . . . . . Flight 8 | . . . . . . . . 2 35 29 25 21 23 23 17 Device 15 | . 14 14 16 22 22 21 13 16 7 5 12 15 21 26 28 Storage 8 | . 14 14 11 11 11 11 9 6 6 5 5 4 4 3 . Processor 3 | . . . 8 . . . 1 2 5 5 5 7 8 10 11 Hackware 5 | . . . . . . . . 4 12 17 20 19 17 16 14 Protection 6 | . . . 7 11 11 10 12 4 5 11 2 4 4 1 . Energy Gun 6 | . 6 . 7 11 6 11 6 14 . . . . . . . Ballistic Gun 6 | . 19 28 14 11 6 10 5 . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 6 5 4 4 4 4 4 Peak Build Rating 166 | 7 11 8 23 25 26 30 39 51 70 81 96 124 143 166 157 Average Rating 48 | 4 8 8 17 24 22 28 32 38 61 74 88 114 135 152 140 On Entrance 53 | . 7 8 8 21 25 26 29 34 49 68 81 86 113 141 155 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 114 | 14 30 30 99 100 100 101 114 110 33 34 42 46 54 55 47 Greatest Support 114 | 40 40 16 40 20 10 10 83 114 35 36 49 54 70 58 54 Greatest Overweight (x) 10 | . 1 1 9 9 9 10 10 6 1 1 1 1 1 2 1 Average Overweight (x) 1 | . . 1 . 7 9 9 3 3 . . . . . . . Largest Inventory Capacity 25 | 8 20 15 25 25 25 25 25 25 10 10 10 10 10 10 5 Average Capacity 17 | 6 12 15 16 25 25 25 25 23 10 10 10 10 10 9 5 Most Carried 25 | 5 15 15 19 25 25 25 25 25 10 10 10 10 10 10 5 Average Carried 16 | 2 11 14 15 23 24 24 24 21 9 9 9 9 9 8 4 Final Capacity 25 | 8 15 15 25 25 25 25 25 10 10 10 10 10 10 5 5 Final Carried 25 | 5 15 15 18 25 25 24 25 10 10 10 10 10 10 5 4 Class Distribution -------------------- 46% | Mutant 19% | Scavenger-Mutant 16% | Hacker-Ninja 7% | Hacker-Scout 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Hacker-Ninja | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Matter Collected 6335 | 225 698 66 906 81 . 149 1177 754 622 210 246 465 280 345 111 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 9282 | 19 636 38 1432 184 . 309 1979 823 962 455 413 549 275 1138 70 Parts 445 | 2 45 7 94 8 . 14 86 35 30 22 23 12 5 54 8 Haulers Intercepted 23 | . 2 . 3 . . . 4 3 4 2 1 2 2 . . Recyclers Shooed 5 | . . 1 1 . . . . . 1 . 1 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Combat Hostiles Destroyed 128 | . 12 3 31 2 . 7 46 14 . . 3 . . 9 1 Melee 9 | . . . . . . . . . . . . . . 8 1 Guns 80 | . 12 . 27 2 . 4 24 11 . . . . . . . Cannons 17 | . . . . . . . 13 . . . 3 . . 1 . AOE 20 | . . 3 3 . . 3 8 3 . . . . . . . Classes Destroyed 16 | 1 6 1 3 . . 1 2 1 . . 1 . . . . Worker 6 | . 2 . 2 . . . 1 1 . . . . . . . Builder 3 | . . 1 . . . . 2 . . . . . . . . Tunneler 2 | 1 . . . . . . . . . . 1 . . . . Hauler 23 | . 2 . 3 . . . 4 3 4 2 1 2 2 . . Recycler 14 | . . . 1 1 . 1 1 . 4 1 1 2 . 2 . Mechanic 1 | . . . . . . . 1 . . . . . . . . Operator 8 | . 2 . . . . . 1 . 1 2 . . . 2 . Watcher 19 | . 1 . 2 . . . 3 . 2 1 1 1 2 6 . Swarmer 22 | . 3 3 9 . . 3 4 . . . . . . . . Cutter 1 | . . . . . . . . . . . 1 . . . . Grunt 62 | . 9 . 11 2 . 3 26 9 . . . . . 2 . Brawler 2 | . . . 1 . . . 1 . . . . . . . . Duelist 2 | . . . . . . . 2 . . . . . . . . Sentry 25 | . . . 10 . . . 13 1 . . . . . 1 . Hunter 1 | . . . . . . 1 . . . . . . . . . Programmer 14 | . . . . . . . . 4 . . 3 . . 6 1 Best Kill Streak 11 | 1 3 3 4 2 . 3 11 4 2 2 3 1 1 3 1 Combat Bots Only 9 | . 3 3 4 2 . 3 9 4 . . 2 . . 3 1 Max Kills in Single Turn 3 | 1 1 2 3 1 . 2 3 2 1 1 1 1 1 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . Exploded 2 | . . 2 2 . . 2 2 2 . . . . . . . Melee 1 | . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Hostile Shots Fired 1039 | . 84 12 142 9 . 45 225 154 41 . 60 22 9 61 175 Missed 364 | . 16 3 48 3 . 9 67 48 25 . 22 14 7 26 76 Damage Taken 11255 | . 950 108 1247 94 . 574 2413 1485 221 . 739 190 180 862 2192 Core 2285 | . 118 36 164 14 . 53 212 134 66 . 112 47 . 194 1135 Absorbed by Shields 423 | . . . . . . . . . . . 42 . . . 381 Redirected to Shielding 114 | . . . . . . . . . . . 12 32 54 16 . Regen/Repaired (Parts) 57 | . . . . . . . . . . . . 57 . . . Core Remaining (%) 74 | 100 . 38 . . . 42 61 80 92 100 90 96 100 . 16 Volleys Fired 504 | 2 107 5 109 10 . 16 139 59 . . 16 16 4 19 2 Largest 2 | 2 2 2 2 2 . 2 2 2 . . 2 1 1 1 1 Hottest 166 | 40 140 40 100 84 . 91 160 130 . . 166 105 40 120 40 Shots Fired 868 | 4 179 8 211 21 . 28 250 105 . . 21 16 4 19 2 Gun 683 | 4 175 6 208 21 . 24 143 102 . . . . . . . Cannon 158 | . . . . . . . 96 . . . 21 16 4 19 2 Launcher 22 | . . 2 2 . . 4 11 3 . . . . . . . Special 5 | . 4 . 1 . . . . . . . . . . . . Kinetic 483 | 4 140 6 140 11 . 10 164 . . . 8 . . . . Thermal 350 | . 26 . 69 10 . 14 75 102 . . 13 16 4 19 2 Explosive 20 | . . 2 2 . . 2 11 3 . . . . . . . Electromagnetic 15 | . 13 . . . . 2 . . . . . . . . . Robot Hit Streak 26 | 2 7 2 19 5 . 13 26 15 . . 3 1 2 1 . Robot Miss Streak 4 | 1 4 3 4 2 . 1 4 4 . . 3 . . 2 . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 8 | . . . 4 1 . . . 3 . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . 1 . . . . . . . Shots Hit Robots 671 | 2 111 3 147 13 . 25 187 65 23 12 17 14 9 42 1 Core Hits 331 | 1 40 5 61 4 . 15 124 32 9 6 6 5 4 18 1 Critical Kills 1 | . . . . . . . 1 . . . . . . . . Critical Parts Destroyed 2 | . 2 . . . . . . . . . . . . . . Critical Strikes 25 | . 2 . 3 3 . 2 6 2 . 1 1 3 . 2 . Burn 10 | . . . 3 3 . 2 . 2 . . . . . . . Destroy 3 | . 2 . . . . . 1 . . . . . . . . Blast 6 | . . . . . . . 5 . . . 1 . . . . Sever 6 | . . . . . . . . . . 1 . 3 . 2 . Melee Attacks 260 | . . . . . . . . 1 55 28 27 53 11 80 5 Impact . | . . . . . . . . . . . . . . . . Slashing 255 | . . . . . . . . 1 53 28 25 52 11 80 5 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 31 | . . . . . . . . . 10 3 5 4 3 6 . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 20431 | 19 1157 130 2513 227 . 603 5277 1897 1360 801 951 967 748 3685 96 Guns 8231 | 19 1128 23 2320 209 . 355 2598 1579 . . . . . . . Cannons 2263 | . . . . . . . 1564 . . . 522 38 36 103 . Explosions 1895 | . . 107 184 . . 248 1062 294 . . . . . . . Melee 7909 | . . . . . . . . . 1360 801 429 929 712 3582 96 Ramming 109 | . 5 . 9 18 . . 53 24 . . . . . . . Kinetic 5120 | 19 867 23 1354 71 . 112 2461 . . . 213 . . . . Thermal 5313 | . 189 . 966 138 . 254 1701 1579 . . 309 38 36 103 . Explosive 1840 | . . 107 184 . . 193 1062 294 . . . . . . . Electromagnetic 140 | . 96 . . . . 44 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 7909 | . . . . . . . . . 1360 801 429 929 712 3582 96 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . 1 1 1 1 . 7 1 . 4 2 . 6 7 Average Corruption 2 | . . . 1 1 1 1 . 4 1 . 1 1 . 3 6 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 77 | . . . 11 7 3 6 . 31 . . . 1 . 14 4 Message Errors 17 | . . . 3 1 . 2 . 6 . . . . . 4 1 Matter Fused 16 | . . . 2 2 . 3 . 5 . . . . . 3 1 Heat Flow Errors 8 | . . . 1 1 1 . . 5 . . . . . . . Energy Discharges 11 | . . . 1 2 . . . 4 . . . . . 4 . Parts Rejected 2 | . . . . . . . . . . . . 1 . 1 . Data Loss (minor) 11 | . . . 1 . 1 1 . 5 . . . . . 2 1 Data Loss (major) 3 | . . . . . 1 . . 2 . . . . . . . Misfires 4 | . . . 1 1 . . . 2 . . . . . . . Alerts 3 | . . . . . . . . 2 . . . . . . 1 Weapon Failures 2 | . . . 2 . . . . . . . . . . . . Overload Shots 37 | . . . . . . . . 33 . . . . . 4 . Overflow Damage 1287 | . . . . . . . 18 9 318 116 190 130 60 446 . Projectiles 97 | . . . . . . . 12 . . . 77 8 . . . Explosions 6 | . . . . . . . 6 . . . . . . . . Melee 1184 | . . . . . . . . 9 318 116 113 122 60 446 . Knockbacks 22 | . . . . . . . 20 . . . 2 . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 22 | . . . . . . . 20 . . . 2 . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 217 | . 1 36 3 9 . 52 104 12 . . . . . . . Shots 10 | . . 1 1 . . 3 5 . . . . . . . . Rammed 11 | . 2 . 1 1 . . 6 1 . . . . . . . Targets Rammed 12 | . 2 . 2 1 . . 6 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . Highest Temperature 540 | . 57 . 143 154 153 103 322 248 174 430 540 56 207 236 15 Average Temperature 67 | . 16 . 36 44 91 44 74 80 46 66 98 21 18 117 10 Received Heat Transfer 3204 | . 537 . 603 54 . 180 1215 528 24 . 27 . . 36 . Effects 11 | . . . . . . . 1 1 . 1 8 . . . . Shutdowns 3 | . . . . . . . . . . 1 2 . . . . Energy Bleed 3 | . . . . . . . 1 1 . . 1 . . . . Interference 2 | . . . . . . . . . . . 2 . . . . Matter Decay 1 | . . . . . . . . . . . 1 . . . . Short Circuit 1 | . . . . . . . . . . . 1 . . . . Damage (minor) 1 | . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . 2 . . . . . . . Impact Corruptions 1 | . . . . . . . . 1 . . . . . . . Robots Melted 2 | . . . 1 . . . 1 . . . . . . . . Combat Hostiles 2 | . . . 1 . . . 1 . . . . . . . . Parts Melted 17 | . . . 3 . . 1 6 7 . . . . . . . Heat Transferred 10747 | . 400 . 2257 518 . 716 3775 2698 . . 259 37 37 50 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Peak Influence 1085 | 5 205 149 421 188 . 175 1085 493 360 256 204 131 273 390 291 Initial 493 | . 3 28 . 148 . . . 493 172 108 50 25 73 163 171 Average 183 | . 70 114 275 49 . 59 259 321 199 123 83 38 157 276 224 Maximum Alert Level 3 | . 1 . 2 . . . 3 2 1 1 1 . 1 1 1 Low Security (%) 57 | 100 98 100 16 100 . 100 41 . 51 91 96 100 88 11 21 Level 1 37 | . 1 . 80 . . . 43 83 48 8 3 . 11 88 78 Level 2 3 | . . . 2 . . . 7 16 . . . . . . . Level 3 1 | . . . . . . . 7 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 40 | . 2 . 1 . . . 9 6 2 3 4 4 1 6 2 Investigation 7 | . . . 1 . . . . . 1 1 1 2 . 1 . Extermination 13 | . . . . . . . . 4 1 1 1 2 . 4 . Reinforcement 15 | . 2 . . . . . 4 2 . 1 2 . 1 1 2 Assault 1 | . . . . . . . 1 . . . . . . . . Garrison 4 | . . . . . . . 4 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . 1 . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Distress Signals 18 | . 2 . 3 . . . 4 1 . 2 1 2 . 1 2 Communications Jammed 12 | . . . . . . . . . . . 2 2 . 7 1 Distress Signals 11 | . . . . . . . . . . . 2 1 . 7 1 Times Spotted 306 | . 35 3 46 2 . 7 72 25 23 7 21 17 8 20 20 Peak Tracking Total 16 | . 4 3 6 2 . 3 5 4 7 4 7 8 7 4 16 Tactical Retreats 29 | . 3 . 4 . . . 4 1 5 1 5 3 . 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Traps Triggered 15 | . 1 . 2 . . . . 2 . . 1 . . . 9 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 12 | . . . . . . . . 5 1 1 1 . . 4 . Traps Reconfigurated 40 | . . . . . . . 6 8 9 6 6 . . . 5 Traps Extracted 11 | . . . . . . . . . 3 . 4 . . . 4 Installed 9 | . . . . . . . . . 3 2 . . . 4 . Triggered 14 | . . . . . . . . 6 1 1 2 . . 4 . Most Traps Carried 4 | . . . . 4 4 4 4 4 4 2 4 4 4 4 4 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Machines Disabled 11 | . . 1 1 1 . . 3 1 3 . 1 . . . . Max in Single Turn 1 | . . 1 1 1 . . 1 1 1 . 1 . . . . Garrison Access 5 | . . . . . . . . . 1 1 . 2 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Machines Accessed 96 | . 6 . 8 . 2 . 4 4 18 12 7 15 5 10 5 Terminals 65 | . 6 . 7 . . . 3 2 10 7 4 8 4 9 5 Fabricators 10 | . . . . . . . . . 2 3 2 2 . 1 . Repair Stations 1 | . . . . . . . . . . . . 1 . . . Recycling Units 4 | . . . . . . . . 1 . 1 1 1 . . . Scanalyzers 5 | . . . 1 . . . . . 3 . . 1 . . . Garrison Access 9 | . . . . . . . 1 1 3 1 . 2 1 . . Total Hacks 284 | . 18 . 28 . 2 . 17 10 55 33 25 48 15 24 9 Successful 162 | . 11 . 16 . 2 . 8 3 22 20 20 31 10 14 5 Failed 121 | . 7 . 12 . . . 9 7 33 13 5 16 5 10 4 Catastrophic 18 | . 4 . 1 . . . 1 1 6 2 1 2 . . . Database Lockouts 1 | . . . . . . . . . . . . 1 . . . Manual 151 | . 17 . 21 . 1 . 11 7 18 16 15 23 10 8 4 Terminals 211 | . 18 . 24 . . . 15 6 38 21 18 28 14 20 9 Fabricators 34 | . . . . . . . . . 5 10 6 9 . 4 . Repair Stations 2 | . . . . . . . . . . . . 2 . . . Recycling Units 6 | . . . . . . . . 2 . 1 1 2 . . . Scanalyzers 13 | . . . 4 . . . . . 7 . . 2 . . . Garrison Access 16 | . . . . . . . 2 2 5 1 . 5 1 . . Terminal Hacks 59 | . 4 . 6 . 2 . 3 . 8 5 6 8 6 9 2 Record 6 | . . . . . 1 . . . 1 1 . 3 . . . Part Schematic 4 | . 1 . 1 . . . . . . . 2 . . . . Robot Analysis 7 | . 2 . 2 . . . . . 1 . . . 1 1 . Open Door 4 | . . . . . . . . . . . . . . 4 . Level Access Points 3 | . . . . . . . . . . . 1 1 . . 1 Branch Access Points 3 | . . . . . . . . . . . . 1 1 1 . Machine Index 2 | . . . . . . . . . . . . . 1 1 . Alert Level 1 | . . . . . . . . . 1 . . . . . . Unreport Threat 4 | . . . 1 . . . . . 1 . 1 . . 1 . Locate Traps 9 | . . . 1 . . . 1 . 3 2 1 . 1 . . Patrol Status 1 | . . . 1 . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . 1 . . . Hauler Manifests 5 | . . . . . . . 1 . 1 1 1 . 1 . . Registered Components 1 | . 1 . . . . . . . . . . . . . . Zone Layout 6 | . . . . . . . 1 . . 1 . 2 1 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . 1 Fabricator Hacks 18 | . . . . . . . . . 2 6 4 4 . 2 . Network Status 3 | . . . . . . . . . 1 1 1 . . . . Load Schematic 8 | . . . . . . . . . . 2 2 3 . 1 . Build 7 | . . . . . . . . . 1 3 1 1 . 1 . Repair Station Hacks 2 | . . . . . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . . . . . 1 . . . Repair 1 | . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . . . . Scanalyzer 10 | . . . 3 . . . . . 5 . . 2 . . . Insert Component 6 | . . . 2 . . . . . 3 . . 1 . . . Analyze 4 | . . . 1 . . . . . 2 . . 1 . . . Garrison Access Hacks 5 | . . . . . . . . . 1 1 . 2 1 . . Seal Access 5 | . . . . . . . . . 1 1 . 2 1 . . Unauthorized Hacks 67 | . 7 . 7 . . . 5 2 6 8 10 13 3 3 3 Terminals 58 | . 7 . 7 . . . 5 1 6 6 7 10 3 3 3 Track 1 | . 1 . . . . . . . . . . . . . . Assimilate 5 | . . . . . . . . . 2 1 . . . 1 1 Botnet 27 | . 2 . 2 . . . 2 1 3 3 3 4 3 2 2 Operators 1 | . . . . . . . . . . . . 1 . . . Skim 24 | . 4 . 5 . . . 3 . 1 2 4 5 . . . Fabricators 6 | . . . . . . . . . . 1 2 3 . . . Prioritize 2 | . . . . . . . . . . . 1 1 . . . Recompile 4 | . . . . . . . . . . 1 1 2 . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . 1 . 1 1 . . . . Mask 3 | . . . . . . . . 1 . 1 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . 2 . . . 1 . Used 1 | . . . . . . . . . . 1 . . . . . Hacking Detections 77 | . 6 . 8 . . . 4 4 16 7 6 13 1 8 4 Full Trace Events 3 | . . . 1 . . . . . 1 . . . . 1 . Feedback Events 2 | . . . 1 . . . . . . . . . . 1 . Corruption 2 | . . . 1 . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . 3 . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . 84 . . . . . Total Robot Build Rating 18 | . . . . . . . . . . 18 . . . . . Part Schematics Acquired 8 | . 1 . 2 . . . . . 2 . 2 1 . . . Parts Built 7 | . . . . . . . . . 1 3 1 1 . 1 . Authchips 4 | . . . . . . . . . . 1 1 1 . 1 . Time 344 | . . . . . . . . . 53 140 76 25 . 50 . Total Part Build Rating 42 | . . . . . . . . . 6 21 5 5 . 5 . Parts Repaired 1 | . . . . . . . . . . . . 1 . . . Time 44 | . . . . . . . . . . . . 44 . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . 2 . . . . . . . Parts Scanalyzed 4 | . . . 1 . . . . . 2 . . 1 . . . Part Schematics Acquired 4 | . . . 1 . . . . . 2 . . 1 . . . Parts Damaged 1 | . . . . . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . 2 . 2 1 . . . Non-combat 5 | . . . . . . . . . 2 . 2 1 . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . . . . . 2 . 2 1 . . . no_distress 2 | . . . . . . . . . . . 1 1 . . . find_chute 3 | . . . . . . . . . 2 . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Total Allies 7 | . . . . . . . . . 1 4 . . . 1 1 Largest Group 3 | . . . . . . . . . 1 3 2 . . 1 1 Highest-Rated Group 126 | . . . . . . . . . 26 126 84 . . 45 45 Highest-Rated Ally 45 | . . . . . . . . . 26 42 42 . . 45 45 Total Orders 5 | . . . . . . . . . . 2 2 . . 1 . STAY 3 | . . . . . . . . . . 1 1 . . 1 . FOLLOW 2 | . . . . . . . . . . 1 1 . . . . Ally Attacks 6 | . . . . . . . . . . 1 5 . . . . Total Damage 156 | . . . . . . . . . . 35 121 . . . . Kills 2 | . . . . . . . . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Robot Analysis Total 7 | . 2 . 2 . . . . . 1 . . . 1 1 . Derelict Logs Recovered 4 | . . 1 . 3 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Turns Passed 19059 | 115 2030 505 2049 1385 543 964 3476 2358 1255 719 806 1350 266 1087 151 Spaces Moved 18503 | 61 1236 419 980 678 251 423 1147 1254 3288 1633 1542 2120 820 2219 432 Core 20 | 2 . . . . . . . . . . . . . 14 4 Treads 2235 | 59 447 . 769 . . . 788 172 . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels 4012 | . 789 419 211 678 251 423 359 882 . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 12236 | . . . . . . . . 200 3288 1633 1542 2120 820 2205 428 Fastest Speed 5 | 50 115 115 115 140 215 215 160 23 20 24 11 18 5 14 14 Average Speed 75 | 156 131 115 156 197 215 215 235 152 22 24 25 26 22 21 24 Slowest Speed 490 | 160 160 115 240 215 215 230 490 330 93 99 102 102 105 150 50 Overloaded Moves 132 | . . . . . . . . . . . 32 10 12 44 34 Propulsion Burnouts 1 | . . . . . . . . . . . 1 . . . . Robots Hopped 91 | . . . . . . . . . 40 10 5 10 3 17 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 6 97 87 83 98 60 85 66 31 72 30 42 37 23 37 19 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 2 | . . . 2 . . . . . . . . . . . . Known Exits Taken 5 | . . . . . . 1 . . . . 1 1 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 . 1 1 1 1 . . . . . Scrap Searched 4 | . . 1 . 2 . 1 . . . . . . . . . Spaces Dug 177 | . 1 . 1 . . 2 5 13 27 15 21 50 5 32 5 Terrain Destroyed 299 | . 2 16 2 . . 25 65 27 27 15 25 50 5 35 5 Melee 121 | . . . . . . . . 1 27 15 18 35 2 19 4 Projectile 76 | . 2 . 1 . . . 15 16 . . 7 15 3 16 1 AOE 102 | . . 16 1 . . 25 50 10 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Total 22180 | 74 1479 433 1290 699 256 445 1667 1597 3660 1891 1868 2775 875 2706 465 Wait 2137 | . 70 6 94 . . . 273 116 260 193 223 527 20 339 16 Move 18313 | 60 1235 418 979 677 250 422 1146 1254 3209 1614 1531 2099 813 2185 421 Hop 84 | . . . . . . . . . 38 8 5 10 3 16 4 Pick Up 158 | 5 22 1 22 6 1 . 21 32 12 10 7 12 3 4 . Fast Attach 119 | 7 5 . 12 . 2 2 8 16 17 7 3 15 5 20 . Attach 61 | . 5 . 5 1 . 1 4 20 3 4 4 4 2 7 1 Detach 26 | . . . 1 . . . . 14 1 1 1 3 . 5 . Swap 238 | . 15 2 30 3 . 4 29 39 31 10 34 18 7 13 3 Drop 236 | . 18 1 36 1 3 . 41 45 31 14 7 18 7 14 . Fire 504 | 2 107 5 109 10 . 16 139 59 . . 16 16 4 19 2 Melee 260 | . . . . . . . . 1 55 28 27 53 11 80 5 Ram 3 | . 1 . . 1 . . . 1 . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 9 | . 1 . 2 . . . 6 . . . . . . . . Escape Stasis 23 | . . . . . . . . . . . 10 . . . 13 Rewire . | . . . . . . . . . . . . . . . . Trap 9 | . . . . . . . . . 3 2 . . . 4 . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -5/Factory (discovered 4 exits: *Fac x2 / [*Upp] / [*Ext]) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 6 exits: *Res x3 / Arm / Tes x2) -2/Research (discovered 4 exits: *Acc x2 / Qua x2) -1/Access (discovered 2 exits: *Sur / *Com) -1/Command (discovered 2 exits: *Sur x2) To Epsilon Eridani History --------- Turn | Location | Event 60 | -11/Scrapyard | Discovered new exit (range 14) 116 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 6) 502 | -10/Materials | Discovered new exit (range 12) 962 | -10/Materials | Lost 5 parts (2p1n2w) 1019 | -10/Materials | Discovered new exit (range 16) 2146 | -10/Materials | Entered Mines 2154 | -10/Mines | Core integrity fell below 50% 2307 | -10/Mines | Learned Materials stockpile data 2410 | -10/Mines | Discovered new exit (range 11) 2447 | -10/Mines | Discovered new exit (range 10) 2651 | -10/Mines | Entered Materials 2651 | -9/Materials | Evolved 2 slots: Utility x2 3092 | -9/Materials | Discovered new exit (range 9) 3283 | -9/Materials | Discovered new exit (range 3) 3508 | -9/Materials | Build established: Scavenger-Mutant 3748 | -9/Materials | Discovered new exit (range 4) 4271 | -9/Materials | Discovered new exit (range 10) 4481 | -9/Materials | Learned location of 1 exit from Recycling 4498 | -9/Materials | Learned Storage stockpile data 4700 | -9/Materials | Entered Mines 4701 | -9/Mines | Identified exit to Materials 4704 | -9/Mines | Met a Derelict bent on vengeance 4768 | -9/Mines | Learned Materials security intel 4782 | -9/Mines | Learned Materials trap positions 4880 | -9/Mines | Found a hidden stash of uninstalled traps 5085 | -9/Mines | Build established: Mutant 5575 | -9/Mines | Learned Materials emergency access door positions 6074 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6076 | -9/Mines | Discovered new exit (range 5) 6085 | -9/Mines | Entered Exiles 6113 | -9/Exiles | Discovered new exit (range 15) 6144 | -9/Exiles | Met 8R-AWN 6171 | -9/Exiles | Met EX-HEX 6234 | -9/Exiles | Met EX-BIN 6261 | -9/Exiles | Aligned with FarCom system 6263 | -9/Exiles | Given EX-Vault access code 6314 | -9/Exiles | Opened EX-Vault 6328 | -9/Exiles | Found Trap Reconfigurator 6403 | -9/Exiles | Exiles lab attacked by MAIN.C 6605 | -9/Exiles | Discovered new exit (range 12) 6628 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 6628 | -9/Exiles | Entered Mines 6649 | -8/Mines | Core integrity fell below 50% 7460 | -8/Mines | Discovered exit to Materials (range 5) 7592 | -8/Mines | Entered Materials 7592 | -8/Materials | Evolved 2 slots: Propulsion x2 7593 | -8/Materials | Loaded intel: 17 trap records 8299 | -8/Materials | Build established: Scavenger-Mutant 9561 | -8/Materials | Build established: Mutant 9755 | -8/Materials | Discovered new exit (range 3) 10556 | -8/Materials | Garrison activated, responded to threat 10792 | -8/Materials | First assault squad dispatched 10916 | -8/Materials | Garrison activated, responded to threat 10966 | -8/Materials | Destroyed 9 combat bots 11068 | -8/Materials | Entered Factory 11068 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11404 | -7/Factory | Discovered new exit (range 12) 11497 | -7/Factory | Build established: Skirmisher 11939 | -7/Factory | Discovered new exit (range 14) 12305 | -7/Factory | Discovered new exit (range 14) 12436 | -7/Factory | Build established: Scavenger-Mutant 12626 | -7/Factory | Cargo convoy interrupted 13426 | -7/Factory | Entered another Factory area 13426 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13661 | -6/Factory | Discovered new exit (range 10) 13794 | -6/Factory | Discovered new exit (range 15) 13842 | -6/Factory | Fabricated Nuclear Pulse Array? 13904 | -6/Factory | Discovered new exit (range 8) 13917 | -6/Factory | Build established: Hacker-Scout 14681 | -6/Factory | Entered another Factory area 14681 | -5/Factory | Evolved 2 slots: Utility x2 14820 | -5/Factory | Discovered new exit (range 14) 14885 | -5/Factory | Fabricated Linear Accelerator? 14974 | -5/Factory | Discovered new exit (range 16) 15028 | -5/Factory | Discovered new exit (range 16) 15098 | -5/Factory | Fabricated C-35 Carver? 15117 | -5/Factory | Discovered new exit (range 8) 15183 | -5/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 15400 | -5/Factory | Entered another Factory area 15400 | -4/Factory | Accompanied by 2 allies 15400 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 15567 | -4/Factory | Identified exit to Research 15739 | -4/Factory | Build established: Hacker-Ninja 15838 | -4/Factory | Spotted B-86 Titan 16155 | -4/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 16206 | -4/Factory | Entered Research 16206 | -3/Research | Evolved 2 slots: Utility x2 16235 | -3/Research | Identified exit to Armory 16235 | -3/Research | Identified exit to Testing 16286 | -3/Research | Found Prototype Device 16286 | -3/Research | Identified Exp. Thermal Shield 16339 | -3/Research | Identified exit to Research 16561 | -3/Research | Found Prototype Processor 16561 | -3/Research | Identified Spectral Analyzer 16562 | -3/Research | Found Spectral Analyzer 16643 | -3/Research | Learned Testing scanalyzer intel 16677 | -3/Research | Learned Quarantine terminal intel 16759 | -3/Research | Loaded intel: 4 fabricator locations 17059 | -3/Research | Repaired Cld. Nuclear Pulse Thruster 17077 | -3/Research | Central database locked down 17494 | -3/Research | Fabricated Cld. Cesium-ion Thruster (x1) 17556 | -3/Research | Entered another Research area 17556 | -2/Research | Evolved 2 slots: Utility x2 17557 | -2/Research | Identified exit to Access 17580 | -2/Research | Identified exit to Quarantine 17763 | -2/Research | Spotted B-90 Cyclops 17800 | -2/Research | Discovered exit to Access (range 7) 17822 | -2/Research | Entered Access 17822 | -1/Access | Evolved 2 slots: Utility x2 18257 | -1/Access | Fabricated Cld. Cesium-ion Thruster (x1) 18300 | -1/Access | Discovered new exit (range 5) 18370 | -1/Access | Identified exit to Command 18387 | -1/Access | P-80 Master assimilated allied Director 10a 18650 | -1/Access | Lost 3 parts (1n2u) 18797 | -1/Access | Spotted B-99 Colossus 18909 | -1/Access | Entered Command 18917 | -1/Command | Identified exit to Surface 18932 | -1/Command | Disengaged cave seal 19041 | -1/Command | Spotted Alpha 7 19041 | -1/Command | Spotted Alpha 7 19041 | -1/Command | Spotted Striker 19041 | -1/Command | Spotted Striker 19041 | -1/Command | Spotted Executioner 19041 | -1/Command | Spotted Executioner 19041 | -1/Command | Spotted Executioner 19041 | -1/Command | Spotted Executioner 19041 | -1/Command | Spotted B-99 Colossus 19042 | -1/Command | Spotted B-99 Colossus 19052 | -1/Command | Core integrity fell below 50% 19060 | -1/Command | Core integrity fell below 20% 19060 | *** | Escaped! Last Messages --------------- 19056_ Penetrated by Slug. 19056_ Field strength at 18. 19056_ Field strength at 73. 19056_ Field strength at 38. 19057_ Stasis field depleted. 19057_ Field strength at 67. 19057_ Field strength at 23. 19058_ Penetrated by Slug. 19058_ Slug penetrates Wall. 19058_ Penetrated by Slug. 19058_ Field strength at 41. 19058_ Field strength at 8. 19058_ Knocked back. 19058_ Penetrated by Slug. 19058_ Slug penetrates Wall. 19059_ Wall collapses. 19059_ Penetrated by Slug. 19059_ Graphene Brace destroyed. 19059_ Slug penetrates Wall. 19059_ Stasis field depleted. Map ----- +----------------------------------------------------+ | ?????????????????????????????###### | | ?????????????????????????????# * # | | ?????????????????????????????# # | | ?????????????????????????????# # | | ?????????????????????????????# ! # | | ?????????????????????????????# + | | ?????????????????????????????# ########### | | ?????????????????????????????# [ #?????????# | | ????????????????????????????## #?????????# | | ????????????????????????????# #?????????# | | ????????????????????????????## ####?????????#### | | ?????????????????????????????###???????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ?#######???????????????????????????????????????# | | ? [ #???????????????????????????????????????# # | | ?? ???????????##############???????????????# # | | ?? ???????????# #???????????????# # | | ??? ????#########BB #???????????????# # | | ??? ?#### #=#[# ;BB ^ #???????????????# # | | ?###+###; ^^ =^% #???????????????# # | | ## ; ^!!*!E ^ ##############??# # | | H ;^^ % ^ 7E "@ ## % #??# # | | # ;%% ^^ KKE %"" #### #??# # | | ## Y 7^ BB ##?#"" #??# # | | ?###+#### ^%%% ^BB ^ % ;#?#"" ####/# | | ????????##;%#%#%# # % ^ ##?#"" # # | | ?????????########## #??#T # = # | | ??????????????????# #??#"" # # | | ??????????????????##;###;##;####??#"" !# # | | ???????????????????###?###?##?????#"" # # | | ??????????????###################?# # # | | ??????????????# #?# + # | | ??????????????# #?##+####+### # | | ??????????????# #??# #?? ?# # | | ??????????#####! #??# #?? ?##+### | | ??????????# + #??# #? ?????? | | ??????????# ### #??# #? ] ?????? | | ??????????# #?# #??# ## ! ????? | | ??????????# #?#########+#########??# ### *% ????? | | #########?# #????????# ###########+### ???? | | !!### #????????# + # ???? | | !*[%##+########## ##### * * / #?? | | "" |[#!]] # #???#! # #?? | | """ =#!] # #???# # #?? | | """ #]] # #??########+### #?? | | "" # # #### ]## ## ?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 43 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Cloak Strength 3 Additional Mass Support 16 Armor Coverage 450 Resistance: EX 25 Utility Shielding 66 Melee Speed Boost 30 Evasion (%) 81 Targeting Accuracy 6 Target Analysis 8 Recoil Reduction 5 Offensive Hacking 44 Defensive Hacking 14 Authchip Count 1 Trap Extractor Capacity 4 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -9/Materials | Scanalyzed VTOL Module | -9/Materials | Hacked Imp. VTOL Module | -6/Factory | Scanalyzed Cld. Cesium-ion Thruster | -6/Factory | Scanalyzed Enh. Nova Cannon | -4/Factory | Hacked Imp. Hacking Suite | -4/Factory | Hacked Exp. Thermal Generator | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nuclear Pulse Array | x1 | -6/Factory | Preloaded Linear Accelerator | x2 | -5/Factory | Preloaded C-35 Carver | x3 | -5/Factory | Preloaded Cld. Cesium-ion Thruster | x1 | -5/Factory | Authchip Cld. Cesium-ion Thruster | x1 | -4/Factory | Authchip Cld. Cesium-ion Thruster | x1 | -3/Research | Authchip Cld. Cesium-ion Thruster | x1 | -1/Access | Authchip Alien Tech Used ----------------- None Achievements -------------- Speed Demon Supersonic Treasure Hunter Challenges ------------ None Game ------ Seed AlphaEncryptedTendrils Manual? 0 Play Time 05:29:46 Cumulative 177.8 hours Start 2024.11.23 @ 14:16:50 End 2024.11.24 @ 06:35:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 62 Adventurer 1 Explorer 0 Win Type 0 Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 65 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 16f5b470-b863-42ca-afe7-07ca15194b28