Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.30 @ 15:48:06 Player: Fulminus Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (1034) 1034 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2789 Bonus ------- None Cogmind --------- Core Integrity 269/550 Matter 159/300 Energy 280/280 System Corruption 0% Temperature Cool (120) Movement Walking (150) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Light Treads Aluminum Leg Improved Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Improved Signal Interpreter Terrain Scan Processor Targeting Computer > --- WEAPON (2) ------- Flak Cannon > --- INVENTORY (10) --- Light Deuterium Engine Aluminum Leg Improved Terrain Scanner Advanced Terrain Scanner Transport Network Coupler Heavy Particle Cannon Heavy Assault Rifle Improved Light Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Terrain Scan Processor Targeting Computer > --- WEAPON ----------- Heavy Assault Rifle Flak Cannon > --- INVENTORY -------- Improved Ion Engine Light Deuterium Engine Aluminum Leg Improved Terrain Scanner Transport Network Coupler Heavy Particle Cannon Heavy Assault Rifle Improved Light Cannon Flak Cannon Grenade Launcher [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Targeting Computer Device Sensor Array Storage Large Storage Unit Processor Targeting Computer Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 38 | 6 5 11 16 Power 5 | 1 . 1 3 Engine 5 | 1 . 1 3 Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 2 3 5 Treads 3 | . . 1 2 Leg 9 | 2 2 2 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 1 3 1 Device 1 | . 1 . . Storage 2 | 1 . 1 . Processor 3 | . . 2 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 15 | 2 2 4 7 Energy Gun 1 | 1 . . . Energy Cannon 2 | . . . 2 Ballistic Gun 4 | 1 . 2 1 Ballistic Cannon 6 | . 2 1 3 Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 12 | . . 6 6 Power 1 | . . 1 . Propulsion 5 | . . 2 3 Utility 1 | . . 1 . Weapon 5 | . . 2 3 Highest Loss Streak 3 | . . 3 3 Average Slot Usage (%) 94 | . 98 87 97 Engine 10 | . 14 10 9 Treads 6 | . . 1 14 Leg 22 | . 28 23 19 Device 3 | . 12 1 . Storage 10 | . 14 11 9 Processor 16 | . . 17 27 Energy Gun 2 | . 8 . . Energy Cannon 1 | . . . 3 Ballistic Gun 6 | . 8 3 5 Ballistic Cannon 11 | . 10 17 8 Naked Turns . | . . . . Heaviest Build 36 | 12 18 31 36 Greatest Support 33 | 20 20 30 33 Greatest Overweight (x) 2 | 2 . 2 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 6 6 10 10 Average Capacity 8 | 5 6 8 10 Most Carried 10 | 6 6 7 10 Average Carried 6 | 4 5 5 7 Final Capacity 10 | 6 6 10 10 Final Carried 9 | 6 6 3 9 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 994 | 220 137 167 470 Remotely . | . . . . Salvage Created 948 | . 193 120 635 Parts 52 | . 8 8 36 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 24 | . 6 5 13 Guns 8 | . 4 1 3 Cannons 15 | . 2 3 10 AOE 1 | . . 1 . Classes Destroyed 7 | . 2 1 4 Builder 1 | . . . 1 Recycler 2 | . . . 2 Swarmer 2 | . 2 . . Grunt 14 | . 4 2 8 Duelist 2 | . . . 2 Sentry 5 | . . 3 2 Hunter 1 | . . . 1 Best Kill Streak 8 | . 2 2 8 Combat Bots Only 5 | . 2 2 5 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2332 | . 198 783 1351 Core 435 | . 23 131 281 Absorbed by Shields . | . . . . Core Remaining (%) 85 | 100 90 67 . Volleys Fired 98 | . 21 24 53 Largest 2 | . 2 2 2 Hottest 107 | . 78 78 107 Shots Fired 179 | . 42 44 93 Gun 76 | . 34 7 35 Cannon 100 | . 8 35 57 Launcher 3 | . . 2 1 Special . | . . . . Kinetic 150 | . 25 42 83 Thermal 17 | . 17 . . Explosive 3 | . . 2 1 Electromagnetic 9 | . . . 9 Robot Hit Streak 17 | . 8 5 17 Robot Miss Streak 5 | . 3 4 5 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 132 | . 25 25 82 Core Hits 70 | . 9 8 53 Critical Hits 1 | . . 1 . Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2384 | . 323 662 1399 Guns 719 | . 221 52 446 Cannons 1443 | . 102 444 897 Explosions 222 | . . 166 56 Melee . | . . . . Ramming . | . . . . Kinetic 1854 | . 174 496 1184 Thermal 149 | . 149 . . Explosive 222 | . . 166 56 Electromagnetic 159 | . . . 159 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 24 | . . 24 . Projectiles 10 | . . 10 . Explosions 14 | . . 14 . Melee . | . . . . Knockbacks 34 | . 2 . 32 Impact . | . . . . Kinetic 31 | . 2 . 29 Secondary 3 | . . . 3 Self-Inflicted Damage 32 | . . . 32 Shots 1 | . . . 1 Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 303 | . 161 169 303 Average Temperature 78 | . 70 47 108 Received Heat Transfer 762 | . 81 240 441 Effects 1 | . . . 1 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 444 | . 444 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 274 | . 180 135 274 Average Influence 78 | . 53 79 105 Maximum Alert Level 1 | . . . 1 Low Security (%) 93 | 100 100 100 84 Level 1 6 | . . . 15 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . 1 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 13 8 21 Peak Tracking Total 11 | . 4 4 11 Tactical Retreats 5 | . 2 2 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 3 | . 1 2 . Max in Single Turn 1 | . 1 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1713 | 110 458 412 733 Spaces Moved 959 | 72 311 214 362 Core 20 | 20 . . . Treads . | . . . . Legs 939 | 52 311 214 362 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 132 | 115 120 136 143 Slowest Speed 180 | 150 120 180 180 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 7 48 21 34 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 41 | . . 32 9 Melee . | . . . . Projectile 2 | . . 2 . AOE 39 | . . 30 9 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1227 | 99 360 289 479 Wait 79 | 8 9 33 29 Move 956 | 71 310 213 362 Hop . | . . . . Pick Up 39 | 13 5 7 14 Fast Attach 6 | . 3 1 2 Attach 18 | 6 . 8 4 Detach . | . . . . Swap 14 | . 2 2 10 Drop 16 | 1 9 1 5 Fire 98 | . 21 24 53 Melee . | . . . . Ram . | . . . . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 564 | -10/Materials | Discovered new exit (range 5) 569 | -10/Materials | Entered another Materials area 569 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 673 | -9/Materials | Lost 3 parts (1p1n1u) 947 | -9/Materials | Lost 3 parts (1n2w) 975 | -9/Materials | Discovered new exit (range 4) 981 | -9/Materials | Entered another Materials area 981 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1467 | -8/Materials | Lost 3 parts (2n1w) 1707 | -8/Materials | Core integrity fell below 50% 1714 | -8/Materials | Self-destructed Last Messages --------------- Dropped Imp. Ion Engine. Acquired Adv. Terrain Scanner. Acquired 10 matter. L-31 Rogue knocked back. L-31 Rogue destroyed. G-47 Trooper knocked back. G-47 Trooper destroyed. G-47 Trooper knocked back. G-47 Trooper destroyed. Acquired 23 matter. K-01 Serf collects debris. Acquired 38 matter. K-01 Serf collects debris. Flak Cannon destroyed. G-50 Soldier knocked back. G-47 Trooper knocked back. Hvy. Assault Rifle destroyed. G-47 Trooper destroyed. G-47 Trooper knocked back. Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????##?????????????????????? | | ?????????????????????????? =?????????????????????? | | ?????????????????????????? ?????????????????????? | | ???????????????????????? ??????????????????????? | | ????????????????????????"" ??????????????????????? | | ????????????????????????"" ??????????????????????? | | ????????????????????????"" ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? g??????????????????????? | | ????????????????????????#g#??????###?????????????? | | ????????????????????????# #????? #?????????????? | | ????????????????????????# #???? #?????????????? | | ??????????????????#?????#@#??? #?????????????? | | ??????????# ##### ##### ### #?????????????? | | ??????????# * # #?????????????? | | ??????????# =%g / #?????????????? | | ??????????# g # #?????????????? | | ??????????# ############ ##? #?????????????? | | ??????????# #?# ! # #??? #?????????????? | | ??????????# #?? # #???? #?????????????? | | ??????????# #?? # #????? #?????????????? | | ??????????# #??? #g#???????#?????????????? | | ??????????# #??? # #?????????????????????? | | ??????????# #???? ?# #?????????????????????? | | #??#####??# #???? ?# #?????????????????????? | | #?? ?# #????? ??# #?????????????????????? | | #? ! """ ?# #????? ??# #?????????????????????? | | ? """ # #######+#### #########?????????????? | | ## """ # ???????? | | ## + [ ???????? | | ## """ # % ! ???????? | | #? """ # #########/### #########+### ????????? | | #? """ ?# #?# =!/ # #??????????????????????? | | #?? ?# #?# // # #??????????????????????? | | ##+########%#?# // ! # #??????????????????????? | | ######## ###! # #??????????????????????? | | = % + "" "" # #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 85 Evasion (%) 40 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprovedPoweredMediator Manual? 0 Play Time 00:21:01 Cumulative 3.9 hours Start 2020.05.30 @ 15:26:37 End 2020.05.30 @ 15:48:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 0 Gallery% 11 Achievement% 6 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 05b09ebe-33c2-47c1-af9b-3aa919eed79d