Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.21 @ 01:57:04 Player: Symetrie Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (42) 210 Value Destroyed (1065) 1065 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2915 Bonus ------- None Cogmind --------- Core Integrity 389/550 Matter 295/300 Energy 365/365 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Small Battery > --- WEAPON (3) ------- Advanced Beam Rifle > --- INVENTORY (10) --- Ion Engine Ion Engine Disposable Heat Sink Small Battery (100) Small Battery (100) Beam Rifle Improved Medium Laser Particle Cannon Autogun Improved Light Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Small Battery > --- WEAPON ----------- EM Shotgun EM Shotgun EM Shotgun > --- INVENTORY -------- Ion Engine Ion Engine Disposable Heat Sink Small Battery Small Battery Beam Rifle Improved Medium Laser Particle Cannon Autogun Improved Light Cannon [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Small Matter Pod Processor Improved Targeting Computer Protection Medium Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 34 | 6 6 18 4 Power 5 | 1 1 2 1 Engine 5 | 1 1 2 1 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 1 5 . Treads . | . . . . Leg 8 | 2 1 5 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 1 1 7 1 Device 1 | . . 1 . Storage 7 | 1 1 4 1 Processor 1 | . . 1 . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 11 | 2 3 4 2 Energy Gun 8 | 2 . 4 2 Energy Cannon . | . . . . Ballistic Gun 2 | . 2 . . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 16 | . 2 6 8 Power 1 | . 1 . . Propulsion 8 | . 1 3 4 Utility 2 | . . 1 1 Weapon 5 | . . 2 3 Highest Loss Streak 8 | . 2 3 8 To Critical Strikes . | . . . . Average Backups 5 | . 3 5 9 Power . | . 1 . 1 Propulsion . | . . . . Utility 1 | . . 1 3 Weapon 2 | . 1 2 5 Tool/Special . | . . . . Unused Backups 10 | . . 2 8 Power 2 | . . 1 1 Propulsion . | . . . . Utility 4 | . . 1 3 Weapon 4 | . . . 4 Tool/Special . | . . . . Average Slot Usage (%) 95 | . 86 97 94 Engine 10 | . 12 10 9 Leg 39 | . 27 43 33 Device 6 | . . 8 8 Storage 10 | . 17 7 17 Processor 1 | . . 2 . Protection 1 | . . 2 . Energy Gun 18 | . 19 17 24 Ballistic Gun 3 | . 7 3 . Peak Build Rating 18 | 6 7 15 18 Average Rating 11 | 4 6 12 16 On Entrance 6 | . 6 7 14 Naked Turns . | . . . . Heaviest Build 32 | 7 14 32 28 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 6 | . . . 6 Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 5 8 25 10 Average Capacity 6 | 5 5 6 10 Most Carried 10 | 2 7 10 10 Average Carried 5 | . 3 5 9 Final Capacity 10 | 5 8 10 10 Final Carried 10 | 2 7 10 10 Class Distribution -------------------- 51% | Scavenger-Mutant 38% | Mutant 10% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 693 | 268 126 269 30 Remotely . | . . . . Salvage Created 1657 | 49 215 833 560 Parts 85 | 3 15 37 30 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 32 | 1 8 15 8 Guns 24 | 1 5 11 7 AOE 7 | . 3 4 . Classes Destroyed 7 | 2 2 2 1 Worker 1 | 1 . . . Recycler 7 | . 1 4 2 Watcher 2 | . . 2 . Swarmer 10 | . 5 4 1 Grunt 14 | 1 3 7 3 Duelist 1 | . . . 1 Sentry 7 | . . 4 3 Best Kill Streak 6 | 1 5 6 5 Combat Bots Only 4 | 1 4 4 4 Max Kills in Single Turn 3 | 1 2 3 1 Gunslinging 1 | . . 1 . Exploded 3 | . 1 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 203 | 4 61 73 65 Missed 64 | 2 16 22 24 Hits 139 | 2 45 51 41 Melee 6 | . . 6 . Projectile 133 | 2 45 45 41 Critical Strikes 5 | . . 4 1 Damage Taken 1832 | 22 483 773 554 Core 322 | . 86 75 161 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 13 | . . 13 . Core Remaining (%) 82 | 100 65 81 . Volleys Fired 93 | 7 24 42 20 Largest 3 | 2 2 2 3 Hottest 135 | 90 90 106 135 Shots Fired 196 | 14 47 80 55 Gun 187 | 14 39 79 55 Cannon . | . . . . Launcher 9 | . 8 1 . Special . | . . . . Kinetic 19 | . 12 7 . Thermal 87 | 14 27 46 . Explosive 9 | . 8 1 . Electromagnetic 81 | . . 26 55 Robot Hit Streak 8 | 2 8 5 8 Robot Miss Streak 6 | 3 4 3 6 Penetration Max . | . . . . Secondary Targets 2 | . . 1 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 132 | 6 26 56 44 Core Hits 79 | 3 14 35 27 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 2 1 . Burn 3 | . 2 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2243 | 67 562 959 655 Guns 1733 | 67 282 759 625 Cannons . | . . . . Explosions 492 | . 280 182 30 Melee . | . . . . Ramming 18 | . . 18 . Kinetic 166 | . 102 64 . Thermal 820 | 67 180 543 30 Explosive 351 | . 280 71 . Electromagnetic 888 | . . 263 625 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 18 | . 15 3 . Projectiles . | . . . . Explosions 18 | . 15 3 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 51 | . 10 22 19 Shots 3 | . 1 1 1 Rammed . | . . . . Targets Rammed 3 | . . 3 . Kicked 3 | . . 3 . Crushed . | . . . . Highest Temperature 366 | 102 192 366 149 Average Temperature 79 | 47 70 124 54 Received Heat Transfer 588 | 12 132 264 180 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 4 | . . . 4 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . 3 2 . Heat Transferred 2114 | 174 643 1297 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . 2 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 166 | 20 166 160 148 Initial 57 | . 13 57 9 Average 81 | 1 80 90 82 Influence Increases 1045 | 25 266 496 258 Destroy 0b10 Robot/C 640 | 20 160 300 160 Destroy 0b10 Robot/NC 50 | 5 5 30 10 Destroy Leader 144 | . 30 74 40 Successful Hack 2 | . . 2 . Destroy Structure 59 | . 41 15 3 Partial Spotted 15 | . . . 15 Lose Combat Pursuer 135 | . 30 75 30 Influence Decreases 947 | 5 150 610 182 Entered New Map 99 | . 7 79 13 Time Decay 688 | 5 123 471 89 Lost Part 160 | . 20 60 80 Squads Dispatched 4 | . 1 2 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 1 2 . Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 2 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 52 | 1 12 26 13 Peak Tracking Total 6 | 1 6 5 5 Tactical Retreats 6 | . 1 3 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 3 | . . 3 . Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 8 | . . 8 . Successful 4 | . . 4 . Failed 4 | . . 4 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . . 1 . Terminals 2 | . . 2 . Fabricators . | . . . . Repair Stations 5 | . . 5 . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Alert Level 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . 3 . Scan Component 2 | . . 2 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . 2 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 36 | . . 36 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1856 | 152 281 1219 204 Spaces Moved 1189 | 108 165 830 86 Core 15 | 14 . . 1 Treads . | . . . . Legs 1174 | 94 165 830 85 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 119 | 110 120 120 123 Slowest Speed 350 | 120 120 120 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 9 29 48 7 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 57 | . 41 13 3 Melee . | . . . . Projectile . | . . . . AOE 57 | . 41 13 3 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1438 | 123 199 976 140 Wait 72 | . . 44 28 Move 1186 | 107 164 829 86 Hop . | . . . . Pick Up 33 | 3 5 23 2 Fast Attach 16 | 5 3 7 1 Attach 14 | 1 . 11 2 Detach . | . . . . Swap 9 | . 3 5 1 Drop 12 | . . 12 . Fire 93 | 7 24 42 20 Melee . | . . . . Ram . | . . . . Kick 3 | . . 3 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 132 | -11/Scrapyard | Discovered new exit (range 8) 153 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 11) 434 | -10/Materials | Entered another Materials area 434 | -9/Materials | Evolved 2 slots: Propulsion x2 760 | -9/Materials | Build established: Scavenger-Mutant 989 | -9/Materials | Discovered new exit (range 12) 1178 | -9/Materials | Lost 3 parts (1n1u1w) 1300 | -9/Materials | Repaired Corrupted Ion Engine 1477 | -9/Materials | Discovered new exit (range 16) 1653 | -9/Materials | Entered another Materials area 1653 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1817 | -8/Materials | Garrison activated, responded to threat 1857 | -8/Materials | Self-destructed Last Messages --------------- 01829_ Connecting with Terminal... 01829_ Current location identified: Materials 01829_ K-01 Serf collects debris. 01836_ S-10 Pest destroyed. 01839_ A-02 Transporter destroyed. 01840_ S-10 Pest destroyed. 01840_ Switching to secondary target: Y-45 Defender. 01841_ Imp. Heat Sink destroyed. 01842_ EM Shotgun destroyed. 01845_ Aluminum Leg destroyed. 01846_ Heat Sink fried. 01846_ Y-45 Defender destroyed. 01846_ Aluminum Leg destroyed. 01849_ EM Shotgun destroyed. 01850_ W-25 Informer sends out distress signal. 01851_ K-01 Serf collects debris. 01852_ Acquired Prototype Energy Gun. 01852_ Identified Adv. Beam Rifle. 01852_ Aluminum Leg destroyed. 01854_ K-01 Serf collects debris. 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[%[ a T" % T" #??? | | ?????????/ w kk=% [ [ " " #??? | | ?????????# s% @ Y= !#??? | | ?????????# ############## %*[[####### #??? | | ????????????????????????????##%!%##?????#######??? | | ????????????????????????????##=%%##??????????????? | | ?????????????????????????????#==!#???????????????? | | ?????????????????????????????#[=%#???????????????? | | ?????????????????????????????#!/!#???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????#####???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 12 Energy Capacity 365 Matter Stores 350 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Ion Engine | 78% | -9/Materials | Corrupted Alien Tech Used ----------------- None Achievements -------------- Part-time Mechanic Troublemaker Challenges ------------ None Game ------ Seed CooledLightningScrap Manual? 0 Play Time 00:36:33 Cumulative 1.5 hours Start 2025.05.21 @ 01:19:29 End 2025.05.21 @ 01:57:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 3 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6f520a79-b4d2-4be9-9707-3035cc812f7d