Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.31 @ 20:34:15 Player: archydragon Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (47) 235 Value Destroyed (1411) 1411 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3286 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 275/300 Energy 238/240 System Corruption 0% Temperature Cool (76) Movement Treading (225) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- Advanced Treads > --- UTILITY (5) ------ Medium Storage Unit Trap Scanner Improved Signal Interpreter Improved Targeting Computer Improved Utility Shielding > --- WEAPON (2) ------- Field Laser > --- INVENTORY (10) --- Light Ion Engine Light Ion Engine Small Battery (100) Visual Processing Unit Transmission Jammer Transmission Jammer Medium Reactive Plating Mining Laser Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Medium Storage Unit Trap Scanner Improved Signal Interpreter Improved Targeting Computer Improved Utility Shielding > --- WEAPON ----------- Field Laser Field Laser > --- INVENTORY -------- Light Ion Engine Light Ion Engine Advanced Treads Small Battery Visual Processing Unit Transmission Jammer Transmission Jammer Medium Reactive Plating Mining Laser [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Terrain Scanner Storage Medium Storage Unit Processor Improved Targeting Computer Protection Reactive Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 65 | 5 6 31 23 Power 7 | 1 . 3 3 Engine 5 | 1 . 2 2 Core 2 | . . 1 1 Reactor . | . . . . Propulsion 19 | 2 1 9 7 Treads 1 | . . . 1 Leg 12 | . . 6 6 Wheel 6 | 2 1 3 . Hover . | . . . . Flight . | . . . . Utility 13 | 1 2 6 4 Device 4 | . 1 2 1 Storage 3 | 1 1 1 . Processor 4 | . . 2 2 Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 26 | 1 3 13 9 Energy Gun 4 | . . 1 3 Energy Cannon . | . . . . Ballistic Gun 11 | 1 3 3 4 Ballistic Cannon 4 | . . 4 . Launcher . | . . . . Special Weapon 4 | . . 3 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 3 | . . 2 1 Unidentified Prototypes . | . . . . Parts Lost 32 | . . 15 17 Power 4 | . . 2 2 Propulsion 13 | . . 6 7 Utility 4 | . . 3 1 Weapon 11 | . . 4 7 Highest Loss Streak 12 | . . 7 12 To Critical Strikes . | . . . . Average Slot Usage (%) 89 | . 84 95 84 Engine 6 | . 14 3 6 Core 3 | . . 7 2 Leg 15 | . . 20 19 Wheel 10 | . 26 10 . Device 5 | . 2 7 3 Storage 11 | . 14 12 9 Processor 8 | . . 5 18 Protection 5 | . . 6 7 Energy Gun 1 | . . 1 2 Ballistic Gun 9 | . 25 3 6 Ballistic Cannon 6 | . . 12 2 Special Weapon 1 | . . 1 1 Special Melee Weapon 1 | . . 1 2 Naked Turns . | . . . . Heaviest Build 36 | 10 16 36 35 Greatest Support 48 | 32 32 48 42 Greatest Overweight (x) 5 | . . 3 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 5 10 10 10 Average Carried 6 | 2 6 6 7 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 3 10 10 8 Class Distribution -------------------- 57% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1295 | 221 75 522 477 Remotely . | . . . . Salvage Created 1300 | . 50 656 594 Parts 89 | . 4 46 39 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 47 | . 3 24 20 Guns 19 | . 2 5 12 Cannons 24 | . . 19 5 AOE 4 | . 1 . 3 Classes Destroyed 4 | . 1 3 . Swarmer 18 | . 3 6 9 Grunt 22 | . . 14 8 Duelist 1 | . . 1 . Sentry 6 | . . 3 3 Best Kill Streak 7 | . 2 5 7 Combat Bots Only 7 | . 2 5 7 Max Kills in Single Turn 3 | . 1 1 3 Gunslinging . | . . . . Exploded 3 | . 1 . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 482 | . 40 194 248 Missed 132 | . 13 57 62 Damage Taken 4219 | . 286 1596 2337 Core 988 | . 109 316 563 Absorbed by Shields . | . . . . Redirected to Shielding 10 | . . . 10 Ignored by Resistances 106 | . . 42 64 Regen/Repaired (Parts) 27 | . 27 . . Core Remaining (%) 59 | 100 56 21 . Volleys Fired 156 | . 12 75 69 Largest 2 | . 2 2 2 Hottest 200 | . 40 200 126 Shots Fired 247 | . 18 126 103 Gun 139 | . 18 40 81 Cannon 94 | . . 79 15 Launcher . | . . . . Special 14 | . . 7 7 Kinetic 190 | . 18 103 69 Thermal 57 | . . 23 34 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 14 | . 4 14 9 Robot Miss Streak 6 | . 4 6 3 Penetration Max . | . . . . Secondary Targets 5 | . . 2 3 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 162 | . 7 81 74 Core Hits 77 | . 3 33 41 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Blast 1 | . . 1 . Melee Attacks 17 | . . 5 12 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 9 | . . 4 5 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3092 | . 85 1470 1537 Guns 1180 | . 71 278 831 Cannons 1337 | . . 1099 238 Explosions 468 | . . . 468 Melee . | . . . . Ramming 35 | . 14 21 . Kinetic 1987 | . 71 1235 681 Thermal 602 | . . 214 388 Explosive 468 | . . . 468 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . 4 . . Message Errors 1 | . 1 . . Matter Fused 2 | . 2 . . Energy Discharges 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 91 | . . 25 66 Projectiles 25 | . . 25 . Explosions 66 | . . . 66 Melee . | . . . . Knockbacks 20 | . . 16 4 Impact . | . . . . Kinetic 18 | . . 14 4 Secondary 2 | . . 2 . Self-Inflicted Damage 132 | . 7 3 122 Shots 2 | . . . 2 Rammed 4 | . 2 2 . Targets Rammed 5 | . 2 3 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 348 | . . 348 308 Average Temperature 95 | . . 93 99 Received Heat Transfer 1479 | . . 588 891 Effects 1 | . . 1 . Damage (minor) 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 1252 | . . 475 777 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 373 | . 129 367 373 Initial 150 | . . 11 150 Average 176 | . 53 188 243 Maximum Alert Level 1 | . . 1 1 Low Security (%) 51 | 100 100 48 24 Level 1 48 | . . 51 75 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 1 4 2 Investigation 4 | . 1 2 1 Extermination . | . . . . Reinforcement 3 | . . 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 88 | . 12 43 33 Peak Tracking Total 11 | . 3 9 11 Tactical Retreats 10 | . . 5 5 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . . 3 Max in Single Turn 2 | . . . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 12 | . 6 2 4 Terminals 10 | . 5 1 4 Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 36 | . 19 5 12 Successful 22 | . 10 2 10 Failed 14 | . 9 3 2 Catastrophic 3 | . 1 . 2 Database Lockouts . | . . . . Manual . | . . . . Terminals 27 | . 12 3 12 Fabricators . | . . . . Repair Stations 9 | . 7 2 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 18 | . 6 2 10 Record 6 | . 1 . 5 Prototype ID Bank 1 | . . 1 . Alert Level 1 | . . . 1 Locate Traps 2 | . 1 . 1 Zone Layout 8 | . 4 1 3 Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 4 . . Scan Component 3 | . 3 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 5 2 2 Full Trace Events 4 | . 2 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 36 | . 36 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 6 | . . 2 4 Non-combat 5 | . . 1 4 Combat 1 | . . 1 . Robot Hacks Applied 8 | . . 2 6 parse_system 3 | . . 1 2 no_distress 4 | . . 1 3 find_recycling 1 | . . . 1 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2638 | 52 540 1138 908 Spaces Moved 1588 | 46 421 587 534 Core 13 | 12 . . 1 Treads 34 | . . . 34 Legs 794 | . . 295 499 Wheels 747 | 34 421 292 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 85 105 Average Speed 124 | 86 100 144 124 Slowest Speed 330 | 100 100 330 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 40 | 3 72 40 45 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 11 | . . 4 7 Terrain Destroyed 74 | . . 21 53 Melee . | . . . . Projectile 30 | . . 21 9 AOE 44 | . . . 44 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1980 | 58 524 732 666 Wait 72 | . 68 3 1 Move 1585 | 45 420 586 534 Hop . | . . . . Pick Up 66 | 8 13 24 21 Fast Attach . | . . . . Attach 43 | 5 3 19 16 Detach . | . . . . Swap 22 | . 3 12 7 Drop 14 | . 3 5 6 Fire 156 | . 12 75 69 Melee 17 | . . 5 12 Ram 4 | . 2 2 . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 5) 277 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 13) 541 | -10/Materials | Repaired Broken Com. Wheel 593 | -10/Materials | Entered another Materials area 593 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 931 | -9/Materials | Lost 5 parts (1p2n2w) 973 | -9/Materials | Core integrity fell below 50% 1047 | -9/Materials | Lost 7 parts (1p2n2u2w) 1296 | -9/Materials | Build established: Scavenger-Mutant 1687 | -9/Materials | Discovered new exit (range 9) 1731 | -9/Materials | Entered another Materials area 1731 | -8/Materials | Evolved 2 slots: Utility x2 1890 | -8/Materials | Core integrity fell below 50% 1894 | -8/Materials | Destroyed 7 combat bots 1929 | -8/Materials | Lost 12 parts (2p5n1u4w) 2217 | -8/Materials | Core integrity fell below 20% 2531 | -8/Materials | Build established: Mutant 2639 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 02560_ U-05 Engineer lays Concrete. 02560_ R-06 Scavenger collects Aluminum Leg. 02561_ U-05 Engineer lays Concrete. 02563_ U-05 Engineer builds a Wall. 02564_ R-06 Scavenger collects Hvy. Assault Rifle. 02564_ K-01 Serf collects debris. 02566_ R-06 Scavenger collects VSS Leg. 02567_ U-05 Engineer builds a Wall. 02567_ K-01 Serf collects debris. 02568_ R-06 Scavenger collects Particle Gun. 02570_ R-06 Scavenger collects Lgt. Nuclear Core. 02571_ K-01 Serf collects debris. 02574_ R-06 Scavenger collects Beam Rifle. 02574_ K-01 Serf collects debris. 02575_ U-05 Engineer lays Concrete. 02578_ R-06 Scavenger collects Heat Sink. 02578_ K-01 Serf collects debris. 02626_ The unstable cave ceiling collapses. 02627_ K-01 Serf collects debris. 02636_ G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#?????????????????????######????? | | ?????????????????# ????????????????????/ ????? | | ?????????????????# ?????????????##### ?????? | | ?????????????##### ###+######### # ?????? | | ????????????? # # ???????? | | ????????????? # ###????????? | | ????????????????? # #????????? | | ????????????????????????# # #??????? | | ?????????????????########% # #??????? | | ?????????????????# #= % # #??????? | | ?????????????????# ; # #?#??????? | | ????????#######??# #Y # #??????? | | ????????# "" ?# #@a # #??????? | | ????????# ""S ?#+###### ## % # #??????? | | ????????# "" # ##### ## ###+ # #??????? | | ????????# # #??????? | | ????????# + #######??????? | | ???????# """ # #????????????? | | ????????? """ !! # # ###+#####???????????? | | ????????? """ !!?# ####### #???????????? | | ????????? ?# #?????# #???????????? | | ????????#######??# #?????# """ #???????????? | | ?????????????????# #?????# """ #########???? | | ?????????????????# #?????# """ ##= #???? | | ?????????????????? #?????# ## #???? | | ###??????????????? #?????#! """ ##"" #???? | | #??????????????? "?????# """ *##"T #???? | | " #??????????????? T#????# """ ##"" #???? | | " #??????????????# "?????# "# ##### | | " #??????????????# ##????# ! #"####+## # | | " #??????????????# #?????###########??# # | | " #??????????????# #??????????????????#### # | | " #??????????????+ #?????????????????????## ## | | " #??????????????# #??????????????######### #? | | #??????????????# #??????????????# [ / # ## | | ################## #??????????????# [/ | | #?###########??# ! # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 260 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 11 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NodeSupercompositeAutohacker Manual? 0 Play Time 00:44:28 Cumulative 13.1 hours Start 2024.05.31 @ 19:42:57 End 2024.05.31 @ 20:34:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Tamsyn Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 909dca1b-6a36-4dcc-9fd0-a5e51f82eae7