Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.30 @ 19:19:59 Player: TheSkyeDoctor Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (25) 125 Value Destroyed (696) 696 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (612) 612 TOTAL SCORE: 5253 Bonus ------- High Alert Combat Kills 12 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 233/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine High-capacity Battery (250) Compact Matter Pod (0) Heavy Rocket Launcher Powered Hammer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Advanced Terrain Scan Processor System Restoration Module > --- WEAPON ----------- Precision Beam Rifle Plasma Cannon Advanced Assault Cannon Powered Hammer > --- INVENTORY -------- Improved Deuterium Engine Xenon Bombardment Thruster Improved Heat Sink High-capacity Storage Unit High-capacity Battery Advanced Targeting Computer Layered Light Armor Plating Minigun Missile Launcher Heavy Rocket Launcher [Rating: 67] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Flying Fortress v7 Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Layered Light Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Impact Weapon Powered Hammer Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . Utility 2 | . . . . . . 2 . . . . Weapon 2 | . . . . . 2 . . . . . Parts Attached 36 | 8 . 1 . . 7 15 2 1 . 2 Power 4 | 2 . . . . 1 1 . . . . Engine 4 | 2 . . . . 1 1 . . . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 5 | 2 . . . . 1 1 . . . 1 Treads 2 | 2 . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 3 | . . . . . 1 1 . . . 1 Utility 13 | 2 . 1 . . . 8 1 . . 1 Device 3 | 1 . . . . . 2 . . . . Storage 4 | 1 . 1 . . . 2 . . . . Processor 4 | . . . . . . 3 . . . 1 Hackware . | . . . . . . . . . . . Protection 2 | . . . . . . 1 1 . . . Artifact . | . . . . . . . . . . . Weapon 14 | 2 . . . . 5 5 1 1 . . Energy Gun 3 | 1 . . . . . 1 . 1 . . Energy Cannon 3 | . . . . . 2 1 . . . . Ballistic Gun 2 | 1 . . . . 1 . . . . . Ballistic Cannon 1 | . . . . . . 1 . . . . Launcher 2 | . . . . . . 1 1 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 3 | . . . . . 2 1 . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 3 . . . 1 Parts Lost 8 | . . . . . . . . . . 8 Power . | . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . 2 Utility 3 | . . . . . . . . . . 3 Weapon 3 | . . . . . . . . . . 3 Highest Loss Streak 8 | . . . . . . . . . . 8 To Critical Strikes . | . . . . . . . . . . . Average Backups 8 | 1 2 5 7 7 9 10 13 13 13 10 Power 1 | . 1 1 1 1 . 1 2 2 2 1 Propulsion . | . . . . 1 . . 1 1 1 . Utility 4 | . 1 2 3 3 5 5 6 7 7 5 Weapon 2 | . . 1 1 1 2 3 4 3 3 2 Tool/Special . | . . . . . . . . . . . Unused Backups 13 | . . . 2 . 4 4 . . . 3 Power 1 | . . . . . . . . . . 1 Propulsion 2 | . . . . . 1 1 . . . . Utility 5 | . . . 1 . 1 1 . . . 2 Weapon 4 | . . . 1 . 1 2 . . . . Tool/Special 1 | . . . . . 1 . . . . . Average Slot Usage (%) 81 | . 100 100 100 100 70 75 64 67 76 60 Engine 9 | . 14 14 14 14 9 7 7 7 7 5 Treads 9 | . 28 28 28 28 . . . . . . Flight 4 | . . . . . 8 7 7 7 7 5 Device 8 | . 14 14 14 14 9 6 3 . . . Storage 9 | . 14 14 14 14 9 7 7 7 7 5 Processor 8 | . . . . . . 13 15 15 15 15 Protection 1 | . . . . . . 1 3 7 7 5 Energy Gun 9 | . 14 14 14 14 9 6 7 12 15 10 Energy Cannon 6 | . . . . . 15 9 2 4 7 4 Ballistic Gun 6 | . 14 14 14 14 8 . . 4 7 5 Ballistic Cannon 1 | . . . . . . 3 3 . . . Impact Weapon 3 | . . . . . 1 6 2 . . . Peak Build Rating 67 | 7 7 8 11 11 50 67 67 67 67 67 Average Rating 42 | 5 7 7 9 11 44 64 61 63 67 47 On Entrance 31 | . 7 7 8 11 11 50 67 56 67 67 Avg Prop Armor Cover (%) . | . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 54 | 15 15 20 20 20 34 54 50 50 50 50 Greatest Support 50 | 40 40 40 40 40 50 50 50 50 50 50 Greatest Overweight (x) 2 | 2 . . . . . 1 . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 10 10 10 10 20 15 15 15 15 Average Capacity 11 | 7 8 9 10 10 10 11 15 15 15 13 Most Carried 15 | 2 3 7 10 10 10 12 15 15 13 13 Average Carried 8 | 1 2 5 8 10 9 10 13 13 13 10 Final Capacity 15 | 8 8 10 10 10 10 15 15 15 15 5 Final Carried 15 | 2 3 7 10 10 10 12 15 13 13 5 Class Distribution -------------------- 39% | Mutant 30% | Scout 23% | Skirmisher 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scout | -7/Factory Mutant | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Data Miner Tank | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Matter Collected 894 | 298 24 20 . . 92 215 215 . . 30 Remotely . | . . . . . . . . . . . Salvage Created 792 | 162 39 . . . 204 201 186 . . . Parts 45 | 11 5 . . . 18 8 3 . . . Haulers Intercepted 1 | . . . . . 1 . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . 5 . . 1 Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 18 | . 3 . . . 5 5 5 . . . Guns 10 | . 3 . . . 4 1 2 . . . Cannons 3 | . . . . . 1 2 . . . . AOE 4 | . . . . . . 1 3 . . . Classes Destroyed 9 | 2 1 . . . 3 2 1 . . . Tunneler 3 | 3 . . . . . . . . . . Hauler 1 | . . . . . 1 . . . . . Recycler 1 | 1 . . . . . . . . . . Watcher 2 | . . . . . . 2 . . . . Swarmer 9 | . 3 . . . 3 3 . . . . Grunt 4 | . . . . . . . 4 . . . Sentry 3 | . . . . . 1 1 1 . . . Hunter 1 | . . . . . 1 . . . . . Programmer 1 | . . . . . . 1 . . . . Best Kill Streak 4 | 4 3 . . . 3 2 4 . . . Combat Bots Only 4 | . 3 . . . 3 2 4 . . . Max Kills in Single Turn 3 | 1 2 . . . 1 1 3 . . . Gunslinging 1 | . 1 . . . . . . . . . Exploded 3 | . . . . . . 1 3 . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Hostile Shots Fired 393 | . 12 . . . 18 208 64 . . 91 Missed 175 | . 2 . . . 11 106 33 . . 23 Hits 218 | . 10 . . . 7 102 31 . . 68 Projectile 218 | . 10 . . . 7 102 31 . . 68 AOE 2 | . . . . . . 2 . . . . Critical Strikes 2 | . . . . . . . . . . 2 Damage Taken 3119 | . 78 . . . 66 1019 321 . . 1635 Core 738 | . 17 . . . 12 102 11 . . 596 Absorbed by Shields 14 | . . . . . . 14 . . . . Core Remaining (%) 96 | 100 . . . 93 97 . . . . . Volleys Fired 49 | 6 8 . . . 8 9 5 . . 13 Largest 4 | 2 2 . . . 4 4 3 . . 3 Hottest 220 | 70 70 . . . 187 220 140 . . 168 Shots Fired 125 | 12 16 . . . 32 29 13 . . 23 Gun 77 | 12 16 . . . 16 9 5 . . 19 Cannon 42 | . . . . . 16 18 4 . . 4 Launcher 6 | . . . . . . 2 4 . . . Special . | . . . . . . . . . . . Kinetic 42 | 6 8 . . . 8 5 4 . . 11 Thermal 57 | 6 8 . . . 8 18 5 . . 12 Explosive 6 | . . . . . . 2 4 . . . Electromagnetic 20 | . . . . . 16 4 . . . . Robot Hit Streak 17 | 6 2 . . . 4 17 3 . . 12 Robot Miss Streak 6 | 1 3 . . . 6 3 4 . . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 81 | 8 6 . . . 14 28 6 . . 19 Core Hits 42 | 4 4 . . . 8 10 11 . . 5 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . Critical Strikes 5 | . . . . . . 4 . . . 1 Burn 3 | . . . . . . 2 . . . 1 Blast 1 | . . . . . . 1 . . . . Smash 1 | . . . . . . 1 . . . . Melee Attacks 42 | . . . . . 3 39 . . . . Impact 42 | . . . . . 3 39 . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 2081 | 102 80 . . . 261 845 416 . . 377 Guns 808 | 102 80 . . . 110 134 86 . . 296 Cannons 571 | . . . . . 151 339 . . . 81 Explosions 419 | . . . . . . 89 330 . . . Melee 283 | . . . . . . 283 . . . . Ramming . | . . . . . . . . . . . Kinetic 426 | 52 54 . . . 48 101 . . . 171 Thermal 729 | 50 26 . . . 62 299 86 . . 206 Explosive 419 | . . . . . . 89 330 . . . Electromagnetic 224 | . . . . . 151 73 . . . . Impact 283 | . . . . . . 283 . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . . . . 2 . . . . Average Corruption 1 | . . . . . . 1 . . . . Corruption Purged 2 | . . . . . . 2 . . . . Corruption Blocked . | . . . . . . . . . . . Effects 3 | . . . . . . 3 . . . . Matter Fused 2 | . . . . . . 2 . . . . Energy Discharges 1 | . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 102 | . . . . . . 88 14 . . . Projectiles 18 | . . . . . . 18 . . . . Explosions 14 | . . . . . . . 14 . . . Melee 70 | . . . . . . 70 . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 78 | . . . . . . 26 52 . . . Shots 2 | . . . . . . 1 1 . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 573 | 36 45 . . . 311 340 341 . . 573 Average Temperature 174 | 16 18 . . . 158 168 166 . . 354 Received Heat Transfer 677 | . . . . . 9 194 102 . . 372 Effects 9 | . . . . . 1 1 1 . . 6 Energy Bleed 4 | . . . . . 1 1 . . . 2 Interference 2 | . . . . . . . . . . 2 Short Circuit 2 | . . . . . . . 1 . . 1 Damage (minor) 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Parts Fried 1 | . . . . . . 1 . . . . Impact Corruptions 4 | . . . . . . 4 . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . 1 . . . . 1 . . . . Heat Transferred 1782 | 148 74 . . . 185 707 185 . . 483 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Maximum Alert Level 2 | . . . . . . 2 . . . . Low Security (%) 55 | 100 100 100 . 100 100 21 . . . . Level 1 22 | . . . . . . 40 . . . . Level 2 21 | . . . . . . 38 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 581 | 10 70 19 . . 183 581 . . . . Initial 73 | . . 19 . . . 73 . . . . Average 171 | . 14 . . . 37 294 . . . . Influence Increases 1608 | 20 70 . . . 246 1007 190 . . 75 Destroy 0b10 Robot/C 360 | . 60 . . . 100 100 100 . . . Destroy 0b10 Robot/NC 35 | 20 . . . . 5 10 . . . . Destroy Leader 76 | . 10 . . . 32 34 . . . . Successful Hack 99 | . . . . . 16 83 . . . . Disable Machine 30 | . . . . . . 30 . . . . Anti-Garrison Action 400 | . . . . . . 400 . . . . Destroy Structure 53 | . . . . . 3 50 . . . . Lose Combat Pursuer 555 | . . . . . 90 300 90 . . 75 Influence Decreases 1593 | 20 20 50 . . 83 592 295 141 332 60 Entered New Map 759 | . . 31 . . . 90 215 91 332 . Time Decay 784 | 20 20 19 . . 83 502 80 50 . 10 Lost Part 50 | . . . . . . . . . . 50 Squads Dispatched 11 | . 1 . . . 2 8 . . . . Investigation 4 | . . . . . 1 3 . . . . Extermination 4 | . . . . . . 4 . . . . Reinforcement 3 | . 1 . . . 1 1 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Distress Signals 3 | . 1 . . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 75 | . 7 . . . 10 32 11 . . 15 Peak Tracking Total 10 | . 5 . . . 7 9 6 . . 10 Tactical Retreats 18 | . . . . . 4 9 3 . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Traps Triggered 2 | . . . . . . 2 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Disabled 2 | . . . . . . 2 . . . . Max in Single Turn 1 | . . . . . . 1 . . . . Garrison Access 2 | . . . . . . 2 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Accessed 29 | . . . . . 7 19 . . 3 . Terminals 16 | . . . . . 5 11 . . . . Fabricators 5 | . . . . . . 5 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . Scanalyzers 2 | . . . . . 2 . . . . . Garrison Access 2 | . . . . . . 2 . . . . Total Hacks 79 | . . . . . 17 36 . . 26 . Successful 49 | . . . . . 10 13 . . 26 . Failed 29 | . . . . . 6 23 . . . . Catastrophic 9 | . . . . . 1 8 . . . . Database Lockouts 1 | . . . . . 1 . . . . . Manual 49 | . . . 1 . 11 37 . . . . Terminals 35 | . . . . . 11 24 . . . . Fabricators 7 | . . . . . . 7 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . Scanalyzers 6 | . . . . . 6 . . . . . Garrison Access 3 | . . . . . . 3 . . . . Terminal Hacks 28 | . . . . . 1 1 . . 26 . Record 6 | . . . . . . . . . 6 . Part Schematic 11 | . . . . . . . . . 11 . Robot Schematic 6 | . . . . . . . . . 6 . Prototype ID Bank 3 | . . . . . . . . . 3 . Branch Access Points 2 | . . . . . 1 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 5 | . . . . . 5 . . . . . Retrieve Study 5 | . . . . . 5 . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 16 | . . . . . 4 12 . . . . Terminals 11 | . . . . . 4 7 . . . . Botnet 11 | . . . . . 4 7 . . . . Fabricators 2 | . . . . . . 2 . . . . Fabnet 2 | . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . Monitor 1 | . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . Jam 2 | . . . . . . 2 . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 22 | . . . . . 6 16 . . . . Full Trace Events 2 | . . . . . 1 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . 11 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 5 | . . . . . 5 . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % 6 | . . . . . . . . . . 6 Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . . . 96 Total Orders . | . . . . . . . . . . . Ally Attacks 3 | . . . . . . . . . . 3 Total Damage 92 | . . . . . . . . . . 92 Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Active Infowar (turns) 2790 | 24 161 543 383 79 344 1160 95 . . 1 Terrain 1256 | . . . . . . 1160 95 . . 1 Seismic 1656 | 24 161 543 383 79 344 122 . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Turns Passed 3752 | 115 161 543 383 79 344 1607 178 107 41 194 Spaces Moved 4339 | 59 86 334 238 50 530 2301 281 204 82 174 Core 82 | 12 . . . . . . . . . 70 Treads 755 | 47 86 334 238 50 . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 3502 | . . . . . 530 2301 281 204 82 104 Fastest Speed 50 | 50 160 160 160 160 50 50 50 50 50 50 Average Speed 69 | 144 160 160 160 160 50 50 50 50 50 50 Slowest Speed 160 | 160 160 160 160 160 50 150 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 7 | . . . . . 3 4 . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 40 | 4 25 59 62 19 38 71 41 37 69 24 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 2 | . . . . 1 . . . . 1 . Known Exits Taken 4 | . . . . . . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . Scrap Searched 4 | . . 1 . . . . 2 1 . . Spaces Dug 32 | . . . . . 3 29 . . . . Terrain Destroyed 83 | . . . . . 3 60 20 . . . Melee 32 | . . . . . 3 29 . . . . Projectile 2 | . . . . . . 1 1 . . . AOE 49 | . . . . . . 30 19 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Total 4915 | 73 94 343 241 49 591 2661 308 207 81 267 Wait 353 | . . 4 . . 19 248 16 . . 66 Move 4316 | 58 85 333 237 49 524 2292 280 203 81 174 Hop 6 | . . . . . 2 4 . . . . Pick Up 33 | 1 1 4 2 . 14 10 1 . . . Fast Attach 15 | 7 . . . . 1 6 . 1 . . Attach 16 | . . . . . 3 7 . 2 . 4 Detach 14 | . . . . . . 8 3 . . 3 Swap 21 | 1 . 1 . . 4 12 2 1 . . Drop 37 | . . 1 2 . 13 13 1 . . 7 Fire 49 | 6 8 . . . 8 9 5 . . 13 Melee 42 | . . . . . 3 39 . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 13 | . . . . . . 13 . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 8 exits: *Fac x4 / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 6) 277 | -10/Materials | Entered Mines 307 | -10/Mines | Build established: Mutant 339 | -10/Mines | Assembled infested the area 811 | -10/Mines | Discovered new exit (range 5) 820 | -10/Mines | Entered Exiles 857 | -10/Exiles | Met 8R-AWN 889 | -10/Exiles | Met EX-HEX 937 | -10/Exiles | Met EX-BIN 960 | -10/Exiles | Aligned with FarCom system 961 | -10/Exiles | Given EX-Vault access code 1001 | -10/Exiles | Opened EX-Vault 1013 | -10/Exiles | Found Prototype Flight Unit 1044 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1091 | -10/Exiles | Met EX-DEC 1188 | -10/Exiles | Discovered new exit (range 10) 1203 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1203 | -10/Exiles | Entered Mines 1206 | -9/Mines | Learned location of Storage (-7) 1227 | -9/Mines | Met a Derelict bent on vengeance 1264 | -9/Mines | Discovered new exit (range 14) 1282 | -9/Mines | Entered Materials 1282 | -8/Materials | Evolved 4 slots: Propulsion x2, Weapon x2 1284 | -8/Materials | Identified Flying Fortress v7 1586 | -8/Materials | Discovered new exit (range 12) 1623 | -8/Materials | Central database locked down 1625 | -8/Materials | Build established: Skirmisher 1626 | -8/Materials | Entered Factory 1626 | -7/Factory | Evolved 2 slots: Utility x2 1884 | -7/Factory | Discovered new exit (range 5) 1935 | -7/Factory | Identified exit to Factory 2130 | -7/Factory | Discovered exit to Factory (range 15) 2437 | -7/Factory | Discovered exit to Factory (range 10) 2959 | -7/Factory | Discovered new exit (range 13) 2965 | -7/Factory | Identified exit to Storage 3052 | -7/Factory | Discovered exit to Factory (range 12) 3081 | -7/Factory | Build established: Scout 3210 | -7/Factory | Identified exit to Lower Caves 3233 | -7/Factory | Entered Lower Caves 3275 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3391 | -7/Lower Caves | Learned 4 Factory zone layouts 3405 | -7/Lower Caves | Discovered new exit (range 5) 3410 | -7/Lower Caves | Identified exit to Lower Caves 3411 | -7/Lower Caves | Entered another Lower Caves area 3488 | -7/Lower Caves | Discovered new exit (range 12) 3495 | -7/Lower Caves | Identified exit to Data Miner 3518 | -7/Lower Caves | Entered Data Miner 3518 | -7/Data Miner | Discovered new exit (range 6) 3528 | -7/Data Miner | Met Data Miner 3538 | -7/Data Miner | Learned location of Section 7 (-3) 3538 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3546 | -7/Data Miner | Received God Mode back door access code from Data Miner 3558 | -7/Data Miner | Identified exit to Proximity Caves 3559 | -7/Data Miner | Entered Proximity Caves 3652 | -6/Proximity Caves | Spotter reported a threat 3670 | -6/Proximity Caves | Spotted B-75 Beast 3716 | -6/Proximity Caves | Core integrity fell below 50% 3720 | -6/Proximity Caves | Escorted by Enhanced Grunt 3721 | -6/Proximity Caves | Spotter reported a threat 3743 | -6/Proximity Caves | Core integrity fell below 20% 3749 | -6/Proximity Caves | Lost 8 parts (2n3u3w) 3753 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03713_ Dropped Hvy. Rocket Launcher. 03714_ Dropped Field Laser. 03715_ Overheating: Imp. Signal Interpreter damaged (-9). 03715_ Dropped Imp. Heat Sink. 03715_ Hrd. Medium Armor Plating destroyed. 03716_ Adv. Terrain Scan Processor broken. 03716_ Overheating: Short circuit. 03716_ Discarded Broken Adv. Terrain Scan Processor. 03718_ Dropped Lrg. Storage Unit. 03718_ Imp. Terrain Scanner destroyed. 03718_ Acquired 16 matter. 03719_ Acquired 14 matter. 03719_ N-01 Spotter is scanning... 03720_ Enhanced Grunt: "Protecting LRC-V3." 03721_ N-01 Spotter sends a signal. 03721_ ALERT: Unidentified potential threat approaching Complex 0b10. 03722_ Overheating: Energy bleed (-11). Map ----- +----------------------------------------------------+ | ???????????# ??????????????????????????????? | | ???????????# ?????????????????????????????? | | ??????????## ?????????????????????????????? | | ??????????# ????????????????????????????? | | ?????????? ????????????????????????????? | | ????????? ???????????????????????????? | | ???????????# ???????????????????????????? | | ####????????# ??????????????????????????? | | ##?????????# ####??????????????????????? | | ##?????????# #??????????????????????? | | ##????????#### #??????????????????????? | | #???????????## #### #??????????????????????? | | #???##???###?#????# #??????????????????????? | | #??? #???# #??????# #??????????????????????? | | #"### #??## ###????# #??????????????????????? | | ##%#%#??## "###### ####???????????????????? | | ""*! #### ## l ##??????????????????? | | !]*% # "# #??????????????????? | | [! "# % ##?????????????????? | | #####" ## #?????????????????? | | #???## #### # #####?????????????????? | | ?????# #?#" ### #?????????????????????? | | ????# #?##g ##?# #?????????????????????? | | ??? #?##g #### #?????????????????????? | | ? #??# ##????????????????????? | | #?## @ #????????????????????? | | ######?# #????????????????????? | | #### ####??????# #???????????????????? | | ???# #??????????## #??????????????????? | | ???###????????????# #??????????????????? | | ??????????????????# ##??????????????????? | | ??????????????????############???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 225 Evasion (%) 60 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Coil Gun | -7/Data Miner | Free Lance | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Minigun | -8/Materials | Hacked Med. Laser | -8/Materials | Hacked Lgt. Ion Engine | -8/Materials | Hacked Missile Launcher | -8/Materials | Hacked Lgt. EM Pulse Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransdimensionalClaymoresRay Manual? 0 Play Time 00:35:11 Cumulative 219.0 hours Start 2026.09.30 @ 18:43:14 End 2026.09.30 @ 19:19:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 419 Rogue 419 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 63 Achievement% 49 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5eef09c9-e086-4876-b813-883bbb489eaa