Cogmind - Beta 15 *** ADVENTURER MODE // 2025.07.07 @ 06:50:01 Player: Violet Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (35) 175 Value Destroyed (950) 950 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (900) 900 TOTAL SCORE: 3565 Bonus ------- Follower Combat Kills 333 Met Imprinter 300 Was Imprinted 300 Friendly Fire -33 Cogmind --------- Core Integrity 0/400 Matter 270/300 Energy 196/315 System Corruption 0% Temperature Cool (18) Movement Core (700) Ox13 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (2) ------- Wave Gun Plasma Flamer > --- INVENTORY (15) --- Light Ion Engine Advanced Target Analyzer Makeshift Propulsion Shielding Advanced System Shield Improved Grenade Launcher Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Makeshift Leg Makeshift Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Pulse Rifle Pulse Rifle > --- INVENTORY -------- Light Ion Engine Makeshift Power Source Aluminum Leg Medium Storage Unit Advanced Target Analyzer Makeshift Propulsion Shielding Advanced System Shield Pulse Rifle Pulse Rifle Improved Grenade Launcher Heavy Missile Launcher Plasma Flamer CR-A16's Pointy Stick Self-destruct Interrupter [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Neutrino Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Special Weapon Plasma Flamer Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 33 | 6 5 10 2 4 6 Power 5 | 1 2 . . 1 1 Engine 4 | 1 2 . . 1 . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 9 | 2 . 4 . 2 1 Treads . | . . . . . . Leg 9 | 2 . 4 . 2 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 2 4 . 1 . Device 1 | . . 1 . . . Storage 3 | 1 1 . . 1 . Processor 2 | . 1 1 . . . Hackware . | . . . . . . Protection 2 | . . 2 . . . Artifact . | . . . . . . Weapon 11 | 2 1 2 2 . 4 Energy Gun 8 | 2 . 2 1 . 3 Energy Cannon 1 | . . . 1 . . Ballistic Gun 1 | . 1 . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Parts Lost 14 | . 2 1 . . 11 Power 3 | . 1 1 . . 1 Propulsion 4 | . . . . . 4 Utility 2 | . . . . . 2 Weapon 5 | . 1 . . . 4 Highest Loss Streak 9 | . 1 1 . . 9 To Critical Strikes . | . . . . . . Average Backups 8 | 1 2 9 9 9 12 Power . | . . . . . 1 Propulsion . | . . 1 . . . Utility 3 | . 1 3 3 3 3 Weapon 4 | 1 . 4 6 5 6 Tool/Special . | . . . . . . Unused Backups 11 | . . 2 1 2 6 Power . | . . . . . . Propulsion . | . . . . . . Utility 5 | . . . . 2 3 Weapon 6 | . . 2 1 . 3 Tool/Special . | . . . . . . Average Slot Usage (%) 97 | . 91 99 100 100 94 Engine 9 | . 11 10 11 11 2 Core 1 | . . . . . 8 Leg 31 | . 28 33 33 33 30 Device 8 | . . 6 11 11 10 Storage 11 | . 14 11 11 11 11 Processor 1 | . 7 4 . . . Protection 9 | . . 10 11 11 10 Energy Gun 20 | . 15 21 22 22 20 Ballistic Gun 2 | . 12 . . . . Peak Build Rating 34 | 6 8 18 18 29 34 Average Rating 18 | 4 6 16 18 19 31 On Entrance 13 | . 6 8 18 18 29 Naked Turns . | . . . . . . Heaviest Build 46 | 11 17 27 25 36 46 Greatest Support 55 | 20 20 30 30 50 55 Greatest Overweight (x) 13 | 1 . . . 1 13 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 15 15 Average Capacity 10 | 7 8 10 10 10 15 Most Carried 15 | 5 10 10 10 14 15 Average Carried 8 | 1 2 9 9 9 12 Final Capacity 15 | 8 10 10 10 15 15 Final Carried 14 | 1 10 9 8 14 6 Class Distribution -------------------- 55% | Scavenger-Mutant 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 571 | 138 187 106 . 30 110 Remotely . | . . . . . . Salvage Created 998 | . 239 438 . . 321 Parts 43 | . 16 22 . . 5 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 18 | . . . . . 18 Prevented 8 | . . . . . 8 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 28 | . 4 16 . . 8 Guns 26 | . 4 15 . . 7 Classes Destroyed 8 | . 3 3 . . 2 Hauler 1 | . . 1 . . . Recycler 1 | . 1 . . . . Watcher 5 | . 2 3 . . . Swarmer 14 | . . 10 . . 4 Grunt 7 | . 4 2 . . 1 Duelist 1 | . . . . . 1 Sentry 5 | . . 4 . . 1 Programmer 1 | . . . . . 1 Best Kill Streak 4 | . 2 4 . . 4 Combat Bots Only 4 | . 1 4 . . 4 Max Kills in Single Turn 2 | . 1 2 . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 301 | . 39 71 . . 191 Missed 102 | . 11 18 . . 73 Hits 199 | . 28 53 . . 118 Melee 5 | . . . . . 5 Projectile 194 | . 28 53 . . 113 Critical Strikes 6 | . . 1 . . 5 Damage Taken 2178 | . 387 444 . . 1347 Core 471 | . 70 47 . . 354 Absorbed by Shields . | . . . . . . Ignored by Resistances 648 | . 117 132 . . 399 Core Remaining (%) 86 | 100 72 . . . . Volleys Fired 104 | . 33 41 . . 30 Largest 2 | . 2 2 . . 2 Hottest 126 | . 80 126 . . 126 Shots Fired 202 | . 65 82 . . 55 Gun 202 | . 65 82 . . 55 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 29 | . 29 . . . . Thermal 169 | . 32 82 . . 55 Explosive . | . . . . . . Electromagnetic 4 | . 4 . . . . Robot Hit Streak 18 | . 9 17 . . 18 Robot Miss Streak 3 | . 2 2 . . 3 Penetration Max . | . . . . . . Secondary Targets 2 | . . 1 . . 1 Max Gunslinging Chain 1 | . . 1 . . 1 Shots Hit Robots 155 | . 46 63 . . 46 Core Hits 58 | . 16 23 . . 19 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . 1 . . 2 Burn 3 | . . 1 . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2412 | . 509 1094 . . 809 Guns 2364 | . 461 1094 . . 809 Cannons . | . . . . . . Explosions 42 | . 42 . . . . Melee . | . . . . . . Ramming 6 | . 6 . . . . Kinetic 182 | . 182 . . . . Thermal 2178 | . 275 1094 . . 809 Explosive . | . . . . . . Electromagnetic 46 | . 46 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . 1 1 1 . Average Corruption 1 | . . 1 1 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . 5 2 . . Message Errors 3 | . . 2 1 . . Heat Flow Errors 2 | . . 1 1 . . Energy Discharges 1 | . . 1 . . . Data Loss (major) 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 1 | . 1 . . . . Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 408 | . 109 342 283 . 408 Average Temperature 102 | . 25 113 125 . 135 Received Heat Transfer 841 | . 201 135 . . 505 Effects 6 | . . 5 . . 1 Shutdowns 1 | . . . . . 1 Interference 5 | . . 5 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted 2 | . . 1 . . 1 Combat Hostiles 2 | . . 1 . . 1 Parts Melted 6 | . 1 4 . . 1 Heat Transferred 4817 | . 525 2442 . . 1850 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level 1 | . . 1 . . . Low Security (%) 97 | 100 100 90 100 . . Level 1 2 | . . 9 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 236 | . 40 236 70 . . Initial 70 | . . . 70 . . Average 35 | . 6 95 12 . . Influence Increases 1057 | . 136 466 . . 455 Destroy 0b10 Robot/C 780 | . 80 320 . . 380 Destroy 0b10 Robot/NC 35 | . 15 20 . . . Destroy Leader 122 | . 24 78 . . 20 Allied During Kill 55 | . . . . . 55 Disable Machine 18 | . . 18 . . . Destroy Structure 2 | . 2 . . . . Lose Combat Pursuer 45 | . 15 30 . . . Influence Decreases 1057 | . 136 250 216 . 455 Entered New Map 146 | . . . 146 . . Time Decay 848 | . 136 240 70 . 402 Lost Part 23 | . . 10 . . 13 Lost Ally 40 | . . . . . 40 Squads Dispatched 1 | . . 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 3 | . 1 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 56 | . 10 25 . . 21 Peak Tracking Total 11 | . 2 5 . . 11 Tactical Retreats 2 | . 1 1 . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 4 | . 3 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 2 | . . 2 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 1 | . . . . . 1 Terminals 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 2 | . . . . . 2 Successful 2 | . . . . . 2 Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 3 | . . . . 3 . Terminals 2 | . . . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . . . . 2 Record 2 | . . . . . 2 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 14 | . . . . 14 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked 1 | . . . . . 1 Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 156 | . . . . 156 156 Highest-Rated Ally 40 | . . . . 40 40 Total Orders . | . . . . . . Ally Attacks 48 | . . . . . 48 Total Damage 1350 | . . . . . 1350 Kills 11 | . . . . . 11 Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . . 1 Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 5 | . . . 2 1 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 4712 | 68 734 570 451 1971 918 Spaces Moved 3254 | 55 518 327 345 1451 558 Core 26 | 17 . . . . 9 Treads . | . . . . . . Legs 3228 | 38 518 327 345 1451 549 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 126 Average Speed 123 | 102 120 120 120 120 137 Slowest Speed 700 | 190 120 120 120 190 700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 53 | 4 74 37 61 91 52 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . . . . 2 2 Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 3 | . . . 1 . 2 Spaces Dug . | . . . . . . Terrain Destroyed 2 | . 2 . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 2 | . 2 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3767 | 67 570 423 381 1669 657 Wait 302 | . 2 23 31 201 45 Move 3249 | 54 517 326 344 1450 558 Hop . | . . . . . . Pick Up 49 | 7 12 13 1 10 6 Fast Attach . | . . . . . . Attach 20 | 6 3 3 . . 8 Detach . | . . . . . . Swap 20 | . 2 8 3 4 3 Drop 21 | . . 9 2 4 6 Fire 104 | . 33 41 . . 30 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . 1 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 1 | . . . . . 1 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Discovered new exit (range 13) 242 | -10/Materials | Discovered new exit (range 5) 255 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 3) 477 | -10/Materials | Discovered new exit (range 10) 492 | -10/Materials | Identified exit to Subcaves 659 | -10/Materials | Discovered new exit (range 10) 802 | -10/Materials | Identified exit to Materials 803 | -10/Materials | Entered another Materials area 803 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1097 | -9/Materials | Discovered new exit (range 15) 1360 | -9/Materials | Discovered new exit (range 9) 1373 | -9/Materials | Entered Mines 1374 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1380 | -9/Mines | Build established: Scavenger-Mutant 1398 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1400 | -9/Mines | Learned Materials stockpile data 1421 | -9/Mines | Discovered new exit (range 7) 1445 | -9/Mines | Met a Derelict bent on vengeance 1529 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1590 | -9/Mines | Learned Materials security intel 1824 | -9/Mines | Entered Zion 1872 | -7/Zion | System corruption cleaned by Quarantine Array 2145 | -7/Zion | Found GAL Module 2327 | -7/Zion | Received a visual enhancement algorithm 2329 | -7/Zion | Ran a visual enhancement algorithm 2340 | -7/Zion | Ran a visual enhancement algorithm 2682 | -7/Zion | Learned location of Data Miner (-6) 2689 | -7/Zion | Learned Factory stockpile data 2983 | -7/Zion | Met Imprinter 3007 | -7/Zion | Imprinted 3009 | -7/Zion | Declared Zion's savior 3192 | -7/Zion | Learned location of Warlord (-5) 3514 | -7/Zion | Found CR-A16's Pointy Stick 3771 | -7/Zion | Discovered new exit (range 9) 3795 | -7/Zion | Entered Proximity Caves 3795 | -6/Proximity Caves | Accompanied by 4 allies 3815 | -6/Proximity Caves | Attracted the attention of an 0b10 base 3977 | -6/Proximity Caves | Build established: Mutant 4633 | -6/Proximity Caves | Spotted B-75 Beast 4634 | -6/Proximity Caves | Entered a huge 0b10 base via the front door 4669 | -6/Proximity Caves | Core integrity fell below 50% 4677 | -6/Proximity Caves | Core integrity fell below 20% 4707 | -6/Proximity Caves | Lost 9 parts (1p3n2u3w) 4713 | -6/Proximity Caves | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- L-41 Fighter destroyed. Acquired Pulse Rifle. Acquired 50 matter. Hrd. Light Armor Plating destroyed. Y-54 Guardian: "UNAUTHORIZED DERELICT IN 0B10 PROXIMITY. ENGAGING." CW-9PK(M) destroyed. 54-MYI(M) destroyed. R-10 Processor collects Imp. Heat Sink. Carbon-fiber Leg destroyed. Imp. Heat Sink destroyed. Knocked back. Pulse Rifle destroyed. Aluminum Leg destroyed. Mak. Power Source destroyed. Pulse Rifle destroyed. Mak. Leg destroyed. Pulse Rifle destroyed. Critical hit (Meltdown: +250). Knocked back. Map ----- +----------------------------------------------------+ | ##????????# #### ##???????????????????? | | #????????# #??## ##??????????????????? | | ##??????# #???## ##?????????????????? | | ##?????# #????## #?????????????????? | | #?????# ####### #?????????????????? | | ??? #?????# #?????????????????? | | ????# ##????# ####### ##?????????????????? | | ????# ##???# #?????# ##??????????????????? | | ??### ##??# #?????## #???????????????????? | | ??# #??# #??????## ##?????????? ???????? | | ??# #### #???????## #????????? ????????? | | ??# #????????# #???????? #????????? | | ??# #???###??# #????#### #####????? | | #?# ##########??## #??## #???? #????? | | #### ##???????????# ##?##" ##?? ##???? | | ### ##???########### ###"%%"### #???? | | #????# %% =%+ #????? | | #????# % *% %[=" #????? | | #????# ####### " % !%!" #????? | | #????# #????## %% % " ^ ?? | | #???# #???## " ?? | | #??# #???# BB;######""# ###??? | | #?## ##??## BB;????????? #????? | | ##?# ##??## Y ;##??????? #????? | | ####??# ###?# ;##???????### #####????? | | #?????# #?# @ #?????????? #????????? | | #?????# #?# %#???????????##????????? | | ##???## ##?# ##?????????????????????? | | # #??#### ##??# #??????????????????????? | | ### ### ### #???## ;#??????????????????????? | | ??# ## #????######??????????????????????? | | ##?# ## ##???????????????????????????????? | | ### ## #???????????????????????????????? | | ## ## ! #???????????????????????????????? | | ### #???????????????????????????????? | | % &/ ##???????????????????????????????? | | # #????????????????????????????????? | | ## # #????????????????????????????????? | | ### # #????????????????????????????????? | | ########## ####?????????????????????????????? | | ????????# #?????????????????????????????? | | ?????# ! ## #?????????????????????????????? | | ####????# % #??#?????????????????????????????? | | ???????# ##????????????????????????????????? | | ???????## #?????????????????????????????????? | | ????????##### #?????????????????????????????????? | | ????????????# #?????????????????????????????????? | | ????????????# #?????????????????????????????????? | | ????????????# #?????????????????????????????????? | | ????????????# #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- Imp. Core Shielding | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Greatsword | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Focal Shield | -7/Zion | Archive Power Maul | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive W-25 Informer | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite The One Tourist Challenges ------------ None Game ------ Seed MicroGravmagCleaver Manual? 0 Play Time 00:39:21 Cumulative 6.3 hours Start 2025.07.07 @ 05:59:34 End 2025.07.07 @ 06:50:01 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 10 Rogue 3 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 10 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b44638cb-97a8-4a4c-97ea-723a24bcd81c