Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.11 @ 19:58:18 Player: Vulpy Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (77) 385 Value Destroyed (2120) 2120 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6445 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 20/300 Energy 99/100 System Corruption 11% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Targeting Computer Pulse Rifle Plasma Cannon Scatter Rocket Array Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Structural Scanner Improved Terrain Scanner Core Shielding Light Armor Plating > --- WEAPON ----------- High-powered Shotgun Grenade Launcher > --- INVENTORY -------- Improved Ion Engine Light Treads Aluminum Leg Aluminum Leg Large Storage Unit Improved Terrain Scanner Terrain Scan Processor Advanced Targeting Computer Light Armor Plating Pulse Rifle Pulse Rifle Heavy Assault Rifle High-powered Shotgun Slug Cannon Flail [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit VTOL Module Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Protection Core Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Flail Slashing Weapon Power Sword Build | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Slots Evolved 8 | . . 2 . 2 2 . 2 Power . | . . . . . . . . Propulsion 4 | . . 2 . 1 . . 1 Utility 4 | . . . . 1 2 . 1 Weapon . | . . . . . . . . Parts Attached 67 | 1 14 19 3 19 2 4 5 Power 7 | . 2 . 1 3 . . 1 Engine 6 | . 2 . . 3 . . 1 Core 1 | . . . 1 . . . . Reactor . | . . . . . . . . Propulsion 27 | . 5 11 . 9 . 2 . Treads 9 | . . 1 . 8 . . . Leg 9 | . 2 6 . 1 . . . Wheel 4 | . 3 . . . . 1 . Hover 1 | . . . . . . 1 . Flight 4 | . . 4 . . . . . Utility 16 | 1 2 4 1 3 2 1 2 Device 7 | 1 . 2 1 1 2 . . Storage 4 | . 2 1 . 1 . . . Processor 2 | . . . . . . . 2 Hackware . | . . . . . . . . Protection 3 | . . 1 . 1 . 1 . Artifact . | . . . . . . . . Weapon 17 | . 5 4 1 4 . 1 2 Energy Gun 4 | . 2 1 . 1 . . . Energy Cannon . | . . . . . . . . Ballistic Gun 7 | . 2 3 . 2 . . . Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . . 1 . 1 1 Special Weapon 1 | . . . 1 . . . . Impact Weapon 1 | . 1 . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . 1 Parts Lost 39 | . 6 5 1 10 . 14 3 Power 7 | . 1 . 1 3 . 1 1 Propulsion 16 | . 1 2 . 5 . 8 . Utility 7 | . 1 1 . 1 . 3 1 Weapon 9 | . 3 2 . 1 . 2 1 Highest Loss Streak 11 | . 5 2 1 3 . 11 2 To Critical Strikes 1 | . . . . 1 . . . Average Backups 13 | 7 17 13 14 14 13 12 4 Power 1 | 1 2 1 . . 1 . . Propulsion 3 | 4 6 1 3 1 3 2 . Utility 4 | 1 5 4 5 6 5 4 1 Weapon 4 | 1 3 5 4 5 4 5 3 Tool/Special . | . . . . . . . . Unused Backups 36 | 8 6 8 2 2 . 5 5 Power 4 | 1 1 1 . . . 1 . Propulsion 9 | 4 2 3 . . . . . Utility 9 | 1 3 2 . 1 . 1 1 Weapon 14 | 2 . 2 2 1 . 3 4 Tool/Special . | . . . . . . . . Average Slot Usage (%) 84 | . 97 96 99 93 97 65 14 Engine 8 | . 13 11 9 4 7 4 2 Treads 8 | . . 4 . 29 38 22 . Leg 17 | . 3 33 44 13 . . . Wheel 6 | . 24 . . . . . . Device 7 | . 12 5 11 5 12 11 . Storage 9 | . 14 11 11 9 7 5 . Protection 3 | . . 3 . 11 15 6 . Energy Gun 4 | . 3 10 6 1 . . . Ballistic Gun 13 | . 22 9 13 14 7 5 . Peak Build Rating 21 | 8 11 18 16 19 20 21 16 Average Rating 12 | 6 9 12 14 16 19 16 9 On Entrance 11 | 6 8 10 15 14 17 20 1 Naked Turns 154 | . . . . . . 15 139 Heaviest Build 90 | 14 90 89 32 37 39 39 14 Greatest Support 100 | 20 32 40 40 100 100 100 3 Greatest Overweight (x) 5 | . 5 2 2 1 . 1 4 Average Overweight (x) . | . 2 . . . . . . Largest Inventory Capacity 25 | 8 25 25 15 15 15 15 5 Average Capacity 15 | 8 23 15 15 15 15 12 5 Most Carried 25 | 8 25 24 15 15 14 15 5 Average Carried 13 | 7 17 13 14 14 13 12 4 Final Capacity 25 | 8 25 15 15 15 15 5 5 Final Carried 24 | 8 24 15 15 15 13 5 4 Class Distribution -------------------- 55% | Scavenger-Mutant 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Matter Collected 1625 | 222 168 251 196 756 . 32 . Remotely . | . . . . . . . . Salvage Created 2472 | 203 404 592 370 819 . 56 28 Parts 168 | 18 24 46 27 48 . 2 3 Haulers Intercepted 1 | . . . . 1 . . . Recyclers Shooed 4 | . 2 . 1 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Combat Hostiles Destroyed 54 | . 12 11 4 22 . 2 3 Guns 41 | . 12 11 4 14 . . . AOE 13 | . . . . 8 . 2 3 Classes Destroyed 13 | 2 3 4 . 3 . 1 . Worker 5 | . 1 2 1 1 . . . Builder 2 | . . 1 . 1 . . . Tunneler 9 | 5 . . 4 . . . . Hauler 1 | . . . . 1 . . . Recycler 4 | 1 . . 2 1 . . . Watcher 2 | . . . . 2 . . . Swarmer 13 | . 6 . . 4 . . 3 Grunt 26 | . 6 5 4 11 . . . Brawler 1 | . . 1 . . . . . Duelist 1 | . . 1 . . . . . Sentry 10 | . . 4 . 6 . . . Specialist 2 | . . . . . . 2 . Hunter 1 | . . . . 1 . . . Best Kill Streak 5 | 4 4 5 3 4 . 2 3 Combat Bots Only 4 | . 4 3 2 4 . 2 3 Max Kills in Single Turn 3 | 1 1 2 1 2 . 1 3 Gunslinging 1 | . . 1 . . . . . Exploded 3 | . . . . 2 . 1 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Hostile Shots Fired 454 | . 78 51 22 149 . 57 97 Missed 157 | . 26 17 6 46 . 25 37 Hits 297 | . 52 34 16 103 . 32 60 Melee 1 | . . 1 . . . . . Projectile 296 | . 52 33 16 103 . 32 60 Critical Strikes 16 | . . . . 9 . 1 6 Damage Taken 4935 | 6 607 478 174 1593 . 1017 1060 Core 1584 | . 121 33 64 149 . 365 852 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 46 | . . 4 . 29 . 13 . Core Remaining (%) 69 | 100 51 . 75 72 . 47 . Volleys Fired 225 | 12 37 42 39 84 . 10 1 Largest 2 | 2 2 2 2 2 . 1 1 Hottest 81 | 60 65 79 79 81 . 39 50 Shots Fired 392 | 24 63 76 71 147 . 10 1 Gun 360 | 24 63 76 64 133 . . . Cannon . | . . . . . . . . Launcher 25 | . . . . 14 . 10 1 Special 7 | . . . 7 . . . . Kinetic 284 | 12 48 38 62 124 . . . Thermal 27 | . . 9 9 9 . . . Explosive 25 | . . . . 14 . 10 1 Electromagnetic 56 | 12 15 29 . . . . . Robot Hit Streak 15 | 14 15 9 7 11 . 10 1 Robot Miss Streak 5 | 1 2 2 3 4 . . 5 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 1 1 . 2 . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . Shots Hit Robots 286 | 17 45 60 35 113 . 10 6 Core Hits 157 | 8 24 26 21 61 . 7 10 Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed 1 | . 1 . . . . . . Critical Strikes 6 | 1 1 1 1 1 . . 1 Burn 1 | . . . . 1 . . . Destroy 1 | . 1 . . . . . . Corrupt 2 | 1 . 1 . . . . . Smash 1 | . . . 1 . . . . Sever 1 | . . . . . . . 1 Melee Attacks 22 | . . . 12 . . . 10 Impact 17 | . . . 12 . . . 5 Slashing 5 | . . . . . . . 5 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5365 | 219 562 663 473 2412 . 420 616 Guns 3550 | 195 480 663 386 1826 . . . Cannons . | . . . . . . . . Explosions 1403 | 24 82 . . 586 . 420 291 Melee 241 | . . . 60 . . . 181 Ramming 171 | . . . 27 . . . 144 Kinetic 2707 | 51 292 282 358 1724 . . . Thermal 339 | 24 82 103 28 102 . . . Explosive 1297 | . . . . 586 . 420 291 Electromagnetic 610 | 144 188 278 . . . . . Impact 108 | . . . 60 . . . 48 Slashing 133 | . . . . . . . 133 Piercing . | . . . . . . . . Highest Corruption 11 | . . 3 3 . . . 11 Average Corruption 4 | . . 3 3 . . . 7 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 35 | . . 2 15 . . . 18 Message Errors 5 | . . . 2 . . . 3 Matter Fused 6 | . . . 4 . . . 2 Heat Flow Errors 3 | . . 1 1 . . . 1 Energy Discharges 5 | . . . . . . . 5 Data Loss (minor) 8 | . . 1 4 . . . 3 Data Loss (major) 3 | . . . 3 . . . . Alerts 1 | . . . 1 . . . . Misdirections 4 | . . . . . . . 4 Overload Shots . | . . . . . . . . Overflow Damage 56 | . 17 . . 16 . . 23 Projectiles . | . . . . . . . . Explosions 56 | . 17 . . 16 . . 23 Melee . | . . . . . . . . Knockbacks 5 | . . . . . . . 5 Impact 5 | . . . . . . . 5 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 281 | 6 38 . . 67 . 68 102 Shots 9 | 1 1 . . 3 . 3 1 Rammed 39 | . . . . . . 2 37 Targets Rammed 44 | . . . 4 1 . 2 37 Kicked 4 | . . . 4 . . . . Crushed 1 | . . . . 1 . . . Highest Temperature 259 | 52 67 259 82 20 . . 90 Average Temperature 23 | 21 21 33 11 7 . . 45 Received Heat Transfer 1492 | . 204 153 96 765 . 117 157 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 1 | . . 1 . . . . . Combat Hostiles 1 | . . 1 . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 5 | 1 3 1 . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . 1 . . . Heat Transferred 829 | 50 150 259 74 296 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | 1 1 . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Maximum Alert Level 1 | . . . . 1 . . . Low Security (%) 97 | 100 100 100 100 88 100 100 100 Level 1 2 | . . . . 11 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 313 | 10 122 158 49 313 128 144 95 Initial 128 | . . 27 45 . 128 86 28 Average 42 | 2 19 45 10 103 126 81 17 Influence Increases 1817 | 30 298 335 120 740 5 109 180 Destroy 0b10 Robot/C 1080 | . 240 220 80 440 . 40 60 Destroy 0b10 Robot/NC 115 | 30 5 15 35 30 . . . Destroy Leader 266 | . 50 70 . 126 . 10 10 Successful Hack 20 | . . . 5 . 5 . 10 Disable Machine 45 | . . . . 45 . . . Destroy Structure 126 | . 3 . . 69 . 29 25 Lose Combat Pursuer 165 | . . 30 . 30 . 30 75 Influence Decreases 1750 | 30 233 282 236 459 165 177 168 Entered New Map 332 | . . 38 73 2 155 37 27 Time Decay 1077 | 30 181 204 153 358 10 . 141 Lost Part 341 | . 52 40 10 99 . 140 . Squads Dispatched 12 | . 1 3 . 5 . 2 1 Investigation 4 | . . 1 . 3 . . . Extermination 1 | . . . . . . . 1 Reinforcement 6 | . 1 2 . 1 . 2 . Assault . | . . . . . . . . Garrison 1 | . . . . 1 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Distress Signals 7 | . 1 1 . 5 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 102 | . 16 20 4 35 . 13 14 Peak Tracking Total 11 | . 7 7 2 5 . 8 11 Tactical Retreats 7 | . . 1 . 2 . 2 2 Traps | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Traps Triggered 7 | . 1 1 . 4 . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Machines Disabled 3 | . . . . 3 . . . Max in Single Turn 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Machines Accessed 17 | . 7 2 1 3 1 . 3 Terminals 15 | . 7 2 1 3 1 . 1 Fabricators 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 35 | . 13 5 2 9 1 . 5 Successful 15 | . 2 4 1 3 1 . 4 Failed 20 | . 11 1 1 6 . . 1 Catastrophic 3 | . 2 . . . . . 1 Database Lockouts . | . . . . . . . . Manual 21 | . 6 3 2 8 1 . 1 Terminals 31 | . 13 5 2 9 1 . 1 Fabricators 2 | . . . . . . . 2 Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . . . 2 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 7 | . 2 2 . 1 1 . 1 Record 1 | . 1 . . . . . . Open DSF 2 | . . . . . 1 . 1 Branch Access Points 1 | . . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . . Alert Level 1 | . . 1 . . . . . Zone Layout 1 | . . . . 1 . . . Fabricator Hacks 2 | . . . . . . . 2 Network Status 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 Retrieve Matter 1 | . . . . . . . 1 Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 5 | . . 2 1 2 . . . Terminals 5 | . . 2 1 2 . . . Botnet 5 | . . 2 1 2 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . 8 1 1 3 . . 1 Full Trace Events 3 | . 1 . . 2 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 2 | . . . . . . . 2 Authchips . | . . . . . . . . Time 117 | . . . . . . . 117 Total Part Build Rating 14 | . . . . . . . 14 Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Active Infowar (turns) 3035 | 49 1084 356 849 536 22 139 . Terrain 1441 | . . 356 822 102 22 139 . Structural 160 | . . . . . 21 139 . Seismic 1684 | 49 1084 . 27 524 . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Turns Passed 4763 | 107 1269 677 860 1053 22 178 597 Spaces Moved 2724 | 55 656 356 546 426 13 110 562 Core 586 | . . . . . . 24 562 Treads 444 | . . . . 359 13 72 . Legs 1034 | 55 31 335 546 67 . . . Wheels 635 | . 625 10 . . . . . Hover 14 | . . . . . . 14 . Flight 11 | . . 11 . . . . . Fastest Speed 50 | 120 100 106 120 120 160 50 50 Average Speed 123 | 120 133 120 120 155 160 124 90 Slowest Speed 260 | 120 175 190 260 240 160 240 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 42 | 4 82 29 84 39 1 85 12 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 2 | . . 1 . . 1 . . Unknown Exits Taken 4 | 1 1 . 1 1 . . . Scrap Searched 1 | . . . 1 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 167 | . 2 . . 76 . 44 45 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 167 | . 2 . . 76 . 44 45 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Total 3718 | 75 999 540 657 665 14 138 630 Wait 494 | 2 257 82 46 94 . 8 5 Move 2717 | 54 655 355 545 425 12 109 562 Hop . | . . . . . . . . Pick Up 66 | 4 26 15 2 13 . 2 4 Fast Attach 25 | 1 . 4 1 13 . 3 3 Attach 33 | . 5 7 1 11 2 4 3 Detach 5 | . . . 1 4 . . . Swap 38 | . 11 11 4 11 . . 1 Drop 48 | 2 8 24 2 9 . . 3 Fire 225 | 12 37 42 39 84 . 10 1 Melee 22 | . . . 12 . . . 10 Ram 40 | . . . . . . 2 38 Kick 4 | . . . 4 . . . . Crush 1 | . . . . 1 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 108 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 569 | -10/Materials | Discovered new exit (range 10) 655 | -10/Materials | Discovered new exit (range 9) 880 | -10/Materials | Discovered new exit (range 4) 1254 | -10/Materials | Lost 5 parts (1p1u3w) 1377 | -10/Materials | Entered another Materials area 1377 | -9/Materials | Evolved 2 slots: Propulsion x2 1603 | -9/Materials | Identified exit to Mines 1708 | -9/Materials | Build established: Scavenger-Mutant 2054 | -9/Materials | Entered Mines 2082 | -9/Mines | Discovered new exit (range 14) 2278 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2291 | -9/Mines | Learned Materials terminal intel 2344 | -9/Mines | Discovered new exit (range 10) 2467 | -9/Mines | Learned location of Zion (-6) 2586 | -9/Mines | Excavation squad dispatched 2586 | -9/Mines | A large section of the Mines collapsed 2914 | -9/Mines | Entered Materials 2914 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2915 | -8/Materials | Loaded intel: 12 terminal locations 3119 | -8/Materials | Garrison activated, responded to threat 3654 | -8/Materials | Lost 3 parts (1p1n1w) 3940 | -8/Materials | Discovered new exit (range 16) 3967 | -8/Materials | Entered Factory 3967 | -7/Factory | Evolved 2 slots: Utility x2 3989 | -7/Factory | Identified exit to DSF 3989 | -7/Factory | Entered DSF 4032 | -7/DSF | Additional patrols routed to DSF 4128 | -7/DSF | Released all parts (3) 4156 | -7/DSF | Released all parts (2) 4156 | -7/DSF | Discovered new exit (range 15) 4159 | -7/DSF | Lost 11 parts (1p6n2u2w) 4161 | -7/DSF | Released all parts (1) 4167 | -7/DSF | Entered Factory 4167 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4359 | -6/Factory | Build established: Mutant 4385 | -6/Factory | Found Prototype Launcher 4387 | -6/Factory | Found Prototype Launcher 4403 | -6/Factory | Identified Scatter Rocket Array (x2) 4444 | -6/Factory | Found Scatter Rocket Array 4486 | -6/Factory | Fabricated Antimatter Reactor? 4661 | -6/Factory | System corruption reached 10% 4666 | -6/Factory | Released all parts (2) 4698 | -6/Factory | Core integrity fell below 50% 4761 | -6/Factory | Core integrity fell below 20% 4764 | -6/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 04603_ DH KYTA C6 HFL 04710_ System corrupted: Component data lost. 04712_ Slammed into K-01 Serf. 04728_ System corrupted: Energy discharge (-20). 04744_ A3KRZTH4PY,Y6R D6QCJNB%:F&M 04755_ Construction Platform disabled. 04759_ Slammed into G-50 Soldier. 04761_ Critical hit (Burn: +50). 04762_ Slammed into G-50 Soldier. 04762_ Critical hit (Burn: +37). 04763_ Slammed into G-50 Soldier. 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"""" ##"Y #?????????+ | | ?????????????# # """" ##""" #?????????# | | ?????????????# # """" ## #?????????# | | ?????????????# # """ ##= #?????????+ | | ?????????????# # """" #########?????????# | | ?????????????# # #?????????????????# | | ?????????????# # """" #?????????????????? | | ?????????????# # """" #??????????????????? | | ?????????????########## """" #??????????????????? | | ??????????????????????# """" #??????????????????? | | ??????????????????????# """" #??????????????????? | | ????????????########### """" #??????????????????? | | ????? + """" #??????????????????? | | ????????????########### #??????????????????? | | ??????????????????????#########??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????##? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Antimatter Reactor | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetaMassCoupler Manual? 0 Play Time 01:24:08 Cumulative 79.2 hours Start 2025.08.10 @ 19:15:38 End 2025.08.11 @ 19:58:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 60 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 33 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7490cedb-90aa-4f54-b9c9-0612d9882134