Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.17 @ 18:17:16 // Winter2019/RPGLIKE Player: Noname Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (25) 125 Value Destroyed (512) 512 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1537 Bonus ------- None Cogmind --------- Core Integrity 0/600 Matter 393/500 Energy 250/250 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Improved Heat Sink High-capacity Matter Pod Hardened Light Armor Plating > --- WEAPON (2) ------- Assault Rifle Heavy Assault Rifle > --- INVENTORY (4) ---- Improved Ion Engine Aluminum Leg Heat Sink Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Matter Pod Hardened Light Armor Plating > --- WEAPON ----------- Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Heat Sink Heavy Assault Rifle [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Matter Pod Device Improved Heat Sink Storage High-capacity Matter Pod Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 4 | 2 1 1 Power . | . . . Propulsion 1 | 1 . . Utility 2 | . 1 1 Weapon 1 | 1 . . Parts Attached 17 | 8 5 4 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 5 | 4 1 . Treads 1 | 1 . . Leg 3 | 2 1 . Wheel 1 | 1 . . Hover . | . . . Flight . | . . . Utility 6 | . 4 2 Device 1 | . 1 . Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection 3 | . 1 2 Artifact . | . . . Weapon 4 | 3 . 1 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 3 | 2 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . Average Slot Usage (%) 99 | . 99 100 Engine 13 | . 14 12 Leg 27 | . 28 25 Device 9 | . 5 12 Storage 12 | . 12 12 Protection 8 | . 8 8 Ballistic Gun 27 | . 28 25 Naked Turns . | . . . Heaviest Build 20 | 7 12 20 Greatest Support 20 | 20 20 20 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 4 | 3 3 4 Average Capacity 3 | 1 3 3 Most Carried 4 | 3 3 4 Average Carried 3 | 1 3 3 Final Capacity 4 | 3 3 4 Final Carried 4 | 3 3 4 Class Distribution -------------------- 60% | Mutant 39% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 955 | 203 300 452 Remotely . | . . . Salvage Created 659 | . 240 419 Parts 63 | . 23 40 Haulers Intercepted 1 | . . 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 21 | . 10 11 Guns 21 | . 10 11 Classes Destroyed 6 | . 3 3 Worker 2 | . 2 . Hauler 1 | . . 1 Watcher 1 | . . 1 Swarmer 12 | . 6 6 Grunt 6 | . 4 2 Sentry 3 | . . 3 Best Kill Streak 4 | . 4 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1290 | . 428 862 Core 982 | . 332 650 Absorbed by Shields . | . . . Redirected to Core 767 | . 268 499 Core Remaining (%) 93 | 100 86 . Volleys Fired 82 | . 36 46 Largest 2 | . 2 2 Hottest 43 | . 40 43 Shots Fired 164 | . 72 92 Gun 164 | . 72 92 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 164 | . 72 92 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 13 | . 6 13 Robot Miss Streak 4 | . 3 4 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 108 | . 41 67 Core Hits 37 | . 17 20 Critical Hits 1 | . 1 . Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1351 | . 503 848 Guns 1351 | . 503 848 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1351 | . 503 848 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 2 | . 2 . Average Temperature 2 | . 2 . Received Heat Transfer 381 | . 123 258 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 284 | . 280 284 Initial 33 | . . 33 Average 116 | . 106 135 Maximum Alert Level 1 | . 1 1 Low Security (%) 84 | 100 77 88 Level 1 15 | . 22 11 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 3 1 Investigation . | . . . Extermination . | . . . Reinforcement 4 | . 3 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 37 | . 18 19 Peak Tracking Total 8 | . 5 8 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 5 | . 2 3 Terminals 5 | . 2 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 4 5 Successful 3 | . 1 2 Failed 6 | . 3 3 Catastrophic 4 | . 2 2 Database Lockouts . | . . . Manual 6 | . 3 3 Terminals 9 | . 4 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 1 2 Alert Level 2 | . 1 1 Locate Traps 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 2 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1157 | 56 489 612 Spaces Moved 665 | 34 278 353 Core 4 | 4 . . Treads 7 | 7 . . Legs 654 | 23 278 353 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 120 | 120 120 120 Slowest Speed 160 | 160 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 35 | 3 66 38 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 862 | 46 361 455 Wait 61 | . 27 34 Move 663 | 33 277 353 Hop . | . . . Pick Up 7 | 2 . 5 Fast Attach 12 | 8 3 1 Attach . | . . . Detach 1 | 1 . . Swap 5 | . 2 3 Drop 12 | 2 3 7 Fire 82 | . 36 46 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous 19 | . 13 6 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 15 | -11/Scrapyard | Upgraded with Weapon slot (x1) 22 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Upgraded with Utility slot (x1) 205 | -10/Materials | Discovered new exit (range 13) 304 | -10/Materials | Build established: Mutant 492 | -10/Materials | Discovered new exit (range 14) 546 | -10/Materials | Entered another Materials area 548 | -9/Materials | Reached level 2 701 | -9/Materials | Reached level 3 706 | -9/Materials | Upgraded with Utility slot (x1) 1002 | -9/Materials | Build established: Scavenger-Mutant 1100 | -9/Materials | Core integrity fell below 50% 1122 | -9/Materials | Core integrity fell below 20% 1158 | -9/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Current Alert Level: 1-M 00943_ Dropped Assault Rifle. 00943_ Acquired Hvy. Assault Rifle. 00960_ Connecting with Terminal... 01041_ Dropped Lgt. Armor Plating. 01052_ R-06 Scavenger collects Lgt. Armor Plating. 01053_ K-01 Serf cleans the Electrolysis Chamber. 01102_ Y-45 Defender destroyed. 01102_ Switching to secondary target: G-47 Trooper. 01104_ K-01 Serf collects debris. 01105_ C-30 ARC bursts open, deploying its payload. 01105_ S-10 Pest unfolds itself. 01105_ Acquired 77 matter. 01108_ K-01 Serf collects debris. 01111_ K-01 Serf cleans the Terminal. 01129_ S-10 Pest destroyed. 01129_ W-16 Scout destroyed. 01132_ Electrolysis Chamber disabled. 01135_ S-10 Pest destroyed. 01153_ G-34 Mercenary destroyed. 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Utility Slot 2 | . 1 1 Weapon Slot 1 | 1 . . Inventory Capacity 4 | 3 . 1 Protomatter Created 164 | . 84 80 Integrity Restored 375 | . 252 123 Core 375 | . 252 123 Protomatter Decayed 39 | . . 39 Game ------ Seed KineticMolecularAnalyzer Manual? 0 Play Time 00:20:05 Cumulative 13.8 hours Start 2020.10.17 @ 17:53:36 End 2020.10.17 @ 18:17:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 29 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9a0ce02e-9910-4d2c-ab35-ba356972369d