Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.11.06 @ 00:26:32 Player: deltafire Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (112) 560 Value Destroyed (3968) 3968 Prototype IDs (55) 1100 Alien Tech Used (0) 0 Bonus (2745) 2745 TOTAL SCORE: 13373 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 121 Entered DSFs 500 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Exposed GOLEM Chamber 500 Cogmind --------- Core Integrity 0/850 Matter 234/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- Heavy Rocket Launcher > --- INVENTORY (5) ---- Mobile Refinery Mk. CCLXVII Heavy Plasma Cannon Heavy Plasma Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Titanium Leg Improved Titanium Leg Zionite Composite Leg I Zionite Glidesys I > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Targeting Computer Core Analyzer Zionite Heavy Carapace > --- WEAPON ----------- Cooled Plasma Cannon Heavy Rocket Launcher > --- INVENTORY -------- Angular Momentum Engine Zionite Light DM Reactor Experimental Heat Sink Medium Storage Unit Zionite Biocell Improved Reaction Control System Phase Shifter Advanced Phase Shifter Mobile Refinery Mk. CCLXVII Phasing AFG Heavy Plasma Cannon Cooled Plasma Cannon Improved Datajack CR-A16's Pointy Stick GAL Module [Rating: 83] Favorites ----------- Power Light Nuclear Core Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Titanium Leg Leg Titanium Leg Wheel Armored Huge Wheel Hover Unit Zionite Glidesys I Flight Unit Improved VTOL Module Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Authchip [Propulsion] Protection Hardened Medium Armor Plating Weapon YOLO Cannon Energy Gun EM Pulse Gun Energy Cannon YOLO Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Heavy Rocket Launcher Impact Weapon Hammer Slashing Weapon Power Sword Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Pro Slots Evolved 8 | . . . 2 . . . 2 2 . 2 . . . . . Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . 1 . . . . . Utility 6 | . . . 2 . . . 1 2 . 1 . . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 157 | 8 7 2 9 4 4 2 16 12 4 35 2 8 12 29 3 Power 12 | 1 2 . . . . 2 1 . . 2 . . 1 3 . Engine 6 | 1 . . . . . . 1 . . 2 . . 1 1 . Core 4 | . 2 . . . . 2 . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . 2 . Propulsion 24 | 2 1 . 4 . . . 3 3 . 5 . 1 . 5 . Treads . | . . . . . . . . . . . . . . . . Leg 20 | 2 1 . 4 . . . 2 2 . 5 . 1 . 3 . Wheel 1 | . . . . . . . . 1 . . . . . . . Hover 2 | . . . . . . . . . . . . . . 2 . Flight 1 | . . . . . . . 1 . . . . . . . . Utility 57 | 3 4 . 1 1 1 . 4 5 . 15 2 3 5 11 2 Device 29 | 2 2 . 1 . 1 . . 3 . 7 . 1 4 6 2 Storage 6 | 1 . . . . . . . 1 . 1 . . 1 2 . Processor 11 | . . . . 1 . . 3 1 . 3 2 1 . . . Hackware 1 | . . . . . . . . . . 1 . . . . . Protection 10 | . 2 . . . . . 1 . . 3 . 1 . 3 . Artifact . | . . . . . . . . . . . . . . . . Weapon 64 | 2 . 2 4 3 3 . 8 4 4 13 . 4 6 10 1 Energy Gun 11 | 1 . 1 2 2 . . 1 . . 2 . . . 2 . Energy Cannon 29 | . . . . . 2 . 3 2 2 9 . 3 3 5 . Ballistic Gun 5 | 1 . . 1 . . . 2 . 1 . . . . . . Ballistic Cannon 1 | . . . . . . . . 1 . . . . . . . Launcher 7 | . . . . 1 . . . . . 1 . 1 . 3 1 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . . . Piercing Weapon 3 | . . 1 1 . . . . . . . . . 1 . . Special Melee Weapon 6 | . . . . . 1 . 2 1 . . . . 2 . . Unidentified Prototypes 16 | . . . . . . . 2 . . 1 . . 2 11 . Corrupted Parts 1 | . . . . . . . . . . 1 . . . . . System Corruption 3 | . . . . . . . . . . 3 . . . . . Parts Lost 22 | . . . 1 . . . 1 . . 1 . 2 . 16 1 Power 2 | . . . . . . . . . . . . . . 2 . Propulsion 7 | . . . . . . . . . . . . 1 . 6 . Utility 10 | . . . . . . . 1 . . 1 . . . 7 1 Weapon 3 | . . . 1 . . . . . . . . 1 . 1 . Highest Loss Streak 11 | . . . 1 . . . 1 . . 1 . 1 . 11 1 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 100 85 98 93 88 87 86 91 90 93 99 100 87 1 Engine 3 | . 2 . . . . . 5 7 7 5 6 6 6 1 . Core 4 | . 10 14 11 11 11 11 3 . . . . . . . . Leg 24 | . 28 28 22 22 22 22 25 22 23 25 26 26 26 20 . Device 11 | . 8 14 19 22 22 22 7 7 7 6 8 6 10 11 . Storage 8 | . 14 14 11 11 11 11 9 7 7 6 6 6 6 5 . Processor 18 | . . . . 9 11 11 19 25 30 24 30 33 28 24 . Protection 4 | . 5 . . . . . 7 7 7 6 6 6 6 3 . Energy Gun 3 | . 14 13 10 10 5 . 1 . . . . . . . . Energy Cannon 5 | . . . . . 2 11 7 6 6 5 6 12 12 7 . Ballistic Gun 3 | . 14 14 11 11 5 . 1 . . . . . . . . Naked Turns 139 | . . . . . . . . . . . . . . 31 108 Heaviest Build 56 | 14 14 14 17 18 31 32 41 46 46 51 51 48 56 56 7 Greatest Support 77 | 20 20 20 34 34 34 34 51 51 51 77 77 72 72 72 3 Greatest Overweight (x) 2 | . . . . . . . . 2 . . . . . 2 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 8 10 10 10 10 10 15 15 5 Average Capacity 9 | 7 8 8 8 8 8 8 8 8 10 10 10 10 12 14 5 Most Carried 15 | 1 8 8 8 8 8 8 8 10 10 10 10 10 12 15 5 Average Carried 8 | . 5 7 7 7 7 8 7 8 9 9 9 7 10 13 4 Final Capacity 15 | 8 8 8 8 8 8 8 8 10 10 10 10 10 15 5 5 Final Carried 12 | . 8 8 8 8 8 8 8 10 10 10 10 8 12 5 4 Class Distribution -------------------- 94% | Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -6/Deep Caves Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Pro Matter Collected 1884 | 260 111 2 104 49 . 66 155 30 118 334 83 115 80 363 14 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4288 | 117 410 . 90 70 . 139 780 37 766 966 133 292 . 488 . Parts 236 | 18 24 . 7 2 . 7 48 2 28 52 8 5 . 35 . Haulers Intercepted 4 | . . . . . . . 2 . 1 1 . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . . 7 3 . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Pro Combat Hostiles Destroyed 88 | . 10 . 2 2 . 3 15 1 10 20 3 7 . 15 . Guns 13 | . 8 . 2 2 . . 1 . . . . . . . . Cannons 35 | . . . . . . . 8 1 4 8 2 4 . 8 . AOE 31 | . 2 . . . . 2 2 . 6 8 1 3 . 7 . Classes Destroyed 19 | 1 3 . 1 1 . . 4 1 2 3 . 1 . 2 . Worker 6 | . . . . . . . 2 . . 4 . . . . . Builder 8 | . 1 . . . . 1 4 . . 2 . . . . . Tunneler 6 | 5 . . . . . . . . . 1 . . . . . Hauler 4 | . . . . . . . 2 . 1 1 . . . . . Recycler 2 | . . . . . . . 2 . . . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . Operator 1 | . . . . . . . . . . 1 . . . . . Watcher 2 | . . . . . . . . . . 2 . . . . . Swarmer 15 | . 3 . . 1 . . 4 . 4 3 . . . . . Grunt 30 | . 7 . 1 . . 3 5 . 4 5 2 3 . . . Brawler 3 | . . . . 1 . . 1 . . . . 1 . . . Duelist 1 | . . . . . . . . . . . . 1 . . . Sentry 13 | . . . 1 . . . 5 . . 5 1 1 . . . Specialist 1 | . . . . . . . . . 1 . . . . . . Hunter 3 | . . . . . . . . . . 2 . 1 . . . Programmer 5 | . . . . . . . . 1 . 4 . . . . . Heavy 2 | . . . . . . . . . 1 1 . . . . . Z-Light 8 | . . . . . . . . . . . . . . 8 . Assembled 6 | . . . . . . . . . . . . . . 6 . Best Kill Streak 7 | 2 4 . 1 1 . 4 7 1 5 5 3 3 . 4 . Combat Bots Only 4 | . 3 . 1 1 . 3 4 1 4 3 3 3 . 4 . Max Kills in Single Turn 4 | 1 2 . 1 1 . 4 3 1 4 3 2 2 . 1 . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . 1 . . . . 2 1 . 4 2 1 2 . 1 . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Pro Damage Taken 4762 | . 276 . 227 74 . . 212 . 215 685 44 334 . 2524 171 Core 1016 | . 63 . 20 16 . . 34 . 26 114 . 8 . 595 140 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 1 | . 1 . . . . . . . . . . . . . . Regen/Repaired (Parts) 27 | . 27 . . . . . . . . . . . . . . Core Remaining (%) 90 | 100 . 74 . . . 91 93 . 96 . . . . . . Volleys Fired 195 | 9 33 . 18 5 . 2 30 1 5 29 2 11 3 45 2 Largest 2 | 1 2 . 2 2 . 1 2 1 1 1 1 2 1 2 1 Hottest 144 | 40 60 . 60 63 . 100 100 100 100 100 100 100 105 144 39 Shots Fired 292 | 9 66 . 30 10 . 2 42 1 5 31 2 14 3 75 2 Gun 139 | 9 66 . 30 10 . . 24 . . . . . . . . Cannon 136 | . . . . . . 2 18 1 5 30 2 10 3 65 . Launcher 17 | . . . . . . . . . . 1 . 4 . 10 2 Special . | . . . . . . . . . . . . . . . . Kinetic 66 | . 33 . 16 5 . . 12 . . . . . . . . Thermal 152 | . . . 11 5 . 2 18 1 5 30 2 10 3 65 . Explosive 16 | . . . . . . . . . . . . 4 . 10 2 Electromagnetic 58 | 9 33 . 3 . . . 12 . . 1 . . . . . Robot Hit Streak 19 | 3 14 . 16 9 . 1 14 5 10 18 8 11 . 19 . Robot Miss Streak 3 | 2 2 . 1 2 . 1 1 . . 2 . 1 . 3 . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . Shots Hit Robots 238 | 6 47 . 23 8 14 1 40 3 5 20 2 11 2 56 . Core Hits 153 | 6 19 1 7 4 . 3 25 . 12 24 5 12 . 35 . Critical Kills 9 | . . . . . . 1 4 . . 4 . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . Critical Strikes 12 | . 1 . . . . 1 6 . . 4 . . . . . Meltdown 9 | . . . . . . 1 4 . . 4 . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . Corrupt 2 | . . . . . . . 2 . . . . . . . . Melee Attacks 23 | . . . . . 14 . 4 2 . . . . 3 . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 1 | . . . . . . . . . . . . . 1 . . Sneak Attacks 22 | . . . . . 14 . 4 2 . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 13838 | 92 657 6 247 135 . 285 3044 204 1358 3755 455 1166 . 2434 . Guns 1184 | 77 493 . 221 106 . . 287 . . . . . . . . Cannons 7134 | . . . . . . 75 1742 145 560 2278 249 475 . 1610 . Explosions 5235 | . 164 . . . . 210 946 . 798 1407 206 680 . 824 . Melee . | . . . . . . . . . . . . . . . . Ramming 285 | 15 . 6 26 29 . . 69 59 . 70 . 11 . . . Kinetic 489 | . 171 . 99 59 . . 160 . . . . . . . . Thermal 11272 | . 164 . 109 47 . 285 2688 145 1358 3604 455 807 . 1610 . Explosive 1253 | . . . . . . . . . . 81 . 348 . 824 . Electromagnetic 539 | 77 322 . 13 . . . 127 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . . 7 7 . . . . Average Corruption 5 | . . . . . . . . . . 5 7 . . . . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 38 | . . . . . . . . . . 36 2 . . . . Message Errors 10 | . . . . . . . . . . 10 . . . . . Matter Fused 8 | . . . . . . . . . . 8 . . . . . Heat Flow Errors 2 | . . . . . . . . . . 1 1 . . . . Energy Discharges 3 | . . . . . . . . . . 3 . . . . . Data Loss (minor) 9 | . . . . . . . . . . 9 . . . . . Data Loss (major) 2 | . . . . . . . . . . 2 . . . . . Misfires 2 | . . . . . . . . . . 2 . . . . . Alerts 2 | . . . . . . . . . . 1 1 . . . . Overload Shots 4 | . . . . . . . . . . . . . 3 1 . Effects 1 | . . . . . . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . . . . . . 1 . . Overflow Damage 1301 | . 22 . . . . . 400 105 42 625 . 18 . 89 . Projectiles 1015 | . . . . . . . 317 105 34 515 . . . 44 . Explosions 282 | . 22 . . . . . 83 . 8 106 . 18 . 45 . Melee 4 | . . . . . . . . . . 4 . . . . . Knockbacks 1 | . . . . 1 . . . . . . . . . . . Impact 1 | . . . . 1 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 294 | . 25 . . . . . . . . 269 . . . . . Shots 7 | . 1 . . . . . . . . 6 . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed 33 | 3 . 2 3 4 . 1 10 5 . 3 . 2 . . . Kicked 33 | 3 . 2 3 4 . 1 10 5 . 3 . 2 . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 198 | . 112 . 93 6 . . 69 . 21 78 198 2 19 24 . Average Temperature 40 | . 44 . 51 6 . . 28 . 16 22 104 2 19 15 . Received Heat Transfer 1399 | . 159 . 117 18 . . 99 . 63 96 21 160 . 594 72 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . 1 . . . . . Robots Melted 10 | . . . . . . 1 4 . 1 4 . . . . . Combat Hostiles 9 | . . . . . . 1 4 . . 4 . . . . . Parts Melted 25 | . 1 . . 1 . . 3 . 4 10 . 3 . 3 . Heat Transferred 10620 | . 150 . 250 100 . 240 2470 80 1120 2880 320 890 . 2120 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 2 . . . . . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Pro Peak Influence 464 | 25 182 59 78 72 . 183 444 216 305 464 . . . . . Initial 172 | . 13 59 19 . . . 60 172 20 138 . . . . . Average 145 | 8 86 59 25 43 . 90 253 126 174 225 . . . . . Maximum Alert Level 2 | . . . . . . . 2 1 1 2 . . . . . Low Security (%) 71 | 100 100 100 100 100 . 100 28 84 40 52 . . . . . Level 1 24 | . . . . . . . 65 15 59 38 . . . . . Level 2 3 | . . . . . . . 5 . . 9 . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . . . . . Squads Dispatched 11 | . 1 . 2 . . . 1 1 . 6 . . . . . Investigation 3 | . 1 . . . . . 1 . . 1 . . . . . Extermination 4 | . . . . . . . . 1 . 3 . . . . . Reinforcement 4 | . . . 2 . . . . . . 2 . . . . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Pro Distress Signals 6 | . 2 . . . . . 3 . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 135 | . 14 . 9 5 . 6 29 2 10 26 3 5 . 16 10 Peak Tracking Total 6 | . 5 . 3 3 . 3 4 1 4 3 3 2 . 4 6 Tactical Retreats 4 | . . . . . . . . . . 2 . . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Pro Traps Triggered 4 | . . . . . . . 1 . 2 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Pro Machines Disabled 25 | . 1 . . . . 2 3 1 1 12 . . 3 2 . Max in Single Turn 4 | . 1 . . . . 1 1 1 1 4 . . 1 1 . Garrison Access 2 | . . . . . . . 1 . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Pro Machines Accessed 32 | . 4 . 2 1 3 . 3 4 . 15 . . . . . Terminals 20 | . 3 . 2 1 . . 2 2 . 10 . . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 1 . 1 . . . . . Scanalyzers 2 | . . . . . . . . 1 . 1 . . . . . Garrison Access 3 | . . . . . . . 1 . . 2 . . . . . Total Hacks 72 | . 14 . 6 6 6 . 7 6 . 27 . . . . . Successful 46 | . 7 . 4 5 6 . 3 4 . 17 . . . . . Failed 26 | . 7 . 2 1 . . 4 2 . 10 . . . . . Catastrophic 1 | . 1 . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 22 | . 3 . 3 2 1 . 2 1 . 9 . . 1 . . Terminals 47 | . 9 . 6 6 . . 4 3 . 19 . . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . . Repair Stations 5 | . 5 . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . . 2 . 3 . . . . . Scanalyzers 3 | . . . . . . . . 1 . 2 . . . . . Garrison Access 5 | . . . . . . . 3 . . 2 . . . . . Terminal Hacks 31 | . 3 . 4 4 6 . 2 2 . 10 . . . . . Record 8 | . . . . . 5 . . . . 3 . . . . . Robot Analysis 1 | . . . . . . . . 1 . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . Open DSF 5 | . . . . . . . . 1 . 4 . . . . . Level Access Points 1 | . . . . 1 . . . . . . . . . . . Branch Access Points 4 | . . . 1 1 . . 1 . . 1 . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . Locate Traps 3 | . 1 . 1 . . . 1 . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . . Patrol Status 1 | . . . . 1 . . . . . . . . . . . Transport Status 1 | . . . . . . . . . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . Zone Layout 2 | . . . 1 . . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . . Network Status 1 | . . . . . . . . . . 1 . . . . . Repair Station Hacks 4 | . 4 . . . . . . . . . . . . . . Scan Component 2 | . 2 . . . . . . . . . . . . . . Repair 2 | . 2 . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . 2 . 1 . . . . . Report Inventory 2 | . . . . . . . . 1 . 1 . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . . . . Scanalyzer 2 | . . . . . . . . . . 2 . . . . . Insert Component 1 | . . . . . . . . . . 1 . . . . . Analyze 1 | . . . . . . . . . . 1 . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . 1 . . . . . Seal Access 2 | . . . . . . . 1 . . 1 . . . . . Unauthorized Hacks 3 | . . . . 1 . . . . . 2 . . . . . Terminals 1 | . . . . 1 . . . . . . . . . . . Track 1 | . . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . 2 . . . . . Monitor 1 | . . . . . . . . . . 1 . . . . . Recyclers 1 | . . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 21 | . 4 . 2 1 . . 1 2 . 11 . . . . . Full Trace Events 2 | . 1 . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 2 | . 2 . . . . . . . . . . . . . . Time 91 | . 91 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . 2 . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 17 | . . . . . 13 . 1 1 . . . . 2 . . Non-combat 5 | . . . . . 3 . 1 1 . . . . . . . Combat 12 | . . . . . 10 . . . . . . . 2 . . Robot Hacks Applied 22 | . . . . . 14 . 4 2 . . . . 2 . . parse_system 18 | . . . . . 14 . 1 1 . . . . 2 . . no_distress 1 | . . . . . . . 1 . . . . . . . . find_chute 1 | . . . . . . . . 1 . . . . . . . find_station 2 | . . . . . . . 2 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Pro Total Allies 5 | . . . . 5 . . . . . . . . . . . Largest Group 5 | . . . . 5 4 3 3 . . . . . . . . Highest-Rated Group 86 | . . . . 86 71 40 40 . . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 16 16 . . . . . . . . Total Orders 2 | . . . . 2 . . . . . . . . . . . FOLLOW 1 | . . . . 1 . . . . . . . . . . . AID 1 | . . . . 1 . . . . . . . . . . . Ally Attacks 60 | . . . . 15 . 10 35 . . . . . . . . Total Damage 623 | . . . . 161 . 91 371 . . . . . . . . Kills 12 | . . . . 3 . 3 6 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Pro Robot Analysis Total 1 | . . . . . . . . 1 . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . 1 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Pro Turns Passed 13156 | 358 778 338 818 778 1513 363 1096 614 301 2561 365 784 1350 997 142 Spaces Moved 9220 | 255 481 276 421 550 1146 253 680 398 205 1768 283 588 1021 650 245 Core 325 | 17 . . . . . . . . . . . . . 63 245 Treads . | . . . . . . . . . . . . . . . . Legs 8895 | 238 481 276 421 550 1146 253 680 398 205 1768 283 588 1021 587 . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 130 130 130 130 130 130 125 125 125 125 50 50 Average Speed 124 | 115 120 120 127 130 130 130 130 130 130 125 125 125 125 126 54 Slowest Speed 270 | 120 120 120 130 130 130 130 130 270 130 130 125 125 125 270 150 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 9 74 56 23 83 93 52 55 10 97 42 51 63 87 76 19 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 2 | . . . . . 1 . . . . . . . 1 . . Known Exits Taken 9 | . . . 1 . . 1 1 1 . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . Scrap Searched 16 | . . 2 . 3 . 2 . . . . 1 4 2 . 2 Spaces Dug 97 | . . . . . . . . . . 60 . . . . 37 Terrain Destroyed 780 | . 5 . . . . 13 185 4 37 382 5 33 . 79 37 Melee . | . . . . . . . . . . . . . . . . Projectile 17 | . . . . . . . 2 . . 9 . 2 . 4 . AOE 762 | . 5 . . . . 13 183 4 37 372 5 31 . 75 37 Terrain Rammed 1 | . . . . . . . . . . 1 . . . . . Walls Destroyed 1 | . . . . . . . . . . 1 . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Pro Total 10485 | 306 621 282 677 602 1171 281 813 487 225 2024 288 614 1088 753 253 Wait 683 | 30 85 . 216 33 . 23 52 60 4 137 . 2 37 4 . Move 9205 | 254 480 275 420 549 1145 252 679 397 204 1767 282 587 1020 649 245 Hop . | . . . . . . . . . . . . . . . . Pick Up 56 | 1 11 1 4 2 1 . 7 2 2 10 . 1 6 7 1 Fast Attach 84 | 7 3 1 1 4 2 . 7 8 4 27 1 1 3 13 2 Attach 33 | 1 . . 1 . 1 . 6 2 . 4 . 5 . 12 1 Detach 19 | . . . . . 3 . 4 2 . 2 1 1 . 6 . Swap 40 | . 4 1 7 . 1 2 3 2 . 4 1 2 9 4 . Drop 110 | 1 5 2 7 5 4 1 11 6 6 37 1 2 7 13 2 Fire 195 | 9 33 . 18 5 . 2 30 1 5 29 2 11 3 45 2 Melee 23 | . . . . . 14 . 4 2 . . . . 3 . . Ram 1 | . . . . . . . . . . 1 . . . . . Kick 33 | 3 . 2 3 4 . 1 10 5 . 3 . 2 . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . 3 . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves -5/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 359 | -11/Scrapyard | Entered Materials 373 | -10/Materials | Build established: Mutant 543 | -10/Materials | Discovered new exit (range 13) 692 | -10/Materials | Repaired Corrupted Imp. Heat Sink 731 | -10/Materials | Repaired Lgt. Nuclear Core 849 | -10/Materials | Discovered new exit (range 12) 1137 | -10/Materials | Entered Mines 1296 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1396 | -10/Mines | Discovered new exit (range 15) 1475 | -10/Mines | Entered Materials 1475 | -9/Materials | Evolved 2 slots: Utility x2 1559 | -9/Materials | Identified exit to Mines 2293 | -9/Materials | Entered Mines 2411 | -9/Mines | Discovered new exit (range 9) 2528 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2592 | -9/Mines | Assembled infested the area 2839 | -9/Mines | Found a hidden stash of uninstalled traps 2923 | -9/Mines | Identified exit to Materials 3043 | -9/Mines | Discovered new exit (range 5) 3071 | -9/Mines | Entered Exiles 3071 | -9/Exiles | Accompanied by 4 allies 3101 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3109 | -9/Exiles | Discovered new exit (range 15) 3127 | -9/Exiles | Met 8R-AWN 3155 | -9/Exiles | Met EX-HEX 3218 | -9/Exiles | Met EX-DEC 3248 | -9/Exiles | Visited The Gauntlet 3476 | -9/Exiles | Met EX-BIN 3718 | -9/Exiles | Aligned with FarCom system 3719 | -9/Exiles | Given EX-Vault access code 3755 | -9/Exiles | Opened EX-Vault 3769 | -9/Exiles | Found YOLO Cannon 3798 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3864 | -9/Exiles | Learned location of Zion (-6) 4570 | -9/Exiles | Discovered new exit (range 10) 4584 | -9/Exiles | Left Exiles lab with YOLO Cannon 4584 | -9/Exiles | Entered Mines 4584 | -8/Mines | Accompanied by 3 allies 4892 | -8/Mines | Build established: Skirmisher 4915 | -8/Mines | Discovered exit to Materials (range 5) 4947 | -8/Mines | Entered Materials 4947 | -8/Materials | Accompanied by 3 allies 4947 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5351 | -8/Materials | Build established: Mutant 5675 | -8/Materials | Discovered new exit (range 17) 5704 | -8/Materials | Identified exit to Factory 6027 | -8/Materials | Discovered exit to Factory (range 12) 6043 | -8/Materials | Entered Factory 6043 | -7/Factory | Evolved 2 slots: Utility x2 6632 | -7/Factory | Identified exit to DSF 6657 | -7/Factory | Entered DSF 6689 | -7/DSF | Additional patrols routed to DSF 6757 | -7/DSF | Discovered new exit (range 14) 6791 | -7/DSF | Identified exit to Factory 6875 | -7/DSF | Sterilization system engaged 6895 | -7/DSF | Ambient heat levels rising (+10) 6910 | -7/DSF | Ambient heat levels rising (+10) 6925 | -7/DSF | Ambient heat levels rising (+10) 6940 | -7/DSF | Ambient heat levels rising (+10) 6955 | -7/DSF | Ambient heat levels rising (+10) 6958 | -7/DSF | Entered Factory 6958 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8057 | -6/Factory | Discovered new exit (range 7) 8067 | -6/Factory | Identified exit to Factory 9209 | -6/Factory | Identified exit to Lower Caves 9519 | -6/Factory | Entered Lower Caves 9631 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9756 | -6/Lower Caves | Learned Factory stockpile data 9835 | -6/Lower Caves | Discovered new exit (range 9) 9846 | -6/Lower Caves | Identified exit to Lower Caves 9884 | -6/Lower Caves | Entered another Lower Caves area 9886 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10509 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 10563 | -6/Lower Caves | Discovered new exit (range 14) 10596 | -6/Lower Caves | Identified exit to Zion 10609 | -6/Lower Caves | Learned Factory emergency access door positions 10668 | -6/Lower Caves | Entered Zion 10717 | -6/Zion | Found Prototype Launcher 10795 | -6/Zion | Discovered new exit (range 17) 10823 | -6/Zion | Identified exit to Proximity Caves 10994 | -6/Zion | Found CR-A16's Pointy Stick 11007 | -6/Zion | System corruption cleaned by Quarantine Array 11127 | -6/Zion | Learned location of Quarantine (-3) 11155 | -6/Zion | Found Prototype Device 11155 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 11265 | -6/Zion | Found Prototype Device 11265 | -6/Zion | Identified Phasing AFG 11410 | -6/Zion | Learned Factory recycling unit intel 11483 | -6/Zion | Found GAL Module 11860 | -6/Zion | Rebuked by Imprinter 12012 | -6/Zion | Discovered new exit (range 3) 12012 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 12013 | -6/Zion | Identified exit to Deep Caves 12018 | -6/Zion | Entered Deep Caves 12247 | -6/Deep Caves | Attacked by Z-Imprinter 12264 | -6/Deep Caves | Destroyed Z-Imprinter 12317 | -6/Deep Caves | Found Prototype Protection 12317 | -6/Deep Caves | Identified Zio. Weapon Casing 12351 | -6/Deep Caves | Identified Gui. Missile Launcher 12445 | -6/Deep Caves | Z-Facility disabled 12483 | -6/Deep Caves | Lost 3 parts (2n1u) 12588 | -6/Deep Caves | Found Prototype Protection 12588 | -6/Deep Caves | Identified Zio. Heavy Carapace 12792 | -6/Deep Caves | Discovered new exit (range 6) 12799 | -6/Deep Caves | Identified exit to Proximity Caves 12902 | -6/Deep Caves | Spotted as-52691 12938 | -6/Deep Caves | Core integrity fell below 50% 12941 | -6/Deep Caves | Exposed GOLEM chamber 12974 | -6/Deep Caves | Core integrity fell below 20% 12984 | -6/Deep Caves | Released all parts (7) 13013 | -6/Deep Caves | Lost 11 parts (2p3n5u1w) 13015 | -6/Deep Caves | Entered Proximity Caves 13157 | -5/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Loading 1 Proximity Caves exit... 13077_ Searching scrap... 13077_ Found Recoil Nullifier. 13077_ Found Imp. Field Recycling Unit. 13077_ Found Hvy. Plasma Cannon. 13077_ Found 34 Matter. 13078_ Dropped GAL Module. 13078_ Acquired Hvy. Plasma Cannon. 13119_ Searching scrap... 13119_ Found Imp. Reaction Control System. 13119_ Found Enh. Flamer. 13119_ Found Unknown Device. 13119_ Found 14 Matter. 13120_ Acquired Unknown Device. 13120_ Identified Adv. Terrain Scanner. 13121_ Acquired 14 matter. 13122_ Acquired Imp. Reaction Control System. 13123_ Dropped Imp. Reaction Control System. 13135_ Adv. Terrain Scanner destroyed. 13142_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????####?#####??????????????????????? | | ?????????????????# ####?????????????????#?? | | ?????????????????# ## ###?????????????????? | | ?????????????????# """ """# ###???????????????? | | ?????????????????# """ """ #?######????????? | | ?????????????????# """ """ ### #?####???? | | ?????????????????# " " ## #?# ##??? | | ?????????????????# """"" ## ### #??? | | ?????????????????# """""@ gg ## ##?? | | ?????????????????# """ # #gg ###### #?? | | ?????????????????# # #????# ##?? | | ?????????????????# ## ###### ###?##|! ##??? | | ?????????????????# ### #????# ### #???? | | ?????????????????# #?# #????# ## #???? | | ?????????????????# #?# #????##### ##???? | | ?????????????????# #?# #??????### #????? | | ?????????????????# #?# #??????# ##????? | | ????????????????## ### #??????# ##?????? | | ????????????????# #??????## #??????? | | ????????????????# #### ###?????## ##????? | | ????????????##### ##?# #???#????## ###??? | | ???????????##" ### #????????## ## #### | | ??????????## ## #???????## ## | | ??????????#""" ## #???????# | | ??????????# "#" #??###??# ### | | ??????????##?## ### #### #### ## #?? | | ??????????????# #?# ## #### ##??# | | ??????????????### ##?# #### ##?? #???# | | ????????????????# #??# #??# ##?? #???# | | ????????????????# #??# #??## ##????? ####???# | | ????????????????# ##?# #???## ##??????????????# | | ??????????????### #?# #????#######????????????# | | ??????????##### ### ##?##### ######???????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 27 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 10 Corruption Containment 8 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Power Shielding 66 Weapon Shielding 100 Phase Shifting 15 Evasion (%) 60 Targeting Accuracy 8 Melee Accuracy 8 Core Analysis 6 Particle Charging 15 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Cld. Plasma Cannon | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunSalvageBoomstick Manual? 0 Play Time 04:28:03 Cumulative 246.6 hours Start 2022.11.03 @ 23:52:58 End 2022.11.06 @ 00:26:32 Sessions 6 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 18 Rogue 7 Adventurer 11 Explorer 0 Win Type - Total 6 Types 3/0/1/2/0/0/0/0/0 Lore% 54 Gallery% 48 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 99a4d53f-0936-4477-b680-6f2bbb19509f