Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.25 @ 01:26:57 Player: ZOT Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (47) 235 Value Destroyed (1881) 1881 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (75) 75 TOTAL SCORE: 5271 Bonus ------- High Alert Combat Kills 46 Follower Combat Kills 42 Friendly Fire -13 Cogmind --------- Core Integrity 0/700 Matter 115/300 Energy 298/300 System Corruption 8% Temperature Warm (138) Movement Core (150) Ox2 Location -7/Storage Parts ------- > --- POWER (2) -------- Enhanced Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Power Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cooled VTOL Module Improved Salvage Targeting Computer Transmission Jammer Drone Bay (2/2) Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Light Ion Engine Enhanced Nuclear Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Airjet Improved Airjet > --- UTILITY ---------- Improved Sensor Array Power Shielding Drone Bay Drone Bay Drone Bay > --- WEAPON ----------- Particle Gun Precision Rocket Launcher > --- INVENTORY -------- Cooled VTOL Module Improved Salvage Targeting Computer Transmission Jammer [Rating: 48] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Compact Wheel Leg Titanium Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Utility Advanced Targeting Computer Device Improved Sensor Array Processor Advanced Targeting Computer Hackware Hacking Suite Protection Power Shielding Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Precision Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Sto Slots Evolved 6 | . . . 2 . 2 2 . Power 1 | . . . . . 1 . . Propulsion 2 | . . . . . 1 1 . Utility 3 | . . . 2 . . 1 . Weapon . | . . . . . . . . Parts Attached 82 | 5 1 1 1 5 38 10 21 Power 15 | 1 . . . 1 10 . 3 Engine 9 | 1 . . . 1 6 . 1 Core 6 | . . . . . 4 . 2 Reactor . | . . . . . . . . Propulsion 20 | 2 . . . 1 8 2 7 Treads . | . . . . . . . . Leg 6 | . . . . . 2 2 2 Wheel 4 | 2 . . . 1 1 . . Hover 10 | . . . . . 5 . 5 Flight . | . . . . . . . . Utility 20 | . 1 1 1 1 8 3 5 Device 13 | . . 1 . 1 4 3 4 Storage . | . . . . . . . . Processor 5 | . . . 1 . 4 . . Hackware 1 | . 1 . . . . . . Protection 1 | . . . . . . . 1 Artifact . | . . . . . . . . Weapon 27 | 2 . . . 2 12 5 6 Energy Gun 15 | 1 . . . 1 6 3 4 Energy Cannon 2 | . . . . . 2 . . Ballistic Gun 3 | 1 . . . 1 1 . . Ballistic Cannon . | . . . . . . . . Launcher 6 | . . . . . 3 2 1 Special Weapon 1 | . . . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 2 Parts Lost 43 | . . . . . 15 5 23 Power 7 | . . . . . 4 . 3 Propulsion 15 | . . . . . 3 3 9 Utility 9 | . . . . . 4 . 5 Weapon 12 | . . . . . 4 2 6 Highest Loss Streak 11 | . . . . . 7 4 11 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 81 | . 74 92 81 99 79 85 73 Engine 5 | . 14 14 11 11 5 . 1 Core 6 | . . . . . 7 15 9 Leg 4 | . . . . . 3 10 7 Wheel 9 | . 28 28 22 22 7 . . Hover 5 | . . . . . 6 9 9 Device 10 | . . 7 11 21 6 13 14 Processor 15 | . . . 4 11 23 23 14 Hackware 3 | . 3 14 11 11 1 . . Energy Gun 9 | . 14 14 11 11 7 8 7 Energy Cannon 1 | . . . . . 2 . . Ballistic Gun 5 | . 14 14 11 11 5 3 . Launcher 1 | . . . . . 1 . 2 Naked Turns . | . . . . . . . . Heaviest Build 42 | 9 9 11 11 16 26 28 42 Greatest Support 47 | 32 32 32 32 32 32 34 47 Greatest Overweight (x) 4 | . . . . . 4 1 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | 2 4 5 5 5 5 5 5 Average Carried 4 | 1 2 4 4 4 4 3 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | 2 4 5 5 5 5 5 5 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Sto Matter Collected 1418 | 250 14 5 47 62 563 142 335 Remotely . | . . . . . . . . Salvage Created 1973 | . 14 . 62 201 794 386 516 Parts 78 | . 2 . 5 5 39 14 13 Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed 4 | . . . . 1 2 . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Sto Combat Hostiles Destroyed 33 | . . . . . 15 9 9 Guns 18 | . . . . . 11 3 4 Cannons 1 | . . . . . 1 . . AOE 13 | . . . . . 3 6 4 Classes Destroyed 12 | . 1 . 1 1 6 1 2 Worker 1 | . . . . . 1 . . Builder 1 | . . . . . 1 . . Hauler 1 | . . . 1 . . . . Recycler 5 | . . . . 3 . . 2 Operator 5 | . 1 . 1 . 2 1 . Watcher 3 | . . . . . 2 1 . Swarmer 1 | . . . . . . . 1 Grunt 19 | . . . . . 10 7 2 Duelist 2 | . . . . . . 1 1 Sentry 6 | . . . . . 3 . 3 Hunter 3 | . . . . . 2 1 . Assembled 2 | . . . . . . . 2 Best Kill Streak 5 | . 1 . 1 2 4 5 3 Combat Bots Only 5 | . . . . . 3 5 3 Max Kills in Single Turn 2 | . 1 . 1 1 2 2 2 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . 2 2 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Sto Damage Taken 4125 | . 22 . 37 . 1487 280 2299 Core 1128 | . 12 . . . 379 23 714 Absorbed by Shields 284 | . . . . . 28 60 196 Redirected to Shielding 28 | . . . . . . . 28 Regen/Repaired (Parts) 38 | . . . . . 38 . . Core Remaining (%) 81 | 100 . 95 . 100 31 . . Volleys Fired 176 | . 3 . 9 4 76 24 60 Largest 2 | . 2 . 2 2 2 2 2 Hottest 143 | . 70 . 70 68 120 115 143 Shots Fired 274 | . 6 . 18 8 117 41 84 Gun 230 | . 6 . 18 8 97 37 64 Cannon 16 | . . . . . 16 . . Launcher 25 | . . . . . 4 4 17 Special 3 | . . . . . . . 3 Kinetic 69 | . 3 . 9 4 40 13 . Thermal 121 | . 3 . 9 . 44 4 61 Explosive 25 | . . . . . 4 4 17 Electromagnetic 56 | . . . . 4 29 20 3 Robot Hit Streak 12 | . 3 . 5 4 12 6 11 Robot Miss Streak 4 | . . . 4 3 3 3 4 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 166 | . 3 . 10 4 85 28 36 Core Hits 108 | . 2 . 4 3 51 23 25 Critical Kills 2 | . . . 1 1 . . . Critical Parts Destroyed 1 | . . . . . 1 . . Critical Strikes 4 | . . . 2 1 1 . . Burn 1 | . . . 1 . . . . Destroy 3 | . . . 1 1 1 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5120 | . 38 . 132 75 2074 1268 1533 Guns 2161 | . 38 . 132 75 1025 401 490 Cannons 278 | . . . . . 278 . . Explosions 2681 | . . . . . 771 867 1043 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 621 | . 13 . 70 43 379 116 . Thermal 2100 | . 25 . 62 . 924 506 583 Explosive 1684 | . . . . . 368 396 920 Electromagnetic 715 | . . . . 32 403 250 30 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . . . . . 1 . 8 Average Corruption 2 | . . . . . 1 . 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 12 | . . . . . 5 . 7 Message Errors 1 | . . . . . . . 1 Matter Fused 2 | . . . . . . . 2 Energy Discharges 4 | . . . . . 2 . 2 Data Loss (minor) 1 | . . . . . 1 . . Data Loss (major) 2 | . . . . . 1 . 1 Alerts 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 269 | . . . . . 111 51 107 Projectiles . | . . . . . . . . Explosions 269 | . . . . . 111 51 107 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 362 | . . . . . 120 111 131 Shots 10 | . . . . . 3 2 5 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 561 | . 9 . . . 561 146 506 Average Temperature 156 | . 6 . . . 162 59 196 Received Heat Transfer 969 | . 12 . . . 555 100 302 Effects 43 | . . . . . 24 . 19 Shutdowns 10 | . . . . . 3 . 7 Energy Bleed 4 | . . . . . 3 . 1 Interference 8 | . . . . . 6 . 2 Matter Decay 3 | . . . . . 2 . 1 Short Circuit 5 | . . . . . 3 . 2 Damage (minor) 4 | . . . . . 2 . 2 Damage (major) 9 | . . . . . 5 . 4 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . 2 . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 6 | . . . 1 . 2 . 3 Heat Transferred 3222 | . 74 . 259 . 1351 424 1114 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . . . . . 2 1 1 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Sto Peak Influence 494 | . 5 1 167 29 304 494 412 Initial 224 | . . 1 . 14 11 121 224 Average 158 | . 1 1 69 19 146 344 249 Maximum Alert Level 2 | . . . . . 1 2 2 Low Security (%) 56 | 100 100 100 100 100 58 26 15 Level 1 38 | . . . . . 41 28 84 Level 2 5 | . . . . . . 44 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 1 . 1 . 3 2 3 Investigation 1 | . . . 1 . . . . Extermination 2 | . . . . . . 1 1 Reinforcement 6 | . 1 . . . 3 1 1 Assault . | . . . . . . . . Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Sto Distress Signals 4 | . . . . . 3 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 76 | . 4 . 7 1 24 9 31 Peak Tracking Total 12 | . 3 . 3 1 4 4 12 Tactical Retreats 3 | . . . . . 2 . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Sto Traps Triggered 5 | . 1 . . . . . 4 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 10 | . . . 10 . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Sto Machines Disabled 20 | . . . . . 6 6 8 Max in Single Turn 4 | . . . . . 3 4 2 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Sto Machines Accessed 18 | . . . 2 . 6 3 7 Terminals 15 | . . . 2 . 4 2 7 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units 1 | . . . . . 1 . . Scanalyzers 1 | . . . . . . 1 . Garrison Access . | . . . . . . . . Total Hacks 54 | . . . 11 . 24 7 12 Successful 28 | . . . 8 . 12 3 5 Failed 26 | . . . 3 . 12 4 7 Catastrophic 2 | . . . . . . . 2 Database Lockouts . | . . . . . . . . Manual 11 | . . . 1 . 4 3 3 Terminals 40 | . . . 11 . 13 4 12 Fabricators . | . . . . . . . . Repair Stations 7 | . . . . . 7 . . Recycling Units 4 | . . . . . 4 . . Scanalyzers 3 | . . . . . . 3 . Garrison Access . | . . . . . . . . Terminal Hacks 20 | . . . 8 . 6 1 5 Prototype ID Bank 3 | . . . . . 2 . 1 Open Door 3 | . . . . . . . 3 Open DSF 1 | . . . . . . 1 . Alert Level 3 | . . . 3 . . . . Unreport Threat 1 | . . . 1 . . . . Locate Traps 2 | . . . 1 . 1 . . Disarm Traps 2 | . . . 2 . . . . Dispatch Records 1 | . . . . . . . 1 Zone Layout 4 | . . . 1 . 3 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . . . . 4 . . Scan Component 2 | . . . . . 2 . . Repair 2 | . . . . . 2 . . Recycling Unit Hacks 2 | . . . . . 2 . . Report Inventory 1 | . . . . . 1 . . Retrieve Components 1 | . . . . . 1 . . Scanalyzer 2 | . . . . . . 2 . Insert Component 1 | . . . . . . 1 . Analyze 1 | . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . 1 . 1 . . Used 1 | . . . 1 . . . . Hacking Detections 14 | . . . 2 . 6 2 4 Full Trace Events 2 | . . . 1 . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . . 2 . . Time 58 | . . . . . 58 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . . . . . 10 . . Parts Scanalyzed 1 | . . . . . . 1 . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Sto Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 3 2 2 . . Highest-Rated Group 40 | . . 40 40 24 24 . . Highest-Rated Ally 16 | . . 16 16 16 16 . . Total Orders 2 | . . 1 1 . . . . AID 2 | . . 1 1 . . . . Ally Attacks 20 | . . . 13 1 6 . . Total Damage 184 | . . . 136 11 37 . . Kills 7 | . . . 7 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Sto Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Sto Turns Passed 2640 | 46 91 193 221 223 925 305 636 Spaces Moved 1840 | 35 79 154 175 178 582 167 470 Core 121 | 1 . . . . 27 . 93 Treads . | . . . . . . . . Legs 312 | . . . . . 75 100 137 Wheels 822 | 34 79 154 175 178 202 . . Hover 585 | . . . . . 278 67 240 Flight . | . . . . . . . . Fastest Speed 43 | 50 100 100 100 100 50 52 43 Average Speed 91 | 98 100 100 100 100 83 101 85 Slowest Speed 250 | 100 100 100 100 100 250 130 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 3 20 42 14 39 44 4 74 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 3 | . . . 1 . 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . Scrap Searched 3 | . . 2 . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 308 | . . . . . 57 84 167 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 308 | . . . . . 57 84 167 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Sto Total 2524 | 46 85 192 203 216 902 260 620 Wait 351 | . . 37 17 24 173 52 48 Move 1833 | 34 78 153 174 177 581 166 470 Hop . | . . . . . . . . Pick Up 51 | 7 3 1 1 2 18 5 14 Fast Attach 19 | . . 1 1 1 12 1 3 Attach 47 | 5 1 . . . 19 6 16 Detach 10 | . . . . . 5 2 3 Swap 16 | . . . . 4 7 3 2 Drop 21 | . . . 1 4 11 1 4 Fire 176 | . 3 . 9 4 76 24 60 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 16) 138 | -10/Materials | Entered Mines 147 | -10/Mines | Learned location of 1 exit from Materials 170 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 301 | -10/Mines | Discovered new exit (range 10) 316 | -10/Mines | Learned location of Storage (-7) 317 | -10/Mines | Build established: Mutant 331 | -10/Mines | Entered Materials 331 | -9/Materials | Accompanied by 3 allies 331 | -9/Materials | Evolved 2 slots: Utility x2 332 | -9/Materials | Identified exit to Mines 537 | -9/Materials | Discovered exit to Mines (range 7) 552 | -9/Materials | Entered Mines 552 | -9/Mines | Accompanied by 2 allies 618 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 752 | -9/Mines | Discovered new exit (range 16) 775 | -9/Mines | Entered Materials 775 | -8/Materials | Accompanied by 2 allies 775 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 833 | -8/Materials | Repaired Sensor Array 867 | -8/Materials | Repaired Imp. Ion Engine 948 | -8/Materials | Lost 7 parts (2p3u2w) 999 | -8/Materials | Build established: Scavenger-Mutant 1182 | -8/Materials | Lost 3 parts (1p1n1w) 1255 | -8/Materials | Lost 4 parts (1p2n1w) 1279 | -8/Materials | Core integrity fell below 50% 1409 | -8/Materials | Build established: Mutant 1694 | -8/Materials | Discovered new exit (range 10) 1700 | -8/Materials | Identified exit to Factory 1700 | -8/Materials | Entered Factory 1700 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1774 | -7/Factory | Build established: Scavenger-Mutant 1900 | -7/Factory | Lost 4 parts (2n2w) 1988 | -7/Factory | Discovered new exit (range 13) 2003 | -7/Factory | Identified exit to Storage 2005 | -7/Factory | Entered Storage 2184 | -7/Storage | Build established: Mutant 2324 | -7/Storage | Core integrity fell below 50% 2338 | -7/Storage | Lost 11 parts (2p4n3u2w) 2602 | -7/Storage | Assembled infested ambush trap array 2622 | -7/Storage | Garrison activated, responded to threat 2640 | -7/Storage | Core integrity fell below 20% 2641 | -7/Storage | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 02620_ Dropped Particle Gun. 02622_ ALERT: Activating Garrison Access S001. 02622_ Connecting with Door Terminal... 02622_ S-27 Virus destroyed. 02622_ as-19355 destroyed. 02633_ Door Terminal disabled. 02635_ Imp. Hover Unit destroyed. 02635_ Drone Bay destroyed. 02635_ Imp. Airjet destroyed. 02635_ K-01 Serf destroyed. 02637_ Imp. Airjet destroyed. 02637_ Imp. Sensor Array destroyed. 02638_ Prc. Rocket Launcher destroyed. 02639_ The unstable cave ceiling collapses. 02640_ Imp. Melee Analysis Suite melted. 02640_ L-41 Fighter destroyed. 02641_ Hvy. Laser destroyed. 02641_ Imp. Hover Unit destroyed. 02641_ Critical hit (Burn: +37). 02641_ R-06 Scavenger collects Imp. Heat Sink. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????########?????????????????????????? | | ????????????????#]] [[[#?????????????????????????? | | ????????????????#]] [[[#?????????????????????????? | | ????????????????#]] #?????????????????????????? | | #####??? ##?# ####??????????????????????? | | #### * ####" "### ###????????????????????? | | / Y*% d ##???????????????????? | | #### %[=%[ d """""###????####?????????? | | #???# =Y ""Y"" # = #?????????? | | = #?? r =g #?????????? | | #??# @ !%! #?????????? | | #???# !!g #?????????? | | #???## # g #?????????? | | ####???#T ?## a +?????????? | | #####???##"???# "" #?????????? | | #?????????# """ ""Y"" w ??????????? | | #?????????# """g """"" # # ??????????? | | #?????????# gg # #? ??????????? | | #?????????####r######### #?? ???????????? | | ##???????????# ????????? #???###???????????? | | # ???????????/ ?????????? #?????????????????? | | # "????????? #??????????? #?????????????????? | | # ??????????????????????###?????????????????? | | ##### ??????????????????????????????????????????? | | #? ??????????????????????????????????????????? | | #? ??????????????????????????????????????????? | | ##+############???????????????????????????????? | | ## ## ! #??????????????????#############? | | ## ## % #??????????????????# #? | | ## # #??????????????????# #? | | + ## " #??????????????????# #? | | ## ## #????????????###???# #? | | ## # " #????????????# #???# #? | | # ### # #???########?# ##??# #? | | ### # #?### ## ### T#### ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Power Shielding 33 Evasion (%) 56 Targeting Accuracy 16 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Challenges ------------ None Game ------ Seed ContainmentScatterClaymores Manual? 0 Play Time 01:13:45 Cumulative 24.1 hours Start 2022.03.25 @ 00:13:52 End 2022.03.25 @ 01:26:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 23 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a04e4612-49fe-499e-8550-e42f713678f9