Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.19 @ 04:19:51 Player: deadnoob Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (221) 1105 Value Destroyed (7754) 7754 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (1493) 1493 TOTAL SCORE: 16572 Bonus ------- High Alert Combat Kills 952 Follower Combat Kills 1209 Entered Garrisons 200 Met Data Miner 300 Friendly Fire -1168 Cogmind --------- Core Integrity 0/850 Matter 182/300 Energy 34/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (9) ------ Advanced Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Matter Compressor (0) Encrypted Comm Array Makeshift Transmission Jammer Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- Armored Treads Armored Medium Treads > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Improved Signal Interpreter Advanced Melee Analysis Suite Improved Kinecellerator Makeshift Transmission Jammer Hardened Medium Armor Plating Medium Reactive Plating Improved Shield Generator > --- WEAPON ----------- Heavy Plasma Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Antimatter Reactor Matter Compressor Improved Sensor Array Advanced Terrain Scan Processor Encrypted Comm Array Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Layered Medium Armor Plating Improved Shield Generator Improved Shield Generator Improved EM Pulse Cannon Phase Cannon Guided Plasma Cannon Gauss Rifle Enhanced Gauss Cannon Enhanced Gauss Cannon Rocket Launcher Mini Grenade Launcher Power Maul [Rating: 76] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Hacking Suite Device Hardlight Generator Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Cannon Guided Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Rocket Launcher Impact Weapon Heavy Mace Slashing Weapon Vibroblade Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . 2 . . . 2 . . 2 . . . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . . . . . . . . Utility 7 | . . . 2 . . . 2 . . 2 . . . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 278 | . 12 18 30 13 6 3 56 35 19 3 10 14 11 9 2 9 28 Power 21 | . 1 2 3 . . . 4 1 2 . 2 1 . 1 . 1 3 Engine 8 | . 1 1 3 . . . 1 . 1 . . . . 1 . . . Core 10 | . . 1 . . . . 3 1 1 . 1 1 . . . . 2 Reactor 3 | . . . . . . . . . . . 1 . . . . 1 1 Propulsion 36 | . 2 7 1 2 . . 7 4 6 . . . 1 . . 1 5 Treads 24 | . . 1 . . . . 7 4 6 . . . 1 . . 1 4 Leg 11 | . 2 6 1 2 . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 101 | . 3 3 15 5 1 . 21 8 5 3 2 9 4 6 1 4 11 Device 53 | . . 3 12 3 . . 5 3 2 2 1 5 3 5 1 3 5 Storage 5 | . 1 . 1 . . . 3 . . . . . . . . . . Processor 6 | . 1 . 1 . . . . . . 1 . 2 . . . . 1 Hackware 5 | . . . . . . . 4 1 . . . . . . . . . Protection 32 | . 1 . 1 2 1 . 9 4 3 . 1 2 1 1 . 1 5 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 120 | . 6 6 11 6 5 3 24 22 6 . 6 4 6 2 1 3 9 Energy Gun . | . . . . . . . . . . . . . . . . . . Energy Cannon 17 | . . . . . . . 7 5 . . 3 . . . . . 2 Ballistic Gun 40 | . 4 4 7 3 2 1 10 8 . . . . . . . . 1 Ballistic Cannon 13 | . . . . . . . . . 3 . 1 2 2 1 . 2 2 Launcher 26 | . 2 1 1 3 1 2 3 4 3 . . . 2 . 1 1 2 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 21 | . . . 3 . 1 . 4 5 . . 1 2 2 1 . . 2 Slashing Weapon 1 | . . . . . . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . 1 . . 1 . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . . . . . . 1 . . . . . . Parts Lost 52 | . 1 2 2 4 . . 9 12 1 . . . 1 1 . 1 18 Power 5 | . . . . . . . 1 . . . . . . 1 . . 3 Propulsion 17 | . 1 1 . 2 . . 3 4 . . . . 1 . . 1 4 Utility 22 | . . . . 2 . . 5 6 1 . . . . . . . 8 Weapon 8 | . . 1 2 . . . . 2 . . . . . . . . 3 Highest Loss Streak 14 | . 1 2 1 2 . . 3 8 1 . . . 1 1 . 1 14 To Critical Strikes 1 | . . . . . . . . 1 . . . . . . . . . Average Slot Usage (%) 98 | . 97 98 99 99 100 100 96 98 98 100 98 100 99 99 100 100 94 Engine 4 | . 14 7 10 11 11 11 1 . . . . . . 5 7 2 . Core 3 | . . 6 . . . . 5 9 8 7 5 . 7 1 . . 5 Reactor 1 | . . . . . . . . . . . 1 6 . . . 4 3 Treads 9 | . . . . . . . 16 17 18 15 15 15 14 15 15 15 12 Leg 8 | . 28 27 22 22 22 22 1 . . . . . . . . . . Device 12 | . . 13 30 11 11 11 5 7 7 15 19 9 15 15 15 15 27 Storage 9 | . 14 14 11 11 11 11 9 9 9 7 7 7 7 7 7 7 5 Processor 4 | . 9 . . . . . . . . 7 7 15 7 7 7 7 11 Hackware 13 | . . . . . . . 26 21 27 23 23 23 23 23 23 23 1 Protection 10 | . 2 . 2 21 22 22 12 15 10 7 2 4 7 7 7 7 9 Energy Cannon 1 | . . . . . . . 2 . 1 . 5 5 . . . . 5 Ballistic Gun 8 | . 27 22 20 21 16 11 12 5 . . . . . . . . 1 Ballistic Cannon 4 | . . . . . . . . . 8 15 5 8 14 14 14 14 4 Launcher 1 | . . 2 . . . 10 . 3 2 . . . . . . . . Impact Weapon 1 | . . . 1 . 1 . 2 7 4 . 1 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 124 | 13 31 36 44 46 46 47 64 73 79 78 88 84 81 85 78 91 124 Greatest Support 50 | 20 20 35 40 35 30 30 43 43 40 40 40 40 47 47 47 50 50 Greatest Overweight (x) 3 | . 1 2 1 1 1 1 2 3 1 1 2 2 1 1 1 1 2 Average Overweight (x) 1 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 8 10 15 15 15 15 15 19 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 5 11 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 4 6 14 14 14 14 15 19 18 19 19 19 19 19 20 20 19 18 Final Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 2 9 15 15 15 15 15 16 20 20 20 20 20 20 20 20 20 5 Class Distribution -------------------- 53% | Hacker-Mutant 26% | Scavenger-Mutant 18% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Matter Collected 5725 | 200 147 479 539 243 50 140 933 482 777 . 150 243 412 263 . 181 486 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 7094 | . 506 353 463 330 114 215 1649 642 979 . 97 381 329 121 . 151 764 Parts 401 | . 39 21 33 26 5 19 100 27 35 . 2 23 6 8 . 1 56 Haulers Intercepted 7 | . 1 . 3 . . . 2 . . . . . . . . . 1 Recyclers Shooed 6 | . . . 1 . . . 1 . 2 . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . . . . . 6 8 . 3 . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 154 | . 14 7 8 8 . 11 33 19 20 . . 8 8 4 . 3 11 Melee 8 | . . . . . . . 2 3 . . . . 1 . . . 2 Guns 37 | . 8 7 6 2 . . 8 6 . . . . . . . . . Cannons 44 | . . . . . . . 8 2 11 . . 7 5 4 . 2 5 AOE 57 | . 6 . 2 6 . 11 11 6 9 . . 1 2 . . 1 2 Classes Destroyed 16 | . 5 1 1 1 . 2 1 . 2 . 1 1 . . . 1 . Worker 18 | . 4 1 . 1 . . 4 . 1 . . 4 . . . . 3 Builder 14 | . . . . 1 . . 3 . 1 . . 1 . . . . 8 Tunneler 3 | . . . . . . 1 . . 1 . . . . . . . 1 Hauler 7 | . 1 . 3 . . . 2 . . . . . . . . . 1 Recycler 6 | . . 1 . 1 . . 2 . 2 . . . . . . . . Operator 2 | . . . . . . . 2 . . . . . . . . . . Watcher 11 | . 1 . 2 . . . 3 . 3 . . . . . . . 2 Swarmer 38 | . 6 . 3 3 . 10 7 3 . . . 1 5 . . . . Grunt 86 | . 8 7 3 3 . 3 21 9 15 . . 4 1 2 . 3 7 Duelist 5 | . . . . . . . . . 3 . . 1 . 1 . . . Protector 1 | . . . . . . . . . 1 . . . . . . . . Sentry 16 | . . . 2 2 . . 5 4 1 . . . 1 . . . 1 Hunter 5 | . . . . . . 1 . 3 . . . . . . . . 1 Programmer 6 | . . . . . . . . . . . . 2 1 1 . . 2 Samaritan 2 | . . . . . . . . . . . . . . . . 2 . Thug 1 | . . . 1 . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . . 2 . . . . . . Best Kill Streak 10 | . 7 3 3 6 . 5 7 4 9 . . 2 3 2 . 2 10 Combat Bots Only 7 | . 4 3 3 5 . 4 7 4 5 . . 2 3 2 . 2 3 Max Kills in Single Turn 8 | . 4 1 2 2 . 5 3 1 3 . 1 1 1 2 . 1 8 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 . 2 2 . 4 3 1 2 . . 1 1 . . 1 1 Melee 1 | . . . . . . . 1 1 . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Damage Taken 10671 | . 483 242 257 280 . 99 1987 1663 688 . . 264 406 168 . 369 3765 Core 1679 | . 52 30 26 17 . 3 245 201 77 . . 38 68 18 . 48 856 Absorbed by Shields 1803 | . . 60 40 52 . 32 244 400 144 . . 54 118 23 . 137 499 Redirected to Shielding 13 | . 8 5 . . . . . . . . . . . . . . . Regen/Repaired (Parts) 383 | . . . . . . . . . 383 . . . . . . . . Core Remaining (%) 66 | 100 . 67 . . . 88 . . 4 . . . . . . 75 . Volleys Fired 495 | . 34 27 34 13 12 12 84 57 51 . 21 40 21 12 . 21 56 Largest 2 | . 2 2 2 2 2 2 2 2 2 . 1 2 2 2 . 2 2 Hottest 175 | . 46 48 48 63 46 46 120 120 120 . 120 120 114 114 . 114 175 Shots Fired 759 | . 64 46 63 24 14 15 130 74 75 . 21 43 39 24 . 36 91 Gun 338 | . 60 46 61 16 14 6 92 38 . . . . . . . . 5 Cannon 350 | . . . . . . . 28 22 62 . 21 43 37 24 . 30 83 Launcher 71 | . 4 . 2 8 . 9 10 14 13 . . . 2 . . 6 3 Special . | . . . . . . . . . . . . . . . . . . Kinetic 529 | . 60 46 61 16 14 6 92 38 54 . . 22 37 24 . 30 29 Thermal 159 | . . . . . . . 28 22 8 . 21 21 . . . . 59 Explosive 71 | . 4 . 2 8 . 9 10 14 13 . . . 2 . . 6 3 Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 24 | . 16 4 8 4 13 2 16 19 7 . 14 24 5 4 . 11 6 Robot Miss Streak 6 | . 3 6 3 2 . 3 4 2 4 . . 2 4 5 . 3 4 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 9 | . 1 3 1 . . . 3 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . 1 1 . . . . . . . . . Shots Hit Robots 490 | . 41 29 40 13 16 3 109 55 42 . 13 21 21 12 . 26 49 Core Hits 305 | . 23 15 23 16 4 17 62 31 36 . 2 12 9 5 . 15 35 Critical Kills 4 | . . 1 1 . . . 2 . . . . . . . . . . Critical Parts Destroyed 12 | . . . . . . . 6 2 . . . . 2 . . . 2 Critical Strikes 34 | . . 1 1 . . . 8 2 5 . . 2 5 1 . 5 4 Destroy 2 | . . 1 . . . . 1 . . . . . . . . . . Blast 18 | . . . . . . . . . 5 . . 2 3 1 . 5 2 Smash 14 | . . . 1 . . . 7 2 . . . . 2 . . . 2 Melee Attacks 135 | . . 1 5 . 12 . 36 57 . . 3 2 7 . . . 12 Impact 128 | . . . 5 . 6 . 36 57 . . 3 2 7 . . . 12 Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 20 | . . 1 1 . 6 . 6 1 . . 3 1 . . . . 1 Combat Hostiles 7 | . . . . . 6 . . 1 . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 20865 | . 923 517 807 545 128 1109 3852 2289 2533 . 865 1293 1130 443 . 1230 3201 Guns 3611 | . 580 514 631 161 128 38 1061 453 . . . . . . . . 45 Cannons 6861 | . . . . . . . 609 250 1237 . 733 915 503 443 . 782 1389 Explosions 7400 | . 343 . 111 358 . 1068 973 865 1296 . . 278 296 . . 448 1364 Melee 2911 | . . . 60 . . . 1203 721 . . 132 95 314 . . . 386 Ramming 82 | . . 3 5 26 . 3 6 . . . . 5 17 . . . 17 Kinetic 7280 | . 580 514 631 161 128 38 1061 453 990 . . 443 503 443 . 782 553 Thermal 4368 | . . . . . . 34 609 250 247 . 733 750 . . . . 1745 Explosive 6052 | . 343 . 111 358 . 1034 973 865 1296 . . . 296 . . 448 328 Electromagnetic 172 | . . . . . . . . . . . . . . . . . 172 Impact 2911 | . . . 60 . . . 1203 721 . . 132 95 314 . . . 386 Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 2 | . . 1 . . . . . . 1 . . . . . . . 2 Average Corruption 1 | . . 1 . . . . . . 1 . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 6 | . . . . . . . . . 5 . . . . . . . 1 Message Errors 3 | . . . . . . . . . 2 . . . . . . . 1 Matter Fused 1 | . . . . . . . . . 1 . . . . . . . . Parts Rejected 1 | . . . . . . . . . 1 . . . . . . . . Data Loss (major) 1 | . . . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1641 | . . . . 1 . 96 447 142 150 . 12 107 273 8 . 29 376 Projectiles 277 | . . . . . . . 4 11 136 . . 35 22 8 . 29 32 Explosions 318 | . . . . 1 . 96 18 33 14 . . 17 1 . . . 138 Melee 1046 | . . . . . . . 425 98 . . 12 55 250 . . . 206 Knockbacks 24 | . . . . . . . 2 1 7 . . 4 2 2 . 2 4 Impact 4 | . . . . . . . 2 1 . . . . . . . . 1 Kinetic 20 | . . . . . . . . . 7 . . 4 2 2 . 2 3 Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 493 | . 37 . . 57 . 38 57 79 56 . . . . . . . 169 Shots 14 | . 1 . . 3 . 2 2 2 1 . . . . . . . 3 Rammed 8 | . . . . . . . 1 . . . . 1 4 . . . 2 Targets Rammed 16 | . . 1 1 3 . 2 1 . . . . 1 4 . . . 3 Kicked 7 | . . 1 1 3 . 2 . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . 1 Highest Temperature 518 | . 6 25 3 63 . 19 365 407 436 . 240 518 273 240 . 210 216 Average Temperature 105 | . 3 14 3 29 . 6 116 115 116 . 93 113 121 105 . 78 72 Received Heat Transfer 3345 | . 195 128 61 79 . 29 1043 480 390 . . 193 148 54 . 117 428 Effects 13 | . . . . . . . 5 1 3 . . 3 1 . . . . Shutdowns 2 | . . . . . . . 1 1 . . . . . . . . . Energy Bleed 4 | . . . . . . . 2 . 1 . . . 1 . . . . Interference 4 | . . . . . . . 2 . 2 . . . . . . . . Damage (major) 3 | . . . . . . . . . . . . 3 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 24 | . . . . . . . 13 1 . . 4 2 1 . . . 3 Impact Corruptions 39 | . . . . . . . 16 3 . . 3 2 10 . . . 5 Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 11 | . . . . . . . 4 1 . . . 4 . . . . 2 Heat Transferred 7182 | . . . . . . 50 1440 560 560 . 1680 1110 . . . . 1782 Parts Sabotaged 7 | . . . . . . . . . . . . . . . . . 7 Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Peak Influence 1374 | . 436 233 348 268 . 365 657 1374 822 304 106 562 . . . . 560 Initial 669 | . . 133 . 56 . . 55 420 669 304 106 . . . . . 31 Average 327 | . 124 85 205 86 . 257 375 861 721 304 41 397 . . . . 125 Maximum Alert Level 4 | . 2 1 1 1 . 1 2 4 3 1 . 2 . . . . 2 Low Security (%) 43 | 100 73 88 49 82 . 31 7 . . . 100 15 . . . . 86 Level 1 20 | . 22 11 50 17 . 68 40 . . 100 . 19 . . . . 3 Level 2 23 | . 3 . . . . . 52 32 49 . . 65 . . . . 10 Level 3 8 | . . . . . . . . 43 50 . . . . . . . . Level 4 3 | . . . . . . . . 24 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 5 1 3 . . . 6 . 5 . . 6 . . . . 6 Investigation 12 | . 3 1 1 . . . 3 . 1 . . 3 . . . . . Extermination 5 | . . . . . . . . . . . . 3 . . . . 2 Reinforcement 12 | . 2 . 2 . . . 3 . 2 . . . . . . . 3 Assault 2 | . . . . . . . . . 1 . . . . . . . 1 Garrison 1 | . . . . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . 2 Construction Impeded 2 | . . . . . . . 1 . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Distress Signals 12 | . 1 . 2 . . . 5 . 4 . . . . . . . . Communications Jammed 99 | . . . . . . . . . . . . 37 . . . . 62 Distress Signals 99 | . . . . . . . . . . . . 37 . . . . 62 Times Spotted 269 | . 27 14 30 6 . 12 43 21 29 . 2 30 10 4 . 7 34 Peak Tracking Total 17 | . 5 12 6 3 . 4 7 4 5 . 1 4 3 2 . 3 17 Tactical Retreats 10 | . 1 1 . . . . 2 1 . . . 1 2 . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Traps Triggered 14 | . 1 . . . . . 3 5 1 1 . . . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts 29 | . . 29 . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 2 | . . 2 . . . . . . . . . . . . . . . Reprogrammed 3 | . . 3 . . . . . . . . . . . . . . . Reused 1 | . . . . . . . 1 . . . . . . . . . . Traps Extracted 3 | . . 2 1 . . . . . . . . . . . . . . Installed 4 | . . . 1 . . . 3 . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . . . . Most Traps Carried 6 | . . 6 6 6 6 6 6 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Machines Disabled 44 | . 5 . 1 1 . 2 2 9 3 . . 4 . . . . 17 Max in Single Turn 8 | . 2 . . 1 . 1 2 2 1 . . 1 . . . . 8 Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 Garrison Relay 4 | . . . . . . . . 4 . . . . . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Machines Accessed 38 | . 5 3 3 . 2 . 5 3 2 . . 9 . . 3 . 3 Terminals 18 | . 4 1 1 . . . 3 3 1 . . 4 . . . . 1 Fabricators 3 | . . . . . . . . . . . . 2 . . . . 1 Repair Stations 3 | . . . . . . . 1 . 1 . . 1 . . . . . Recycling Units 4 | . 1 . 1 . . . . . . . . 2 . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . . . . 1 Total Hacks 126 | . 13 5 11 . 2 . 21 6 22 . . 21 . . 19 . 6 Successful 76 | . 6 2 7 . 2 . 7 4 17 . . 10 . . 19 . 2 Failed 49 | . 7 3 4 . . . 14 2 5 . . 10 . . . . 4 Catastrophic 8 | . 1 . 1 . . . 3 . 1 . . . . . . . 2 Database Lockouts 1 | . . . . . . . . . . . . 1 . . . . . Manual 48 | . 10 3 3 . 1 . 10 1 8 . . 12 . . . . . Terminals 59 | . 12 3 3 . . . 13 6 8 . . 13 . . . . 1 Fabricators 6 | . . . . . . . . . . . . 3 . . . . 3 Repair Stations 24 | . . . . . . . 7 . 14 . . 3 . . . . . Recycling Units 4 | . 1 . 1 . . . . . . . . 2 . . . . . Scanalyzers 7 | . . . 7 . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . . . . . . 2 Terminal Hacks 44 | . 3 2 1 . 2 . 5 3 3 . . 6 . . 19 . . Record 4 | . . . . . 1 . . . . . . . . . 3 . . Part Schematic 13 | . . . . . . . . . . . . . . . 13 . . Robot Analysis 7 | . 2 . . . . . 1 . . . . 4 . . . . . Prototype ID Bank 5 | . . . 1 . . . 1 . . . . . . . 3 . . Open Door 2 | . . 2 . . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . 1 . . . . . Branch Access Points 3 | . 1 . . . . . 1 . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . Alert Level 1 | . . . . . . . . . 1 . . . . . . . . Unreport Threat 2 | . . . . . . . . . 2 . . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . 1 . . . . 2 Network Status 2 | . . . . . . . . . . . . 1 . . . . 1 Build 1 | . . . . . . . . . . . . . . . . . 1 Repair Station Hacks 16 | . . . . . . . 1 . 14 . . 1 . . . . . Scan Component 9 | . . . . . . . 1 . 7 . . 1 . . . . . Repair 7 | . . . . . . . . . 7 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . 5 . . . . . . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . . . . . Analyze 3 | . . . 3 . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 7 | . 3 . 1 . . . . 1 . . . 2 . . . . . Terminals 3 | . 2 . . . . . . 1 . . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . . . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . Override 1 | . . . . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . 1 . . . . . . . . 2 . . . . . Tunnel 4 | . 1 . 1 . . . . . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 4 1 2 . . . 5 2 1 . . 6 . . . . 3 Full Trace Events 6 | . 2 1 . . . . 1 . 1 . . 1 . . . . . Feedback Events 1 | . . 1 . . . . . . . . . . . . . . . Corruption 1 | . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . 2 . . . . . . . . . . . 13 . . Parts Built 2 | . . . . . . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . . . . Time 95 | . . . . . . . . . . . . . . . . . 95 Total Part Build Rating 10 | . . . . . . . . . . . . . . . . . 10 Parts Repaired 7 | . . . . . . . . . 7 . . . . . . . . Time 224 | . . . . . . . . . 224 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . 1 . . . . . . . . . . . . . . . Non-combat 1 | . . 1 . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . 1 . . . . . . . . . . . . . . . parse_system 1 | . . 1 . . . . . . . . . . . . . . . Relay Couplers Released 16 | . . . . . . . . 15 . . . . . . . . 1 Machine Destruction 16 | . . . . . . . . 15 . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . 5 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Total Allies 29 | . . 2 . 1 5 . . . . . 20 . . . . 1 . Largest Group 20 | . . 2 2 1 5 2 2 . . . 20 17 . . . 1 . Highest-Rated Group 509 | . . 43 43 31 66 29 28 . . . 509 425 . . . 96 . Highest-Rated Ally 96 | . . 31 31 31 21 21 21 . . . 35 31 . . . 96 . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 301 | . . . 18 . . 23 9 . . . 32 195 . . . 24 . Total Damage 4958 | . . . 273 . . 222 116 . . . 515 2934 . . . 898 . Kills 40 | . . . 5 . . 4 2 . . . 2 22 . . . 5 . Allies Corrupted 2 | . . . . . . . . . . . 2 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Robot Analysis Total 7 | . 2 . . . . . 1 . . . . 4 . . . . . Derelict Logs Recovered 7 | . . 3 . 2 . . . . . . . . . 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Turns Passed 20721 | 2 1237 1245 847 1202 1947 982 1977 1896 928 121 1015 1684 1341 1542 213 1132 1410 Spaces Moved 7660 | 1 344 606 399 593 969 499 533 631 239 47 325 509 492 584 85 428 376 Core 17 | . . . . . . . . . . . . . . . . . 17 Treads 4165 | . . . . . . . 466 631 239 47 325 509 492 584 85 428 359 Legs 3478 | 1 344 606 399 593 969 499 67 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 130 190 190 190 190 240 240 250 250 250 250 250 250 245 50 Average Speed 223 | 120 166 146 166 191 190 190 233 240 240 250 280 305 250 250 250 246 305 Slowest Speed 400 | 120 190 260 200 200 190 190 260 400 250 250 330 330 250 250 250 250 330 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 59 | 2 64 97 50 98 94 97 47 85 32 2 91 18 58 76 74 71 13 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 8 | . 1 . 1 . 1 . . . . . . 2 1 1 1 . . Known Exits Taken 9 | . 1 . 1 . . . 1 . 1 . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . . . . . . . . . . . Scrap Searched 8 | . . 1 . 1 . 1 . . . . . . 2 2 . 1 . Spaces Dug 104 | . . . 3 21 . 16 17 31 . . . 2 5 . . . 9 Terrain Destroyed 682 | . 12 . 21 79 . 86 72 121 70 . . 27 39 16 . 53 86 Melee 33 | . . . 3 . . . 9 15 . . . 1 3 . . . 2 Projectile 123 | . . . . . . . 7 6 19 . . 11 25 16 . 11 28 AOE 526 | . 12 . 18 79 . 86 56 100 51 . . 15 11 . . 42 56 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Total 10285 | 4 943 918 506 633 1051 515 1068 830 526 52 409 585 542 640 86 466 511 Wait 1367 | . 544 202 6 . . . 303 21 191 . 31 9 4 35 . 5 16 Move 7645 | . 343 605 398 592 968 498 533 630 238 47 324 508 491 583 84 427 376 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 127 | . 6 15 9 8 4 . 25 19 15 2 7 5 3 . . 2 7 Fast Attach 34 | . 2 6 10 . . . 4 1 2 . 1 1 . 1 . . 6 Attach 62 | . 1 1 3 4 3 . 13 14 6 2 2 . 1 . . 1 11 Detach 18 | . 1 4 6 . . . 1 1 . . 2 1 . . . . 2 Swap 183 | . 9 11 18 9 3 3 39 20 11 1 7 13 10 8 2 8 11 Drop 113 | 4 3 16 15 4 4 . 26 4 12 . 11 5 1 1 . 2 5 Fire 495 | . 34 27 34 13 12 12 84 57 51 . 21 40 21 12 . 21 56 Melee 135 | . . 1 5 . 12 . 36 57 . . 3 2 7 . . . 12 Ram 1 | . . . . . . . . . . . . . . . . . 1 Kick 7 | . . 1 1 3 . 2 . . . . . . . . . . . Crush 8 | . . . . . . . 1 . . . . 1 4 . . . 2 Escape Stasis 12 | . . . . . . . . 6 . . . . . . . . 6 Rewire 45 | . . . . . 45 . . . . . . . . . . . . Trap 33 | . . 29 1 . . . 3 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 1 exit: Low) History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 0) 3 | -11/Junkyard | Entered Materials 301 | -10/Materials | Build established: Mutant 858 | -10/Materials | Discovered new exit (range 10) 896 | -10/Materials | Identified exit to Mines 1154 | -10/Materials | Discovered new exit (range 14) 1240 | -10/Materials | Entered Mines 1259 | -10/Mines | Learned Materials emergency access door positions 1303 | -10/Mines | Met a Derelict shopkeep closing up shop 1616 | -10/Mines | Found a hidden stash of uninstalled traps 1644 | -10/Mines | Assembled infested the area 1649 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1677 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2060 | -10/Mines | Learned Materials interactive machine intel 2061 | -10/Mines | Discovered new exit (range 7) 2162 | -10/Mines | Discovered new exit (range 9) 2372 | -10/Mines | Learned Materials trap positions 2485 | -10/Mines | Entered Materials 2485 | -9/Materials | Accompanied by 2 allies 2485 | -9/Materials | Evolved 2 slots: Utility x2 2486 | -9/Materials | Loaded intel: 21 trap records 2488 | -9/Materials | Loaded intel: 18 interactive machine locations 2490 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2523 | -9/Materials | Discovered new exit (range 15) 2661 | -9/Materials | Identified exit to Mines 2781 | -9/Materials | Discovered exit to Mines (range 7) 2794 | -9/Materials | Build established: Scavenger-Mutant 2970 | -9/Materials | Discovered new exit (range 15) 3332 | -9/Materials | Entered Mines 3408 | -9/Mines | Learned Materials security intel 3424 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3569 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3717 | -9/Mines | Discovered new exit (range 4) 3720 | -9/Mines | Received a Mining Laser from a helpful Derelict 3810 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3903 | -9/Mines | Learned location of 1 exit from Materials 4314 | -9/Mines | Discovered new exit (range 11) 4527 | -9/Mines | Discovered new exit (range 5) 4534 | -9/Mines | Entered Exiles 4534 | -9/Exiles | Found Exiles lab destroyed 4724 | -9/Exiles | Opened EX-Vault 4737 | -9/Exiles | Found Gui. Plasma Cannon 4863 | -9/Exiles | Learned location of Zion (-6) 5116 | -9/Exiles | Discovered new exit (range 15) 5642 | -9/Exiles | Discovered new exit (range 10) 6392 | -9/Exiles | Build established: Commander-Mutant 6481 | -9/Exiles | Entered Mines 6481 | -8/Mines | Accompanied by 5 allies 6646 | -8/Mines | Discovered new exit (range 10) 6777 | -8/Mines | Build established: Scavenger-Mutant 6931 | -8/Mines | Discovered new exit (range 12) 7463 | -8/Mines | Entered Materials 7463 | -8/Materials | Accompanied by 2 allies 7463 | -8/Materials | Evolved 2 slots: Utility x2 7464 | -8/Materials | Identified exit to Factory 7741 | -8/Materials | Destroyed 7 combat bots 7827 | -8/Materials | Build established: Hacker-Mutant 8538 | -8/Materials | Lost 3 parts (2n1u) 9440 | -8/Materials | Identified exit to Garrison 9440 | -8/Materials | Entered Garrison 9494 | -8/Garrison | Triggered checkpoint 9543 | -8/Garrison | Identified exit to Materials 9618 | -8/Garrison | Garrison Relay disabled 9950 | -8/Garrison | Triggered checkpoint 10055 | -8/Garrison | Triggered checkpoint 10060 | -8/Garrison | Core integrity fell below 50% 10097 | -8/Garrison | Triggered checkpoint 10105 | -8/Garrison | Lost 3 parts (1n2u) 10297 | -8/Garrison | Discovered exit to Materials (range 7) 10297 | -8/Garrison | Discovered exit to Materials (range 75) 10297 | -8/Garrison | Discovered exit to Materials (range 76) 10371 | -8/Garrison | Garrison Relay disabled 10493 | -8/Garrison | Lost 8 parts (2n4u2w) 10775 | -8/Garrison | Core integrity fell below 20% 10826 | -8/Garrison | Triggered checkpoint 10878 | -8/Garrison | Garrison Relay disabled 10911 | -8/Garrison | Build established: Scavenger-Mutant 11175 | -8/Garrison | Garrison Relay disabled 11309 | -8/Garrison | Phase Generator disabled 11336 | -8/Garrison | Entered Materials 11544 | -8/Materials | Repaired Nuclear Core 11577 | -8/Materials | Repaired Lgt. Treads 11600 | -8/Materials | Build established: Hacker-Mutant 11605 | -8/Materials | Repaired Lgt. Treads 11638 | -8/Materials | Repaired Mni. Grenade Launcher 11665 | -8/Materials | Repaired Lgt. Treads 11698 | -8/Materials | Repaired Rocket Launcher 11736 | -8/Materials | First assault squad dispatched 11742 | -8/Materials | Repaired Imp. Medium Armor Plating 12109 | -8/Materials | Garrison activated, responded to threat 12177 | -8/Materials | Discovered exit to Factory (range 16) 12264 | -8/Materials | Entered Factory 12264 | -7/Factory | Evolved 2 slots: Utility x2 12385 | -7/Factory | Sucked down chute 12385 | -7/Factory | Entered Waste 12386 | -7/Waste | Joined by Warlord forces that had cleared the area 12540 | -7/Waste | A Compactor rumbled back to life 12540 | -7/Waste | Spotted C-40 Crusher 12544 | -7/Waste | Allies destroyed C-40 Crusher 12584 | -7/Waste | Found Prototype Slashing Weapon 12584 | -7/Waste | Identified Vibroblade 12940 | -7/Waste | A Compactor rumbled back to life 12940 | -7/Waste | Spotted C-40 Crusher 12940 | -7/Waste | Allies destroyed C-40 Crusher 13117 | -7/Waste | Discovered new exit (range 16) 13397 | -7/Waste | Identified exit to Factory 13400 | -7/Waste | Entered Factory 13400 | -7/Factory | Accompanied by 17 allies 13890 | -7/Factory | Identified exit to Storage 13890 | -7/Factory | Identified exit to Lower Caves 14975 | -7/Factory | Central database locked down 15084 | -7/Factory | Entered Lower Caves 15092 | -7/Lower Caves | Met a Warlord Commander 15093 | -7/Lower Caves | Learned location of Warlord (-5) 15094 | -7/Lower Caves | Found Encrypted Comm Array 16089 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 16211 | -7/Lower Caves | Discovered new exit (range 13) 16319 | -7/Lower Caves | Identified exit to Lower Caves 16425 | -7/Lower Caves | Entered another Lower Caves area 16530 | -7/Lower Caves | Discovered new exit (range 12) 17618 | -7/Lower Caves | Discovered new exit (range 3) 17626 | -7/Lower Caves | Identified exit to Data Miner 17967 | -7/Lower Caves | Entered Data Miner 17967 | -7/Data Miner | Discovered new exit (range 7) 18015 | -7/Data Miner | Met Data Miner 18077 | -7/Data Miner | Learned location of Section 7 (-2) 18077 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 18100 | -7/Data Miner | Received God Mode back door access code from Data Miner 18175 | -7/Data Miner | Identified exit to Proximity Caves 18180 | -7/Data Miner | Entered Proximity Caves 18208 | -6/Proximity Caves | Spotted B-75 Beast 18210 | -6/Proximity Caves | Escorted by Enhanced Grunt 18228 | -6/Proximity Caves | Allies destroyed B-75 Beast 18846 | -6/Proximity Caves | Discovered new exit (range 12) 18868 | -6/Proximity Caves | Identified exit to Factory 19312 | -6/Proximity Caves | Entered Factory 19312 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 19313 | -6/Factory | Identified exit to Lower Caves 19724 | -6/Factory | Build established: Mutant 19987 | -6/Factory | Fabricated Fission Core? 20553 | -6/Factory | Incoming assault squad redirected 20675 | -6/Factory | Cargo convoy interrupted 20697 | -6/Factory | Incoming assault squad redirected 20715 | -6/Factory | Core integrity fell below 50% 20719 | -6/Factory | Core integrity fell below 20% 20722 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 20717_ Slammed into K-01 Serf. 20717_ Destabilizing: Core damaged (-25). 20717_ Imp. Sensor Array destroyed. 20717_ Penetrated by Slug. 20718_ Slug penetrates Wall. 20718_ Slug penetrates H-66 Slayer. 20718_ H-66 Slayer suffers critical hit (Destroy). 20718_ H-66 Slayer destroyed. 20718_ Penetrated by Slug. 20718_ R-10 Processor collects Gauss Rifle. 20718_ Penetrated by Slug. 20718_ M-28 Smith repairs Shock Rifle. 20719_ R-10 Processor collects Flexi-carbon Leg. 20719_ Penetrated by Slug. 20720_ R-10 Processor collects Enh. Gauss Cannon. 20720_ Door malfunctions. 20721_ R-10 Processor collects Lgt. Fission Core. 20722_ Slug penetrates Wall. 20722_ Slug penetrates R-10 Processor. 20722_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????# """ """ + | | ???????????????????????????????????????# "" "" # | | ???????????????????????????????????????# "" "" # | | ???????????????????????????????????????#[ # | | ???????????????????????????????????????# # | | ????????????????????????????????????############## | | ????????????????????????????????????# // # | | ????????????????????????????????????# / """ """ + | | ????????????????????????????????????# """ G" # | | ????????????????????????????????????# """ " " # | | ????????????????????????????????????# ! # | | ????????????????????????????????????##+##"""###### | | ??????????????????????????????????###" "" """ | | ????????????????##########????????#" | | ?????????????? ???????##" | | ?????????????? ???????# | | ?????????????# ########## | | ?????????????# # """"" # | | ?????????????# # ""T"" # | | ?????????????# # # | | ?????????????# # ]# | | ?????????????# # !] # % | | ?????????????# + """!![ # % | | ?????????????# # """=%! # % | | ?????????????# # """/%%]# | | ?????????????+ @# !==[! # #"" #+### | | ?????????????????########/#####%]%#" # | | ?????????????????????# !*%%!%] # " """ | | ?????????????????????# *= % #""" """ | | ?????????????????????# != #"T ""? | | ?????????????????????# #""" ? | | ?????????????????????# % #??? ""? | | ?????????????????????# h #####+#########???????? | | ?????????????????????# k #??? %" ?????????????? | | ???????????????????? A h #?? %" ?????????????? | | ??????????????????? #? ????????????? | | ????????????????? #? ????????????? | | ???????????????? ## ????????????? | | ??????????????? ## #???????????? | | ??????????????####+########## = #???????????? | | ????????????????????????????# /???????????? | | ????????????????????????????? #???????????? | | ???????????????????????????????#####?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 34 Energy Capacity 535 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 14 Corruption Block 15 Armor Coverage 450 Resistance: KI 30 Core Shielding 20 Phase Shifting 5 Evasion (%) 64 Melee Accuracy 8 Recoil Reduction 2 Kinecelleration 40 Offensive Hacking 24 Defensive Hacking 21 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Adv. System Shield | -7/Data Miner | Free Lgt. Angular Momentum Engine | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Graphene Brace | -7/Data Miner | Free Hvy. Disruptor Cannon | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Robot Schematics ------------------ None Fabricated ------------ Fission Core | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnergyRocketAxe Manual? 0 Play Time 01:50:33 Cumulative 210.3 hours Start 2023.04.12 @ 18:06:27 End 2023.04.19 @ 04:19:51 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 295 Rogue 295 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0/0/0 Lore% 82 Gallery% 85 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ab7dc5c8-a24b-41be-ab9e-e8a1c6f2dbf5