Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.04 @ 16:12:31 Player: Khanable Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (106) 530 Value Destroyed (3525) 3525 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (32) 32 TOTAL SCORE: 6447 Bonus ------- High Alert Combat Kills 32 Cogmind --------- Core Integrity 0/700 Matter 108/500 Energy 38/290 System Corruption 8% Temperature Cool (6) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit High-capacity Matter Pod Advanced Targeting Computer Core Shielding Improved Shield Generator > --- WEAPON (4) ------- Axe > --- INVENTORY (15) --- Light Nuclear Core Improved Heat Sink Core Analyzer Improved Field Recycling Unit (0) Improved Datajack Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit High-capacity Matter Pod Improved Sensor Array Kinecellerator Medium Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle Flak Cannon Advanced Assault Cannon > --- INVENTORY -------- Light Nuclear Core Armored Treads Armored Treads Improved Sensor Array Advanced Targeting Computer Core Analyzer Improved Field Recycling Unit Gatling Laser Gauss Rifle Gauss Rifle Improved Light Cannon Improved Grenade Launcher Improved Datajack [Rating: 42] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 3 | . . . 2 1 Weapon 2 | . . 1 . 1 Parts Attached 96 | 7 5 16 25 43 Power 9 | 2 1 1 2 3 Engine 6 | 2 1 1 1 1 Core 3 | . . . 1 2 Reactor . | . . . . . Propulsion 17 | 2 . 6 3 6 Treads 14 | 2 . 6 3 3 Leg 3 | . . . . 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 25 | 1 1 1 7 15 Device 11 | . . 1 1 9 Storage 5 | 1 1 . 1 2 Processor 1 | . . . . 1 Hackware . | . . . . . Protection 8 | . . . 5 3 Artifact . | . . . . . Weapon 45 | 2 3 8 13 19 Energy Gun 5 | . 1 1 . 3 Energy Cannon 1 | . . . . 1 Ballistic Gun 25 | 2 1 5 9 8 Ballistic Cannon 8 | . . . 3 5 Launcher 5 | . 1 2 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Parts Lost 37 | . 2 1 . 34 Power 4 | . 1 . . 3 Propulsion 9 | . . 1 . 8 Utility 8 | . . . . 8 Weapon 16 | . 1 . . 15 Highest Loss Streak 11 | . 1 1 . 11 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 95 95 100 87 Engine 3 | . 10 11 6 . Core 4 | . . . 2 6 Treads 20 | . 28 30 27 15 Device 14 | . . 10 9 19 Storage 16 | . 27 11 17 14 Protection 3 | . . . 9 2 Energy Gun 2 | . . 6 . 2 Ballistic Gun 19 | . 24 22 25 15 Ballistic Cannon 3 | . . . 1 5 Naked Turns . | . . . . . Heaviest Build 63 | 13 35 33 53 63 Greatest Support 60 | 40 40 60 60 60 Greatest Overweight (x) 17 | 3 . 1 . 17 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 Most Carried 15 | 1 9 15 15 15 Average Carried 10 | . 6 11 14 10 Final Capacity 15 | 8 15 15 15 15 Final Carried 14 | 1 7 14 14 5 Class Distribution -------------------- 28% | Gunner 19% | Scavenger-Skirmisher 18% | Mutant 16% | Scavenger-Tank 7% | Skirmisher 4% | Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Tank | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 3231 | 249 243 589 494 1656 Remotely . | . . . . . Salvage Created 3622 | . 367 874 659 1722 Parts 223 | . 19 51 41 112 Haulers Intercepted 4 | . 1 2 . 1 Recyclers Shooed 4 | . 2 . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 82 | . 9 19 16 38 Guns 60 | . 6 17 15 22 Cannons 17 | . . . 1 16 AOE 5 | . 3 2 . . Classes Destroyed 15 | . 6 3 . 6 Worker 3 | . 1 1 1 . Builder 8 | . . 1 . 7 Hauler 4 | . 1 2 . 1 Recycler 5 | . 1 1 1 2 Operator 1 | . . . . 1 Watcher 3 | . 1 2 . . Swarmer 17 | . 3 . 6 8 Grunt 46 | . 6 17 6 17 Brawler 1 | . . 1 . . Duelist 1 | . . . . 1 Sentry 6 | . . 1 4 1 Specialist 4 | . . . . 4 Hunter 2 | . . . . 2 Programmer 4 | . . . . 4 Heavy 1 | . . . . 1 Best Kill Streak 11 | . 4 11 6 7 Combat Bots Only 10 | . 3 10 5 7 Max Kills in Single Turn 2 | . 2 2 2 2 Gunslinging 1 | . . . 1 . Exploded 2 | . 2 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 580 | . 57 71 81 371 Missed 161 | . 14 21 27 99 Damage Taken 6929 | . 492 609 785 5043 Core 908 | . 56 93 47 712 Absorbed by Shields 140 | . . . . 140 Redirected to Shielding 8 | . . . . 8 Regen/Repaired (Parts) 256 | . . 103 58 95 Core Remaining (%) 86 | 100 77 76 91 . Volleys Fired 250 | . 35 40 50 125 Largest 4 | . 2 3 3 4 Hottest 233 | . 85 111 85 233 Shots Fired 650 | . 65 96 148 341 Gun 503 | . 59 87 146 211 Cannon 126 | . . . 1 125 Launcher 21 | . 6 9 1 5 Special . | . . . . . Kinetic 576 | . 58 72 147 299 Thermal 53 | . 1 15 . 37 Explosive 21 | . 6 9 1 5 Electromagnetic . | . . . . . Robot Hit Streak 15 | . 6 11 15 9 Robot Miss Streak 10 | . 10 2 4 9 Penetration Max 1 | . . . 1 1 Secondary Targets 10 | . 2 2 4 2 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 368 | . 28 61 94 185 Core Hits 195 | . 28 36 33 98 Critical Kills 2 | . . . 1 1 Critical Parts Destroyed 2 | . . . 1 1 Critical Strikes 14 | . . . 2 12 Destroy 4 | . . . 2 2 Blast 8 | . . . . 8 Sever 2 | . . . . 2 Melee Attacks 5 | . . . . 5 Impact . | . . . . . Slashing 5 | . . . . 5 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7703 | 12 673 1191 1547 4280 Guns 5282 | . 340 871 1522 2549 Cannons 1497 | . . . 21 1476 Explosions 698 | . 325 296 . 77 Melee 111 | . . . . 111 Ramming 115 | 12 8 24 4 67 Kinetic 6027 | . 323 721 1543 3440 Thermal 796 | . 17 194 . 585 Explosive 654 | . 325 252 . 77 Electromagnetic . | . . . . . Impact . | . . . . . Slashing 111 | . . . . 111 Piercing . | . . . . . Highest Corruption 9 | . . 9 . 8 Average Corruption 5 | . . 7 . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 84 | . . 17 . 67 Message Errors 21 | . . 6 . 15 Matter Fused 23 | . . 4 . 19 Heat Flow Errors 9 | . . 2 . 7 Energy Discharges 11 | . . 1 . 10 Parts Rejected 1 | . . 1 . . Parts Fused 1 | . . . . 1 Data Loss (minor) 8 | . . 2 . 6 Data Loss (major) 1 | . . . . 1 Misfires 2 | . . . . 2 Alerts 4 | . . . . 4 Weapon Failures 3 | . . 1 . 2 Overload Shots . | . . . . . Overflow Damage 57 | . . . . 57 Projectiles 47 | . . . . 47 Explosions 10 | . . . . 10 Melee . | . . . . . Knockbacks 26 | 1 . . . 25 Impact 1 | 1 . . . . Kinetic 23 | . . . . 23 Secondary 2 | . . . . 2 Self-Inflicted Damage 19 | . . . 19 . Shots 1 | . . . 1 . Rammed 26 | 4 2 3 1 16 Targets Rammed 27 | 4 2 4 1 16 Kicked . | . . . . . Crushed 1 | . . 1 . . Highest Temperature 591 | . 44 206 375 591 Average Temperature 132 | . 17 58 78 193 Received Heat Transfer 1984 | . 225 276 369 1114 Effects 28 | . . . 1 27 Shutdowns 5 | . . . . 5 Energy Bleed 4 | . . . 1 3 Interference 8 | . . . . 8 Matter Decay 3 | . . . . 3 Short Circuit 5 | . . . . 5 Damage (minor) 2 | . . . . 2 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . 1 . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 1607 | . 37 420 . 1150 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 486 | . 245 410 292 486 Initial 109 | . . 27 109 95 Average 190 | . 97 236 174 208 Maximum Alert Level 2 | . 1 2 1 2 Low Security (%) 50 | 100 92 45 66 37 Level 1 43 | . 7 22 33 58 Level 2 6 | . . 31 . 4 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 23 | . 2 3 3 15 Investigation 8 | . 1 2 2 3 Extermination 4 | . . . . 4 Reinforcement 10 | . 1 1 1 7 Assault 1 | . . . . 1 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 10 | . 2 4 . 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 123 | . 13 25 27 58 Peak Tracking Total 7 | . 4 7 5 7 Tactical Retreats 2 | . . 1 . 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . 1 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 15 | . . 3 3 9 Max in Single Turn 2 | . . 2 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 17 | . 2 4 3 8 Terminals 9 | . 2 3 1 3 Fabricators 2 | . . . . 2 Repair Stations 3 | . . 1 1 1 Recycling Units . | . . . . . Scanalyzers 2 | . . . 1 1 Garrison Access 1 | . . . . 1 Total Hacks 46 | . 4 8 14 20 Successful 27 | . 1 3 12 11 Failed 19 | . 3 5 2 9 Catastrophic 3 | . . 1 1 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 16 | . 4 5 2 5 Fabricators 3 | . . . . 3 Repair Stations 10 | . . 3 3 4 Recycling Units . | . . . . . Scanalyzers 15 | . . . 9 6 Garrison Access 2 | . . . . 2 Terminal Hacks 6 | . 1 1 1 3 Prototype ID Bank 1 | . . 1 . . Level Access Points 1 | . 1 . . . Branch Access Points 1 | . . . . 1 Locate Traps 1 | . . . . 1 Registered Components 1 | . . . 1 . Zone Layout 1 | . . . . 1 Fabricator Hacks 2 | . . . . 2 Load Schematic 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks 6 | . . 2 2 2 Scan Component 3 | . . 1 1 1 Repair 3 | . . 1 1 1 Recycling Unit Hacks . | . . . . . Scanalyzer 13 | . . . 9 4 Insert Component 7 | . . . 5 2 Analyze 6 | . . . 4 2 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 15 | . 2 4 2 7 Full Trace Events 6 | . . 1 2 3 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 6 | . . . 4 2 Parts Built . | . . . . . Authchips . | . . . . . Time 73 | . . . . 73 Total Part Build Rating . | . . . . . Parts Repaired 3 | . . 1 1 1 Time 68 | . . 26 26 16 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 6 | . . . 4 2 Part Schematics Acquired 6 | . . . 4 2 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 6551 | 120 623 801 1340 3667 Spaces Moved 2851 | 67 320 389 691 1384 Core 12 | 7 . . . 5 Treads 2819 | 60 320 389 691 1359 Legs 20 | . . . . 20 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 170 Average Speed 192 | 155 160 161 160 227 Slowest Speed 900 | 200 160 240 170 900 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 4 53 30 37 26 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug 45 | . . . 14 31 Terrain Destroyed 177 | . 11 78 17 71 Melee . | . . . . . Projectile 35 | . . . 1 34 AOE 140 | . 11 78 14 37 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3387 | 77 370 492 825 1623 Wait 41 | . . 17 2 22 Move 2847 | 66 319 388 690 1384 Hop . | . . . . . Pick Up 54 | . 8 11 23 12 Fast Attach 33 | 6 1 7 2 17 Attach 37 | . 3 6 6 22 Detach 19 | . 1 7 3 8 Swap 26 | 1 1 3 17 4 Drop 48 | . . 9 31 8 Fire 250 | . 35 40 50 125 Melee 5 | . . . . 5 Ram . | . . . . . Kick . | . . . . . Crush 27 | 4 2 4 1 16 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials -7/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 121 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Identified exit to Materials 325 | -10/Materials | Build established: Mutant 744 | -10/Materials | Entered another Materials area 744 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 876 | -9/Materials | Repaired Lgt. Treads 1191 | -9/Materials | Build established: Skirmisher 1275 | -9/Materials | Destroyed 10 combat bots 1534 | -9/Materials | Discovered new exit (range 5) 1545 | -9/Materials | Entered another Materials area 1545 | -8/Materials | Evolved 2 slots: Utility x2 1860 | -8/Materials | Build established: Scavenger-Tank 2008 | -8/Materials | Repaired Grenade Launcher 2868 | -8/Materials | Discovered new exit (range 9) 2877 | -8/Materials | Build established: Tank 2885 | -8/Materials | Entered Factory 2885 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3182 | -7/Factory | Build established: Gunner 3577 | -7/Factory | Repaired Med. Armor Plating 3740 | -7/Factory | Identified exit to Lower Caves 4115 | -7/Factory | Lost 3 parts (2u1w) 4367 | -7/Factory | Core integrity fell below 50% 4417 | -7/Factory | Lost 3 parts (2n1w) 5028 | -7/Factory | Lost 6 parts (1u5w) 5570 | -7/Factory | Build established: Scavenger-Skirmisher 6399 | -7/Factory | Lost 6 parts (2p1n1u2w) 6407 | -7/Factory | Core integrity fell below 20% 6417 | -7/Factory | Destroyed 7 combat bots 6485 | -7/Factory | First assault squad dispatched 6552 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- Imp. Sensor Array destroyed. Lgt. Nuclear Core destroyed. L-41 Fighter destroyed. K-01 Serf collects debris. Acquired Axe. K-01 Serf collects debris. Acquired Core Shielding. R-06 Scavenger collects Com. Wheel. Aluminum Leg destroyed. Autogun destroyed. Acquired Imp. Deuterium Engine. Particle Gun destroyed. R-06 Scavenger collects Microactuators. R-06 Scavenger collects Carbon-fiber Leg. Imp. Heat Sink destroyed. Aluminum Leg destroyed. L-41 Fighter Carbon-fiber Leg severed. R-06 Scavenger collects Autogun. Critical hit (Burn: +26). L-41 Fighter Imp. Deuterium Engine severed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????### | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# " | | ???????????????????????? ????????????????????# " | | ??????????????????????? ????????????????????# " | | ??????????????????????? ????????????????????# " | | ???????????????????? ????????????????????# | | ???????????????????? ????????????????????# | | ???????????????????? ????????????????????# " | | ???????????????????? ????????????????????# " | | ???????????????????? #???????????????????# " | | ???????????????????# #???###?????#???"???# | | ???????????????????# ####T ####### ???### | | ???????????????????? ###+####### | | ???????????????????# u | | ???????????????????#" % % % | | ???????????????????#" """" """" """" | | ???????????????????#"u""""*"""" """" | | ???????????????????#Tk""""l""""%"""" | | ?????????????????###"i"""@g!""" """" ########### | | ?????????????????# #" """"g"""" """" #???????# | | ?????????????####### " % """" """ #???????# | | ?????????????# k % % % ######### | | ?????????????# r a + | | ????????? =[/ %! = ######################## | | ???????? %# ##?????????????????????? | | ???????? ????# [ #??????????????????????? | | ?????????????#% = #??????????????????????? | | ???????????? # =%[ % #??????????????????????? | | ????????????"# * %??????????????????????? | | ???????????? + ?????????????????????? | | ?????????? # ????????????????????? | | ?????????? # ???????????????????? | | ?????????? ??# ??????????????????? | | ?????????????###+########### ?????????????????? | | ??????????????? ????????? ????????????????? | | ????????????????????????????? ?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 375 Core Shielding 20 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 3 Kinecelleration 30 Item Schematics ----------------- Grenade Launcher | -8/Materials | Scanalyzed Particle Gun | -8/Materials | Scanalyzed Med. Armor Plating | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Imp. Grenade Launcher | -7/Factory | Scanalyzed Arm. Treads | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrusterEfficiencyCorpse Manual? 0 Play Time 01:13:09 Cumulative 8.8 hours Start 2024.08.04 @ 14:44:53 End 2024.08.04 @ 16:12:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3e37ca56-3c8c-4018-a499-6331e3c78f59