Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.01 @ 21:08:45 Player: Lord Draconis Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (140) 700 Value Destroyed (5237) 5237 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (424) 424 TOTAL SCORE: 10181 Bonus ------- High Alert Combat Kills 290 Follower Combat Kills 134 Cogmind --------- Core Integrity 0/850 Matter 433/450 Energy 88/100 System Corruption 26% Temperature Cool (0) Movement Walking (400) Ox4 Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Flexi-carbon Leg > --- UTILITY (6) ------ Huge Storage Unit Large Matter Pod Targeting Computer > --- WEAPON (2) ------- Gatling Laser Heavy Machine Gun > --- INVENTORY (25) --- Nuclear Core Improved Deuterium Engine Improved Sensor Array Transport Network Coupler Hacking Suite Hacking Suite High-powered Tractor Beam Heavy Laser Gauss Rifle Coil Gun Improved Light Cannon Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads Improved Medium Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Huge Storage Unit Advanced Targeting Computer Improved Light Armor Plating Medium Reactive Plating > --- WEAPON ----------- Heavy Laser Gauss Cannon > --- INVENTORY -------- Deuterium Engine Light Deuterium Engine Nuclear Core Light Nuclear Core Improved Deuterium Engine Improved Treads Armored Treads Improved Medium Treads Armored Huge Wheel Large Matter Pod Improved Sensor Array Transport Network Coupler Hacking Suite Hacking Suite High-powered Tractor Beam Gauss Rifle Flak Gun Coil Gun Improved Light Cannon Rocket Launcher Heavy Rocket Launcher Katana [Rating: 69] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Wheel Wheel Utility Huge Storage Unit Device ECM Suite Storage Huge Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Beam Cannon Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Ext Slots Evolved 8 | . . 2 . 2 2 . . 2 . Power . | . . . . . . . . . . Propulsion 4 | . . 1 . 1 1 . . 1 . Utility 4 | . . 1 . 1 1 . . 1 . Weapon . | . . . . . . . . . . Parts Attached 171 | 8 12 16 1 4 21 8 5 34 62 Power 18 | 2 2 1 1 . 1 1 . 2 8 Engine 16 | 2 2 1 1 . 1 1 . 1 7 Core 2 | . . . . . . . . 1 1 Reactor . | . . . . . . . . . . Propulsion 50 | 2 2 6 . 1 7 3 . 12 17 Treads 37 | 1 2 5 . 1 7 3 . 12 6 Leg 5 | . . . . . . . . . 5 Wheel 8 | 1 . 1 . . . . . . 6 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 35 | 2 3 2 . 1 6 . 2 9 10 Device 15 | 1 1 . . . 3 . 1 4 5 Storage 7 | 1 2 1 . . 1 . . . 2 Processor 6 | . . 1 . . . . . 3 2 Hackware . | . . . . . . . . . . Protection 7 | . . . . 1 2 . 1 2 1 Artifact . | . . . . . . . . . . Weapon 68 | 2 5 7 . 2 7 4 3 11 27 Energy Gun 5 | . . . . . 2 . . 2 1 Energy Cannon 6 | . 2 2 . 1 . . . . 1 Ballistic Gun 23 | 2 2 . . . 1 3 1 2 12 Ballistic Cannon 14 | . 1 2 . 1 2 . 1 3 4 Launcher 13 | . . 2 . . 1 1 1 2 6 Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . Slashing Weapon 6 | . . . . . 1 . . 2 3 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . 1 Corrupted Parts 1 | . . . . . . . . 1 . System Corruption 1 | . . . . . . . . 1 . Parts Lost 64 | . . 3 . 1 4 . . 11 45 Power 7 | . . . . . . . . 1 6 Propulsion 28 | . . 3 . . . . . 5 20 Utility 16 | . . . . . 3 . . 3 10 Weapon 13 | . . . . 1 1 . . 2 9 Highest Loss Streak 12 | . . 2 . 1 1 . . 5 12 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 95 | . 99 99 100 99 99 99 100 97 70 Engine 7 | . 13 11 11 9 7 6 7 . 4 Treads 28 | . 13 21 22 27 38 37 38 38 11 Wheel 4 | . 14 11 11 9 . . . . 5 Device 13 | . 14 11 11 9 14 15 15 15 8 Storage 8 | . 14 11 11 9 7 7 7 6 6 Processor 7 | . . 11 11 9 7 7 7 7 12 Protection 4 | . . . . 8 7 7 7 8 2 Energy Gun 1 | . . . . . . 4 . 4 . Energy Cannon 4 | . 13 10 11 8 7 1 . . 2 Ballistic Gun 4 | . 11 . . . . 7 8 1 4 Ballistic Cannon 4 | . 2 10 11 9 5 . 5 5 2 Peak Build Rating 69 | 7 9 17 19 22 39 45 45 69 68 Average Rating 35 | 5 8 12 18 21 34 42 44 57 45 On Entrance 26 | . 7 9 17 19 22 38 44 45 60 Naked Turns . | . . . . . . . . . . Heaviest Build 131 | 14 53 97 99 102 110 109 114 131 107 Greatest Support 178 | 20 20 46 16 16 120 124 119 178 178 Greatest Overweight (x) 32 | 1 5 9 6 6 . . . . 32 Average Overweight (x) 1 | . 2 6 5 6 . . . . 2 Largest Inventory Capacity 25 | 8 20 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 14 22 25 25 25 25 25 25 25 Most Carried 25 | 5 17 25 25 25 25 25 25 25 25 Average Carried 22 | 3 12 19 25 24 24 24 25 23 20 Final Capacity 25 | 8 20 25 25 25 25 25 25 25 25 Final Carried 25 | 5 17 25 25 25 25 25 25 19 11 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Scavenger-Mutant | -6/Extension Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Ext Matter Collected 4488 | 180 473 456 49 103 412 261 202 880 1472 Remotely . | . . . . . . . . . . Salvage Created 4707 | 22 580 846 12 258 414 259 130 1034 1152 Parts 231 | 4 39 55 2 17 16 12 3 42 41 Haulers Intercepted 4 | . 2 1 . . 1 . . . . Recyclers Shooed 2 | . 1 . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . 5 7 . . Prevented 2 | . . . . . . 2 . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Ext Combat Hostiles Destroyed 116 | . 14 19 1 7 15 5 4 27 24 Melee 6 | . . . . . . . . . 6 Guns 23 | . 1 . . . . 1 . 10 11 Cannons 61 | . 13 14 1 7 11 . 1 12 2 AOE 26 | . . 5 . . 4 4 3 5 5 Classes Destroyed 18 | 1 6 4 . . 2 2 1 1 1 Worker 8 | . 1 1 . 3 1 . . 2 . Builder 1 | . 1 . . . . . . . . Tunneler 2 | 1 . . . 1 . . . . . Hauler 4 | . 2 1 . . 1 . . . . Recycler 5 | . . 5 . . . . . . . Operator 2 | . 1 1 . . . . . . . Watcher 2 | . . 1 . . . . . 1 . Swarmer 29 | . 5 12 1 3 4 4 . . . Grunt 38 | . 9 3 . 2 2 . 3 12 7 Brawler 1 | . . . . . . . 1 . . Duelist 4 | . . 1 . . 1 . . 2 . Sentry 14 | . . 3 . 2 4 . . 2 3 Specialist 1 | . . . . . . . . 1 . Hunter 11 | . . . . . 2 . . 4 5 Programmer 8 | . . . . . 2 . . 6 . Behemoth 2 | . . . . . . . . . 2 Decomposer 1 | . . . . . . 1 . . . Samaritan 3 | . . . . . . 3 . . . Thief 1 | . . . . . . 1 . . . Thug 3 | . . . . . . . . . 3 Savage 1 | . . . . . . . . . 1 Butcher 2 | . . . . . . . . . 2 Guerrilla 1 | . . . . . . . . . 1 Best Kill Streak 9 | 1 4 9 1 7 7 4 3 6 6 Combat Bots Only 7 | . 3 4 1 3 7 4 3 4 6 Max Kills in Single Turn 3 | 1 1 3 1 2 3 2 2 3 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . 3 . . 3 2 2 3 1 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Ext Hostile Shots Fired 1177 | . 63 93 7 25 278 9 25 256 421 Missed 363 | . 22 41 1 2 97 1 10 84 105 Damage Taken 11910 | . 376 663 55 316 1796 111 269 2896 5428 Core 1376 | . 53 154 26 9 223 12 31 151 717 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 104 | . . . . . . . . 104 . Regen/Repaired (Parts) 97 | . . . . 97 . . . . . Core Remaining (%) 78 | 100 78 . 55 98 . . 62 . . Volleys Fired 398 | 2 48 47 2 18 64 16 8 100 93 Largest 2 | 2 2 2 2 2 2 2 2 2 2 Hottest 147 | 40 95 99 99 99 123 123 76 128 147 Shots Fired 743 | 4 96 88 4 35 124 30 12 185 165 Gun 243 | 4 33 . . . 16 18 4 90 78 Cannon 465 | . 63 82 4 35 105 10 4 88 74 Launcher 35 | . . 6 . . 3 2 4 7 13 Special . | . . . . . . . . . . Kinetic 390 | 4 48 41 2 17 56 6 8 97 111 Thermal 318 | . 48 41 2 18 65 22 . 81 41 Explosive 35 | . . 6 . . 3 2 4 7 13 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 32 | 1 7 14 11 7 18 20 4 32 19 Robot Miss Streak 7 | 1 5 2 2 2 2 1 2 7 4 Penetration Max 1 | . . . . . . . . 1 . Secondary Targets 1 | . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . 1 Shots Hit Robots 542 | 2 51 61 2 24 97 23 6 147 129 Core Hits 281 | 2 22 32 1 14 30 15 10 89 66 Critical Kills 3 | . . . . . . . . . 3 Critical Parts Destroyed 13 | . 1 . . . . . . 1 11 Critical Strikes 41 | . 1 . . . 1 3 2 14 20 Burn 4 | . . . . . . 3 . 1 . Destroy 22 | . 1 . . . . . . 1 20 Blast 15 | . . . . . 1 . 2 12 . Melee Attacks 28 | . . 2 . . 3 . . 9 14 Impact 2 | . . 2 . . . . . . . Slashing 26 | . . . . . 3 . . 9 14 Piercing . | . . . . . . . . . . Sneak Attacks 12 | . . . . . . . . . 12 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 16013 | 13 906 1533 43 512 3027 683 467 4584 4245 Guns 3807 | 13 254 . . . 216 245 64 1876 1139 Cannons 7721 | . 652 1175 43 512 1822 157 82 1835 1443 Explosions 3759 | . . 355 . . 966 272 321 869 976 Melee 686 | . . . . . . . . . 686 Ramming 40 | . . 3 . . 23 9 . 4 1 Kinetic 6019 | 13 395 517 25 264 1037 75 146 1923 1624 Thermal 6194 | . 511 658 18 248 1686 327 . 1788 958 Explosive 3064 | . . 355 . . 281 272 321 859 976 Electromagnetic 10 | . . . . . . . . 10 . Impact . | . . . . . . . . . . Slashing 686 | . . . . . . . . . 686 Piercing . | . . . . . . . . . . Highest Corruption 26 | . . . . . 3 3 3 8 26 Average Corruption 5 | . . . . . 1 3 3 4 12 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 116 | . . . . . 2 26 24 10 54 Message Errors 35 | . . . . . . 13 2 1 19 Matter Fused 27 | . . . . . . 3 7 4 13 Heat Flow Errors 19 | . . . . . 1 1 6 2 9 Energy Discharges 13 | . . . . . 1 2 4 3 3 Parts Rejected 1 | . . . . . . 1 . . . Data Loss (minor) 14 | . . . . . . 2 5 . 7 Data Loss (major) 2 | . . . . . . 1 . . 1 Misfires 2 | . . . . . . 2 . . . Alerts 1 | . . . . . . 1 . . . Weapon Failures 2 | . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 313 | . 15 6 . . 195 14 . 31 52 Projectiles 43 | . 15 6 . . 6 11 . 5 . Explosions 237 | . . . . . 189 . . 26 22 Melee 33 | . . . . . . 3 . . 30 Knockbacks 38 | . 3 1 . 1 4 . 2 26 1 Impact . | . . . . . . . . . . Kinetic 35 | . 3 1 . 1 4 . 2 23 1 Secondary 3 | . . . . . . . . 3 . Self-Inflicted Damage 387 | . . 44 . . 35 29 36 177 66 Shots 13 | . . 2 . . 1 1 1 5 3 Rammed 5 | . . 1 . . 1 1 . 1 1 Targets Rammed 5 | . . 1 . . 1 1 . 1 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 424 | . 54 16 . . 101 221 235 198 424 Average Temperature 93 | . 26 10 . . 30 39 103 65 156 Received Heat Transfer 1995 | . 93 102 . 90 363 . 75 435 837 Effects 2 | . . . . . . . . . 2 Energy Bleed 1 | . . . . . . . . . 1 Matter Decay 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 7 | . . 2 . . 1 3 . 1 . Heat Transferred 11418 | . 1073 1369 37 518 2461 925 . 3712 1323 Parts Sabotaged . | . . . . . . . . . . Parts Stolen 2 | . . . . . . 2 . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Ext Peak Influence 571 | 5 184 356 212 198 571 . . 560 489 Initial 270 | . 3 64 138 4 18 . . 44 270 Average 178 | . 62 183 157 40 204 . . 229 241 Maximum Alert Level 2 | . . 1 1 . 2 . . 2 2 Low Security (%) 61 | 100 100 50 33 100 62 . . 57 36 Level 1 25 | . . 50 66 . 3 . . 18 54 Level 2 13 | . . . . . 33 . . 23 9 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 21 | . 3 2 . 1 4 . . 7 4 Investigation 6 | . 2 1 . . . . . 1 2 Extermination 6 | . . . . . 3 . . 3 . Reinforcement 9 | . 1 1 . 1 1 . . 3 2 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 2 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Ext Distress Signals 5 | . . . . 2 . . . 3 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 200 | . 34 27 3 17 29 6 5 50 29 Peak Tracking Total 9 | . 5 4 3 9 6 4 3 7 4 Tactical Retreats 17 | . . 1 . 1 4 . 1 8 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Ext Traps Triggered 8 | . 4 1 . . 1 . . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Ext Machines Disabled 23 | . . 2 . . 16 . . 4 1 Max in Single Turn 15 | . . 1 . . 15 . . 3 1 Garrison Access 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Ext Machines Accessed 29 | . 3 3 1 4 5 . . 6 7 Terminals 24 | . 3 3 . 2 4 . . 5 7 Fabricators 1 | . . . . . . . . 1 . Repair Stations 1 | . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . 1 1 . . . . Total Hacks 64 | . 9 6 1 15 8 . . 10 15 Successful 23 | . 2 3 1 4 3 . . 5 5 Failed 40 | . 6 3 . 11 5 . . 5 10 Catastrophic 9 | . 1 . . 3 . . . 3 2 Database Lockouts 1 | . 1 . . . . . . . . Manual 28 | . 7 1 . 7 3 . . 7 3 Terminals 54 | . 9 6 . 9 7 . . 8 15 Fabricators 2 | . . . . . . . . 2 . Repair Stations 2 | . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 5 | . . . . 4 1 . . . . Terminal Hacks 17 | . 2 3 1 2 2 . . 2 5 Part Schematic 2 | . 1 . . 1 . . . . . Robot Analysis 2 | . 1 1 . . . . . . . Open Door 4 | . . . 1 . . . . 1 2 Branch Access Points 2 | . . . . . 1 . . 1 . Unreport Threat 2 | . . 1 . . . . . . 1 Locate Traps 4 | . . 1 . . 1 . . . 2 Zone Layout 1 | . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . 1 . Build 1 | . . . . . . . . 1 . Repair Station Hacks 2 | . . . . 2 . . . . . Scan Component 1 | . . . . 1 . . . . . Repair 1 | . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks 1 | . . . . . . . . 1 . Terminals 1 | . . . . . . . . 1 . Botnet 1 | . . . . . . . . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 24 | . 3 2 . 4 3 . . 5 7 Full Trace Events 4 | . . 1 . . . . . 1 2 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . 1 . . 1 . . . . . Parts Built 2 | . . . . . . . . 2 . Authchips . | . . . . . . . . . . Time 73 | . . . . . . . . 73 . Total Part Build Rating 6 | . . . . . . . . 6 . Parts Repaired 1 | . . . . 1 . . . . . Time 26 | . . . . 26 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Ext Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Ext Total Allies 3 | . . . 1 . . . . . 2 Largest Group 1 | . . . 1 . . . . . 1 Highest-Rated Group 39 | . . . 31 . . . . . 39 Highest-Rated Ally 39 | . . . 31 . . . . . 39 Total Orders . | . . . . . . . . . . Ally Attacks 24 | . . . 2 . . . . . 22 Total Damage 313 | . . . 41 . . . . . 272 Kills 5 | . . . 2 . . . . . 3 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Ext Robot Analysis Total 2 | . 1 1 . . . . . . . Derelict Logs Recovered 3 | . . . . . . 1 2 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Ext Turns Passed 12262 | 79 1383 1118 519 603 1683 1702 1371 1998 1806 Spaces Moved 5521 | 59 650 320 266 246 865 1003 760 758 594 Core 19 | 3 . . . . . . . . 16 Treads 3745 | 6 149 32 . . 865 1003 760 758 172 Legs 39 | . . . . . . . . . 39 Wheels 1718 | 50 501 288 266 246 . . . . 367 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 95 155 175 190 160 164 164 162 115 Average Speed 169 | 98 150 206 187 190 161 164 164 164 196 Slowest Speed 1650 | 160 320 480 190 190 164 164 164 166 1650 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . 3 Exploration Rate (%) 46 | 5 85 37 63 30 29 96 59 21 37 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . . Known Exits Taken 2 | . . . . . 1 . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 1 . . Scrap Searched 7 | . . . 2 . . 2 3 . . Spaces Dug 79 | . . 12 . . 3 8 18 17 21 Terrain Destroyed 343 | . . 55 . . 50 12 53 68 105 Melee 15 | . . 2 . . 3 . . 9 1 Projectile 39 | . . 1 . . 5 . 1 18 14 AOE 289 | . . 52 . . 42 12 52 41 90 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Ext Total 7615 | 72 957 687 283 351 1036 1031 873 1304 1021 Wait 1326 | . 228 275 14 73 51 . 98 379 208 Move 5512 | 58 649 319 265 245 864 1002 759 757 594 Hop . | . . . . . . . . . . Pick Up 91 | 4 13 17 . 7 15 1 . 11 23 Fast Attach 35 | 7 7 . . 1 1 3 1 2 13 Attach 58 | . . 6 . 3 6 1 . 15 27 Detach 3 | . . 1 . . . . . 1 1 Swap 78 | 1 5 10 1 . 14 4 4 17 22 Drop 65 | . 7 9 1 4 17 3 3 12 9 Fire 398 | 2 48 47 2 18 64 16 8 100 93 Melee 28 | . . 2 . . 3 . . 9 14 Ram 2 | . . 1 . . . . . . 1 Kick . | . . . . . . . . . . Crush 3 | . . . . . 1 1 . 1 . Escape Stasis 16 | . . . . . . . . . 16 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 6 exits: *Fac x2 / Low x2 / *Ext x2) -6/Extension History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Central database locked down 322 | -10/Materials | Build established: Mutant 583 | -10/Materials | Discovered new exit (range 4) 1213 | -10/Materials | Discovered new exit (range 12) 1412 | -10/Materials | Discovered new exit (range 15) 1463 | -10/Materials | Entered another Materials area 1463 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2376 | -9/Materials | Discovered new exit (range 11) 2581 | -9/Materials | Entered Mines 2584 | -9/Mines | Received a Mining Laser from a helpful Derelict 2645 | -9/Mines | Discovered new exit (range 9) 2672 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3100 | -9/Mines | Entered Materials 3100 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3179 | -8/Materials | Repaired Beam Cannon 3646 | -8/Materials | Discovered new exit (range 16) 3703 | -8/Materials | Entered Factory 3703 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4714 | -7/Factory | Identified exit to Lower Caves 4870 | -7/Factory | Destroyed 7 combat bots 5386 | -7/Factory | Entered Lower Caves 5414 | -7/Lower Caves | Learned location of 1 exit from Factory 5754 | -7/Lower Caves | Spotted B-75 Beast 7070 | -7/Lower Caves | Discovered new exit (range 9) 7088 | -7/Lower Caves | Entered another Lower Caves area 7247 | -7/Lower Caves | Encountered a Warlord checkpoint 7261 | -7/Lower Caves | Learned Factory trap positions 7722 | -7/Lower Caves | Spotted B-75 Beast 8342 | -7/Lower Caves | Learned location of Zion (-6) 8376 | -7/Lower Caves | Discovered new exit (range 12) 8459 | -7/Lower Caves | Entered Factory 8459 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8460 | -6/Factory | Identified exit to Factory 8461 | -6/Factory | Loaded intel: 111 trap records 9123 | -6/Factory | Fabricated Arm. Treads? 9454 | -6/Factory | Discovered exit to Factory (range 16) 9710 | -6/Factory | Cargo convoy interrupted 9820 | -6/Factory | Identified exit to Lower Caves 9820 | -6/Factory | Identified exit to Extension 10262 | -6/Factory | Build established: Scavenger-Mutant 10394 | -6/Factory | Lost 5 parts (2n1u2w) 10457 | -6/Factory | Entered Extension 10682 | -6/Extension | Disrupted transfer network 10834 | -6/Extension | Rescued a captive Derelict 10913 | -6/Extension | Lost 5 parts (4n1u) 10995 | -6/Extension | Lost 8 parts (1p3n2u2w) 11051 | -6/Extension | Rescued a captive Derelict 11319 | -6/Extension | Spotted B-75 Beast 11652 | -6/Extension | Destroyed B-75 Beast 11672 | -6/Extension | Spotted B-75 Beast 11698 | -6/Extension | Core integrity fell below 50% 11724 | -6/Extension | Lost 12 parts (1p7n2u2w) 11783 | -6/Extension | Destroyed B-75 Beast 11801 | -6/Extension | Lost 5 parts (1p3n1w) 11876 | -6/Extension | Crushed by falling debris 11876 | -6/Extension | Core integrity fell below 20% 11876 | -6/Extension | System corruption reached 10% 11889 | -6/Extension | Crushed by falling debris 11918 | -6/Extension | Crushed by falling debris 11920 | -6/Extension | Lost 8 parts (1p1n3u3w) 12263 | -6/Extension | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- R-10 Processor collects Hvy. Assault Rifle. System corrupted: Component data lost. Acquired Flexi-carbon Leg. System corrupted: Component data lost. Acquired Phase Shifter. Acquired Targeting Computer. System corrupted: Component data lost. Acquired 1 matter. 6BKWUTDTXF8L#T/GL2Z|RYZ5ATVXPF Acquired 25 matter. Slug penetrates Wall. Lgt. Nuclear Core destroyed. Slug penetrates Wall. 9Y72 QBBDW8X9Q:V1 Slug penetrates Wall. Phase Shifter destroyed. Wall collapses. Slug penetrates Wall. Penetrated by Slug. U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????##???????????????????????????????????? | | ########################?????????????????????????? | | ^ #?????????????????????????? | | #?????????????????????????? | | ########### #?????????????????????????? | | # #????# #?????????????????????????? | | ## ## ???# #?????????????????????????? | | # ## # ???# ###???????????????????????? | | ########### ####??????????????????????? | | [ #??????????????????????? | | ###### ####### #??????????????????????? | | #### #????# T # ##?????????????????????? | | ## # #??# ## =## ##?????????????????????? | | ## ###??# ## # ##?????????????????????? | | ###########????##### # ##?????????????????????? | | ## ######???????????##### #??????????????????????? | | ??##???????????????????## #??????????????????????? | | ??????????????????####### #??????????????????????? | | ??????????????????#"""### #??????????????????????? | | ??????????????????#"R"### #??????????????????????? | | ?????????????????##" "### #??????????????????????? | | ?????????????????# # #??????????????????????? | | ?????????????????# # #??????????????????????? | | ?????????????????#"" + #??????????????????????? | | ?????????????????#"T #@#??????????????????????? | | ?????????????????#"" #h#??????????????????????? | | ?????????????????# # #??????????????????????? | | ?????????????????######%# #??????????????????????? | | ?????????????????##??####u#??????????????????????? | | ?????????????????????#%"# ### ## #???????????????? | | ?????????????????????#"% u" ""?????????????? | | ?????????????????????#" % " ????????????? | | ?????????????????????#" ???????????? | | ?????????????????????## ???????????? | | ??????????????????????#% % ???????????? | | ?????????????????????? ????????????? | | ????????????????????? ???????????? | | ????????????????????? ??????????? | | ???????????????????? ???????????? | | ??????????????????? % u ???????????? | | ???????????????????#### ????????????? | | ??????????????????????# % ????????????? | | ??????????????????????# ??????????????? | | ??????????????????????# ????????????????? | | ??????????????????????# ???????????????????? | | ???????????????????????#####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 18 Energy Capacity 290 Matter Stores 437 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Corruption Containment 8 Armor Coverage 450 Resistance: KI 30 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 6 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Arm. Treads | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Arm. Treads | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StasisCarbideFlail Manual? 0 Play Time 01:30:48 Cumulative 79.6 hours Start 2025.02.06 @ 01:36:01 End 2025.03.01 @ 21:08:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 39 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 34d1fd24-57ee-40f4-a2bf-51681364e6e1