Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.03 @ 12:58:38 Player: ZLD1 Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (63) 315 Value Destroyed (2279) 2279 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (211) 211 TOTAL SCORE: 5845 Bonus ------- High Alert Combat Kills 211 Cogmind --------- Core Integrity 0/850 Matter 40/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (1400) Ox27 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Signal Interpreter > --- WEAPON (4) ------- Power Maul > --- INVENTORY (25) --- Improved Ion Engine Light Nuclear Core Angular Momentum Engine Large Storage Unit Sensor Array Advanced Terrain Scan Processor Transport Network Coupler Melee Analysis Suite Melee Analysis Suite Microactuators Improved Core Shielding Improved Medium Armor Plating High-powered Tractor Beam Power Maul Power Maul Power Maul Power Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Signal Interpreter Hardened Medium Armor Plating Remote Shield > --- WEAPON ----------- Heavy Assault Cannon Heavy Assault Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Nuclear Core Huge Storage Unit Sensor Array Transport Network Coupler Melee Analysis Suite Melee Analysis Suite Core Shielding Shield Generator High-powered Tractor Beam Heavy Assault Rifle Heavy Assault Cannon Katana [Rating: 31] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Utility Signal Interpreter Device Shield Generator Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Core Shielding Weapon Heavy Assault Cannon Energy Gun Heavy EM Shotgun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Assault Cannon Impact Weapon Power Maul Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 ------- Run | Jun Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . 1 . Propulsion 2 | . . . . 1 1 Utility 3 | . . 1 1 . 1 Weapon 2 | . . 1 1 . . Parts Attached 52 | 5 5 9 26 5 2 Power 9 | 1 . 3 5 . . Engine 7 | 1 . 3 3 . . Core 2 | . . . 2 . . Reactor . | . . . . . . Propulsion 9 | 2 2 2 3 . . Treads 9 | 2 2 2 3 . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 1 2 1 7 2 . Device 2 | . . . 2 . . Storage 4 | 1 1 . 1 1 . Processor 1 | . 1 . . . . Hackware 1 | . . . 1 . . Protection 5 | . . 1 3 1 . Artifact . | . . . . . . Weapon 21 | 1 1 3 11 3 2 Energy Gun 2 | . . . 2 . . Energy Cannon . | . . . . . . Ballistic Gun 10 | 1 1 3 4 1 . Ballistic Cannon 6 | . . . 4 2 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 2 | . . . . . 2 Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Parts Lost 25 | . 1 2 10 4 8 Power 7 | . 1 2 3 . 1 Propulsion 5 | . . . 3 1 1 Utility 5 | . . . 2 1 2 Weapon 8 | . . . 2 2 4 Highest Loss Streak 7 | . 1 1 5 1 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 74 | . 88 93 90 63 44 Engine 6 | . 13 10 5 7 3 Treads 13 | . 28 21 17 8 3 Device 2 | . . . 1 7 3 Storage 8 | . 14 11 9 7 6 Processor 8 | . 12 11 9 7 6 Protection 8 | . . 8 14 6 3 Energy Gun 2 | . . . 6 . . Ballistic Gun 12 | . 19 30 15 . 3 Ballistic Cannon 7 | . . . 7 14 7 Impact Weapon 1 | . . . . . 5 Naked Turns . | . . . . . . Heaviest Build 121 | 9 25 35 62 121 111 Greatest Support 46 | 40 46 46 46 43 20 Greatest Overweight (x) 36 | . . 1 2 6 36 Average Overweight (x) 1 | . . . . 3 10 Largest Inventory Capacity 25 | 8 15 15 15 25 25 Average Capacity 18 | 6 9 15 15 23 25 Most Carried 20 | 4 7 14 15 20 19 Average Carried 14 | 1 4 9 14 17 17 Final Capacity 25 | 8 15 15 15 25 25 Final Carried 17 | 1 6 14 13 17 17 Class Distribution -------------------- 51% | Tank 34% | Mutant 14% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Tank | -7/Factory Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Jun Mat Mat Mat Fac Fac Matter Collected 1660 | 156 30 339 1004 61 70 Remotely . | . . . . . . Salvage Created 2361 | . 42 475 1650 97 97 Parts 129 | . 6 34 77 9 3 Haulers Intercepted 2 | . . 2 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Jun Mat Mat Mat Fac Fac Combat Hostiles Destroyed 54 | . 3 9 36 3 3 Melee 4 | . . . 3 . 1 Guns 27 | . 3 9 14 1 . Cannons 21 | . . . 17 2 2 AOE 2 | . . . 2 . . Classes Destroyed 13 | . 1 4 7 . 1 Worker 2 | . . . 2 . . Builder 2 | . . . 1 1 . Hauler 2 | . . 2 . . . Recycler 2 | . . . 2 . . Watcher 1 | . . . 1 . . Swarmer 10 | . 3 2 4 1 . Grunt 24 | . . 2 21 . 1 Brawler 1 | . . . 1 . . Duelist 4 | . . 2 2 . . Protector 1 | . . . 1 . . Sentry 10 | . . 3 5 2 . Specialist 2 | . . . 2 . . Programmer 2 | . . . . . 2 Best Kill Streak 7 | . 3 2 7 2 1 Combat Bots Only 5 | . 3 2 5 1 1 Max Kills in Single Turn 2 | . 1 1 2 1 1 Gunslinging 1 | . . . 1 . . Exploded 2 | . . . 2 . . Melee 1 | . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Jun Mat Mat Mat Fac Fac Damage Taken 5524 | . 300 373 2508 548 1795 Core 1233 | . 18 56 251 55 853 Absorbed by Shields 345 | . . . 28 236 81 Redirected to Shielding 89 | . . 13 31 3 42 Regen/Repaired (Parts) 106 | . . 106 . . . Core Remaining (%) 84 | 100 92 86 54 92 . Volleys Fired 140 | . 12 25 82 12 9 Largest 4 | . 2 3 4 3 3 Hottest 175 | . 40 69 175 131 131 Shots Fired 352 | . 17 67 215 29 24 Gun 248 | . 17 67 152 6 6 Cannon 104 | . . . 63 23 18 Launcher . | . . . . . . Special . | . . . . . . Kinetic 318 | . 17 67 181 29 24 Thermal 10 | . . . 10 . . Explosive . | . . . . . . Electromagnetic 24 | . . . 24 . . Robot Hit Streak 26 | . 2 21 26 6 4 Robot Miss Streak 5 | . 5 2 5 5 4 Penetration Max 1 | . . . 1 . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 233 | . 8 50 143 16 16 Core Hits 109 | . 4 24 73 4 4 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 9 | . . 1 5 2 1 Burn 2 | . . . 2 . . Destroy 1 | . . 1 . . . Blast 6 | . . . 3 2 1 Melee Attacks 10 | . . . 3 . 7 Impact 7 | . . . . . 7 Slashing 3 | . . . 3 . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks 3 | . . . . . 3 Damage Inflicted 5258 | . 63 658 3226 581 730 Guns 2544 | . 63 656 1714 89 22 Cannons 2340 | . . . 1417 492 431 Explosions . | . . . . . . Melee 370 | . . . 93 . 277 Ramming 4 | . . 2 2 . . Kinetic 4351 | . 63 656 2598 581 453 Thermal 119 | . . . 119 . . Explosive . | . . . . . . Electromagnetic 414 | . . . 414 . . Impact 277 | . . . . . 277 Slashing 93 | . . . 93 . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . . . . . 5 Message Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 3 | . . . . . 3 Overload Shots . | . . . . . . Overflow Damage 142 | . . . 9 51 82 Projectiles 89 | . . . 9 51 29 Explosions . | . . . . . . Melee 53 | . . . . . 53 Knockbacks 26 | . . . 18 1 7 Impact 2 | . . . . . 2 Kinetic 21 | . . . 16 1 4 Secondary 3 | . . . 2 . 1 Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 2 | . . 1 1 . . Targets Rammed 2 | . . 1 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 544 | . . 44 544 234 97 Average Temperature 171 | . . 17 209 71 33 Received Heat Transfer 1512 | . . 66 1125 88 233 Effects 22 | . . . 22 . . Shutdowns 6 | . . . 6 . . Energy Bleed 3 | . . . 3 . . Interference 4 | . . . 4 . . Matter Decay 1 | . . . 1 . . Short Circuit 1 | . . . 1 . . Damage (minor) 5 | . . . 5 . . Damage (major) 1 | . . . 1 . . Damage (core) 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 2 | . . . . . 2 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 407 | . . . 407 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Jun Mat Mat Mat Fac Fac Peak Influence 677 | . 115 188 677 339 72 Initial 308 | . . 44 76 308 30 Average 182 | . 39 112 341 213 29 Maximum Alert Level 2 | . . . 2 1 . Low Security (%) 69 | 100 100 100 34 57 100 Level 1 16 | . . . 22 42 . Level 2 14 | . . . 42 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 1 . 8 2 1 Investigation 1 | . . . 1 . . Extermination 2 | . . . . 1 1 Reinforcement 8 | . 1 . 6 1 . Assault 1 | . . . 1 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Jun Mat Mat Mat Fac Fac Distress Signals 10 | . . 3 6 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 93 | . 9 14 54 5 11 Peak Tracking Total 8 | . 5 6 8 2 4 Tactical Retreats 10 | . 1 3 1 . 5 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Jun Mat Mat Mat Fac Fac Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Jun Mat Mat Mat Fac Fac Machines Disabled 3 | . . . 2 . 1 Max in Single Turn 1 | . . . 1 . 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Jun Mat Mat Mat Fac Fac Machines Accessed 3 | . . 1 1 1 . Terminals 2 | . . . 1 1 . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 7 | . . 4 2 1 . Successful 4 | . . 2 1 1 . Failed 3 | . . 2 1 . . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 3 | . . . 2 1 . Fabricators . | . . . . . . Repair Stations 4 | . . 4 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . . 1 1 . Branch Access Points 1 | . . . 1 . . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . 1 . . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 32 | . . 32 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Jun Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Jun Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Jun Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Jun Mat Mat Mat Fac Fac Turns Passed 4655 | 90 377 624 1562 934 1068 Spaces Moved 1317 | 55 209 263 467 193 130 Core 40 | 7 . . . . 33 Treads 1277 | 48 209 263 467 193 97 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 240 560 Average Speed 277 | 146 160 161 199 446 790 Slowest Speed 1850 | 160 160 240 320 640 1850 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 4 48 34 51 8 4 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 28 | . . . 11 11 6 Melee . | . . . . . . Projectile 28 | . . . 11 11 6 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Jun Mat Mat Mat Fac Fac Total 2042 | 65 238 417 938 237 147 Wait 450 | . . 102 331 17 . Move 1312 | 54 208 262 466 192 130 Hop . | . . . . . . Pick Up 57 | 6 10 16 13 10 2 Fast Attach 6 | . . . 6 . . Attach 33 | 5 2 6 14 4 2 Detach 2 | . . . 2 . . Swap 13 | . 3 3 6 1 . Drop 20 | . 3 2 14 1 . Fire 140 | . 12 25 82 12 9 Melee 7 | . . . 3 . 4 Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . . 1 1 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 16) 91 | -11/Junkyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 12) 306 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 16) 465 | -10/Materials | Identified exit to Materials 468 | -10/Materials | Entered another Materials area 468 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 808 | -9/Materials | Repaired Imp. Treads 946 | -9/Materials | Build established: Tank 1078 | -9/Materials | Discovered new exit (range 8) 1090 | -9/Materials | Identified exit to Materials 1092 | -9/Materials | Entered another Materials area 1092 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2193 | -8/Materials | Lost 5 parts (1p2n1u1w) 2292 | -8/Materials | First assault squad dispatched 2643 | -8/Materials | Discovered new exit (range 4) 2650 | -8/Materials | Identified exit to Factory 2654 | -8/Materials | Entered Factory 2654 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3463 | -7/Factory | Discovered new exit (range 11) 3565 | -7/Factory | Identified exit to Factory 3588 | -7/Factory | Entered another Factory area 3588 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3782 | -6/Factory | Build established: Scavenger-Tank 4241 | -6/Factory | Lost 7 parts (1p1n2u3w) 4490 | -6/Factory | Build established: Mutant 4605 | -6/Factory | Core integrity fell below 50% 4628 | -6/Factory | Core integrity fell below 20% 4656 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 04619_ K-01 Serf cleans the Matter Pump. 04620_ Penetrated by Slug. 04631_ K-01 Serf cleans the Matter Pump. 04632_ Penetrated by Slug. 04632_ Slug penetrates Fabricator. 04635_ H-66 Slayer knocked back. 04635_ Penetrated by Slug. 04636_ K-01 Serf cleans the Matter Pump. 04643_ H-66 Slayer IFF system glitched. 04643_ U-05 Engineer destroyed. 04643_ Slug penetrates U-05 Engineer. 04643_ U-05 Engineer destroyed. 04643_ K-01 Serf collects debris. 04648_ K-01 Serf destroyed. 04649_ K-01 Serf collects debris. 04651_ Power Maul destroyed. 04651_ K-01 Serf collects debris. 04654_ K-01 Serf cleans the Matter Pump. 04656_ Fabricator releases U-05 Engineer. 04656_ Penetrated by Slug. 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""" h ????????? | | ??????? ????????? | | ?????? p ?????????? | | #+#######+??????######+##### ?????????? | | ????????????????????? ????? ??????????? | | ???????????????????? ????? ??????????? | | ???????????????????? *??????? ??????????? | | ??????????????????? ??????? ???????????? | | ??????????????????? ??????? ???????????? | | ??????????????????? ????????? ????????????? | | ??????????????????? ???????????######????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Core Shielding 20 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GodHackingChronowheel Manual? 0 Play Time 00:28:35 Cumulative 48.1 hours Start 2023.05.03 @ 12:27:05 End 2023.05.03 @ 12:58:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 106 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 40 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 64x52 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4cc559e2-7445-4877-8954-58273de77fa3