Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.04 @ 14:20:07 Player: vilepis Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (55) 275 Value Destroyed (1191) 1191 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3086 Bonus ------- None Cogmind --------- Core Integrity 471/550 Matter 265/300 Energy 122/250 System Corruption 2% Temperature Cool (0) Movement Hovering (120) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (4) --- Improved Hover Unit > --- UTILITY (3) ------ Small Storage Unit Core Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Small Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Thermal Generator Improved Heat Sink Improved Terrain Scanner > --- WEAPON ----------- EM Pulse Cannon Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Wheel Flight Unit Heat Sink EM Pulse Cannon [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Improved Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Protection Core Shielding Weapon Light Assault Rifle Energy Gun EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher EMP Blaster Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 1 1 Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 85 | 6 21 54 4 Power 8 | 1 2 5 . Engine 7 | 1 1 5 . Core 1 | . 1 . . Reactor . | . . . . Propulsion 37 | 2 7 25 3 Treads 6 | . . 6 . Leg 7 | . . 7 . Wheel 8 | 2 6 . . Hover 8 | . . 5 3 Flight 8 | . 1 7 . Utility 20 | 1 9 10 . Device 13 | 1 7 5 . Storage 4 | . 1 3 . Processor . | . . . . Hackware . | . . . . Protection 3 | . 1 2 . Artifact . | . . . . Weapon 20 | 2 3 14 1 Energy Gun 6 | 2 . 4 . Energy Cannon 4 | . 2 2 . Ballistic Gun 7 | . 1 6 . Ballistic Cannon . | . . . . Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . 1 . Unidentified Prototypes 1 | . . 1 . Corrupted Parts 2 | . . 2 . System Corruption 5 | . . 5 . Parts Lost 17 | . 2 11 4 Power 3 | . . 3 . Propulsion 4 | . . 2 2 Utility 3 | . 1 2 . Weapon 7 | . 1 4 2 Highest Loss Streak 5 | . 1 5 4 To Critical Strikes . | . . . . Average Slot Usage (%) 83 | . 95 80 63 Engine 7 | . 11 6 9 Treads 5 | . . 6 . Leg 8 | . . 11 . Wheel 6 | . 27 1 . Hover 2 | . . 2 14 Flight 2 | . . 2 9 Device 18 | . 18 19 . Storage 8 | . 5 8 9 Protection 2 | . 3 1 9 Energy Gun 9 | . 11 8 . Energy Cannon 2 | . 7 1 . Ballistic Gun 6 | . 5 7 . Launcher 1 | . . 1 12 Naked Turns . | . . . . Heaviest Build 26 | 7 11 26 19 Greatest Support 60 | 20 32 60 21 Greatest Overweight (x) 4 | . 2 4 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 5 5 8 8 Average Capacity 6 | 5 5 7 8 Most Carried 8 | 4 5 8 5 Average Carried 4 | . 4 4 2 Final Capacity 8 | 5 5 8 8 Final Carried 5 | 4 5 5 1 Class Distribution -------------------- 51% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1279 | 260 277 730 12 Remotely . | . . . . Salvage Created 1845 | 82 330 1291 142 Parts 126 | 7 16 91 12 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 3 | . 1 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 31 | 1 7 21 2 Guns 20 | 1 2 17 . Cannons 6 | . 5 1 . AOE 5 | . . 3 2 Classes Destroyed 11 | 3 3 4 1 Worker 6 | 1 . 4 1 Builder 4 | . . 4 . Tunneler 2 | 1 . 1 . Hauler 1 | . . 1 . Recycler 4 | . 1 3 . Watcher 7 | . 2 5 . Swarmer 10 | . 3 7 . Grunt 13 | 1 4 8 . Duelist 1 | . . 1 . Sentry 6 | . . 5 1 Hunter 1 | . . . 1 Best Kill Streak 6 | 1 6 5 2 Combat Bots Only 5 | 1 4 5 1 Max Kills in Single Turn 2 | 1 2 2 1 Gunslinging . | . . . . Exploded 1 | . . 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 254 | 1 34 185 34 Missed 66 | . 4 52 10 Damage Taken 2404 | 12 324 1687 381 Core 485 | 12 73 321 79 Absorbed by Shields 149 | . . 149 . Redirected to Shielding 39 | . 17 6 16 Core Remaining (%) 60 | 95 66 19 . Volleys Fired 157 | 9 27 110 11 Largest 2 | 2 2 2 2 Hottest 126 | 90 110 126 66 Shots Fired 241 | 18 51 159 13 Gun 189 | 18 27 144 . Cannon 32 | . 24 8 . Launcher 20 | . . 7 13 Special . | . . . . Kinetic 84 | . 8 76 . Thermal 91 | 18 43 30 . Explosive . | . . . . Electromagnetic 66 | . . 53 13 Robot Hit Streak 9 | 5 9 9 4 Robot Miss Streak 13 | 2 3 13 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 147 | 14 28 99 6 Core Hits 97 | 4 13 69 11 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | 2 . 1 . Burn 2 | 2 . . . Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2493 | 165 421 1643 264 Guns 1415 | 165 175 1075 . Cannons 343 | . 246 97 . Explosions 688 | . . 444 244 Melee . | . . . . Ramming 47 | . . 27 20 Kinetic 524 | . 48 476 . Thermal 951 | 165 373 413 . Explosive 53 | . . 53 . Electromagnetic 918 | . . 674 244 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . 5 2 Average Corruption 3 | . . 3 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 13 | . . 13 . Message Errors 3 | . . 3 . Matter Fused 3 | . . 3 . Heat Flow Errors 1 | . . 1 . Energy Discharges 4 | . . 4 . Data Loss (minor) 2 | . . 2 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . 1 . Impact 1 | . . 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 286 | . . 252 34 Shots 12 | . . 9 3 Rammed 9 | . . 2 7 Targets Rammed 10 | . . 3 7 Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 521 | 66 521 254 2 Average Temperature 99 | 34 195 35 1 Received Heat Transfer 525 | 6 141 378 . Effects 8 | . 8 . . Interference 2 | . 2 . . Matter Decay 1 | . 1 . . Short Circuit 1 | . 1 . . Damage (minor) 1 | . 1 . . Damage (major) 3 | . 3 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 5 | . . 4 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 2147 | 594 888 665 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 8 | . . 7 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 329 | 30 248 329 279 Initial 138 | . 19 20 138 Average 145 | 11 119 157 221 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 69 | 100 62 70 38 Level 1 30 | . 37 29 61 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 3 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 3 | . 1 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . 1 4 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 55 | 1 13 37 4 Peak Tracking Total 7 | 1 4 7 3 Tactical Retreats 3 | . . 3 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 6 | . 1 1 4 Max in Single Turn 2 | . 1 1 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . 1 4 . Terminals 3 | . 1 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 12 | . 2 10 . Successful 10 | . 2 8 . Failed 2 | . . 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 7 | . 2 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . 2 . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 7 | . 2 5 . Alert Level 2 | . 1 1 . Dispatch Records 1 | . . 1 . Maintenance Status 1 | . 1 . . Investigation Status 1 | . . 1 . Recall Investigation 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . 1 . Report Inventory 1 | . . 1 . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 1 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2114 | 99 419 1500 96 Spaces Moved 1324 | 79 232 941 72 Core 56 | 17 1 38 . Treads 177 | . . 177 . Legs 361 | . . 361 . Wheels 329 | 62 231 36 . Hover 173 | . . 153 20 Flight 228 | . . 176 52 Fastest Speed 34 | 50 80 34 34 Average Speed 104 | 73 84 116 45 Slowest Speed 320 | 80 150 320 180 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 6 38 57 12 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 56 | . . 55 1 Melee . | . . . . Projectile . | . . . . AOE 56 | . . 55 1 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1813 | 99 401 1194 119 Wait 145 | . 104 19 22 Move 1321 | 78 231 940 72 Hop . | . . . . Pick Up 42 | 6 9 27 . Fast Attach 23 | 4 . 19 . Attach 15 | 2 3 8 2 Detach 1 | . . 1 . Swap 47 | . 18 27 2 Drop 52 | . 9 40 3 Fire 157 | 9 27 110 11 Melee . | . . . . Ram 9 | . . 2 7 Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 55 | -11/Scrapyard | Discovered new exit (range 8) 100 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Discovered new exit (range 7) 328 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 15) 519 | -10/Materials | Entered another Materials area 519 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 881 | -9/Materials | Discovered new exit (range 5) 1076 | -9/Materials | Lost 5 parts (1p1n1u2w) 1102 | -9/Materials | Core integrity fell below 50% 1428 | -9/Materials | Build established: Scavenger-Mutant 1786 | -9/Materials | Discovered new exit (range 10) 2006 | -9/Materials | Discovered new exit (range 14) 2012 | -9/Materials | Core integrity fell below 20% 2019 | -9/Materials | Entered another Materials area 2019 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2115 | -8/Materials | Self-destructed Last Messages --------------- 02074_ K-01 Serf collects debris. 02076_ Imp. Hover Unit destroyed. 02077_ K-01 Serf collects debris. 02079_ Penetrated by Slug. 02094_ EMP Blaster destroyed. 02097_ Penetrated by Slug. 02100_ Slug penetrates Wall. 02101_ Slammed into H-55 Commando. 02101_ Imp. Hover Unit destroyed. 02101_ System corrupted by crushing effect (+2). 02103_ Slammed into H-55 Commando. 02103_ Penetrated by Slug. 02104_ Slammed into H-55 Commando. 02106_ H-55 Commando misfires. 02106_ Slug penetrates Wall. 02109_ Penetrated by Slug. 02109_ EMP Blaster destroyed. 02110_ Slammed into H-55 Commando. 02112_ Slug penetrates Processing Tank. 02114_ Slammed into H-55 Commando. 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""" """ ""?????????? | | ???????????? ????????? | | ????????????l ????????? | | ???????????????###########################???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 265 Matter Stores 326 Matter Capacity 400 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Core Shielding 20 Weapon Shielding 33 Evasion (%) 63 Recoil Reduction 3 Item Schematics ----------------- EMP Blaster | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Loot Pinata Risk Taker Universal Adapter Challenges ------------ None Game ------ Seed TachyonImprinterJammer Manual? 0 Play Time 00:48:19 Cumulative 1.2 hours Start 2024.06.04 @ 13:35:08 End 2024.06.04 @ 14:20:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 322dd534-a60c-40a3-bdd6-7e35566f350a