Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.15 @ 08:56:16 Player: Hydrogenious Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (40) 200 Value Destroyed (1094) 1094 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (43) 43 TOTAL SCORE: 3077 Bonus ------- High Alert Combat Kills 43 Cogmind --------- Core Integrity 0/550 Matter 54/300 Energy 94/100 System Corruption 0% Temperature Critical (519) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Large Storage Unit Visual Processing Unit Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Ion Engine Light Ion Engine Light Ion Engine Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Treads Aluminum Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Terrain Scan Processor Improved Light Armor Plating > --- WEAPON ----------- Spread Laser Particle Cannon Assault Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Improved Ion Engine Wheel [Rating: 21] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Terrain Scan Processor Protection Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 3 | . . 2 1 Weapon 1 | . . . 1 Parts Attached 36 | 5 11 11 9 Power 6 | 1 3 1 1 Engine 3 | 1 . 1 1 Core 3 | . 3 . . Reactor . | . . . . Propulsion 10 | 2 3 2 3 Treads 1 | . . . 1 Leg 4 | . 3 . 1 Wheel 5 | 2 . 2 1 Hover . | . . . . Flight . | . . . . Utility 8 | 1 1 3 3 Device 2 | . . 2 . Storage 2 | 1 1 . . Processor 2 | . . . 2 Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 12 | 1 4 5 2 Energy Gun 5 | . 2 3 . Energy Cannon 2 | . . 1 1 Ballistic Gun 1 | 1 . . . Ballistic Cannon 1 | . . . 1 Launcher 3 | . 2 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Corrupted Parts 1 | . 1 . . System Corruption 3 | . 3 . . Parts Lost 24 | . 6 5 13 Power 4 | . 1 1 2 Propulsion 9 | . 3 2 4 Utility 3 | . . . 3 Weapon 8 | . 2 2 4 Highest Loss Streak 6 | . 2 2 6 To Critical Strikes . | . . . . Average Slot Usage (%) 74 | . 79 73 69 Engine 6 | . 5 4 9 Core 4 | . 7 4 . Treads 1 | . . . 6 Leg 10 | . 18 2 4 Wheel 7 | . 6 13 2 Device 5 | . . 12 7 Storage 11 | . 14 11 9 Processor 3 | . . . 10 Protection 3 | . . 7 3 Energy Gun 12 | . 13 11 11 Ballistic Gun 2 | . 5 . . Ballistic Cannon 1 | . . . 4 Launcher 4 | . 7 6 . Peak Build Rating 21 | 5 9 17 21 Average Rating 10 | 3 7 11 15 On Entrance 7 | . 5 9 15 Naked Turns . | . . . . Heaviest Build 42 | 12 33 42 42 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 10 | . 3 4 10 Average Overweight (x) 1 | . 1 2 2 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 6 14 15 15 Most Carried 9 | 5 5 9 8 Average Carried 4 | 2 3 5 6 Final Capacity 15 | 8 15 15 15 Final Carried 7 | 3 3 7 3 Class Distribution -------------------- 65% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 742 | 204 182 275 81 Remotely . | . . . . Salvage Created 845 | . 404 296 145 Parts 62 | . 17 37 8 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 29 | . 10 15 4 Guns 12 | . 5 5 2 Cannons 2 | . . . 2 AOE 15 | . 5 10 . Classes Destroyed 10 | . 4 3 3 Worker 2 | . 1 1 . Builder 3 | . 1 2 . Hauler 1 | . . 1 . Operator 1 | . . . 1 Watcher 4 | . 2 2 . Swarmer 7 | . . 7 . Grunt 16 | . 10 6 . Duelist 1 | . . . 1 Sentry 4 | . . 2 2 Hunter 1 | . . . 1 Best Kill Streak 9 | . 4 9 2 Combat Bots Only 6 | . 3 6 1 Max Kills in Single Turn 3 | . 2 3 1 Gunslinging . | . . . . Exploded 2 | . 2 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 229 | . 74 50 105 Missed 60 | . 19 16 25 Damage Taken 3031 | . 930 405 1696 Core 887 | . 218 73 596 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 121 | . 65 56 . Core Remaining (%) 64 | 100 12 81 . Volleys Fired 108 | . 51 26 31 Largest 2 | . 2 2 2 Hottest 112 | . 95 110 112 Shots Fired 173 | . 84 41 48 Gun 118 | . 78 25 15 Cannon 33 | . . . 33 Launcher 22 | . 6 16 . Special . | . . . . Kinetic 53 | . 36 . 17 Thermal 96 | . 42 23 31 Explosive 22 | . 6 16 . Electromagnetic 2 | . . 2 . Robot Hit Streak 13 | . 13 5 13 Robot Miss Streak 13 | . 4 13 7 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 119 | . 51 30 38 Core Hits 91 | . 26 43 22 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | . 1 . . Critical Strikes 3 | . 2 . 1 Burn 1 | . 1 . . Meltdown 1 | . . . 1 Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3081 | . 1033 1286 762 Guns 1108 | . 631 252 225 Cannons 502 | . . . 502 Explosions 1471 | . 402 1034 35 Melee . | . . . . Ramming . | . . . . Kinetic 540 | . 343 . 197 Thermal 1131 | . 288 313 530 Explosive 1351 | . 402 949 . Electromagnetic 59 | . . 24 35 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 3 . . Average Corruption 3 | . 3 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . 1 . . Misfires 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 21 | . 15 6 . Projectiles . | . . . . Explosions 21 | . 15 6 . Melee . | . . . . Knockbacks 4 | . . . 4 Impact . | . . . . Kinetic 4 | . . . 4 Secondary . | . . . . Self-Inflicted Damage 279 | . 218 29 32 Shots 8 | . 6 1 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 692 | . 339 61 692 Average Temperature 137 | . 99 18 268 Received Heat Transfer 945 | . 396 99 450 Effects 26 | . 2 . 24 Shutdowns 1 | . . . 1 Energy Bleed 1 | . 1 . . Interference 1 | . . . 1 Matter Decay 6 | . 1 . 5 Short Circuit 3 | . . . 3 Damage (minor) 1 | . . . 1 Damage (major) 9 | . . . 9 Damage (core) 4 | . . . 4 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles . | . . . . Parts Melted 2 | . 1 . 1 Heat Transferred 1942 | . 746 371 825 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 591 | . 179 591 378 Initial 249 | . . 59 249 Average 214 | . 82 371 296 Maximum Alert Level 2 | . . 2 1 Low Security (%) 50 | 100 100 19 . Level 1 34 | . . 23 100 Level 2 14 | . . 56 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 2 3 1 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 4 | . 1 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . 1 4 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 46 | . 14 22 10 Peak Tracking Total 6 | . 4 6 4 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 6 | . 4 1 1 Max in Single Turn 2 | . 2 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 4 2 1 Terminals 5 | . 3 1 1 Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 23 | . 16 5 2 Successful 17 | . 12 3 2 Failed 6 | . 4 2 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 15 | . 10 3 2 Fabricators . | . . . . Repair Stations 8 | . 6 2 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 7 1 2 Record 2 | . . 1 1 Robot Analysis 1 | . 1 . . Prototype ID Bank 3 | . 2 . 1 Alert Level 1 | . 1 . . Dispatch Records 1 | . 1 . . Reinforcement Status 1 | . 1 . . Recall Investigation 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 7 | . 5 2 . Scan Component 4 | . 3 1 . Repair 3 | . 2 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 4 2 . Full Trace Events 3 | . 3 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . 2 1 . Time 90 | . 64 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1364 | 41 584 346 393 Spaces Moved 619 | 40 242 185 152 Core 14 | 12 . . 2 Treads 70 | . . . 70 Legs 134 | . 134 . . Wheels 401 | 28 108 185 80 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 95 140 Average Speed 148 | 71 150 120 200 Slowest Speed 550 | 80 330 140 550 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 3 41 18 14 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 152 | . 27 123 2 Melee . | . . . . Projectile 2 | . . . 2 AOE 150 | . 27 123 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 895 | 52 380 266 197 Wait 93 | . 64 29 . Move 616 | 39 241 184 152 Hop . | . . . . Pick Up 38 | 8 11 14 5 Fast Attach . | . . . . Attach 33 | 5 10 9 9 Detach . | . . . . Swap 3 | . 1 2 . Drop 4 | . 2 2 . Fire 108 | . 51 26 31 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 42 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Core integrity fell below 50% 294 | -10/Materials | Core integrity fell below 20% 306 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 16) 379 | -10/Materials | Discovered new exit (range 15) 502 | -10/Materials | Repaired Lgt. Nuclear Core 530 | -10/Materials | Repaired Grenade Launcher 626 | -10/Materials | Entered another Materials area 626 | -9/Materials | Evolved 2 slots: Utility x2 664 | -9/Materials | Repaired Grenade Launcher 949 | -9/Materials | Discovered new exit (range 10) 972 | -9/Materials | Entered another Materials area 972 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1127 | -8/Materials | Build established: Scavenger-Mutant 1171 | -8/Materials | Lost 5 parts (1n3u1w) 1357 | -8/Materials | Core integrity fell below 50% 1361 | -8/Materials | Core integrity fell below 20% 1366 | -8/Materials | Core destroyed Last Messages --------------- Overheating: Short circuit. Arm. Treads destroyed. Particle Cannon destroyed. Overheating: Core damaged (-93). Wheel destroyed. Overheating: Visual Processing Unit damaged (-10). Overheating: Broken Terrain Scan Processor damaged (-3). Overheating: Core damaged (-88). Power failure, Imp. Ion Engine shutdown. Overheating: Core damaged (-77). Overheating: Matter decay (-16). M-13 Machinist repairs G-47 Trooper. Overheating: Matter decay (-14). M-13 Machinist repairs Imp. Heat Sink. Broken Assault Cannon destroyed. Overheating: Matter decay (-15). Imp. Ion Engine destroyed. Overheating: Core damaged (-77). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????"???????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ???????????????????? | | ? ??????????????????????? ???????????????????? | | ??"?????????????????????? ??????????????????? | | ????????????????????????? ??????????????????? | | ?? ?????????????????????##+??????????????????? | | ??? ? ?????????????????+ ??????????????????? | | #???????????????????????# ??????????????????? | | # ? ?? ?? ??????????????+ ??????????????????? | | ####?##??#???#???????????=%??????????????????? | | #?#??#??###??????????? *#####?????????????? | | #??#####?#?????????????% % ??????????????? | | "" ######?##???#?##??????? % ???????????????? | | "" +??? ########???#####g##???????????????? | | "" ##?#??# # """ ###??# @!! #???????????????? | | #####?# # """=###### % #???????????????? | | #####?# # """ +! + #???????????????? | | ####### # !###### #???????????????? | | ########## # #??#?# g #???????????????? | | # ##??## #???????????????? | | ^ # #?#??####+###???????????????? | | #####+######## ??????????????????? | | % ?????????????? | | # #####+#####+########+#??????????????????? | | # ## # ##???????????????????????? | | # ## # #??#?????????????????????? | | #+##+## """ # ##???????????????????????? | | # """ # #?#??????????????????????? | | # """ # ##???????????????????????? | | T"" ! # # ##???????????????????????? | | """ ###############?#??????????????????????? | | ########?#######?##?#????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 85 Armor Coverage 225 Evasion (%) 50 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Oops Challenges ------------ None Game ------ Seed ZhirovSiegeMultitool Manual? 0 Play Time 00:20:58 Cumulative 2.7 hours Start 2025.01.15 @ 08:37:07 End 2025.01.15 @ 08:56:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fac4431f-64a7-4d9b-81e3-c93c0b88b961