Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.12 @ 06:38:37 Player: Demise Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (42) 210 Value Destroyed (805) 805 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1415 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 285/300 Energy 265/265 System Corruption 0% Temperature Cool (98) Movement Rolling (110) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Medium Laser Light Assault Rifle > --- INVENTORY (20) --- Wheel Wheel Wheel Wheel Compact Wheel Heat Sink Huge Storage Unit Structural Scanner Visual Processing Unit Sensor Array Signal Interpreter Improved Terrain Scanner Seismic Detector Targeting Computer Targeting Computer Core Shielding Utility Shielding High-powered Tractor Beam Beam Rifle Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Core Shielding > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Light Ion Engine Wheel Wheel Wheel Wheel Compact Wheel Heat Sink Huge Storage Unit Visual Processing Unit Sensor Array Improved Terrain Scanner Improved Terrain Scanner Seismic Detector Targeting Computer Medium Laser [Rating: 11] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Core Shielding Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 47 | 10 29 8 Power 5 | 1 3 1 Engine 4 | 1 2 1 Core 1 | . 1 . Reactor . | . . . Propulsion 20 | 4 14 2 Treads . | . . . Leg . | . . . Wheel 20 | 4 14 2 Hover . | . . . Flight . | . . . Utility 13 | 3 6 4 Device 5 | 2 2 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 6 | . 3 3 Artifact . | . . . Weapon 9 | 2 6 1 Energy Gun 2 | . 1 1 Energy Cannon . | . . . Ballistic Gun 7 | 2 5 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 4 3 Power . | . . . Propulsion 1 | . 1 . Utility 3 | . 1 2 Weapon 3 | . 2 1 Highest Loss Streak 2 | . 2 2 To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 98 100 Engine 9 | . 7 14 Core 4 | . 6 . Wheel 27 | . 27 28 Device 6 | . 6 8 Storage 14 | . 14 14 Protection 7 | . 7 5 Energy Gun 8 | . 7 14 Ballistic Gun 18 | . 20 14 Naked Turns . | . . . Heaviest Build 53 | 13 50 53 Greatest Support 32 | 32 32 20 Greatest Overweight (x) 2 | . 2 2 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 18 | 7 19 20 Most Carried 20 | 8 20 20 Average Carried 16 | 4 17 19 Final Capacity 20 | 8 20 20 Final Carried 20 | 8 20 20 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 1049 | 402 549 98 Remotely . | . . . Salvage Created 1418 | 223 1022 173 Parts 93 | 19 62 12 Haulers Intercepted 2 | . 2 . Recyclers Shooed 2 | . . 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 20 | . 17 3 Guns 20 | . 17 3 Classes Destroyed 10 | 3 6 1 Worker 6 | 2 3 1 Builder 2 | . 1 1 Tunneler 5 | 5 . . Hauler 2 | . 2 . Recycler 2 | 1 1 . Operator 2 | . 2 . Watcher 3 | . 3 . Swarmer 3 | . 3 . Grunt 16 | . 14 2 Sentry 1 | . . 1 Best Kill Streak 6 | 6 5 2 Combat Bots Only 4 | . 4 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1165 | . 680 485 Core 255 | . 109 146 Absorbed by Shields . | . . . Redirected to Shielding 12 | . 12 . Core Remaining (%) 100 | 100 . . Volleys Fired 130 | 17 87 26 Largest 2 | 2 2 2 Hottest 70 | 40 70 70 Shots Fired 255 | 34 171 50 Gun 255 | 34 171 50 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 188 | 34 128 26 Thermal 67 | . 43 24 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 16 | 10 16 8 Robot Miss Streak 5 | 1 5 3 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 167 | 25 106 36 Core Hits 70 | 8 49 13 Critical Kills 2 | . 2 . Critical Parts Destroyed 2 | . . 2 Critical Strikes 8 | . 4 4 Burn 3 | . 2 1 Destroy 5 | . 2 3 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1926 | 321 1198 407 Guns 1926 | 321 1198 407 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1384 | 321 896 167 Thermal 542 | . 302 240 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 268 | 6 268 230 Average Temperature 80 | 6 77 85 Received Heat Transfer 480 | . 357 123 Effects 1 | . . 1 Energy Bleed 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 2 1 Heat Transferred 1776 | . 999 777 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 330 | 40 330 164 Initial 59 | . 26 59 Average 169 | 21 202 124 Maximum Alert Level 1 | . 1 . Low Security (%) 56 | 100 38 100 Level 1 43 | . 61 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 6 | . 6 . Investigation 4 | . 4 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 23 7 Peak Tracking Total 4 | . 3 4 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 9 | . 9 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 34 | . 34 . Successful 18 | . 18 . Failed 15 | . 15 . Catastrophic 1 | . 1 . Database Lockouts 1 | . 1 . Manual 24 | . 24 . Terminals 25 | . 25 . Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units 5 | . 5 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Robot Analysis 1 | . 1 . Level Access Points 1 | . 1 . Branch Access Points 1 | . 1 . Terminal Index 1 | . 1 . Locate Traps 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 1 | . 1 . Scan Component 1 | . 1 . Recycling Unit Hacks 2 | . 2 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 9 | . 9 . Terminals 7 | . 7 . Botnet 5 | . 5 . Disrupt 1 | . 1 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events 4 | . 4 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 12 | . 12 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1772 | 169 1239 364 Spaces Moved 1161 | 101 809 251 Core 1 | 1 . . Treads . | . . . Legs . | . . . Wheels 1160 | 100 809 251 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 110 Average Speed 107 | 93 108 110 Slowest Speed 115 | 100 115 110 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 50 | 4 99 49 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 3 | . 2 1 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1445 | 137 1014 294 Wait 47 | . 47 . Move 1159 | 100 808 251 Hop . | . . . Pick Up 36 | 8 24 4 Fast Attach 13 | 7 5 1 Attach 11 | . 9 2 Detach 1 | . 1 . Swap 23 | 3 15 5 Drop 25 | 2 18 5 Fire 130 | 17 87 26 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat / [*Exi]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 170 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 753 | -10/Materials | Central database locked down 756 | -10/Materials | Identified exit to Mines 756 | -10/Materials | Identified exit to Materials 1409 | -10/Materials | Entered Mines 1486 | -10/Mines | Learned location of Zion (-7) 1498 | -10/Mines | Discovered exit to Materials (range 6) 1518 | -10/Mines | Core integrity fell below 50% 1527 | -10/Mines | Core integrity fell below 20% 1714 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1714 | -10/Mines | Discovered new exit (range 5) 1773 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01583_ G-47 Trooper destroyed. 01585_ Lgt. Armor Plating destroyed. 01588_ R-06 Scavenger collects Aluminum Leg. 01589_ R-06 Scavenger suffers critical hit (Destroy). 01589_ Destroyed Lgt. Ion Engine. 01594_ G-34 Mercenary destroyed. 01597_ Acquired 23 matter. 01612_ Acquired Beam Rifle. 01654_ R-06 Scavenger collects Terrain Scanner. 01681_ Searching scrap... 01681_ Found Sml. Battery. 01681_ Found Tractor Beam. 01681_ Found Wheel. 01681_ Found 16 Matter. 01682_ Acquired 10 matter. 01685_ Acquired 6 matter. 01714_ "No threat detected, you may enter." 01714_ EXIT=FOUND 01725_ K-01 Serf collects debris. 01771_ Lgt. Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ??????????????????????????? #??? | | ??????????????????????????? #??? | | ??????????????????????????? #??? | | ??????????????????????????? #??? | | ??????????????????????????? #??? | | ????????????????########??? #??? | | ???????????????## #### $#??? | | ???????????????# #??? | | ???????????????# #?# #??? | | ???????????????# ### #??? | | ???????????????# ## #??? | | ??????????????## ### # #??? | | ?????????###### #?## #??? | | ########## #??##@ ##?? | | ! ##???##sss #?? | | ! ##?????# #?? | | ####### ## ##?????# #?? | | ??????# ##### ####?????# #?? | | ??????# #???# #??????? #?? | | ??????# ##### #????? #?? | | ??????# #???? #?? | | ??????# #######???# ##?? | | ??????# #?????????# ### ##??? | | ?????## #????????# #??# #???? | | ????## ##???????# ???# #???? | | ???## ##??????# ????# #???? | | ???# #??????## ?????# #???? | | ???# #???????##????? ????? | | ??## # ###???????????? ????? | | ### ## ##??????????? ##????? | | #### #??????????? ??????? | | #??# ##??????????????????? | | # ##?? #???????????????????? | | #######??? ##???????????????????? | | ?????????< ?????????????????????? | | ?????????##?????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScanStorageMembrane Manual? 0 Play Time 00:15:12 Cumulative 583.3 hours Start 2022.06.12 @ 06:25:37 End 2022.06.12 @ 06:38:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 471 Rogue 471 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 71 Gallery% 84 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 14ff79f8-5805-47d4-96a1-c62e3dae314a