Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.22 @ 17:26:50 Player: beans Result: Destroyed by X-57 Shotgunner with High-powered Shotgun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (53) 265 Value Destroyed (1426) 1426 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-396) -396 TOTAL SCORE: 3155 Bonus ------- Pacifist 200 Friendly Fire -596 Cogmind --------- Core Integrity 0/550 Matter 138/300 Energy 21/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Advanced Visual Processing Unit Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Sensor Array Improved Signal Interpreter Gauss Cannon Gauss Cannon Gauss Cannon Peak State ------------ > --- POWER ------------ Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Advanced Visual Processing Unit Armor Integrity Analyzer > --- WEAPON ----------- Pulse Rifle Ion Cannon Gauss Rifle Gauss Rifle > --- INVENTORY -------- Improved Sensor Array Improved Signal Interpreter Pulse Rifle Mining Laser [Rating: 41] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Wheel Wheel Utility Heat Sink Device Heat Sink Processor Improved Targeting Computer Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon 2 | . . 2 . . Parts Attached 38 | 3 . 10 2 23 Power 7 | 1 . 1 . 5 Engine 5 | 1 . 1 . 3 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 5 | . . 1 . 4 Treads . | . . . . . Leg 4 | . . . . 4 Wheel 1 | . . 1 . . Hover . | . . . . . Flight . | . . . . . Utility 7 | . . 1 1 5 Device 4 | . . . 1 3 Storage . | . . . . . Processor 3 | . . 1 . 2 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 19 | 2 . 7 1 9 Energy Gun 11 | 2 . 6 1 2 Energy Cannon 1 | . . . . 1 Ballistic Gun 3 | . . 1 . 2 Ballistic Cannon 3 | . . . . 3 Launcher . | . . . . . Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 2 . 1 Parts Lost 21 | . 2 1 1 17 Power 4 | . . 1 . 3 Propulsion 4 | . . . 1 3 Utility 1 | . . . . 1 Weapon 12 | . 2 . . 10 Highest Loss Streak 7 | . 1 1 1 7 To Critical Strikes . | . . . . . Average Backups 3 | . . 1 4 4 Power . | . . . 1 . Propulsion . | . . . . . Utility 1 | . . . 1 1 Weapon 2 | . . 1 2 2 Tool/Special . | . . . . . Unused Backups 3 | 1 . . . 2 Power . | . . . . . Propulsion 1 | 1 . . . . Utility 2 | . . . . 2 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 68 | . 34 51 67 74 Engine 7 | . 14 6 11 5 Core 4 | . . . . 9 Leg 3 | . . . . 7 Wheel 1 | . . 8 1 . Device 9 | . . . 2 16 Processor 6 | . . 9 8 5 Energy Gun 30 | . 20 25 43 23 Energy Cannon 1 | . . . . 2 Ballistic Gun 2 | . . 1 . 4 Peak Build Rating 41 | 3 3 20 20 41 Average Rating 20 | 2 2 11 17 25 On Entrance 8 | . 3 1 20 19 Avg Prop Armor Cover (%) 14 | . . . . 14 Naked Turns . | . . . . . Heaviest Build 36 | 7 7 11 15 36 Greatest Support 36 | 3 3 10 10 36 Greatest Overweight (x) 8 | 2 2 2 4 8 Average Overweight (x) 2 | 1 1 . 2 2 Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 3 . 5 5 5 Average Carried 3 | . . 1 4 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | . . 5 5 5 Class Distribution -------------------- 43% | Gunner 40% | Scavenger-Gunner 12% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -9/Mines Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 859 | 230 . 135 59 435 Remotely . | . . . . . Salvage Created 2092 | . . 433 363 1296 Parts 106 | . . 27 12 67 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 2 | . . . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 35 | . . 9 6 20 Guns 30 | . . 9 5 16 Cannons 4 | . . . . 4 Classes Destroyed 13 | . . 6 1 6 Worker 1 | . . . . 1 Builder 3 | . . 1 . 2 Tunneler 1 | . . 1 . . Hauler 1 | . . . . 1 Recycler 4 | . . 1 1 2 Mechanic 2 | . . . . 2 Operator 2 | . . 1 . 1 Watcher 2 | . . . . 2 Swarmer 12 | . . 4 4 4 Grunt 13 | . . 5 1 7 Brawler 1 | . . . 1 . Sentry 3 | . . . . 3 Specialist 6 | . . . . 6 Thug 2 | . . . 2 . Best Kill Streak 7 | . . 7 4 6 Combat Bots Only 7 | . . 7 4 4 Max Kills in Single Turn 2 | . . 2 2 2 Gunslinging 1 | . . 1 . 1 Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 312 | . 1 35 29 247 Missed 108 | . . 9 7 92 Hits 204 | . 1 26 22 155 Melee 1 | . . . 1 . Projectile 203 | . 1 26 21 155 Critical Strikes 6 | . . . . 6 Damage Taken 2992 | . 219 259 193 2321 Core 782 | . 114 89 24 555 Absorbed by Shields . | . . . . . Core Remaining (%) 75 | 100 54 . 71 . Volleys Fired 143 | 2 4 36 20 81 Largest 4 | 2 2 4 4 3 Hottest 244 | 80 80 244 244 183 Shots Fired 360 | 4 6 81 64 205 Gun 321 | 4 6 81 64 166 Cannon 39 | . . . . 39 Launcher . | . . . . . Special . | . . . . . Kinetic 97 | . . 10 3 84 Thermal 226 | . . 44 61 121 Explosive . | . . . . . Electromagnetic 37 | 4 6 27 . . Robot Hit Streak 30 | 4 6 30 14 15 Robot Miss Streak 4 | . . 4 2 4 Penetration Max 1 | . . . . 1 Secondary Targets 9 | . . 4 2 3 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 218 | 4 2 37 48 127 Core Hits 82 | . . 19 14 49 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 17 | . . 2 5 10 Burn 14 | . . 2 5 7 Destroy 1 | . . . . 1 Blast 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4289 | 52 24 689 801 2723 Guns 3563 | 52 24 629 801 2057 Cannons 666 | . . . . 666 Explosions 60 | . . 60 . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1411 | . . 132 44 1235 Thermal 2636 | . . 391 757 1488 Explosive . | . . . . . Electromagnetic 242 | 52 24 166 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 . . . Average Corruption 1 | . 1 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 14 | . 14 . . . Projectiles . | . . . . . Explosions 14 | . 14 . . . Melee . | . . . . . Knockbacks 3 | . . . . 3 Impact . | . . . . . Kinetic 3 | . . . . 3 Secondary . | . . . . . Self-Inflicted Damage 59 | . 59 . . . Shots 1 | . 1 . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 599 | 36 48 247 599 186 Average Temperature 101 | 20 21 91 172 52 Received Heat Transfer 810 | . 9 99 . 702 Effects 8 | . . . 8 . Shutdowns 1 | . . . 1 . Interference 5 | . . . 5 . Damage (minor) 2 | . . . 2 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 13 | . . 1 1 11 Heat Transferred 6612 | . . 988 2072 3552 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 176 | . 46 133 91 176 Initial 51 | . . 6 51 . Average 42 | . 27 57 19 57 Influence Increases 1085 | . 66 238 160 621 Destroy 0b10 Robot/C 700 | . . 180 120 400 Destroy 0b10 Robot/NC 80 | . . 20 5 55 Destroy Leader 136 | . . 20 20 96 Disable Machine 105 | . 30 15 15 45 Destroy Structure 49 | . 36 3 . 10 Lose Combat Pursuer 15 | . . . . 15 Influence Decreases 981 | . 50 121 293 517 Entered New Map 92 | . . 10 82 . Time Decay 697 | . 30 101 201 365 Lost Part 192 | . 20 10 10 152 Squads Dispatched 7 | . . . . 7 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 7 | . . . . 7 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 1 | . . 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 55 | . 2 14 7 32 Peak Tracking Total 9 | . 2 9 4 5 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 7 | . 2 1 1 3 Max in Single Turn 2 | . 2 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 . Highest-Rated Group 31 | . . . 31 . Highest-Rated Ally 31 | . . . 31 . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 302 | . . . . 302 Optics 302 | . . . . 302 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2247 | 54 61 274 742 1116 Spaces Moved 862 | 42 50 120 343 307 Core 491 | 42 50 30 271 98 Treads . | . . . . . Legs 209 | . . . . 209 Wheels 162 | . . 90 72 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 50 50 95 50 Average Speed 181 | 100 101 86 185 237 Slowest Speed 450 | 150 150 150 250 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 3 16 14 50 29 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . . 2 . Spaces Dug . | . . . . . Terrain Destroyed 64 | . 55 3 . 6 Melee . | . . . . . Projectile 6 | . . . . 6 AOE 58 | . 55 3 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1256 | 51 53 219 406 527 Wait 151 | . . 38 35 78 Move 858 | 41 49 119 342 307 Hop . | . . . . . Pick Up 29 | 4 . 11 1 13 Fast Attach 14 | . . 1 1 12 Attach 31 | 3 . 10 1 17 Detach 10 | . . 4 . 6 Swap 4 | . . . 3 1 Drop 16 | 1 . . 3 12 Fire 143 | 2 4 36 20 81 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Discovered new exit (range 3) 116 | -10/Materials | Entered another Materials area 116 | -9/Materials | Evolved 2 slots: Weapon x2 301 | -9/Materials | Destroyed 7 combat bots 354 | -9/Materials | Discovered new exit (range 12) 390 | -9/Materials | Entered Mines 577 | -9/Mines | Build established: Gunner 745 | -9/Mines | Received a Mining Laser from a helpful Derelict 934 | -9/Mines | Discovered new exit (range 5) 954 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1132 | -9/Mines | Entered Materials 1132 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1863 | -8/Materials | Lost 3 parts (3w) 1907 | -8/Materials | Build established: Scavenger-Gunner 2121 | -8/Materials | Lost 3 parts (1p1n1w) 2186 | -8/Materials | Discovered new exit (range 5) 2219 | -8/Materials | Core integrity fell below 50% 2242 | -8/Materials | Core integrity fell below 20% 2248 | -8/Materials | Destroyed by X-57 Shotgunner with High-powered Shotgun Last Messages --------------- VSS Leg destroyed. Imp. Cooling System destroyed. X-57 Shotgunner VSS Leg blasted off. K-01 Serf collects debris. Critical hit (Burn: +37). K-01 Serf collects debris. X-57 Shotgunner VSS Leg blasted off. X-57 Shotgunner knocked back. Slug penetrates X-57 Shotgunner. X-57 Shotgunner knocked back. Critical hit (Burn: +37). G-47 Trooper destroyed. K-01 Serf collects debris. Slug penetrates Wall. Dropped Gauss Cannon. Dropped Mining Laser. Acquired Gauss Cannon. Knocked back. U-05 Engineer builds a Wall. K-01 Serf collects debris. 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[!???# ###?????????????????? | | ??????? ""???# #???????????????????? | | ?????? """?? !* ???????????????????? | | ?????? """??!%= ???????????????????? | | ????? + / #??????????????????? | | ????? """ # #??????????????????? | | ???? """ # #??????????????????? | | ???? """ ## ##??????????????????? | | ???# ????## #???????????????????? | | ???#####?????T #???????????????????? | | ?????????????# +???????????????????? | | ?????????????? #???????????????????? | | ?????????????? ????????????????????? | | ?????????????? ????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 25 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Evasion (%) 57 Targeting Accuracy 6 Armor Integrity Analysis 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EncryptedLayeredField Manual? 0 Play Time 00:15:27 Cumulative 241.6 hours Start 2026.02.22 @ 17:12:47 End 2026.02.22 @ 17:26:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 662 Rogue 660 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 61 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 233e3dfb-572d-4a9f-b21e-c0a08e36aba5