Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.11 @ 12:31:06 // Winter2019/RPGLIKE Player: Bulbasornado Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (221) 1105 Value Destroyed (7815) 7815 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (4820) 4820 TOTAL SCORE: 16000 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 4631 Friendly Fire -811 Cogmind --------- Core Integrity 0/600 Matter 172/300 Energy 8/150 System Corruption 0% Temperature Cool (85) Movement Flying (27) Location -8/Materials Parts ------- > --- POWER (1) -------- Backup Power I > --- PROPULSION (4) --- Improved Flight Unit Cesium-ion Thruster Improved VTOL Module Improved VTOL Module > --- UTILITY (6) ------ Advanced Heat Sink Improved Targeting Computer Hardened Medium Armor Plating Shield Generator Hacking Suite System Shield > --- WEAPON (3) ------- Heavy Particle Cannon Heavy Particle Cannon Improved Light Cannon > --- INVENTORY (1) ---- Improved Flight Unit Peak State ------------ > --- POWER ------------ Backup Power I > --- PROPULSION ------- Improved Flight Unit Cesium-ion Thruster Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Advanced Heat Sink Improved Targeting Computer Hardened Medium Armor Plating Shield Generator Hacking Suite System Shield > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon Improved Light Cannon > --- INVENTORY -------- Improved Flight Unit [Rating: 41] Favorites ----------- Power Backup Power I Engine Backup Power I Propulsion Flight Unit Treads Light Treads Hover Unit Combat Airjet Flight Unit Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Processor Improved Targeting Computer Hackware System Shield Protection Medium Armor Plating Weapon Heavy Particle Cannon Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 10 | 2 4 . 2 . 2 Power . | . . . . . . Propulsion 3 | . 2 . 1 . . Utility 5 | . 2 . 1 . 2 Weapon 2 | 2 . . . . . Parts Attached 57 | 7 19 5 18 . 8 Power 2 | 1 1 . . . . Engine 2 | 1 1 . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 15 | 2 5 . 4 . 4 Treads 1 | 1 . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover 2 | 1 1 . . . . Flight 12 | . 4 . 4 . 4 Utility 26 | 1 8 4 9 . 4 Device 11 | 1 4 2 3 . 1 Storage . | . . . . . . Processor 6 | . 3 . 3 . . Hackware 2 | . . . . . 2 Protection 7 | . 1 2 3 . 1 Artifact . | . . . . . . Weapon 14 | 3 5 1 5 . . Energy Gun 5 | 2 2 1 . . . Energy Cannon 5 | . 2 . 3 . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon 3 | . 1 . 2 . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 Parts Lost 1 | . . . . . 1 Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon . | . . . . . . Highest Loss Streak 1 | . . . . . 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 99 | . 99 100 99 100 99 Engine 9 | . 12 10 8 8 7 Flight 30 | . 28 30 31 33 29 Device 14 | . 12 11 15 16 14 Processor 7 | . 3 10 8 8 7 Hackware 1 | . . . . . 8 Protection 6 | . . 8 8 8 7 Energy Gun 4 | . 8 10 2 . . Energy Cannon 14 | . 17 10 13 16 14 Ballistic Cannon 8 | . 8 10 8 8 7 Peak Build Rating 41 | 10 11 24 27 26 41 Average Rating 20 | 5 8 15 24 26 34 On Entrance 14 | . 10 10 16 26 26 Naked Turns . | . . . . . . Heaviest Build 28 | 7 13 16 27 27 28 Greatest Support 30 | 20 17 17 28 28 30 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 1 | . . . . 1 1 Average Capacity . | . . . . . 1 Most Carried 1 | . . . . 1 1 Average Carried . | . . . . . . Final Capacity 1 | . . . . 1 1 Final Carried 1 | . . . . 1 1 Class Distribution -------------------- 49% | Hacker-Sprinter 30% | Hacker-Gunner 19% | Gunner Dominant Class ---------------- Hacker-Gunner | -10/Materials Hacker-Gunner | -10/Mines Hacker-Sprinter | -9/Materials Hacker-Sprinter | -9/Mines Hacker-Sprinter | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 2176 | 262 433 166 724 52 539 Remotely . | . . . . . . Salvage Created 7640 | 14 1110 266 3436 319 2495 Parts 452 | 2 94 25 191 15 125 Haulers Intercepted 13 | . 2 . 6 . 5 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 199 | 1 35 13 81 9 60 Guns 33 | 1 11 5 16 . . Cannons 165 | . 24 8 64 9 60 Classes Destroyed 16 | 2 6 2 5 . 1 Worker 5 | . 3 . 1 . 1 Tunneler 5 | 1 2 . 2 . . Hauler 13 | . 2 . 6 . 5 Recycler 3 | . . . 2 . 1 Mechanic 2 | . . . 2 . . Operator 4 | . 1 . 1 . 2 Watcher 12 | . 3 . 5 . 4 Swarmer 33 | . 3 6 17 3 4 Grunt 107 | . 32 . 38 6 31 Brawler 11 | . . . 8 . 3 Duelist 12 | . . . 5 . 7 Protector 6 | . . . 3 . 3 Sentry 22 | . . 2 10 . 10 Demolisher 3 | 1 . 2 . . . Hunter 2 | . . . . . 2 Assembled 3 | . . 3 . . . Thug 4 | . . 3 . 1 . Best Kill Streak 34 | 1 6 5 34 3 14 Combat Bots Only 33 | 1 6 5 33 3 11 Max Kills in Single Turn 2 | 1 2 2 2 1 2 Gunslinging 1 | . 1 . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 582 | 9 76 33 167 12 285 Missed 252 | . 26 8 90 7 121 Damage Taken 4464 | 384 578 653 794 44 2011 Core 3248 | 323 472 461 582 29 1381 Absorbed by Shields 919 | . . . 207 18 694 Redirected to Core 2566 | 213 336 414 447 29 1127 Ignored by Resistances 48 | . . . . . 48 Regen/Repaired (Parts) 30 | . . . 30 . . Core Remaining (%) 61 | 46 . 39 . 100 . Volleys Fired 638 | 7 108 32 290 19 182 Largest 3 | 3 3 3 3 3 3 Hottest 189 | 100 155 170 189 189 189 Shots Fired 1571 | 21 264 90 670 45 481 Gun 273 | 21 124 31 97 . . Cannon 1298 | . 140 59 573 45 481 Launcher . | . . . . . . Special . | . . . . . . Kinetic 414 | 7 81 29 136 13 148 Thermal 1135 | 14 161 61 534 32 333 Explosive . | . . . . . . Electromagnetic 22 | . 22 . . . . Robot Hit Streak 42 | 17 14 20 31 32 42 Robot Miss Streak 5 | . 5 2 3 1 2 Penetration Max . | . . . . . . Secondary Targets 3 | . 3 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 840 | 17 144 53 274 22 330 Core Hits 348 | 5 59 25 122 11 126 Critical Kills 3 | . 1 1 1 . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 20 | . 5 1 10 . 4 Burn 10 | . 1 . 9 . . Meltdown 3 | . 1 1 1 . . Destroy 1 | . 1 . . . . Blast 6 | . 2 . . . 4 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 19748 | 177 2140 1086 6987 586 8772 Guns 2903 | 177 890 392 1444 . . Cannons 16637 | . 1250 694 5335 586 8772 Explosions 208 | . . . 208 . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 4827 | 42 576 339 1536 114 2220 Thermal 14712 | 135 1408 747 5398 472 6552 Explosive 20 | . . . 20 . . Electromagnetic 189 | . 156 . 33 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 271 | . 7 17 103 5 139 Projectiles 229 | . 7 17 61 5 139 Explosions 42 | . . . 42 . . Melee . | . . . . . . Knockbacks 43 | . 2 6 9 1 25 Impact . | . . . . . . Kinetic 40 | . 1 6 9 1 23 Secondary 3 | . 1 . . . 2 Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 157 | 42 157 140 64 48 148 Average Temperature 27 | 23 32 48 15 22 28 Received Heat Transfer 1490 | . 222 29 286 18 935 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 3 | . 1 1 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 25 | . 4 1 9 3 8 Heat Transferred 23616 | 300 3158 1443 8937 666 9112 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 3328 | 30 1004 570 3328 1617 2695 Initial 1297 | . 19 203 222 1297 630 Average 1132 | 2 522 408 1664 1495 1489 Maximum Alert Level 5 | . 3 2 5 5 5 Low Security (%) 12 | 100 6 . . . . Level 1 9 | . 15 41 7 . . Level 2 20 | . 58 58 8 . 3 Level 3 12 | . 19 . 10 . 27 Level 4 15 | . . . 19 94 30 Level 5 16 | . . . 36 5 . High Security 13 | . . . 17 . 38 Max Security . | . . . . . . Sterilizations 2 | . . . 1 . 1 Squads Dispatched 51 | . 14 . 18 . 19 Investigation 19 | . 13 . 4 . 2 Extermination . | . . . . . . Reinforcement 4 | . 1 . 1 . 2 Assault 24 | . . . 13 . 11 Garrison 4 | . . . . . 4 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . 1 . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 10 | . 4 . 4 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 368 | 7 39 25 146 10 141 Peak Tracking Total 38 | 6 5 12 21 4 38 Tactical Retreats 25 | . 2 . 14 1 8 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 6 | . 5 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed 1 | . . . . 1 . Triggered . | . . . . . . Most Traps Carried 1 | . . . . 1 1 Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 122 | . 21 5 57 5 34 Max in Single Turn 3 | . 1 1 3 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged 2 | . 2 . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 38 | . 9 . 17 . 12 Terminals 25 | . 6 . 12 . 7 Fabricators . | . . . . . . Repair Stations 5 | . 1 . 2 . 2 Recycling Units 5 | . 2 . 1 . 2 Scanalyzers 2 | . . . 2 . . Garrison Access 1 | . . . . . 1 Total Hacks 163 | . 51 . 64 . 48 Successful 116 | . 39 . 41 . 36 Failed 44 | . 11 . 22 . 11 Catastrophic 2 | . . . 2 . . Database Lockouts 3 | . 1 . 1 . 1 Manual 102 | . 25 . 41 . 36 Terminals 130 | . 45 . 50 . 35 Fabricators . | . . . . . . Repair Stations 14 | . 4 . 7 . 3 Recycling Units 13 | . 2 . 5 . 6 Scanalyzers 2 | . . . 2 . . Garrison Access 4 | . . . . . 4 Terminal Hacks 50 | . 21 . 15 . 14 Robot Analysis 5 | . 4 . 1 . . Prototype ID Bank 13 | . 5 . 5 . 3 Branch Access Points 1 | . . . . . 1 Emergency Access Points 3 | . 1 . 1 . 1 Machine Index 1 | . . . . . 1 Alert Level 6 | . 2 . 3 . 1 Unreport Threat 9 | . 4 . 2 . 3 Locate Traps 11 | . 5 . 3 . 3 Zone Layout 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 10 | . 2 . 6 . 2 Scan Component 2 | . . . 2 . . Repair 2 | . . . 2 . . Refit 6 | . 2 . 2 . 2 Recycling Unit Hacks 6 | . . . 2 . 4 Retrieve Matter 3 | . . . 1 . 2 Retrieve Components 3 | . . . 1 . 2 Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Unlock Access 1 | . . . . . 1 Unauthorized Hacks 49 | . 16 . 18 . 15 Terminals 35 | . 12 . 14 . 9 Assimilate 1 | . . . . . 1 Botnet 24 | . 6 . 11 . 7 Disrupt 2 | . . . 2 . . Operators 2 | . . . 1 . 1 Sabotage 3 | . 3 . . . . Search 3 | . 3 . . . . Fabricators . | . . . . . . Repair Stations 4 | . 2 . 1 . 1 Mechanics 3 | . 1 . 1 . 1 Patch 1 | . 1 . . . . Recycling Units 5 | . 2 . 1 . 2 Tunnel 5 | . 2 . 1 . 2 Scanalyzers 2 | . . . 2 . . Extract 2 | . . . 2 . . Garrison Access 3 | . . . . . 3 Broadcast 1 | . . . . . 1 Intercept 1 | . . . . . 1 Watchers 1 | . . . . . 1 Data Cores Recovered 2 | . . . 1 . 1 Used 2 | . . . 1 . 1 Hacking Detections 29 | . 6 . 14 . 9 Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 11 | . . . 11 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . 2 . . Time 64 | . . . 64 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter 53 | . . . . . 53 Retrieved Components 13 | . . . 4 . 9 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted 1 | . . 1 . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total 5 | . 4 . 1 . . Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 6874 | 742 1538 367 3041 225 961 Spaces Moved 7674 | 54 2093 713 3215 497 1102 Core 4 | 4 . . . . . Treads 48 | 48 . . . . . Legs . | . . . . . . Wheels . | . . . . . . Hover 229 | 2 227 . . . . Flight 7393 | . 1866 713 3215 497 1102 Fastest Speed 27 | 50 34 34 31 31 27 Average Speed 34 | 148 38 34 32 31 28 Slowest Speed 160 | 160 80 34 34 31 31 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 124 | . 34 13 45 6 26 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 80 | 9 99 98 99 99 80 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 6 | . 2 1 1 . 2 Known Exits Taken 2 | . 1 1 . . . Unknown Exits Taken 3 | 1 . . 1 1 . Scrap Searched 4 | . . 2 . 2 . Spaces Dug 5 | . . . 5 . . Terrain Destroyed 431 | . . 1 358 6 66 Melee . | . . . . . . Projectile 78 | . . 1 43 6 28 AOE 353 | . . . 315 . 38 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 10524 | 698 2575 756 4614 526 1355 Wait 2073 | 630 330 7 1073 4 29 Move 7428 | 53 2025 686 3129 484 1051 Hop 117 | . 33 13 40 6 25 Pick Up 5 | . . . . 2 3 Fast Attach 37 | 7 14 4 7 . 5 Attach . | . . . . . . Detach 3 | . 2 . 1 . . Swap 20 | . 5 1 11 . 3 Drop 39 | 1 11 5 12 1 9 Fire 638 | 7 108 32 290 19 182 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 1 | . . . . 1 . Miscellaneous 163 | . 47 8 51 9 48 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 4 exits: [*Fac x2] / *Sto / Gar) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Weapon slot (x2) 24 | -11/Scrapyard | Discovered new exit (range 16) 722 | -11/Scrapyard | Assembled infested the area 734 | -11/Scrapyard | Core integrity fell below 50% 743 | -11/Scrapyard | Entered Materials 762 | -10/Materials | Build established: Gunner 846 | -10/Materials | Core integrity fell below 20% 1009 | -10/Materials | Reached level 2 1016 | -10/Materials | Upgraded with Propulsion slot (x1) 1057 | -10/Materials | Upgraded with Propulsion slot (x1) 1133 | -10/Materials | Discovered new exit (range 8) 1249 | -10/Materials | Discovered new exit (range 6) 1281 | -10/Materials | Identified exit to Materials 1315 | -10/Materials | Discovered new exit (range 8) 1341 | -10/Materials | Reached level 3 1360 | -10/Materials | Discovered exit to Materials (range 10) 1628 | -10/Materials | Reached level 4 1663 | -10/Materials | Build established: Hacker-Gunner 1722 | -10/Materials | Central database locked down 1874 | -10/Materials | Reached level 5 1878 | -10/Materials | Discovered new exit (range 14) 1999 | -10/Materials | Upgraded with Utility slot (x2) 2029 | -10/Materials | Identified exit to Subcaves 2211 | -10/Materials | Identified exit to Mines 2281 | -10/Materials | Entered Mines 2282 | -10/Mines | Learned location of Storage (-8) 2319 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2360 | -10/Mines | Discovered exit to Materials (range 3) 2373 | -10/Mines | Reached level 6 2394 | -10/Mines | Learned Materials garrison access intel 2399 | -10/Mines | Assembled infested the area 2492 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2528 | -10/Mines | Discovered exit to Materials (range 9) 2558 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2558 | -10/Mines | Discovered new exit (range 5) 2597 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2598 | -10/Mines | Found Prototype Device 2598 | -10/Mines | Identified Exp. Sensor Array 2648 | -10/Mines | Entered Materials 2649 | -9/Materials | Core integrity fell below 50% 2650 | -9/Materials | Reached level 7 2737 | -9/Materials | Repaired Flight Unit 2791 | -9/Materials | Reached level 8 2832 | -9/Materials | Central database locked down 2833 | -9/Materials | Discovered new exit (range 5) 3078 | -9/Materials | Reached level 9 3111 | -9/Materials | Discovered new exit (range 16) 3176 | -9/Materials | Core integrity fell below 20% 3189 | -9/Materials | Upgraded with Utility slot (x1) 3246 | -9/Materials | Discovered new exit (range 16) 3404 | -9/Materials | Discovered new exit (range 9) 3441 | -9/Materials | Reached level 10 3448 | -9/Materials | First assault squad dispatched 3457 | -9/Materials | Upgraded with Propulsion slot (x1) 3761 | -9/Materials | Build established: Hacker-Sprinter 3780 | -9/Materials | Repaired Imp. Heat Sink 5144 | -9/Materials | Reached level 11 5150 | -9/Materials | High security lockdown imminent 5230 | -9/Materials | High security lockdown engaged 5366 | -9/Materials | Sterilization system engaged 5366 | -9/Materials | Non-combat units ordered to evacuate 5466 | -9/Materials | Combat units ordered to evacuate 5520 | -9/Materials | Destroyed 33 combat bots 5666 | -9/Materials | Ambient heat levels rising (+10) 5689 | -9/Materials | Entered Mines 5714 | -9/Mines | Learned 2 Materials zone layouts 5719 | -9/Mines | Learned 2 Materials zone layouts 5759 | -9/Mines | Found a hidden stash of uninstalled traps 5786 | -9/Mines | Discovered new exit (range 8) 5888 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5901 | -9/Mines | Reached level 12 5905 | -9/Mines | Discovered new exit (range 14) 5914 | -9/Mines | Entered Materials 5916 | -8/Materials | Loaded intel: 1 garrison access location 5933 | -8/Materials | Central database locked down 5933 | -8/Materials | Identified exit to Storage 6063 | -8/Materials | Reached level 13 6066 | -8/Materials | Discovered new exit (range 14) 6067 | -8/Materials | Identified exit to Garrison 6176 | -8/Materials | Upgraded with Utility slot (x1) 6267 | -8/Materials | Destroyed 11 combat bots 6314 | -8/Materials | First assault squad dispatched 6379 | -8/Materials | Discovered new exit (range 5) 6416 | -8/Materials | Reached level 14 6419 | -8/Materials | Upgraded with Utility slot (x1) 6479 | -8/Materials | Destroyed 10 combat bots 6494 | -8/Materials | Garrison activated, responded to threat 6503 | -8/Materials | High security lockdown imminent 6583 | -8/Materials | High security lockdown engaged 6604 | -8/Materials | Garrison activated, responded to threat 6695 | -8/Materials | Core integrity fell below 50% 6741 | -8/Materials | Sterilization system engaged 6741 | -8/Materials | Non-combat units ordered to evacuate 6806 | -8/Materials | Core integrity fell below 20% 6841 | -8/Materials | Combat units ordered to evacuate 6875 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06793_ G-50 Soldier destroyed. 06796_ L-31 Rogue knocked back. 06799_ L-31 Rogue destroyed. 06799_ G-47 Trooper knocked back. 06806_ I-25 Savior destroyed. 06806_ Destroyed Lgt. Nuclear Core. 06815_ Critical hit (Burn: +27). 06821_ Used Protomatter to restore core integrity (+138, depleted) 06825_ Hadron Collector disabled. 06830_ Dropped Imp. Signal Interpreter. 06831_ Acquired Imp. VTOL Module. 06841_ ALERT: All combat units evacuate. 06851_ Upgraded: Energy Storage (+50) 06855_ Y-45 Defender destroyed. 06855_ L-31 Rogue knocked back. 06862_ Destroyed Imp. Aluminum Leg. 06862_ L-31 Rogue destroyed. 06867_ Critical hit (Burn: +26). 06868_ G-50 Soldier destroyed. 06871_ Critical hit (Burn: +27). Map ----- +----------------------------------------------------+ | ???????????????????????????????????# | | ???????????????????????????????????# | | ???????????????????????????????????#"" | | ???????????????????????????????????#"T | | ???????????????????????????????????#"" | | ???????????????????????????????????# | | ???????????????????????????????????### | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????##???##?? | | ?????????????????????????????# ??? #?? | | ?????????????????????????????# """ ### | | ?????????????????????????????# """ ## | | ???????#########?????????????# """ ## | | ?????? #?????????????# ## | | ?????? #?????????????# ] ## | | ?????? """ #?????????????# ## | | ?????#""""" #?????????????#=== ## | | ?????#"""" #?????????????#== ## | | ?????#""" g%! #?????????????#== |## | | ?????# """gg= #?????????????# ## | | ????# % %g[@ ######?????###? ?## | | ?#########g##### ####### ####+##### | | ?#[ # ^ % % | | ?# """ # ^ * % % ! | | ?# """ + ""#+########## | | ?# """ # "##### # #?????? | | ?# """ # ##???# # ""#?????? | | ?# ?####????# "T" # """#???### | | ?######??######## # """#???# | | ?????????# + + [ """#???# " | | ?????????#""" !# #### # #???# " | | ?????????#""" # ####+########???# " | | ?????????#""" + + / #????????# | | ?????????# # # #????????# | | ?????????#] + # """ #????????# | | ?????????########### """ #????????# | | ???????????????????# """ #????????### | | ???????????????????# !#??????????? | | ???????????????????########??????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 29 Energy Capacity 150 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 15 Evasion (%) 64 Targeting Accuracy 6 Recoil Reduction 1 Offensive Hacking 30 Defensive Hacking 20 Item Schematics ----------------- Lrg. Battery | -9/Materials | Extracted Plasma Cutter | -9/Materials | Extracted Weight Redist. System | -9/Materials | Extracted Lgt. Cannon | -9/Materials | Extracted Weapon Shielding | -9/Materials | Extracted Assault Rifle | -9/Materials | Extracted Lgt. Assault Rifle | -9/Materials | Extracted Mining Laser | -9/Materials | Extracted Flight Unit | -9/Materials | Extracted Lgt. EM Pulse Cannon | -9/Materials | Extracted Imp. Flight Unit | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Levels Raised 13 | . 4 1 5 1 2 XP Earned 23595 | 3150 6673 1199 8038 455 4080 XP Spent 22150 | 2920 5790 1740 7100 250 4350 Upgrades 39 | 7 13 4 8 1 6 Propulsion Slot 3 | . 2 . 1 . . Utility Slot 5 | . 2 . 1 . 2 Weapon Slot 2 | 2 . . . . . Heat Dissipation 5 | 2 1 2 . . . Energy Generation 4 | . 1 . 3 . . Energy Storage 1 | . . . . . 1 Mass Support 2 | . 1 . 1 . . Inventory Capacity 1 | . . . . 1 . Ranged Accuracy 7 | 3 . 2 2 . . Hack Attack % 4 | . 4 . . . . Hack Defense % 2 | . 2 . . . . KI Resistance % 3 | . . . . . 3 Protomatter Created 2678 | . 634 167 800 90 987 Integrity Restored 3106 | . 835 118 1048 126 979 Core 2643 | . 795 96 947 29 776 Parts 463 | . 40 22 101 97 203 Protomatter Decayed 1256 | . 316 128 350 7 455 Game ------ Seed RecoilSigixAutohacker Manual? 0 Play Time 01:46:31 Cumulative 251.7 hours Start 2024.09.11 @ 10:28:58 End 2024.09.11 @ 12:31:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 78 Rogue 70 Adventurer 8 Explorer 0 Win Type - Total 6 Types 3/0/2/1/0/0/0/0/0 Lore% 62 Gallery% 77 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 16/Tamsyn Map View 89x57 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 22ac018f-3e41-4310-8d27-7a0da887159d