Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.07 @ 21:34:03 Player: TerrahLol Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (84) 420 Value Destroyed (2311) 2311 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (838) 838 TOTAL SCORE: 7309 Bonus ------- High Alert Combat Kills 38 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 270/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Cooled Airjet Cooled Airjet > --- UTILITY ---------- Improved Heat Sink 0b10 Alert Chip Medium Armor Plating Hacking Suite > --- WEAPON ----------- Advanced Beam Rifle Heavy Ion Cannon Spear > --- INVENTORY -------- Improved Ion Engine Improved Hover Unit Improved Hover Unit Heavy Ion Cannon [Rating: 43] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Improved Heat Sink Storage High-capacity Storage Unit Processor 0b10 Alert Chip Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Piercing Weapon Spear Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Slots Evolved 6 | . . 2 . . . 2 2 . Power . | . . . . . . . . . Propulsion 2 | . . 2 . . . . . . Utility 3 | . . . . . . 2 1 . Weapon 1 | . . . . . . . 1 . Parts Attached 108 | 6 12 41 8 . . 26 1 14 Power 14 | 1 3 6 . . . 1 . 3 Engine 10 | 1 1 6 . . . 1 . 1 Core 4 | . 2 . . . . . . 2 Reactor . | . . . . . . . . . Propulsion 40 | 2 2 22 . . . 8 . 6 Treads . | . . . . . . . . . Leg 27 | 2 2 22 . . . 1 . . Wheel . | . . . . . . . . . Hover 7 | . . . . . . 5 . 2 Flight 6 | . . . . . . 2 . 4 Utility 8 | 1 4 . . . . 3 . . Device 1 | . . . . . . 1 . . Storage 4 | 1 3 . . . . . . . Processor 1 | . . . . . . 1 . . Hackware 1 | . 1 . . . . . . . Protection 1 | . . . . . . 1 . . Artifact . | . . . . . . . . . Weapon 46 | 2 3 13 8 . . 14 1 5 Energy Gun 19 | 1 1 7 . . . 6 1 3 Energy Cannon 5 | . . . . . . 4 . 1 Ballistic Gun 12 | 1 1 5 5 . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 7 | . 1 1 3 . . 2 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 3 | . . . . . . 2 . 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . 3 . . . 2 . . Parts Lost 38 | . 3 15 . . . 1 . 19 Power 8 | . 1 3 . . . . . 4 Propulsion 16 | . . 10 . . . 1 . 5 Utility 4 | . . . . . . . . 4 Weapon 10 | . 2 2 . . . . . 6 Highest Loss Streak 13 | . 2 3 . . . 1 . 13 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 95 | . 96 96 100 100 100 97 . 30 Engine 8 | . 1 10 11 11 11 9 . 2 Core 1 | . 10 . . . . . . 1 Leg 36 | . 28 41 44 44 44 23 . . Hover 1 | . . . . . . 9 . 9 Storage 10 | . 14 11 11 11 11 6 . . Processor 1 | . . . . . . 9 . 1 Hackware 10 | . 11 11 11 11 11 9 . 1 Protection 1 | . . . . . . 9 . . Energy Gun 6 | . 14 9 . . . 6 . 4 Ballistic Gun 9 | . 12 10 11 11 11 . . . Launcher 4 | . 1 1 10 11 11 2 . . Peak Build Rating 43 | 6 13 19 19 19 19 40 43 43 Average Rating 18 | 3 11 15 18 19 19 31 40 12 On Entrance 19 | . 6 11 19 19 19 19 39 43 Naked Turns 3 | . . . . . . . . 3 Heaviest Build 66 | 12 51 54 54 54 54 66 27 27 Greatest Support 40 | 20 20 40 40 40 40 40 30 30 Greatest Overweight (x) 7 | . 2 2 1 1 1 7 . 2 Average Overweight (x) . | . . 1 1 1 1 . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 5 5 Average Capacity 17 | 6 14 20 20 20 20 16 5 5 Most Carried 20 | 5 11 20 20 20 20 20 5 4 Average Carried 15 | 3 9 16 20 19 20 14 4 1 Final Capacity 20 | 8 20 20 20 20 20 5 5 5 Final Carried 20 | 4 10 20 20 20 20 5 4 . Class Distribution -------------------- 88% | Scavenger-Mutant 11% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Matter Collected 1953 | 260 372 805 161 . 55 245 . 55 Remotely . | . . . . . . . . . Salvage Created 3167 | . 808 1815 63 . 80 282 . 119 Parts 182 | . 46 100 . . 10 18 . 8 Haulers Intercepted 4 | . 1 2 . . . 1 . . Recyclers Shooed 4 | . 2 2 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Combat Hostiles Destroyed 57 | . 15 27 3 . 4 5 . 3 Melee 3 | . . . . . . 2 . 1 Guns 39 | . 12 24 . . . 1 . 2 Cannons 2 | . . . . . . 2 . . AOE 12 | . 3 2 3 . 4 . . . Classes Destroyed 15 | . 7 4 1 . 1 . . 2 Worker 2 | . . 1 . . 1 . . . Builder 8 | . 2 4 . . 1 1 . . Hauler 4 | . 1 2 . . . 1 . . Recycler 6 | . 2 4 . . . . . . Mechanic 1 | . . 1 . . . . . . Operator 1 | . 1 . . . . . . . Watcher 8 | . 2 5 . . . 1 . . Swarmer 10 | . 3 2 . . 3 2 . . Cutter 2 | . . . . . . . . 2 Grunt 29 | . 12 15 . . . 2 . . Brawler 1 | . . 1 . . . . . . Sentry 10 | . . 9 . . . 1 . . Specialist 1 | . . . . . . . . 1 Hunter 1 | . . . . . 1 . . . Assembled 3 | . . . 3 . . . . . Best Kill Streak 5 | . 4 5 3 . 3 4 . 2 Combat Bots Only 3 | . 3 3 3 . 3 1 . 2 Max Kills in Single Turn 3 | . 2 3 2 . 3 1 . 1 Gunslinging . | . . . . . . . . . Exploded 3 | . 2 1 2 . 3 . . . Melee 1 | . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Hostile Shots Fired 430 | . 72 196 7 . 7 30 . 118 Missed 135 | . 22 53 4 . 3 7 . 46 Damage Taken 4607 | . 596 1924 78 . 47 296 . 1666 Core 1228 | . 126 310 . . 7 70 . 715 Absorbed by Shields 74 | . . . . . . . . 74 Regen/Repaired (Parts) 27 | . . 27 . . . . . . Core Remaining (%) 64 | 100 49 . . . 20 87 . . Volleys Fired 260 | . 74 131 19 . 5 13 . 18 Largest 3 | . 2 2 1 . 1 2 . 3 Hottest 191 | . 85 112 33 . 33 130 . 191 Shots Fired 478 | . 146 257 19 . 5 24 . 27 Gun 436 | . 144 248 16 . . 8 . 20 Cannon 23 | . . . . . . 16 . 7 Launcher 19 | . 2 9 3 . 5 . . . Special . | . . . . . . . . . Kinetic 213 | . 72 125 16 . . . . . Thermal 200 | . 72 95 . . . 16 . 17 Explosive 19 | . 2 9 3 . 5 . . . Electromagnetic 46 | . . 28 . . . 8 . 10 Robot Hit Streak 18 | . 18 14 6 . 2 4 . 8 Robot Miss Streak 6 | . 3 6 2 . 2 4 . 3 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . 1 2 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 321 | . 99 168 14 . 2 21 . 17 Core Hits 159 | . 42 75 18 . 7 11 . 6 Critical Kills 1 | . . 1 . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . Critical Strikes 10 | . 6 3 . . . . . 1 Burn 8 | . 5 2 . . . . . 1 Destroy 2 | . 1 1 . . . . . . Melee Attacks 18 | . . . . . . 16 . 2 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 18 | . . . . . . 16 . 2 Sneak Attacks 3 | . . . . . . 3 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6107 | . 1486 2802 472 . 348 676 . 323 Guns 4007 | . 1277 2227 198 . . 95 . 210 Cannons 270 | . . . . . . 190 . 80 Explosions 1456 | . 209 575 274 . 348 50 . . Melee 374 | . . . . . . 341 . 33 Ramming . | . . . . . . . . . Kinetic 1818 | . 596 1024 198 . . . . . Thermal 2253 | . 681 1043 . . 69 240 . 220 Explosive 1138 | . 209 376 274 . 279 . . . Electromagnetic 524 | . . 359 . . . 95 . 70 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 374 | . . . . . . 341 . 33 Highest Corruption 7 | . 2 . . . . . . 7 Average Corruption 2 | . 2 . . . . . . 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 3 | . 2 . . . . . . 1 Matter Fused 1 | . 1 . . . . . . . Energy Discharges 2 | . 1 . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 27 | . 11 . 8 . . 8 . . Projectiles . | . . . . . . . . . Explosions 19 | . 11 . 8 . . . . . Melee 8 | . . . . . . 8 . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 141 | . . 99 . . . 42 . . Shots 3 | . . 2 . . . 1 . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 240 | . 240 135 9 . . 171 . 24 Average Temperature 48 | . 74 27 9 . . 52 . 12 Received Heat Transfer 1142 | . 309 597 56 . . 90 . 90 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . Combat Hostiles 1 | . . 1 . . . . . . Parts Fried 4 | . . 4 . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 10 | . 5 5 . . . . . . Heat Transferred 5950 | . 2331 2816 . . 100 259 . 444 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . . 3 . . . 1 . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Peak Influence 532 | . 329 532 223 . 327 184 82 75 Initial 207 | . . 59 207 . . 127 82 60 Average 178 | . 173 285 101 . 115 101 82 38 Maximum Alert Level 2 | . 1 2 1 . 1 . . . Low Security (%) 57 | 100 74 21 57 . 77 100 100 100 Level 1 36 | . 25 62 42 . 22 . . . Level 2 5 | . . 15 . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . 2 3 . . . 1 . 3 Investigation 1 | . 1 . . . . . . . Extermination . | . . . . . . . . . Reinforcement 8 | . 1 3 . . . 1 . 3 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Distress Signals 6 | . 2 3 . . . 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 101 | . 20 45 5 . 4 12 . 15 Peak Tracking Total 9 | . 4 7 9 . 3 4 . 6 Tactical Retreats 12 | . 1 4 1 . . 2 . 4 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Traps Triggered 6 | . 2 2 . . . . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 4 | . . . . . . 4 . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Machines Disabled 28 | . 3 8 . . 15 2 . . Max in Single Turn 15 | . 1 1 . . 15 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Machines Accessed 15 | . 3 5 1 1 . 4 1 . Terminals 10 | . 2 3 1 . . 3 1 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . Recycling Units 2 | . 1 . . . . 1 . . Scanalyzers 1 | . . 1 . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 39 | . 5 18 1 1 . 13 1 . Successful 29 | . 3 14 1 1 . 9 1 . Failed 10 | . 2 4 . . . 4 . . Catastrophic 1 | . . . . . . 1 . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . . 1 . . . . Terminals 28 | . 4 10 1 . . 12 1 . Fabricators . | . . . . . . . . . Repair Stations 5 | . . 5 . . . . . . Recycling Units 2 | . 1 . . . . 1 . . Scanalyzers 3 | . . 3 . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 21 | . 2 8 1 1 . 8 1 . Record 2 | . . 1 . . . 1 . . Prototype ID Bank 2 | . 1 1 . . . . . . Open DSF 1 | . . . . . . . 1 . Level Access Points 1 | . 1 . . . . . . . Emergency Access Points 2 | . . 1 . . . 1 . . Alert Level 2 | . . 1 . . . 1 . . Locate Traps 2 | . . 1 . . . 1 . . Disarm Traps 1 | . . . . . . 1 . . Dispatch Records 1 | . . . 1 . . . . . Maintenance Status 1 | . . . . . . 1 . . Hauler Manifests 1 | . . 1 . . . . . . Registered Prototypes 2 | . . 1 . . . 1 . . Zone Layout 2 | . . 1 . . . 1 . . Derelict Proto ID Bank 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . . 4 . . . . . . Scan Component 2 | . . 2 . . . . . . Repair 1 | . . 1 . . . . . . Refit 1 | . . 1 . . . . . . Recycling Unit Hacks 2 | . 1 . . . . 1 . . Report Inventory 1 | . . . . . . 1 . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer 2 | . . 2 . . . . . . Insert Component 1 | . . 1 . . . . . . Analyze 1 | . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 9 | . 2 5 . . . 2 . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . Time 32 | . . 32 . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Total Allies 2 | . . . 2 . . . . . Largest Group 2 | . . . 2 1 . . . . Highest-Rated Group 41 | . . . 41 31 . . . . Highest-Rated Ally 31 | . . . 31 31 . . . . Total Orders . | . . . . . . . . . Ally Attacks 3 | . . . 3 . . . . . Total Damage 66 | . . . 66 . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Turns Passed 5589 | 42 894 1855 934 395 534 769 5 161 Spaces Moved 2544 | 32 338 679 463 208 272 417 3 132 Core 20 | 14 . . . . . . . 6 Treads . | . . . . . . . . . Legs 2153 | 18 338 679 463 208 272 175 . . Wheels . | . . . . . . . . . Hover 359 | . . . . . . 242 3 114 Flight 12 | . . . . . . . . 12 Fastest Speed 35 | 50 120 190 190 190 190 43 43 35 Average Speed 170 | 89 180 194 190 190 190 118 43 60 Slowest Speed 500 | 120 260 260 190 190 190 500 43 180 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 56 | 3 68 82 85 59 49 31 . 78 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . 1 . . . . . 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . Scrap Searched 2 | . . . 2 . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 172 | . 9 61 14 . 75 13 . . Melee . | . . . . . . . . . Projectile 8 | . . . . . . 8 . . AOE 164 | . 9 61 14 . 75 5 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Total 3296 | 44 483 949 496 209 285 644 6 180 Wait 257 | . 33 73 3 . 9 133 3 3 Move 2536 | 31 337 678 462 207 271 416 2 132 Hop . | . . . . . . . . . Pick Up 65 | 7 15 23 . 1 . 18 . 1 Fast Attach 17 | 3 1 2 . . . 3 . 8 Attach 32 | 3 3 15 . . . 5 1 5 Detach 1 | . . . . . . 1 . . Swap 59 | . 8 24 8 . . 18 . 1 Drop 38 | . 12 3 1 1 . 21 . . Fire 260 | . 74 131 19 . 5 13 . 18 Melee 18 | . . . . . . 16 . 2 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 10 | . . . . . . . . 10 Rewire 3 | . . . 3 . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 6 exits: *Mat x3 / *Min / [*Sto x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Identified exit to Materials 543 | -10/Materials | Derelicts attacked the area 587 | -10/Materials | Build established: Scavenger-Mutant 728 | -10/Materials | Discovered new exit (range 6) 828 | -10/Materials | Core integrity fell below 50% 937 | -10/Materials | Entered another Materials area 937 | -9/Materials | Evolved 2 slots: Propulsion x2 1045 | -9/Materials | Repaired Particle Gun 1080 | -9/Materials | Discovered new exit (range 15) 1337 | -9/Materials | Discovered new exit (range 10) 1988 | -9/Materials | Lost 3 parts (2n1w) 2008 | -9/Materials | Discovered new exit (range 10) 2092 | -9/Materials | Discovered new exit (range 5) 2278 | -9/Materials | Discovered new exit (range 4) 2310 | -9/Materials | Lost 3 parts (1p2n) 2505 | -9/Materials | Core integrity fell below 50% 2618 | -9/Materials | Discovered new exit (range 9) 2792 | -9/Materials | Entered Mines 2869 | -9/Mines | Learned Materials trap positions 2944 | -9/Mines | Assembled infested the area 2982 | -9/Mines | Met 8R-AWN 3071 | -9/Mines | Discovered new exit (range 9) 3479 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3719 | -9/Mines | Discovered new exit (range 5) 3726 | -9/Mines | Entered Exiles 3726 | -9/Exiles | Accompanied by 1 ally 3756 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3774 | -9/Exiles | Welcomed by 8R-AWN 3806 | -9/Exiles | Met EX-HEX 3856 | -9/Exiles | Met EX-BIN 3878 | -9/Exiles | Aligned with FarCom system 3880 | -9/Exiles | Given EX-Vault access code 3926 | -9/Exiles | Opened EX-Vault 3942 | -9/Exiles | Found 0b10 Alert Chip 3984 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4038 | -9/Exiles | Met EX-DEC 4102 | -9/Exiles | Discovered new exit (range 12) 4121 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 4121 | -9/Exiles | Entered Mines 4336 | -8/Mines | Discovered new exit (range 16) 4655 | -8/Mines | Entered Materials 4655 | -8/Materials | Evolved 2 slots: Utility x2 4656 | -8/Materials | Loaded intel: 22 trap records 5332 | -8/Materials | Discovered new exit (range 16) 5424 | -8/Materials | Entered Factory 5424 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5429 | -7/Factory | Identified exit to DSF 5429 | -7/Factory | Entered DSF 5444 | -7/DSF | Additional patrols routed to DSF 5466 | -7/DSF | Crushed by falling debris 5499 | -7/DSF | Build established: Mutant 5499 | -7/DSF | Core integrity fell below 50% 5517 | -7/DSF | Lost 13 parts (2p2n4u5w) 5571 | -7/DSF | Discovered new exit (range 15) 5574 | -7/DSF | Core integrity fell below 20% 5590 | -7/DSF | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- 05580_ Penetrated by Slug. 05580_ Field strength at 43. 05582_ Field strength at 25. 05583_ Penetrated by Slug. 05583_ Field strength at 13. 05584_ Stasis field depleted. 05584_ Triggered Stasis Trap. 05584_ A bubble of rippling energy engulfs the area. 05584_ Field strength at 93. 05585_ Field strength at 86. 05586_ Penetrated by Slug. 05586_ Xenon Bombardment Thruster destroyed. 05586_ Field strength at 63. 05587_ Field strength at 53. 05588_ Field strength at 48. 05589_ Penetrated by Slug. 05589_ Lgt. Nuclear Core destroyed. 05589_ Xenon Bombardment Thruster severed. 05589_ Field strength at 28. Map ----- +----------------------------------------------------+ | | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ?????????"""???????????????????? | | ?????????< ???????????????????? | | ????????" c?????????? ????? | | ????????" ??????????? #????? | | ????????# #??????????# ##???? | | ????????# ##????????? !!???? | | ????????] ]?????????? !????? | | ????????] ]?????????? !????? | | ???????## ###??????### ###??? | | ???????#] #??????#** !!#??? | | ???????#] #??????#** !!#??? | | ????????] #???????** !!???? | | ??????### ##########?# #?#### | | ??????# = ##///#!!!###" ###!!! | | ??????#]=/ ##///# !##"%" ##!!! | | ??????#cc] h a != | | ??????#@c= !%! %= | | ??????#]] =! ! | | ??????# ##!!!#!!!## ##!!! | | ??????# ##!!!#!!!###% ###!!! | | ??????#################* ###### | | ????????????????????#! !!#??? | | ????????????????????#! !!#??? | | ???????????????????##! !!#??? | | ???????????????????#"* ""#??? | | ???????????????????##%== [[#??? | | ???????????????????#%= [ #??? | | ???????????????????##=! #### | | ????????????????????### ### | | ???????????????????#### ### | | ???????????????????#" | | ???????????????????## ^^^ | | ????????????????????# *** #!!! | | ????????????????????# *** #### | | ????????????????????######"##??? | | ?????????????????????????###???? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 265 Matter Stores 320 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 63 Offensive Hacking 10 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Challenges ------------ None Game ------ Seed LayeredThiefBarrier Manual? 0 Play Time 01:04:32 Cumulative 10.3 hours Start 2025.01.07 @ 20:29:33 End 2025.01.07 @ 21:34:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 14 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bd187a6d-60c5-43d9-97e1-f0a5862cf2ec